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- local n = select(2, ...)
- local l = n.locale
- ----------------------------------------------------------------------------------------
- -- Window options
- ----------------------------------------------------------------------------------------
- n["windows"] = {
- pos = {"TOPLEFT", 4, -4}, -- Position for Main Frame
- width = 280, -- Width for Main Frame
- maxlines = 9, -- Maximum lines
- backgroundalpha = 0.6, -- Alpha for background
- fontshadow = true, -- Use shadow for all fonts
- scrollbar = true, -- Show scrollbar
- -- Title
- titleheight = 16, -- Heigth for title
- titlealpha = 0.9, -- Alpha for title
- titlefont = [[Fonts\ARIALN.TTF]], -- Set font for title
- titlefontstyle = "NONE", -- Font style for title
- titlefontsize = 13, -- Font size for title
- titlefontcolor = {1, 1, 1}, -- Font color for title
- highlight = {1, 0.8, 0}, -- Color for button highlight
- -- Lines
- lineheight = 14, -- Heigth for lines
- linegap = 1, -- Heigth for line gap
- linealpha = 1, -- Alpha for lines
- linefont = [[Fonts\ARIALN.TTF]], -- Set font for line
- linefontstyle = "NONE", -- Font style for line
- linefontsize = 11, -- Font size for line
- linefontcolor = {1, 1, 1}, -- Font color for line
- linetexture = [[Interface\Tooltips\UI-Tooltip-Background]], -- Set texture for line
- }
- ----------------------------------------------------------------------------------------
- -- Core options
- ----------------------------------------------------------------------------------------
- n["core"] = {
- refreshinterval = 1, -- How often to update the numbers
- minfightlength = 15, -- Time after which the segment will be saved
- combatseconds = 3, -- Time until new segment will be start
- shortnumbers = true, -- Use short numbers ("19.2k" instead of "19234")
- silent_reset = false, -- Confirm reset data and hide pop-up.
- }
- ----------------------------------------------------------------------------------------
- -- Available types and their order
- ----------------------------------------------------------------------------------------
- n["types"] = {
- { -- Damage
- name = DAMAGE,
- id = "dd",
- c = {.25, .66, .35},
- },
- { -- Damage Targets
- name = l.dmg_tar,
- id = "dd",
- view = "Targets",
- onlyfights = true,
- c = {.25, .66, .35},
- },
- -- { -- Damage Taken: Targets
- -- name = l.dmg_take_tar,
- -- id = "dt",
- -- view = "Targets",
- -- onlyfights = true,
- -- c = {.66, .25, .25},
- -- },
- -- { -- Damage Taken: Abilities
- -- name = l.dmg_take_abil,
- -- id = "dt",
- -- view = "Spells",
- -- c = {.66, .25, .25},
- -- },
- -- { -- Friendly Fire
- -- name = l.friend_fire,
- -- id = "ff",
- -- c = {.63, .58, .24},
- -- },
- -- { -- Healing + Absorb
- -- name = SHOW_COMBAT_HEALING.." + "..COMBAT_TEXT_ABSORB,
- -- id = "hd",
- -- id2 = "ga",
- -- c = {.25, .5, .85},
- -- },
- -- { -- Healing Taken: Abilities
- -- name = l.heal_take_abil,
- -- id = "ht",
- -- view = "Spells",
- -- c = {.25, .5, .85},
- -- },
- -- { -- Healing
- -- name = SHOW_COMBAT_HEALING,
- -- id = "hd",
- -- c = {.25, .5, .85},
- -- },
- -- { -- Absorb
- -- name = COMBAT_TEXT_ABSORB,
- -- id = "ga",
- -- c = {.25, .5, .85},
- -- },
- -- { -- Overhealing
- -- name = l.overheal,
- -- id = "oh",
- -- c = {.25, .5, .85},
- -- },
- -- { -- Dispels
- -- name = DISPELS,
- -- id = "dp",
- -- c = {.58, .24, .63},
- -- },
- -- { -- Interrupts
- -- name = INTERRUPTS,
- -- id = "ir",
- -- c = {.09, .61, .55},
- -- },
- -- { -- Power Gains
- -- name = POWER_GAINS,
- -- id = "pg",
- -- c = {.19, .44, .75},
- -- },
- -- { -- Death Log
- -- name = l.death_log,
- -- id = "deathlog",
- -- view = "Deathlog",
- -- onlyfights = true,
- -- c = {.66, .25, .25},
- -- },
- }
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