Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Farewell infortality
- -- Revamp by ImFrostic, Version 2.81
- -- HERE WE COME ANOTHER SCRIPT HUB
- -- Objects
- local BackgroundAndHold = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Injector = Instance.new("TextButton")
- local FECheck = Instance.new("TextButton")
- local Admin = Instance.new("TextButton")
- local OPENANDCLOSE = Instance.new("TextButton")
- local Ads = Instance.new("TextLabel")
- -- Properties
- BackgroundAndHold.Name = "BackgroundAndHold"
- BackgroundAndHold.Parent = game.CoreGui.REVAMPEDAwesome
- BackgroundAndHold.BackgroundColor3 = Color3.new(0.803922, 1, 0.258824)
- BackgroundAndHold.Position = UDim2.new(0.0131180622, 0, 0.404980361, 0)
- BackgroundAndHold.Size = UDim2.new(0, 401, 0, 257)
- Title.Name = "Title"
- Title.Parent = BackgroundAndHold
- Title.BackgroundColor3 = Color3.new(0.745098, 1, 0.329412)
- Title.BorderColor3 = Color3.new(0.117647, 0.207843, 0.0784314)
- Title.Position = UDim2.new(0.177057356, 0, 0.00389105058, 0)
- Title.Size = UDim2.new(0, 285, 0, 29)
- Title.Font = Enum.Font.Bodoni
- Title.Text = "AwesomeMC's Revamped"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 14
- Injector.Name = "Injector"
- Injector.Parent = BackgroundAndHold
- Injector.BackgroundColor3 = Color3.new(1, 1, 1)
- Injector.Position = UDim2.new(0.0149625931, 0, 0.136186764, 0)
- Injector.Size = UDim2.new(0, 200, 0, 14)
- Injector.Font = Enum.Font.Bodoni
- Injector.Text = "Beast's Injector v2"
- Injector.TextColor3 = Color3.new(0, 0, 0)
- Injector.TextSize = 14
- Injector.MouseButton1Click:Connect(function()
- --/ Created By. B34ST_GH0ST /--
- -- Objects
- local BeastInjectorv2 = Instance.new("ScreenGui")
- local Title001 = Instance.new("TextButton")
- local OpenClose = Instance.new("TextButton")
- local BackGround = Instance.new("ImageLabel")
- local Credits001 = Instance.new("Frame")
- local Credit002 = Instance.new("TextLabel")
- local Credit003 = Instance.new("TextLabel")
- local MainMenu001 = Instance.new("Frame")
- local Vangui = Instance.new("TextButton")
- local Welcome001 = Instance.new("TextButton")
- local ScriptList = Instance.new("TextButton")
- local Comingsoon002 = Instance.new("TextLabel")
- local MessageGui = Instance.new("TextButton")
- local Line001 = Instance.new("TextLabel")
- local Line002 = Instance.new("TextLabel")
- local Line003 = Instance.new("TextLabel")
- local Line004 = Instance.new("TextLabel")
- local Line005 = Instance.new("TextLabel")
- local Status = Instance.new("TextLabel")
- local scriptgui001 = Instance.new("Frame")
- local Closscriptgui001 = Instance.new("TextButton")
- local Pages001 = Instance.new("TextLabel")
- local page1 = Instance.new("Frame")
- local topk3k = Instance.new("TextButton")
- local topk3k_2 = Instance.new("TextButton")
- local nextpage001 = Instance.new("TextButton")
- local previewpage001 = Instance.new("TextButton")
- local page2 = Instance.new("Frame")
- local audiocube = Instance.new("TextButton")
- local lenny = Instance.new("TextButton")
- local page3 = Instance.new("Frame")
- local characterpee = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local vangui001 = Instance.new("Frame")
- local TargetPlayerName = Instance.new("TextBox")
- local vangui001_2 = Instance.new("TextButton")
- local vangui002 = Instance.new("TextButton")
- local Closevangui001 = Instance.new("TextButton")
- local msggui001 = Instance.new("Frame")
- local MessageText = Instance.new("TextBox")
- local sendmessage = Instance.new("TextButton")
- local closemessagegui = Instance.new("TextButton")
- local timernumber = Instance.new("TextBox")
- -- Properties
- BeastInjectorv2.Name = "BeastInjectorv2"
- BeastInjectorv2.Parent = game.Players.LocalPlayer.PlayerGui
- Title001.Name = "Title001"
- Title001.Parent = BeastInjectorv2
- Title001.BackgroundColor3 = Color3.new(0.847059, 0, 0.00392157)
- Title001.BorderSizePixel = 0
- Title001.Position = UDim2.new(0.125183016, 0, 0.311501592, 0)
- Title001.Size = UDim2.new(0, 203, 0, 30)
- Title001.Draggable = true
- Title001.Font = Enum.Font.Cartoon
- Title001.Text = "- Beast Injector v2 -"
- Title001.TextColor3 = Color3.new(0, 0, 0)
- Title001.TextScaled = true
- Title001.TextSize = 14
- Title001.TextWrapped = true
- OpenClose.Name = "OpenClose"
- OpenClose.Parent = Title001
- OpenClose.BackgroundColor3 = Color3.new(0.847059, 0, 0.00392157)
- OpenClose.BorderSizePixel = 0
- OpenClose.Position = UDim2.new(1, 0, 0, 0)
- OpenClose.Size = UDim2.new(0, 46, 0, 30)
- OpenClose.Font = Enum.Font.SourceSansSemibold
- OpenClose.Text = "[Close]"
- OpenClose.TextColor3 = Color3.new(0, 0, 0)
- OpenClose.TextScaled = true
- OpenClose.TextSize = 14
- OpenClose.TextWrapped = true
- BackGround.Name = "BackGround"
- BackGround.Parent = Title001
- BackGround.BackgroundColor3 = Color3.new(1, 1, 1)
- BackGround.BorderSizePixel = 0
- BackGround.Position = UDim2.new(0, 0, 1, 0)
- BackGround.Size = UDim2.new(0, 249, 0, 331)
- BackGround.Image = "rbxassetid://1878993398"
- Credits001.Name = "Credits001"
- Credits001.Parent = BackGround
- Credits001.BackgroundColor3 = Color3.new(1, 0, 0)
- Credits001.BackgroundTransparency = 0.89999997615814
- Credits001.BorderSizePixel = 0
- Credits001.Position = UDim2.new(0, 0, 0.851963758, 0)
- Credits001.Size = UDim2.new(0, 249, 0, 49)
- Credit002.Name = "Credit002"
- Credit002.Parent = Credits001
- Credit002.BackgroundColor3 = Color3.new(1, 0, 0)
- Credit002.BackgroundTransparency = 1
- Credit002.BorderSizePixel = 0
- Credit002.Position = UDim2.new(0.00803212821, 0, -0.00820028782, 0)
- Credit002.Size = UDim2.new(0, 145, 0, 16)
- Credit002.Font = Enum.Font.SourceSansBold
- Credit002.Text = "Made By."
- Credit002.TextColor3 = Color3.new(1, 0, 0)
- Credit002.TextSize = 14
- Credit003.Name = "Credit003"
- Credit003.Parent = Credits001
- Credit003.BackgroundColor3 = Color3.new(1, 1, 1)
- Credit003.BackgroundTransparency = 1
- Credit003.BorderSizePixel = 0
- Credit003.Position = UDim2.new(0, 0, 0.183673471, 0)
- Credit003.Size = UDim2.new(0, 249, 0, 40)
- Credit003.Font = Enum.Font.Cartoon
- Credit003.Text = "B34ST_GH0ST"
- Credit003.TextColor3 = Color3.new(1, 0, 0)
- Credit003.TextScaled = true
- Credit003.TextSize = 14
- Credit003.TextWrapped = true
- MainMenu001.Name = "MainMenu001"
- MainMenu001.Parent = BackGround
- MainMenu001.BackgroundColor3 = Color3.new(1, 1, 1)
- MainMenu001.BackgroundTransparency = 1
- MainMenu001.BorderSizePixel = 0
- MainMenu001.Position = UDim2.new(0.00803212821, 0, 0.634441078, 0)
- MainMenu001.Size = UDim2.new(0, 247, 0, 72)
- Vangui.Name = "Vangui"
- Vangui.Parent = MainMenu001
- Vangui.BackgroundColor3 = Color3.new(0, 0, 0)
- Vangui.BackgroundTransparency = 0.5
- Vangui.BorderSizePixel = 0
- Vangui.Position = UDim2.new(0.504859746, 0, -0.00562983751, 0)
- Vangui.Size = UDim2.new(0, 122, 0, 36)
- Vangui.Visible = false
- Vangui.Font = Enum.Font.Cartoon
- Vangui.Text = "[Open] VanGui v3"
- Vangui.TextColor3 = Color3.new(0.772549, 0.772549, 0.772549)
- Vangui.TextSize = 16
- Welcome001.Name = "Welcome001"
- Welcome001.Parent = MainMenu001
- Welcome001.BackgroundColor3 = Color3.new(0, 0, 0)
- Welcome001.BackgroundTransparency = 0.5
- Welcome001.BorderSizePixel = 0
- Welcome001.Position = UDim2.new(-0.0080971662, 0, 0.000584718771, 0)
- Welcome001.Size = UDim2.new(0, 249, 0, 72)
- Welcome001.Font = Enum.Font.Cartoon
- Welcome001.Text = "Welcome ----------- to BeastInjector pleas press me"
- Welcome001.TextColor3 = Color3.new(0.772549, 0.772549, 0.772549)
- Welcome001.TextSize = 16
- Welcome001.TextWrapped = true
- ScriptList.Name = "ScriptList"
- ScriptList.Parent = MainMenu001
- ScriptList.BackgroundColor3 = Color3.new(0, 0, 0)
- ScriptList.BackgroundTransparency = 0.5
- ScriptList.BorderSizePixel = 0
- ScriptList.Position = UDim2.new(-0.0080971662, 0, 0, 0)
- ScriptList.Size = UDim2.new(0, 127, 0, 36)
- ScriptList.Visible = false
- ScriptList.Font = Enum.Font.Cartoon
- ScriptList.Text = "[Open] Scripts"
- ScriptList.TextColor3 = Color3.new(0.772549, 0.772549, 0.772549)
- ScriptList.TextSize = 16
- Comingsoon002.Name = "Comingsoon002"
- Comingsoon002.Parent = MainMenu001
- Comingsoon002.BackgroundColor3 = Color3.new(0, 0, 0)
- Comingsoon002.BackgroundTransparency = 0.5
- Comingsoon002.BorderSizePixel = 0
- Comingsoon002.Position = UDim2.new(0.504859686, 0, 0.495862007, 0)
- Comingsoon002.Size = UDim2.new(0, 122, 0, 36)
- Comingsoon002.Visible = false
- Comingsoon002.Font = Enum.Font.Cartoon
- Comingsoon002.Text = "+Coming Soon"
- Comingsoon002.TextColor3 = Color3.new(0.772549, 0.772549, 0.772549)
- Comingsoon002.TextSize = 16
- Comingsoon002.TextWrapped = true
- MessageGui.Name = "MessageGui"
- MessageGui.Parent = MainMenu001
- MessageGui.BackgroundColor3 = Color3.new(0, 0, 0)
- MessageGui.BackgroundTransparency = 0.5
- MessageGui.BorderSizePixel = 0
- MessageGui.Position = UDim2.new(-0.0080971662, 0, 0.5, 0)
- MessageGui.Size = UDim2.new(0, 127, 0, 36)
- MessageGui.Visible = false
- MessageGui.Font = Enum.Font.Cartoon
- MessageGui.Text = "[Open] MSG Gui"
- MessageGui.TextColor3 = Color3.new(0.772549, 0.772549, 0.772549)
- MessageGui.TextSize = 16
- Line001.Name = "Line001"
- Line001.Parent = BackGround
- Line001.BackgroundColor3 = Color3.new(0, 0, 0)
- Line001.BackgroundTransparency = 0.60000002384186
- Line001.BorderSizePixel = 0
- Line001.Position = UDim2.new(0, 0, 0.105343804, 0)
- Line001.Size = UDim2.new(0, 249, 0, 35)
- Line001.Font = Enum.Font.Cartoon
- Line001.Text = ""
- Line001.TextColor3 = Color3.new(1, 0, 0)
- Line001.TextSize = 15
- Line001.TextWrapped = true
- Line001.TextTransparency = 0.30000001192093
- Line002.Name = "Line002"
- Line002.Parent = BackGround
- Line002.BackgroundColor3 = Color3.new(0, 0, 0)
- Line002.BackgroundTransparency = 0.60000002384186
- Line002.BorderSizePixel = 0
- Line002.Position = UDim2.new(0, 0, 0.212198168, 0)
- Line002.Size = UDim2.new(0, 249, 0, 35)
- Line002.Font = Enum.Font.Cartoon
- Line002.Text = ""
- Line002.TextColor3 = Color3.new(1, 0, 0)
- Line002.TextSize = 15
- Line002.TextWrapped = true
- Line002.TextTransparency = 0.30000001192093
- Line003.Name = "Line003"
- Line003.Parent = BackGround
- Line003.BackgroundColor3 = Color3.new(0, 0, 0)
- Line003.BackgroundTransparency = 0.60000002384186
- Line003.BorderSizePixel = 0
- Line003.Position = UDim2.new(0, 0, 0.316556364, 0)
- Line003.Size = UDim2.new(0, 249, 0, 35)
- Line003.Font = Enum.Font.Cartoon
- Line003.Text = ""
- Line003.TextColor3 = Color3.new(1, 0, 0)
- Line003.TextSize = 15
- Line003.TextWrapped = true
- Line003.TextTransparency = 0.30000001192093
- Line004.Name = "Line004"
- Line004.Parent = BackGround
- Line004.BackgroundColor3 = Color3.new(0, 0, 0)
- Line004.BackgroundTransparency = 0.60000002384186
- Line004.BorderSizePixel = 0
- Line004.Position = UDim2.new(0, 0, 0.421900123, 0)
- Line004.Size = UDim2.new(0, 249, 0, 35)
- Line004.Font = Enum.Font.Cartoon
- Line004.Text = ""
- Line004.TextColor3 = Color3.new(1, 0, 0)
- Line004.TextSize = 15
- Line004.TextWrapped = true
- Line004.TextTransparency = 0.30000001192093
- Line005.Name = "Line005"
- Line005.Parent = BackGround
- Line005.BackgroundColor3 = Color3.new(0, 0, 0)
- Line005.BackgroundTransparency = 0.60000002384186
- Line005.BorderSizePixel = 0
- Line005.Position = UDim2.new(0, 0, 0.527243972, 0)
- Line005.Size = UDim2.new(0, 249, 0, 35)
- Line005.Font = Enum.Font.Cartoon
- Line005.Text = ""
- Line005.TextColor3 = Color3.new(1, 0, 0)
- Line005.TextSize = 15
- Line005.TextWrapped = true
- Line005.TextTransparency = 0.30000001192093
- Status.Name = "Status"
- Status.Parent = BackGround
- Status.BackgroundColor3 = Color3.new(0, 0, 0)
- Status.BackgroundTransparency = 0.69999998807907
- Status.BorderSizePixel = 0
- Status.Size = UDim2.new(0, 249, 0, 35)
- Status.Font = Enum.Font.Cartoon
- Status.Text = " Status:"
- Status.TextColor3 = Color3.new(1, 1, 1)
- Status.TextScaled = true
- Status.TextSize = 40
- Status.TextTransparency = 0.30000001192093
- Status.TextWrapped = true
- Status.TextXAlignment = Enum.TextXAlignment.Left
- scriptgui001.Name = "scriptgui001"
- scriptgui001.Parent = BackGround
- scriptgui001.BackgroundColor3 = Color3.new(1, 1, 1)
- scriptgui001.BackgroundTransparency = 1
- scriptgui001.BorderSizePixel = 0
- scriptgui001.Position = UDim2.new(0.00803212821, 0, 0.634441078, 0)
- scriptgui001.Size = UDim2.new(0, 247, 0, 72)
- scriptgui001.Visible = false
- Closscriptgui001.Name = "Closscriptgui001"
- Closscriptgui001.Parent = scriptgui001
- Closscriptgui001.BackgroundColor3 = Color3.new(0, 0, 0)
- Closscriptgui001.BackgroundTransparency = 0.5
- Closscriptgui001.BorderSizePixel = 0
- Closscriptgui001.Position = UDim2.new(0.813765168, 0, 0, 0)
- Closscriptgui001.Size = UDim2.new(0, 46, 0, 36)
- Closscriptgui001.Font = Enum.Font.SourceSansSemibold
- Closscriptgui001.Text = "[Close]"
- Closscriptgui001.TextColor3 = Color3.new(1, 0, 0)
- Closscriptgui001.TextScaled = true
- Closscriptgui001.TextSize = 14
- Closscriptgui001.TextWrapped = true
- Pages001.Name = "Pages001"
- Pages001.Parent = scriptgui001
- Pages001.BackgroundColor3 = Color3.new(0, 0, 0)
- Pages001.BackgroundTransparency = 0.5
- Pages001.BorderSizePixel = 0
- Pages001.Size = UDim2.new(0, 104, 0, 36)
- Pages001.Font = Enum.Font.SourceSansSemibold
- Pages001.Text = "Page:[1/3]"
- Pages001.TextColor3 = Color3.new(1, 1, 1)
- Pages001.TextScaled = true
- Pages001.TextSize = 14
- Pages001.TextWrapped = true
- page1.Name = "page1"
- page1.Parent = scriptgui001
- page1.BackgroundColor3 = Color3.new(1, 1, 1)
- page1.BackgroundTransparency = 1
- page1.BorderSizePixel = 0
- page1.Position = UDim2.new(-0.0080971662, 0, 0.5, 0)
- page1.Size = UDim2.new(0, 249, 0, 36)
- topk3k.Name = "topk3k"
- topk3k.Parent = page1
- topk3k.BackgroundColor3 = Color3.new(0, 0, 0)
- topk3k.BackgroundTransparency = 0.5
- topk3k.BorderSizePixel = 0
- topk3k.Position = UDim2.new(-6.50379807e-05, 0, 0, 0)
- topk3k.Size = UDim2.new(0, 122, 0, 36)
- topk3k.Font = Enum.Font.SourceSansSemibold
- topk3k.Text = "TopK3K v4"
- topk3k.TextColor3 = Color3.new(1, 1, 1)
- topk3k.TextSize = 25
- topk3k.TextWrapped = true
- topk3k_2.Name = "topk3k"
- topk3k_2.Parent = page1
- topk3k_2.BackgroundColor3 = Color3.new(0, 0, 0)
- topk3k_2.BackgroundTransparency = 0.5
- topk3k_2.BorderSizePixel = 0
- topk3k_2.Position = UDim2.new(0.489959836, 0, 0, 0)
- topk3k_2.Size = UDim2.new(0, 127, 0, 36)
- topk3k_2.Font = Enum.Font.SourceSansSemibold
- topk3k_2.Text = "TopK3K v4 S."
- topk3k_2.TextColor3 = Color3.new(1, 1, 1)
- topk3k_2.TextSize = 25
- topk3k_2.TextWrapped = true
- nextpage001.Name = "nextpage001"
- nextpage001.Parent = scriptgui001
- nextpage001.BackgroundColor3 = Color3.new(0, 0, 0)
- nextpage001.BackgroundTransparency = 0.5
- nextpage001.BorderSizePixel = 0
- nextpage001.Position = UDim2.new(0.619433224, 0, 0, 0)
- nextpage001.Size = UDim2.new(0, 48, 0, 36)
- nextpage001.Font = Enum.Font.SourceSansSemibold
- nextpage001.Text = "[Next]"
- nextpage001.TextColor3 = Color3.new(0.666667, 1, 0.498039)
- nextpage001.TextScaled = true
- nextpage001.TextSize = 14
- nextpage001.TextWrapped = true
- previewpage001.Name = "previewpage001"
- previewpage001.Parent = scriptgui001
- previewpage001.BackgroundColor3 = Color3.new(0, 0, 0)
- previewpage001.BackgroundTransparency = 0.5
- previewpage001.BorderSizePixel = 0
- previewpage001.Position = UDim2.new(0.421052635, 0, 0, 0)
- previewpage001.Size = UDim2.new(0, 49, 0, 36)
- previewpage001.Font = Enum.Font.SourceSansSemibold
- previewpage001.Text = "[Back]"
- previewpage001.TextColor3 = Color3.new(1, 0, 0.498039)
- previewpage001.TextScaled = true
- previewpage001.TextSize = 14
- previewpage001.TextWrapped = true
- page2.Name = "page2"
- page2.Parent = scriptgui001
- page2.BackgroundColor3 = Color3.new(1, 1, 1)
- page2.BackgroundTransparency = 1
- page2.BorderSizePixel = 0
- page2.Position = UDim2.new(-0.0080971662, 0, 0.5, 0)
- page2.Size = UDim2.new(0, 249, 0, 36)
- page2.Visible = false
- audiocube.Name = "audiocube"
- audiocube.Parent = page2
- audiocube.BackgroundColor3 = Color3.new(0, 0, 0)
- audiocube.BackgroundTransparency = 0.5
- audiocube.BorderSizePixel = 0
- audiocube.Position = UDim2.new(-6.50379807e-05, 0, 0, 0)
- audiocube.Size = UDim2.new(0, 122, 0, 36)
- audiocube.Font = Enum.Font.SourceSansSemibold
- audiocube.Text = "Audio Cube"
- audiocube.TextColor3 = Color3.new(1, 1, 1)
- audiocube.TextSize = 25
- audiocube.TextWrapped = true
- lenny.Name = "lenny"
- lenny.Parent = page2
- lenny.BackgroundColor3 = Color3.new(0, 0, 0)
- lenny.BackgroundTransparency = 0.5
- lenny.BorderSizePixel = 0
- lenny.Position = UDim2.new(0.489959836, 0, 0, 0)
- lenny.Size = UDim2.new(0, 127, 0, 36)
- lenny.Font = Enum.Font.SourceSansSemibold
- lenny.Text = "Lenny"
- lenny.TextColor3 = Color3.new(1, 1, 1)
- lenny.TextSize = 25
- lenny.TextWrapped = true
- page3.Name = "page3"
- page3.Parent = scriptgui001
- page3.BackgroundColor3 = Color3.new(1, 1, 1)
- page3.BackgroundTransparency = 1
- page3.BorderSizePixel = 0
- page3.Position = UDim2.new(-0.0080971662, 0, 0.5, 0)
- page3.Size = UDim2.new(0, 249, 0, 36)
- page3.Visible = false
- characterpee.Name = "characterpee"
- characterpee.Parent = page3
- characterpee.BackgroundColor3 = Color3.new(0, 0, 0)
- characterpee.BackgroundTransparency = 0.5
- characterpee.BorderSizePixel = 0
- characterpee.Position = UDim2.new(-6.50379807e-05, 0, 0, 0)
- characterpee.Size = UDim2.new(0, 122, 0, 36)
- characterpee.Font = Enum.Font.SourceSansSemibold
- characterpee.Text = "Pee"
- characterpee.TextColor3 = Color3.new(1, 1, 1)
- characterpee.TextSize = 25
- characterpee.TextWrapped = true
- TextLabel.Parent = page3
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.489959836, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 127, 0, 36)
- TextLabel.Font = Enum.Font.SourceSansSemibold
- TextLabel.Text = "More ComingSoon"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 17
- vangui001.Name = "vangui001"
- vangui001.Parent = BackGround
- vangui001.BackgroundColor3 = Color3.new(1, 1, 1)
- vangui001.BackgroundTransparency = 1
- vangui001.BorderSizePixel = 0
- vangui001.Position = UDim2.new(0.00803212821, 0, 0.634441078, 0)
- vangui001.Size = UDim2.new(0, 247, 0, 72)
- vangui001.Visible = false
- TargetPlayerName.Name = "TargetPlayerName"
- TargetPlayerName.Parent = vangui001
- TargetPlayerName.BackgroundColor3 = Color3.new(0, 0, 0)
- TargetPlayerName.BackgroundTransparency = 0.5
- TargetPlayerName.BorderSizePixel = 0
- TargetPlayerName.Size = UDim2.new(0, 201, 0, 36)
- TargetPlayerName.Font = Enum.Font.ArialBold
- TargetPlayerName.PlaceholderColor3 = Color3.new(1, 0, 0)
- TargetPlayerName.Text = "Target Name"
- TargetPlayerName.TextColor3 = Color3.new(1, 1, 1)
- TargetPlayerName.TextSize = 14
- vangui001_2.Name = "vangui001"
- vangui001_2.Parent = vangui001
- vangui001_2.BackgroundColor3 = Color3.new(0, 0, 0)
- vangui001_2.BackgroundTransparency = 0.5
- vangui001_2.BorderSizePixel = 0
- vangui001_2.Position = UDim2.new(0, 0, 0.5, 0)
- vangui001_2.Size = UDim2.new(0, 122, 0, 36)
- vangui001_2.Font = Enum.Font.SourceSansSemibold
- vangui001_2.Text = "Send Van v1"
- vangui001_2.TextColor3 = Color3.new(1, 1, 1)
- vangui001_2.TextSize = 25
- vangui001_2.TextWrapped = true
- vangui002.Name = "vangui002"
- vangui002.Parent = vangui001
- vangui002.BackgroundColor3 = Color3.new(0, 0, 0)
- vangui002.BackgroundTransparency = 0.5
- vangui002.BorderSizePixel = 0
- vangui002.Position = UDim2.new(0.493927121, 0, 0.5, 0)
- vangui002.Size = UDim2.new(0, 125, 0, 36)
- vangui002.Font = Enum.Font.SourceSansSemibold
- vangui002.Text = "Send Van v3"
- vangui002.TextColor3 = Color3.new(1, 1, 1)
- vangui002.TextSize = 25
- vangui002.TextWrapped = true
- Closevangui001.Name = "Closevangui001"
- Closevangui001.Parent = vangui001
- Closevangui001.BackgroundColor3 = Color3.new(0, 0, 0)
- Closevangui001.BackgroundTransparency = 0.5
- Closevangui001.BorderSizePixel = 0
- Closevangui001.Position = UDim2.new(0.813765168, 0, 0, 0)
- Closevangui001.Size = UDim2.new(0, 46, 0, 36)
- Closevangui001.Font = Enum.Font.SourceSansSemibold
- Closevangui001.Text = "[Close]"
- Closevangui001.TextColor3 = Color3.new(1, 0, 0)
- Closevangui001.TextScaled = true
- Closevangui001.TextSize = 14
- Closevangui001.TextWrapped = true
- msggui001.Name = "msggui001"
- msggui001.Parent = BackGround
- msggui001.BackgroundColor3 = Color3.new(1, 1, 1)
- msggui001.BackgroundTransparency = 1
- msggui001.BorderSizePixel = 0
- msggui001.Position = UDim2.new(0.00803212821, 0, 0.634441078, 0)
- msggui001.Size = UDim2.new(0, 247, 0, 72)
- msggui001.Visible = false
- MessageText.Name = "MessageText"
- MessageText.Parent = msggui001
- MessageText.BackgroundColor3 = Color3.new(0, 0, 0)
- MessageText.BackgroundTransparency = 0.5
- MessageText.BorderSizePixel = 0
- MessageText.Size = UDim2.new(0, 129, 0, 72)
- MessageText.Font = Enum.Font.ArialBold
- MessageText.PlaceholderColor3 = Color3.new(1, 0, 0)
- MessageText.Text = "Text Here"
- MessageText.TextColor3 = Color3.new(1, 1, 1)
- MessageText.TextSize = 14
- MessageText.TextWrapped = true
- MessageText.TextXAlignment = Enum.TextXAlignment.Left
- MessageText.TextYAlignment = Enum.TextYAlignment.Top
- sendmessage.Name = "sendmessage"
- sendmessage.Parent = msggui001
- sendmessage.BackgroundColor3 = Color3.new(0, 0, 0)
- sendmessage.BackgroundTransparency = 0.5
- sendmessage.BorderSizePixel = 0
- sendmessage.Position = UDim2.new(0.522267222, 0, 0.5, 0)
- sendmessage.Size = UDim2.new(0, 118, 0, 36)
- sendmessage.Font = Enum.Font.SourceSansSemibold
- sendmessage.Text = "Send MSG"
- sendmessage.TextColor3 = Color3.new(1, 1, 1)
- sendmessage.TextSize = 25
- sendmessage.TextWrapped = true
- closemessagegui.Name = "closemessagegui"
- closemessagegui.Parent = msggui001
- closemessagegui.BackgroundColor3 = Color3.new(0, 0, 0)
- closemessagegui.BackgroundTransparency = 0.5
- closemessagegui.BorderSizePixel = 0
- closemessagegui.Position = UDim2.new(0.813765168, 0, 0, 0)
- closemessagegui.Size = UDim2.new(0, 46, 0, 36)
- closemessagegui.Font = Enum.Font.SourceSansSemibold
- closemessagegui.Text = "[Close]"
- closemessagegui.TextColor3 = Color3.new(1, 0, 0)
- closemessagegui.TextScaled = true
- closemessagegui.TextSize = 14
- closemessagegui.TextWrapped = true
- timernumber.Name = "timernumber"
- timernumber.Parent = msggui001
- timernumber.BackgroundColor3 = Color3.new(0, 0, 0)
- timernumber.BackgroundTransparency = 0.5
- timernumber.BorderSizePixel = 0
- timernumber.Position = UDim2.new(0.522267222, 0, 0, 0)
- timernumber.Size = UDim2.new(0, 72, 0, 36)
- timernumber.Font = Enum.Font.ArialBold
- timernumber.PlaceholderColor3 = Color3.new(1, 0, 0)
- timernumber.Text = "Timer"
- timernumber.TextColor3 = Color3.new(1, 1, 1)
- timernumber.TextScaled = true
- timernumber.TextSize = 14
- timernumber.TextWrapped = true
- Welcome001.Text = "Welcome "..game.Players.LocalPlayer.Name.." to Beast Injector v2 (PleasPressMe)"
- Line001.Text = "Welcome "..game.Players.LocalPlayer.Name
- Line002.Text = "Created By. B34ST_GH0ST"
- if game.Workspace.FilteringEnabled == false then
- Line003.Text = "FE is Disable"
- end
- if game.Workspace.FilteringEnabled == true then
- Line003.Text = "FE is Enable"
- end
- -- Scripts
- vangui002.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Van v2 Send to "..TargetPlayerName.Text
- ----------------------------------------------------------Van 2
- game.Lighting.OutdoorAmbient = Color3.new(127, 127, 127)
- local victim = TargetPlayerName.Text -- victim
- -- xd
- yiowh45 = game:GetObjects("rbxassetid://1008107388")[1] -- Place
- yiowh45.Parent = workspace
- spawn(function ()
- for i=1, 800 do
- wait()
- local victim = game.CoreGui.yeye.mhm.asd.Text -- victim
- workspace[victim].HumanoidRootPart.CFrame = workspace.asdfghjm.meemmeemmemee.Seat.CFrame
- game.Players[victim].Character.Humanoid.WalkSpeed = 0
- game.Players[victim].Character.Humanoid.JumpPower = 0
- end
- end)
- spawn(function ()
- loadstring(game:GetObjects("rbxassetid://1008068509")[1].Source)() -- help from sigma xd
- end)
- local lmao = Instance.new("Sound")
- lmao.Parent = workspace
- lmao.Volume = 1
- lmao.SoundId = "http://www.roblox.com/asset/?id=421358540"
- lmao.Looped = true
- lmao.Pitch = 1
- lmao:Play()
- local cam = workspace.CurrentCamera
- workspace.asdfghjm.Van:MakeJoints()
- workspace.asdfghjm.Van["KZ CV-150"].RW:MakeJoints()
- workspace.asdfghjm.Van["KZ CV-150"].LW:MakeJoints()
- workspace.asdfghjm.Van["KZ CV-150"].Body:MakeJoints()
- wait(0.5)
- cam.CameraSubject = workspace.asdfghjm.kek
- wait(2)
- cam.CameraSubject = workspace.asdfghjm.kek2
- wait(2)
- cam.CameraSubject = workspace.asdfghjm.kek3
- wait(2)
- cam.CameraSubject = workspace.asdfghjm.kek4
- wait(3)
- cam.CameraSubject = workspace.asdfghjm.kek5
- wait(2)
- cam.CameraSubject = workspace.asdfghjm.kek6
- wait(4)
- game.Players[victim].Character.Humanoid.WalkSpeed = 1
- game.Players[victim].Character.Humanoid.JumpPower = 1
- cam.CameraSubject = workspace.asdfghjm.kek5
- wait(3)
- cam.CameraSubject = workspace.asdfghjm.kek4
- wait(4)
- cam.CameraSubject = workspace.asdfghjm.kek3
- wait(3)
- cam.CameraSubject = workspace.asdfghjm.kek2
- wait(3)
- cam.CameraSubject = workspace.asdfghjm.kek
- wait(6)
- for i = 0,5,.1 do
- workspace.asdfghjm.Van:TranslateBy(Vector3.new(0,0,2))
- wait()
- end
- wait(5)
- workspace[victim].HumanoidRootPart.CFrame = game.Workspace.asdfghjm.Van["KZ CV-150"].Body.Lmao.CFrame
- cam.CameraSubject = workspace.asdfghjm.nuuuuu
- workspace[victim].HumanoidRootPart.CFrame = workspace.asdfghjm.Chair.Sit.CFrame
- game.Players[victim].Character.Humanoid.WalkSpeed = 0
- game.Players[victim].Character.Humanoid.JumpPower = 0
- wait(2.8)
- local asd = Instance.new("Sound")
- asd.Parent = workspace
- asd.SoundId = "http://www.roblox.com/asset/?id=131070686"
- asd.Looped = false
- asd.Volume = 10
- asd.Pitch = 1
- asd:Play()
- for i = 0,15,5 do
- workspace.asdfghjm.hmmhm:TranslateBy(Vector3.new(0,0,-1))
- wait()
- end
- for i,v in pairs(workspace.asdfghjm.thonk:GetChildren() ) do
- if v:IsA("BasePart") then
- v.Transparency = 0
- end
- end
- game.Players[victim].Character.Humanoid.Health = 0
- asd:Remove()
- wait(2)
- lmao:Remove()
- workspace.asdfghjm:Remove()-- Objects
- cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- cam.CameraType = "Custom"
- ---------------------------------------------------------------
- end)
- vangui001_2.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Van v1 Send to "..TargetPlayerName.Text
- ----------------------------------------------------------Van 1
- Victim = TargetPlayerName.Text
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = .5
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- ---------------------------------------------------------------
- end)
- Closevangui001.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Close the Van Gui"
- vangui001.Visible = false
- MainMenu001.Visible = true
- end)
- Vangui.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Open the Van Gui"
- vangui001.Visible = true
- MainMenu001.Visible = false
- end)
- game.Players.ChildRemoved:Connect(function(plr)
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "[ "..game.Players[plr.Name].UserId.." ] "..plr.Name.." Has Leave"
- end)
- game.Players.ChildAdded:Connect(function(plr)
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "[ "..game.Players[plr.Name].UserId.." ] "..plr.Name.." Has Join"
- end)
- closemessagegui.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Close the Message Gui"
- msggui001.Visible = false
- MainMenu001.Visible = true
- end)
- sendmessage.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Making New MSG"
- local newmsgfortheserver = Instance.new("Message")
- newmsgfortheserver.Parent = game.Workspace
- newmsgfortheserver.Text = MessageText.Text
- newmsgfortheserver.Name = "BeastInjectorMSG"
- wait(timernumber.Text)
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "MSG Remove"
- newmsgfortheserver:Destroy()
- end)
- MessageGui.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Open the Message Gui"
- msggui001.Visible = true
- MainMenu001.Visible = false
- end)
- ScriptList.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Open the Scripts Gui"
- scriptgui001.Visible = true
- MainMenu001.Visible = false
- end)
- Closscriptgui001.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Close the Scripts Gui"
- scriptgui001.Visible = false
- MainMenu001.Visible = true
- end)
- previewpage001.MouseButton1Click:Connect(function()
- if page3.Visible == true then
- Pages001.Text = "Page:[2/3]"
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Page2"
- page2.Visible = true
- page1.Visible = false
- page3.Visible = false
- return
- end
- if page2.Visible == true then
- Pages001.Text = "Page:[1/3]"
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Page1"
- page2.Visible = false
- page1.Visible = true
- page3.Visible = false
- return
- end
- end)
- nextpage001.MouseButton1Click:Connect(function()
- if page2.Visible == true then
- Pages001.Text = "Page:[3/3]"
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Page3"
- page2.Visible = false
- page1.Visible = false
- page3.Visible = true
- return
- end
- if page1.Visible == true then
- Pages001.Text = "Page:[2/3]"
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Page2"
- page2.Visible = true
- page1.Visible = false
- page3.Visible = false
- return
- end
- end)
- ----------------------
- topk3k.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "TopK3K v4 Injected..."
- --topk3k 4.0 cracked by ded
- local ScreenGui = Instance.new("ScreenGui")
- local Base = Instance.new("Frame")
- local Top = Instance.new("Frame")
- local First = Instance.new("TextLabel")
- local Second = Instance.new("TextLabel")
- local Location = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local HomeContainer = Instance.new("Frame")
- local Players = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local TextLabel = Instance.new("TextLabel")
- local Mask = Instance.new("TextButton")
- local Server = Instance.new("Frame")
- local ImageLabel_2 = Instance.new("ImageLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local Mask_2 = Instance.new("TextButton")
- local LocalPlayer = Instance.new("Frame")
- local ImageLabel_3 = Instance.new("ImageLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local Mask_3 = Instance.new("TextButton")
- local Scripts = Instance.new("Frame")
- local ImageLabel_4 = Instance.new("ImageLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local Mask_4 = Instance.new("TextButton")
- local Miscellaneous = Instance.new("Frame")
- local ImageLabel_5 = Instance.new("ImageLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local Mask_5 = Instance.new("TextButton")
- local Settings = Instance.new("Frame")
- local ImageLabel_6 = Instance.new("ImageLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local Mask_6 = Instance.new("TextButton")
- local Navigator = Instance.new("ScrollingFrame")
- local Item = Instance.new("TextButton")
- local ServerContainer = Instance.new("ScrollingFrame")
- local dd = Instance.new("TextButton")
- local ImageLabel_7 = Instance.new("ImageLabel")
- local LocalPlayerContainer = Instance.new("ScrollingFrame")
- local PlayersContainer = Instance.new("ScrollingFrame")
- -- Properties
- local hist = game:GetService("LogService"):GetLogHistory()
- local eiss = false
- for i,v in pairs(hist) do
- if string.find(v["message"]:lower(), "eiss") then
- eiss = true
- warn("Detected EISS, Parenting to PlayerGui")
- end
- end
- if eiss then
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- game.StarterGui.ResetPlayerGuiOnSpawn = false
- else
- ScreenGui.Parent = game.CoreGui
- end
- Base.Name = "Base"
- Base.Parent = ScreenGui
- Base.Active = true
- Base.BackgroundColor3 = Color3.new(0.054902, 0.0901961, 0.113725)
- Base.BorderColor3 = Color3.new(0.0156863, 0.027451, 0.0352941)
- Base.BorderSizePixel = 2
- Base.Draggable = true
- Base.Position = UDim2.new(0, 50, 0, 250)
- Base.Selectable = true
- Base.Size = UDim2.new(0, 450, 0, 250)
- Top.Name = "Top"
- Top.Parent = Base
- Top.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- Top.BackgroundTransparency = 0.5
- Top.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Top.Position = UDim2.new(0, 10, 0, 7)
- Top.Size = UDim2.new(1, -20, 0, 20)
- First.Name = "First"
- First.Parent = Top
- First.BackgroundColor3 = Color3.new(1, 1, 1)
- First.BackgroundTransparency = 1
- First.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726)
- First.Size = UDim2.new(1, 0, 1, 0)
- First.Font = Enum.Font.SourceSans
- First.FontSize = Enum.FontSize.Size18
- First.Text = " T0PK3K 4.0"
- First.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765)
- First.TextStrokeTransparency = 0
- First.TextXAlignment = Enum.TextXAlignment.Left
- Second.Name = "Second"
- Second.Parent = Top
- Second.BackgroundColor3 = Color3.new(1, 1, 1)
- Second.BackgroundTransparency = 1
- Second.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726)
- Second.Position = UDim2.new(1, -125, 0, 0)
- Second.Size = UDim2.new(0, 100, 1, 0)
- Second.Font = Enum.Font.SourceSans
- Second.FontSize = Enum.FontSize.Size18
- Second.Text = "cracked by ded"
- Second.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765)
- Second.TextStrokeTransparency = 0
- Second.TextXAlignment = Enum.TextXAlignment.Left
- Location.Name = "Location"
- Location.Parent = Top
- Location.BackgroundColor3 = Color3.new(1, 1, 1)
- Location.BackgroundTransparency = 1
- Location.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726)
- Location.Position = UDim2.new(0, 90, 0, 0)
- Location.Size = UDim2.new(1, -200, 1, 0)
- Location.Font = Enum.Font.SourceSansBold
- Location.FontSize = Enum.FontSize.Size18
- Location.Text = "Home"
- Location.TextColor3 = Color3.new(0.588235, 0.0196078, 0.172549)
- Location.TextStrokeTransparency = 0
- Exit.Name = "Exit"
- Exit.Parent = Top
- Exit.BackgroundColor3 = Color3.new(0.588235, 0.0196078, 0.172549)
- Exit.BorderSizePixel = 0
- Exit.Position = UDim2.new(1, -18, 0, 2)
- Exit.Size = UDim2.new(0, 16, 0, 16)
- Exit.Font = Enum.Font.SourceSansBold
- Exit.FontSize = Enum.FontSize.Size14
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(1, 1, 1)
- Exit.MouseButton1Down:connect(function()
- Base.Parent = nil
- end)
- HomeContainer.Name = "HomeContainer"
- HomeContainer.Parent = Base
- HomeContainer.BackgroundColor3 = Color3.new(1, 1, 1)
- HomeContainer.BackgroundTransparency = 1
- HomeContainer.Position = UDim2.new(0, 10, 0, 50)
- HomeContainer.Size = UDim2.new(1, -20, 1, -65)
- Players.Name = "Players"
- Players.Parent = HomeContainer
- Players.BackgroundColor3 = Color3.new(1, 1, 1)
- Players.BackgroundTransparency = 1
- Players.Position = UDim2.new(0.666000009, 10, 0, 0)
- Players.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel.Parent = Players
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0.5, -25, 0, 0)
- ImageLabel.Size = UDim2.new(0, 50, 0, 50)
- ImageLabel.Image = "rbxassetid://573066980"
- ImageLabel.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel.Parent = Players
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 10, 1, -40)
- TextLabel.Size = UDim2.new(1, -20, 0, 20)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.FontSize = Enum.FontSize.Size24
- TextLabel.Text = "Players"
- TextLabel.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask.Name = "Mask"
- Mask.Parent = Players
- Mask.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask.BackgroundTransparency = 1
- Mask.Position = UDim2.new(0, 27, 0, 0)
- Mask.Size = UDim2.new(1, -56, 0, 65)
- Mask.Font = Enum.Font.SourceSans
- Mask.FontSize = Enum.FontSize.Size14
- Mask.Text = ""
- Server.Name = "Server"
- Server.Parent = HomeContainer
- Server.BackgroundColor3 = Color3.new(1, 1, 1)
- Server.BackgroundTransparency = 1
- Server.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_2.Parent = Server
- ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.Position = UDim2.new(0.5, -23, 0, 0)
- ImageLabel_2.Size = UDim2.new(0, 46, 0, 46)
- ImageLabel_2.Image = "rbxassetid://573084509"
- ImageLabel_2.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_2.Parent = Server
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_2.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.FontSize = Enum.FontSize.Size24
- TextLabel_2.Text = "Server"
- TextLabel_2.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_2.Name = "Mask"
- Mask_2.Parent = Server
- Mask_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_2.BackgroundTransparency = 1
- Mask_2.Position = UDim2.new(0, 27, 0, 0)
- Mask_2.Size = UDim2.new(1, -56, 0, 65)
- Mask_2.Font = Enum.Font.SourceSans
- Mask_2.FontSize = Enum.FontSize.Size14
- Mask_2.Text = ""
- LocalPlayer.Name = "LocalPlayer"
- LocalPlayer.Parent = HomeContainer
- LocalPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
- LocalPlayer.BackgroundTransparency = 1
- LocalPlayer.Position = UDim2.new(0.333000004, 10, 0, 0)
- LocalPlayer.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_3.Parent = LocalPlayer
- ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_3.BackgroundTransparency = 1
- ImageLabel_3.Position = UDim2.new(0.5, -25, 0, 0)
- ImageLabel_3.Size = UDim2.new(0, 50, 0, 50)
- ImageLabel_3.Image = "rbxassetid://573078228"
- ImageLabel_3.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_3.Parent = LocalPlayer
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_3.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.FontSize = Enum.FontSize.Size24
- TextLabel_3.Text = "LocalPlayer"
- TextLabel_3.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_3.Name = "Mask"
- Mask_3.Parent = LocalPlayer
- Mask_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_3.BackgroundTransparency = 1
- Mask_3.Position = UDim2.new(0, 27, 0, 0)
- Mask_3.Size = UDim2.new(1, -56, 0, 65)
- Mask_3.Font = Enum.Font.SourceSans
- Mask_3.FontSize = Enum.FontSize.Size14
- Mask_3.Text = ""
- Scripts.Name = "Scripts"
- Scripts.Parent = HomeContainer
- Scripts.BackgroundColor3 = Color3.new(1, 1, 1)
- Scripts.BackgroundTransparency = 1
- Scripts.Position = UDim2.new(0, 0, 0.5, 0)
- Scripts.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_4.Parent = Scripts
- ImageLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_4.BackgroundTransparency = 1
- ImageLabel_4.Position = UDim2.new(0.5, -25, 0, 0)
- ImageLabel_4.Size = UDim2.new(0, 50, 0, 50)
- ImageLabel_4.Image = "rbxassetid://573081437"
- ImageLabel_4.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_4.Parent = Scripts
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_4.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.FontSize = Enum.FontSize.Size24
- TextLabel_4.Text = "Scripts"
- TextLabel_4.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_4.Name = "Mask"
- Mask_4.Parent = Scripts
- Mask_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_4.BackgroundTransparency = 1
- Mask_4.Position = UDim2.new(0, 27, 0, 0)
- Mask_4.Size = UDim2.new(1, -56, 0, 65)
- Mask_4.Font = Enum.Font.SourceSans
- Mask_4.FontSize = Enum.FontSize.Size14
- Mask_4.Text = ""
- Miscellaneous.Name = "Miscellaneous"
- Miscellaneous.Parent = HomeContainer
- Miscellaneous.BackgroundColor3 = Color3.new(1, 1, 1)
- Miscellaneous.BackgroundTransparency = 1
- Miscellaneous.Position = UDim2.new(0.333000004, 10, 0.5, 0)
- Miscellaneous.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_5.Parent = Miscellaneous
- ImageLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_5.BackgroundTransparency = 1
- ImageLabel_5.Position = UDim2.new(0.5, -23, 0, 0)
- ImageLabel_5.Size = UDim2.new(0, 46, 0, 46)
- ImageLabel_5.Image = "rbxassetid://573087376"
- ImageLabel_5.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_5.Parent = Miscellaneous
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_5.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.FontSize = Enum.FontSize.Size24
- TextLabel_5.Text = "Miscellaneous"
- TextLabel_5.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_5.Name = "Mask"
- Mask_5.Parent = Miscellaneous
- Mask_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_5.BackgroundTransparency = 1
- Mask_5.Position = UDim2.new(0, 27, 0, 0)
- Mask_5.Size = UDim2.new(1, -56, 0, 65)
- Mask_5.Font = Enum.Font.SourceSans
- Mask_5.FontSize = Enum.FontSize.Size14
- Mask_5.Text = ""
- Settings.Name = "Settings"
- Settings.Parent = HomeContainer
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.BackgroundTransparency = 1
- Settings.Position = UDim2.new(0.666000009, 10, 0.5, 0)
- Settings.Size = UDim2.new(0.333000004, -10, 0.5, -10)
- ImageLabel_6.Parent = Settings
- ImageLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_6.BackgroundTransparency = 1
- ImageLabel_6.Position = UDim2.new(0.5, -23, 0, 0)
- ImageLabel_6.Size = UDim2.new(0, 46, 0, 46)
- ImageLabel_6.Image = "rbxassetid://573090294"
- ImageLabel_6.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412)
- TextLabel_6.Parent = Settings
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.Position = UDim2.new(0, 10, 1, -40)
- TextLabel_6.Size = UDim2.new(1, -20, 0, 20)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.FontSize = Enum.FontSize.Size24
- TextLabel_6.Text = "Settings"
- TextLabel_6.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255)
- Mask_6.Name = "Mask"
- Mask_6.Parent = Settings
- Mask_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Mask_6.BackgroundTransparency = 1
- Mask_6.Position = UDim2.new(0, 27, 0, 0)
- Mask_6.Size = UDim2.new(1, -56, 0, 65)
- Mask_6.Font = Enum.Font.SourceSans
- Mask_6.FontSize = Enum.FontSize.Size14
- Mask_6.Text = ""
- Navigator.Name = "Navigator"
- Navigator.Parent = Base
- Navigator.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- Navigator.BackgroundTransparency = 0.5
- Navigator.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Navigator.Position = UDim2.new(0, 10, 0, 35)
- Navigator.Size = UDim2.new(0, 125, 1, -45)
- Navigator.Visible = false
- Navigator.BottomImage = "rbxassetid://573102620"
- Navigator.MidImage = "rbxassetid://573102620"
- Navigator.ScrollBarThickness = 5
- Navigator.TopImage = "rbxassetid://573102620"
- Item.Name = "Item"
- Item.Parent = Navigator
- Item.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- Item.BackgroundTransparency = 0.5
- Item.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Item.Position = UDim2.new(0, 5, 0, 5)
- Item.Size = UDim2.new(1, -15, 0, 20)
- Item.Selected = true
- Item.Font = Enum.Font.SourceSans
- Item.FontSize = Enum.FontSize.Size14
- Item.Text = "NavItem"
- Item.TextColor3 = Color3.new(0.721569, 0.721569, 0.721569)
- ServerContainer.Name = "ServerContainer"
- ServerContainer.Parent = Base
- ServerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- ServerContainer.BackgroundTransparency = 0.5
- ServerContainer.Position = UDim2.new(0, 140, 0, 35)
- ServerContainer.Size = UDim2.new(1, -150, 1, -45)
- ServerContainer.Visible = false
- ServerContainer.BottomImage = "rbxassetid://573102620"
- ServerContainer.MidImage = "rbxassetid://573102620"
- ServerContainer.ScrollBarThickness = 5
- ServerContainer.TopImage = "rbxassetid://573102620"
- dd.Name = "dd"
- dd.Parent = ServerContainer
- dd.BackgroundColor3 = Color3.new(0.0196078, 0.0313726, 0.0431373)
- dd.Position = UDim2.new(0, 6, 0, 6)
- dd.Size = UDim2.new(0.5, -10, 0, 20)
- dd.Visible = false
- dd.Font = Enum.Font.SourceSans
- dd.FontSize = Enum.FontSize.Size14
- dd.Text = "Troll Spam"
- dd.TextColor3 = Color3.new(0.780392, 0.780392, 0.780392)
- dd.TextStrokeTransparency = 0.5
- ImageLabel_7.Parent = dd
- ImageLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_7.BackgroundTransparency = 1
- ImageLabel_7.Position = UDim2.new(0, 2, 0, 0)
- ImageLabel_7.Size = UDim2.new(0, 20, 0, 20)
- ImageLabel_7.Image = "rbxassetid://133293265"
- LocalPlayerContainer.Name = "LocalPlayerContainer"
- LocalPlayerContainer.Parent = Base
- LocalPlayerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- LocalPlayerContainer.BackgroundTransparency = 0.5
- LocalPlayerContainer.Position = UDim2.new(0, 140, 0, 35)
- LocalPlayerContainer.Size = UDim2.new(1, -150, 1, -45)
- LocalPlayerContainer.Visible = false
- LocalPlayerContainer.BottomImage = "rbxassetid://573102620"
- LocalPlayerContainer.MidImage = "rbxassetid://573102620"
- LocalPlayerContainer.ScrollBarThickness = 5
- LocalPlayerContainer.TopImage = "rbxassetid://573102620"
- PlayersContainer.Name = "PlayersContainer"
- PlayersContainer.Parent = Base
- PlayersContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235)
- PlayersContainer.BackgroundTransparency = 0.5
- PlayersContainer.Position = UDim2.new(0, 140, 0, 35)
- PlayersContainer.Size = UDim2.new(1, -150, 1, -45)
- PlayersContainer.Visible = false
- PlayersContainer.BottomImage = "rbxassetid://573102620"
- PlayersContainer.MidImage = "rbxassetid://573102620"
- PlayersContainer.ScrollBarThickness = 5
- PlayersContainer.TopImage = "rbxassetid://573102620"
- function MakeContainer(n)
- local cont = PlayersContainer:Clone()
- cont.Name = n .. 'Container'
- cont.Parent = Base
- return cont
- end
- local ScriptsContainer = MakeContainer('Scripts')
- local MiscContainer = MakeContainer('Miscellaneous')
- local topkek = {}
- topkek.store = {}
- topkek.cache = {}
- topkek.libgui = {}
- topkek.libsettings = {}
- topkek.libutil = {}
- topkek.libwindows = {}
- topkek.libcmd = {}
- --[[ gay ass dropdown lib i made a while ago ]]--
- dropdown = {}
- dropdown.new = function(gui, items, placeholder)
- local self = {}
- self.value = placeholder
- self.items = items
- self.gui = gui
- if self.gui:FindFirstChild("__DROPDOWN") then
- self.gui["__DROPDOWN"]:Destroy()
- end
- self.debug = false
- self.gui.Text = placeholder
- self.gui.BorderSizePixel = 0
- self.gui.ZIndex = 1
- self.textcolor = self.gui.TextColor3
- function self.make()
- if self.gui:FindFirstChild("__DROPDOWN") then
- self.gui["__DROPDOWN"]:Destroy()
- end
- self.selectgui = Instance.new("ScrollingFrame")
- self.selectgui.Parent = self.gui
- self.selectgui.Name = "__DROPDOWN"
- self.selectgui.Size = UDim2.new(1, 0, 0, 100)
- self.selectgui.Position = UDim2.new(0, 0, 0, self.gui.AbsoluteSize.Y)
- self.selectgui.BorderSizePixel = 0
- self.selectgui.ZIndex = 2
- self.selectgui.BackgroundTransparency = self.gui.BackgroundTransparency
- self.selectgui.BackgroundColor3 = self.gui.BackgroundColor3
- self.selectgui.Visible = false
- self.selectgui.CanvasSize = UDim2.new(0, 0, 0, (#self.items-1) * 20)
- self.selectgui.ScrollBarThickness = 5
- if #self.items < 4 then
- self.selectgui.CanvasSize = UDim2.new(0, 0, 0, 0)
- self.selectgui.Size = UDim2.new(1, 0, 0, (#self.items-1) * 20)
- end
- self.item = Instance.new("TextButton")
- self.item.Size = UDim2.new(1, 0, 0, 20)
- self.item.Position = UDim2.new(0, 0, 0, 0)
- self.item.BackgroundTransparency = self.gui.BackgroundTransparency - 0.1
- self.item.BackgroundColor3 = self.gui.BackgroundColor3
- self.item.BorderSizePixel = 0
- self.item.ZIndex = 2
- self.item.TextColor3 = self.gui.TextColor3
- self.item.Font = Enum.Font.SourceSans
- self.item.FontSize = Enum.FontSize.Size14
- self.curitem = nil
- for i, v in pairs(self.items) do
- if not (v == self.value) then
- local ti = self.item:Clone()
- ti.Parent = self.selectgui
- if i == 1 then i = 2 end
- ti.Position = UDim2.new(0, 0, 0, (i - 2) * 20)
- ti.Text = v
- ti.MouseButton1Down:connect(function()
- self.value = v
- self.open = false
- self.selectgui.Visible = false
- self.gui.Text = v
- self.make()
- end)
- end
- end
- end
- self.getvalue = function()
- return self.value
- end
- self.update = function(itms)
- self.items = itms
- self.make()
- end
- self.open = false
- self.gui.MouseButton1Down:connect(function()
- if self.open == false then
- self.selectgui.CanvasPosition = Vector2.new(0, 0)
- self.selectgui.Visible = true
- self.open = true
- else
- self.selectgui.Visible = false
- self.open = false
- end
- end)
- self.make()
- return self
- end
- --[[ libsettings lole ]]--
- topkek.libsettings.store = {}
- function topkek.libsettings:getSetting(k)
- return topkek.libsettings.store[k]
- end
- function topkek.libsettings:setSetting(k,v)
- topkek.libsettings.store[k]=v
- end
- -- [[ libutil ]] --
- function topkek.libutil:createObject(o, p)
- local a, b = pcall(function()
- Instance.new(o)
- end)
- if not a then
- return
- end
- local obj = Instance.new(o)
- for prop, val in pairs(p) do
- pcall(function()
- obj[prop] = val
- end)
- end
- return obj
- end
- function topkek.libutil:Color3(r,g,b)
- return Color3.new(r/255,g/255,b/255)
- end; color3 = function(r,g,b) return topkek.libutil:Color3(r,g,b) end
- function topkek.libutil:recurseDecal(img)--topkek2.0 code tbh
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function particle(p, b)
- local a = Instance.new("ParticleEmitter", p)
- a.Rate = 500
- a.Lifetime = NumberRange.new(20, 30)
- a.VelocitySpread = 200
- a.Texture = b
- end
- local function decal(p, b)
- local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"}
- for i, v in pairs(sides) do
- local a = Instance.new("Decal", p)
- a.Texture = b
- a.Face = v
- end
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- particle(v, img)
- decal(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.libutil:recurseRemove(type_)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v:Destroy()
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.libutil:recurseSet(type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.libutil:recurseSetObj(obj,type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(obj)
- end
- function topkek.libutil:recurseFunc(type_,func)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- func(v)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.libutil:Play(id)
- local mu = Instance.new("Sound", game.Workspace)
- mu.Volume = 1
- mu.Looped = true
- mu.Pitch = 1
- mu.SoundId = "rbxassetid://"..tostring(id)
- mu:Play()
- end
- function topkek.libutil:GetPlayerList()
- local list = {'Everybody'}
- for i, v in pairs(game:service'Players':GetPlayers()) do
- table.insert(list, v.Name)
- end
- return list
- end
- function topkek.libutil:doPlayers(drop, func)
- local str = drop.getvalue()
- local plrs = {}
- if str == 'Everybody' then
- plrs = game:GetService('Players'):GetPlayers()
- else
- plrs = {game:GetService('Players'):FindFirstChild(str)}
- end
- for i, v in pairs(plrs) do
- func(v)
- end
- end
- function topkek.libutil:insert(id)
- if topkek.cache[id] then return topkek.cache[id] end -- moist
- local obj = game:service'InsertService':LoadAsset(id):GetChildren()[1]
- topkek.cache[id] = obj:Clone()
- return obj
- end; insert = function(id) return topkek.libutil:insert(id) end
- function topkek.libutil:getTorso(plr) --r15 compatibility lole
- if plr.Character then
- if plr.Character:FindFirstChild('UpperTorso') then
- return plr.Character.UpperTorso
- else
- return plr.Character.Torso
- end
- end
- end
- function topkek.libutil:weiner(plr)
- plr=plr.Character
- Shaft=Instance.new("Part", plr)
- Shaft.Name='Shaft'
- Shaft.Size=Vector3.new(1, 2.5, 1)
- Shaft.TopSurface=0
- Shaft.BottomSurface=0
- Shaft.CanCollide=true
- Cyln=Instance.new("CylinderMesh", Shaft)
- Cyln.Scale=Vector3.new(0.5,0.7,0.5)
- Instance.new("Weld", plr)
- plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso")
- plr.Weld.Part1=plr.Shaft
- plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0)
- Shaft.BrickColor=BrickColor.new("Pastel brown")
- Tip=Instance.new("Part", plr)
- Tip.Name='Tip'
- Tip.TopSurface=0
- Tip.BottomSurface=0
- Tip.Size=Vector3.new(1, 1, 1)
- Tip.CanCollide=true
- Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end)
- Cyln2=Instance.new("SpecialMesh", Tip)
- Cyln2.MeshType='Sphere'
- Cyln2.Scale=Vector3.new(0.6,0.6,0.6)
- Instance.new("Weld", plr).Name='Weld2'
- plr.Weld2.Part0=plr.Shaft
- plr.Weld2.Part1=plr.Tip
- plr.Weld2.C0=CFrame.new(0,-.9,0)
- Tip.BrickColor=BrickColor.new("Pink")
- -----
- Ball1=Instance.new("Part", plr)
- Ball1.Name='Ball1'
- Ball1.Size=Vector3.new(1, 1, 1)
- Ball1.TopSurface=0
- Ball1.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball1)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld3'
- plr.Weld3.Part0=plr.Shaft
- plr.Weld3.Part1=plr.Ball1
- plr.Weld3.C0=CFrame.new(0.225,.4,0.2)
- Ball1.BrickColor=BrickColor.new("Pastel brown")
- -----
- Ball2=Instance.new("Part", plr)
- Ball2.Name='Ball2'
- Ball2.Size=Vector3.new(1, 1, 1)
- Ball2.TopSurface=0
- Ball2.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball2)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld4'
- plr.Weld4.Part0=plr.Shaft
- plr.Weld4.Part1=plr.Ball2
- plr.Weld4.C0=CFrame.new(-0.225,.4,0.2)
- Ball2.BrickColor=BrickColor.new("Pastel brown")
- end
- function topkek.libutil:scalePlayer(plr, sz)
- local pchar = plr.Character
- if pchar:FindFirstChild("UpperTorso") then
- warn("Player [" ..plr.Name.. "] is R15.")
- return
- end
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, sz)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- function topkek.libutil:dickShooter()
- Player = game:GetService("Players").LocalPlayer
- Character = Player.Character
- PlayerGui = Player.PlayerGui
- Backpack = Player.Backpack
- Torso = Character.Torso
- Head = Character.Head
- LeftArm = Character["Left Arm"]
- LeftLeg = Character["Left Leg"]
- RightArm = Character["Right Arm"]
- RightLeg = Character["Right Leg"]
- LS = Torso["Left Shoulder"]
- LH = Torso["Left Hip"]
- RS = Torso["Right Shoulder"]
- RH = Torso["Right Hip"]
- Tool = Instance.new("HopperBin")
- Tool.Parent = Backpack
- Tool.Name = "Painis"
- Bin = Tool
- so = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound", par or workspace)
- sou.Volume = vol
- sou.Pitch = pit or 1
- sou.SoundId = id
- wait()
- sou:play()
- wait(6)
- sou:Remove()
- end
- ))
- end
- ob1d = function(mouse)
- size = 0.5
- mode = 1
- color = BrickColor.new(Color3.new(math.random(), math.random(), math.random()))
- mo = Instance.new("Model")
- mo.Name = "EEEEUGH HA HA HAAAAA"
- mo.Parent = workspace
- game.Debris:AddItem(mo, 10)
- p = Instance.new("Seat")
- p.Name = "Torso"
- p.Size = Vector3.new(14, 50, 14) * size
- p.BrickColor = color
- m = Instance.new("SpecialMesh")
- m.Parent = p
- p.Name = "Torso"
- p.Parent = mo
- p = Instance.new("Seat")
- p.Shape = "Ball"
- p.Size = Vector3.new(24, 24, 24) * size
- p.BrickColor = color
- p.Name = "Legball"
- for i = 1, 10 do
- lol = Instance.new("Seat")
- lol.BrickColor = BrickColor:Black()
- lol.Name = "SEE?"
- lol.Parent = mo
- lol.Size = Vector3.new(1, math.random(30, 40), 1) * size
- w = Instance.new("Weld")
- w.Part0 = p
- w.Part1 = lol
- w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- w.Parent = w.Part0
- end
- p.Parent = mo
- w = Instance.new("Weld")
- w.Part0 = mo.Torso
- w.Part1 = p
- w.C0 = CFrame.new(16 * (size / 2), -48 * (size / 2), 0)
- w.Parent = w.Part0
- p = Instance.new("Seat")
- p.Shape = "Ball"
- p.Size = Vector3.new(24, 24, 24) * size
- p.BrickColor = color
- p.Name = "Legball"
- for i = 1, 10 do
- lol = Instance.new("Seat")
- lol.BrickColor = BrickColor:Black()
- lol.Name = "SEE?"
- lol.Parent = mo
- lol.Size = Vector3.new(1, math.random(30, 40), 1) * size
- w = Instance.new("Weld")
- w.Part0 = p
- w.Part1 = lol
- w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- w.Parent = w.Part0
- end
- p.Parent = mo
- w = Instance.new("Weld")
- w.Part0 = mo.Torso
- w.Part1 = p
- w.C0 = CFrame.new(-16 * (size / 2), -48 * (size / 2), 0)
- w.Parent = w.Part0
- p = Instance.new("Seat")
- p.Shape = "Ball"
- p.Size = Vector3.new(21, 15, 21) * size
- p.BrickColor = color
- p.Name = "Legball"
- for i = 1, 10 do
- lol = Instance.new("Seat")
- lol.BrickColor = BrickColor:Black()
- lol.Name = "SEE?"
- lol.Parent = mo
- lol.Size = Vector3.new(1, math.random(30, 40), 1) * size
- w = Instance.new("Weld")
- w.Part0 = p
- w.Part1 = lol
- w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- w.Parent = w.Part0
- end
- p.Parent = mo
- w = Instance.new("Weld")
- w.Part0 = mo.Torso
- w.Part1 = p
- w.C0 = CFrame.new(0, 60 * (size / 2), 0)
- m = Instance.new("SpecialMesh")
- m.Parent = p
- p.Name = "Head"
- w.Parent = w.Part0
- s = Instance.new("Sound")
- s.Parent = mo.Torso
- s.Volume = 100
- s.Pitch = 1
- s.SoundId = "http://www.roblox.com/asset/?id=149779810"
- s.Looped = true
- s:play()
- coroutine.resume(coroutine.create(function(Part)
- while Part.Parent ~= nil do
- wait(math.random())
- so("http://www.roblox.com/asset/?id=148636758", Part, 100, 1)
- end
- end
- ), mo.Torso)
- mo.Torso.CFrame = mo.Torso.CFrame * Torso.CFrame * CFrame.new(0, 0, -50 * size) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
- mo.Torso.Velocity = mouse.Hit.lookVector * 400
- coroutine.resume(coroutine.create(function(Part)
- while 1 do
- wait(math.random(0, 1) + math.random())
- Part.RotVelocity = Vector3.new(math.random(-40, 40), math.random(-40, 40), math.random(-40, 40))
- end
- end
- ), mo.Torso)
- end
- ob1u = function(mouse)
- end
- buttonhold = false
- key = function(key, mouse)
- end
- key2 = function(key, mouse)
- end
- s = function(mouse)
- mouse.Button1Down:connect(function()
- ob1d(mouse)
- end
- )
- mouse.Button1Up:connect(function()
- ob1u(mouse)
- end
- )
- mouse.KeyDown:connect(key)
- mouse.KeyUp:connect(key2)
- end
- ds = function(mouse)
- end
- Bin.Selected:connect(s)
- Bin.Deselected:connect(ds)
- end
- --[[ libgui xd ]]--
- topkek.libgui.seperation = 12
- function topkek.libgui:addLeftIcon(parent, img, sz)
- topkek.libutil:createObject('ImageLabel', {
- Parent = parent;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 2, 0, 0);
- Size = UDim2.new(0, sz, 0, sz);
- Image = img;
- })
- end
- function topkek.libgui:hookContainer(o, sepr, stt)
- if not o:IsA("ScrollingFrame") then
- return nil
- end
- local self = {}
- self.main = o
- self.drawX = 0
- self.drawY = stt or topkek.libgui.seperation/2
- self.drawHeight = 0
- self.sepr = sepr or topkek.libgui.seperation
- function self:drawButton(sz, txt, func, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -4
- if sz + self.drawX > 0.998 then
- xszOffset = -11
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.libutil:createObject("TextButton", {
- Parent = self.main;
- BackgroundColor3 = cbgd or color3(15, 23, 30);
- BorderColor3 = color3(27, 42, 53);
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = color3(199, 199, 199);
- TextStrokeTransparency = 0.5;
- })
- obj.MouseButton1Down:connect(function()
- func()
- end)
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return obj
- end
- function self:GetChildren()
- return self.main:GetChildren()
- end
- function self:getDrawY()
- return self.drawY
- end
- function self:setDrawY(y)
- self.drawY = y
- end
- function self:drawTextBox(sz, txt, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -4
- if sz + self.drawX > 0.998 then
- xszOffset = -11
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.libutil:createObject("TextBox", {
- Parent = self.main;
- BackgroundColor3 = cbgd or color3(5, 8, 11);
- BorderColor3 = color3(27, 42, 53);
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = color3(199, 199, 199);
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return obj
- end
- function self:drawScrollingContainer(ysz)
- local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(0, self.sepr/2, 0, self.drawY)
- local obj = topkek.libutil:createObject("ScrollingFrame", {
- Parent = self.main;
- BackgroundColor3 = color3(7, 11, 15);
- BorderColor3 = color3(27, 42, 53);
- Position = pos;
- Size = sz;
- BottomImage = 'rbxassetid://573102620';
- MidImage = 'rbxassetid://573102620';
- TopImage = 'rbxassetid://573102620';
- ScrollBarThickness = 5;
- })
- self.drawY = self.drawY + 5 + ysz
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- return topkek.libgui:hookContainer(obj, 12, 5)
- end
- -- THIS IS FUCKING BAIT OKAY, THIS IS JUST TOPK3K 3.0 BUT EDITED TO SAY 4.0. LOL
- function self:drawContainer(xsz, ysz)
- local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(0, self.sepr/2, 0, self.drawY)
- local obj = topkek.libutil:createObject("ScrollingFrame", {
- Parent = self.main;
- BackgroundTransparency = 1;
- Position = pos;
- Size = sz;
- })
- self.drawY = self.drawY + 5 + ysz
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- return topkek.libgui:hookContainer(obj, 12, 5)
- end
- function self:addSpacing()
- self.drawY = self.drawY + 3
- end
- function self:center()
- local a,c,b=
- self.main.Position.X.Scale,
- self.main.Position.X.Offset,self.main.Size.Y.Offset
- self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2))
- end
- return self
- end
- --[[ windows ]]--
- topkek.libwindows.windows = {}
- function topkek.libwindows:registerWindow(w)
- table.insert(topkek.libwindows.windows, w)
- end
- function topkek.libwindows:switchWindow(w, x)
- for _, k in pairs(topkek.libwindows.windows) do
- if k.Name == w then
- k.Visible = true
- else
- k.Visible = false
- end
- end
- if w == 'HomeContainer' then
- base.Navigator.Visible = false
- else
- base.Navigator.Visible = true
- end
- base.Top.Location.Text = x
- end
- function topkek.libwindows:initiateNavigator()
- local nav = base.Navigator
- local template = nav.Item:Clone(); nav.Item:Destroy();
- local wins = topkek.libsettings:getSetting('windows')
- local y = 5
- for _, k in pairs(wins) do
- local o = template:Clone()
- o.Parent = nav
- o.Position = UDim2.new(0, 5, 0, y)
- o.Text = k
- o.MouseButton1Down:connect(function()
- topkek.libwindows:switchWindow(k .. 'Container', k)
- end)
- y = y + 25
- end
- nav.CanvasSize = UDim2.new(0, 0, 0, y)
- end
- function topkek.libwindows:initiateHome()
- local home = base.HomeContainer
- home.LocalPlayer.Mask.MouseButton1Down:connect(function()
- topkek.libwindows:switchWindow('LocalPlayerContainer', 'LocalPlayer')
- end)
- home.Server.Mask.MouseButton1Down:connect(function()
- topkek.libwindows:switchWindow('ServerContainer', 'Server')
- end)
- home.Scripts.Mask.MouseButton1Down:connect(function()
- topkek.libwindows:switchWindow('ScriptsContainer', 'Scripts')
- end)
- home.Miscellaneous.Mask.MouseButton1Down:connect(function()
- topkek.libwindows:switchWindow('MiscellaneousContainer', 'Miscellaneous')
- end)
- home.Players.Mask.MouseButton1Down:connect(function()
- topkek.libwindows:switchWindow('PlayersContainer', 'Players')
- end)
- home.Settings.Mask.MouseButton1Down:connect(function()
- topkek.libwindows:switchWindow('SettingsContainer', 'Settings')
- end)
- end
- --[[ defines ]]--
- topkek.libsettings:setSetting('version', '1.0.0')
- topkek.libsettings:setSetting('bans', {})
- topkek.libsettings:setSetting('admins', {})
- topkek.libsettings:setSetting('windows', {
- 'Home';
- 'Server';
- 'LocalPlayer';
- 'Players';
- 'Scripts';
- 'Miscellaneous';
- 'Settings';
- 'Explorer';
- 'Gear';
- 'Hats';
- 'Music';
- 'Effects';
- 'Filtering';
- 'Commands';
- })
- topkek.libsettings:setSetting('misc', {
- 'Explorer';
- 'Gear';
- 'Hats';
- 'Music';
- 'Effects';
- 'Filtering';
- 'Commands';
- })
- topkek.store.gui = ScreenGui; gui = topkek.store.gui -- change later
- topkek.store.base = topkek.store.gui['Base']; base = topkek.store.base
- -- [[ server ]] --
- --sz, txt, func, ysz, cbgd
- local servwin = topkek.libgui:hookContainer(base['ServerContainer'])
- local decalList, decalImp = servwin:drawScrollingContainer(100)
- local decalAct = servwin:drawButton(2/3,'Spam Decal',function()
- topkek.libutil:recurseDecal(decalImp.Text)end)
- decalImp = servwin:drawTextBox(1/3,'573896613')
- servwin:drawButton(1,'Rollback Spam',function()
- topkek.libutil:recurseRemove('ParticleEmitter')
- topkek.libutil:recurseRemove('Decal')
- end)
- local decs = {
- {'Cerberus', '573896613'},
- {'Rain', '574772793'},
- {'Robbie', '574773630'},
- {'Pepe', '244905904'},
- {'Troll Face', '48308661'},
- {'Jeff', '109129888'},
- {'Shrek', '170539018'},
- {'Doge', '133720697'},
- {'Dat Boi', '409578848'},
- }
- for _, v in pairs(decs) do
- local b = decalList:drawButton(1, v[1], function()decalImp.Text=v[2]end,20,color3(5,8,11))
- topkek.libgui:addLeftIcon(b,'rbxassetid://'..v[2],20)
- end
- servwin:addSpacing()
- -- [[lighting]] --
- -- <<time>> --
- local timeInp
- servwin:drawButton(2/3,'Set Time',function()
- game:GetService('Lighting').TimeOfDay = timeImp.Text .. ":00:00"
- end)
- timeImp = servwin:drawTextBox(1/3,'14')
- -- <<fog> --
- local fogInp
- servwin:drawButton(2/3,'Set FogEnd',function()
- if not tonumber(fogInp.Text) then return end
- game:GetService('Lighting').FogEnd = tonumber(fogInp.Text)
- end)
- fogInp = servwin:drawTextBox(1/3,'100000')
- -- <<brightness>> --
- local brightInp
- servwin:drawButton(2/3,'Set Brightness',function()
- if not tonumber(brightInp.Text) then return end
- game:GetService('Lighting').Brightness = tonumber(brightInp.Text)
- end)
- brightInp = servwin:drawTextBox(1/3,'1')
- -- <<reset>> --
- servwin:drawButton(1,'Reset Lighting',function()
- local l = game:service'Lighting'
- l.Ambient = Color3.new(0, 0, 0)
- l.Brightness = 1
- l.GlobalShadows = true
- l.Outlines = true
- l.FogEnd = 100000
- l.FogStart = 0
- l:SetMinutesAfterMidnight(12*60)
- end)
- -- [[ fixing ]] --
- servwin:addSpacing()
- servwin:drawButton(1/2,'Clear Server',function()
- for i,v in pairs(game:service'Workspace':GetChildren()) do
- if (not v:IsA("Terrain"))and(v.Name~="Camera") then
- v:Destroy()
- end
- end
- end)
- servwin:drawButton(1/2,'Shutdown',function()
- for i,v in pairs(game:GetService('Players')) do
- v.Parent = nil
- end
- end)
- servwin:drawButton(1/2,'Remove Sound',function()
- topkek.libutil:recurseRemove('Sound')
- end)
- servwin:drawButton(1/2,'Baseplate',function()
- for X = -2500, 2500, 512 do
- for Z = -2500, 2500, 512 do
- local P = Instance.new("Part")
- P.Anchored = true
- P.Locked = true
- P.Size = Vector3.new(512,3,512)
- P.CFrame = CFrame.new(X,0,Z)
- P.BrickColor = BrickColor.Green()
- P.Parent = game:service'Workspace'
- end
- end
- end)
- --[[ destruction ]]--
- servwin:addSpacing()
- servwin:drawButton(1/2,'Clear Terrain',function()
- game:service'Workspace'.Terrain:Clear()
- end)
- servwin:drawButton(1/2,'Flood',function()
- game:service'Workspace'.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X")
- end)
- servwin:drawButton(1/2,'Reflectancy',function()
- topkek.libutil:recurseSet('BasePart','Reflectance',1)
- end)
- servwin:drawButton(1/2,'Transparency',function()
- topkek.libutil:recurseSet('BasePart','Transparency',1)
- end)
- servwin:drawButton(1/2,'666',function()
- for i,v in next,workspace:children''do
- if(v:IsA'BasePart')then
- me=v;
- bbg=Instance.new('BillboardGui',me);
- bbg.Name='stuf';
- bbg.Adornee=me;
- bbg.Size=UDim2.new(2.5,0,2.5,0)
- --bbg.StudsOffset=Vector3.new(0,2,0)
- tlb=Instance.new'TextLabel';
- tlb.Text='666 666 666 666 666 666';
- tlb.Font='SourceSansBold';
- tlb.FontSize='Size48';
- tlb.TextColor3=Color3.new(1,0,0);
- tlb.Size=UDim2.new(1.25,0,1.25,0);
- tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
- tlb.BackgroundTransparency=1;
- tlb.Parent=bbg;
- end;end;
- --coroutine.wrap(function()while wait''do
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://152840862';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=true;
- s:play();
- --end;end)();
- function xds(dd)
- for i,v in next,dd:children''do
- if(v:IsA'BasePart')then
- v.BrickColor=BrickColor.new'Really black';
- v.TopSurface='Smooth';
- v.BottomSurface='Smooth';
- s=Instance.new('SelectionBox',v);
- s.Adornee=v;
- s.Color=BrickColor.new'Really red';
- a=Instance.new('PointLight',v);
- a.Color=Color3.new(1,0,0);
- a.Range=15;
- a.Brightness=5;
- f=Instance.new('Fire',v);
- f.Size=19;
- f.Heat=22;
- end;
- game.Lighting.TimeOfDay=0;
- game.Lighting.Brightness=0;
- game.Lighting.ShadowColor=Color3.new(0,0,0);
- game.Lighting.Ambient=Color3.new(1,0,0);
- game.Lighting.FogEnd=200;
- game.Lighting.FogColor=Color3.new(0,0,0);
- local dec = 'http://www.roblox.com/asset/?id=19399245';
- local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
- --coroutine.wrap(function()
- --for _,__ in pairs(fac) do
- --local ddec = Instance.new("Decal", v)
- --ddec.Face = __
- --ddec.Texture = dec
- --end end)()
- if #(v:GetChildren())>0 then
- xds(v)
- end
- end
- end
- xds(game.Workspace)
- end)
- servwin:drawButton(1/2,'Troll',function()
- topkek.libutil:recurseDecal('48308661')
- topkek.libutil:Play(154664102)
- end)
- servwin:drawButton(1/2,'Colorize',function() -- when u skid off variable XDDDDDpranked
- local materiallist =
- {Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concrete,Enum.Material.CorrodedMetal,
- Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass,
- Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick,
- Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand,
- Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone}
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Material = materiallist[math.random(#materiallist)] wait() end end) end r(v) end end r(workspace)
- end)
- servwin:drawButton(1/2,'Materialize',function()
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Transparency = math.random(0,1) wait() end end) end r(v) end end r(workspace)
- end)
- servwin:drawButton(1/2,'Meshify',function()
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- topkek.libutil:recurseFunc('BasePart',function(o)
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- end)
- servwin:drawButton(1/2,'Loop-Meshify',function()
- coroutine.wrap(function()
- while true do
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- topkek.libutil:recurseFunc('BasePart',function(o)
- if o:FindFirstChild("Mesh") then o.Mesh:Destroy() end
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- wait(0.5)
- end
- end)()
- end)
- --<<<< END OF SERVER MENU >>>>--
- plrwin = topkek.libgui:hookContainer(base['PlayersContainer'])
- local plrDrop = plrwin:drawButton(1,'test-dropdown',function()end)
- plrDrop = dropdown.new(plrDrop,topkek.libutil:GetPlayerList(),'Everybody')
- game:GetService('Players').PlayerAdded:connect(function()
- plrDrop.update(topkek.libutil:GetPlayerList())
- end)
- game:GetService('Players').PlayerRemoving:connect(function()
- plrDrop.update(topkek.libutil:GetPlayerList())
- end)
- plrwin:addSpacing()
- local actions = plrwin --plrwin:drawScrollingContainer(163) [[lole]]
- actions:drawButton(1/3, 'Kill', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild('Humanoid') then
- z.Character.Humanoid.Health = 0
- end
- end)
- end)
- actions:drawButton(1/3, 'Freeze', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild('Humanoid') then
- topkek.libutil:getTorso(z).Anchored = true
- end
- end)
- end)
- actions:drawButton(1/3, 'Thaw', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild('Humanoid') then
- topkek.libutil:getTorso(z).Anchored = false
- end
- end)
- end)
- actions:drawButton(1/3, 'Fire', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- Instance.new("Fire", topkek.libutil:getTorso(z))
- end
- end)
- end)
- actions:drawButton(1/3, 'Sparkles', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- Instance.new("Sparkles", topkek.libutil:getTorso(z))
- end
- end)
- end)
- actions:drawButton(1/3, 'Smoke', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- Instance.new("Smoke", topkek.libutil:getTorso(z))
- end
- end)
- end)
- actions:drawButton(1/3, 'BTools', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = z.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = z.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = z.Backpack
- end)
- end)
- actions:drawButton(1/3, 'Kick', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- local function doKick()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') and z.Character:FindFirstChild('Torso') then
- z.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new('SkateboardPlatform', z.Character) SP.Position = z.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') then
- SP.Position = z.Character.HumanoidRootPart.Position
- end
- until not game:GetService('Players'):FindFirstChild(z.Name)
- end)
- z.Character.Torso.Anchored = true
- end
- end
- repeat
- doKick()
- wait()
- until not z
- end)
- end)
- actions:drawButton(1/3, 'Nil', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- z.Parent = nil
- end)
- end)
- actions:drawButton(1/3, 'Bring', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- z.Character.HumanoidRootPart.CFrame =
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end
- end)
- end)
- actions:drawButton(1/3, 'Goto', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame =
- z.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end
- end)
- end)
- actions:drawButton(1/3, 'Freefall', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- z.Character.HumanoidRootPart.CFrame = z.Character.HumanoidRootPart.CFrame * CFrame.new(0, 10000, 0)
- end
- end)
- end)
- actions:drawButton(1/3, 'Sword', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- insert(125013769).Parent = z.Backpack
- end)
- end)
- actions:drawButton(1/3, 'Guns', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- insert(130113146).Parent = z.Backpack
- insert(67747912).Parent = z.Backpack
- insert(95354288).Parent = z.Backpack
- end)
- end)
- actions:drawButton(1/3, 'Knife', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- insert(170897263).Parent = z.Backpack
- end)
- end)
- actions:drawButton(1/3, 'Stun', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if not z.Character:FindFirstChild('UpperTorso') then
- z.Character.Torso.CFrame = z.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0)
- end
- z.Character.Humanoid.PlatformStand = true
- end)
- end)
- actions:drawButton(1/3, 'Invisible', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- topkek.libutil:recurseSetObj(z.Character, 'BasePart', 'Transparency', 1)
- topkek.libutil:recurseSetObj(z.Character, 'MeshPart', 'Transparency', 1)
- end
- end)
- end)
- actions:drawButton(1/3, 'Visible', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- topkek.libutil:recurseSetObj(z.Character, 'BasePart', 'Transparency', 0)
- topkek.libutil:recurseSetObj(z.Character, 'MeshPart', 'Transparency', 1)
- end
- end)
- end)
- actions:drawButton(1/3, 'God', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild('Humanoid') then
- z.Character.Humanoid.MaxHealth = math.huge
- z.Character.Humanoid.Health = math.huge
- end
- end)
- end)
- actions:drawButton(1/3, 'Semigod', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild('Humanoid') then
- z.Character.Humanoid.MaxHealth = 9999999999
- z.Character.Humanoid.Health = 9999999999
- end
- end)
- end)
- actions:drawButton(1/3, 'Nuke', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- local torso = topkek.libutil:getTorso(z)
- local nuke = Instance.new("Part", game.Workspace)
- local opos = torso.CFrame
- nuke.BrickColor = BrickColor.new("Bright yellow")
- nuke.TopSurface = Enum.SurfaceType.Smooth
- nuke.BottomSurface = Enum.SurfaceType.Smooth
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.Shape = "Ball"
- nuke.Transparency = 0.5
- nuke.CFrame = torso.CFrame
- nuke.Size = Vector3.new(1, 1, 1)
- nuke.Touched:connect(function(p)
- local expl = Instance.new("Explosion", p)
- expl.BlastPressure = 50000
- expl.BlastRadius = 50
- expl.Position = p.Position
- p.Material = Enum.Material.CorrodedMetal
- p:BreakJoints()
- end)
- for i = 1, 150 do
- nuke.Size = Vector3.new(i, i, i)
- nuke.CFrame = opos
- wait(0.08)
- end
- nuke:Destroy()
- end)
- end)
- actions:drawButton(1/3, 'Confuse', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild('Humanoid') then
- z.Character.Humanoid.WalkSpeed = -16
- end
- end)
- end)
- actions:drawButton(1/3, 'Goldify', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- topkek.libutil:recurseSetObj(z.Character, 'BasePart', 'Material', 'Marble')
- topkek.libutil:recurseSetObj(z.Character, 'MeshPart', 'Material', 'Marble')
- topkek.libutil:recurseSetObj(z.Character, 'BasePart', 'BrickColor', BrickColor.new('Bright yellow'))
- topkek.libutil:recurseSetObj(z.Character, 'MeshPart', 'BrickColor', BrickColor.new('Bright yellow'))
- end
- end)
- end)
- actions:drawButton(1/3, 'Neon', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- topkek.libutil:recurseSetObj(z.Character, 'BasePart', 'Material', 'Neon')
- topkek.libutil:recurseSetObj(z.Character, 'MeshPart', 'Material', 'Neon')
- end
- end)
- end)
- actions:drawButton(1/3, 'Insane', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- for i,v in pairs(topkek.libutil:getTorso(z):GetChildren()) do
- if v:IsA("Motor6D") then
- coroutine.wrap(function()
- while v do
- v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- wait()
- end
- end)()
- end
- end
- end
- end)
- end)
- actions:drawButton(1/3, 'Quicksand', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- if z.Character:FindFirstChild('Humanoid') then
- local tor = topkek.libutil:getTorso(z)
- local hole = Instance.new("Part", z.Character)
- hole.Anchored = true
- hole.Name = "Hole"
- hole.FormFactor = Enum.FormFactor.Custom
- hole.Size = Vector3.new(7, 1, 7)
- hole.CanCollide = false
- hole.CFrame = tor.CFrame * CFrame.new(0,-3.3,0)
- hole.BrickColor = BrickColor.new("Cool yellow")
- hole.Material = Enum.Material.Sand
- local hm = Instance.new("CylinderMesh", hole)
- tor.Anchored = true
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.Jump = true
- end
- for x,m in pairs(z.Character:GetChildren()) do
- if m:IsA("BasePart") or m:IsA("MeshPart") then
- m.CanCollide = false
- end
- end
- for i=1,75 do
- tor.CFrame=tor.CFrame*CFrame.new(0,-0.1,0)
- wait(0.06)
- end
- tor.CFrame=tor.CFrame*CFrame.new(0,
- -500,0
- )
- z.Character.Humanoid.Health = 0
- end
- end
- end)
- end)
- actions:drawButton(1/3, 'Duck', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- local pchar = z.Character
- -- for i,v in pairs(pchar.Torso:GetChildren()) do
- -- if v:IsA("Decal") then
- -- v:Destroy()
- -- end
- -- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", z.Character.HumanoidRootPart)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- topkek.libutil:recurseSetObj(z.Character, 'Instance', 'Transparency', 1)
- z.Character.HumanoidRootPart.Transparency = 0
- end
- end)
- end)
- actions:drawButton(1/3, 'Shrek', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- local pchar = z.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", z.Character)
- local Pants = Instance.new("Pants", z.Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- end)
- actions:drawButton(1/3, 'Bighead', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- if z.Character:FindFirstChild('Head') then
- z.Character.Head.Mesh.Scale=Vector3.new(5,5,5)
- end
- end
- end)
- end)
- actions:drawButton(1/3, 'Hotdog', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- if z.Character:FindFirstChild('Head') then
- topkek.libutil:weiner(z)
- end
- end
- end)
- end)
- actions:drawButton(1/3, 'Dwarf [R6]', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- topkek.libutil:scalePlayer(z, 0.5)
- end
- end)
- end)
- actions:drawButton(1/3, 'Giant [R6]', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- topkek.libutil:scalePlayer(z, 5)
- end
- end)
- end)
- actions:drawButton(1/3, 'Giraffe [R6]', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- local char=z.Character
- local h=char.Head
- local tor=char:FindFirstChild("Torso")
- if not tor then return end
- tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
- local fn=Instance.new("Part",char)
- fn.Size=Vector3.new(1,5.5,1)
- fn.Name="FakeNeck"
- fn.Anchored=false
- fn.CanCollide=false
- if char:FindFirstChild("Body Colors") then
- fn.BrickColor=char["Body Colors"].HeadColor
- end
- local cm=Instance.new("CylinderMesh",fn)
- local we=Instance.new("Weld",h)
- we.Part0=h
- we.Part1=fn
- we.C1=we.C1*CFrame.new(0,2.6,0)
- end
- end)
- end)
- actions:drawButton(1/3, 'Select', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- Instance.new("SelectionBox", z.Character).Adornee = z.Character
- end
- end)
- end)
- actions:drawButton(1/3, 'Sphere', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- Instance.new("SelectionSphere", z.Character).Adornee = z.Character
- end
- end)
- end)
- actions:drawButton(1/3, 'Sit', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.Sit = true
- end
- end)
- end)
- actions:drawButton(1/3, 'Jump', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.Jump = true
- end
- end)
- end)
- actions:drawButton(1/3, 'No Tools', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- for _, t in pairs(z.Backpack:GetChildren()) do
- t:Destroy()
- end
- end)
- end)
- actions:drawButton(1/3, 'Take Tools', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- for _, t in pairs(z.Backpack:GetChildren()) do
- t.Parent = game:service'Players'.LocalPlayer.Backpack
- end
- end)
- end)
- actions:drawButton(1/3, 'Disable', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.Parent = nil
- end
- end)
- end)
- actions:drawButton(1/3, 'Fast', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.WalkSpeed = 50
- end
- end)
- end)
- actions:drawButton(1/3, 'Slow', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.WalkSpeed = 8
- end
- end)
- end)
- actions:drawButton(1/3,'Explode', function()
- topkek.libtil:doPlayers(plrDrop, function(z)
- local explosion = Instance.new("Explosion")
- explosion.Position = topkek.libutil:getTorso(z).Position
- explosion.Parent = game.Workspace
- end)
- end)
- local Follow
- actions:drawButton(1/3,'Annoy', function()
- if Follow == true then
- Follow = false; return
- else Follow = true end
- topkek.libutil:doPlayers(plrDrop, function(z)
- while Follow == true do
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame=
- z.Character.HumanoidRootPart.CFrame
- wait()
- end
- end)
- end)
- actions:drawButton(1/3,'ForceField', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character then
- Instance.new("ForceField", z.Character)
- end
- end)
- end)
- actions:drawButton(1/3,'Friendlag', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- for i = 1, 10 do
- spawn(function()
- while wait() do
- game.Players.LocalPlayer:RequestFriendship(z)
- game.Players.LocalPlayer:RevokeFriendship(z)
- end
- end)
- end
- end)
- end)
- actions:drawButton(1/3,'Force Follow', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- game:GetService("RunService"):BindToRenderStep("_", 0, function()
- z.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
- end)
- end)
- end)
- actions:drawButton(1/3,'Dab', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character and z.Character:FindFirstChild("Torso") then
- local chr = z.Character
- chr.Animate.Disabled = true
- chr.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.699999988, 0, 0.939692616, 0, -0.342020124, -0.330366075, -0.258819044, -0.907673359, -0.0885213241, 0.965925813, -0.243210346)
- chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.600000024, 0.5, -0.200000003, 0.664462984, 0.241844743, 0.707106769, -0.664462984, -0.241844788, 0.707106769, 0.342020154, -0.939692616, -3.09086197e-008)
- chr.Torso["Neck"].C1 = CFrame.new(0, -0.600000024, 0, -0.866025388, 0.5, 0, -0.171010137, -0.29619807, 0.939692616, 0.469846278, 0.813797653, 0.342020124)
- end
- end)
- end)
- actions:addSpacing()
- local chatInp
- actions:drawButton(1/2, 'Make Chat', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- game:GetService('Chat'):Chat(z.Character, chatInp.Text)
- end)
- end)
- chatInp = actions:drawTextBox(1/2, '')
- local insertInp
- actions:drawButton(1/2, 'Insert Into', function()
- if not tonumber(insertInp.Text) then return end
- local item = insert(insertInp.Text)
- if not item then return end
- topkek.libutil:doPlayers(plrDrop, function(z)
- item:Clone().Parent = z.Backpack
- end)
- end)
- insertInp = actions:drawTextBox(1/2, '')
- local speedInp
- actions:drawButton(1/2, 'Set Speed', function()
- if not tonumber(speedInp.Text) then return end
- topkek.libutil:doPlayers(plrDrop, function(z)
- if z.Character:FindFirstChild('Humanoid') then
- z.Character.Humanoid.WalkSpeed = tonumber(speedInp.Text)
- end
- end)
- end)
- speedInp = actions:drawTextBox(1/2, '')
- local nameInp
- actions:drawButton(1/2, 'Set Name', function()
- topkek.libutil:doPlayers(plrDrop, function(z)
- local Character = z.Character
- local newName = Instance.new("Model", z.Character)
- newName.Name = nameInp.Text
- local cl = Character:WaitForChild("Head"):Clone()
- cl.Parent = newName
- cl:WaitForChild("face"):Destroy()
- local hum = Instance.new("Humanoid", newName)
- hum.Name = "NameTag"
- hum.MaxHealth = 0
- hum.Health = 0
- local weld = Instance.new("Weld", cl)
- weld.Part0 = cl
- weld.Part1 = Character:WaitForChild("Head")
- Character:WaitForChild("Head").Transparency = 1
- Wait(.5)
- cl.BrickColor = Character:WaitForChild("Head").BrickColo
- end)
- end)
- nameInp = actions:drawTextBox(1/2, '')
- --[[ localplayer ]]--
- local lp = game:GetService('Players').LocalPlayer
- local localwin = topkek.libgui:hookContainer(base['LocalPlayerContainer'])
- local appearInp
- localwin:drawButton(1/2, 'Set Appearance', function()
- local id = 0
- if not tonumber(appearInp.Text) then
- id = tonumber(appearInp.Text)
- else
- id = game:GetService('Players'):GetUserIdFromNameAsync(appearInp.Text)
- end
- lp.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
- end)
- appearInp = localwin:drawTextBox(1/2, '')
- localwin:drawButton(1/2, 'Set TeamColor', function()
- if teamInp.Text == 'Neutral' then
- lp.Neutral = true
- return
- end
- local clr = BrickColor.new(teamInp.Text)
- lp.TeamColor = clr
- end)
- teamInp = localwin:drawTextBox(1/2, 'Neutral')
- localwin:drawButton(1, 'Reset Camera', function()
- game.Workspace.CurrentCamera:remove()
- wait(.1)
- game.Workspace.CurrentCamera.CameraSubject = lp.Character.Humanoid or
- game.Workspace[lp.Name].Humanoid
- game.Workspace.CurrentCamera.CameraType = "Custom"
- end)
- localwin:drawButton(1, 'Respawn', function()
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- lp.Character = a1
- a3.Health=0
- end)
- localwin:addSpacing()
- local Lev, Clip, Fly
- localwin:drawButton(1/2, 'Levitate', function()
- if Lev == true then
- Lev = false
- return
- end
- Lev = true
- repeat
- lp.Character.Humanoid:ChangeState(10)
- wait(0)
- until Lev == false
- end)
- localwin:drawButton(1/2, 'Noclip', function()
- if Clip == true then
- Clip = false
- return
- end
- Clip = true
- game:GetService("RunService").Stepped:connect(function()
- topkek.libutil:getTorso(lp).CanCollide = not Clip
- lp.Character.Head.CanCollide = not Clip
- lp.Character.HumanoidRootPart.CanCollide = not Clip
- if lp.Character.UpperTorso then
- lp.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- lp.Character.HumanoidRootPart.Changed:connect(function()
- topkek.libutil:getTorso(lp).CanCollide = not Clip
- lp.Character.Head.CanCollide = not Clip
- lp.Character.HumanoidRootPart.CanCollide = not Clip
- if lp.Character.UpperTorso then
- lp.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- end)
- localwin:drawButton(1/2, 'Fly', function()
- if Fly == true then
- Fly = false
- return
- end
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- localwin:drawButton(1/2, 'Highjump', function()
- local thrust = Instance.new("BodyVelocity")
- game:GetService('UserInputService').InputBegan:connect(function(i, b)
- if i.KeyCode == Enum.KeyCode.Space then
- print("Got jump")
- coroutine.resume(coroutine.create(function()
- thrust.Parent = game.Players.LocalPlayer.Character.PrimaryPart
- thrust.velocity = Vector3.new(0,50,0)
- thrust.maxForce = Vector3.new(0,4e+050,0)
- wait(0.2)
- thrust.Parent = nil
- end))
- end
- end)
- end)
- localwin:addSpacing()
- localwin:drawButton(1/2, 'Freecam', function()
- local cam = game.Workspace.CurrentCamera
- cam.CameraType = "Fixed"
- cam.CameraSubject = nil
- lp.Character = nil
- end)
- localwin:drawButton(1/2, 'Nil Orb', function()
- game.Players.LocalPlayer.Character = nil
- --lp:Destroy()
- local cam = game.Workspace.CurrentCamera
- local m = Instance.new("Model", game.Workspace)
- m.Name = game.Players.LocalPlayer.Name
- local hum = Instance.new("Humanoid", m)
- hum.Health = 0
- hum.MaxHealth = 0
- local orb = Instance.new("Part", m)
- orb.Size = Vector3.new(1, 1, 1)
- orb.Shape = "Ball"
- orb.Name = "Head"
- orb.Anchored = true
- orb.CanCollide = true
- orb.BottomSurface = Enum.SurfaceType.Smooth
- orb.TopSurface = Enum.SurfaceType.Smooth
- orb.Transparency = 0
- cam.CameraSubject = orb
- cam.CameraType = Enum.CameraType.Fixed
- game:GetService("RunService").RenderStepped:connect(function()
- orb.CFrame = cam.CoordinateFrame * CFrame.new(0, -2, -6)
- end)
- game.Players.LocalPlayer.Chatted:connect(function(a)
- game:GetService("Chat"):Chat(orb, a)
- end)
- end)
- localwin:drawButton(1/2, 'God', function()
- lp.Character.Humanoid.MaxHealth = math.huge
- lp.Character.Humanoid.Health = math.huge
- end)
- localwin:drawButton(1/2, 'NoGrav', function()
- if lp.Character then
- for x,m in pairs(lp.Character:GetChildren()) do
- if m:IsA("BasePart") then
- local bf = Instance.new("BodyForce", m)
- bf.force = Vector3.new(0, 192.25, 0) * m:GetMass()
- end
- if m:IsA("Hat") or m:IsA("Accessory") then
- if m:findFirstChild("Handle") then
- local bf = Instance.new("BodyForce", m.Handle)
- bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass()
- end
- end
- end
- end
- end)
- localwin:drawButton(1/2, 'Rainbow Name', function()
- lp.Neutral = false
- repeat
- wait()
- lp.TeamColor = BrickColor.Random()
- until not lp.Character.Humanoid
- end)
- localwin:drawButton(1/2, 'Random Fedora', function()
- local hats={
- 98346834,
- 215751161,
- 119916949,
- 72082328,
- 147180077,
- 100929604,
- 63043890,
- 1285307,
- 1029025,
- 334663683,
- 259423244
- }
- game:GetService("InsertService"):LoadAsset(hats[math.random(1,#hats)]):GetChildren()[1].Parent = lp.Character
- end)
- localwin:drawButton(1/2, 'Clear Appearance', function()
- lp:ClearCharacterAppearance()
- end)
- localwin:drawButton(1/2, 'Disguise', function()
- local p = lp.Character
- if p:FindFirstChild("topkek") then
- p.topkek:Destroy()
- end
- p.Name = ""
- p.Head.Transparency = 1
- local mo = Instance.new("Model", p)
- mo.Name = ""
- local hu = Instance.new("Humanoid", mo)
- hu.Name = "distag"
- hu.Health = 100
- hu.MaxHealth = 100
- local fh = p.Head:Clone()
- fh.Parent = mo
- fh.Transparency = 0
- local we = Instance.new("Weld", fh)
- we.Part0 = p.Head
- we.Part1 = mo
- lp:ClearCharacterAppearance()
- pcall(function() p["Body Colors"]:Destroy() end)
- Instance.new("BodyColors", p)
- end)
- localwin:drawButton(1, 'Dick Shooter', function()
- topkek.libutil:dickShooter()
- end)
- localwin:addSpacing()
- local hackerInp
- localwin:drawButton(1/2, 'Set Tag', function()
- local len = 10
- local bb = Instance.new("BillboardGui")
- bb.Parent = lp.Character.Head
- bb.Adornee = lp.Character.Head
- bb.AlwaysOnTop = true
- bb.Enabled = true
- bb.Size = UDim2.new(len, 0, 1.5, 0)
- bb.Name = "tag"
- bb.StudsOffset = Vector3.new(0, 3, 0)
- --local fr = Instance.new("Frame")
- --fr.Parent = bb
- --fr.Size = UDim2.new(1, 0, 1, 0)
- --fr.Style = Enum.FrameStyle.RobloxRound
- local tl = Instance.new("TextLabel")
- tl.Parent = bb
- tl.Font = Enum.Font.Code
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(15/255, 15/255, 15/255)
- tl.Size = UDim2.new(1, 0, 1, 0)
- tl.Text = hackerInp.Text
- tl.Name = "trutag"
- tl.Visible = true
- tl.ZIndex = 2
- end)
- hackerInp = localwin:drawTextBox(1/2, 'Hacker')
- --[[ scripts ]]--
- -- excuse my disgusting code :v
- local scriptwin = topkek.libgui:hookContainer(base['ScriptsContainer'])
- local search = scriptwin:drawTextBox(1,'')
- local origy = scriptwin:getDrawY()
- scriptwin:addSpacing()
- scriptwin:addSpacing()
- local a = Instance.new("LocalScript");a.Name='script 1'
- local b = Instance.new("LocalScript");b.Name='script 2'
- local c = Instance.new("LocalScript");c.Name='script 3'
- local scripts = {a,b,c}
- local container = {}
- function MakeList(condition)
- for i,v in pairs(scriptwin:GetChildren()) do
- if v.Name == "Script" then
- v:Destroy()
- end
- end
- scriptwin:setDrawY(origy)
- for i, v in pairs(scripts) do
- if string.find(v.Name, condition) or (condition == "") or (condition == " ") then
- local scr = scriptwin:drawButton(1, v.Name, function()
- print('no loadstring lol')
- end, 25)
- scr.Name = 'Script'
- end
- end
- end
- game:GetService("UserInputService").InputChanged:connect(function(inp)
- if inp.UserInputType == Enum.UserInputType.TextInput then
- if search:IsFocused() then
- MakeList(search.Text)
- end
- end
- end)
- MakeList('')
- --[[ misc main ]]--
- local miscwin = topkek.libgui:hookContainer(base['MiscellaneousContainer'])
- local scroll = miscwin:drawScrollingContainer(165)
- scroll:center()
- for i, v in pairs(topkek.libsettings:getSetting("misc")) do
- scroll:drawButton(1, v, function()
- topkek.libwindows:switchWindow(v .. 'Container', v)
- end)
- end
- scroll.main.CanvasSize = scroll.main.CanvasSize - UDim2.new(0, 0, 0, 3)
- --[[ initiation ]]--
- topkek.libwindows:registerWindow(base['HomeContainer'])
- topkek.libwindows:registerWindow(base['ServerContainer'])
- topkek.libwindows:registerWindow(base['PlayersContainer'])
- topkek.libwindows:registerWindow(base['LocalPlayerContainer'])
- topkek.libwindows:registerWindow(base['ScriptsContainer'])
- topkek.libwindows:registerWindow(base['MiscellaneousContainer'])
- topkek.libwindows:initiateNavigator()
- topkek.libwindows:initiateHome()
- end)
- topk3k_2.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "TopK3K v4 Stella Inject..."
- _G.Rc7Notification = function(a,b,c)
- game:GetService("CoreGui"):WaitForChild("RobloxGui").SendNotification:Fire(a, b, "rbxassetid://776252057", c)
- end
- local topkek = {}
- topkek.patch = '1.0.5a'
- topkek.data = {}
- topkek.commandbase = {}
- topkek.navigation = {}
- topkek.banmgr = {}
- topkek.lplr = game:GetService('Players').LocalPlayer
- topkek.tools = {}
- topkek.tools.gui = {}
- topkek.tools.util = {}
- topkek.tools.animator = {}
- topkek.windows = {}
- topkek.windows.lplr = {}
- topkek.windows.server = {}
- topkek.windows.players = {}
- topkek.windows.destruction = {}
- topkek.windows.scripts = {}
- topkek.windows.misc = {}
- topkek.misc = {}
- local NewGuiPart1 = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- NewGuiPart1.Name = "4.0"
- -------
- local NewGuiPart2 = Instance.new("Frame")
- NewGuiPart2.Active = true
- NewGuiPart2.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart2.BorderSizePixel = 0
- NewGuiPart2.Name = "Main"
- NewGuiPart2.Position = UDim2.new(0, 300, 0, 50)
- NewGuiPart2.Selectable = true
- NewGuiPart2.Size = UDim2.new(0, 470, 0, 395)
- NewGuiPart2.Visible = false
- NewGuiPart2.ClipsDescendants = true
- NewGuiPart2.Draggable = true
- NewGuiPart2.Parent = NewGuiPart1
- -------
- local NewGuiPart3 = Instance.new("Frame")
- NewGuiPart3.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart3.BorderSizePixel = 0
- NewGuiPart3.Name = "Topbar"
- NewGuiPart3.Position = UDim2.new(0, 150, 0, 0)
- NewGuiPart3.Size = UDim2.new(0, 320, 0, 30)
- NewGuiPart3.Parent = NewGuiPart2
- -------
- local NewGuiPart4 = Instance.new("TextLabel")
- NewGuiPart4.BackgroundTransparency = 1
- NewGuiPart4.Name = "PlayerName"
- NewGuiPart4.Position = UDim2.new(0, -140, 0, 0)
- NewGuiPart4.Size = UDim2.new(0.5, 0, 1, 0)
- NewGuiPart4.Visible = false
- NewGuiPart4.ZIndex = 4
- NewGuiPart4.Font = Enum.Font.Arcade
- NewGuiPart4.FontSize = Enum.FontSize.Size18
- NewGuiPart4.Text = "Player1"
- NewGuiPart4.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart4.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart4.Parent = NewGuiPart3
- -------
- local NewGuiPart5 = Instance.new("Frame")
- NewGuiPart5.BackgroundTransparency = 1
- NewGuiPart5.Name = "Controllers"
- NewGuiPart5.Position = UDim2.new(1, -128, 0, 3)
- NewGuiPart5.Size = UDim2.new(0, 125, 1, -6)
- NewGuiPart5.Parent = NewGuiPart3
- -------
- local NewGuiPart6 = Instance.new("TextButton")
- NewGuiPart6.Active = true
- NewGuiPart6.AutoButtonColor = false
- NewGuiPart6.BackgroundColor3 = Color3.new(0.552941, 0.105882, 0.105882)
- NewGuiPart6.BorderSizePixel = 0
- NewGuiPart6.Name = "Exit"
- NewGuiPart6.Position = UDim2.new(1, -24, 0, 0)
- NewGuiPart6.Selectable = true
- NewGuiPart6.Size = UDim2.new(0, 24, 0, 24)
- NewGuiPart6.Style = Enum.ButtonStyle.Custom
- NewGuiPart6.FontSize = Enum.FontSize.Size14
- NewGuiPart6.Text = ""
- NewGuiPart6.Parent = NewGuiPart5
- -------
- local NewGuiPart7 = Instance.new("TextButton")
- NewGuiPart7.Active = true
- NewGuiPart7.AutoButtonColor = false
- NewGuiPart7.BackgroundColor3 = Color3.new(0.780392, 0.34902, 0)
- NewGuiPart7.BorderSizePixel = 0
- NewGuiPart7.Name = "Hide"
- NewGuiPart7.Position = UDim2.new(1, -50, 0, 0)
- NewGuiPart7.Selectable = true
- NewGuiPart7.Size = UDim2.new(0, 24, 0, 24)
- NewGuiPart7.Style = Enum.ButtonStyle.Custom
- NewGuiPart7.FontSize = Enum.FontSize.Size14
- NewGuiPart7.Text = ""
- NewGuiPart7.Parent = NewGuiPart5
- -------
- local NewGuiPart8 = Instance.new("TextLabel")
- NewGuiPart8.BackgroundTransparency = 1
- NewGuiPart8.Name = "IsFE"
- NewGuiPart8.Size = UDim2.new(0, 65, 1, 0)
- NewGuiPart8.FontSize = Enum.FontSize.Size18
- NewGuiPart8.Text = "Not FE"
- NewGuiPart8.TextColor3 = Color3.new(0.333333, 0.666667, 0)
- NewGuiPart8.TextStrokeTransparency = 0.69999998807907
- NewGuiPart8.TextXAlignment = Enum.TextXAlignment.Right
- NewGuiPart8.Parent = NewGuiPart5
- -------
- local NewGuiPart9 = Instance.new("TextLabel")
- NewGuiPart9.BackgroundTransparency = 1
- NewGuiPart9.Name = "Stella"
- NewGuiPart9.Position = UDim2.new(0, -150, 0, 0)
- NewGuiPart9.Size = UDim2.new(1, 150, 1, 0)
- NewGuiPart9.ZIndex = 2
- NewGuiPart9.Font = Enum.Font.Arcade
- NewGuiPart9.FontSize = Enum.FontSize.Size18
- NewGuiPart9.Text = "[Stella]"
- NewGuiPart9.TextColor3 = Color3.new(0.054902, 0.0745098, 0.498039)
- NewGuiPart9.Parent = NewGuiPart3
- -------
- local NewGuiPart10 = Instance.new("Frame")
- NewGuiPart10.BackgroundTransparency = 1
- NewGuiPart10.Name = "Holder"
- NewGuiPart10.Position = UDim2.new(0, 150, 0, 30)
- NewGuiPart10.Size = UDim2.new(0, 320, 0, 365)
- NewGuiPart10.Parent = NewGuiPart2
- -------
- local NewGuiPart11 = Instance.new("Frame")
- NewGuiPart11.BackgroundTransparency = 1
- NewGuiPart11.Name = "Home"
- NewGuiPart11.Size = UDim2.new(1, 0, 1, 0)
- NewGuiPart11.Parent = NewGuiPart10
- -------
- local NewGuiPart12 = Instance.new("TextLabel")
- NewGuiPart12.BackgroundTransparency = 1
- NewGuiPart12.BorderSizePixel = 0
- NewGuiPart12.Name = "Title1"
- NewGuiPart12.Position = UDim2.new(0, 30, 0, 3)
- NewGuiPart12.Selectable = true
- NewGuiPart12.Size = UDim2.new(1, -30, 0, 40)
- NewGuiPart12.Font = Enum.Font.SourceSansBold
- NewGuiPart12.FontSize = Enum.FontSize.Size42
- NewGuiPart12.Text = "T0PK3K 4.0"
- NewGuiPart12.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart12.TextStrokeTransparency = 0.5
- NewGuiPart12.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart12.Parent = NewGuiPart11
- -------
- local NewGuiPart13 = Instance.new("TextLabel")
- NewGuiPart13.BackgroundTransparency = 1
- NewGuiPart13.BorderSizePixel = 0
- NewGuiPart13.Name = "Title2"
- NewGuiPart13.Position = UDim2.new(0.600000024, 5, 0, -5)
- NewGuiPart13.Size = UDim2.new(0.400000006, 0, 1, 0)
- NewGuiPart13.Font = Enum.Font.SourceSansBold
- NewGuiPart13.FontSize = Enum.FontSize.Size18
- NewGuiPart13.Text = "by nosyliam"
- NewGuiPart13.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart13.TextStrokeTransparency = 0.5
- NewGuiPart13.TextXAlignment = Enum.TextXAlignment.Left
- NewGuiPart13.TextYAlignment = Enum.TextYAlignment.Bottom
- NewGuiPart13.Parent = NewGuiPart12
- -------
- local NewGuiPart14 = Instance.new("Frame")
- NewGuiPart14.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart14.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart14.Name = "Container"
- NewGuiPart14.Position = UDim2.new(0, 16, 0, 50)
- NewGuiPart14.Size = UDim2.new(1, -30, 0, 250)
- NewGuiPart14.Parent = NewGuiPart11
- -------
- local NewGuiPart15 = Instance.new("TextLabel")
- NewGuiPart15.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529)
- NewGuiPart15.BorderSizePixel = 0
- NewGuiPart15.Name = "Message"
- NewGuiPart15.Position = UDim2.new(0, 15, 0, 305)
- NewGuiPart15.Size = UDim2.new(1, -30, 0, 25)
- NewGuiPart15.Font = Enum.Font.Highway
- NewGuiPart15.FontSize = Enum.FontSize.Size14
- NewGuiPart15.Text = "Server Message: variable is gay"
- NewGuiPart15.TextColor3 = Color3.new(0.886275, 0.886275, 0.886275)
- NewGuiPart15.TextStrokeTransparency = 0.69999998807907
- NewGuiPart15.Parent = NewGuiPart11
- -------
- local NewGuiPart16 = Instance.new("TextBox")
- NewGuiPart16.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529)
- NewGuiPart16.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart16.Name = "Command"
- NewGuiPart16.Position = UDim2.new(0, 15, 0, 335)
- NewGuiPart16.Size = UDim2.new(1, -30, 0, 20)
- NewGuiPart16.Font = Enum.Font.Code
- NewGuiPart16.FontSize = Enum.FontSize.Size12
- NewGuiPart16.Text = "Press ; to enter a command"
- NewGuiPart16.TextColor3 = Color3.new(0.819608, 0.819608, 0.819608)
- NewGuiPart16.TextStrokeTransparency = 0.80000001192093
- NewGuiPart16.TextTransparency = 0.30000001192093
- NewGuiPart16.Parent = NewGuiPart10
- -------
- local NewGuiPart17 = Instance.new("Frame")
- NewGuiPart17.BackgroundTransparency = 1
- NewGuiPart17.Name = "Template"
- NewGuiPart17.Size = UDim2.new(1, 0, 1, 0)
- NewGuiPart17.Visible = false
- NewGuiPart17.ZIndex = 2
- NewGuiPart17.Parent = NewGuiPart10
- -------
- local NewGuiPart18 = Instance.new("ScrollingFrame")
- NewGuiPart18.Active = true
- NewGuiPart18.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart18.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart18.Name = "Container"
- NewGuiPart18.Position = UDim2.new(0, 15, 0, 10)
- NewGuiPart18.Selectable = true
- NewGuiPart18.Size = UDim2.new(1, -30, 0, 320)
- NewGuiPart18.ZIndex = 2
- NewGuiPart18.BottomImage = "rbxassetid://368504177"
- NewGuiPart18.CanvasSize = UDim2.new(0, 0, 0, 0)
- NewGuiPart18.MidImage = "rbxassetid://368504177"
- NewGuiPart18.ScrollBarThickness = 5
- NewGuiPart18.TopImage = "rbxassetid://368504177"
- NewGuiPart18.ClipsDescendants = true
- NewGuiPart18.Parent = NewGuiPart17
- -------
- local NewGuiPart19 = Instance.new("Frame")
- NewGuiPart19.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart19.BackgroundTransparency = 1
- NewGuiPart19.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart19.Name = "Navigator"
- NewGuiPart19.Position = UDim2.new(0, 16, 0, 10)
- NewGuiPart19.Size = UDim2.new(1, -30, 0, 60)
- NewGuiPart19.Visible = false
- NewGuiPart19.Parent = NewGuiPart10
- -------
- local NewGuiPart20 = Instance.new("Frame")
- NewGuiPart20.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314)
- NewGuiPart20.BorderColor3 = Color3.new(0.32549, 0, 0)
- NewGuiPart20.Name = "NavMain"
- NewGuiPart20.Position = UDim2.new(0, 22, 0, 0)
- NewGuiPart20.Size = UDim2.new(1, -44, 0, 60)
- NewGuiPart20.Parent = NewGuiPart19
- -------
- local NewGuiPart21 = Instance.new("TextButton")
- NewGuiPart21.Active = true
- NewGuiPart21.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529)
- NewGuiPart21.BorderSizePixel = 0
- NewGuiPart21.Name = "NavLeft"
- NewGuiPart21.Selectable = true
- NewGuiPart21.Size = UDim2.new(0, 17, 1, 0)
- NewGuiPart21.Style = Enum.ButtonStyle.Custom
- NewGuiPart21.FontSize = Enum.FontSize.Size14
- NewGuiPart21.Text = ""
- NewGuiPart21.Parent = NewGuiPart19
- -------
- local NewGuiPart22 = Instance.new("TextButton")
- NewGuiPart22.Active = true
- NewGuiPart22.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529)
- NewGuiPart22.BorderSizePixel = 0
- NewGuiPart22.Name = "NavRight"
- NewGuiPart22.Position = UDim2.new(1, -17, 0, 0)
- NewGuiPart22.Selectable = true
- NewGuiPart22.Size = UDim2.new(0, 17, 1, 0)
- NewGuiPart22.Style = Enum.ButtonStyle.Custom
- NewGuiPart22.FontSize = Enum.FontSize.Size14
- NewGuiPart22.Text = ""
- NewGuiPart22.Parent = NewGuiPart19
- -------
- local NewGuiPart23 = Instance.new("Frame")
- NewGuiPart23.Active = true
- NewGuiPart23.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706)
- NewGuiPart23.BorderSizePixel = 0
- NewGuiPart23.Name = "Navigation"
- NewGuiPart23.Size = UDim2.new(0, 150, 1, 0)
- NewGuiPart23.ZIndex = 2
- NewGuiPart23.Parent = NewGuiPart2
- -------
- local NewGuiPart24 = Instance.new("Frame")
- NewGuiPart24.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart24.BorderSizePixel = 0
- NewGuiPart24.Name = "Topbar"
- NewGuiPart24.Size = UDim2.new(1, 0, 0, 30)
- NewGuiPart24.ZIndex = 3
- NewGuiPart24.Parent = NewGuiPart23
- -------
- local NewGuiPart25 = Instance.new("ScrollingFrame")
- NewGuiPart25.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706)
- NewGuiPart25.BorderSizePixel = 0
- NewGuiPart25.Name = "Scroll"
- NewGuiPart25.Position = UDim2.new(0, 0, 0, 30)
- NewGuiPart25.Selectable = true
- NewGuiPart25.Size = UDim2.new(1, 0, 1, -30)
- NewGuiPart25.ZIndex = 3
- NewGuiPart25.BottomImage = "rbxassetid://368504177"
- NewGuiPart25.MidImage = "rbxassetid://368504177"
- NewGuiPart25.ScrollBarThickness = 6
- NewGuiPart25.TopImage = "rbxassetid://368504177"
- NewGuiPart25.ClipsDescendants = true
- NewGuiPart25.Parent = NewGuiPart23
- -------
- local NewGuiPart26 = Instance.new("Frame")
- NewGuiPart26.BackgroundTransparency = 1
- NewGuiPart26.Name = "Composite1"
- NewGuiPart26.Position = UDim2.new(-1, 0, 0.5, -50)
- NewGuiPart26.Size = UDim2.new(0, 50, 0, 100)
- NewGuiPart26.ClipsDescendants = true
- NewGuiPart26.Parent = NewGuiPart1
- -------
- local NewGuiPart27 = Instance.new("TextLabel")
- NewGuiPart27.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart27.BorderSizePixel = 0
- NewGuiPart27.Name = "Label"
- NewGuiPart27.Size = UDim2.new(2, 0, 1, 0)
- NewGuiPart27.Font = Enum.Font.SourceSansBold
- NewGuiPart27.FontSize = Enum.FontSize.Size96
- NewGuiPart27.Text = "T"
- NewGuiPart27.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart27.Parent = NewGuiPart26
- -------
- local NewGuiPart28 = Instance.new("Frame")
- NewGuiPart28.BackgroundTransparency = 1
- NewGuiPart28.Name = "Composite2"
- NewGuiPart28.Position = UDim2.new(1, 0, 0.5, -50)
- NewGuiPart28.Size = UDim2.new(0, 50, 0, 100)
- NewGuiPart28.ClipsDescendants = true
- NewGuiPart28.Parent = NewGuiPart1
- -------
- local NewGuiPart29 = Instance.new("TextLabel")
- NewGuiPart29.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart29.BorderSizePixel = 0
- NewGuiPart29.Name = "Label"
- NewGuiPart29.Position = UDim2.new(-1, 0, 0, 0)
- NewGuiPart29.Size = UDim2.new(2, 0, 1, 0)
- NewGuiPart29.Font = Enum.Font.SourceSansBold
- NewGuiPart29.FontSize = Enum.FontSize.Size96
- NewGuiPart29.Text = "T"
- NewGuiPart29.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart29.Parent = NewGuiPart28
- -------
- local NewGuiPart30 = Instance.new("Frame")
- NewGuiPart30.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart30.Name = "Solid"
- NewGuiPart30.Position = UDim2.new(0.5, -50, 0.5, -50)
- NewGuiPart30.Visible = false
- NewGuiPart30.ClipsDescendants = true
- NewGuiPart30.Parent = NewGuiPart1
- -------
- local NewGuiPart31 = Instance.new("TextLabel")
- NewGuiPart31.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529)
- NewGuiPart31.BorderSizePixel = 0
- NewGuiPart31.Name = "Label"
- NewGuiPart31.Size = UDim2.new(1, 0, 1, 0)
- NewGuiPart31.Font = Enum.Font.SourceSansBold
- NewGuiPart31.FontSize = Enum.FontSize.Size96
- NewGuiPart31.Text = "T"
- NewGuiPart31.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart31.Parent = NewGuiPart30
- topkek.center = game.Players.LocalPlayer.PlayerGui["4.0"].Main
- topkek.holder = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder
- topkek.topbar = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar
- topkek.template = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Template
- topkek.navigator = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Navigator
- AllowHovers = false
- PlayerChatHook, UpdateBanlist = nil
- cmd = {}
- --// data //--
- topkek.data.windows = {
- 'Home',
- 'LocalPlayer',
- 'Server',
- 'Players',
- 'Destruction',
- 'Scripts',
- 'Catalog',
- 'Music',
- 'Hats',
- 'Faces',
- 'Settings',
- 'Commands',
- 'Banlist',
- }
- color3 = function(r,g,b)
- return Color3.new(r/255, g/255, b/255)
- end
- --// doggo dropdown //--
- -- thanks krystal
- GUI = {
- TextBox = {
- Settings = {
- Font = Enum.Font.SourceSans;
- FontSize = Enum.FontSize.Size14;
- };
- Color = {
- Main = Color3.fromRGB(5,8,11);
- Border = Color3.fromRGB(27,42,53);
- Text = Color3.fromRGB(199,199,199);
- };
- New = function(Position, Size, Parent, ...)
- local arguments = {...};
- local TextBox = Instance.new("TextBox", Parent);
- TextBox.BackgroundColor3 = GUI.DropDown.Color.Main;
- TextBox.BorderColor3 = GUI.DropDown.Color.Border;
- TextBox.Font = GUI.TextBox.Settings.Font;
- TextBox.FontSize = GUI.TextBox.Settings.FontSize;
- TextBox.TextColor3 = GUI.TextBox.Color.Text;
- TextBox.Position = Position;
- TextBox.Size = Size;
- if #arguments then
- if arguments[1] then
- TextBox.Text = tostring(arguments[1]);
- else
- TextBox.Text = "";
- end
- end
- return TextBox;
- end;
- };
- DropDown = {
- Settings = {
- ScrollerAmount = 5; --A scroller will appear at this amount.
- ScrollBarThickness = 6;
- };
- Gfx = {
- Scroller = "rbxassetid://606572419";
- };
- Color = {
- Main = color3(107, 36, 36);
- Secondary = color3(113, 39, 39);
- Border = color3(127, 44, 44);
- Text = Color3.fromRGB(199,199,199);
- };
- New = function(Position, Size, Parent, ...)
- local vValue = {};
- local arguments = {...};
- local vSelected = Instance.new("StringValue");
- vSelected.Value = "nil";
- if arguments then
- if type(arguments) == "table" then
- for i=1,#(arguments) do
- if type(arguments[i]) == "table" then
- for f=1,#(arguments[i]) do
- table.insert(vValue, tostring((arguments[i])[f]));
- end
- else
- table.insert(vValue, tostring(arguments[i]));
- end
- end
- vSelected.Value = (vValue[1]);
- end
- end
- local Main = Instance.new("TextButton", Parent);
- Main.BackgroundColor3 = GUI.DropDown.Color.Main;
- Main.BorderColor3 = GUI.DropDown.Color.Border;
- Main.Position = Position;
- Main.Size = Size;
- Main.TextColor3 = GUI.DropDown.Color.Text;
- Main.FontSize = Enum.FontSize.Size14;
- Main.TextStrokeTransparency = 0.5;
- Main.TextXAlignment = Enum.TextXAlignment.Left;
- Main.Font = Enum.Font.SourceSans;
- Main.Text = " "..tostring(vSelected.Value);
- Main.ZIndex = 3
- local Icon = Instance.new("TextLabel", Main);
- Icon.SizeConstraint = Enum.SizeConstraint.RelativeYY;
- Icon.BackgroundColor3 = GUI.DropDown.Color.Secondary;
- Icon.BorderColor3 = GUI.DropDown.Color.Border;
- Icon.Position = UDim2.new(1,-2,1,-2);
- Icon.Size = UDim2.new(-1,4,-1,4);
- Icon.TextColor3 = GUI.DropDown.Color.Text;
- Icon.FontSize = Enum.FontSize.Size14;
- Icon.TextStrokeTransparency = 0.5;
- Icon.Font = Enum.Font.SourceSans;
- Icon.Text = "V"
- Icon.ZIndex = 4
- local Holder, Search;
- local ClearHolder = function()
- if Holder then
- Holder:ClearAllChildren();
- Holder.Size = UDim2.new(1,0,0,0);
- Holder.Visible = false;
- if Search then
- Search.Visible = false;
- end
- end
- end;
- local CreateButton;
- local RefreshDropDown = function()
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- if not Holder or not Holder:IsA("Frame") then
- Holder = nil; Search = nil;
- Holder = Instance.new("Frame",Main);
- Holder.Size = UDim2.new(1,0,0,0);
- Holder.BackgroundColor3 = GUI.DropDown.Color.Main;
- Holder.BorderColor3 = GUI.DropDown.Color.Border;
- Holder.Visible = false;
- Holder.ZIndex = 3
- end
- elseif #vValue > (GUI.DropDown.Settings.ScrollerAmount) then
- if not Holder or not Holder:IsA("ScrollingFrame") then
- Holder = nil; Search = nil;
- Search = GUI.TextBox.New(UDim2.new(0,0,0,0),UDim2.new(1,0,0,Main.AbsoluteSize.Y),Main);
- Search.Visible = false;
- Search.ZIndex = 4
- Search.Changed:connect(function(p)
- if p == "Text" then
- CreateButton(Search.Text);
- end
- end)
- Holder = Instance.new("ScrollingFrame",Main);
- Holder.BackgroundColor3 = GUI.DropDown.Color.Main;
- Holder.BorderColor3 = GUI.DropDown.Color.Border;
- Holder.TopImage = GUI.DropDown.Gfx.Scroller;
- Holder.MidImage = GUI.DropDown.Gfx.Scroller;
- Holder.BottomImage = GUI.DropDown.Gfx.Scroller;
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * (GUI.DropDown.Settings.ScrollerAmount-1));
- Holder.Position = UDim2.new(0,0,0,Main.AbsoluteSize.Y)
- Holder.ScrollBarThickness = GUI.DropDown.Settings.ScrollBarThickness;
- Holder.Visible = false;
- Holder.ZIndex = 3;
- end
- end
- if #vValue == 1 and vSelected.Value ~= vValue[1] then
- vSelected.Value = vValue[1];
- elseif #vValue == 0 then
- vSelected.Value = "nil";
- warn("Table amount is nil.");
- end
- Main.Text = " "..tostring(vSelected.Value);
- --ClearHolder();
- end;
- local Debounce = false;
- CreateButton = function(searches)
- if Debounce == false then
- Debounce = true;
- ClearHolder()
- Holder.Visible = true;
- local Searched = 0;
- if #vValue > 0 then
- for i=1,#vValue do
- if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "") then
- Searched = Searched + 1;
- end
- end
- for i=1,#vValue do
- if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "" and Searched > 0) or searches == nil or searches == "" or Searched <= 0 then
- local Select = Instance.new("TextButton", Holder);
- Select.BackgroundColor3 = GUI.DropDown.Color.Main;
- Select.BorderColor3 = GUI.DropDown.Color.Border;
- Select.BackgroundTransparency = 1;
- Select.BorderSizePixel = 0;
- Select.Position = Position;
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- Select.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y);
- else
- Select.Size = UDim2.new(1,-(GUI.DropDown.Settings.ScrollBarThickness),0,Main.AbsoluteSize.Y);
- end
- Select.Position = UDim2.new(0,0,0,(Main.AbsoluteSize.Y) * (#Holder:GetChildren() - 1))
- Select.TextColor3 = GUI.DropDown.Color.Text;
- Select.FontSize = Enum.FontSize.Size14;
- Select.TextStrokeTransparency = 0.5;
- Select.Font = Enum.Font.SourceSans;
- Select.Text = tostring(vValue[i]);
- Select.ZIndex = 3
- Select.MouseButton1Click:connect(function()
- vSelected.Value = vValue[i];
- ClearHolder();
- RefreshDropDown();
- end)
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * i);
- elseif Holder:IsA("ScrollingFrame") then
- Search.Visible = true;
- if #Holder:GetChildren() >= 1 then
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());--GUI.DropDown.Settings.ScrollerAmount);
- if #Holder:GetChildren() >= GUI.DropDown.Settings.ScrollerAmount then
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * GUI.DropDown.Settings.ScrollerAmount);
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());
- end
- elseif #Holder:GetChildren() < 1 then
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1);
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1);
- end
- end
- end
- end
- end
- Debounce = false;
- end
- end;
- RefreshDropDown();
- Main.MouseButton1Click:connect(function()
- CreateButton()
- if #vValue >= GUI.DropDown.Settings.ScrollerAmount and Search ~= nil then
- Search:CaptureFocus();
- Search.Text = "";
- end
- end)
- topkek.lplr:GetMouse().Button1Down:connect(function()
- ClearHolder()
- end)
- return {
- Update = function()
- RefreshDropDown();
- end;
- GetValue = function()
- RefreshDropDown();
- return vValue;
- end;
- GetSelected = function()
- RefreshDropDown();
- return vSelected.Value;
- end;
- SetTable = function(F)
- vValue = F;
- RefreshDropDown();
- end;
- Changed = function(F)
- vSelected.Changed:connect(function()
- ypcall(function()
- F(vSelected.Value);
- end)
- end)
- return "ChangedEvent Hooked";
- end;
- AddValue = function(obj)
- local Type = type(obj);
- if Type == "table" then
- for i=1,#obj do
- table.insert(vValue, obj[i])
- end
- elseif Type == "string" or Type == "number" or Type == "boolean" then
- table.insert(vValue, obj)
- end
- RefreshDropDown();
- end;
- RemoveValue = function(obj)
- local Type = type(obj);
- if Type == "table" then
- for i=1,#vValue do
- for f=1,#obj do
- if tostring(obj[f]) == tostring(vValue[i]) then
- table.remove(vValue,i)
- end
- end
- end
- else
- for i=1,#vValue do
- if tostring(obj) == tostring(vValue[i]) then
- table.remove(vValue,i)
- end
- end
- end
- RefreshDropDown();
- end;
- ClearValue = function()
- vValue = {};
- RefreshDropDown();
- end;
- }
- end;
- };
- };
- --// util //--
- function topkek.tools.util.Object(o, p)
- local a, b = pcall(function()
- Instance.new(o)
- end)
- if not a then
- return
- end
- local obj = Instance.new(o)
- for prop, val in pairs(p) do
- pcall(function()
- obj[prop] = val
- end)
- end
- return obj
- end
- function topkek.tools.util.getContainer(n)
- if game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder:FindFirstChild(n) then
- return game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder[n]
- else
- print("menu not found; returning template")
- return topkek.holder['Template']
- end
- end
- function topkek.tools.util.play(id)
- local mu = Instance.new("Sound", game:GetService('Workspace'))
- mu.Volume = 1
- mu.Looped = true
- mu.Pitch = 1
- mu.SoundId = "rbxassetid://"..tostring(id)
- mu:Play()
- end
- function topkek.tools.util.getTorso(plr) --r15 compatibility lole
- if plr.Character then
- if plr.Character:FindFirstChild('UpperTorso') then
- return plr.Character.UpperTorso
- elseif plr.Character:FindFirstChild('Torso') then
- return plr.Character.Torso
- else
- return nil
- end
- end
- end
- function topkek.tools.util.recurseRemove(x,type_)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v:Destroy()
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(x)
- end
- function topkek.tools.util.recurseFunc(type_,func)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- func(v)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.tools.util.trowel()
- local T = Instance.new('Tool', game.Players.LocalPlayer.Backpack)
- T.Name = 'Custom Trowel'
- local p = Instance.new('Part')
- p.Name = 'Handle'
- p.Size = Vector3.new(1,4.4,1)
- p.Parent = T
- local specialMesh = Instance.new('SpecialMesh')
- specialMesh.MeshId = 'rbxasset://fonts/trowel.mesh'
- specialMesh.MeshType = 'FileMesh'
- specialMesh.TextureId = 'rbxasset://textures/TrowelTexture.png'
- specialMesh.Parent = T.Handle
- local sound = Instance.new'Sound'
- sound.Name = 'build'
- sound.SoundId = 'rbxasset://sounds//bass.wav'
- sound.Volume = 1
- sound.Parent = T.Handle
- local brickHeight = 100
- local trowelSpeed = 0.05
- local brickWidth = 500
- local mouseConnection
- function newBrick(CF, P, color)
- local brick = Instance.new('Part')
- brick.BrickColor = color
- brick.CFrame = CF * CFrame.new(P + brick.Size / 2)
- brick.Parent = game.Workspace
- brick:MakeJoints()
- brick.Material = 'Neon'
- brick.Name = 'DeleteMe'
- return brick, P + brick.Size
- end
- function genBrick(cFrame)
- local randBrickColor = BrickColor.Random()
- assert(brickWidth > 0)
- local yPos = 0
- while yPos < brickHeight do
- local vPos
- local X = -brickWidth / 2
- while X < brickWidth / 2 do
- local brick
- brick, vPos = newBrick(cFrame, Vector3.new(X, yPos, 0), randBrickColor)
- X = vPos.x
- wait(trowelSpeed)
- end
- yPos = vPos.y
- end
- end
- function calcPos(vec)
- if (math.abs(vec.x) > math.abs(vec.z)) then
- if vec.x > 0 then
- return Vector3.new(1, 0, 0)
- else
- return Vector3.new(-1, 0, 0)
- end
- else
- if (vec.z > 0) then
- return Vector3.new(0, 0, 1)
- else
- return Vector3.new(0, 0, -1)
- end
- end
- end
- T.Enabled = true
- T.Activated:connect(function()
- if T.Enabled and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
- T.Enabled = false
- T.Handle.build:Play()
- genBrick(CFrame.new(game.Players.LocalPlayer.Character.Humanoid.TargetPoint, game.Players.LocalPlayer.Character.Humanoid.TargetPoint + calcPos((game.Players.LocalPlayer.Character.Humanoid.TargetPoint - game.Players.LocalPlayer.Character.Head.Position).unit)))
- T.Enabled = true
- end
- end)
- T.Equipped:connect(function()
- mouseConnection = game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if (key == 'r') then
- for i,v in next, workspace:children'' do
- if (v.Name == 'DeleteMe') then
- v:Destroy()
- end
- end
- end
- end)
- end)
- T.Unequipped:connect(function()
- mouseConnection:disconnect()
- end)
- end
- function topkek.tools.util.recurseSet(type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.tools.util.recurseUltimate(d)
- topkek.tools.util.recurseDecal(d)
- topkek.tools.util.recurseParticles(d)
- end
- function topkek.tools.util.recurseDecal(img)
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function decal(p, b)
- local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"}
- for i, v in pairs(sides) do
- local a = Instance.new("Decal", p)
- a.Texture = b
- a.Face = v
- end
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- decal(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.tools.util.recurseParticles(img)--topkek2.0 code tbh
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function particle(p, b)
- local a = Instance.new("ParticleEmitter", p)
- a.Rate = 500
- a.Lifetime = NumberRange.new(20, 30)
- a.VelocitySpread = 200
- a.Texture = b
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- particle(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.tools.util.recurseSetObj(obj,type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(obj)
- end
- function topkek.tools.util.doPlayers(cval, func)
- local plrs = {}
- if cval == 'All' then
- plrs = game:GetService('Players'):GetPlayers()
- else
- plrs = {game:GetService('Players'):FindFirstChild(cval)}
- end
- for i, v in pairs(plrs) do
- func(v)
- end
- end
- function topkek.tools.util.scalePlayer(sc,plr)
- local pchar = plr.Character
- if pchar:FindFirstChild("UpperTorso") then
- warn("Player [" ..plr.Name.. "] is R15.")
- return
- end
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, sc)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- function topkek.tools.util.applyFace(id)
- local Char = topkek.lplr.Character
- if(Char)then
- local Type = id
- local Meme=id
- local BBG_SIZE=Char.Head.Size.X*1.25;
- local STUD_VECTOR_1=Char.Head.Size.Z/4;
- local STUD_VECTOR_2=Char.Head.Size.Z;
- local bbg=Char:FindFirstChild'BBGMEME'or Instance.new('BillboardGui',Char);
- bbg.StudsOffset=Vector3.new(0,STUD_VECTOR_1,STUD_VECTOR_2);
- bbg.Size=UDim2.new(BBG_SIZE,0,BBG_SIZE);
- bbg.Adornee=Char.Head;
- bbg.Name='BBGMEME';
- local img=bbg:FindFirstChild'Meme'or Instance.new('ImageLabel',bbg);
- img.BackgroundTransparency=1;
- img.Image="rbxassetid://"..Meme;
- img.Size=UDim2.new(1,0,1,0)
- img.Name='Meme';
- for i,v in next,Char:children()do
- if(v.className=='Hat')then
- v=v:FindFirstChild'Handle';
- if(v)then
- v.Transparency=0
- end;
- end;
- end;
- end;
- end;
- function topkek.tools.util.weenieHutJunior(plr)
- plr=plr.Character
- Shaft=Instance.new("Part", plr)
- Shaft.Name='Shaft'
- Shaft.Size=Vector3.new(1, 2.5, 1)
- Shaft.TopSurface=0
- Shaft.BottomSurface=0
- Shaft.CanCollide=true
- Cyln=Instance.new("CylinderMesh", Shaft)
- Cyln.Scale=Vector3.new(0.5,0.7,0.5)
- Instance.new("Weld", plr)
- plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso")
- plr.Weld.Part1=plr.Shaft
- plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0)
- Shaft.BrickColor=BrickColor.new("Pastel brown")
- Tip=Instance.new("Part", plr)
- Tip.Name='Tip'
- Tip.TopSurface=0
- Tip.BottomSurface=0
- Tip.Size=Vector3.new(1, 1, 1)
- Tip.CanCollide=true
- Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end)
- Cyln2=Instance.new("SpecialMesh", Tip)
- Cyln2.MeshType='Sphere'
- Cyln2.Scale=Vector3.new(0.6,0.6,0.6)
- Instance.new("Weld", plr).Name='Weld2'
- plr.Weld2.Part0=plr.Shaft
- plr.Weld2.Part1=plr.Tip
- plr.Weld2.C0=CFrame.new(0,-.9,0)
- Tip.BrickColor=BrickColor.new("Pink")
- -----
- Ball1=Instance.new("Part", plr)
- Ball1.Name='Ball1'
- Ball1.Size=Vector3.new(1, 1, 1)
- Ball1.TopSurface=0
- Ball1.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball1)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld3'
- plr.Weld3.Part0=plr.Shaft
- plr.Weld3.Part1=plr.Ball1
- plr.Weld3.C0=CFrame.new(0.225,.4,0.2)
- Ball1.BrickColor=BrickColor.new("Pastel brown")
- -----
- Ball2=Instance.new("Part", plr)
- Ball2.Name='Ball2'
- Ball2.Size=Vector3.new(1, 1, 1)
- Ball2.TopSurface=0
- Ball2.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball2)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld4'
- plr.Weld4.Part0=plr.Shaft
- plr.Weld4.Part1=plr.Ball2
- plr.Weld4.C0=CFrame.new(-0.225,.4,0.2)
- Ball2.BrickColor=BrickColor.new("Pastel brown")
- end
- --// banmgr //--
- topkek.banmgr.isPrivate = false
- topkek.banmgr.whitelist = {}
- topkek.banmgr.bans = {}
- function topkek.banmgr.executeKick(z)
- local function doKick()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') and z.Character:FindFirstChild('Torso') then
- z.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new('SkateboardPlatform', z.Character) SP.Position = z.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') then
- SP.Position = z.Character.HumanoidRootPart.Position
- end
- until not game:GetService('Players'):FindFirstChild(z.Name)
- end)
- z.Character.Torso.Anchored = true
- end
- end
- repeat
- doKick()
- wait()
- until not z
- end
- function topkek.banmgr.loadFromFile()
- -- todo: read file
- topkek.settings.get()
- topkek.banmgr.bans = topkek.settingsTable['Bans']
- end
- function topkek.banmgr.addHardBan(p)
- -- todo: write file
- table.insert(topkek.banmgr.bans, p.Name)
- topkek.settings.get()
- table.insert(topkek.settingsTable['Bans'], p.Name)
- topkek.settings.write()
- print("Hardbanned " .. p.Name)
- UpdateBanlist()
- topkek.banmgr.executeKick(p)
- topkek.banmgr.loadFromFile()
- end
- function topkek.banmgr.addSoftBan(p)
- table.insert(topkek.banmgr.bans, p.Name)
- topkek.banmgr.executeKick(p)
- end
- function topkek.banmgr.plrBanned(p)
- for x, m in pairs(topkek.banmgr.bans) do
- if m == p.Name then
- return true
- end
- end
- return false
- end
- function topkek.banmgr.doWhitelist(p)
- print(p .. " whitelisted")
- table.insert(topkek.banmgr.whitelist, p)
- end
- function topkek.banmgr.unwhitelist(p)
- for x, m in pairs(topkek.banmgr.whitelist) do
- if m == p then
- print(m .. " unwhitelisted")
- table.remove(topkek.banmgr.whitelist, x)
- if game:GetService('Players'):FindFirstChild(p) then
- topkek.banmgr.executeKick(game:GetService('Players')[p])
- end
- end
- end
- end
- function topkek.banmgr.plrWhitelisted(p)
- for x, m in pairs(topkek.banmgr.whitelist) do
- if m == p.Name then
- return true
- end
- end
- return false
- end
- function topkek.banmgr.makePrivate()
- topkek.banmgr.isPrivate = true
- for i, v in pairs(game:GetService('Players'):GetPlayers()) do
- if not topkek.banmgr.plrWhitelisted(v) and v ~= topkek.lplr then
- spawn(function()
- topkek.banmgr.executeKick(v)
- end)
- end
- end
- end
- function topkek.banmgr.unprivate()
- topkek.banmgr.isPrivate = false
- end
- function topkek.banmgr.init()
- topkek.banmgr.loadFromFile()
- game:GetService('Players').PlayerAdded:connect(function(p)
- if topkek.banmgr.plrBanned(p) or (topkek.banmgr.isPrivate and not topkek.banmgr.plrWhitelisted(p)) then
- print("Player " .. p.Name .. " is banned (or private on)! Kicking now.")
- topkek.banmgr.executeKick(p)
- end
- end)
- end
- --// settings //--
- topkek.settings = {}
- topkek.settingsTable = {}
- function topkek.settings.write()
- --writefile("testplzignore.lua", "", game:GetService('HttpService'):JSONEncode(topkek.settingsTable))
- end
- function topkek.settings.get()
- if game.Players.LocalPlayer.Character then
- print("No settings! Making new ...")
- topkek.settingsTable = {
- ['Bans'] = {
- },
- ['Themes'] = {
- {Primary = {0,0,0}, Secondary = {0,0,0}, Tertiary = {0,0,0}}
- };
- }
- topkek.settings.write()
- return topkek.settingsTable
- else
- local lset = game:GetService('HttpService'):JSONDecode(set)
- topkek.settingsTable = lset
- return lset
- end
- end
- --// shortcuts //--
- tk = {}
- tk.ob = topkek.tools.util.Object
- tk.dp = topkek.tools.util.doPlayers
- tk.rcm = topkek.tools.util.recurseRemove
- tk.rcs = topkek.tools.util.recurseSet
- tk.rcf = topkek.tools.util.recurseFunc
- tk.rco = topkek.tools.util.recurseSetObj
- tk.play = topkek.tools.util.play
- tk.gt = topkek.tools.util.getTorso
- --// gui //--
- -- copying this from topkek3.0 because i'm
- -- too lazy to rewrite my lib
- topkek.tools.gui.seperation = 12
- function topkek.tools.gui:addLeftIcon(parent, img, sz)
- topkek.tools.util.Object('ImageLabel', {
- Parent = parent;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 2, 0, 2);
- Size = UDim2.new(0, sz, 0, sz);
- Image = img;
- })
- end
- function topkek.tools.gui:makeContainer(n)
- local temp = topkek.template:Clone()
- temp.Name = n
- temp.Parent = topkek.holder
- temp.Container.Visible = false
- end
- function topkek.tools.gui:hookContainer(o, ncan, sepr, stt)
- if not o:IsA("ScrollingFrame") and (not ncan) then
- return nil
- elseif o:IsA("ScrollingFrame") then
- o.CanvasSize = UDim2.new(0, 0, 0, 0)
- end
- local self = {}
- self.main = o
- self.drawX = 0
- self.drawY = stt or topkek.tools.gui.seperation/2
- self.drawHeight = 0
- self.sepr = sepr or topkek.tools.gui.seperation
- function self:drawButton(sz, txt, func, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- local bzz = 4
- if ncan then
- bzz = 0
- end
- xszOffset = -(self.sepr) - bzz
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextButton", {
- Parent = self.main;
- BackgroundColor3 = cbgd or Color3.new(163/255, 57/255, 57/255);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- obj.MouseButton1Down:connect(function()
- spawn(func)
- end)
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:GetChildren()
- return self.main:GetChildren()
- end
- function self:getDrawY()
- return self.drawY
- end
- function self:setDrawY(y)
- self.drawY = y
- end
- function self:drawTextBox(sz, txt, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextBox", {
- Parent = self.main;
- BackgroundColor3 = cbgd or color3(153, 52, 52);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return obj
- end
- function self:drawImage(sz, img, ysz)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -12
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -5 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("ImageLabel", {
- Parent = self.main;
- BackgroundTransparency = 1;
- BorderColor3 = Color3.new(27, 42, 53);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Image = img;
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:drawText(sz, txt, ysz)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- local bzz = 5
- if ncan then
- bzz = 0
- end
- xszOffset = -(self.sepr) - bzz
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextLabel", {
- Parent = self.main;
- BackgroundColor3 = Color3.new(148/255, 51/255, 51/255);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:drawScrollingContainer(ysz)
- local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(0, self.sepr/2, 0, self.drawY)
- local obj = topkek.tools.util.Object("ScrollingFrame", {
- Parent = self.main;
- BackgroundColor3 = color3(117, 42, 42);
- BorderSizePixel = 0;
- Position = pos;
- Size = sz;
- BottomImage = 'rbxassetid://368504177';
- MidImage = 'rbxassetid://368504177';
- TopImage = 'rbxassetid://368504177';
- ScrollBarThickness = 5;
- })
- self.drawY = self.drawY + 5 + ysz
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return topkek.tools.gui:hookContainer(obj, false, 10, 3)
- end
- function self:drawContainer(xsz, ysz, xz, tz, sep)
- local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(tz or 0, self.sepr/2, 0, self.drawY)
- local obj = topkek.tools.util.Object("Frame", {
- Parent = self.main;
- BackgroundColor3 = color3(117, 42, 42);
- BorderSizePixel = 0;
- Position = pos;
- Size = sz;
- })
- if not xz then
- self.drawY = self.drawY + 5 + ysz
- end
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return topkek.tools.gui:hookContainer(obj, sep or 12, 5)
- end
- function self:addSpacing()
- self.drawY = self.drawY + 3
- end
- function self:center()
- local a,c,b=
- self.main.Position.X.Scale,
- self.main.Position.X.Offset,self.main.Size.Y.Offset
- self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2))
- end
- return self
- end
- --//anim//--
- topkek.tools.animator.animateTo = function(source, dest)
- -- holder2holder:
- -- invis holder
- -- clone holder; vis
- -- move holder to right
- -- vis dest container
- -- tween clone holder left
- -- tween dest holder right
- print("nav",source,dest)
- topkek.holder.Visible = false
- local hclone = topkek.holder:Clone()
- hclone.Parent = topkek.center
- hclone.Name = 'animclone'
- hclone.Visible = true
- topkek.holder.Position = UDim2.new(-1, 0, 0, 30)
- source.Visible = false
- dest.Visible = true
- dest.Container.Visible = true
- dest.Container.ZIndex = 1
- dest.ZIndex = 1
- topkek.holder.Visible = true
- topkek.holder:TweenPosition(UDim2.new(0, 150, 0, 30), "Out", "Quad", 0.3)
- hclone:TweenPosition(UDim2.new(1, 0, 0, 30), "Out", "Quad", 0.3)
- wait(0.3)
- end
- topkek.tools.animator.initialAnimation = function()
- -- initanim:
- -- join both composites
- -- delete composites; vis solid
- -- tween solid to nav topbar
- -- copy topbar plrname; move outside region
- -- tween in clone topbar
- -- delete clone and solid; vis topbar
- -- tween down topbar
- -- tween holder out
- local function abspos(x)
- return UDim2.new(0, x.AbsolutePosition.X, 0, x.AbsolutePosition.Y)
- end
- local function abssz(x)
- return UDim2.new(0, x.AbsoluteSize.X, 0, x.AbsoluteSize.Y)
- end
- local holder = topkek.holder
- local nav = topkek.navigator
- local topnav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation.Topbar
- local topbar = topkek.topbar
- local pname = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar.PlayerName:Clone()
- local solid = game.Players.LocalPlayer.PlayerGui["4.0"].Solid
- topkek.center.Size = UDim2.new(0, 150, 0, 30)
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), 'Out', 'Quad', 0.5)
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:TweenPosition(UDim2.new(0.5, 0, 0.5, -50), 'Out', 'Quad', 0.5)
- wait(0.52)
- solid.Visible = true
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:Destroy()
- game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:Destroy()
- wait(3)
- solid.Label:TweenPosition(UDim2.new(0, 0, 1.5, 0), 'Out', 'Quad', 0.5)
- solid:TweenSizeAndPosition(abssz(topnav), abspos(topnav), 'Out', 'Linear', 0.6)
- wait(0.52)
- solid.Label:Destroy()
- wait(0.12)
- topkek.center.Visible = true
- topnav.Visible = true
- solid:Destroy()
- pname.Position = UDim2.new(0, -170, 0, 0)
- pname.Parent = topnav
- pname.Visible = true
- pname:TweenPosition(UDim2.new(0, 10, 0, 0), 'Out', 'Quad', 0.2)
- wait(0.25)
- topkek.center:TweenSize(UDim2.new(0, 150, 0, 395), 'Out', 'Quad', 0.3)
- spawn(topkek.navigation.buildNavigator)
- wait(0.35)
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'In', 'Quad', 0.3)
- wait(0.35)
- topbar.PlayerName.Visible = true
- pname:Destroy()
- AllowHovers = true
- end
- --//nav//--
- topkek.navigation.currentContainer = topkek.tools.util.getContainer('Home')
- topkek.navigation.windowState = 0
- topkek.navigation.gotoContainer = function(cont)
- topkek.tools.animator.animateTo(topkek.navigation.currentContainer, cont)
- topkek.navigation.currentContainer = cont
- end
- topkek.navigation.buildNavigator = function()
- local nav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation
- local hook = topkek.tools.gui:hookContainer(nav.Scroll, false)
- local btns = {}
- for l, x in pairs(topkek.data.windows) do
- local container = topkek.tools.util.getContainer(x)
- local btn = hook:drawButton(1, x, function() topkek.navigation.gotoContainer(container) end, 25)
- local ZPos = btn.Position
- btn.Position = btn.Position - UDim2.new(0, 0, 0, 5)
- btn:TweenPosition(ZPos, 'Out', 'Bounce', 0.2)
- btn.LayoutOrder = l
- btn.ZIndex = 4
- local OPos = btn.Position
- btn.MouseEnter:connect(function()
- if AllowHovers == false then
- return
- end
- for i, v in pairs(btns) do
- if v[1] ~= btn then
- v[1]:TweenPosition(v[2], 'Out', 'Quad', 0.1)
- end
- end
- btn:TweenPosition(OPos + UDim2.new(0, 3, 0, 0), 'Out', 'Quad', 0.1)
- end)
- btn.MouseLeave:connect(function()
- btn:TweenPosition(OPos, 'Out', 'Quad', 0.1)
- end)
- table.insert(btns, {btn, OPos})
- wait()
- end
- end
- topkek.navigation.buildTopbar = function()
- local top = topkek.topbar
- local FELabel = top.Controllers.IsFE
- top.PlayerName.Text = topkek.lplr.Name
- if game:GetService('Workspace').FilteringEnabled == true then
- FELabel.Text = "FE Game"
- FELabel.TextColor3 = BrickColor.new("Bright red").Color
- else
- FELabel.Text = "Not FE"
- FELabel.TextColor3 = BrickColor.new("Bright green").Color
- end
- top.Controllers.Hide.MouseButton1Down:connect(function()
- if topkek.navigation.windowState == 0 then
- topkek.navigation.windowState = 1
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.2)
- else
- topkek.navigation.windowState = 0
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'Out', 'Quint', 0.2)
- end
- end)
- top.Controllers.Exit.MouseButton1Down:connect(function()
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.3)
- wait(0.31)
- topkek.center:TweenSize(UDim2.new(0, 0, 0, 0), 'Out', 'Quint', 0.3)
- PlayerChatHook:disconnect()
- end)
- end
- topkek.navigation.initCommandBar = function()
- DistributedCmdBar, cmd = topkek.holder.Command, {}
- --weathered-down version of my cmdscript for topkek
- cmd = {}
- -- ** defines ** --
- cmd.service = (function(a) return game:service(a) end)
- cmd.gplayers = (function() return cmd.service'Players':GetPlayers() end)
- cmd.players = cmd.service('Players')
- cmd.localplayer = cmd.players.LocalPlayer
- cmd.prefix = ';'
- cmd.hidden = '/'
- cmd.commands = {}
- cmd.util = {}
- cmd.interface = {}
- cmd.admins = {}
- cmd.noclip = false
- -- ** util ** --
- cmd.util.pos = function(str, pos)
- local increment = 1
- for spc in str:gmatch("[^ ]+") do
- if increment == pos then
- return spc
- end
- increment = increment + 1
- end
- return ''
- end
- cmd.util.pstr = function(str, re_enc)
- str = string.lower(str)
- local players = {}
- if re_enc == true then
- if str == 'me' then
- return {game.Players.LocalPlayer}
- end
- if str == 'all' then
- return game.Players:GetPlayers()
- end
- if str == 'others' then
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= cmd.localplayer then
- table.insert(players, v)
- end
- end
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if string.lower(v.Name):sub(1, #str) == str then
- table.insert(players, v)
- end
- end
- return players
- else
- for seper in str:gmatch("[^,]+") do
- for i, v in pairs(cmd.util.pstr(seper, true)) do
- table.insert(players, v)
- end
- end
- return players
- end
- end
- cmd.util.parse = function(str, fmt)
- local args = {}
- local encountered = 0
- local position = 1
- for form in fmt:gmatch("[^%%]+") do
- if position == 1 then
- args['command'] = cmd.util.pos(str, position)
- end
- if form == 'inf' then
- args[position] = str:sub(encountered, #str)
- end
- if form == 'int' then
- local fetch = cmd.util.pos(str, position)
- if tonumber(fetch) == nil then
- return nil
- end
- args[position] = {'integer', data = fetch}
- end
- if form == 'str' then
- local fetch = cmd.util.pos(str, position)
- args[position] = {'string', data = fetch}
- end
- if form == 'plrs' then
- args[position] = cmd.util.pstr(cmd.util.pos(str, position), false)
- end
- encountered = encountered + ((#cmd.util.pos(str, position)) + 1)
- position = position + 1
- end
- return args
- end
- cmd.util.isadmin = function(p)
- if p == cmd.localplayer.Name then
- return true
- else
- for i, v in pairs(cmd.admins) do
- if v == p.Name then
- return true
- end
- end
- return false
- end
- end
- cmd.util.BombVest = function(Players)
- -- modified by nosyliam
- local TickWait = 1
- local Dead = false
- local BeltPositions = { }
- local ExplodeSounds = { }
- for ___, player in pairs(Players) do
- pcall(function()
- local Me = player
- local Char = Me.Character
- local Torso = Char.Torso
- local Color = "Medium stone gray"
- local Dead = false
- local Position = Vector3.new(0,100,0)
- local function NewPart(Parent)
- local Part = Instance.new("Part", Parent)
- Part.CanCollide = false
- Part.FormFactor = "Custom"
- Part.Position = Position
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.BrickColor = BrickColor.new(Color)
- Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
- return Part
- end
- local Model = Char:FindFirstChild("Bomb")
- if Model then Model:Destroy() end
- Model = Instance.new("Model", Char)
- Model.Name = "Bomb"
- local Belt = NewPart(Model)
- Belt.Size = Vector3.new(2.2,0.5,1.2)
- table.insert(BeltPositions, Belt)
- local Weld = Instance.new("Weld", Belt)
- Weld.Part0 = Belt
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,1.1,0)
- local Light = Instance.new("PointLight", Belt)
- Light.Range = 15
- Light.Brightness = 5
- Light.Color = Color3.new(1,0,0)
- local Beep = Instance.new("Sound", Belt)
- Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
- local ExplodeSound = Instance.new("Sound", Belt)
- ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
- ExplodeSound.Pitch = 2.8
- ExplodeSound.Volume = 3
- table.insert(ExplodeSounds, ExplodeSound)
- local Back = NewPart(Model)
- Back.Size = Vector3.new(1.5,1.5,0.5)
- local Weld = Instance.new("Weld", Back)
- Weld.Part0 = Back
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,0.1,-0.75)
- local StrapLeft = NewPart(Model)
- StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapLeft)
- Weld.Part0 = StrapLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
- local BuckleLeft = NewPart(Model)
- BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleLeft)
- Weld.Part0 = BuckleLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,0.1,0.5)
- local StrapRight = NewPart(Model)
- StrapRight.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapRight)
- Weld.Part0 = StrapRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
- local BuckleRight = NewPart(Model)
- BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleRight)
- Weld.Part0 = BuckleRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,0.1,0.5)
- coroutine.wrap(function()
- repeat
- wait(TickWait)
- Light.Enabled = not Light.Enabled
- Beep:Play()
- until Dead == true
- end)()
- end)
- end
- local Tool = Instance.new("HopperBin", cmd.localplayer.Backpack)
- Tool.Name = "Bomb Vest"
- Tool.Selected:connect(function(Mouse)
- TickWait = 0.3
- Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
- Mouse.Button1Down:connect(function()
- if Dead == false then
- Dead = true
- for i, Belt in pairs(BeltPositions) do
- coroutine.wrap(function()
- pcall(function() ExplodeSounds[i]:Play() end)
- wait(1.4)
- local Explosion = Instance.new("Explosion", workspace)
- Explosion.Position = Belt.Position
- Explosion.BlastPressure = 100000
- Explosion.DestroyJointRadiusPercent = 0.7
- Explosion.ExplosionType = "CratersAndDebris"
- Explosion.BlastRadius = 50
- Explosion.Hit:connect(function(Part, Distance)
- Part.Anchored = false
- if Distance <= 10 then
- Part:BreakJoints()
- end
- end)
- end)()
- end
- end
- end)
- end)
- Tool.Deselected:connect(function()
- TickWait = 1
- end)
- end
- cmd.util.hulk = function(p)
- function giant(p, size)
- local pchar = p.Character
- if pchar then
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- pchar.Humanoid.WalkSpeed = 15 * size
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- end
- local plr = p
- giant(plr, 3)
- for i, v in pairs(plr.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Touched:connect(function(p)
- if p.Size.X<30 then
- p.Anchored = false
- p:BreakJoints()
- end
- end)
- end
- end
- local csize = 3
- local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- local base = Instance.new("Frame", sgui)
- base.BackgroundTransparency = 1
- base.Size = UDim2.new(0, 110, 0, 200)
- base.Position = UDim2.new(1, -120, 1, -180)
- local indicator = Instance.new("TextLabel", base)
- indicator.Size = UDim2.new(1, 0, 0, 25)
- indicator.TextColor3 = Color3.new(1, 1, 1)
- indicator.BackgroundTransparency = 0
- indicator.FontSize = Enum.FontSize.Size18
- indicator.Font = Enum.Font.SourceSans
- indicator.Text = "Current Size: 3"
- local PlusOne = Instance.new("TextButton", base)
- PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- PlusOne.Position = UDim2.new(0, 0, 0, 40)
- PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
- PlusOne.BorderSizePixel = 2
- PlusOne.Font = Enum.Font.SourceSansBold
- PlusOne.FontSize = Enum.FontSize.Size24
- PlusOne.Text = "+1 Size"
- local MinusOne = Instance.new("TextButton", base)
- MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
- MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
- MinusOne.Text = "-1 Size"
- MinusOne.BorderSizePixel = 2
- MinusOne.Font = Enum.Font.SourceSansBold
- MinusOne.FontSize = Enum.FontSize.Size24
- PlusOne.MouseButton1Down:connect(function()
- csize = csize + 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- MinusOne.MouseButton1Down:connect(function()
- csize = csize - 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- end
- cmd.util.R15 = function()
- rcode=[[local function Init()
- wait()
- local function ConChar(P)
- Character = P.Character
- local R15Model = Instance.new("Model")
- R15Model.Name = "R15Model"
- R15Model.Parent = Character
- local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId)
- local Part = Instance.new("Part")
- Part.FormFactor = "Custom"
- Part.Size = Size
- Part.BrickColor = Color
- Part.CanCollide = false
- Part.Name = Name
- Part.Transparency = (Transparency == 0.001 and 0 or Transparency)
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- local Motor = Instance.new("Motor6D")
- Motor.C0 = C0
- Motor.C1 = C1
- Motor.Part0 = ConnectToLimb
- Motor.Part1 = Part
- Motor.Name = MotorName
- Motor.MaxVelocity = 0.1
- Motor.Parent = ConnectToLimb
- if MeshId then
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = MeshId
- Mesh.Scale = Vector3.new(0.99,0.99,0.99)
- Mesh.Parent = Part
- end
- if MeshId and Transparency == 0.001 then
- local ShirtTexturePart = Instance.new("Part")
- ShirtTexturePart.FormFactor = "Custom"
- ShirtTexturePart.Size = Size
- ShirtTexturePart.BrickColor = Color
- ShirtTexturePart.CanCollide = false
- ShirtTexturePart.Name = "ShirtTexturePart"
- ShirtTexturePart.Transparency = Transparency
- ShirtTexturePart.TopSurface = "Smooth"
- ShirtTexturePart.BottomSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = MeshId
- Mesh.Parent = ShirtTexturePart
- local Weld = Instance.new("Weld")
- Weld.Part0 = Part
- Weld.Part1 = ShirtTexturePart
- Weld.Parent = ShirtTexturePart
- ShirtTexturePart.Parent = Part
- end
- Part.Parent = R15Model
- return Part
- end
- local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1,Character.HumanoidRootPart,"RootConnector",CFrame.new(),CFrame.new(0,0.7,0))
- local LowerTorso = CreateLimb("LowerTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,HumanoidRootPart,"Root",CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941715")
- local UpperTorso = CreateLimb("UpperTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,LowerTorso,"Waist",CFrame.new(0, 0.404105991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941468")
- local Head = CreateLimb("Head",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,UpperTorso,"Neck",CFrame.new(0, 1.26949596, 0.0428609997, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.635110021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941905")
- local LeftUpperArm = CreateLimb("LeftUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.672, 1),0.001,UpperTorso,"LeftShoulder",CFrame.new(-1.50177097, 0.924546003, 0, 1, 0, -0, 0, 0.999044001, 0.0437170006, 0, -0.0437170006, 0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938468")
- local LeftLowerArm = CreateLimb("LeftLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,LeftUpperArm,"LeftElbow",CFrame.new(0, -0.336115986, 0, 1, 0, 0, 0, 0.999044001, -0.0437170006, 0, 0.0437170006, 0.999044001),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938971")
- local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,LeftLowerArm,"LeftWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939233")
- local RightUpperArm = CreateLimb("RightUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.671, 1),0.001,UpperTorso,"RightShoulder",CFrame.new(1.50049305, 0.923726022, 0, 1, 0, -0, 0, 0.999041617, 0.0437709838, 0, -0.0437709838, 0.999041617),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940113")
- local RightLowerArm = CreateLimb("RightLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,RightUpperArm,"RightElbow",CFrame.new(0, -0.335705996, 0, 1, 0, 0, 0, 0.999041617, -0.0437709838, 0, 0.0437709838, 0.999041617),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940356")
- local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,RightLowerArm,"RightWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940548")
- local LeftUpperLeg = CreateLimb("LeftUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"LeftHip",CFrame.new(-0.457044005, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939645")
- local LeftLowerLeg = CreateLimb("LeftLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,LeftUpperLeg,"LeftKnee",CFrame.new(0, -0.387418985, 0, 1, 9.95820074e-007, 9.13360125e-008, -9.99999997e-007, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939489")
- local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,LeftLowerLeg,"LeftAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939912")
- local RightUpperLeg = CreateLimb("RightUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"RightHip",CFrame.new(0.451141, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940976")
- local RightLowerLeg = CreateLimb("RightLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,RightUpperLeg,"RightKnee",CFrame.new(0, -0.387418985, 0, 1, 0, -0, 0, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940802")
- local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,RightLowerLeg,"RightAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941196")
- --if Character:WaitForChild("Head"):WaitForChild("Mesh").MeshId ~= "" then
- -- Head.MeshId = Character.Head.Mesh.MeshId
- --end
- Character:WaitForChild("Animate").Disabled = false
- local Anim = game:GetObjects("rbxassetid://401967017")[1]; print("aobj", tostring(Anim))
- for i, v in pairs(Anim:GetChildren()) do
- v.Parent = script
- end
- script.Parent = Character
- local function Clear(Name,Alternative,ColorParts)
- local Part = Character:WaitForChild(Name)
- Part.Transparency = (Name == "Head" and 0.99 or 1)
- local function ChildAdded(Ins)
- delay(0.05,function()
- if Ins.Name == "face" then
- if Alternative:FindFirstChild("face") then Alternative:FindFirstChild("face"):Destroy() end
- Ins.Parent = Alternative
- elseif Ins:IsA("Motor6D") and string.sub(Ins.Name,1,5) ~= "Fake_" then
- Ins.Name = "Fake_"..Ins.Name
- elseif Ins.Name == "HeadWeld" then
- delay(0.05,function()
- Ins.Parent = Head
- Ins.Part0 = Head
- Ins.C1 = CFrame.new(0,0,0.05) * Ins.C1
- end)
- elseif not Ins:IsA("Weld") then
- Ins:Destroy()
- end
- end)
- end
- for _,Sub in pairs(Part:GetChildren()) do
- ChildAdded(Sub)
- end
- Part.ChildAdded:connect(ChildAdded)
- local function Color()
- for _,Sub in pairs(ColorParts) do
- Sub.BrickColor = Part.BrickColor
- local TexturePart = Sub:FindFirstChild("ShirtTexturePart")
- if TexturePart then
- TexturePart.BrickColor = Part.BrickColor
- end
- end
- end
- Color()
- Part.Changed:connect(Color)
- end
- Clear("HumanoidRootPart",HumanoidRootPart,{HumanoidRootPart})
- Clear("Head",Head,{Head})
- Clear("Torso",nil,{LowerTorso,UpperTorso})
- Clear("Left Arm",nil,{LeftLowerArm,LeftUpperArm,LeftHand})
- Clear("Right Arm",nil,{RightLowerArm,RightUpperArm,RightHand})
- Clear("Left Leg",nil,{LeftLowerLeg,LeftUpperLeg,LeftFoot})
- Clear("Right Leg",nil,{RightLowerLeg,RightUpperLeg,RightFoot})
- local ShirtUsed = false
- local function ChildAdded(Ins)
- if Ins:IsA("Hat") and string.sub(Ins.Name,1,7) ~= "Scaled_" then
- delay(0.05,function()
- local Mesh = Ins:WaitForChild("Handle"):WaitForChild("Mesh")
- Ins.AttachmentPos = Ins.AttachmentPos
- Mesh.Scale = Mesh.Scale
- Ins.Name = "Scaled_"..Ins.Name
- end)
- elseif Ins:IsA("Shirt") then
- ShirtUsed = true
- LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- elseif Ins:IsA("Pants") then
- LeftUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- LeftLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- LeftFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- if LowerTorso.ShirtTexturePart.Mesh.TextureId == "" then
- LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- end
- end
- end
- for _,Sub in pairs(Character:GetChildren()) do
- ChildAdded(Sub)
- end
- Character.ChildAdded:connect(ChildAdded)
- loadstring(Anim.Source)()
- end
- ConChar(game:service'Players'.LocalPlayer)
- end
- Init()]]
- spawn(function() loadstring(rcode)() end)
- end
- cmd.util.size = function(p, size)
- -- omfg thanks var
- local pchar = p.Character
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- cmd.util.checktable = function(t, v)
- for i, __ in pairs(t) do
- if __ == v then
- return true
- end
- end
- return false
- end
- cmd.util.nextrgb = function(r, g, b)
- local ar, ag, ab = r, g, b
- if r == 255 and g < 255 and b == 0 then
- ag = g + 8.5
- end
- if g == 255 and r > 0 and b == 0 then
- ar = r - 8.5
- end
- if g == 255 and b < 255 and r == 0 then
- ab = b + 8.5
- end
- if b == 255 and g > 0 and r == 0 then
- ag = g - 8.5
- end
- if b == 255 and r < 255 and g == 0 then
- ar = r + 8.5
- end
- if r == 255 and b > 0 and g == 0 then
- ab = b - 8.5
- end
- return {ar, ag, ab}
- end
- -- ** interface ** --
- game:GetService('UserInputService').InputBegan:connect(function(inp)
- if inp.UserInputType == Enum.UserInputType.Keyboard then
- if inp.KeyCode == Enum.KeyCode.Semicolon then
- DistributedCmdBar:CaptureFocus()
- end
- end
- end)
- -- ** commands ** --
- cmd.commands.store = {}
- cmd.commands.fmtstore = {}
- cmd.commands.register = function(cmdz, fmt, func)
- cmd.commands.store[cmdz] = (function(str) coroutine.wrap(function() pcall(function() func(cmd.util.parse(str, fmt)) end) end)() end)
- cmd.commands.fmtstore[cmdz] = fmt
- end
- cmd.commands.run = function(str)
- local cmdz = cmd.util.pos(str, 1)
- if not cmd.commands.store[cmdz] then
- return nil
- else
- cmd.commands.store[cmdz](str)
- end
- end
- -- // actual commands // --
- cmd.commands.register('kill', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Health = 0
- end
- end)
- cmd.commands.register('clone', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Archivable = true
- local clone = v.Character:Clone()
- clone.Parent = game.Workspace
- clone:MoveTo(v.Character.Torso.Position)
- end
- end)
- cmd.commands.register('damage', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid:TakeDamage(args[3].data)
- end
- end)
- cmd.commands.register('freeze', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Torso.Anchored = true
- end
- end)
- cmd.commands.register('thaw', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Torso.Anchored = false
- end
- end)
- Fly = false;
- cmd.commands.register('fly', 'cmd', function(args)
- if Fly == true then
- Fly = false
- return
- end
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- cmd.commands.register('tp', 'cmd%plrs%plrs', function(args)
- local players = args[2]
- local target = args[3][1]
- for i, player in pairs(args[2]) do
- player.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
- end
- end)
- cmd.commands.register('naked', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v:ClearCharacterAppearance()
- end
- end)
- cmd.commands.register('sgod', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.MaxHealth = 999999999
- v.Character.Humanoid.Health = 999999999
- end
- end)
- cmd.commands.register('ws', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.WalkSpeed = args[3].data
- end
- end)
- cmd.commands.register('lag', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- coroutine.wrap(function()
- for i = 1, 200 do
- ypcall(function()
- coroutine.wrap(function()
- for i = 1, 1000 do
- Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000)
- end
- end)()
- end)
- wait()
- end
- end)()
- end
- end)
- cmd.commands.register('ban', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- table.insert(cmd.bans, v.Name)
- v.Parent = nil
- end
- end)
- cmd.commands.register('lagban', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- table.insert(cmd.lagbans, v.Name)
- coroutine.wrap(function()
- for i = 1, 200 do
- ypcall(function()
- coroutine.wrap(function()
- for i = 1, 1000 do
- Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000)
- end
- end)()
- end)
- wait()
- end
- end)()
- end
- end)
- cmd.commands.register('punish', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Parent = game.Lighting
- end
- end)
- cmd.commands.register('unpunish', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Parent = game.Workspace
- end
- end)
- cmd.commands.register('respawn', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local a1 = Instance.new("Model", game.Workspace)
- local a2 = Instance.new("Part", game.Workspace)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- v.Character = a1
- a3.Health=0
- end
- end)
- cmd.commands.register('shutdown', 'cmd', function(args)
- for i, v in pairs(cmd.service('Players'):GetPlayers()) do
- v.Parent = nil
- end
- end)
- cmd.commands.register('music', 'cmd%int', function(args)
- local a = Instance.new("Sound")
- a.SoundId = "rbxassetid://" .. tostring(args[2].data)
- a.Looped = true
- a.Volume = 1
- a.Parent = game.Workspace
- a:Play()
- end)
- cmd.commands.register('sit', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Sit = true
- end
- end)
- cmd.commands.register('jump', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Jump = true
- end
- end)
- cmd.commands.register('stun', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.PlatformStand = true
- end
- end)
- cmd.commands.register('unstun', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.PlatformStand = false
- end
- end)
- cmd.commands.register('loopstate', 'cmd%int', function(args)
- coroutine.resume(coroutine.create(function()
- repeat
- ypcall(function() cmd.localplayer.Character.Humanoid:ChangeState(args[2].data) end)
- wait(0)
- until cmd.localplayer.Character.Humanoid == nil
- end))
- end)
- cmd.commands.register('invis', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- pcall(function() v.Transparency = 1 end)
- dloop(v)
- end
- end
- dloop(v.Character)
- end
- end)
- cmd.commands.register('vis', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- pcall(function() v.Transparency = 0 end)
- dloop(v)
- end
- end
- v.Character.HumanoidRootPart.Transparency = 1
- dloop(v.Character)
- end
- end)
- cmd.commands.register('nuke', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- if v.Character then
- local nuke = Instance.new("Part", game.Workspace)
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.FormFactor = "Symmetric"
- nuke.Shape = "Ball"
- nuke.Size = Vector3.new(1,1,1)
- nuke.BrickColor = BrickColor.new("New Yeller")
- nuke.Transparency = 0.5
- nuke.Reflectance = 0.2
- nuke.TopSurface = 0
- nuke.BottomSurface = 0
- nuke.Touched:connect(function (hit)
- if hit and hit.Parent then
- local boom = Instance.new("Explosion", game.Workspace)
- boom.Position = hit.Position
- boom.BlastRadius = 11
- boom.BlastPressure = math.huge
- end
- end)
- local CF = v.Character.Torso.CFrame
- nuke.CFrame = CF
- for i = 1,333 do
- nuke.Size = nuke.Size + Vector3.new(3,3,3)
- nuke.CFrame = CF
- wait(1/44)
- end
- nuke:Destroy()
- end
- end
- end)
- cmd.commands.register('explode', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("Explosion", v.Character.Torso).Position = v.Character.Torso.Position
- end
- end)
- cmd.commands.register('hat', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- cmd.service('InsertService'):LoadAsset(args[3].data):GetChildren()[1].Parent = v.Character
- end
- end)
- cmd.commands.register('chat', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- game:GetService('Chat'):Chat(v.Character, args[3], 1)
- end
- end)
- cmd.commands.register('god', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.MaxHealth = math.huge
- v.Character.Humanoid.Health = math.huge
- end
- end)
- cmd.commands.register('ungod', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Health = 100
- v.Character.Humanoid.MaxHealth = 100
- end
- end)
- cmd.commands.register('rh', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Parent = nil
- end
- end)
- cmd.commands.register('fire', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new('Fire', v.Character.Torso)
- end
- end)
- cmd.commands.register('insane', 'cmd%plrs', function(args)
- for x, m in pairs(args[2]) do
- for i,v in pairs(m.Character.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- coroutine.wrap(function()
- while v do
- v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- wait()
- end
- end)()
- end
- end
- end
- end)
- cmd.commands.register('admin', 'cmd%plrs',function(args)
- for i, v in pairs(args[2]) do
- --table.insert(cmd.admins, v.Name)
- v.Chatted:connect(function(msg)
- if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then
- cmd.commands.run(msg:sub(2, #msg))
- end
- end)
- end
- end)
- cmd.commands.register('nosound', 'cmd', function(args)
- local function dx(o)
- for i, v in pairs(o:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- dx(v)
- end
- end
- dx(game.Workspace)
- end)
- cmd.commands.register('duck', 'cmd%plrs', function(args)
- for _,p in pairs(args[2]) do
- local pchar = p.Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", pchar.Torso)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- pchar.Head.Transparency = 1
- pchar["Left Arm"].Transparency = 1
- pchar["Right Arm"].Transparency = 1
- pchar["Left Leg"].Transparency = 1
- pchar["Right Leg"].Transparency = 1
- pchar.Head.face.Transparency = 1
- end
- end)
- cmd.commands.register('shrek', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", v.Character)
- local Pants = Instance.new("Pants", v.Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- cmd.commands.register('nograv', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Character:GetChildren()) do
- if m:IsA("BasePart") then
- local bf = Instance.new("BodyForce", m)
- bf.force = Vector3.new(0, 192.25, 0) * m:GetMass()
- end
- if m:IsA("Hat") then
- if m:findFirstChild("Handle") then
- local bf = Instance.new("BodyForce", m.Handle)
- bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass()
- end
- end
- end
- end
- end)
- cmd.commands.register('loopheal', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- coroutine.wrap(function()
- while wait() do
- if v.Character.Humanoid then
- v.Character.Humanoid.Health = 1000
- v.Character.Humanoid.MaxHealth = 1000
- end
- end
- end)()
- end
- end)
- cmd.commands.register('hulk', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- cmd.util.hulk(v)
- end
- end)
- cmd.commands.register('sky', 'cmd%int', function(args)
- local ID = args[2].data
- local sky = Instance.new("Sky", game.Lighting)
- sky.SkyboxBk = "rbxassetid://" .. ID
- sky.SkyboxDn = "rbxassetid://" .. ID
- sky.SkyboxFt = "rbxassetid://" .. ID
- sky.SkyboxLf = "rbxassetid://" .. ID
- sky.SkyboxRt = "rbxassetid://" .. ID
- sky.SkyboxUp = "rbxassetid://" .. ID
- end)
- cmd.commands.register('bombs', 'cmd%plrs', function(args)
- cmd.util.BombVest(args[2])
- end)
- cmd.commands.register('control', 'cmd%plrs', function(args)
- -- variable
- local pchar = args[2][1].Character
- local char = cmd.localplayer.Character
- pchar.Humanoid.PlatformStand = true
- local w = Instance.new("Weld", pchar.Torso)
- w.Part0 = pchar.Torso
- w.Part1 = pchar.Torso
- local w2 = Instance.new("Weld", pchar.Head)
- w2.Part0 = pchar.Head
- w2.Part1 = pchar.Head
- local w3 = Instance.new("Weld", pchar:findFirstChild("Right Arm"))
- w3.Part0 = pchar:findFirstChild("Right Arm")
- w3.Part1 = pchar:findFirstChild("Right Arm")
- local w4 = Instance.new("Weld", pchar:findFirstChild("Left Arm"))
- w4.Part0 = pchar:findFirstChild("Left Arm")
- w4.Part1 = pchar:findFirstChild("Left Arm")
- local w5 = Instance.new("Weld", pchar:findFirstChild("Right Leg"))
- w5.Part0 = pchar:findFirstChild("Right Leg")
- w5.Part1 = pchar:findFirstChild("Right Leg")
- local w6 = Instance.new("Weld", pchar:findFirstChild("Left Leg"))
- w6.Part0 = pchar:findFirstChild("Left Leg")
- w6.Part1 = pchar:findFirstChild("Left Leg")
- char.Head.face:Destroy()
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- elseif v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Parent = char
- repeat
- pchar.Humanoid.PlatformStand = true
- wait()
- until char.Parent == nil
- end)
- cmd.commands.register('rtag', 'cmd%inf', function(args)
- local len = 10; local player = cmd.localplayer
- local bb = Instance.new("BillboardGui")
- bb.Parent = player.Character.Head
- bb.Adornee = player.Character.Head
- bb.AlwaysOnTop = true
- bb.Enabled = true
- bb.Size = UDim2.new(len, 0, 1.5, 0)
- bb.Name = "tag"
- bb.StudsOffset = Vector3.new(0, 3, 0)
- --local fr = Instance.new("Frame")
- --fr.Parent = bb
- --fr.Size = UDim2.new(1, 0, 1, 0)
- --fr.Style = Enum.FrameStyle.RobloxRound
- local tl = Instance.new("TextLabel")
- tl.Parent = bb
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- tl.Size = UDim2.new(1, 0, 1, 0)
- tl.Text = args[2]
- tl.Name = "trutag"
- tl.Visible = true
- tl.ZIndex = 2
- coroutine.wrap(function()
- local r, g, b = 255, 0, 0
- repeat
- tl.TextColor3 = Color3.new(r/255, g/255, b/255)
- local bo = cmd.util.nextrgb(r, g, b)
- r = bo[1]; g = bo[2]; b = bo[3];
- wait()
- until bb == nil
- end)()
- end)
- cmd.commands.register('smoke', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new('Smoke', v.Character.Torso)
- end
- end)
- cmd.commands.register('btools', 'cmd%plrs', function(args)
- for i, p in pairs(args[2]) do
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = p.Backpack
- end
- end)
- con = nil;
- cmd.commands.register('noclip', 'cmd', function(args)
- cmd.noclip = false
- con = game:GetService('RunService').Stepped:connect(function()
- if cmd.noclip == true then
- con:disconnect()
- else
- cmd.localplayer.Character.Torso.CanCollide = false
- cmd.localplayer.Character.Head.CanCollide = false
- end
- end)
- end)
- cmd.commands.register('clip', 'cmd', function(args)
- cmd.noclip = true
- end)
- cmd.commands.register('gear', 'cmd%plrs%int', function(args)
- local gear = game:GetService("InsertService"):LoadAsset(args[3].data):GetChildren()[1]
- if not gear then return end
- for i, v in pairs(args[2]) do
- gear:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('kick', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Parent = nil
- end
- end)
- cmd.commands.register('r15', 'cmd', function(args)
- cmd.util.R15()
- end)
- cmd.commands.register('char', 'cmd%plrs%str', function(args)
- if tonumber(args[3].data) ~= nil then
- args[3].data = tonumber(args[3].data)
- else
- args[3].data = cmd.players:GetUserIdFromNameAsync(args[3].data)
- end
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=' .. args[3].data
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('noob', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=4'
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('ff', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("ForceField", v.Character)
- end
- end)
- cmd.commands.register('unff', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Character:GetChildren()) do
- if m:IsA("ForceField") then
- m.Parent = nil
- end
- end
- end
- end)
- cmd.commands.register('guest', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=1'
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('giraffe', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local char=v.Character
- local h=char.Head
- local tor=char.Torso
- tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
- local fn=Instance.new("Part",char)
- fn.Size=Vector3.new(1,5.5,1)
- fn.Name="FakeNeck"
- fn.Anchored=false
- fn.CanCollide=false
- if char:FindFirstChild("Body Colors") then
- fn.BrickColor=char["Body Colors"].HeadColor
- end
- local cm=Instance.new("CylinderMesh",fn)
- local we=Instance.new("Weld",h)
- we.Part0=h
- we.Part1=fn
- we.C1=we.C1*CFrame.new(0,2.6,0)
- end
- end)
- cmd.commands.register('notools', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Backpack:GetChildren()) do
- m.Parent = nil
- end
- end
- end)
- cmd.commands.register('taketools', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Backpack:GetChildren()) do
- m.Parent = cmd.localplayer.Backpack
- end
- end
- end)
- cmd.commands.register('confuse', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.WalkSpeed = -16
- end
- end)
- cmd.commands.register('spin', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for i,v in pairs(v.Character.Torso:GetChildren()) do
- if v.Name == "Spinning" then
- v:Destroy()
- end
- end
- local Torso = v.Character.Torso
- local BG = Instance.new("BodyGyro", Torso)
- BG.Name = "Spinning"
- BG.maxTorque = Vector3.new(0, math.huge, 0)
- BG.P = 11111
- BG.cframe = Torso.CFrame
- repeat wait(1/44)
- BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
- until not BG or BG.Parent ~= Torso
- end
- end)
- cmd.commands.register('fling', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar:FindFirstChild("Humanoid") then
- local xran
- local zran
- repeat
- xran = math.random(-9999,9999)
- until math.abs(xran) >= 5555
- repeat
- zran = math.random(-9999,9999)
- until math.abs(zran) >= 5555
- pchar.Humanoid.Sit = true
- pchar.Torso.Velocity = Vector3.new(0,0,0)
- local BF = Instance.new("BodyForce", pchar.Torso)
- BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4)
- end
- end
- end)
- cmd.commands.register('burn', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- spawn(function()
- wait(0.1)
- local fire=Instance.new("Fire", v.Character.Torso)
- wait(0.1)
- local fire=Instance.new("Fire", v.Character.Head)
- wait(0.1)
- local fire=Instance.new("Fire", v.Character["Left Arm"])
- wait(0.1)
- local fire=Instance.new("Fire", v.Character["Right Leg"])
- wait(0.5)
- v.Character:BreakJoints();
- end)
- end
- end)
- cmd.commands.register('printcmds', 'cmd', function(args)
- for i, v in pairs(cmd.commands.store) do
- print(i, '==', v)
- end
- end)
- cmd.commands.register('gun', 'cmd%plrs', function(args)
- local a = game:GetService("InsertService"):LoadAsset(130113146):GetChildren()[1]
- local b = game:GetService("InsertService"):LoadAsset(67747912):GetChildren()[1]
- local c = game:GetService("InsertService"):LoadAsset(95354288):GetChildren()[1]
- for i, v in pairs(args[2]) do
- a:Clone().Parent = v.Backpack
- b:Clone().Parent = v.Backpack
- c:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('goto', 'cmd%plrs', function(args)
- local target = args[2][1]
- cmd.localplayer.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
- end)
- cmd.commands.register('select', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("SelectionBox", v.Character).Adornee = v.Character
- end
- end)
- cmd.commands.register('sphere', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("SelectionSphere", v.Character).Adornee = v.Character
- end
- end)
- cmd.commands.register('bring', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.HumanoidRootPart.CFrame = cmd.localplayer.Character.HumanoidRootPart.CFrame
- end
- end)
- cmd.commands.register('knife', 'cmd%plrs', function(args)
- local knife = game:GetService("InsertService"):LoadAsset(170897263):GetChildren()[1]
- for i, v in pairs(args[2]) do
- knife:Clone().Parent = v
- end
- end)
- cmd.commands.register('shades', 'cmd%plrs', function(args)
- local shades = game:GetService('InsertService'):LoadAsset(11748356):GetChildren()[1]
- for i, v in pairs(args[2]) do
- shades:Clone().Parent = v.Character
- end
- end)
- cmd.commands.register('alien', 'cmd%plrs', function(args)
- -- variable
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar:FindFirstChild('Shirt') then
- pchar.Shirt:Destroy()
- end
- if pchar:FindFirstChild('Pants') then
- pchar.Pants:Destroy()
- end
- if pchar:FindFirstChild('Shirt Graphic') then
- pchar['Shirt Graphic'].Graphic = ''
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA('Hat') then
- v:Destroy()
- end
- end
- local ayy2 = game:GetObjects("rbxassetid://397033642")[1]
- ayy2.Parent = pchar
- local BC = pchar['Body Colors']
- BC.HeadColor = BrickColor.new('Fossil')
- BC.LeftArmColor = BrickColor.new('Fossil')
- BC.LeftLegColor = BrickColor.new('Fossil')
- BC.RightArmColor = BrickColor.new('Fossil')
- BC.RightLegColor = BrickColor.new('Fossil')
- BC.TorsoColor = BrickColor.new('Fossil')
- end
- end)
- cmd.commands.register('team', 'cmd%plrs%str', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(game:GetService('Teams'):GetTeams()) do
- if (m.Name):lower():sub(1, #args[3].data) == (args[3].data):lower() then
- v.TeamColor = m.TeamColor
- end
- end
- end
- end)
- cmd.commands.register('particles', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("ParticleEmitter", v.Character).Texture = args[3].data
- end
- end)
- cmd.commands.register('ghost', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- pchar.Head.Transparency = 0.5
- pchar.Torso.Transparency = 0.5
- pchar["Left Arm"].Transparency = 0.5
- pchar["Right Arm"].Transparency = 0.5
- pchar["Left Leg"].Transparency = 0.5
- pchar["Right Leg"].Transparency = 0.5
- pchar.Head.face.Transparency = 0.5
- end
- end)
- cmd.commands.register('firstperson', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CameraMode = Enum.CameraMode.LockFirstPerson
- end
- end)
- cmd.commands.register('creeper', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar then
- if pchar:FindFirstChild("Shirt") then
- pchar.Shirt.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Pants") then
- pchar.Pants.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Shirt Graphic") then
- pchar["Shirt Graphic"].Graphic = ""
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar["Body Colors"].HeadColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green")
- end
- end
- end)
- cmd.commands.register('insert', 'cmd%int', function(args)
- local m = cmd.service('InsertService'):LoadAsset(args[2].data)
- m.Parent = game.Workspace
- m:MoveTo(cmd.localplayer.Character.Torso.Position)
- m:MakeJoints()
- end)
- cmd.commands.register('nolimbs', 'cmd%plrs', function(args)
- for i, v in pairs(game.Players:GetPlayers()) do
- v.Character['Right Leg'].Parent = nil
- v.Character['Left Leg'].Parent = nil
- v.Character['Right Arm'].Parent = nil
- v.Character['Left Arm'].Parent = nil
- end
- end)
- cmd.commands.register('recurseremove', 'cmd%str', function(args)
- local function a(o)
- for i,v in pairs(o:GetChildren()) do
- if v:IsA(args[2].data) then
- v.Parent=nil
- end
- a(v)
- end
- end
- a(game.Workspace)
- end)
- cmd.commands.register('name', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- local tchar = v.Character
- for x, m in pairs(tchar:GetChildren()) do
- if m:FindFirstChild('nm') then
- m.Parent = nil
- end
- end
- tchar.Name = ''
- local ntag = Instance.new("Model", tchar)
- ntag.Name = args[3]
- local nhead = tchar.Head:Clone()
- nhead.Parent = ntag
- local nhum = Instance.new("Humanoid", ntag)
- nhum.MaxHealth = 0
- nhum.Health = 0
- nhum.Name = 'nm'
- local nweld = Instance.new("Weld", nhead)
- nweld.Part0 = nhead
- nweld.Part1 = tchar.Head
- end
- end)
- cmd.commands.register('track', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- local tchar = v.Character
- for x, m in pairs(tchar:GetChildren()) do
- if m:FindFirstChild('nm') then
- m.Parent = nil
- end
- end
- tchar.Name = ''
- local ntag = Instance.new("Model", workspace.CurrentCamera)
- ntag.Name = v.Name
- local nhead = tchar.Head:Clone()
- nhead.Parent = ntag
- local nhum = Instance.new("Humanoid", ntag)
- nhum.MaxHealth = 0
- nhum.Health = 0
- nhum.Name = 'nm'
- local nweld = Instance.new("Weld", nhead)
- nweld.Part0 = nhead
- nweld.Part1 = tchar.Head
- end
- end)
- cmd.commands.register('rname', 'cmd%plrs', function(args)
- local player = cmd.localplayer
- player.Neutral = false
- repeat
- wait()
- player.TeamColor = BrickColor.Random()
- until not player.Character.Humanoid
- end)
- cmd.commands.register('fogend', 'cmd%int', function(args)
- game.Lighting.FogEnd = args[2].data
- end)
- cmd.commands.register('fogstart', 'cmd%int', function(args)
- game.Lighting.FogStart = args[2].data
- end)
- cmd.commands.register('time', 'cmd%int', function(args)
- game.Lighting:SetMinutesAfterMidnight(60 * args[2].data)
- end)
- cmd.commands.register('ambient', 'cmd%int%int%int', function(args)
- game.Lighting.Ambient = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255)
- end)
- cmd.commands.register('fogcolor', 'cmd%int%int%int', function(args)
- game.Lighting.FogColor = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255)
- end)
- cmd.commands.register('sword', 'cmd%plrs', function(args)
- local sword = game:GetService('InsertService'):LoadAsset(125013769):GetChildren()[1]
- for i, v in pairs(args[2]) do
- sword:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('paranoid', 'cmd%plrs', function(args)
- for i, v in pairs(cmd.localplayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = true
- end
- end
- end)
- cmd.commands.register('size', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- cmd.util.size(v, args[3].data)
- end
- end)
- cmd.commands.register('unlockws', 'cmd%plrs', function(args)
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- if v:IsA("Model") then
- v:BreakJoints()
- end
- dloop(v)
- end
- end
- dloop(game.Workspace)
- end)
- cmd.commands.register('change', 'cmd%plrs%str%inf', function(args)
- for i, v in pairs(args[2]) do
- if v:FindFirstChild("leaderstats") then
- if v.leaderstats:FindFirstChild(args[3].data) then
- if v.leaderstats[args[3].data]:IsA("StringValue") then
- v.leaderstats[args[3].data].Value = args[4]
- end
- if v.leaderstats[args[3].data]:IsA("NumberValue") or v.leaderstats[args[3].data]:IsA("IntValue") then
- print(args[4])
- if tonumber(args[4]) ~= nil then
- v.leaderstats[args[3].data].Value = tonumber(args[4])
- end
- end
- end
- end
- end
- end)
- ---------------------------
- -- ** init ** --
- local count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- warn("loaded nosyliam's cmdscript [a]")
- warn(tostring(count).." commands")
- DistributedCmdBar.FocusLost:connect(function(e)
- if e == true then
- cmd.commands.run(DistributedCmdBar.Text)
- DistributedCmdBar.Text = ''
- end
- end)
- --PlayerChatHook = cmd.players.PlayerChatted:connect(function (_, plr, msg, _)
- -- if cmd.util.isadmin(plr.Name) then
- -- if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then
- -- cmd.commands.run(msg:sub(2, #msg))
- -- end
- -- end
- -- end)
- end
- topkek.navigation.buildHomePage = function()
- local count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- local hook = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Home').Container, true)
- hook:drawText(1, 'T0PK3K 4.0 ex-7 edition by TheMichalos')
- hook:drawText(1, 'Patch version 1.0.5')
- hook:drawText(1, 'Commandbase patch version 1.0.0')
- hook:drawText(1, 'Number of commands: ' .. tostring(count))
- local stime = hook:drawText(1, 'Server Time: 0')
- spawn(function()
- while true do
- stime.Text = 'Server Time: ' .. tostring(game:GetService('Workspace').DistributedGameTime)
- wait(0.5)
- end
- end)
- local ssz = hook:drawText(1, 'Server Size: 0')
- spawn(function()
- while true do
- ssz.Text = 'Server Size: ' .. tostring(game:GetService('Players').NumPlayers)
- wait(0.5)
- end
- end)
- local fe = game:GetService('Workspace').FilteringEnabled
- hook:drawText(1, 'FilteringEnabled: ' .. (fe and "YES" or "NO"))
- hook:drawText(1, 'PlaceId: ' .. tostring(game.PlaceId))
- hook:drawText(1, 'same', 55)
- end
- topkek.navigation.buildContainers = function()
- for _, v in pairs(topkek.data.windows) do
- topkek.tools.gui:makeContainer(v)
- end
- end
- topkek.navigation.initCommandBar()
- topkek.navigation.buildContainers()
- topkek.navigation.buildTopbar()
- topkek.navigation.buildHomePage()
- wait()
- --// actual code below lole //--
- --// PLAYERS //--
- local plrwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Players').Container)
- local search = plrwin:drawButton(1, '', function()end)
- drop = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), search, {'All'})
- function fixPlayerDrop()
- local t = {'All'}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(t, v.Name)
- end
- drop.SetTable(t)
- end
- game.Players.PlayerAdded:connect(function()
- fixPlayerDrop()
- end)
- game.Players.PlayerRemoving:connect(function()
- fixPlayerDrop()
- end)
- plrFrame = plrwin:drawContainer(1, 100)
- headshotContainer = plrFrame:drawContainer(0.4, 94, true)
- headshotContainer:setDrawY(20)
- headshot = headshotContainer:drawImage(1, "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png", 74)
- headshotContainer:setDrawY(0)
- userNameText = headshotContainer:drawText(1, "[All]")
- userNameText.ClipsDescendants = true
- userNameText.Font = Enum.Font.SourceSansBold
- infoContainer = plrFrame:drawContainer(0.5, 94, true, 0.5)
- infoContainer.BackgroundColor3 = color3(108, 38, 38)
- userIdText = infoContainer:drawText(1, "ID: 0")
- userAgeText = infoContainer:drawText(1, "Age: 0")
- userTeamText = infoContainer:drawText(1, "Team: Neutral")
- cval = 'All'
- fixPlayerDrop()
- function updatePlayer(plri)
- local plr = game:GetService('Players'):FindFirstChild(plri)
- if not plr and plri ~= 'All' then
- print("Couldn't find player!")
- updatePlayer(topkek.lplr)
- else
- headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png"
- userNameText.Text = "[All]"
- userIdText.Text = 'ID: [multiple]'
- userAgeText.Text = 'Age: [multiple]'
- userTeamText.Text = 'Team: [multiple]'
- cval = 'All'
- end
- local team = plr.TeamColor
- if team == nil then
- team = 'Neutral'
- else
- team = tostring(team)
- end
- headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=" .. tostring(plr.UserId) .. "&width=420&height=420&format=png"
- userNameText.Text = plr.Name
- userIdText.Text = 'ID: ' .. tostring(plr.UserId)
- userAgeText.Text = 'Age: ' .. tostring(plr.AccountAge)
- userTeamText.Text = 'Team: ' .. team
- cval = plr.Name
- end
- drop.Changed(updatePlayer)
- --actual code ------__-
- plrwin:addSpacing()
- plrwin:drawButton(1/2, 'Kick', function()
- tk.dp(cval, function(p)
- topkek.banmgr.executeKick(p)
- end)
- end)
- plrwin:drawButton(1/2, 'Ban', function()
- tk.dp(cval, function(p)
- topkek.banmgr.addSoftBan(p)
- end)
- end)
- plrwin:drawButton(1/2,'Friendlag', function()
- tk.dp(cval, function(p)
- for i = 1, 10 do
- spawn(function()
- while wait() do
- game.Players.LocalPlayer:RequestFriendship(p)
- game.Players.LocalPlayer:RevokeFriendship(p)
- end
- end)
- end
- end)
- end)
- plrwin:drawButton(1/2, 'Hardban', function()
- tk.dp(cval, function(p)
- topkek.banmgr.addHardBan(p)
- end)
- end)
- plrwin:addSpacing()
- plrwin:drawButton(1/2, 'Bring', function()
- tk.dp(cval, function(z)
- if z.Character then
- z.Character.HumanoidRootPart.CFrame =
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end
- end)
- end)
- plrwin:drawButton(1/2, 'Goto', function()
- tk.dp(cval, function(z)
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame =
- z.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end)
- end)
- plrwin:addSpacing()
- plrwin:drawButton(1/3, 'Kill', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.Health = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Seizure', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") and tk.gt(p) then
- spawn(function()
- p.Character.Humanoid.PlatformStand = true
- tk.gt(p).CFrame = tk.gt(p).CFrame * CFrame.Angles(math.rad(90),0,0)
- repeat
- wait()
- p.Character.Humanoid.PlatformStand = true
- tk.gt(p).Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10))
- tk.gt(p).RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
- until not p.Character:FindFirstChild("Humanoid") or not tk.gt(p)
- end)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Stun', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.PlatformStand = true
- p.Character.Torso.CFrame = p.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Freeze', function()
- tk.dp(cval, function(p)
- if p.Character then
- tk.gt(p).Anchored = true
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Thaw', function()
- tk.dp(cval, function(p)
- if p.Character then
- tk.gt(p).Anchored = false
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Superslow', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.WalkSpeed = 1
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Highjump', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.JumpPower = 125
- end
- end)
- end)
- plrwin:drawButton(1/3, 'God', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.MaxHealth = math.huge
- p.Character.Humanoid.Health = math.huge
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Semigod', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.MaxHealth = 9e9
- p.Character.Humanoid.Health = 9e9
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fast', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.WalkSpeed = 50
- end
- end)
- end)
- Follow = false;
- plrwin:drawButton(1/3, 'Annoy', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- if Follow == true then
- Follow = false; return
- else Follow = true end
- while Follow == true do
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame=
- p.Character.HumanoidRootPart.CFrame
- wait()
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Freefall', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame * CFrame.new(0, 10000, 0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Destroy', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fix', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.Health = 100
- p.Character.Humanoid.MaxHealth = 100
- p.Character.Humanoid.JumpPower = 100
- p.Character.Humanoid.WalkSpeed = 16
- p.Character.Humanoid.PlatformStand = false
- p.Character.Humanoid.Jump = true
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Respawn', function()
- tk.dp(cval, function(p)
- if p.Character then
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- p.Character = a1
- a3.Health=0
- end
- end)
- end)
- plrwin:addSpacing()
- local nameInp
- plrwin:drawButton(1/3, 'Name', function()
- tk.dp(cval, function(z)
- local Character = z.Character
- local newName = Instance.new("Model", z.Character)
- newName.Name = nameInp.Text
- local cl = Character:WaitForChild("Head"):Clone()
- cl.Parent = newName
- cl:WaitForChild("face"):Destroy()
- local hum = Instance.new("Humanoid", newName)
- hum.Name = "NameTag"
- hum.MaxHealth = 0
- hum.Health = 0
- local weld = Instance.new("Weld", cl)
- weld.Part0 = cl
- weld.Part1 = Character:WaitForChild("Head")
- Character:WaitForChild("Head").Transparency = 1
- wait(.5)
- cl.BrickColor = Character:WaitForChild("Head").BrickColor
- end)
- end)
- nameInp = plrwin:drawTextBox(2/3, '')
- local chatInp
- plrwin:drawButton(1/3, 'Chat', function()
- tk.dp(cval, function(z)
- game:GetService('Chat'):Chat(z.Charcter, chatInp.Text)
- end)
- end)
- chatInp = plrwin:drawTextBox(2/3, '')
- local disgInp
- plrwin:drawButton(1/3, 'Disguise', function()
- tk.dp(cval, function(p)
- local id = 0
- if tonumber(disgInp.Text) then
- id = tonumber(disgInp.Text)
- else
- id = game:GetService('Players'):GetUserIdFromNameAsync(disgInp.Text)
- end
- if p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.Health = 0
- end
- p.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
- end)
- end)
- disgInp = plrwin:drawTextBox(2/3, 'ROBLOX')
- plrwin:addSpacing()
- clrR = plrwin:drawTextBox(1/3, '0')
- clrG = plrwin:drawTextBox(1/3, '0')
- clrB = plrwin:drawTextBox(1/3, '0')
- function getColor()
- local r = tonumber(clrR.Text)
- local g = tonumber(clrG.Text)
- local b = tonumber(clrB.Text)
- if not (r and g and b) then return Color3.new(0,0,0) end
- return Color3.new(r/255, g/255, b/255)
- end
- plrwin:drawButton(1/3, 'Sparkles', function()
- tk.dp(cval, function(z)
- Instance.new("Sparkles", tk.gt(z)).SparkleColor = getColor()
- end)
- end)
- plrwin:drawButton(1/3, 'Smoke', function()
- tk.dp(cval, function(z)
- Instance.new("Smoke", tk.gt(z)).Color = getColor()
- end)
- end)
- plrwin:drawButton(1/3, 'Fire', function()
- tk.dp(cval, function(z)
- local fr = Instance.new("Fire", tk.gt(z))
- fr.Color = getColor()
- fr.Heat = 30
- fr.Size = 20
- end)
- end)
- plrwin:drawButton(1/3, 'Forcefield', function()
- tk.dp(cval, function(z)
- if z.Character then
- Instance.new("ForceField", z.Character)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Select', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- Instance.new("SelectionBox", tk.gt(z)).Adornee = tk.gt(z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Sphere', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- Instance.new("SelectionSphere", tk.gt(z)).Adornee = tk.gt(z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fling', function()
- tk.dp(cval, function(z)
- spawn(function() --kohls admin commands lol
- if z.Character and tk.gt(z) then
- local xran, zran
- repeat xran = math.random(5555, 9999) until math.abs(xran) >= 5555
- repeat zran = math.random(5555, 9999) until math.abs(zran) >= 5555
- z.Character.Humanoid.Sit = true
- tk.gt(z).Velocity = Vector3.new(0,0,0)
- local frc = Instance.new("BodyForce", tk.gt(z))
- frc.Name = "BFRC"
- frc.force = Vector3.new(xran*4,9999*5,zran*4)
- game:GetService("Debris"):AddItem(frc, 0.1)
- end
- end)
- end)
- end)
- plrwin:drawButton(1/3, 'Explode', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- local explosion = Instance.new("Explosion")
- explosion.Position = tk.gt(z).Position
- explosion.Parent = workspace
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Nuke', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- local torso = tk.gt(z)
- local nuke = Instance.new("Part", game.Workspace)
- local opos = torso.CFrame
- nuke.BrickColor = BrickColor.new("Bright yellow")
- nuke.TopSurface = Enum.SurfaceType.Smooth
- nuke.BottomSurface = Enum.SurfaceType.Smooth
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.Shape = "Ball"
- nuke.Transparency = 0.5
- nuke.CFrame = torso.CFrame
- nuke.Size = Vector3.new(1, 1, 1)
- nuke.Touched:connect(function(p)
- local expl = Instance.new("Explosion", p)
- expl.BlastPressure = 50000
- expl.BlastRadius = 50
- expl.Position = p.Position
- p.Material = Enum.Material.CorrodedMetal
- p:BreakJoints()
- end)
- for i = 1, 150 do
- nuke.Size = Vector3.new(i, i, i)
- nuke.CFrame = opos
- wait(0.08)
- end
- nuke:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'No Tools', function()
- tk.dp(cval, function(p)
- for _, t in pairs(p.Backpack:GetChildren()) do
- t:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Take Tools', function()
- tk.dp(cval, function(p)
- for _, t in pairs(p.Backpack:GetChildren()) do
- t.Parent = game:service'Players'.LocalPlayer.Backpack
- end
- end)
- end)
- plrwin:drawButton(1/3, 'BTools', function()
- tk.dp(cval, function(p)
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = p.Backpack
- end)
- end)
- plrwin:drawButton(1/3, 'Hotdog', function()
- tk.dp(cval, function(p)
- if p.Character and tk.gt(p) then
- topkek.tools.util.weenieHutJunior(p)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Quicksand', function()
- tk.dp(cval, function(z)
- if z.Character and z.Character:FindFirstChild("Humanoid") then
- local tor = tk.gt(z)
- local hole = Instance.new("Part", z.Character)
- hole.Anchored = true
- hole.Name = "Hole"
- hole.FormFactor = Enum.FormFactor.Custom
- hole.Size = Vector3.new(7, 1, 7)
- hole.CanCollide = false
- hole.CFrame = tor.CFrame * CFrame.new(0,-3.3,0)
- hole.BrickColor = BrickColor.new("Cool yellow")
- hole.Material = Enum.Material.Sand
- local hm = Instance.new("CylinderMesh", hole)
- tor.Anchored = true
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.Jump = true
- end
- for x,m in pairs(z.Character:GetChildren()) do
- if m:IsA("BasePart") or m:IsA("MeshPart") then
- m.CanCollide = false
- end
- end
- for i=1,75 do
- tor.CFrame=tor.CFrame*CFrame.new(0,-0.1,0)
- wait(0.06)
- end
- tor.CFrame=tor.CFrame*CFrame.new(0,
- -500,0
- )
- z.Character.Humanoid.Health = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Insane', function()
- tk.dp(cval, function(p)
- if p.Character and tk.gt(p) then
- for i,v in pairs(tk.gt(p):GetChildren()) do
- if v:IsA("Motor6D") then
- spawn(function()
- while v do
- v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- wait()
- end
- end)
- end
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Invisible', function()
- tk.dp(cval, function(p)
- tk.rco(p.Character, 'BasePart', 'Transparency', 1)
- tk.rco(p.Character, 'MeshPart', 'Transparency', 1)
- end)
- end)
- plrwin:drawButton(1/3, 'Visible', function()
- tk.dp(cval, function(p)
- tk.rco(p.Character, 'BasePart', 'Transparency', 0)
- tk.rco(p.Character, 'MeshPart', 'Transparency', 0)
- end)
- end)
- plrwin:drawButton(1/3, 'Bighead', function()
- tk.dp(cval, function(z)
- if z.Character then
- if z.Character:FindFirstChild('Head') then
- z.Character.Head.Mesh.Scale=Vector3.new(5,5,5)
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Goldify', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Material', 'Marble')
- tk.rco(z.Character, 'MeshPart', 'Material', 'Marble')
- tk.rco(z.Character, 'BasePart', 'BrickColor', BrickColor.new('Bright yellow'))
- tk.rco(z.Character, 'MeshPart', 'BrickColor', BrickColor.new('Bright yellow'))
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Neon', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Material', 'Neon')
- tk.rco(z.Character, 'MeshPart', 'Material', 'Neon')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Shiny', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Reflectance', 1)
- tk.rcm(z.Character, 'MeshPart')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Shrek', function()
- tk.dp(cval, function(z)
- if z.Character then
- local pchar = z.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", z.Character)
- local Pants = Instance.new("Pants", z.Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Duck', function()
- tk.dp(cval, function(z)
- if z.Character then
- local pchar = z.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", z.Character.HumanoidRootPart)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- tk.rco(z.Character, 'Instance', 'Transparency', 1)
- z.Character.HumanoidRootPart.Transparency = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Spheres', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Shape', 'Cylinder')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Big', function()
- tk.dp(cval, function(z)
- if z.Character then
- topkek.tools.util.scalePlayer(5, z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Small', function()
- tk.dp(cval, function(z)
- if z.Character then
- topkek.tools.util.scalePlayer(5, z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Giraffe', function()
- tk.dp(cval, function(z)
- if z.Character then
- local char=z.Character
- local h=char.Head
- local tor=char:FindFirstChild("Torso")
- if not tor then return end
- tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
- local fn=Instance.new("Part",char)
- fn.Size=Vector3.new(1,5.5,1)
- fn.Name="FakeNeck"
- fn.Anchored=false
- fn.CanCollide=false
- if char:FindFirstChild("Body Colors") then
- fn.BrickColor=char["Body Colors"].HeadColor
- end
- local cm=Instance.new("CylinderMesh",fn)
- local we=Instance.new("Weld",h)
- we.Part0=h
- we.Part1=fn
- we.C1=we.C1*CFrame.new(0,2.6,0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Dab', function()
- tk.dp(cval, function(z)
- if z.Character and z.Character:FindFirstChild("Torso") then
- local chr = z.Character
- chr.Animate.Disabled = true
- chr.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.699999988, 0, 0.939692616, 0, -0.342020124, -0.330366075, -0.258819044, -0.907673359, -0.0885213241, 0.965925813, -0.243210346)
- chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.600000024, 0.5, -0.200000003, 0.664462984, 0.241844743, 0.707106769, -0.664462984, -0.241844788, 0.707106769, 0.342020154, -0.939692616, -3.09086197e-008)
- chr.Torso["Neck"].C1 = CFrame.new(0, -0.600000024, 0, -0.866025388, 0.5, 0, -0.171010137, -0.29619807, 0.939692616, 0.469846278, 0.813797653, 0.342020124)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Force Follow', function()
- tk.dp(cval, function(z)
- game:GetService("RunService"):BindToRenderStep("_", 0, function()
- z.Character.Humanoid:MoveTo(topkek.lplr.Character.Head.Position)
- end)
- end)
- end)
- plrwin:drawButton(1/3, 'Camlock', function()
- tk.dp(cval, function(z)
- z.CameraMode = "LockFirstPerson"
- end)
- end)
- --// SERVER //--
- local servwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Server').Container)
- local detailWin = servwin:drawContainer(1, 100, nil, nil, 18)
- detailWin:drawText(1, 'Job ID: ' .. (game.JobId and (game.JobId ~= "") or "???"))
- detailWin:drawText(1, 'Game Name: ' .. game:service'MarketplaceService':GetProductInfo(game.PlaceId).Name)
- detailWin:drawText(1, 'Creator Name: ' .. game:GetService('Players'):GetNameFromUserIdAsync(game.CreatorId))
- --detailWin:drawText(1, 'Genre: ' .. tostring(game.Genre))
- servwin:drawButton(1/2, 'Shutdown', function()
- workspace.Gravity = 0/0
- end)
- servwin:drawButton(1/2, 'Clear', function()
- for i,v in pairs(game:service'Workspace':GetChildren()) do
- if (not v:IsA("Terrain"))and(v.Name~="Camera") then
- v:Destroy()
- end
- end
- end)
- servwin:drawButton(1/2, 'Baseplate', function()
- for X = -2500, 2500, 512 do
- for Z = -2500, 2500, 512 do
- local P = Instance.new("Part")
- P.Anchored = true
- P.Locked = true
- P.Size = Vector3.new(512,3,512)
- P.CFrame = CFrame.new(X,0,Z)
- P.BrickColor = BrickColor.Green()
- P.Parent = game:service'Workspace'
- end
- end
- end)
- servwin:drawButton(1/2, 'Reset', function()
- for i,v in pairs(game:service'Workspace':GetChildren()) do
- if (not v:IsA("Terrain"))and(v.Name~="Camera") then
- v:Destroy()
- end
- end
- for X = -2500, 2500, 512 do
- for Z = -2500, 2500, 512 do
- local P = Instance.new("Part")
- P.Anchored = true
- P.Locked = true
- P.Size = Vector3.new(512,3,512)
- P.CFrame = CFrame.new(X,0,Z)
- P.BrickColor = BrickColor.Green()
- P.Parent = game:service'Workspace'
- end
- end
- for i, v in pairs(game:GetService('Players'):GetPlayers()) do
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- v.Character = a1
- a3.Health=0
- end
- end)
- servwin:drawButton(1, 'Remove Sounds', function()
- tk.rcm(game, 'Sound')
- end)
- servwin:addSpacing()
- servwin:drawButton(1, 'Break All', function()
- workspace:BreakJoints(workspace:GetChildren())
- end)
- local gravInp
- servwin:drawButton(1/3, 'Gravity', function()
- if not tonumber(gravInp.Text) then return end
- workspace.Gravity = tonumber(gravInp.Text)
- end)
- gravInp = servwin:drawTextBox(2/3, '')
- servwin:addSpacing()
- servwin:drawButton(1, 'Reset Lighting', function()
- local l = game:service'Lighting'
- l.Ambient = Color3.new(0, 0, 0)
- l.Brightness = 1
- l.GlobalShadows = true
- l.Outlines = true
- l.FogEnd = 100000
- l.FogStart = 0
- l:SetMinutesAfterMidnight(12*60)
- end)
- local brightInp
- servwin:drawButton(1/3, 'Brightness', function()
- if not tonumber(brightInp.Text) then return end
- game:GetService('Lighting').Brightness = tonumber(brightInp.Text)
- end)
- brightInp = servwin:drawTextBox(2/3, '100')
- local fogInp
- servwin:drawButton(1/3, 'Fog', function()
- if not tonumber(fogInp.Text) then return end
- game:GetService('Lighting').FogEnd = tonumber(fogInp.Text)
- end)
- fogInp = servwin:drawTextBox(2/3, '0')
- local timeInp
- servwin:drawButton(1/3, 'Hour', function()
- if not tonumber(timeInp.Text) then return end
- game:GetService('Lighting'):SetMinutesAfterMidnight(60*tonumber(timeInp.Text))
- end)
- timeInp = servwin:drawTextBox(2/3, '12')
- servwin:addSpacing()
- -- private server crap
- local privateToggle
- local privStatus = false
- privateToggle = servwin:drawButton(1, 'Private Server OFF', function()
- if privStatus == false then
- privStatus = true
- privateToggle.Text = 'Private Server ON'
- topkek.banmgr.makePrivate()
- else
- privateToggle.Text = 'Private Server OFF'
- topkek.banmgr.unprivate()
- end
- end)
- servwin:addSpacing()
- servwin:drawText(1, 'Whitelist')
- local plrAddInp
- servwin:drawButton(1/3, 'Add', function()
- topkek.banmgr.doWhitelist(plrAddInp.Text)
- ReorderWL()
- end)
- plrAddInp = servwin:drawTextBox(2/3, '')
- wlCont = servwin:drawScrollingContainer(100)
- function ReorderWL()
- local wl = topkek.banmgr.whitelist
- for i,v in pairs(wlCont:GetChildren()) do
- v:Destroy()
- end
- wlCont:setDrawY(3)
- for i,v in pairs(wl) do
- wlCont:drawText(2/3, v)
- wlCont:drawButton(1/3, 'Remove', function()
- topkek.banmgr.unwhitelist(v)
- ReorderWL()
- end)
- end
- end
- ReorderWL()
- --// LOCALPLAYER //--
- local lpwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('LocalPlayer').Container)
- lpwin:drawButton(1, 'Reset Camera', function()
- game.Workspace.CurrentCamera:remove()
- wait(.1)
- game.Workspace.CurrentCamera.CameraSubject = topkek.lplr.Character.Humanoid or
- game.Workspace[topkek.lplr.Name].Humanoid
- game.Workspace.CurrentCamera.CameraType = "Custom"
- end)
- lpwin:drawButton(1, 'Respawn', function()
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- topkek.lplr.Character = a1
- a3.Health=0
- end)
- lpwin:drawButton(1, 'Rejoin', function()
- game:GetService('TeleportService'):Teleport(game.PlaceId)
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'God', function()
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.MaxHealth = math.huge
- topkek.lplr.Character.Humanoid.Health = math.huge
- end
- end)
- lpwin:drawButton(1/2, 'Semigod', function()
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.MaxHealth = 9e9
- topkek.lplr.Character.Humanoid.Health = 9e9
- end
- end)
- Loopgod = false
- lpwin:drawButton(1, 'Loopgod', function()
- if Loopgod == false then
- Loopgod = true
- spawn(function()
- repeat
- topkek.lplr.Character.Humanoid.MaxHealth = math.huge
- topkek.lplr.Character.Humanoid.Health = math.huge
- wait()
- until Loopgod == false
- end)
- else
- Loopgod = false
- end
- end)
- lpwin:addSpacing()
- plrwin:addSpacing()
- local Lev, Clip, Fly
- lpwin:drawButton(1/2, 'Levitate', function()
- if Lev == true then
- Lev = false
- return
- end
- Lev = true
- repeat
- topkek.lplr.Character.Humanoid:ChangeState(10)
- wait(0)
- until Lev == false
- end)
- lpwin:drawButton(1/2, 'Noclip', function()
- if Clip == true then
- Clip = false
- return
- end
- Clip = true
- game:GetService("RunService").Stepped:connect(function()
- tk.gt(topkek.lplr).CanCollide = not Clip
- topkek.lplr.Character.Head.CanCollide = not Clip
- topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip
- if topkek.lplr.Character.UpperTorso then
- topkek.lplr.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- topkek.lplr.Character.HumanoidRootPart.Changed:connect(function()
- tk.gt(topkek.lplr).CanCollide = not Clip
- topkek.lplr.Character.Head.CanCollide = not Clip
- topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip
- if topkek.lplr.Character.UpperTorso then
- topkek.lplr.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- end)
- lpwin:drawButton(1/2, 'Fly', function()
- if Fly == true then
- Fly = false
- return
- end
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- lpwin:drawButton(1/2, 'Highjump', function()
- local thrust = Instance.new("BodyVelocity")
- game:GetService('UserInputService').InputBegan:connect(function(i, b)
- if i.KeyCode == Enum.KeyCode.Space then
- print("Got jump")
- coroutine.resume(coroutine.create(function()
- thrust.Parent = game.Players.LocalPlayer.Character.PrimaryPart
- thrust.velocity = Vector3.new(0,50,0)
- thrust.maxForce = Vector3.new(0,4e+050,0)
- wait(0.2)
- thrust.Parent = nil
- end))
- end
- end)
- end)
- lpwin:addSpacing()
- local apprInp
- lpwin:drawButton(1/3, 'Appearance', function()
- local id = 0
- if tonumber(apprInp.Text) then
- id = tonumber(apprInp.Text)
- else
- id = game:GetService('Players'):GetUserIdFromNameAsync(apprInp.Text)
- end
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.Health = 0
- end
- topkek.lplr.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
- end)
- apprInp = lpwin:drawTextBox(2/3, 'ROBLOX')
- local teamInp
- lpwin:drawButton(1/3, 'Team', function()
- topkek.lplr.TeamColor = BrickColor.new(teamInp.Text)
- end)
- teamInp = lpwin:drawTextBox(2/3, 'Bright red')
- lpwin:drawButton(1/2, 'Naked', function()
- topkek.lplr:ClearCharacterAppearance()
- end)
- lpwin:drawButton(1/2, 'Neutral', function()
- topkek.lplr.Neutral = true
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'Orb', function()
- game.Players.LocalPlayer.Character = nil
- --lp:Destroy()
- local cam = game.Workspace.CurrentCamera
- local m = Instance.new("Model", game.Workspace)
- m.Name = game.Players.LocalPlayer.Name
- local hum = Instance.new("Humanoid", m)
- hum.Health = 0
- hum.MaxHealth = 0
- local orb = Instance.new("Part", m)
- orb.Size = Vector3.new(1, 1, 1)
- orb.Shape = "Ball"
- orb.Name = "Head"
- orb.Anchored = true
- orb.CanCollide = true
- orb.BottomSurface = Enum.SurfaceType.Smooth
- orb.TopSurface = Enum.SurfaceType.Smooth
- orb.Transparency = 0
- spawn(function()
- while true do
- wait(0.1)
- if orb then
- orb.BrickColor = BrickColor.Random()
- else break end
- end
- end)
- cam.CameraSubject = orb
- cam.CameraType = Enum.CameraType.Fixed
- game:GetService("RunService").RenderStepped:connect(function()
- orb.CFrame = cam.CoordinateFrame * CFrame.new(0, -2, -6)
- end)
- game.Players.LocalPlayer.Chatted:connect(function(a)
- game:GetService("Chat"):Chat(orb, a)
- end)
- end)
- lpwin:drawButton(1/2, 'Freecam', function()
- local cam = game.Workspace.CurrentCamera
- cam.CameraType = "Fixed"
- cam.CameraSubject = nil
- topkek.lplr.Character = nil
- end)
- lpwin:drawButton(1/2, 'NoGrav', function()
- if topkek.lplr.Character then
- for x,m in pairs(topkek.lplr.Character:GetChildren()) do
- if m:IsA("BasePart") then
- local bf = Instance.new("BodyForce", m)
- bf.force = Vector3.new(0, 192.25, 0) * m:GetMass()
- end
- if m:IsA("Hat") or m:IsA("Accessory") then
- if m:findFirstChild("Handle") then
- local bf = Instance.new("BodyForce", m.Handle)
- bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass()
- end
- end
- end
- end
- end)
- lpwin:drawButton(1/2, 'Trowel', function()
- topkek.tools.util.trowel()
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'Fedora', function()
- local hats={
- 98346834,
- 215751161,
- 119916949,
- 72082328,
- 147180077,
- 100929604,
- 63043890,
- 1285307,
- 1029025,
- 334663683,
- 259423244
- }
- game:GetObjects("rbxassetid://" .. tostring(hats[math.random(1,#hats)]))[1].Parent = topkek.lplr.Character
- end)
- lpwin:drawButton(1/2, 'Rainbow Name', function()
- topkek.lplr.Neutral = false
- repeat
- wait()
- topkek.lplr.TeamColor = BrickColor.Random()
- until not topkek.lplr.Character.Humanoid
- end)
- local tagInp
- lpwin:drawButton(1/3, 'Tag', function()
- local len = 10
- local bb = Instance.new("BillboardGui")
- bb.Parent = topkek.lplr.Character.Head
- bb.Adornee = topkek.lplr.Character.Head
- bb.AlwaysOnTop = true
- bb.Enabled = true
- bb.Size = UDim2.new(len, 0, 1.5, 0)
- bb.Name = "tag"
- bb.StudsOffset = Vector3.new(0, 3, 0)
- --local fr = Instance.new("Frame")
- --fr.Parent = bb
- --fr.Size = UDim2.new(1, 0, 1, 0)
- --fr.Style = Enum.FrameStyle.RobloxRound
- local tl = Instance.new("TextLabel")
- tl.Parent = bb
- tl.Font = Enum.Font.Code
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(15/255, 15/255, 15/255)
- tl.Size = UDim2.new(1, 0, 1, 0)
- tl.Text = tagInp.Text
- tl.Name = "trutag"
- tl.Visible = true
- tl.ZIndex = 2
- end)
- tagInp = lpwin:drawTextBox(2/3, '')
- --// SCRIPTS //--
- --local scriptwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Scripts').Container)
- --local search = scriptwin:drawTextBox(1,'')
- --local origy = scriptwin:getDrawY()
- --scriptwin:addSpacing()
- --scriptwin:addSpacing()
- --local scripts = game:GetObjects("rbxassetid://376553985")[1]
- --local container = {}
- --function MakeList(condition)
- -- for i,v in pairs(scriptwin:GetChildren()) do
- -- if v.Name == "Script" then
- -- v:Destroy()
- -- end
- -- end
- --scriptwin:setDrawY(origy)
- --for i, v in pairs(scripts:GetChildren()) do
- -- if string.find(v.Name:lower(), condition:lower()) or (condition == "") or (condition == " ") then
- -- local scr = scriptwin:drawButton(1, v.Name, function()
- -- spawn(function() loadstring(v.Source)() end)
- -- end, 25)
- -- scr.Name = 'Script'
- -- end
- -- end
- --end
- --game:GetService("UserInputService").InputChanged:connect(function(inp)
- -- if inp.UserInputType == Enum.UserInputType.TextInput then
- -- if search:IsFocused() then
- -- MakeList(search.Text)
- -- end
- --end
- --end)
- --MakeList('')
- --// DESTRUCTION // --
- local destwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Destruction').Container)
- local decals, seldec = destwin:drawScrollingContainer(100)
- seldec = destwin:drawText(1, 'Selected Decal: None')
- cursel = nil
- local decs = {
- {'Rain', '574772793'},
- {'Robbie', '574773630'},
- {'Pepe', '244905904'},
- {'Troll Face', '48308661'},
- {'Jeff', '109129888'},
- {'Shrek', '170539018'},
- {'Doge', '133720697'},
- {'Dat Boi', '409578848'},
- }
- for _, v in pairs(decs) do
- local b = decals:drawButton(1, v[1], function()seldec.Text="Selected Decal: " ..v[2] cursel=v[2] end,20)
- topkek.tools.gui:addLeftIcon(b,'rbxassetid://'..v[2],20)
- end
- destwin:drawButton(1, 'Spam Decal', function()
- if cursel ~= nil then
- topkek.tools.util.recurseDecal(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Spam Particles', function()
- if cursel ~= nil then
- topkek.tools.util.recurseParticles(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Spam Both', function()
- if cursel ~= nil then
- topkek.tools.util.recurseUltimate(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Rollback', function()
- tk.rcm(workspace, 'Decal')
- tk.rcm(workspace, 'ParticleEmitter')
- end)
- destwin:addSpacing()
- destwin:drawButton(1, '666', function()
- for i,v in next,workspace:children''do
- if(v:IsA'BasePart')then
- me=v;
- bbg=Instance.new('BillboardGui',me);
- bbg.Name='stuf';
- bbg.Adornee=me;
- bbg.Size=UDim2.new(2.5,0,2.5,0)
- --bbg.StudsOffset=Vector3.new(0,2,0)
- tlb=Instance.new'TextLabel';
- tlb.Text='666 666 666 666 666 666';
- tlb.Font='SourceSansBold';
- tlb.FontSize='Size48';
- tlb.TextColor3=Color3.new(1,0,0);
- tlb.Size=UDim2.new(1.25,0,1.25,0);
- tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
- tlb.BackgroundTransparency=1;
- tlb.Parent=bbg;
- end;end;
- --coroutine.wrap(function()while wait''do
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://152840862';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=true;
- s:play();
- --end;end)();
- function xds(dd)
- for i,v in next,dd:children''do
- if(v:IsA'BasePart')then
- v.BrickColor=BrickColor.new'Really black';
- v.TopSurface='Smooth';
- v.BottomSurface='Smooth';
- s=Instance.new('SelectionBox',v);
- s.Adornee=v;
- s.Color=BrickColor.new'Really red';
- a=Instance.new('PointLight',v);
- a.Color=Color3.new(1,0,0);
- a.Range=15;
- a.Brightness=5;
- f=Instance.new('Fire',v);
- f.Size=19;
- f.Heat=22;
- end;
- game.Lighting.TimeOfDay=0;
- game.Lighting.Brightness=0;
- game.Lighting.ShadowColor=Color3.new(0,0,0);
- game.Lighting.Ambient=Color3.new(1,0,0);
- game.Lighting.FogEnd=200;
- game.Lighting.FogColor=Color3.new(0,0,0);
- local dec = 'http://www.roblox.com/asset/?id=19399245';
- local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
- --coroutine.wrap(function()
- --for _,__ in pairs(fac) do
- --local ddec = Instance.new("Decal", v)
- --ddec.Face = __
- --ddec.Texture = dec
- --end end)()
- if #(v:GetChildren())>0 then
- xds(v)
- end
- end
- end
- xds(game.Workspace)
- end)
- destwin:drawButton(1, 'Troll', function()
- topkek.tools.util.recurseUltimate('48308661')
- tk.play(154664102)
- end)
- destwin:addSpacing()
- destwin:drawButton(1/2,'Colorize',function() -- when u skid off variable XDDDDDpranked
- local materiallist =
- {Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concrete,Enum.Material.CorrodedMetal,
- Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass,
- Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick,
- Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand,
- Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone}
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Material = materiallist[math.random(#materiallist)] wait() end end) end r(v) end end r(workspace)
- end)
- destwin:drawButton(1/2,'Materialize',function()
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Transparency = math.random(0,1) wait() end end) end r(v) end end r(workspace)
- end)
- destwin:drawButton(1/2,'Meshify',function()
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- tk.rcf('BasePart',function(o)
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- end)
- destwin:drawButton(1/2,'Loop-Meshify',function()
- coroutine.wrap(function()
- while true do
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- tk.rcf('BasePart',function(o)
- if o:FindFirstChild("Mesh") then o.Mesh:Destroy() end
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- wait(0.5)
- end
- end)()
- end)
- destwin:addSpacing()
- destwin:drawButton(1, 'Rotations', function()
- tk.rcf('BasePart', function(o)
- o.Rotation = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180))
- end)
- end)
- destwin:drawButton(1, 'Collisions', function()
- tk.rcf('BasePart', function(o)
- o.CanCollide = false
- end)
- end)
- destwin:drawButton(1, 'Velocity', function()
- tk.rcf('BasePart', function(o)
- o.Velocity = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180))
- end)
- end)
- destwin:drawButton(1, 'Invisiblity', function()
- tk.rcf('BasePart', function(o)
- o.Transparency = 1
- end)
- end)
- destwin:drawButton(1, 'BreakJoints', function()
- tk.rcf('Model', function(o)
- o:BreakJoints()
- end)
- end)
- destwin:drawButton(1, 'Forces', function()
- tk.rcf('BasePart', function(o)
- local bf = Instance.new("BodyForce", o)
- bf.Force = Vector3.new(math.random(0,180)*5,math.random(0,180)*5,math.random(0,180)*5)
- end)
- end)
- destwin:drawButton(1, 'Brightness', function()
- tk.rcf('BasePart', function(o)
- local light = Instance.new("SpotLight", o)
- light.Brightness = 9e9
- light.Range = 60
- end)
- end)
- --// CATALOG //--
- local catwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Catalog').Container)
- local page, currentkeyword = 1, ""
- local searchbar, search, makeCatalog, res = 0, 0, 0, {}
- local searchbar = catwin:drawTextBox(2/3,'')
- local search = catwin:drawButton(1/3, 'Search', function()
- page = 1
- currentkeyword = searchbar.Text
- makeCatalog(currentkeyword, page)
- end)
- local previous = catwin:drawButton(1/2, 'Previous Page', function()
- if page > 1 then
- page = page - 1
- makeCatalog(currentkeyword, page)
- end
- end)
- local previous = catwin:drawButton(1/2, 'Next Page', function()
- if page >= 1 then
- page = page + 1
- makeCatalog(currentkeyword, page)
- end
- end)
- local catalog_start = catwin:getDrawY()
- function split(str,divider)
- local found = ""
- local results = {}
- for i=1,string.len(str) do
- if (string.lower(string.sub(str,i,i)) == string.lower(divider)) then
- table.insert(results, found)
- found = ""
- else
- found = found..string.sub(str,i,i)
- end
- end
- table.insert(results, found)
- return results
- end
- function GetName(nm)
- local spl = split(nm," ")
- local a,b,c,d,e=spl[1] or "",spl[2] or "",spl[3] or "", spl[4] or "", spl[5] or ""
- return (a.." "..b.." "..c.." "..d.." "..e)
- end
- --function makeCatalog(keyword, page)
- --local endpoint = "http://search.roblox.com/catalog/json?Category=6&Keyword="..keyword.."&IncludeNotForSale=false&ResultsPerPage=10&PageNumber="..tostring(page)
- --local results = game:HttpGet(endpoint, true)
- --local parse = game:GetService('HttpService'):JSONDecode(results)
- --for i, v in pairs(res) do
- --v:Destroy()
- --end
- --catwin:setDrawY(catalog_start)
- --catwin:addSpacing()
- --for i, v in pairs(parse) do
- --local img = catwin:drawImage(1/2, 'https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId='..tostring(v['AssetId']), 50)
- --local below = topkek.tools.util.Object("TextButton", {
- -- Parent = img;
- -- BackgroundColor3 = Color3.new(163/255, 57/255, 57/255);
- -- BorderSizePixel = 0;
- -- Position = UDim2.new(0, -45, 1, 5);
- -- Size = UDim2.new(0,img.AbsoluteSize.X, 0, 20);
- -- Font = 'SourceSans';
- -- FontSize = 'Size14';
- -- Text = GetName(v['Name']);
- -- TextSize = 14;
- -- TextColor3 = color3(199, 199, 199);
- -- TextStrokeTransparency = 0.5;
- -- ClipsDescendants = true;
- --})
- -- below.MouseButton1Down:connect(function()
- -- local Model = Instance.new("Model", workspace)
- -- game:GetObjects('rbxassetid://'..tostring(v['AssetId']))[1].Parent = Model
- -- Model:MakeJoints()
- -- Model:MoveTo(topkek.lplr.Character.Head.Position)
- --end)
- --img.Size=UDim2.new(0,50,0,50)
- --img.Position=img.Position+UDim2.new(0,45,0,0)
- -- if (i%2)==0 then
- -- catwin:setDrawY(catwin:getDrawY() + 25)
- --end
- -- if (i==10) then
- -- catwin.main.CanvasSize = catwin.main.CanvasSize + UDim2.new(0,0,0,25)
- -- end
- -- table.insert(res,img)
- --end
- --end
- --makeCatalog("", 1)
- --// CMDS //--
- cmdwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Commands').Container)
- count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- cmdwin:drawText(1, tostring(count) .. " Commands")
- cmdwin:drawText(1, 'Chat Prefix: /')
- local cmdlist = cmdwin:drawScrollingContainer(260)
- for i, v in pairs(cmd.commands.fmtstore) do
- local xfmt = {}
- local str = " ;" .. i .. " "
- for form in v:gmatch("[^%%]+") do
- if form ~= 'cmd' then
- if form == 'inf' then form = 'str' end
- str = str .. "{" .. form .. "} "
- end
- end
- cmdlist:drawText(1, str)
- end
- --// MUSIC //--
- musicwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Music').Container)
- Sounds = {
- {"caramell", 2303479};
- {"epic", 27697743};
- {"rick", 2027611};
- {"halo", 1034065};
- {"pokemon", 1372261};
- {"cursed", 1372257};
- {"extreme", 11420933};
- {"awaken", 27697277};
- {"alone", 27697392};
- {"mario", 1280470};
- {"choir", 1372258};
- {"chrono" ,1280463};
- {"dotr", 11420922};
- {"entertain", 27697267};
- {"fantasy", 1280473};
- {"final", 787};
- {"organ", 11231513};
- {"tunnel", 9650822}
- }
- local cursel
- local xcursel = 0
- scr = musicwin:drawScrollingContainer(230)
- for i, v in pairs(Sounds) do
- scr:drawButton(1, v[1] .. " - " .. tonumber(v[2]), function()
- cursel.Text = "Currently Selected - " .. v[1]
- xcursel = v[2]
- end)
- end
- cursel = musicwin:drawText(1, "Currently Selected - None")
- local setInp
- musicwin:drawButton(1/3, "Set", function()
- if tonumber(setInp.Text) then
- cursel.Text = "Currently Selected - " .. setInp.Text
- xcursel = tonumber(setInp.Text)
- end
- end)
- setInp = musicwin:drawTextBox(2/3, '')
- musicwin:drawButton(1, "Play", function()
- tk.rcm(game, 'Sound')
- tk.play(xcursel)
- end)
- musicwin:drawButton(1, "Stop", function()
- tk.rcm(game, 'Sound')
- end)
- --// FACES //--
- facwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Faces').Container)
- local faces = {
- {name='Rofl',id=47595647},
- {name='Sparta',id=74142203},
- {name='UJelly',id=48989071},
- {name='Troll',id=45120559},
- {name='Horse',id=62079221},
- {name='Angry',id=48258623},
- {name='Okey',id=62830600},
- {name='Yeaw',id=53646377},
- {name='Here',id=62677045},
- {name='Har',id=48260066},
- {name='Baby Sun',id=47596170},
- {name='LOL',id=48293007},
- {name='Sad',id=53645378},
- {name='Joseph Stalin',id=48290678},
- {name='Doge',id=130742396},
- {name='Forever Alone',id=156886272},
- {name='RickRoll',id=5104631},
- {name='Jim Carrey',id=74885351},
- {name='Meh IRL',id=237553381}
- }
- local cursel, xcursel = nil, 0
- faclist = facwin:drawScrollingContainer(260)
- for i,v in pairs(faces) do
- local btn = faclist:drawButton(1, v['name'], function()
- xcursel = v['id']
- cursel.Text = 'Currently Selected: ' .. v['name']
- end)
- topkek.tools.gui:addLeftIcon(btn,'rbxassetid://'..tostring(v['id']),20)
- end
- cursel = facwin:drawText(1, 'Currently Selected: None')
- facwin:drawButton(1, 'Wear', function()
- if not (xcursel == 0) then
- if topkek.lplr.Character then
- tk.rcm(topkek.lplr.Character, 'Accessory')
- tk.rcm(topkek.lplr.Character, 'Hat')
- topkek.tools.util.applyFace(xcursel)
- end
- end
- end)
- --// SETTINGS // --
- setwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Settings').Container)
- setwin:drawText(1, 'Patch: ' .. topkek.patch)
- setwin:drawText(1, 'Devnote: foh skids')
- setwin:drawText(1, [[
- === CREDITS ===
- Variable - retard that created Stella
- KrystalTeam - provided critical design tips & advice
- Circumvention - lol joey salads
- Thanks to everyone that supported T0PK3K 4.0!
- ]], 260)
- --// BANLIST //--
- banwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Banlist').Container)
- local plrBanInp
- banwin:drawButton(1/3, 'Add', function()
- topkek.settings.get()
- table.insert(topkek.settingsTable['Bans'], plrBanInp.Text)
- topkek.settings.write()
- UpdateBanlist()
- end)
- plrBanInp = banwin:drawTextBox(2/3, '')
- banCont = banwin:drawScrollingContainer(288)
- function UpdateBanlist(x)
- topkek.settings.get()
- local wl = x or topkek.settingsTable['Bans']
- for i,v in pairs(banCont:GetChildren()) do
- v:Destroy()
- end
- banCont:setDrawY(3)
- for i,v in pairs(wl) do
- banCont:drawText(2/3, v)
- banCont:drawButton(1/3, 'Remove', function()
- for x, m in pairs(wl) do
- if m == v then
- table.remove(topkek.settingsTable['Bans'], x)
- topkek.settings.write()
- UpdateBanlist()
- topkek.banmgr.bans = topkek.settingsTable['Bans']
- end
- end
- end)
- end
- end
- UpdateBanlist()
- --// HATS //--
- hatwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Hats').Container)
- local hats={
- {name='Dominus Empyreus',id=21070012},
- {name='Dominus Vespertilio',id=96103379},
- {name='Dominus Infernus',id=31101391},
- {name='Dominus Rex',id=250395631},
- {name='Dominus Frigidus',id=48545806},
- {name='Dominus Astra',id=162067148},
- {name='Dominus Aureus',id=138932314},
- {name='DIY Dominus Empyreus',id=151789690},
- {name='Dominus Messor',id=64444871},
- {name='Demon Skeleton Wings',id=133554007},
- {name='Gilded Wings of Glory',id=250405532},
- {name='Majestic Ice Wings',id=188702967},
- {name='Black Wings',id=215719598},
- {name='Clockworks Shades',id=11748356},
- {name='Faerie Wings',id=19399896},
- {name='Orinthian Wings',id=223751505},
- {name='Clockworks Headphones',id=1235488},
- {name='Perfectly Legitimate Business Hat',id=19027209},
- {name='Sparkling Angel Wings',id=192557913},
- {name='Commander Crows Wings',id=133553855},
- {name='Sunfire Wings',id=158068470},
- {name='Royal Faerie Wings',id=119916756},
- {name='Wings of Freedom',id=164174048},
- {name='Firebrand Wings',id=128160626},
- {name='Frozen Wings',id=136758613},
- {name='Webbed Wings',id=120507280},
- {name='Gargoyle Wings',id=120507201},
- {name='Bat Wings',id=19399858},
- {name='Wings of Fire',id=136758532},
- {name='Headrow',id=1082935},
- {name='Rubber Duckie',id=9254254},
- {name='Valkyrie Helm',id=1365767},
- {name='Hockey Mask',id=5161514}}
- local searchi = hatwin:drawButton(1, '', function()end)
- dropx = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), searchi, {'All'})
- function fixPlayerDropi()
- local t = {'All'}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(t, v.Name)
- end
- dropx.SetTable(t)
- end
- game.Players.PlayerAdded:connect(function()
- fixPlayerDropi()
- end)
- game.Players.PlayerRemoving:connect(function()
- fixPlayerDropi()
- end)
- local eval = 'All'
- dropx.Changed(function(p) eval = p end)
- fixPlayerDrop()
- local hatInp
- hatlist = hatwin:drawScrollingContainer(260)
- for i,v in pairs(hats) do
- hatlist:drawButton(1, v['name'], function()
- hatInp.Text = tostring(v['id'])
- end)
- end
- hatwin:drawButton(1/3, 'Wear', function()
- local hat = game:GetObjects("rbxassetid://"..tonumber(hatInp.Text))[1]
- tk.dp(eval, function(x)
- if x.Character then
- hat:Clone().Parent = x.Character
- end
- end)
- end)
- hatInp = hatwin:drawTextBox(2/3, '')
- topkek.tools.animator.initialAnimation()
- topkek.banmgr.init()
- _G.Rc7Notification("Leaked by Scratchy","T0pk3k 4.0 Script Leaked!",5)
- wait(5)
- if game.Workspace.FilteringEnabled == true then
- _G.Rc7Notification("Filtering","Fltering is Enabled",5)
- else
- _G.Rc7Notification("Filtering","Fltering is Disabled",5)
- end
- end)
- audiocube.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Audio Cube Injected..."
- --from dev to manny xdd
- local plr = game.Players.LocalPlayer
- repeat
- wait()
- until plr.Character
- local char = plr.Character
- local torso = char.Torso
- local s = Instance.new("Sound", char)
- s.Volume = 5
- local deb = false
- local beat = true
- local rainbow = false
- local set = false
- list = {
- {
- Name = "Play",
- Id = 231365203
- }
- }
- local part = Instance.new("Part", char)
- part.Anchored = true
- part.CanCollide = false
- part.Name = "Vis"
- part.Transparency = 0.5
- part.Size = Vector3.new(1, 1, 1)
- part.BottomSurface = 0
- part.TopSurface = 0
- part.Material = "Neon"
- part.BrickColor = BrickColor.new("Really black")
- game:service'RunService'.RenderStepped:connect(function()
- spawn(function()
- if part ~= nil then
- if set == false then
- part.CFrame = part.CFrame:lerp(torso.CFrame, 0.1)
- elseif set == true then
- part.CFrame = part.CFrame:lerp(torso.CFrame * CFrame.new(0, 5, 0), 0.1)
- end
- end
- end)
- spawn(function()
- if s.IsPlaying == true then
- local pbl = math.floor(s.PlaybackLoudness)
- part.Size = part.Size:lerp(Vector3.new(pbl / 50, pbl / 50, pbl / 50), 0.1)
- if pbl >= 300 and beat == true then
- part.Rotation = Vector3.new(math.random(1, 45), math.random(1, 45), math.random(1, 45))
- end
- if rainbow == true then
- part.BrickColor = BrickColor.new(Color3.new(cycle(tick())))
- end
- end
- end)
- spawn(function()
- if s.IsPaused == true then
- s:Stop()
- part.BrickColor = BrickColor.new("Really black")
- deb = false
- end
- end)
- end)
- function cycle(num)
- local section = num % 1 * 3;
- local secondary = 0.5 * math.pi * (section % 1);
- if section < 1 then
- return 1, 1 - math.cos(secondary), 1 - math.sin(secondary);
- elseif section < 2 then
- return 1 - math.sin(secondary), 1, 1 - math.cos(secondary);
- else
- return 1 - math.cos(secondary), 1 - math.sin(secondary), 1;
- end
- end
- plr.Chatted:connect(function(m)
- for i = 1, #list do
- if string.lower(m) == string.lower("!"..list[i].Name) and deb == false then
- deb = true
- s.SoundId = "rbxassetid://"..list[i].Id
- s:Play()
- end
- end
- if string.lower(m) == "!beat" then
- if beat == false then
- beat = true
- end
- elseif string.lower(m) == "!rainbow" then
- if rainbow == false then
- rainbow = true
- end
- elseif string.lower(m) == "!nobeat" then
- if beat == true then
- beat = false
- part.Rotation = Vector3.new(0, 0, 0)
- end
- elseif string.lower(m) == "!norainbow" then
- if rainbow == true then
- rainbow = false
- part.BrickColor = BrickColor.new("Really black")
- end
- elseif string.lower(m) == "!set" then
- if set == false then
- set = true
- end
- elseif string.lower(m) == "!stop" then
- if s.IsPlaying == true then
- s:Stop()
- part.Size = Vector3.new(1, 1, 1)
- part.BrickColor = BrickColor.new("Really black")
- end
- elseif string.lower(m) == "!noset" then
- if set == true then
- set = false
- end
- elseif string.lower(m:sub(1, 1)) == "!" and deb == false then
- deb = true
- local numval = Instance.new("NumberValue", workspace)
- numval.Value = m:sub(2, #m)
- local val = numval.Value
- numval:Destroy()
- s.SoundId = "rbxassetid://"..val
- s:Play()
- end
- end)
- end)
- lenny.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Lenny Injected..."
- local Player = game:GetService("Players").LocalPlayer
- local Character = Player.Character
- local Head = Character.Head
- local Torso = Character.Torso
- local Right_Arm = Character["Right Arm"]
- local Right_Leg = Character["Right Leg"]
- local Left_Arm = Character["Left Arm"]
- local Left_Leg = Character["Left Leg"]
- local Humanoid = Character.Humanoid
- local Animation = "Idle"
- local Damage = 0
- local Mouse = Player:GetMouse()
- local LeftShoulder = Torso["Left Shoulder"]
- local Left_Hip = Torso["Left Hip"]
- local RightShoulder = Torso["Right Shoulder"]
- local Right_Hip = Torso["Right Hip"]
- local Root = Character.HumanoidRootPart
- local RootJoint = Root.RootJoint
- local Attacking = false
- local RootCFrame = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)
- local WakeMeUp = false
- local cf = CFrame.new
- local WalkForward = false
- local Effects = {}
- local Color = "White"
- Necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Right_Hip_C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Left_Hip_C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Movemment = 1
- Walk = 0
- local Services = {
- SoundService = game:GetService("SoundService");
- Players = game:GetService("Players");
- Debris = game:GetService("Debris");
- Workspace = game:GetService("Workspace");
- Lighting = game:GetService("Lighting");
- HttpService = game:GetService("HttpService");
- InsertService = game:GetService("InsertService");
- }
- MaxCooldown1 = 1
- MaxCooldown2 = 1
- MaxCooldown3 = 1
- MaxCooldown4 = 1
- MaxCooldownE = 1
- Cooldown1 = MaxCooldown1
- Cooldown2 = MaxCooldown2
- Cooldown3 = MaxCooldown3
- Cooldown4 = MaxCooldown4
- CooldownE = MaxCooldownE
- cf = CFrame.new
- local RootCFrame = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)
- Necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Necko2 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Right_Hip_C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Left_Hip_C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Movemment = 1
- Walk = 0
- Left_Shoulder = Instance.new("Weld", Torso)
- Left_Shoulder.Part0 = Torso
- Left_Shoulder.Part1 = Left_Arm
- Left_Shoulder.Name = "Left Shoulder"
- Left_Shoulder.C0 = CFrame.new(-1.5,0,0)
- Right_Shoulder = Instance.new("Weld", Torso)
- Right_Shoulder.Part0 = Torso
- Right_Shoulder.Part1 = Right_Arm
- Right_Shoulder.Name = "Right Shoulder"
- Right_Shoulder.C0 = CFrame.new(1.5,0,0)
- wait()
- LeftShoulder.Parent = nil
- RightShoulder.Parent = nil
- wait(0.1)
- local HealthBarGUI = Instance.new("ScreenGui", Player.PlayerGui)
- HealthBarGUI.Name = "HealthBarGUI"
- local HealthBarP1 = Instance.new("Frame", HealthBarGUI)
- HealthBarP1.Name = "HealthBarPart1"
- HealthBarP1.Size = UDim2.new(0,300,0,40)
- HealthBarP1.Position = UDim2.new(0,350,0,550)
- HealthBarP1.Style = "RobloxRound"
- local HealthBarP2 = Instance.new("Frame", HealthBarP1)
- HealthBarP2.Name = "HealthBarPart2"
- HealthBarP2.Size = UDim2.new(0,285,0,20)
- HealthBarP2.Position = UDim2.new(0,0,0,0)
- local HealthBarText = Instance.new("TextLabel", HealthBarP1)
- HealthBarText.Name = "HealthBarText"
- HealthBarText.Size = UDim2.new(0,285,0,20)
- HealthBarText.Position = UDim2.new(0,0,0,0)
- HealthBarText.BackgroundColor3 = Color3.new(0,1,0)
- HealthBarText.TextScaled = true
- HealthBarText.Text = "Health"
- HealthBarText.TextTransparency = 0
- HealthBarText.TextStrokeTransparency = 0
- HealthBarText.BackgroundTransparency = 1
- HealthBarText.TextStrokeColor3 = Color3.new(1,1,1)
- HealthBarText.TextColor3 = Color3.new(0,0,0)
- HealthBarText.Font = "SciFi"
- local CoolDownGUI = Instance.new("ScreenGui", Player.PlayerGui)
- CoolDownGUI.Name = "CoolDownGUI"
- local CoolDowns = Instance.new("Frame", CoolDownGUI)
- CoolDowns.Name = "CoolDowns"
- CoolDowns.Size = UDim2.new(0,200,0,200)
- CoolDowns.Position = UDim2.new(0.81,0,0.68,0)
- CoolDowns.Style = "RobloxRound"
- local CoolDown1Frame = Instance.new("Frame", CoolDowns)
- CoolDown1Frame.Name = "CoolDown1Frame"
- CoolDown1Frame.Size = UDim2.new(0,80,0,50)
- CoolDown1Frame.Position = UDim2.new(0,0,0,0)
- CoolDown1Frame.BackgroundTransparency = 0.5
- CoolDown1Frame.BackgroundColor3 = BrickColor.White().Color
- local CoolDown1Bar = Instance.new("Frame", CoolDown1Frame)
- CoolDown1Bar.Name = "CoolDown1Bar"
- CoolDown1Bar.Size = UDim2.new(0,80,0,50)
- CoolDown1Bar.Position = UDim2.new(0,0,0,0)
- CoolDown1Bar.BackgroundColor3 = BrickColor.White().Color
- local CoolDown1Text = Instance.new("TextLabel", CoolDown1Frame)
- CoolDown1Text.Name = "CoolDown1Text"
- CoolDown1Text.Size = UDim2.new(0,80,0,50)
- CoolDown1Text.Position = UDim2.new(0,0,0,0)
- CoolDown1Text.BackgroundTransparency = 1
- CoolDown1Text.TextScaled = true
- CoolDown1Text.Text = "z - WAKE ME UP INSIDE"
- CoolDown1Text.TextStrokeTransparency = 0
- CoolDown1Text.TextStrokeColor3 = Color3.new(1,1,1)
- CoolDown1Text.TextColor3 = Color3.new(0,0,0)
- CoolDown1Text.Font = "SciFi"
- local CoolDown2Frame = Instance.new("Frame", CoolDowns)
- CoolDown2Frame.Name = "CoolDown2Frame"
- CoolDown2Frame.Size = UDim2.new(0,80,0,50)
- CoolDown2Frame.Position = UDim2.new(0.55,0,0,0)
- CoolDown2Frame.BackgroundTransparency = 0.5
- CoolDown2Frame.BackgroundColor3 = BrickColor.White().Color
- local CoolDown2Bar = Instance.new("Frame", CoolDown2Frame)
- CoolDown2Bar.Name = "CoolDown2Bar"
- CoolDown2Bar.Size = UDim2.new(0,80,0,50)
- CoolDown2Bar.Position = UDim2.new(0,0,0,0)
- CoolDown2Bar.BackgroundColor3 = BrickColor.White().Color
- local CoolDown2Text = Instance.new("TextLabel", CoolDown2Frame)
- CoolDown2Text.Name = "CoolDown2Text"
- CoolDown2Text.Size = UDim2.new(0,80,0,50)
- CoolDown2Text.Position = UDim2.new(0,0,0,0)
- CoolDown2Text.BackgroundTransparency = 1
- CoolDown2Text.TextScaled = true
- CoolDown2Text.Text = "x - meme launch"
- CoolDown2Text.TextStrokeTransparency = 0
- CoolDown2Text.TextStrokeColor3 = Color3.new(1,1,1)
- CoolDown2Text.TextColor3 = Color3.new(0,0,0)
- CoolDown2Text.Font = "SciFi"
- local CoolDown3Frame = Instance.new("Frame", CoolDowns)
- CoolDown3Frame.Name = "CoolDown3Frame"
- CoolDown3Frame.Size = UDim2.new(0,80,0,50)
- CoolDown3Frame.Position = UDim2.new(0,0,0.4,0)
- CoolDown3Frame.BackgroundTransparency = 0.5
- CoolDown3Frame.BackgroundColor3 = BrickColor.White().Color
- local CoolDown3Bar = Instance.new("Frame", CoolDown3Frame)
- CoolDown3Bar.Name = "CoolDown3Bar"
- CoolDown3Bar.Size = UDim2.new(0,80,0,50)
- CoolDown3Bar.Position = UDim2.new(0,0,0,0)
- CoolDown3Bar.BackgroundColor3 = BrickColor.White().Color
- local CoolDown3Text = Instance.new("TextLabel", CoolDown3Frame)
- CoolDown3Text.Name = "CoolDown3Text"
- CoolDown3Text.Size = UDim2.new(0,80,0,50)
- CoolDown3Text.Position = UDim2.new(0,0,0,0)
- CoolDown3Text.BackgroundTransparency = 1
- CoolDown3Text.TextScaled = true
- CoolDown3Text.Text = "c - and his name is..."
- CoolDown3Text.TextStrokeTransparency = 0
- CoolDown3Text.TextStrokeColor3 = Color3.new(1,1,1)
- CoolDown3Text.TextColor3 = Color3.new(0,0,0)
- CoolDown3Text.Font = "SciFi"
- local CoolDown4Frame = Instance.new("Frame", CoolDowns)
- CoolDown4Frame.Name = "CoolDown4Frame"
- CoolDown4Frame.Size = UDim2.new(0,80,0,50)
- CoolDown4Frame.Position = UDim2.new(0.55,0,0.4,0)
- CoolDown4Frame.BackgroundTransparency = 0.5
- CoolDown4Frame.BackgroundColor3 = BrickColor.White().Color
- local CoolDown4Bar = Instance.new("Frame", CoolDown4Frame)
- CoolDown4Bar.Name = "CoolDown4Bar"
- CoolDown4Bar.Size = UDim2.new(0,80,0,50)
- CoolDown4Bar.Position = UDim2.new(0,0,0,0)
- CoolDown4Bar.BackgroundColor3 = BrickColor.White().Color
- local CoolDown4Text = Instance.new("TextLabel", CoolDown4Frame)
- CoolDown4Text.Name = "CoolDown4Text"
- CoolDown4Text.Size = UDim2.new(0,80,0,50)
- CoolDown4Text.Position = UDim2.new(0,0,0,0)
- CoolDown4Text.BackgroundTransparency = 1
- CoolDown4Text.TextScaled = true
- CoolDown4Text.Text = "v - allahuekber"
- CoolDown4Text.TextStrokeTransparency = 0
- CoolDown4Text.TextStrokeColor3 = Color3.new(1,1,1)
- CoolDown4Text.TextColor3 = Color3.new(0,0,0)
- CoolDown4Text.Font = "SciFi"
- local CoolDownEFrame = Instance.new("Frame", CoolDowns)
- CoolDownEFrame.Name = "CoolDownEFrame"
- CoolDownEFrame.Size = UDim2.new(0,180,0,50)
- CoolDownEFrame.Position = UDim2.new(0,0,0.74,0)
- CoolDownEFrame.BackgroundTransparency = 0.5
- CoolDownEFrame.BackgroundColor3 = BrickColor.White().Color
- local CoolDownEBar = Instance.new("Frame", CoolDownEFrame)
- CoolDownEBar.Name = "CoolDownEBar"
- CoolDownEBar.Size = UDim2.new(0,180,0,50)
- CoolDownEBar.Position = UDim2.new(0,0,0,0)
- CoolDownEBar.BackgroundColor3 = BrickColor.White().Color
- local CoolDownEText = Instance.new("TextLabel", CoolDownEFrame)
- CoolDownEText.Name = "CoolDownEText"
- CoolDownEText.Size = UDim2.new(0,180,0,50)
- CoolDownEText.Position = UDim2.new(0,0,0,0)
- CoolDownEText.BackgroundTransparency = 1
- CoolDownEText.TextScaled = true
- CoolDownEText.Text = "e - aaaa"
- CoolDownEText.TextStrokeTransparency = 0
- CoolDownEText.TextStrokeColor3 = Color3.new(1,1,1)
- CoolDownEText.TextColor3 = Color3.new(0,0,0)
- CoolDownEText.Font = "SciFi"
- --[[ transformixu ]]--
- Head.face.Texture = "http://www.roblox.com/asset/?id=176699876"
- for i,v in pairs(Character:children()) do
- if v:IsA("Hat") then
- v:Remove()
- end
- end
- --[[ perts andi effictiz fucktions ]]--
- function NoOutlines(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- local CreateVelocity = function(Parent,Velocity,Force)
- local BodyVelocity = Instance.new("BodyVelocity", Parent)
- BodyVelocity.Velocity = Velocity
- BodyVelocity.MaxForce = Force
- return BodyVelocity
- end
- local CreatePart = function(Parent, Name, Color, Size, Material, Transparency, Shape)
- local Part = Instance.new("Part", Parent)
- Part.Name = Name
- Part.BrickColor = BrickColor.new(Color)
- Part.Size = Size
- Part.Material = Material
- Part.Transparency = Transparency
- Part.Shape = Shape
- Part.CanCollide = false
- NoOutlines(Part)
- return Part
- end
- local MakeSFX = function(Parent, Id, Volume, Pitch)
- local SFX = Instance.new("Sound", Parent)
- SFX.SoundId = "http://www.roblox.com/asset?id=" .. Id
- SFX.Name = "SFX"
- SFX:Play()
- SFX.Volume = Volume
- SFX.Pitch = Pitch
- SFX.PlayOnRemove = true
- SFX:Remove()
- end
- CircleEffect = function(Position, Parent, SX, SY, SZ, Time, Brickcolor, Material, Transparency)
- local Part = Instance.new("Part", Parent)
- Part.Transparency = Transparency
- Part.Name = "CircleEffect"
- Part.Size = Vector3.new()
- Part.Anchored = true
- Part.CanCollide = false
- Part.Position = Position
- Part.BrickColor = BrickColor.new(Brickcolor)
- Part.Material = Material
- NoOutlines(Part)
- local Mesh = Instance.new("SpecialMesh", Part)
- Mesh.MeshType = "Sphere"
- Mesh.Scale = Vector3.new(0,0,0)
- Services.Debris:AddItem(Part, Time)
- table.insert(Effects, {Part, "Circle", Time, SX, SY, SZ})
- end
- BlockEffect = function(Position, Parent, DSX, DSY, DSZ, SX, SY, SZ, Time, Brickcolor, Material, Transparency)
- local Part = Instance.new("Part", Parent)
- Part.Transparency = Transparency
- Part.Name = "BlockEffect"
- Part.Size = Vector3.new()
- Part.Anchored = true
- Part.Position = Position
- Part.CanCollide = false
- Part.BrickColor = BrickColor.new(Brickcolor)
- Part.Material = Material
- NoOutlines(Part)
- local Mesh = Instance.new("BlockMesh", Part)
- Mesh.Scale = Vector3.new(DSX, DSY, DSZ)
- Services.Debris:AddItem(Part, Time)
- table.insert(Effects, {Part, "Block", Time, SX, SY, SZ})
- end
- --[[ customiz ]]--
- if Player:FindFirstChild("Custom") and Player.Custom.Customized.Value == true then
- CoolDown1Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
- CoolDown2Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
- CoolDown3Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
- CoolDown4Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
- CoolDownEBar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
- Color = Player.Custom.Co1.Value
- end
- --[[ soumdiz ]]--
- WakeMeUpInside = Instance.new("Sound", Character)
- WakeMeUpInside.SoundId = "http://www.roblox.com/asset?id=326429386"
- WakeMeUpInside.Name = "WAKE ME UP INSIDE!111!"
- WakeMeUpInside.Looped = true
- Sad = Instance.new("Sound", Character)
- Sad.SoundId = "http://www.roblox.com/asset?id=254352182"
- Sad.Name = "Sad"
- Sad.Looped = true
- JOHNCENAh = Instance.new("Sound", Character)
- JOHNCENAh.SoundId = "http://www.roblox.com/asset?id=272322032"
- JOHNCENAh.Name = "JOHNCENAh"
- --[[ crerp decaratius ]] --
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function RayCast(Pos, Dir, Max, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- --[[ debeigi fucktion ]]--
- function DamageFunction(Hit, Part, Type, HitSFX, Knockback, Min, Max)
- local HitHumanoid = Hit.Parent.Humanoid
- local Damage = math.random(Min, Max)
- coroutine.resume(coroutine.create(function()
- HitHumanoid:TakeDamage(Damage)
- end))
- if Type == "Normal" then
- local Push = CreateVelocity(Hit.Parent.Torso, Torso.CFrame.lookVector * Knockback, Vector3.new(math.huge,math.huge,math.huge))
- Services.Debris:AddItem(Push, 0)
- DamageLabel(Hit.Parent, Damage)
- elseif Type == "Ranged" then
- local Push = CreateVelocity(Hit.Parent.Torso, Part.CFrame.lookVector * Knockback, Vector3.new(math.huge,math.huge,math.huge))
- Services.Debris:AddItem(Push, 0)
- DamageLabel(Hit.Parent, Damage)
- elseif Type == "Knockdown" then
- local Push = CreateVelocity(Hit.Parent.Torso, Part.CFrame.lookVector * Knockback, Vector3.new(math.huge,math.huge,math.huge))
- DamageLabel(Hit.Parent, Damage)
- Services.Debris:AddItem(Push, 0.3)
- coroutine.resume(coroutine.create(function()
- HitHumanoid.PlatformStand = true
- wait(1)
- HitHumanoid.PlatformStand = false
- end))
- end
- if HitSFX == "Penetration" then
- MakeSFX(Hit, 199149269, 1 , 1)
- elseif HitSFX == "Punch" then
- MakeSFX(Hit, 278062209, 1 , 1)
- end
- end
- function DamageLabel(HitCharacter, DamageDealt)
- local DamageShowingPart = CreatePart(Services.Workspace, "ShowDamage", "Bright yellow", Vector3.new(0.8,0.8,0.8), "Neon", 1, "Block")
- DamageShowingPart.Position = HitCharacter.Head.Position
- local DamageGui = Instance.new("BillboardGui", DamageShowingPart)
- DamageGui.Name = "Damage"
- DamageGui.AlwaysOnTop = true
- DamageGui.Size = UDim2.new(5, 0, 5, 0)
- local DamageNumber = Instance.new("TextLabel", DamageGui)
- DamageNumber.Size = UDim2.new(1,0,1,0)
- DamageNumber.TextStrokeColor3 = BrickColor.White().Color
- DamageNumber.TextColor3 = BrickColor.Black().Color
- DamageNumber.TextStrokeTransparency = 0
- DamageNumber.BackgroundTransparency = 1
- DamageNumber.Font = "SciFi"
- DamageNumber.TextScaled = true
- DamageNumber.Text = DamageDealt
- local BodyVelocity = Instance.new("BodyVelocity", DamageShowingPart)
- BodyVelocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- BodyVelocity.Velocity = Vector3.new(0,2,0)
- Services.Debris:AddItem(DamageShowingPart, 3)
- end
- function ValidateDamage(Part, Distance ,Min , Max, Type, HitSFX, Knockback)
- for _,WorkspaceChildren in pairs(workspace:children()) do
- local HitHumanoid = WorkspaceChildren:findFirstChild("Humanoid")
- if HitHumanoid ~= nil then
- local Hit = WorkspaceChildren:findFirstChild("Torso")
- if Hit ~= nil then
- local Target = Hit.Position - Part.Position
- local Magnitude = Target.magnitude
- if Magnitude <= Distance and WorkspaceChildren.Name ~= Player.Name then
- local HitBlock = Hit.Parent:FindFirstChild("Block")
- if HitBlock ~= nil and HitBlock:FindFirstChild("BlockDurability") and HitBlock.Value == true then
- local HitBlock2 = Hit.Parent.Block.BlockDurability
- if HitBlock2.Value > 15 then
- local HitN = math.random(1,5)
- HitBlock2.Value = HitBlock2.Value - 15
- if HitN == 1 then
- MakeSFX(Hit ,199148971, 0.5, 1)
- end
- if HitN == 2 then
- MakeSFX(Hit ,199149025, 0.5, 1)
- end
- if HitN == 3 then
- MakeSFX(Hit ,199149072, 0.5, 1)
- end
- if HitN == 4 then
- MakeSFX(Hit ,199149109, 0.5, 1)
- end
- if HitN == 5 then
- MakeSFX(Hit ,199149119, 0.5, 1)
- end
- return
- end
- end
- DamageFunction(Hit, Part, Type, HitSFX, Knockback, Min, Max)
- end
- end
- end
- end
- end
- function Bars()
- --[[ Cooldowns Bars ]]--
- if Cooldown1 ~= MaxCooldown1 then
- Cooldown1 = Cooldown1 + 1
- end
- if Cooldown1 >= MaxCooldown1 then
- Cooldown1 = MaxCooldown1
- end
- if Cooldown2 ~= MaxCooldown2 then
- Cooldown2 = Cooldown2 + 0.1
- end
- if Cooldown2 >= MaxCooldown2 then
- Cooldown2 = MaxCooldown2
- end
- if Cooldown3 ~= MaxCooldown3 then
- Cooldown3 = Cooldown3 + 0.1
- end
- if Cooldown3 >= MaxCooldown3 then
- Cooldown3 = MaxCooldown3
- end
- if Cooldown4 ~= MaxCooldown4 then
- Cooldown4 = Cooldown4 + 0.1
- end
- if Cooldown4 >= MaxCooldown4 then
- Cooldown4 = MaxCooldown4
- end
- if CooldownE ~= MaxCooldownE then
- CooldownE = CooldownE + 0.1
- end
- if CooldownE >= MaxCooldownE then
- CooldownE = MaxCooldownE
- end
- --[[ Health Bar ]]--
- local YellowZone = Humanoid.MaxHealth / 2
- local RedZone = Humanoid.MaxHealth / 4
- if Humanoid.Health <= YellowZone then
- HealthBarP2.BackgroundColor3 = BrickColor.new("Gold").Color
- end
- if Humanoid.Health <= RedZone then
- HealthBarP2.BackgroundColor3 = BrickColor.new("Bright red").Color
- end
- if Humanoid.Health >= YellowZone then
- HealthBarP2.BackgroundColor3 = BrickColor.new("Lime green").Color
- end
- --[[ Resize All Bars ]]--
- CoolDown1Bar.Size = UDim2.new(Cooldown1 / MaxCooldown1,0,0,50)
- CoolDown2Bar.Size = UDim2.new(Cooldown2 / MaxCooldown2,0,0,50)
- CoolDown3Bar.Size = UDim2.new(Cooldown3 / MaxCooldown3,0,0,50)
- CoolDown4Bar.Size = UDim2.new(Cooldown4 / MaxCooldown4,0,0,50)
- CoolDownEBar.Size = UDim2.new(CooldownE / MaxCooldownE,0,0,50)
- HealthBarP2.Size = UDim2.new(Humanoid.Health / Humanoid.MaxHealth,0,0,25)
- end
- --[[ attakis ]]--
- function WAKEMEUPINSIDE()
- for i = 1,3 do
- wait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(3,0,0)* CFrame.Angles(-0.2,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,cf(10,20,3) * CFrame.Angles(-0.5,0,0),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(3, 10, 0) * CFrame.Angles(-0.23,0.5,0.2), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(3, 0.1, 0) * CFrame.Angles(0.3,0.2,2), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(3,-2,9)*CFrame.Angles(2,1.6,-0.2),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-0,-0,5)*CFrame.Angles(5,-1.6,0.2),0.2)
- end
- ValidateDamage(Torso, 20, 1, 5, "Normal", "Punch", 50)
- for i = 1,3 do
- wait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(3,30,0)* CFrame.Angles(-0.3452,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,cf(12,56,5) * CFrame.Angles(-0.5,0,30),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(10, 30, 5) * CFrame.Angles(-0.23,0.5,0.2), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(34, 1, 32) * CFrame.Angles(0.3,0.2,22), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(5,-3,3)*CFrame.Angles(2,1.6,-0.342),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-53,-0,25)*CFrame.Angles(5,-41.6,0.52),0.2)
- end
- ValidateDamage(Torso, 50, 1, 5, "Normal", "Punch", 50)
- for i = 1,3 do
- wait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(-3,-30,0)* CFrame.Angles(0.3452,-0,-0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,cf(-12,-56,5) * CFrame.Angles(0.5,-0,-30),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(-10, -30, -5) * CFrame.Angles(0.23,-0.5,-0.2), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-34, -1, -32) * CFrame.Angles(-0.3,-0.2,-22), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(-5,3,-3)*CFrame.Angles(-2,-1.6,0.342),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(53,0,-25)*CFrame.Angles(-5,41.6,-0.52),0.2)
- end
- ValidateDamage(Torso, 50, 1, 5, "Normal", "Punch", 50)
- end
- function MemeLaunch()
- memis = {294841732,474498947,474494834,519973850,291736664,513363123,94349155,379915109,331385631,387197836,304460548,196819764}
- local meme = Instance.new("Part",game.Workspace)
- meme.Anchored = true
- meme.Position = Torso.Position + Vector3.new(0,5,0)
- meme.Rotation = Torso.Rotation + Vector3.new(0,-1,0)
- meme.Size = Vector3.new(5, 5, 0.2)
- meme.Transparency = 1
- meme.Touched:connect(function(hit)
- ValidateDamage(meme, 10, 1, 1, "Knockdown", "Punch", 130)
- end)
- game:GetService("Debris"):AddItem(meme, 30)
- local memedecal = Instance.new("Decal", meme)
- memedecal.Texture = "http://www.roblox.com/asset?id=" .. memis[math.random(1, #memis)]
- local memedecal2 = memedecal:Clone()
- memedecal2.Parent = meme
- memedecal2.Face = "Back"
- for i = 1,30 do
- wait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.1), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.1), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
- end
- meme.Anchored = false
- meme.CFrame = CFrame.new(meme.Position, Mouse.Hit.p)
- local memevilocity = CreateVelocity(meme,meme.CFrame.lookVector * 250,Vector3.new(math.huge,math.huge,math.huge))
- for i = 1,30 do
- wait()
- ValidateDamage(meme, 1, 1, 33, "Knockdown", "Punch", 5)
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(0.8,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.1), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.1), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,0.8),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,-0.8),0.2)
- end
- Attacking = false
- end
- function JOHNCENA()
- JOHNCENAh:Play()
- Humanoid.WalkSpeed = 0
- Humanoid.JumpPower = 0
- for i = 1,60 do
- wait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,10)* CFrame.Angles(1.6,1.6,1.6),0.8)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(0,0,-1),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,-0.5), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,0.3), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
- end
- for i = 1,6 do
- wait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,-2)* CFrame.Angles(1.6,1.6,1.6),0.8)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(0,0,-1),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,-0.5), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,0.3), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
- end
- local Explosion = Instance.new("Explosion")
- Explosion.Parent = game.workspace.Terrain
- Explosion.Position = Right_Arm.Position
- Explosion.Name = "Boom!"
- Explosion.BlastRadius = 0
- Explosion.BlastPressure = 0
- Explosion.DestroyJointRadiusPercent = 0
- Explosion.ExplosionType = "NoCraters"
- local dmgreference = Instance.new("Part", Services.Workspace)
- dmgreference.CFrame = Torso.CFrame
- dmgreference.Transparency = 1
- dmgreference.Size = Vector3.new()
- dmgreference.CanCollide = false
- ValidateDamage(dmgreference, 1000, 10, 20, "Knockdown", "Penetration", 100)
- Humanoid.WalkSpeed = 16
- Humanoid.JumpPower = 50
- Attacking = false
- end
- function allahuekber()
- Attacking = true
- Sad:Remove()
- MakeSFX(Character,433848566, 1, 1)
- Humanoid.WalkSpeed = 0
- Humanoid.JumpPower = 0
- wait(5)
- MakeSFX(Character, 134854740, 1 , 0.4)
- BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
- BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
- BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
- BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
- BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
- BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
- BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
- ValidateDamage(Torso, 1000, 77, 89, "Knockdown", "Penetration", 0)
- wait(5)
- Character:BreakJoints()
- end
- Mouse.KeyDown:connect(function(kei)
- if not Attacking then
- if kei == "z" then
- WakeMeUp = true
- if JOHNCENAh.IsPlaying == false then
- WakeMeUpInside:Resume()
- end
- while WakeMeUp do
- WakeMeUp = true
- Attacking = true
- WAKEMEUPINSIDE()
- end
- end
- if kei == "x" then
- Attacking = true
- MemeLaunch()
- end
- if kei == "c" and JOHNCENAh.IsPlaying == false then
- Attacking = true
- JOHNCENA()
- end
- if kei == "v" then
- allahuekber()
- end
- end
- end)
- Mouse.KeyUp:connect(function(kei)
- if kei == "z" and WakeMeUp then
- Attacking = false
- WakeMeUp = false
- WakeMeUpInside:Pause()
- end
- end)
- Humanoid.Died:connect(function ()
- Sad:Play()
- end)
- --[[ crerp animaxius ]]--
- while true do
- wait()
- Bars()
- local Torvel = (Root.Velocity*Vector3.new(1,0,1)).magnitude
- local Velderp = Root.Velocity.y
- HitFloor,PosFloor = RayCast(Root.Position,(CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if Torvel < 1 and HitFloor ~= nil and Attacking == false then
- Anim = "Idle"
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 0.1, 0) * CFrame.Angles(0,0,0.2), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 0.1, 0) * CFrame.Angles(0,0,-0.2), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
- end
- if 2 < Torvel and Torvel < 22 and HitFloor ~= nil and Attacking == false then
- Anim = "Walking"
- WalkForward = true
- Walk = Walk + 1
- if 15 - 5 * Movemment <= Walk then
- Walk = 0
- if WalkForward == true then
- WalkForward = false
- else
- if WalkForward == false then
- WalkForward = true
- end
- end
- end
- if Attacking == false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 0.5, 0.6) * CFrame.Angles(-1.6,0,0.2), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 0.5, 0.6) * CFrame.Angles(-1.6,0,-0.2), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
- end
- Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0) * CFrame.Angles(0,1.6,0),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0) * CFrame.Angles(0,-1.6,0),0.2)
- end
- if Root.Velocity.y > 1 and HitFloor == nil and Attacking == false then
- Anim = "Jump"
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.2), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.2), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
- end
- if Root.Velocity.y < -1 and HitFloor == nil and Attacking == false then
- Anim = "Fall"
- RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(0.5,0,0),0.3)
- Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.2), 0.3)
- Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.2), 0.3)
- Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
- Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
- end
- if #Effects > 0 then
- for E = 1, #Effects do
- if Effects[E]~=nil then
- local Effect = Effects[E]
- if Effect ~= nil then
- local Part = Effect[1]
- local Mode = Effect[2]
- local Time = Effect[3]
- local SizeX = Effect[4]
- local SizeY = Effect[5]
- local SizeZ = Effect[6]
- if Effect[1].Transparency <= 1 then
- if Effect[2] == "Block" then
- Effect[1].CFrame = Effect[1].CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Mesh = Effect[1]:FindFirstChild("Mesh")
- if Mesh ~= nil then
- Mesh.Scale = Mesh.Scale + Vector3.new(Effect[4],Effect[5],Effect[6])
- end
- elseif Effect[2] == "Circle" then
- if Effect[1]:FindFirstChild("Mesh") ~= nil then
- Mesh=Effect[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Effect[4],Effect[5],Effect[6])
- end
- else
- Part.Parent=nil
- table.remove(Effects, E)
- end
- end
- end
- end
- end
- end
- end
- end)
- characterpee.MouseButton1Click:Connect(function()
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Pee Injected..."
- Player = game.Players.LocalPlayer
- Character = Player.Character
- Head = Character.Head
- Torso = Character.Torso
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- local Breath=Instance.new("Part",Head)
- Breath.CFrame=Torso.CFrame*CFrame.new(0,-1,0)
- Breath.CanCollide=false
- Breath.Transparency=1
- Breath.Size=Vector3.new(0.050,0.050,0.050)
- Air=Instance.new("ParticleEmitter")
- Air.Parent=Breath
- Air.EmissionDirection="Front"
- Air.Rate=500
- Pees=Instance.new("Sound")
- Pees.Parent=Torso
- Pees.SoundId="rbxassetid://258063615"
- Pees.Looped=true
- Pees.Volume=0.8
- Pees:Play()
- Air.Color=ColorSequence.new(Color3.new(255,255,0),Color3.new(255,255,0))
- Air.Speed=NumberRange.new(15,15)
- Air.Acceleration=Vector3.new(0,-25,0)
- Air.Size=NumberSequence.new(0.1,0.1)
- Air.Lifetime=NumberRange.new(0.5,0.5)
- Air.Transparency=NumberSequence.new(0,0)
- Weld(Head,Breath)
- while true do
- local pee = Instance.new("Part", workspace)
- game:GetService("Debris"):AddItem(pee, 10)
- pee.CFrame=Torso.CFrame*CFrame.new(0,-2.9,-6)
- pee.CanCollide=false
- pee.BrickColor=BrickColor.new("New Yeller")
- pee.Transparency=0.4
- pmesh=Instance.new("SpecialMesh")
- pmesh.Parent=pee
- pmesh.Scale=Vector3.new(1,0.1,1)
- pmesh.MeshType="Sphere"
- pee.Anchored=true
- pee.Size=Vector3.new(1.5,0.01,1.5)
- wait(0.00000000001)
- pee.Size=Vector3.new(1.6,0.01,1.6)
- wait(0.00000000001)
- pee.Size=Vector3.new(1.7,0.01,1.7)
- wait(0.00000000001)
- pee.Size=Vector3.new(1.9,0.01,1.9)
- wait(0.00000000001)
- pee.Size=Vector3.new(2,0.01,2)
- wait (1/60)
- end --made by credit
- end)
- ----------------------
- Welcome001.MouseButton1Click:Connect(function()
- Welcome001.Visible = false
- Vangui.Visible = true
- ScriptList.Visible = true
- MessageGui.Visible = true
- Comingsoon002.Visible = true
- wait(0.1)
- Welcome001:Destroy()
- end)
- OpenClose.MouseButton1Click:Connect(function()
- if OpenClose.Text == "[Close]" then
- OpenClose.Text = "[Open]"
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Close the Main Gui"
- BackGround.Visible = false
- return
- end
- if OpenClose.Text == "[Open]" then
- OpenClose.Text = "[Close]"
- Line005.Text = Line004.Text
- Line004.Text = Line003.Text
- Line003.Text = Line002.Text
- Line002.Text = Line001.Text
- Line001.Text = "Open the Main Gui"
- BackGround.Visible = true
- return
- end
- end)
- end)
- FECheck.Name = "FECheck"
- FECheck.Parent = BackgroundAndHold
- FECheck.BackgroundColor3 = Color3.new(1, 1, 1)
- FECheck.Position = UDim2.new(0.0149625931, 0, 0.252918273, 0)
- FECheck.Size = UDim2.new(0, 200, 0, 14)
- FECheck.Font = Enum.Font.Bodoni
- FECheck.Text = "FE Check"
- FECheck.TextColor3 = Color3.new(0, 0, 0)
- FECheck.TextSize = 14
- FECheck.MouseButton1Click:Connect(function()
- --/ FE Checker v3 /--
- --/ By. B34ST_GH0ST /--
- --[[ ]] if game.Workspace.FilteringEnabled == true then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head, "FE is Enabled", "Green")
- local bc = Color3.fromRGB(0,255,0)
- local xd = "System"
- game.StarterGui:SetCore("ChatMakeSystemMessage", {Text = "["..xd.."]: FE is Enabled", Font = Enum.Font.SourceSansBold, Color = bc, FontSize = Enum.FontSize.Size96})
- else
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head, "FE is Disabled", "Red")
- local bc = Color3.fromRGB(255,0,0)
- local xd = "System"
- game.StarterGui:SetCore("ChatMakeSystemMessage", {Text = "["..xd.."]: FE is Disabled", Font = Enum.Font.SourceSansBold, Color = bc, FontSize = Enum.FontSize.Size96})
- end --[[
- This only what it go to do is say u if fe is active or no
- ]]--
- end)
- Admin.Name = "Admin"
- Admin.Parent = BackgroundAndHold
- Admin.BackgroundColor3 = Color3.new(1, 1, 1)
- Admin.Position = UDim2.new(0.0124688279, 0, 0.396887153, 0)
- Admin.Size = UDim2.new(0, 200, 0, 13)
- Admin.Font = Enum.Font.SourceSans
- Admin.Text = "Beast's Admin"
- Admin.TextColor3 = Color3.new(0, 0, 0)
- Admin.TextSize = 14
- Admin.MouseButton1Click:Connect(function()
- --/ KBAdmin v2 /--
- --/ By. B34ST_GH0ST /--
- --[[
- What is new?
- - Message command got change to CHAT command NOW IS BYPASS CHAT!
- - Rejoin Command Added but idk if work
- - Kick Command maybe got fixed
- - QUICKRUN Command Now you can run command whit playername ME
- - Music Command got fixed somthing in the command
- - NOW IS COREGUI
- --]]
- -- Objects
- local KBAdmin_V2 = Instance.new("ScreenGui")
- local DRAGGABLEADMINGUI = Instance.new("TextButton")
- local OpenCloseCmd = Instance.new("TextButton")
- local DecorationLine = Instance.new("Frame")
- local MAINMENUBACKGROUND = Instance.new("Frame")
- local helpopkill = Instance.new("TextButton")
- local helpophealth = Instance.new("TextButton")
- local helpopforcefield = Instance.new("TextButton")
- local helpopfire = Instance.new("TextButton")
- local helpopwalkspeed = Instance.new("TextButton")
- local helpopjumppower = Instance.new("TextButton")
- local helpopkick = Instance.new("TextButton")
- local helpoploopkill = Instance.new("TextButton")
- local helpopmusic = Instance.new("TextButton")
- local helpopchar = Instance.new("TextButton")
- local helpopfreeze = Instance.new("TextButton")
- local helpopbring = Instance.new("TextButton")
- local helpopgoto = Instance.new("TextButton")
- local helpoptp = Instance.new("TextButton")
- local helpoprejoin = Instance.new("TextButton")
- local helpopexecute = Instance.new("TextButton")
- local helpopshutdown = Instance.new("TextButton")
- local helpopexplode = Instance.new("TextButton")
- local helpoploopexeplode = Instance.new("TextButton")
- local helpopchangestat = Instance.new("TextButton")
- local helpopsit = Instance.new("TextButton")
- local helpopgravity = Instance.new("TextButton")
- local helpopfly = Instance.new("TextButton")
- local helpopmessage = Instance.new("TextButton")
- local Frame = Instance.new("Frame")
- local createdby = Instance.new("TextLabel")
- local creatorname = Instance.new("TextLabel")
- local cmdstitle = Instance.new("TextLabel")
- local CommandOnBetaKick = Instance.new("TextLabel")
- local CommandOnBetaloopkill = Instance.new("TextLabel")
- local CommandOnBetachar = Instance.new("TextLabel")
- local CommandOnBetabring = Instance.new("TextLabel")
- local CommandOnBetagoto = Instance.new("TextLabel")
- local CommandOnBetatp = Instance.new("TextLabel")
- local CommandOnBetarejoin = Instance.new("TextLabel")
- local CommandOnBetaexecuter = Instance.new("TextLabel")
- local CommandOnBetashutdown = Instance.new("TextLabel")
- local CommandOnBetaloopexplode = Instance.new("TextLabel")
- local CommandOnBetamessage = Instance.new("TextLabel")
- local CommandOnBetafly = Instance.new("TextLabel")
- local OpenCloseBar = Instance.new("TextButton")
- local CommandSpace = Instance.new("Frame")
- local COMMANDHERE = Instance.new("TextBox")
- local PLAYERNAMESPACE = Instance.new("Frame")
- local VALUESPACE = Instance.new("Frame")
- local STATPOINTSPACE = Instance.new("Frame")
- local EXECUTERSPACE = Instance.new("Frame")
- local CodeScrollFrame = Instance.new("ScrollingFrame")
- local EXECUTERScriptCode = Instance.new("TextBox")
- local EXECUTERExecute = Instance.new("TextButton")
- local EXECUTERClear = Instance.new("TextButton")
- local PLAYERNAMEHERE = Instance.new("TextBox")
- local VALUEHERE = Instance.new("TextBox")
- local POINTSHERE = Instance.new("TextBox")
- local RUNCOMMAND = Instance.new("TextButton")
- local RUNCOMMANDSPACE = Instance.new("Frame")
- -- Properties
- KBAdmin_V2.Name = "KBAdmin_V2"
- KBAdmin_V2.Parent = game.CoreGui
- DRAGGABLEADMINGUI.Name = "DRAGGABLEADMINGUI"
- DRAGGABLEADMINGUI.Parent = KBAdmin_V2
- DRAGGABLEADMINGUI.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- DRAGGABLEADMINGUI.BorderSizePixel = 0
- DRAGGABLEADMINGUI.Position = UDim2.new(0.439970672, 0, 0.477635771, 0)
- DRAGGABLEADMINGUI.Draggable = true
- DRAGGABLEADMINGUI.Size = UDim2.new(0, 164, 0, 27)
- DRAGGABLEADMINGUI.Font = Enum.Font.Fantasy
- DRAGGABLEADMINGUI.Text = "KBAdmin v2"
- DRAGGABLEADMINGUI.TextColor3 = Color3.new(1, 1, 1)
- DRAGGABLEADMINGUI.TextScaled = true
- DRAGGABLEADMINGUI.TextSize = 14
- DRAGGABLEADMINGUI.TextStrokeColor3 = Color3.new(1, 1, 0)
- DRAGGABLEADMINGUI.TextStrokeTransparency = 0
- DRAGGABLEADMINGUI.TextWrapped = true
- OpenCloseCmd.Name = "OpenCloseCmd"
- OpenCloseCmd.Parent = DRAGGABLEADMINGUI
- OpenCloseCmd.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- OpenCloseCmd.BorderSizePixel = 0
- OpenCloseCmd.Position = UDim2.new(1, 0, 0, 0)
- OpenCloseCmd.Size = UDim2.new(0, 43, 0, 27)
- OpenCloseCmd.Font = Enum.Font.SourceSansBold
- OpenCloseCmd.Text = "+"
- OpenCloseCmd.TextColor3 = Color3.new(1, 1, 1)
- OpenCloseCmd.TextScaled = true
- OpenCloseCmd.TextSize = 14
- OpenCloseCmd.TextStrokeColor3 = Color3.new(0, 1, 0)
- OpenCloseCmd.TextStrokeTransparency = 0
- OpenCloseCmd.TextWrapped = true
- DecorationLine.Name = "DecorationLine"
- DecorationLine.Parent = DRAGGABLEADMINGUI
- DecorationLine.BackgroundColor3 = Color3.new(0.278431, 0.556863, 0.835294)
- DecorationLine.BorderSizePixel = 0
- DecorationLine.Position = UDim2.new(0, 0, 1, 0)
- DecorationLine.Size = UDim2.new(0, 207, 0, 6)
- MAINMENUBACKGROUND.Name = "MAINMENUBACKGROUND"
- MAINMENUBACKGROUND.Parent = DRAGGABLEADMINGUI
- MAINMENUBACKGROUND.BackgroundColor3 = Color3.new(0.211765, 0.423529, 0.635294)
- MAINMENUBACKGROUND.BorderSizePixel = 0
- MAINMENUBACKGROUND.Position = UDim2.new(0, 0, 1.22222221, 0)
- MAINMENUBACKGROUND.Size = UDim2.new(0, 207, 0, 383)
- MAINMENUBACKGROUND.Visible = false
- helpopkill.Name = "helpopkill"
- helpopkill.Parent = MAINMENUBACKGROUND
- helpopkill.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopkill.BackgroundTransparency = 0.80000001192093
- helpopkill.BorderSizePixel = 0
- helpopkill.Position = UDim2.new(0, 0, 0.0365535282, 0)
- helpopkill.Size = UDim2.new(0, 207, 0, 14)
- helpopkill.Font = Enum.Font.SourceSansBold
- helpopkill.Text = "kill"
- helpopkill.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopkill.TextSize = 14
- helpopkill.TextWrapped = true
- helpophealth.Name = "helpophealth"
- helpophealth.Parent = MAINMENUBACKGROUND
- helpophealth.BackgroundColor3 = Color3.new(1, 1, 1)
- helpophealth.BackgroundTransparency = 0.80000001192093
- helpophealth.BorderSizePixel = 0
- helpophealth.Position = UDim2.new(0, 0, 0.0731070489, 0)
- helpophealth.Size = UDim2.new(0, 207, 0, 14)
- helpophealth.Font = Enum.Font.SourceSansBold
- helpophealth.Text = "health"
- helpophealth.TextColor3 = Color3.new(1, 1, 0.498039)
- helpophealth.TextSize = 14
- helpophealth.TextWrapped = true
- helpopforcefield.Name = "helpopforcefield"
- helpopforcefield.Parent = MAINMENUBACKGROUND
- helpopforcefield.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopforcefield.BackgroundTransparency = 0.80000001192093
- helpopforcefield.BorderSizePixel = 0
- helpopforcefield.Position = UDim2.new(0, 0, 0.109660566, 0)
- helpopforcefield.Size = UDim2.new(0, 207, 0, 14)
- helpopforcefield.Font = Enum.Font.SourceSansBold
- helpopforcefield.Text = "forcefield / unforcefield"
- helpopforcefield.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopforcefield.TextSize = 14
- helpopforcefield.TextWrapped = true
- helpopfire.Name = "helpopfire"
- helpopfire.Parent = MAINMENUBACKGROUND
- helpopfire.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopfire.BackgroundTransparency = 0.80000001192093
- helpopfire.BorderSizePixel = 0
- helpopfire.Position = UDim2.new(0, 0, 0.146214098, 0)
- helpopfire.Size = UDim2.new(0, 207, 0, 14)
- helpopfire.Font = Enum.Font.SourceSansBold
- helpopfire.Text = "fire / unfire"
- helpopfire.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopfire.TextSize = 14
- helpopfire.TextWrapped = true
- helpopwalkspeed.Name = "helpopwalkspeed"
- helpopwalkspeed.Parent = MAINMENUBACKGROUND
- helpopwalkspeed.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopwalkspeed.BackgroundTransparency = 0.80000001192093
- helpopwalkspeed.BorderSizePixel = 0
- helpopwalkspeed.Position = UDim2.new(0, 0, 0.182767615, 0)
- helpopwalkspeed.Size = UDim2.new(0, 207, 0, 14)
- helpopwalkspeed.Font = Enum.Font.SourceSansBold
- helpopwalkspeed.Text = "walkspeed"
- helpopwalkspeed.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopwalkspeed.TextSize = 14
- helpopwalkspeed.TextWrapped = true
- helpopjumppower.Name = "helpopjumppower"
- helpopjumppower.Parent = MAINMENUBACKGROUND
- helpopjumppower.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopjumppower.BackgroundTransparency = 0.80000001192093
- helpopjumppower.BorderSizePixel = 0
- helpopjumppower.Position = UDim2.new(0, 0, 0.219321147, 0)
- helpopjumppower.Size = UDim2.new(0, 207, 0, 14)
- helpopjumppower.Font = Enum.Font.SourceSansBold
- helpopjumppower.Text = "jumppower"
- helpopjumppower.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopjumppower.TextSize = 14
- helpopjumppower.TextWrapped = true
- helpopkick.Name = "helpopkick"
- helpopkick.Parent = MAINMENUBACKGROUND
- helpopkick.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopkick.BackgroundTransparency = 0.80000001192093
- helpopkick.BorderSizePixel = 0
- helpopkick.Position = UDim2.new(0, 0, 0.255874664, 0)
- helpopkick.Size = UDim2.new(0, 207, 0, 14)
- helpopkick.Font = Enum.Font.SourceSansBold
- helpopkick.Text = "kick"
- helpopkick.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopkick.TextSize = 14
- helpopkick.TextWrapped = true
- helpoploopkill.Name = "helpoploopkill"
- helpoploopkill.Parent = MAINMENUBACKGROUND
- helpoploopkill.BackgroundColor3 = Color3.new(1, 1, 1)
- helpoploopkill.BackgroundTransparency = 0.80000001192093
- helpoploopkill.BorderSizePixel = 0
- helpoploopkill.Position = UDim2.new(0, 0, 0.292428195, 0)
- helpoploopkill.Size = UDim2.new(0, 207, 0, 14)
- helpoploopkill.Font = Enum.Font.SourceSansBold
- helpoploopkill.Text = "loopkill"
- helpoploopkill.TextColor3 = Color3.new(1, 1, 0.498039)
- helpoploopkill.TextSize = 14
- helpoploopkill.TextWrapped = true
- helpopmusic.Name = "helpopmusic"
- helpopmusic.Parent = MAINMENUBACKGROUND
- helpopmusic.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopmusic.BackgroundTransparency = 0.80000001192093
- helpopmusic.BorderSizePixel = 0
- helpopmusic.Position = UDim2.new(0, 0, 0.328981727, 0)
- helpopmusic.Size = UDim2.new(0, 207, 0, 14)
- helpopmusic.Font = Enum.Font.SourceSansBold
- helpopmusic.Text = "music"
- helpopmusic.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopmusic.TextSize = 14
- helpopmusic.TextWrapped = true
- helpopchar.Name = "helpopchar"
- helpopchar.Parent = MAINMENUBACKGROUND
- helpopchar.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopchar.BackgroundTransparency = 0.80000001192093
- helpopchar.BorderSizePixel = 0
- helpopchar.Position = UDim2.new(0, 0, 0.365535259, 0)
- helpopchar.Size = UDim2.new(0, 207, 0, 14)
- helpopchar.Font = Enum.Font.SourceSansBold
- helpopchar.Text = "char"
- helpopchar.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopchar.TextSize = 14
- helpopchar.TextWrapped = true
- helpopfreeze.Name = "helpopfreeze"
- helpopfreeze.Parent = MAINMENUBACKGROUND
- helpopfreeze.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopfreeze.BackgroundTransparency = 0.80000001192093
- helpopfreeze.BorderSizePixel = 0
- helpopfreeze.Position = UDim2.new(0, 0, 0.402088791, 0)
- helpopfreeze.Size = UDim2.new(0, 207, 0, 14)
- helpopfreeze.Font = Enum.Font.SourceSansBold
- helpopfreeze.Text = "freeze / unfreeze"
- helpopfreeze.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopfreeze.TextSize = 14
- helpopfreeze.TextWrapped = true
- helpopbring.Name = "helpopbring"
- helpopbring.Parent = MAINMENUBACKGROUND
- helpopbring.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopbring.BackgroundTransparency = 0.80000001192093
- helpopbring.BorderSizePixel = 0
- helpopbring.Position = UDim2.new(0, 0, 0.438642323, 0)
- helpopbring.Size = UDim2.new(0, 207, 0, 14)
- helpopbring.Font = Enum.Font.SourceSansBold
- helpopbring.Text = "bring"
- helpopbring.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopbring.TextSize = 14
- helpopbring.TextWrapped = true
- helpopgoto.Name = "helpopgoto"
- helpopgoto.Parent = MAINMENUBACKGROUND
- helpopgoto.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopgoto.BackgroundTransparency = 0.80000001192093
- helpopgoto.BorderSizePixel = 0
- helpopgoto.Position = UDim2.new(0, 0, 0.475195855, 0)
- helpopgoto.Size = UDim2.new(0, 207, 0, 14)
- helpopgoto.Font = Enum.Font.SourceSansBold
- helpopgoto.Text = "goto"
- helpopgoto.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopgoto.TextSize = 14
- helpopgoto.TextWrapped = true
- helpoptp.Name = "helpoptp"
- helpoptp.Parent = MAINMENUBACKGROUND
- helpoptp.BackgroundColor3 = Color3.new(1, 1, 1)
- helpoptp.BackgroundTransparency = 0.80000001192093
- helpoptp.BorderSizePixel = 0
- helpoptp.Position = UDim2.new(0, 0, 0.511749446, 0)
- helpoptp.Size = UDim2.new(0, 207, 0, 14)
- helpoptp.Font = Enum.Font.SourceSansBold
- helpoptp.Text = "tp"
- helpoptp.TextColor3 = Color3.new(1, 1, 0.498039)
- helpoptp.TextSize = 14
- helpoptp.TextWrapped = true
- helpoprejoin.Name = "helpoprejoin"
- helpoprejoin.Parent = MAINMENUBACKGROUND
- helpoprejoin.BackgroundColor3 = Color3.new(1, 1, 1)
- helpoprejoin.BackgroundTransparency = 0.80000001192093
- helpoprejoin.BorderSizePixel = 0
- helpoprejoin.Position = UDim2.new(0, 0, 0.548302948, 0)
- helpoprejoin.Size = UDim2.new(0, 207, 0, 14)
- helpoprejoin.Font = Enum.Font.SourceSansBold
- helpoprejoin.Text = "rejoin"
- helpoprejoin.TextColor3 = Color3.new(1, 1, 0.498039)
- helpoprejoin.TextSize = 14
- helpoprejoin.TextWrapped = true
- helpopexecute.Name = "helpopexecute"
- helpopexecute.Parent = MAINMENUBACKGROUND
- helpopexecute.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopexecute.BackgroundTransparency = 0.80000001192093
- helpopexecute.BorderSizePixel = 0
- helpopexecute.Position = UDim2.new(0, 0, 0.584856451, 0)
- helpopexecute.Size = UDim2.new(0, 207, 0, 14)
- helpopexecute.Font = Enum.Font.SourceSansBold
- helpopexecute.Text = "execute"
- helpopexecute.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopexecute.TextSize = 14
- helpopexecute.TextWrapped = true
- helpopshutdown.Name = "helpopshutdown"
- helpopshutdown.Parent = MAINMENUBACKGROUND
- helpopshutdown.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopshutdown.BackgroundTransparency = 0.80000001192093
- helpopshutdown.BorderSizePixel = 0
- helpopshutdown.Position = UDim2.new(0, 0, 0.621409953, 0)
- helpopshutdown.Size = UDim2.new(0, 207, 0, 14)
- helpopshutdown.Font = Enum.Font.SourceSansBold
- helpopshutdown.Text = "shutdown"
- helpopshutdown.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopshutdown.TextSize = 14
- helpopshutdown.TextWrapped = true
- helpopexplode.Name = "helpopexplode"
- helpopexplode.Parent = MAINMENUBACKGROUND
- helpopexplode.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopexplode.BackgroundTransparency = 0.80000001192093
- helpopexplode.BorderSizePixel = 0
- helpopexplode.Position = UDim2.new(0, 0, 0.657963455, 0)
- helpopexplode.Size = UDim2.new(0, 207, 0, 14)
- helpopexplode.Font = Enum.Font.SourceSansBold
- helpopexplode.Text = "explode"
- helpopexplode.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopexplode.TextSize = 14
- helpopexplode.TextWrapped = true
- helpoploopexeplode.Name = "helpoploopexeplode"
- helpoploopexeplode.Parent = MAINMENUBACKGROUND
- helpoploopexeplode.BackgroundColor3 = Color3.new(1, 1, 1)
- helpoploopexeplode.BackgroundTransparency = 0.80000001192093
- helpoploopexeplode.BorderSizePixel = 0
- helpoploopexeplode.Position = UDim2.new(0, 0, 0.694516957, 0)
- helpoploopexeplode.Size = UDim2.new(0, 207, 0, 14)
- helpoploopexeplode.Font = Enum.Font.SourceSansBold
- helpoploopexeplode.Text = "loopexplode"
- helpoploopexeplode.TextColor3 = Color3.new(1, 1, 0.498039)
- helpoploopexeplode.TextSize = 14
- helpoploopexeplode.TextWrapped = true
- helpopchangestat.Name = "helpopchangestat"
- helpopchangestat.Parent = MAINMENUBACKGROUND
- helpopchangestat.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopchangestat.BackgroundTransparency = 0.80000001192093
- helpopchangestat.BorderSizePixel = 0
- helpopchangestat.Position = UDim2.new(0, 0, 0.731070518, 0)
- helpopchangestat.Size = UDim2.new(0, 207, 0, 14)
- helpopchangestat.Font = Enum.Font.SourceSansBold
- helpopchangestat.Text = "changestat"
- helpopchangestat.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopchangestat.TextSize = 14
- helpopchangestat.TextWrapped = true
- helpopsit.Name = "helpopsit"
- helpopsit.Parent = MAINMENUBACKGROUND
- helpopsit.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopsit.BackgroundTransparency = 0.80000001192093
- helpopsit.BorderSizePixel = 0
- helpopsit.Position = UDim2.new(0, 0, 0.767624021, 0)
- helpopsit.Size = UDim2.new(0, 207, 0, 14)
- helpopsit.Font = Enum.Font.SourceSansBold
- helpopsit.Text = "sit"
- helpopsit.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopsit.TextSize = 14
- helpopsit.TextWrapped = true
- helpopgravity.Name = "helpopgravity"
- helpopgravity.Parent = MAINMENUBACKGROUND
- helpopgravity.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopgravity.BackgroundTransparency = 0.80000001192093
- helpopgravity.BorderSizePixel = 0
- helpopgravity.Position = UDim2.new(0, 0, 0.804177523, 0)
- helpopgravity.Size = UDim2.new(0, 207, 0, 14)
- helpopgravity.Font = Enum.Font.SourceSansBold
- helpopgravity.Text = "gravity"
- helpopgravity.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopgravity.TextSize = 14
- helpopgravity.TextWrapped = true
- helpopfly.Name = "helpopfly"
- helpopfly.Parent = MAINMENUBACKGROUND
- helpopfly.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopfly.BackgroundTransparency = 0.80000001192093
- helpopfly.BorderSizePixel = 0
- helpopfly.Position = UDim2.new(0, 0, 0.840731025, 0)
- helpopfly.Size = UDim2.new(0, 207, 0, 14)
- helpopfly.Font = Enum.Font.SourceSansBold
- helpopfly.Text = "noclip / clip"
- helpopfly.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopfly.TextSize = 14
- helpopfly.TextWrapped = true
- helpopmessage.Name = "helpopmessage"
- helpopmessage.Parent = MAINMENUBACKGROUND
- helpopmessage.BackgroundColor3 = Color3.new(1, 1, 1)
- helpopmessage.BackgroundTransparency = 0.80000001192093
- helpopmessage.BorderSizePixel = 0
- helpopmessage.Position = UDim2.new(0, 0, 0.877284527, 0)
- helpopmessage.Size = UDim2.new(0, 207, 0, 14)
- helpopmessage.Font = Enum.Font.SourceSansBold
- helpopmessage.Text = "chat"
- helpopmessage.TextColor3 = Color3.new(1, 1, 0.498039)
- helpopmessage.TextSize = 14
- helpopmessage.TextWrapped = true
- Frame.Parent = MAINMENUBACKGROUND
- Frame.BackgroundColor3 = Color3.new(0.278431, 0.556863, 0.835294)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 0.913838148, 0)
- Frame.Size = UDim2.new(0, 207, 0, 6)
- createdby.Name = "createdby"
- createdby.Parent = MAINMENUBACKGROUND
- createdby.BackgroundColor3 = Color3.new(1, 1, 1)
- createdby.BackgroundTransparency = 1
- createdby.Position = UDim2.new(0, 0, 0.929503918, 0)
- createdby.Size = UDim2.new(0, 83, 0, 21)
- createdby.Font = Enum.Font.Code
- createdby.Text = "Created By."
- createdby.TextColor3 = Color3.new(1, 1, 1)
- createdby.TextSize = 14
- createdby.TextWrapped = true
- createdby.TextYAlignment = Enum.TextYAlignment.Top
- creatorname.Name = "creatorname"
- creatorname.Parent = MAINMENUBACKGROUND
- creatorname.BackgroundColor3 = Color3.new(1, 1, 1)
- creatorname.BackgroundTransparency = 1
- creatorname.Position = UDim2.new(0.400966197, 0, 0.942558706, 0)
- creatorname.Size = UDim2.new(0, 124, 0, 22)
- creatorname.Font = Enum.Font.Cartoon
- creatorname.Text = "B34ST_GH0ST"
- creatorname.TextColor3 = Color3.new(1, 1, 0.498039)
- creatorname.TextScaled = true
- creatorname.TextSize = 14
- creatorname.TextWrapped = true
- creatorname.TextXAlignment = Enum.TextXAlignment.Left
- creatorname.TextYAlignment = Enum.TextYAlignment.Top
- cmdstitle.Name = "cmdstitle"
- cmdstitle.Parent = MAINMENUBACKGROUND
- cmdstitle.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdstitle.BackgroundTransparency = 0.80000001192093
- cmdstitle.BorderSizePixel = 0
- cmdstitle.Size = UDim2.new(0, 207, 0, 14)
- cmdstitle.Font = Enum.Font.SourceSansBold
- cmdstitle.Text = "---[ CMDS ]---"
- cmdstitle.TextColor3 = Color3.new(1, 1, 0.498039)
- cmdstitle.TextScaled = true
- cmdstitle.TextSize = 14
- cmdstitle.TextStrokeTransparency = 0.40000000596046
- cmdstitle.TextWrapped = true
- CommandOnBetaKick.Name = "CommandOnBetaKick"
- CommandOnBetaKick.Parent = MAINMENUBACKGROUND
- CommandOnBetaKick.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaKick.BackgroundTransparency = 0.69999998807907
- CommandOnBetaKick.BorderSizePixel = 0
- CommandOnBetaKick.Position = UDim2.new(1, 0, 0.255874664, 0)
- CommandOnBetaKick.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetaKick.Visible = false
- CommandOnBetaKick.Font = Enum.Font.Cartoon
- CommandOnBetaKick.Text = "This Command is on BETA"
- CommandOnBetaKick.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetaKick.TextScaled = true
- CommandOnBetaKick.TextSize = 14
- CommandOnBetaKick.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaKick.TextStrokeTransparency = 0.5
- CommandOnBetaKick.TextWrapped = true
- CommandOnBetaloopkill.Name = "CommandOnBetaloopkill"
- CommandOnBetaloopkill.Parent = MAINMENUBACKGROUND
- CommandOnBetaloopkill.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaloopkill.BackgroundTransparency = 0.69999998807907
- CommandOnBetaloopkill.BorderSizePixel = 0
- CommandOnBetaloopkill.Position = UDim2.new(1, 0, 0.292428195, 0)
- CommandOnBetaloopkill.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetaloopkill.Visible = false
- CommandOnBetaloopkill.Font = Enum.Font.Cartoon
- CommandOnBetaloopkill.Text = "This Command is on BETA"
- CommandOnBetaloopkill.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetaloopkill.TextScaled = true
- CommandOnBetaloopkill.TextSize = 14
- CommandOnBetaloopkill.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaloopkill.TextStrokeTransparency = 0.5
- CommandOnBetaloopkill.TextWrapped = true
- CommandOnBetachar.Name = "CommandOnBetachar"
- CommandOnBetachar.Parent = MAINMENUBACKGROUND
- CommandOnBetachar.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetachar.BackgroundTransparency = 0.69999998807907
- CommandOnBetachar.BorderSizePixel = 0
- CommandOnBetachar.Position = UDim2.new(1, 0, 0.365535229, 0)
- CommandOnBetachar.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetachar.Visible = false
- CommandOnBetachar.Font = Enum.Font.Cartoon
- CommandOnBetachar.Text = "This Command is on BETA"
- CommandOnBetachar.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetachar.TextScaled = true
- CommandOnBetachar.TextSize = 14
- CommandOnBetachar.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetachar.TextStrokeTransparency = 0.5
- CommandOnBetachar.TextWrapped = true
- CommandOnBetabring.Name = "CommandOnBetabring"
- CommandOnBetabring.Parent = MAINMENUBACKGROUND
- CommandOnBetabring.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetabring.BackgroundTransparency = 0.69999998807907
- CommandOnBetabring.BorderSizePixel = 0
- CommandOnBetabring.Position = UDim2.new(1, 0, 0.438642263, 0)
- CommandOnBetabring.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetabring.Visible = false
- CommandOnBetabring.Font = Enum.Font.Cartoon
- CommandOnBetabring.Text = "This Command is on BETA"
- CommandOnBetabring.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetabring.TextScaled = true
- CommandOnBetabring.TextSize = 14
- CommandOnBetabring.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetabring.TextStrokeTransparency = 0.5
- CommandOnBetabring.TextWrapped = true
- CommandOnBetagoto.Name = "CommandOnBetagoto"
- CommandOnBetagoto.Parent = MAINMENUBACKGROUND
- CommandOnBetagoto.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetagoto.BackgroundTransparency = 0.69999998807907
- CommandOnBetagoto.BorderSizePixel = 0
- CommandOnBetagoto.Position = UDim2.new(1, 0, 0.475195795, 0)
- CommandOnBetagoto.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetagoto.Visible = false
- CommandOnBetagoto.Font = Enum.Font.Cartoon
- CommandOnBetagoto.Text = "This Command is on BETA"
- CommandOnBetagoto.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetagoto.TextScaled = true
- CommandOnBetagoto.TextSize = 14
- CommandOnBetagoto.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetagoto.TextStrokeTransparency = 0.5
- CommandOnBetagoto.TextWrapped = true
- CommandOnBetatp.Name = "CommandOnBetatp"
- CommandOnBetatp.Parent = MAINMENUBACKGROUND
- CommandOnBetatp.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetatp.BackgroundTransparency = 0.69999998807907
- CommandOnBetatp.BorderSizePixel = 0
- CommandOnBetatp.Position = UDim2.new(1, 0, 0.511749327, 0)
- CommandOnBetatp.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetatp.Visible = false
- CommandOnBetatp.Font = Enum.Font.Cartoon
- CommandOnBetatp.Text = "This Command is on BETA"
- CommandOnBetatp.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetatp.TextScaled = true
- CommandOnBetatp.TextSize = 14
- CommandOnBetatp.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetatp.TextStrokeTransparency = 0.5
- CommandOnBetatp.TextWrapped = true
- CommandOnBetarejoin.Name = "CommandOnBetarejoin"
- CommandOnBetarejoin.Parent = MAINMENUBACKGROUND
- CommandOnBetarejoin.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetarejoin.BackgroundTransparency = 0.69999998807907
- CommandOnBetarejoin.BorderSizePixel = 0
- CommandOnBetarejoin.Position = UDim2.new(1, 0, 0.548302829, 0)
- CommandOnBetarejoin.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetarejoin.Visible = false
- CommandOnBetarejoin.Font = Enum.Font.Cartoon
- CommandOnBetarejoin.Text = "This Command is on BETA"
- CommandOnBetarejoin.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetarejoin.TextScaled = true
- CommandOnBetarejoin.TextSize = 14
- CommandOnBetarejoin.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetarejoin.TextStrokeTransparency = 0.5
- CommandOnBetarejoin.TextWrapped = true
- CommandOnBetaexecuter.Name = "CommandOnBetaexecuter"
- CommandOnBetaexecuter.Parent = MAINMENUBACKGROUND
- CommandOnBetaexecuter.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaexecuter.BackgroundTransparency = 0.69999998807907
- CommandOnBetaexecuter.BorderSizePixel = 0
- CommandOnBetaexecuter.Position = UDim2.new(1, 0, 0.584856331, 0)
- CommandOnBetaexecuter.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetaexecuter.Visible = false
- CommandOnBetaexecuter.Font = Enum.Font.Cartoon
- CommandOnBetaexecuter.Text = "This Command is on BETA"
- CommandOnBetaexecuter.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetaexecuter.TextScaled = true
- CommandOnBetaexecuter.TextSize = 14
- CommandOnBetaexecuter.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaexecuter.TextStrokeTransparency = 0.5
- CommandOnBetaexecuter.TextWrapped = true
- CommandOnBetashutdown.Name = "CommandOnBetashutdown"
- CommandOnBetashutdown.Parent = MAINMENUBACKGROUND
- CommandOnBetashutdown.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetashutdown.BackgroundTransparency = 0.69999998807907
- CommandOnBetashutdown.BorderSizePixel = 0
- CommandOnBetashutdown.Position = UDim2.new(1, 0, 0.621409833, 0)
- CommandOnBetashutdown.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetashutdown.Visible = false
- CommandOnBetashutdown.Font = Enum.Font.Cartoon
- CommandOnBetashutdown.Text = "This Command is on BETA"
- CommandOnBetashutdown.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetashutdown.TextScaled = true
- CommandOnBetashutdown.TextSize = 14
- CommandOnBetashutdown.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetashutdown.TextStrokeTransparency = 0.5
- CommandOnBetashutdown.TextWrapped = true
- CommandOnBetaloopexplode.Name = "CommandOnBetaloopexplode"
- CommandOnBetaloopexplode.Parent = MAINMENUBACKGROUND
- CommandOnBetaloopexplode.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaloopexplode.BackgroundTransparency = 0.69999998807907
- CommandOnBetaloopexplode.BorderSizePixel = 0
- CommandOnBetaloopexplode.Position = UDim2.new(1, 0, 0.694516897, 0)
- CommandOnBetaloopexplode.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetaloopexplode.Visible = false
- CommandOnBetaloopexplode.Font = Enum.Font.Cartoon
- CommandOnBetaloopexplode.Text = "This Command is on BETA"
- CommandOnBetaloopexplode.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetaloopexplode.TextScaled = true
- CommandOnBetaloopexplode.TextSize = 14
- CommandOnBetaloopexplode.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetaloopexplode.TextStrokeTransparency = 0.5
- CommandOnBetaloopexplode.TextWrapped = true
- CommandOnBetamessage.Name = "CommandOnBetamessage"
- CommandOnBetamessage.Parent = MAINMENUBACKGROUND
- CommandOnBetamessage.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetamessage.BackgroundTransparency = 0.69999998807907
- CommandOnBetamessage.BorderSizePixel = 0
- CommandOnBetamessage.Position = UDim2.new(1, 0, 0.877284527, 0)
- CommandOnBetamessage.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetamessage.Visible = false
- CommandOnBetamessage.Font = Enum.Font.Cartoon
- CommandOnBetamessage.Text = "This Command is on BETA"
- CommandOnBetamessage.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetamessage.TextScaled = true
- CommandOnBetamessage.TextSize = 14
- CommandOnBetamessage.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetamessage.TextStrokeTransparency = 0.5
- CommandOnBetamessage.TextWrapped = true
- CommandOnBetafly.Name = "CommandOnBetafly"
- CommandOnBetafly.Parent = MAINMENUBACKGROUND
- CommandOnBetafly.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetafly.BackgroundTransparency = 0.69999998807907
- CommandOnBetafly.BorderSizePixel = 0
- CommandOnBetafly.Position = UDim2.new(1, 0, 0.840731025, 0)
- CommandOnBetafly.Size = UDim2.new(0, 168, 0, 14)
- CommandOnBetafly.Visible = false
- CommandOnBetafly.Font = Enum.Font.Cartoon
- CommandOnBetafly.Text = "This Command is on BETA"
- CommandOnBetafly.TextColor3 = Color3.new(1, 1, 1)
- CommandOnBetafly.TextScaled = true
- CommandOnBetafly.TextSize = 14
- CommandOnBetafly.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandOnBetafly.TextStrokeTransparency = 0.5
- CommandOnBetafly.TextWrapped = true
- OpenCloseBar.Name = "OpenCloseBar"
- OpenCloseBar.Parent = KBAdmin_V2
- OpenCloseBar.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- OpenCloseBar.BackgroundTransparency = 0.69999998807907
- OpenCloseBar.BorderSizePixel = 0
- OpenCloseBar.Position = UDim2.new(0, 0, 0.773163021, 0)
- OpenCloseBar.Size = UDim2.new(0, 22, 0, 25)
- OpenCloseBar.Font = Enum.Font.Cartoon
- OpenCloseBar.Text = ">"
- OpenCloseBar.TextColor3 = Color3.new(1, 1, 1)
- OpenCloseBar.TextScaled = true
- OpenCloseBar.TextSize = 14
- OpenCloseBar.TextStrokeColor3 = Color3.new(0, 1, 0)
- OpenCloseBar.TextStrokeTransparency = 0
- OpenCloseBar.TextWrapped = true
- CommandSpace.Name = "CommandSpace"
- CommandSpace.Parent = OpenCloseBar
- CommandSpace.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CommandSpace.BackgroundTransparency = 0.69999998807907
- CommandSpace.BorderSizePixel = 0
- CommandSpace.Position = UDim2.new(-9.31818199, 0, 0, 0)
- CommandSpace.Size = UDim2.new(0, 46, 0, 25)
- COMMANDHERE.Name = "COMMANDHERE"
- COMMANDHERE.Parent = OpenCloseBar
- COMMANDHERE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- COMMANDHERE.BackgroundTransparency = 0.69999998807907
- COMMANDHERE.BorderSizePixel = 0
- COMMANDHERE.Position = UDim2.new(-7.20657349, 0, -0.00830173492, 0)
- COMMANDHERE.Size = UDim2.new(0, 159, 0, 25)
- COMMANDHERE.Font = Enum.Font.Code
- COMMANDHERE.Text = "Command-Here"
- COMMANDHERE.TextColor3 = Color3.new(1, 1, 1)
- COMMANDHERE.TextScaled = true
- COMMANDHERE.TextSize = 14
- COMMANDHERE.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- COMMANDHERE.TextStrokeTransparency = 0
- COMMANDHERE.TextWrapped = true
- PLAYERNAMESPACE.Name = "PLAYERNAMESPACE"
- PLAYERNAMESPACE.Parent = OpenCloseBar
- PLAYERNAMESPACE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- PLAYERNAMESPACE.BackgroundTransparency = 0.69999998807907
- PLAYERNAMESPACE.BorderSizePixel = 0
- PLAYERNAMESPACE.Position = UDim2.new(-9.31818199, 0, -1, 0)
- PLAYERNAMESPACE.Size = UDim2.new(0, 46, 0, 25)
- PLAYERNAMESPACE.Visible = false
- VALUESPACE.Name = "VALUESPACE"
- VALUESPACE.Parent = OpenCloseBar
- VALUESPACE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- VALUESPACE.BackgroundTransparency = 0.69999998807907
- VALUESPACE.BorderSizePixel = 0
- VALUESPACE.Position = UDim2.new(-9.31818199, 0, 2, 0)
- VALUESPACE.Size = UDim2.new(0, 46, 0, 25)
- VALUESPACE.Visible = false
- STATPOINTSPACE.Name = "STATPOINTSPACE"
- STATPOINTSPACE.Parent = OpenCloseBar
- STATPOINTSPACE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- STATPOINTSPACE.BackgroundTransparency = 0.69999998807907
- STATPOINTSPACE.BorderSizePixel = 0
- STATPOINTSPACE.Position = UDim2.new(-9.31818199, 0, 2.99999976, 0)
- STATPOINTSPACE.Size = UDim2.new(0, 46, 0, 25)
- STATPOINTSPACE.Visible = false
- EXECUTERSPACE.Name = "EXECUTERSPACE"
- EXECUTERSPACE.Parent = OpenCloseBar
- EXECUTERSPACE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- EXECUTERSPACE.BackgroundTransparency = 0.69999998807907
- EXECUTERSPACE.BorderSizePixel = 0
- EXECUTERSPACE.Position = UDim2.new(-9.31818199, 0, -14.4399996, 0)
- EXECUTERSPACE.Size = UDim2.new(0, 205, 0, 361)
- EXECUTERSPACE.Visible = false
- CodeScrollFrame.Name = "CodeScrollFrame"
- CodeScrollFrame.Parent = EXECUTERSPACE
- CodeScrollFrame.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- CodeScrollFrame.BackgroundTransparency = 0.69999998807907
- CodeScrollFrame.BorderSizePixel = 0
- CodeScrollFrame.Position = UDim2.new(1, 0, 0, 0)
- CodeScrollFrame.Size = UDim2.new(0, 401, 0, 361)
- CodeScrollFrame.CanvasSize = UDim2.new(200, 0, 200, 0)
- CodeScrollFrame.ScrollBarThickness = 10
- EXECUTERScriptCode.Name = "EXECUTERScriptCode"
- EXECUTERScriptCode.Parent = CodeScrollFrame
- EXECUTERScriptCode.BackgroundColor3 = Color3.new(1, 1, 1)
- EXECUTERScriptCode.BackgroundTransparency = 0.60000002384186
- EXECUTERScriptCode.BorderSizePixel = 0
- EXECUTERScriptCode.Size = UDim2.new(200, 0, 200, 0)
- EXECUTERScriptCode.ClearTextOnFocus = false
- EXECUTERScriptCode.Font = Enum.Font.Code
- EXECUTERScriptCode.MultiLine = true
- EXECUTERScriptCode.Text = "warn(\"Created by. B34ST_GH0ST\")"
- EXECUTERScriptCode.TextColor3 = Color3.new(0, 0, 0)
- EXECUTERScriptCode.TextSize = 12
- EXECUTERScriptCode.TextWrapped = true
- EXECUTERScriptCode.TextXAlignment = Enum.TextXAlignment.Left
- EXECUTERScriptCode.TextYAlignment = Enum.TextYAlignment.Top
- EXECUTERExecute.Name = "EXECUTERExecute"
- EXECUTERExecute.Parent = EXECUTERSPACE
- EXECUTERExecute.BackgroundColor3 = Color3.new(0.203922, 0.411765, 0.619608)
- EXECUTERExecute.BackgroundTransparency = 0.69999998807907
- EXECUTERExecute.BorderSizePixel = 0
- EXECUTERExecute.Position = UDim2.new(2.95514965, 0, 0, 0)
- EXECUTERExecute.Size = UDim2.new(0, 17, 0, 179)
- EXECUTERExecute.Font = Enum.Font.Cartoon
- EXECUTERExecute.Text = "Execute"
- EXECUTERExecute.TextColor3 = Color3.new(1, 1, 1)
- EXECUTERExecute.TextSize = 25
- EXECUTERExecute.TextStrokeColor3 = Color3.new(0, 1, 0)
- EXECUTERExecute.TextStrokeTransparency = 0
- EXECUTERExecute.TextWrapped = true
- EXECUTERClear.Name = "EXECUTERClear"
- EXECUTERClear.Parent = EXECUTERSPACE
- EXECUTERClear.BackgroundColor3 = Color3.new(0.203922, 0.411765, 0.619608)
- EXECUTERClear.BackgroundTransparency = 0.69999998807907
- EXECUTERClear.BorderSizePixel = 0
- EXECUTERClear.Position = UDim2.new(2.95514965, 0, 0.495844871, 0)
- EXECUTERClear.Size = UDim2.new(0, 17, 0, 182)
- EXECUTERClear.Font = Enum.Font.Cartoon
- EXECUTERClear.Text = "Clear"
- EXECUTERClear.TextColor3 = Color3.new(1, 1, 1)
- EXECUTERClear.TextSize = 25
- EXECUTERClear.TextStrokeColor3 = Color3.new(1, 0, 0)
- EXECUTERClear.TextStrokeTransparency = 0
- EXECUTERClear.TextWrapped = true
- PLAYERNAMEHERE.Name = "PLAYERNAMEHERE"
- PLAYERNAMEHERE.Parent = OpenCloseBar
- PLAYERNAMEHERE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- PLAYERNAMEHERE.BackgroundTransparency = 0.69999998807907
- PLAYERNAMEHERE.BorderSizePixel = 0
- PLAYERNAMEHERE.Position = UDim2.new(-7.22727251, 0, -1, 0)
- PLAYERNAMEHERE.Size = UDim2.new(0, 159, 0, 25)
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMEHERE.Font = Enum.Font.Code
- PLAYERNAMEHERE.Text = "PlayerName-Here"
- PLAYERNAMEHERE.TextColor3 = Color3.new(1, 1, 1)
- PLAYERNAMEHERE.TextScaled = true
- PLAYERNAMEHERE.TextSize = 14
- PLAYERNAMEHERE.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- PLAYERNAMEHERE.TextStrokeTransparency = 0
- PLAYERNAMEHERE.TextWrapped = true
- VALUEHERE.Name = "VALUEHERE"
- VALUEHERE.Parent = OpenCloseBar
- VALUEHERE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- VALUEHERE.BackgroundTransparency = 0.69999998807907
- VALUEHERE.BorderSizePixel = 0
- VALUEHERE.Position = UDim2.new(-7.22727251, 0, 2, 0)
- VALUEHERE.Size = UDim2.new(0, 159, 0, 25)
- VALUEHERE.Visible = false
- VALUEHERE.Font = Enum.Font.Code
- VALUEHERE.Text = "Value-Here"
- VALUEHERE.TextColor3 = Color3.new(1, 1, 1)
- VALUEHERE.TextScaled = true
- VALUEHERE.TextSize = 14
- VALUEHERE.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- VALUEHERE.TextStrokeTransparency = 0
- VALUEHERE.TextWrapped = true
- POINTSHERE.Name = "POINTSHERE"
- POINTSHERE.Parent = OpenCloseBar
- POINTSHERE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- POINTSHERE.BackgroundTransparency = 0.69999998807907
- POINTSHERE.BorderSizePixel = 0
- POINTSHERE.Position = UDim2.new(-7.22727251, 0, 3, 0)
- POINTSHERE.Size = UDim2.new(0, 159, 0, 25)
- POINTSHERE.Visible = false
- POINTSHERE.Font = Enum.Font.Code
- POINTSHERE.Text = "Points-Here"
- POINTSHERE.TextColor3 = Color3.new(1, 1, 1)
- POINTSHERE.TextScaled = true
- POINTSHERE.TextSize = 14
- POINTSHERE.TextStrokeColor3 = Color3.new(0.333333, 0.666667, 1)
- POINTSHERE.TextStrokeTransparency = 0
- POINTSHERE.TextWrapped = true
- RUNCOMMAND.Name = "RUNCOMMAND"
- RUNCOMMAND.Parent = OpenCloseBar
- RUNCOMMAND.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- RUNCOMMAND.BackgroundTransparency = 0.69999998807907
- RUNCOMMAND.BorderSizePixel = 0
- RUNCOMMAND.Position = UDim2.new(-7.22727251, 0, 1, 0)
- RUNCOMMAND.Size = UDim2.new(0, 159, 0, 25)
- RUNCOMMAND.Visible = false
- RUNCOMMAND.Font = Enum.Font.Code
- RUNCOMMAND.Text = "- RunCommand -"
- RUNCOMMAND.TextColor3 = Color3.new(1, 1, 1)
- RUNCOMMAND.TextScaled = true
- RUNCOMMAND.TextSize = 14
- RUNCOMMAND.TextStrokeColor3 = Color3.new(0, 1, 0)
- RUNCOMMAND.TextStrokeTransparency = 0
- RUNCOMMAND.TextWrapped = true
- RUNCOMMANDSPACE.Name = "RUNCOMMANDSPACE"
- RUNCOMMANDSPACE.Parent = OpenCloseBar
- RUNCOMMANDSPACE.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- RUNCOMMANDSPACE.BackgroundTransparency = 0.69999998807907
- RUNCOMMANDSPACE.BorderSizePixel = 0
- RUNCOMMANDSPACE.Position = UDim2.new(-9.31818199, 0, 1, 0)
- RUNCOMMANDSPACE.Size = UDim2.new(0, 46, 0, 25)
- RUNCOMMANDSPACE.Visible = false
- local ADMINRANKGUI = Instance.new("BillboardGui")
- local RANK_ADMIN = Instance.new("TextLabel")
- local Icon = Instance.new("ImageLabel")
- ADMINRANKGUI.Parent = game.Players.LocalPlayer.Character.Head
- ADMINRANKGUI.ExtentsOffset = Vector3.new(0, 2, 0)
- ADMINRANKGUI.LightInfluence = 1
- ADMINRANKGUI.Size = UDim2.new(0, 200, 0, 50)
- ADMINRANKGUI.StudsOffset = Vector3.new(0, 2, 0)
- RANK_ADMIN.Name = "RANKSistemv1"
- RANK_ADMIN.Parent = ADMINRANKGUI
- RANK_ADMIN.BackgroundColor3 = Color3.new(1, 1, 1)
- RANK_ADMIN.BackgroundTransparency = 1
- RANK_ADMIN.Size = UDim2.new(0, 200, 0, 56)
- RANK_ADMIN.Font = Enum.Font.Cartoon
- RANK_ADMIN.Text = "Welcome "..game.Players.LocalPlayer.Name.." to K.B. Admin v2!"
- wait(5)
- RANK_ADMIN.Position = UDim2.new(0.252000004, 0, 0.300000012, 0)
- RANK_ADMIN.Text = "Admin"
- if game.Players.LocalPlayer.Name == "B34ST_GH0ST" then
- if game.Players.LocalPlayer.UserId == 335651997 then
- RANK_ADMIN.Text = "Creator"
- end
- end
- RANK_ADMIN.TextColor3 = Color3.new(0, 0.666667, 1)
- RANK_ADMIN.TextScaled = true
- RANK_ADMIN.TextSize = 14
- RANK_ADMIN.TextStrokeTransparency = 0.80000001192093
- RANK_ADMIN.TextWrapped = true
- Icon.Name = "Icon"
- Icon.Parent = ADMINRANKGUI
- Icon.BackgroundColor3 = Color3.new(1, 1, 1)
- Icon.BackgroundTransparency = 21
- Icon.Size = UDim2.new(0, 74, 0, 97)
- Icon.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..game.Players.LocalPlayer.Name
- newmusic00001 = Instance.new("Sound")
- newmusic00001.Parent = workspace
- newmusic00001.Name = "BeastMusic001"
- newmusic00001.MaxDistance = 999999986991104
- newmusic00001.Looped = false
- Commandscanner001 = ""
- loopkillname00001 = "Player"
- loopexplode00001 ="Player"
- -- Scripts
- RUNCOMMAND.MouseButton1Click:Connect(function()
- if PLAYERNAMEHERE.Text == "me" then
- PLAYERNAMEHERE.Text = game.Players.LocalPlayer.Name
- end
- if Commandscanner001 == "loopexplode" then
- loopexplode00001 = PLAYERNAMEHERE.Text
- end
- if Commandscanner001 == "loopkill" then
- loopkillname00001 = PLAYERNAMEHERE.Text
- end
- if Commandscanner001 == "music" then
- game.Workspace["BeastMusic001"].Stop()
- game.Workspace["BeastMusic001"].SoundId = "rbxassetid://"..VALUEHERE.Text
- game.Workspace["BeastMusic001"].Volume = POINTSHERE.Text
- game.Workspace["BeastMusic001"]:Play()
- end
- if Commandscanner001 == "rejoin" then
- game.Players.PlayerRejoining = game.Players.LocalPlayer
- end
- if Commandscanner001 == "shutdown" then
- for q,w in pairs(game.Lighting:GetChildren()) do
- w:Remove()
- end
- for q,w in pairs(game.Players:GetChildren()) do
- w:Remove()
- end
- for q,w in pairs(game.Workspace:GetChildren()) do
- w:Remove()
- end
- game.NetworkServer:Remove()
- end
- if Commandscanner001 == "walkspeed" then
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.WalkSpeed = VALUEHERE.Text
- end
- if Commandscanner001 == "tp" then
- game.Players[PLAYERNAMEHERE.Text].Character.HumanoidRootPart.CFrame = game.Players[VALUEHERE.Text].Character.HumanoidRootPart.CFrame
- end
- if Commandscanner001 == "sit" then
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.Sit = true
- end
- if Commandscanner001 == "chat" then
- game.Chat:Chat(game.Players[PLAYERNAMEHERE.Text].Character.Head, VALUEHERE.Text, "White")
- local bc = Color3.fromRGB(255,255,255)
- local xd = game.Players[PLAYERNAMEHERE.Text].Name
- game.StarterGui:SetCore("ChatMakeSystemMessage", {Text = "["..xd.."]: "..VALUEHERE.Text.."", Font = Enum.Font.SourceSansBold, Color = bc, FontSize = Enum.FontSize.Size96})
- end
- if Commandscanner001 == "kill" then
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.Health = 0
- end
- if Commandscanner001 == "kick" then
- if PLAYERNAMEHERE.Text == game.Players[PLAYERNAMEHERE.Text].Name then
- game.Workspace.BasicCommand:FireServer(7, "", 5.5, 1.5, true, PLAYERNAMEHERE.Text)
- end
- end
- if Commandscanner001 == "jumppower" then
- game.Players[PLAYERNAMEHERE.Text].Character.JumpPower = VALUEHERE.Text
- end
- if Commandscanner001 == "health" then
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.MaxHealth = VALUEHERE.Text
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.Health = VALUEHERE.Text
- end
- if Commandscanner001 == "gravity" then
- game.Workspace.Gravity = VALUEHERE.Text
- end
- if Commandscanner001 == "goto" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[PLAYERNAMEHERE.Text].Character.HumanoidRootPart.CFrame
- end
- if Commandscanner001 == "unfreeze" then
- game.Players[PLAYERNAMEHERE.Text].Character.JumpPower = 50
- game.Players[PLAYERNAMEHERE.Text].Character.WalkSpeed = 16
- end
- if Commandscanner001 == "freeze" then
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.JumpPower = 0
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.WalkSpeed = 0
- end
- if Commandscanner001 == "unforcefield" then
- game.Players[PLAYERNAMEHERE.Text].Character.ForceField:Destroy()
- end
- if Commandscanner001 == "forcefield" then
- if PLAYERNAMEHERE.Text == game.Players[PLAYERNAMEHERE.Text].Name then
- local newforcefieldplayer = Instance.new("ForceField")
- newforcefieldplayer.Parent = game.Players[PLAYERNAMEHERE.Text].Character
- end
- end
- if Commandscanner001 == "clip" then
- local warning001 = Instance.new("Message")
- warning001.Parent = workspace
- warning001.Text = "This command: "..Commandscanner001.." it will finish leater!"
- wait(5)
- warning001:Destroy()
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid:ChangeState(1)
- end
- if Commandscanner001 == "noclip" then
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid:ChangeState(11)
- end
- if Commandscanner001 == "unfire" then
- game.Players[PLAYERNAMEHERE.Text].Character.Torso.Fire:Destroy()
- end
- if Commandscanner001 == "fire" then
- if PLAYERNAMEHERE.Text == game.Players[PLAYERNAMEHERE.Text].Name then
- local newfireplayer = Instance.new("Fire")
- newfireplayer.Parent = game.Players[PLAYERNAMEHERE.Text].Character.Torso
- end
- end
- if Commandscanner001 == "explode" then
- if PLAYERNAMEHERE.Text == game.Players[PLAYERNAMEHERE.Text].Name then
- local exploteplayer = Instance.new("Explosion")
- exploteplayer.Parent = workspace
- exploteplayer.Position = game.Players[PLAYERNAMEHERE.Text].Character.Torso.Position
- end
- end
- if Commandscanner001 == "char" then
- game.Players[PLAYERNAMEHERE.Text].CharacterAppearanceId = VALUEHERE.Text
- wait(0.1)
- game.Players[PLAYERNAMEHERE.Text].Character.Humanoid.Health = 0
- end
- if Commandscanner001 == "changestat" then
- game.Players[PLAYERNAMEHERE.Text].leaderstats[VALUEHERE.Text].Value = POINTSHERE.Text
- end
- if Commandscanner001 == "bring" then
- game.Players[PLAYERNAMEHERE.Text].Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end)
- -------------------------------------------------
- EXECUTERExecute.MouseButton1Click:Connect(function()
- loadstring(EXECUTERScriptCode.Text)()
- return
- end)
- EXECUTERClear.MouseButton1Click:Connect(function()
- EXECUTERScriptCode.Text = ""
- end)
- -------------------------------------------------
- OpenCloseBar.MouseButton1Click:Connect(function()
- if OpenCloseBar.Text == ">" then
- OpenCloseBar.Position = UDim2.new(0.135, 0, 0.775, 0)
- OpenCloseBar.Text = "<"
- OpenCloseBar.TextStrokeColor3 = Color3.fromRGB(255,0,0)
- return
- end
- if OpenCloseBar.Text == "<" then
- OpenCloseBar.Position = UDim2.new(0, 0, 0.775, 0)
- OpenCloseBar.Text = ">"
- OpenCloseBar.TextStrokeColor3 = Color3.fromRGB(0,255,0)
- return
- end
- end)
- OpenCloseCmd.MouseButton1Click:Connect(function()
- if MAINMENUBACKGROUND.Visible == false then
- MAINMENUBACKGROUND.Visible = true
- OpenCloseCmd.Text = "-"
- OpenCloseCmd.TextStrokeColor3 = Color3.fromRGB(255,0,0)
- return
- end
- if MAINMENUBACKGROUND.Visible == true then
- MAINMENUBACKGROUND.Visible = false
- OpenCloseCmd.Text = "+"
- OpenCloseCmd.TextStrokeColor3 = Color3.fromRGB(0,255,0)
- return
- end
- end)
- ---------------------------------------------------
- helpopfly.MouseLeave:Connect(function()
- CommandOnBetafly.Visible = false
- end)
- helpopfly.MouseEnter:Connect(function()
- CommandOnBetafly.Visible = true
- end)
- helpopmessage.MouseLeave:Connect(function()
- CommandOnBetamessage.Visible = false
- end)
- helpopmessage.MouseEnter:Connect(function()
- CommandOnBetamessage.Visible = true
- end)
- helpoploopexeplode.MouseLeave:Connect(function()
- CommandOnBetaloopexplode.Visible = false
- end)
- helpoploopexeplode.MouseEnter:Connect(function()
- CommandOnBetaloopexplode.Visible = true
- end)
- helpopshutdown.MouseLeave:Connect(function()
- CommandOnBetashutdown.Visible = false
- end)
- helpopshutdown.MouseEnter:Connect(function()
- CommandOnBetashutdown.Visible = true
- end)
- helpopexecute.MouseLeave:Connect(function()
- CommandOnBetaexecuter.Visible = false
- end)
- helpopexecute.MouseEnter:Connect(function()
- CommandOnBetaexecuter.Visible = true
- end)
- helpoprejoin.MouseLeave:Connect(function()
- CommandOnBetarejoin.Visible = false
- end)
- helpoprejoin.MouseEnter:Connect(function()
- CommandOnBetarejoin.Visible = true
- end)
- helpoptp.MouseLeave:Connect(function()
- CommandOnBetatp.Visible = false
- end)
- helpoptp.MouseEnter:Connect(function()
- CommandOnBetatp.Visible = true
- end)
- helpopgoto.MouseLeave:Connect(function()
- CommandOnBetagoto.Visible = false
- end)
- helpopgoto.MouseEnter:Connect(function()
- CommandOnBetagoto.Visible = true
- end)
- helpopbring.MouseLeave:Connect(function()
- CommandOnBetabring.Visible = false
- end)
- helpopbring.MouseEnter:Connect(function()
- CommandOnBetabring.Visible = true
- end)
- helpopchar.MouseLeave:Connect(function()
- CommandOnBetachar.Visible = false
- end)
- helpopchar.MouseEnter:Connect(function()
- CommandOnBetachar.Visible = true
- end)
- helpoploopkill.MouseLeave:Connect(function()
- CommandOnBetaloopkill.Visible = false
- end)
- helpoploopkill.MouseEnter:Connect(function()
- CommandOnBetaloopkill.Visible = true
- end)
- helpopkick.MouseLeave:Connect(function()
- CommandOnBetaKick.Visible = false
- end)
- helpopkick.MouseEnter:Connect(function()
- CommandOnBetaKick.Visible = true
- end)
- ---------------------------------------------------
- COMMANDHERE.Changed:Connect(function()
- Commandscanner001 = COMMANDHERE.Text
- wait(0.1)
- if Commandscanner001 == "loopexplod" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "loopexplode" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "loopkil" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "loopkill" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "gravit" then
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- end
- if Commandscanner001 == "gravity" then
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- end
- if Commandscanner001 == "si" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "sit" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "changesta" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- POINTSHERE.Visible = false
- STATPOINTSPACE.Visible = false
- end
- if Commandscanner001 == "changestat" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- POINTSHERE.Visible = true
- STATPOINTSPACE.Visible = true
- end
- if Commandscanner001 == "explod" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "explode" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "cha" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- end
- if Commandscanner001 == "char" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- end
- if Commandscanner001 == "cha" then
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "chat" then
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "cli" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "clip" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "nocli" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "noclip" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "execut" then
- EXECUTERSPACE.Visible = false
- RUNCOMMAND.Visible = true
- RUNCOMMANDSPACE.Visible = true
- end
- if Commandscanner001 == "execute" then
- EXECUTERSPACE.Visible = true
- RUNCOMMAND.Visible = false
- RUNCOMMANDSPACE.Visible = false
- end
- if Commandscanner001 == "musi" then
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- POINTSHERE.Visible = false
- STATPOINTSPACE.Visible = false
- end
- if Commandscanner001 == "music" then
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- POINTSHERE.Visible = true
- STATPOINTSPACE.Visible = true
- end
- if Commandscanner001 == "jumppowe" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- end
- if Commandscanner001 == "jumppower" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- end
- if Commandscanner001 == "walkspee" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- end
- if Commandscanner001 == "walkspeed" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- end
- if Commandscanner001 == "t" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- end
- if Commandscanner001 == "tp" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- end
- if Commandscanner001 == "got" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "goto" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "brin" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "bring" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "unfreez" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "unfreeze" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "freez" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "freeze" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "unfir" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "unfire" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "fir" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "fire" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "unforcefiel" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "unforcefield" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "forcefiel" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "forcefield" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "kic" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "kick" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 == "healt" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- end
- if Commandscanner001 == "health" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- VALUEHERE.Visible = true
- VALUESPACE.Visible = true
- end
- if Commandscanner001 == "kil" then
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- end
- if Commandscanner001 == "kill" then
- PLAYERNAMEHERE.Visible = true
- PLAYERNAMESPACE.Visible = true
- end
- if Commandscanner001 ~= "Command-Here" then
- if Commandscanner001 ~= "" then
- RUNCOMMAND.Visible = true
- RUNCOMMANDSPACE.Visible = true
- end
- end
- if Commandscanner001 == "Command-Here" then
- end
- if Commandscanner001 == "" then
- POINTSHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- --
- EXECUTERSPACE.Visible = false
- --
- VALUEHERE.Visible = false
- VALUESPACE.Visible = false
- --
- PLAYERNAMEHERE.Visible = false
- PLAYERNAMESPACE.Visible = false
- --
- RUNCOMMAND.Visible = false
- RUNCOMMANDSPACE.Visible = false
- end
- end)
- while true do
- if loopexplode00001 == game.Players[loopexplode00001].Name then
- local exploteplayer = Instance.new("Explosion")
- exploteplayer.Parent = workspace
- exploteplayer.Position = game.Players[loopexplode00001].Character.Torso.Position
- end
- if loopkillname00001 == game.Players[loopkillname00001].Name then
- game.Players[loopkillname00001].Character.Humanoid.Health = 0
- end
- wait(0.1)
- end
- end)
- OPENANDCLOSE.Name = "OPENANDCLOSE"
- OPENANDCLOSE.Parent = BackgroundAndHold
- OPENANDCLOSE.BackgroundColor3 = Color3.new(1, 1, 1)
- OPENANDCLOSE.Position = UDim2.new(0.00997506268, 0, -0.832684815, 0)
- OPENANDCLOSE.Size = UDim2.new(0, 187, 0, 15)
- OPENANDCLOSE.Font = Enum.Font.Bodoni
- OPENANDCLOSE.Text = "Open / Close"
- OPENANDCLOSE.TextColor3 = Color3.new(0, 0, 0)
- OPENANDCLOSE.TextSize = 14
- OPENANDCLOSE.MouseButton1Click:Connect(function()
- Frame.Visible = not Frame.Visible
- end)
- Ads.Name = "Ads"
- Ads.Parent = BackgroundAndHold
- Ads.BackgroundColor3 = Color3.new(1, 1, 1)
- Ads.Position = UDim2.new(0.021190716, 0, 0.503276527, 0)
- Ads.Size = UDim2.new(0, 378, 0, 34)
- Ads.Font = Enum.Font.SourceSans
- Ads.Text = "All of this script is in this discord server: https://discord.gg/cTYAnaZ"
- Ads.TextColor3 = Color3.new(0, 0, 0)
- Ads.TextSize = 14
- -- ENDED YAY :D
Add Comment
Please, Sign In to add comment