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- barrels:
- # Should blocks get stacked into barrels on the server
- enabled: true
- # How many blocks from the barrel should be checked for other blocks to stack into
- merge-radius: 1
- # Custom hologram for the barrels.
- # Holograms will be displayed only if one of the following plugins is enabled: HolographicDisplay, Holograms, Arconix
- # If you don't want a hologram, use "custom-name: ''"
- # {0} represents stack amount
- # {1} represents barrel type
- # {2} represents barrel type in upper cas
- custom-name: '&6&lx{0} &7&l{1}'
- # Blacklisted barrels are barrels that won't get stacked.
- # Material list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- # Make sure you follow the "TYPE" and "TYPE:DATA" formats.
- # If you wish to disable blacklisted spawners, use "blacklist: []
- blacklist: []
- # Whitelisted blocks are blocks that will get stacked.
- # Material list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- # Make sure you follow the "TYPE" and "TYPE:DATA" formats.
- # If you wish to disable whitelisted spawners, use "whitelist: []
- whitelist:
- - END_PORTAL_FRAME
- # Set a maximum stack for a specific barrel.
- # Make sure you follow the "TYPE" and "TYPE;DATA" formats.
- # You can use 'all' as a global limit (all: 20 will set all barrels to be limited to 20 per stack)
- # If you don't want any limits, you can set a random type
- limits:
- a: 10000
- # A list of worlds barrels won't get stacked inside them (case-sensitive
- disabled-worlds:
- - disabled_world
- # Set a maximum amount of barrel objects in a chunk.
- # If you want to disable the feature, set it to 0
- chunk-limit: 0
- # When enabled, the plugin will try to find a block in the whole chunk instead
- # of only in the provided radius. merge-radius will be overridden, and will be used
- # as a y-level range only
- chunk-merge: true
- # Should explosions break the entire stack, or just reducing it by one
- explosions-break-stack: true
- # Here you can configurable all features related to toggle commands
- toggle-command:
- # Should toggle-commands be enabled
- enabled: false
- # What the toggle command will be
- command: stacker toggle
- # When enabled and player is clicking a barrel while sneaking, an inventory will be opened, there
- # he can put blocks to add to the barrel
- place-inventory: true
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