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- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 4.1.5 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include '' around the whole text: '&4Color'.
- # When using colours, you must also double apostrophes: '&2I''ve doubled apostrophes!'.
- # Only spaces, no tabs. Don't forget the indents, plugin won't work otherwise!
- # To check your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any main achievement sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book.
- TimeBook: 900
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
- FireworkStyle: BALL_LARGE
- # Number of players displayed in /aach top, week and month commands.
- TopList: 7
- # Set to true to activate particle effects when receiving book and for players in top list.
- AdditionalEffects: true
- # Set to true to activate sound effects when receiving book and for players in top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, '\u2618').
- Icon: 'Achievements'
- # Set the color of the plugin (default: 5, dark purple).
- Color: 'e'
- # Notify other connected players when an achievement is received.
- ChatNotify: false
- # Separator between name, description and date on a book page.
- BookSeparator: ''
- # Set the format of the achievement name in /aach list (default: '%ICON% %NAME% %ICON%').
- ListAchievementFormat: '%ICON% %NAME% %ICON%'
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before using).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- ExcludedWorlds: []
- # - yourWorld1
- # - yourWorld2
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before using).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server reload, and not just /aach reload.
- DisabledCategories: []
- # - Beds
- # - ItemBreaks
- # - Crafts
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # Obfuscate progressive achievements:
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. In order for this to work properly, achievements must be sorted
- # in order of increasing difficulty. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: false
- # Hide categories with no achievements yet received in /aach list.
- HideNotReceivedCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list category with a number. Due to a Minecraft limitation,
- # if you have more than 64 achievements for a category, the counting will start back at 1 after number 64.
- NumberedItemsInList: false
- # Display achievement name and description as screen titles.
- TitleScreen: true
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: 'lang.yml'
- # Time in seconds between each statistic count for the following categories.
- # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
- StatisticCooldown: 10
- # Display action bar message when player does an action while in the cooldown period.
- CooldownActionBar: true
- # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
- # The list of possible language codes can be found here at www.loc.gov/standards/iso639-2/php/code_list.php
- DateLocale: 'en'
- # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server reload or restart to make this effective.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server reload or restart to make this effective.
- TablePrefix: ''
- # Settings to link with MySQL database (ignore if sqlite or postgresql).
- MYSQL:
- Database: 'jdbc:mysql://localhost:3306/minecraft'
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignore if sqlite or mysql).
- POSTGRESQL:
- Database: 'jdbc:postgresql://localhost:5432/minecraft'
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server reload, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 120
- # Enable multithreading for database write operations.
- AsyncPooledRequestsSender: true
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Action achievements | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- # When a specific block is placed (specify material name, lower case).
- Places:
- # When a specific block is broken (specify material name, lower case).
- # Below, the notation sand:1 means sand item with metadata 1 (red sand).
- Breaks:
- cobblestone:
- '100':
- Message: '&eBreak 100 cobblestone!'
- Name: break_100_cobble
- DisplayName: &6Miner
- Reward:
- Command: xp PLAYER 25
- stone:
- '300':
- Message: '&eBreak 300 Stone!'
- Name: break_300_stone
- DisplayName: &6Prospector
- # Use semicolons for multiple command rewards. PLAYER will be replaced by player's name.
- Reward:
- Command: xp PLAYER 60
- # When a specific mob is killed (specify an entity name or poweredcreeper or player, lower case).
- Kills:
- # When a specific item is crafted (specify material name, lower case).
- Crafts:
- diamond_sword:
- '1':
- Message: &eA hero's rise!
- Name: craft_1_blade
- DisplayName: Warrior
- Reward:
- Command: xp PLAYER 35
- # When the player dies.
- Deaths:
- '1':
- Message: You died!
- Name: deaths_1
- DisplayName: Wasted
- Reward:
- Command: xp PLAYER 20
- # When an arrow is shot.
- Arrows:
- # When a snowball is thrown.
- Snowballs:
- # When an egg is thrown.
- # When a fish is caught.
- Fish:
- '10':
- Message: Filling chests with fish!
- Name: fish_1
- DisplayName: Fish Hoarder
- # When a treasure is caught with a fishing rod.
- Treasures:
- '1':
- Message: Your first treasure!
- Name: treasure_1
- DisplayName: Treasure Hunter
- # When a tool/armor/weapon is broken.
- ItemBreaks:
- '1':
- Message: You broke your first tool!
- Name: itembreaks_1
- DisplayName: '&6Tool Waster'
- # When an item is eaten (excludes potions and milk).
- EatenItems:
- # When a sheep is sheared.
- Shear:
- # When a cow is milked.
- Milk:
- # When a bucket is filled with lava.
- LavaBuckets:
- # When a bucket is filled with water.
- WaterBuckets:
- # When a trade with a villager is made.
- Trades:
- '1':
- Message: &eDoing business!
- Name: trades_1
- DisplayName: &6First Trade
- # When an anvil is used.
- AnvilsUsed:
- # When an enchantment is performed.
- Enchantments:
- '5':
- Message: &e5 objects enchanted!
- Name: enchantments_5
- DisplayName: '&6Enchanter'
- # When a bed is entered.
- Beds:
- # Maximum level reached.
- MaxLevel:
- '10':
- Message: &eLevel 10 reached!
- Name: maxlevel_10
- DisplayName: '&6Learner'
- # When a potion is consumed.
- ConsumedPotions:
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- '24':
- Message: &eYou've dedicated a whole day to the server!
- Name: playedtime_24
- DisplayName: Dedicated
- # When a distance is traveled by foot.
- DistanceFoot:
- '1000':
- Message: You traveled 1000 blocks by foot!
- Name: distancefoot_1000
- DisplayName: Big Walker
- # When a distance is traveled on a pig.
- DistancePig:
- '100':
- Message: You traveled 100 blocks on a pig!
- Name: distancepig_100
- DisplayName: Carrot on a Stick Master
- # When a distance is traveled on a horse.
- DistanceHorse:
- '500':
- Message: You traveled 500 blocks on a horse!
- Name: distancehorse_500
- DisplayName: The Avener
- # When a distance is traveled in a minecart.
- DistanceMinecart:
- # When a distance is traveled in a boat.
- DistanceBoat:
- # When a distance is traveled with elytra.
- # (ignored on Minecraft versions prior to 1.9, should be added to DisabledCategories)
- DistanceGliding:
- # When a distance is traveled on a llama.
- # (ignored on Minecraft versions prior to 1.11, should be added to DisabledCategories)
- DistanceLlama:
- '50':
- Message: You traveled 50 blocks on a llama!
- Name: distancellama_50
- DisplayName: Llama Rider
- # When an item is dropped on the ground.
- ItemDrops:
- '15':
- Message: &eYou're killing the planet!
- Name: itemdrops_15
- DisplayName: &6Polluter
- # When an item is picked up from the ground.
- ItemPickups:
- '40':
- Message: &eYou're saving the planet!
- Name: itempickups_40
- DisplayName: &6Environmentalist
- # When soil is plowed with a hoe.
- HoePlowings:
- # When bone meal is used to fertilise plants.
- Fertilising:
- '15':
- Message: You used bone meal on plants 15 times!
- Name: fertilising_15
- DisplayName: Gardener
- # When an animal is tamed.
- Taming:
- '1':
- Message: You tamed your first animal!
- Name: taming_1
- DisplayName: Tamer
- # When a potion is brewed.
- Brewing:
- # When a firework is launched.
- Fireworks:
- # When a music disc is played.
- MusicDiscs:
- '1':
- Message: Used your first jukebox!
- Name: musicdiscs_1
- DisplayName: Dropping beats
- # When a player teleports with an enderpearl.
- EnderPearls:
- # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
- PetMasterGive:
- # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
- PetMasterReceive:
- # When an item is smelt in a furnace.
- Smelting:
- # When a player enters a specific command (specify command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
- PlayerCommands:
- 'aach stats':
- '10':
- Message: Run the stats command 10 times!
- Name: playercommand_aachstats_10
- DisplayName: Statistician
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Command achievements | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: true
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- Commands:
- yourAch1:
- Message: You took part in the Astra event!
- Name: eventAstra1
- DisplayName: Astra Event Achievement!
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Parameters in future plugin versions will appear here | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
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