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rrp2

Apr 27th, 2020
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  1. if game.CoreGui: FindFirstChild("ScreenGui") then game.CoreGui:FindFirstChild("ScreenGui"): Destroy() end;
  2. local a = loadstring(game: HttpGet("https://pastebin.com/raw/T84GMBxD", true))() local b = a: CreateWindow('Gun Spawner') b: Section('You Need A Permit To Use This') if not game.Players.LocalPlayer: FindFirstChild("Numberguns") then local c = Instance.new("IntValue", game.Players.LocalPlayer) c.Name = "Numberguns"
  3. c.Value = 1 end;
  4. if not game.Workspace: FindFirstChild("tpgun") then local d = Instance.new("Part", game.Workspace) d.Name = "tpgun"
  5. d.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -3, 0) d.Size = Vector3.new(100, 1, 100) d.Anchored = true;
  6. d.Transparency = 1 end;
  7. local e = b: Box('Amount of gun', {
  8. flag = "guns", type = 'number'
  9. }, function(f, g, h) if f ~= 0 then
  10. if f < 15 then game.Players.LocalPlayer.Numberguns.Value = tonumber(f) end end end) local i = b: Button("Spawn M1911", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  11. for m = 1, l do local n = "Weps"
  12. local
  13. o = 0; local p = "M1911"
  14. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local t = b: Button("Spawn Ruger", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  15. for m = 1, l do local n = "Weps"
  16. local
  17. o = 0; local p = "Ruger"
  18. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local u = b: Button("Spawn Glock", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  19. for m = 1, l do local n = "Weps"
  20. local
  21. o = 0; local p = "Glock"
  22. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local v = b: Button("Spawn PD Glock", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  23. for m = 1, l do local n = "Weps"
  24. local
  25. o = 0; local p = "PDGlock"
  26. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local w = b: Button("Spawn Glock Drum", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  27. for m = 1, l do local n = "Weps"
  28. local
  29. o = 0; local p = "GlockDrum"
  30. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local x = b: Button("Spawn Deagle", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  31. for m = 1, l do local n = "Weps"
  32. local
  33. o = 0; local p = "Deagle"
  34. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local y = b: Button("Spawn Gold Deagle", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  35. for m = 1, l do local n = "Weps"
  36. local
  37. o = 0; local p = "GoldDeagle"
  38. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local z = b: Button("Spawn Rossi", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  39. for m = 1, l do local n = "Weps"
  40. local
  41. o = 0; local p = "Rossi"
  42. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local A = b: Button("Spawn Gold Rossi", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  43. for m = 1, l do local n = "Weps"
  44. local
  45. o = 0; local p = "GoldRossi"
  46. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local B = b: Button("Spawn Ruger", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  47. for m = 1, l do local n = "Weps"
  48. local
  49. o = 0; local p = "Ruger"
  50. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local C = b: Button("Spawn Purple Gun", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  51. for m = 1, l do local n = "Weps"
  52. local
  53. o = 0; local p = "PurpleGun"
  54. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local m = b: Button("Spawn Tec9", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  55. for m = 1, l do local n = "Weps"
  56. local
  57. o = 0; local p = "Tec9"
  58. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local D = b: Button("Spawn Mac10", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  59. for m = 1, l do local n = "Weps"
  60. local
  61. o = 0; local p = "Mac10"
  62. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local E = b: Button("Spawn Mp5", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  63. for m = 1, l do local n = "Weps"
  64. local
  65. o = 0; local p = "Mp5"
  66. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local F = b: Button("Spawn USP45", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  67. for m = 1, l do local n = "Weps"
  68. local
  69. o = 0; local p = "USP45"
  70. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local G = b: Button("Spawn Ak74u", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  71. for m = 1, l do local n = "Weps"
  72. local
  73. o = 0; local p = "Ak74u"
  74. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local H = b: Button("Spawn Gold Ak", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  75. for m = 1, l do local n = "Weps"
  76. local
  77. o = 0; local p = "GoldAk"
  78. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local I = b: Button("Spawn Ak74u Drum", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  79. for m = 1, l do local n = "Weps"
  80. local
  81. o = 0; local p = "Ak74uDrum"
  82. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local J = b: Button("Spawn Hammer", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  83. for m = 1, l do local n = "Weps"
  84. local
  85. o = 0; local p = "Hammer"
  86. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) b: Section('') local K = b: Button("Spawn Remington", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  87. for m = 1, l do local n = "Weps"
  88. local
  89. o = 0; local p = "Remington"
  90. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local L = b: Button("Spawn Taser", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  91. for m = 1, l do local n = "Weps"
  92. local
  93. o = 0; local p = "Taser"
  94. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local M = b: Button("Spawn Battering Ram", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  95. for m = 1, l do local n = "Weps"
  96. local
  97. o = 0; local p = "BatteringRam"
  98. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) local N = b: Button("Spawn Baton", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local l = game.Players.LocalPlayer.Numberguns.Value;
  99. for m = 1, l do local n = "Weps"
  100. local
  101. o = 0; local p = "Baton"
  102. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) end end end) b: Section('') local O = b: Button("Spawn All", function() local j = game.Players.LocalPlayer.Name; local k = game.Players.LocalPlayer.Character.HumanoidRootPart.Position; game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ammunation.Model.DESK.TOUCH.CFrame + Vector3.new(0, -4, 0) wait() if game: GetService("Players")[j].PlayerGui: WaitForChild("DESKGunStore") then local n = "Weps"
  103. local o = 0; local p = "M1911"
  104. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) local n = "Weps"
  105. local o = 0; local p = "Ruger"
  106. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(k) local n = "Weps"
  107. local o = 0; local p = "Glock"
  108. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  109. local o = 0; local p = "PDGlock"
  110. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  111. local o = 0; local p = "GlockDrum"
  112. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  113. local o = 0; local p = "Deagle"
  114. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  115. local o = 0; local p = "GoldDeagle"
  116. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  117. local o = 0; local p = "Rossi"
  118. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  119. local o = 0; local p = "GoldRossi"
  120. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  121. local o = 0; local p = "PurpleGun"
  122. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  123. local o = 0; local p = "Tec9"
  124. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  125. local o = 0; local p = "Mac10"
  126. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  127. local o = 0; local p = "Mp5"
  128. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  129. local o = 0; local p = "USP45"
  130. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  131. local o = 0; local p = "Ak74u"
  132. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  133. local o = 0; local p = "GoldAk"
  134. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  135. local o = 0; local p = "Ak74uDrum"
  136. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  137. local o = 0; local p = "Hammer"
  138. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  139. local o = 0; local p = "Remington"
  140. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  141. local o = 0; local p = "Taser"
  142. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  143. local o = 0; local p = "BatteringRam"
  144. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) local n = "Weps"
  145. local o = 0; local p = "Baton"
  146. local q = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop; local r = game: GetService("Players")[j].PlayerGui.DESKGunStore.Shop.Validate; local s = game: GetService("Workspace").Events.Shop; s: FireServer(n, o, p, q, r) end end)
  147.  
  148. local other = a:CreateWindow("Items")
  149.  
  150. local arabiandeli = workspace.ArabianDeli.ShopDesk.Position + Vector3.new(0,-2,0)
  151. local plr = game.Players.LocalPlayer
  152. local char = plr.Character
  153. local root = char.HumanoidRootPart
  154. local plrgui = plr.PlayerGui
  155.  
  156. function buy(item, amount, typeofitem)
  157. local shop = plrgui:FindFirstChild('ArabianDeliNPCGUI')
  158.  
  159. if shop == nil then repeat wait() until shop end
  160.  
  161. if amount == nil or amount == 0 or amount == 1 then
  162. local A_1 = typeofitem
  163. local A_2 = 4
  164. local A_3 = item
  165. local A_4 = game:GetService("Players").LocalPlayer.PlayerGui.ArabianDeliNPCGUI.Shop
  166. local A_5 = game:GetService("Players").LocalPlayer.PlayerGui.ArabianDeliNPCGUI.Shop.Validate
  167. local Event = game:GetService("Workspace").Events.Shop
  168. Event:FireServer(A_1, A_2, A_3, A_4, A_5)
  169. else
  170. for i = 1,amount do
  171. local A_1 = typeofitem
  172. local A_2 = 4
  173. local A_3 = item
  174. local A_4 = game:GetService("Players").LocalPlayer.PlayerGui.ArabianDeliNPCGUI.Shop
  175. local A_5 = game:GetService("Players").LocalPlayer.PlayerGui.ArabianDeliNPCGUI.Shop.Validate
  176. local Event = game:GetService("Workspace").Events.Shop
  177. Event:FireServer(A_1, A_2, A_3, A_4, A_5)
  178. end
  179. end
  180. end
  181.  
  182. local numberitems = Instance.new("IntValue")
  183. numberitems.Name = 'Numberitems'
  184. numberitems.Parent = plr
  185.  
  186. local e = other: Box('Amount of item', {
  187. flag = "items",
  188. type = 'number'
  189. },
  190. function(f, g, h)
  191. if f ~= 0 then
  192. if f < 15 then
  193. game.Players.LocalPlayer.Numberitems.Value = tonumber(f)
  194. end
  195. end
  196. end)
  197.  
  198. other:Button('Painkillers', function()
  199. local position = root.Position
  200.  
  201. root.CFrame = CFrame.new(arabiandeli)
  202. wait(.35)
  203. if plrgui:FindFirstChild("ArabianDeliNPCGUI") then
  204. buy('PainKillers', plr.Numberitems.Value, 'Items')
  205. end
  206. wait()
  207. root.CFrame = CFrame.new(position)
  208. end)
  209.  
  210. other:Button('Doritos', function()
  211. local position = root.Position
  212.  
  213. root.CFrame = CFrame.new(arabiandeli)
  214. wait(.35)
  215. if plrgui:FindFirstChild("ArabianDeliNPCGUI") then
  216. buy('Chips', plr.Numberitems.Value, 'Food')
  217. end
  218. wait(.3)
  219. root.CFrame = CFrame.new(position)
  220. end)
  221.  
  222. local otherscripts = a:CreateWindow("Other Scripts")
  223. otherscripts:Button("Respawn", function()
  224. workspace.Events.Shop:FireServer("JoinGame")
  225. end)
  226.  
  227. local Notes = a:CreateWindow("Notes")
  228. Notes:Section('Note! You must have a gun ')
  229. Notes:Section('in your inventory')
  230. Notes:Section('for the kill functions to work.')
  231. Notes:Section('')
  232. Notes:Section('Working as of 4/27/2020')
  233.  
  234. local Players = game:GetService("Players")
  235. local LocalPlayer = Players.LocalPlayer
  236. local function RemoveSpaces(String)
  237. return String:gsub("%s+", "") or String
  238. end
  239.  
  240. local function FindPlayer(String)
  241. String = RemoveSpaces(String)
  242. for _, _Player in pairs(Players:GetPlayers()) do
  243. if _Player.Name:lower():match('^'.. String:lower()) then
  244. return _Player
  245. end
  246. end
  247. return nil
  248. end
  249.  
  250.  
  251. otherscripts:Button('Kill All', function()
  252. for a,b in pairs(game:GetService("Players"):GetPlayers()) do
  253. for i,v in pairs(plr.Backpack:GetChildren()) do
  254. if v:IsA("Tool") and v:FindFirstChild("Damage") then
  255. local gun = v
  256. char.Humanoid:EquipTool(gun)
  257. gun.Damage:FireServer(b.Character.Humanoid, math.huge, b.Character.Head)
  258. v.Parent = plr.Backpack
  259. end
  260. end
  261. end
  262. end)
  263. otherscripts:Button('Kill Others', function()
  264. for a,b in pairs(game:GetService("Players"):GetPlayers()) do
  265. if b ~= plr then
  266. for i,v in pairs(plr.Backpack:GetChildren()) do
  267. if v:IsA("Tool") and v:FindFirstChild("Damage") then
  268. local gun = v
  269. char.Humanoid:EquipTool(gun)
  270. gun.Damage:FireServer(b.Character.Humanoid, math.huge, b.Character.Head)
  271. v.Parent = plr.Backpack
  272. end
  273. end
  274. end
  275. end
  276. end)
  277.  
  278. local player = Instance.new('StringValue', plr)
  279. player.Parent = plr
  280. player.Name = 'playerval'
  281.  
  282. otherscripts:Box('Player', {
  283. flag = 'player',
  284. type = 'string'
  285. }, function(player)
  286. plr.playerval.Value = player
  287. end)
  288.  
  289. otherscripts:Button("Kill Player", function()
  290. local player = FindPlayer(plr.playerval.Value)
  291. for i,v in pairs(plr.Backpack:GetChildren()) do
  292. if v:IsA("Tool") and v:FindFirstChild("Damage") then
  293. char.Humanoid:EquipTool(v)
  294. char:FindFirstChildOfClass("Tool").Damage:FireServer(player.Character.Humanoid, math.huge, player.Character.Head)
  295. v.Parent = plr.Backpack
  296. return
  297. end
  298. end
  299. end)
  300.  
  301. local moneyamount = Instance.new("IntValue", plr)
  302. moneyamount.Name = 'moneyamount'
  303.  
  304. otherscripts:Box('Money Amount', {
  305. flag = 'moneyamount',
  306. type = 'number'
  307. }, function(amt)
  308. plr.moneyamount.Value = amt
  309. end)
  310.  
  311. otherscripts:Button('Give Money', function()
  312. local pos = root.Position
  313. root.CFrame = game:GetService("Workspace").TomCars.Desk.CFrame
  314. wait(.3)
  315. game.Players.LocalPlayer.PlayerGui.TomCarsGunStore.Shop.Event:FireServer(Game.Workspace.TomCars.Desk.Script.TomCarsGunStore.Shop,-plr.moneyamount.Value,1,1)
  316. wait()
  317. root.CFrame = CFrame.new(pos)
  318. end)
  319.  
  320.  
  321. local Credits = a:CreateWindow('Credits')
  322. Credits:Section('Orginally made by Racemodex')
  323. Credits:Section('New features added by CJ')
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