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Honansik

Demonfall Anti Fall Damage Script

Jul 11th, 2021
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Lua 0.32 KB | None | 0 0
  1. local OldNamecall
  2. OldNamecall = hookmetamethod(game, "__namecall", function(Self, ...)
  3. local method = getnamecallmethod()
  4. local shit = { ... }
  5. if method == "FireServer" and game:GetService"ReplicatedStorage".Remotes.Async and shit[2] == "FallDamageServer" then return wait(math.huge) end
  6. return OldNamecall(Self, ...)
  7. end)
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