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LSPDFR RandomCallouts issue

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Apr 23rd, 2019
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  1. [4/23/2019 8:37:27 PM.322] LSPD First Response: [ForceACallout][DEBUG]: FoceCalloutKey pressed
  2. [4/23/2019 8:37:27 PM.322] LSPD First Response: [ForceACallout][DEBUG]: StartRandomCallout() Started
  3. [4/23/2019 8:37:27 PM.324] LSPD First Response: Creating GangShootout from FirstCallouts.Callouts.GangShootout, FirstCallouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
  4. [4/23/2019 8:37:27 PM.326] LSPD First Response: [TRACE] Callout created: #1
  5. [4/23/2019 8:37:27 PM.413] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PEACEFUL_ST
  6. [4/23/2019 8:37:27 PM.424] LSPD First Response: [ForceACallout]: Starting callout GangShootout
  7. [4/23/2019 8:37:27 PM.453] LSPD First Response: [ForceACallout][DEBUG]: FoceCalloutKey pressed
  8. [4/23/2019 8:37:27 PM.454] LSPD First Response: EndCurrentCallout: Finishing...
  9. [4/23/2019 8:37:27 PM.456] LSPD First Response: [TRACE] Cleaning UI
  10. [4/23/2019 8:37:27 PM.459] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager
  11. [4/23/2019 8:37:27 PM.459] LSPD First Response: [TRACE] Instance cleaned ( #1)
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