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- local OldNamecall
- OldNamecall = hookmetamethod(game, "__namecall", function(Self, ...)
- local method = getnamecallmethod()
- local shit = { ... }
- if method == "FireServer" and game:GetService"ReplicatedStorage".Remotes.Async and shit[2] == "FallDamageServer" then return wait(math.huge) end
- return OldNamecall(Self, ...)
- end)
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