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  1. Initialize engine version: 5.0.2f1 (0b02744d4013)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
  6. Vendor: NVIDIA
  7. VRAM: 4026 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.079 seconds
  38. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. <RI> Initialized touch support.
  44.  
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  47. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  48. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  49. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  50. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  51. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  52. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  53. Steamworks: Initialised and ready for use.
  54.  
  55. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  56.  
  57. Process name: Subnautica
  58.  
  59. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  60.  
  61. changeset 22449, QualityLevel = 0
  62.  
  63. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  64.  
  65. OK Running Win64
  66.  
  67. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  68.  
  69. SystemInfo:
  70. deviceModel = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (16375 MB)
  71. deviceName = MADMAX-DATOR
  72. deviceType = Desktop
  73. deviceUniqueIdentifier = 9b7bd6a8525b8beb9c2e3163f8a7f5682ad02bac
  74. graphicsDeviceID = 4487
  75. graphicsDeviceName = NVIDIA GeForce GTX 760
  76. graphicsDeviceVendor = NVIDIA
  77. graphicsDeviceVendorID = 4318
  78. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  79. graphicsMemorySize = 4026
  80. graphicsShaderLevel = 50
  81. npotSupport = Full
  82. operatingSystem = Windows 8.1 (6.3.10240) 64bit
  83. processorCount = 8
  84. processorType = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
  85. supportedRenderTargetCount = 8
  86. supports3DTextures = True
  87. supportsAccelerometer = False
  88. supportsComputeShaders = True
  89. supportsGyroscope = False
  90. supportsImageEffects = True
  91. supportsInstancing = True
  92. supportsLocationService = False
  93. supportsRenderTextures = True
  94. supportsRenderToCubemap = True
  95. supportsShadows = True
  96. supportsSparseTextures = True
  97. supportsStencil = 1
  98. supportsVibration = False
  99. systemMemorySize = 16375
  100.  
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  103.  
  104. InputEx : maxWidth:1920, maxHeight:1080, monitorAspect:1.777778
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  107.  
  108. Steamworks: Received stats and achievements from Steam
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  111.  
  112. The referenced script on this Behaviour is missing!
  113.  
  114. (Filename: Line: 1560)
  115.  
  116. The referenced script on this Behaviour is missing!
  117.  
  118. (Filename: Line: 1713)
  119.  
  120. The referenced script on this Behaviour is missing!
  121.  
  122. (Filename: Line: 1713)
  123.  
  124. The referenced script on this Behaviour is missing!
  125.  
  126. (Filename: Line: 1713)
  127.  
  128. The referenced script on this Behaviour is missing!
  129.  
  130. (Filename: Line: 1713)
  131.  
  132. The referenced script on this Behaviour is missing!
  133.  
  134. (Filename: Line: 1713)
  135.  
  136. The referenced script on this Behaviour is missing!
  137.  
  138. (Filename: Line: 1713)
  139.  
  140. The referenced script on this Behaviour is missing!
  141.  
  142. (Filename: Line: 1713)
  143.  
  144. The referenced script on this Behaviour is missing!
  145.  
  146. (Filename: Line: 1713)
  147.  
  148. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  149. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  150. UnloadTime: 3.442448 ms
  151. PrefabListSpawner: Spawning prefab Language
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  154.  
  155. PrefabListSpawner: Spawning prefab UnitTests
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  158.  
  159. PrefabListSpawner: Spawning prefab ConsoleCommands
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  162.  
  163. PrefabListSpawner: Spawning prefab TechTree
  164.  
  165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  166.  
  167. PrefabListSpawner: Spawning prefab EcoManager
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  170.  
  171. PrefabListSpawner: Spawning prefab FPSCounter
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  174.  
  175. PrefabListSpawner: Spawning prefab GoalManager
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  178.  
  179. PrefabListSpawner: Spawning prefab IngameMenu
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  182.  
  183. Enabled: OVROptions
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  186.  
  187. PrefabListSpawner: Spawning prefab WorldArrowManager
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  190.  
  191. PrefabListSpawner: Spawning prefab StreamingServer
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  194.  
  195. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  198.  
  199. PrefabListSpawner: Spawning prefab LightShaftManager
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  202.  
  203. PrefabListSpawner: Spawning prefab MonitorLauncher
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  206.  
  207. PrefabListSpawner: Spawning prefab DNADatabase
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  210.  
  211. PrefabListSpawner: Spawning prefab Exploder
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  214.  
  215. PrefabListSpawner: Spawning prefab GUI
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  218.  
  219. PrefabListSpawner: Spawning prefab RandomLoot
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  222.  
  223. PrefabListSpawner: Spawning prefab TelemetryManager
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  226.  
  227. PrefabListSpawner: Spawning prefab SteamEconomy
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  230.  
  231. PrefabListSpawner: Spawning prefab HandReticle
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  234.  
  235. PrefabListSpawner: Spawning prefab RandomStart
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  238.  
  239. PrefabListSpawner: Spawning prefab SchoolFishManager
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  242.  
  243. PrefabListSpawner: Spawning prefab WorldSimulationManager
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  246.  
  247. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  250.  
  251.  
  252. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 12346.
  253. Total: 7.474789 ms (FindLiveObjects: 0.560015 ms CreateObjectMapping: 0.532436 ms MarkObjects: 6.243291 ms DeleteObjects: 0.135598 ms)
  254.  
  255. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  258.  
  259. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  262.  
  263. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  264. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  265. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  266. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  267. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  268. Caching tech types for 1114 prefabs
  269.  
  270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  271.  
  272. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  275.  
  276. Registered source Player, now in order of:
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  279.  
  280. isPlayer: True
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  283.  
  284. Disabled: OVROptions
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  287.  
  288. CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten.
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  291.  
  292. CheckResources () for MainCamera (WaterscapeSurface) should be overwritten.
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  295.  
  296. Read prefab pool settings:
  297. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  298.  
  299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  300.  
  301. Read prefab pool settings:
  302. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  305.  
  306. Rebuilding CurvedScreen mesh
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  309.  
  310. CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten.
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  313.  
  314. CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten.
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  317.  
  318. L0: EstimateCompactOctreeBytes total ms: 0.3144 self ms: 0.3152
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  321.  
  322. Heartbeat CSV, time s,5.933152, GC.GetTotalMemory MB,70.66406, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,33, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  325.  
  326. The referenced script on this Behaviour is missing!
  327.  
  328. (Filename: Line: 1713)
  329.  
  330. The referenced script on this Behaviour is missing!
  331.  
  332. (Filename: Line: 1713)
  333.  
  334. The referenced script on this Behaviour is missing!
  335.  
  336. (Filename: Line: 1713)
  337.  
  338. The referenced script on this Behaviour is missing!
  339.  
  340. (Filename: Line: 1713)
  341.  
  342. The referenced script on this Behaviour is missing!
  343.  
  344. (Filename: Line: 1713)
  345.  
  346. session id = 4999885
  347.  
  348. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  349.  
  350. Cyclops::Awake frame 498
  351.  
  352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  353.  
  354. The referenced script on this Behaviour is missing!
  355.  
  356. (Filename: Line: 1713)
  357.  
  358. The referenced script on this Behaviour is missing!
  359.  
  360. (Filename: Line: 1713)
  361.  
  362. The referenced script on this Behaviour is missing!
  363.  
  364. (Filename: Line: 1713)
  365.  
  366. The referenced script on this Behaviour is missing!
  367.  
  368. (Filename: Line: 1713)
  369.  
  370. The referenced script on this Behaviour is missing!
  371.  
  372. (Filename: Line: 1713)
  373.  
  374. The referenced script on this Behaviour is missing!
  375.  
  376. (Filename: Line: 1713)
  377.  
  378. The referenced script on this Behaviour is missing!
  379.  
  380. (Filename: Line: 1713)
  381.  
  382. The referenced script on this Behaviour is missing!
  383.  
  384. (Filename: Line: 1713)
  385.  
  386. The referenced script on this Behaviour is missing!
  387.  
  388. (Filename: Line: 1713)
  389.  
  390. Streamer not ready for __LIGHTMAPPED_PREFAB__
  391.  
  392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  393.  
  394. found 98 renderers
  395.  
  396. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  397.  
  398. L0: Loading lightmapped prefab scene cyclops total ms: 1140.384 self ms: 1140.384
  399.  
  400. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  401.  
  402. Loaded lightmapped prefab cyclops frame 498
  403.  
  404. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  405.  
  406. The referenced script on this Behaviour is missing!
  407.  
  408. (Filename: Line: 1713)
  409.  
  410. The referenced script on this Behaviour is missing!
  411.  
  412. (Filename: Line: 1713)
  413.  
  414. The referenced script on this Behaviour is missing!
  415.  
  416. (Filename: Line: 1713)
  417.  
  418. The referenced script on this Behaviour is missing!
  419.  
  420. (Filename: Line: 1713)
  421.  
  422. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  423.  
  424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  425.  
  426. Streamer not ready for LootCube(Clone)
  427.  
  428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  429.  
  430. Streamer not ready for Flare(Clone)
  431.  
  432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  433.  
  434. Streamer not ready for silver(Clone)
  435.  
  436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  437.  
  438. Streamer not ready for LootCube(Clone)
  439.  
  440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  441.  
  442. Streamer not ready for LootCube(Clone)
  443.  
  444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  445.  
  446. Streamer not ready for LootCube(Clone)
  447.  
  448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  449.  
  450. L0: Loading lightmapped prefab scene EscapePod total ms: 199.8317 self ms: 199.8317
  451.  
  452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  453.  
  454. Loaded lightmapped prefab EscapePod frame 514
  455.  
  456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  457.  
  458. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  461.  
  462. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  463.  
  464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  465.  
  466. Streamer not ready for Aurora
  467.  
  468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  469.  
  470. L0: Loading lightmapped prefab scene Aurora total ms: 410.5558 self ms: 410.5558
  471.  
  472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  473.  
  474. Loaded lightmapped prefab Aurora frame 553
  475.  
  476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  477.  
  478. Streamer not ready for Aurora
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  481.  
  482. PAXTerrainController::Initialize called - state = idle, frame = 553
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  485.  
  486. LightmappedPrefabs all loaded, maybe starting intro vignette frame 553
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  489.  
  490. builders ready, building world..
  491.  
  492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  493.  
  494. loading static world at SNUnmanagedData\Build18
  495.  
  496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  497.  
  498. SteamAuth: Steam checks ok
  499.  
  500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  501.  
  502. PAXTerrainController::MountWorld frame 554
  503.  
  504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  505.  
  506. World in SNUnmanagedData\Build18 is from version 39
  507.  
  508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  509.  
  510. LargeWorld: Loading world frame 554
  511.  
  512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  513.  
  514. LargeWorld land == Voxeland (Voxeland)
  515.  
  516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  517.  
  518. LargeWorldStreamer::Deinitialize called, frame 554
  519.  
  520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  521.  
  522. LargeWorldStreamer::Initialize frame 554
  523.  
  524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  525.  
  526. Read streaming settings:
  527. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  530.  
  531. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  532. LargeWorldStreamer allocated space for 26,20,26 octree batches
  533.  
  534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  535.  
  536. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  537.  
  538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  539.  
  540. Calling LoadPrefabDatabase frame 554
  541.  
  542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  543.  
  544. The referenced script on this Behaviour is missing!
  545.  
  546. (Filename: Line: 1713)
  547.  
  548. The referenced script on this Behaviour is missing!
  549.  
  550. (Filename: Line: 1560)
  551.  
  552. The referenced script on this Behaviour is missing!
  553.  
  554. (Filename: Line: 1713)
  555.  
  556. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
  557. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  558.  
  559. (Filename: Line: 1652)
  560.  
  561. The referenced script on this Behaviour is missing!
  562.  
  563. (Filename: Line: 1560)
  564.  
  565. The referenced script on this Behaviour is missing!
  566.  
  567. (Filename: Line: 1713)
  568.  
  569. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
  570. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  571.  
  572. (Filename: Line: 1652)
  573.  
  574. The referenced script on this Behaviour is missing!
  575.  
  576. (Filename: Line: 1560)
  577.  
  578. The referenced script on this Behaviour is missing!
  579.  
  580. (Filename: Line: 1713)
  581.  
  582. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
  583. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  584.  
  585. (Filename: Line: 1652)
  586.  
  587. The referenced script on this Behaviour is missing!
  588.  
  589. (Filename: Line: 1560)
  590.  
  591. The referenced script on this Behaviour is missing!
  592.  
  593. (Filename: Line: 1713)
  594.  
  595. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
  596. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  597.  
  598. (Filename: Line: 1652)
  599.  
  600. The referenced script on this Behaviour is missing!
  601.  
  602. (Filename: Line: 1560)
  603.  
  604. The referenced script on this Behaviour is missing!
  605.  
  606. (Filename: Line: 1713)
  607.  
  608. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
  609. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  610.  
  611. (Filename: Line: 1652)
  612.  
  613. The referenced script on this Behaviour is missing!
  614.  
  615. (Filename: Line: 1560)
  616.  
  617. The referenced script on this Behaviour is missing!
  618.  
  619. (Filename: Line: 1713)
  620.  
  621. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
  622. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  623.  
  624. (Filename: Line: 1652)
  625.  
  626. The referenced script on this Behaviour is missing!
  627.  
  628. (Filename: Line: 1560)
  629.  
  630. The referenced script on this Behaviour is missing!
  631.  
  632. (Filename: Line: 1713)
  633.  
  634. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
  635. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  636.  
  637. (Filename: Line: 1652)
  638.  
  639. The referenced script on this Behaviour is missing!
  640.  
  641. (Filename: Line: 1560)
  642.  
  643. The referenced script on this Behaviour is missing!
  644.  
  645. (Filename: Line: 1713)
  646.  
  647. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
  648. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  649.  
  650. (Filename: Line: 1652)
  651.  
  652. The referenced script on this Behaviour is missing!
  653.  
  654. (Filename: Line: 1560)
  655.  
  656. The referenced script on this Behaviour is missing!
  657.  
  658. (Filename: Line: 1713)
  659.  
  660. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
  661. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  662.  
  663. (Filename: Line: 1652)
  664.  
  665. The referenced script on this Behaviour is missing!
  666.  
  667. (Filename: Line: 1560)
  668.  
  669. The referenced script on this Behaviour is missing!
  670.  
  671. (Filename: Line: 1713)
  672.  
  673. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
  674. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  675.  
  676. (Filename: Line: 1652)
  677.  
  678. The referenced script on this Behaviour is missing!
  679.  
  680. (Filename: Line: 1560)
  681.  
  682. The referenced script on this Behaviour is missing!
  683.  
  684. (Filename: Line: 1713)
  685.  
  686. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
  687. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  688.  
  689. (Filename: Line: 1652)
  690.  
  691. The referenced script on this Behaviour is missing!
  692.  
  693. (Filename: Line: 1560)
  694.  
  695. The referenced script on this Behaviour is missing!
  696.  
  697. (Filename: Line: 1713)
  698.  
  699. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
  700. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  701.  
  702. (Filename: Line: 1652)
  703.  
  704. The referenced script on this Behaviour is missing!
  705.  
  706. (Filename: Line: 1560)
  707.  
  708. The referenced script on this Behaviour is missing!
  709.  
  710. (Filename: Line: 1713)
  711.  
  712. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
  713. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  714.  
  715. (Filename: Line: 1652)
  716.  
  717. The referenced script on this Behaviour is missing!
  718.  
  719. (Filename: Line: 1560)
  720.  
  721. The referenced script on this Behaviour is missing!
  722.  
  723. (Filename: Line: 1713)
  724.  
  725. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
  726. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  727.  
  728. (Filename: Line: 1652)
  729.  
  730. The referenced script on this Behaviour is missing!
  731.  
  732. (Filename: Line: 1713)
  733.  
  734. The referenced script on this Behaviour is missing!
  735.  
  736. (Filename: Line: 1713)
  737.  
  738. The referenced script on this Behaviour is missing!
  739.  
  740. (Filename: Line: 1713)
  741.  
  742. The referenced script on this Behaviour is missing!
  743.  
  744. (Filename: Line: 1713)
  745.  
  746. The referenced script on this Behaviour is missing!
  747.  
  748. (Filename: Line: 1713)
  749.  
  750. The referenced script on this Behaviour is missing!
  751.  
  752. (Filename: Line: 1713)
  753.  
  754. The referenced script on this Behaviour is missing!
  755.  
  756. (Filename: Line: 1713)
  757.  
  758. The referenced script on this Behaviour is missing!
  759.  
  760. (Filename: Line: 1713)
  761.  
  762. L2: PreLoad WorldEntities total ms: 1792.22 self ms: 1792.22
  763.  
  764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  765.  
  766. L1: Initialize prefab database (WorldEntities) total ms: 1796.069 self ms: 3.0628
  767.  
  768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  769.  
  770. L1: Initialize protobuf serializer total ms: 18.8751 self ms: 18.8751
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  773.  
  774. L1: SaveLoadManager.Initialize total ms: 0.2497 self ms: 0.2497
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  777.  
  778. L1: LoadSceneObjects total ms: 6.6957 self ms: 6.6957
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  781.  
  782. L1: LoadGlobalRoot total ms: 1.0074 self ms: 1.0074
  783.  
  784. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  785.  
  786. L1: RefreshExistingBatchesForPlayMode total ms: 51.8233 self ms: 51.8233
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  789.  
  790. loading palette for LargeWorld at BlockPrefabs
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  793.  
  794. L1: Loading heightmap total ms: 37.6428 self ms: 37.6428
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  797.  
  798. biome map downsample factor: 4
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  801.  
  802. LargeWorld: calling land.Rebuild frame 554
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  805.  
  806. L0: MountWorld total ms: 2289.07 self ms: 372.0337
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  809.  
  810. OK world mounted: SNUnmanagedData\Build18
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  813.  
  814. Read prefab pool settings:
  815. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  818.  
  819. Growing ChunkWorkspace to meshRes = 32
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  822.  
  823. NullReferenceException: Object reference not set to an instance of an object
  824. at VoxelandChunk.PushLayer (UnityEngine.Mesh hi, UnityEngine.Mesh lo, Int32 layer) [0x00000] in <filename unknown>:0
  825.  
  826. at VoxelandChunk.BuildLayerObjects () [0x00000] in <filename unknown>:0
  827.  
  828. at Voxeland.BuildChunk (Int32 cx, Int32 cy, Int32 cz) [0x00000] in <filename unknown>:0
  829.  
  830. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward, Boolean forceRebuild) [0x00000] in <filename unknown>:0
  831.  
  832. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward) [0x00000] in <filename unknown>:0
  833.  
  834. at Voxeland.Update () [0x00000] in <filename unknown>:0
  835.  
  836. (Filename: Line: -1)
  837.  
  838. WorldSimulatorManger: world size is 102,80,102
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  841.  
  842. initializing first time explosion
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  845.  
  846. Read clip map settings for quality 0:
  847. {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  850.  
  851. Prewarming all workspaces for res = 16
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  854.  
  855. Growing ChunkWorkspace to meshRes = 16
  856.  
  857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  858.  
  859. Growing ChunkWorkspace to meshRes = 16
  860.  
  861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  862.  
  863. ClipMapManager initialize done
  864.  
  865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  866.  
  867. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  868.  
  869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  870.  
  871. Enabled: OVROptions
  872.  
  873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  874.  
  875. Hiding OVR menu
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  878.  
  879. Disabled: OVROptions
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  882.  
  883. Telemetry Manager: SendEndSession called, sessionId = 4848286
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  886.  
  887. Telemetry Manager: Sent endsession
  888.  
  889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  890.  
  891. Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
RAW Paste Data