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Rust Linux Tester

a guest Nov 19th, 2019 84 in 3 days
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  1. Mono path[0] = '/steamcmd/rust/RustDedicated_Data/Managed'
  2. Mono config path = '/steamcmd/rust/RustDedicated_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libRakNet.so'
  4. Preloaded 'libRustNative.so'
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libsteam_api.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libRenderer.so
  12. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD
  13. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD/Rust
  14. Unable to load player prefs
  15. Initialize engine version: 2019.2.0f1 (20c1667945cf)
  16. [XR] Discovering subsystems at path /steamcmd/rust/RustDedicated_Data/UnitySubsystems
  17. Forcing GfxDevice: Null
  18. GfxDevice: creating device client; threaded=0
  19. NullGfxDevice:
  20. Version: NULL 1.0 [1.0]
  21. Renderer: Null Device
  22. Vendor: Unity Technologies
  23. Begin MonoManager ReloadAssembly
  24. - Completed reload, in 0.217 seconds
  25. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  26. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  27. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  28. UnloadTime: 7.753921 ms
  29. 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
  30. Bootstrap Startup
  31. System
  32. Name: 93c258000f43
  33. OS: Linux 4.4 Ubuntu 16.04 64bit
  34. CPU
  35. Model: Intel(R) Xeon(R) CPU @ 2.30GHz
  36. Cores: 2
  37. Memory: 7479 MB
  38. GPU
  39. Model: Null Device
  40. API: NULL 1.0 [1.0]
  41. Memory: 128 MB
  42. SM: 30
  43. Process
  44. Memory: 0 MB
  45. Mono
  46. Collects: 39
  47. Memory: 4 MB
  48. Manifest Metadata Loaded
  49. 14738 pooled strings
  50. 14 mesh colliders
  51. 6209 prefab properties
  52. 388 effect categories
  53. 737 entity names
  54. Command Line: "/steamcmd/rust/RustDedicated" "-batchmode" "-load" "-nographics" "+server.saveinterval" "60" "+server.identity" "rust_test_server" "+server.seed" "12345" "+server.worldsize" "1000" "+server.hostname" "Rust Test Server" "+server.description" "Rust Test Server" "+nav_disable" "1" "-logfile" "rust.log"
  55. Command 'batchmode' not found
  56. Command 'load' not found
  57. Command 'nographics' not found
  58. server.saveinterval: "60"
  59. server.identity: "rust_test_server"
  60. server.seed: "12345"
  61. server.worldsize: "1000"
  62. server.hostname: "Rust Test Server"
  63. server.description: "Rust Test Server"
  64. aimanager.nav_disable: "True"
  65. Command 'logfile' not found
  66. Command 'batchmode' not found
  67. Command 'load' not found
  68. Command 'nographics' not found
  69. server.saveinterval: "60"
  70. server.identity: "rust_test_server"
  71. server.seed: "12345"
  72. server.worldsize: "1000"
  73. server.hostname: "Rust Test Server"
  74. server.description: "Rust Test Server"
  75. aimanager.nav_disable: "True"
  76. Command 'logfile' not found
  77. Server Config Loaded
  78. Skinnable Warmup
  79. Manifest Assets Loaded
  80. 93 skinnable objects
  81. Loading Scene
  82. HDR Render Texture not supported, disabling HDR on reflection probe.
  83. Unloading 4 Unused Serialized files (Serialized files now loaded: 35)
  84. UnloadTime: 9.366982 ms
  85. Missing shader in Main Camera (TOD_Scattering)
  86. Missing shader in Main Camera (TOD_Scattering)
  87. Missing shader in Main Camera (TOD_Scattering)
  88. Missing shader in Main Camera (TOD_Rays)
  89. Missing shader in Main Camera (TOD_Rays)
  90. Missing shader in Main Camera (TOD_Rays)
  91. Plugins: Couldn't open /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so, error: /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so: undefined symbol: glXGetProcAddressARB
  92. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  93. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  94. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/Renderer
  95. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  96. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  97. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  98. Unloading 313 unused Assets to reduce memory usage. Loaded Objects now: 115005.
  99. Total: 221.456494 ms (FindLiveObjects: 10.384526 ms CreateObjectMapping: 23.104237 ms MarkObjects: 187.261577 ms DeleteObjects: 0.702394 ms)
  100. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
  101. Missing shader in effect - Cold (ScreenOverlayEx)
  102. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  103. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  104. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  105. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  106. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  107. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  108. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  109. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  110. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  111. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
  112. Missing shader in effect - Hurt (ScreenOverlayEx)
  113. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  114. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  115. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  116. Missing shader in effect - FXAA (FXAA)
  117. Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
  118. Asset Warmup (1/5769)
  119. Asset Warmup (101/5769)
  120. Asset Warmup (215/5769)
  121. Asset Warmup (233/5769)
  122. Asset Warmup (238/5769)
  123. Asset Warmup (253/5769)
  124. Asset Warmup (273/5769)
  125. Asset Warmup (467/5769)
  126. Asset Warmup (501/5769)
  127. Asset Warmup (536/5769)
  128. Asset Warmup (606/5769)
  129. Asset Warmup (695/5769)
  130. Asset Warmup (825/5769)
  131. Asset Warmup (832/5769)
  132. Asset Warmup (885/5769)
  133. Asset Warmup (948/5769)
  134. Asset Warmup (1237/5769)
  135. Asset Warmup (1314/5769)
  136. Asset Warmup (1373/5769)
  137. Asset Warmup (1541/5769)
  138. Asset Warmup (1546/5769)
  139. Asset Warmup (1549/5769)
  140. Asset Warmup (1554/5769)
  141. Asset Warmup (1556/5769)
  142. Asset Warmup (1561/5769)
  143. Asset Warmup (1709/5769)
  144. Asset Warmup (1904/5769)
  145. Asset Warmup (1933/5769)
  146. Asset Warmup (2008/5769)
  147. Asset Warmup (2030/5769)
  148. Asset Warmup (2112/5769)
  149. Asset Warmup (2160/5769)
  150. Asset Warmup (2225/5769)
  151. Asset Warmup (2335/5769)
  152. Asset Warmup (2431/5769)
  153. Asset Warmup (2469/5769)
  154. Asset Warmup (2535/5769)
  155. Asset Warmup (2626/5769)
  156. Asset Warmup (2711/5769)
  157. Asset Warmup (2713/5769)
  158. Asset Warmup (2715/5769)
  159. Asset Warmup (2732/5769)
  160. Asset Warmup (2733/5769)
  161. Asset Warmup (2761/5769)
  162. Asset Warmup (2839/5769)
  163. Asset Warmup (2917/5769)
  164. Asset Warmup (3002/5769)
  165. Asset Warmup (3075/5769)
  166. Asset Warmup (3147/5769)
  167. Asset Warmup (3184/5769)
  168. Asset Warmup (3214/5769)
  169. Asset Warmup (3255/5769)
  170. Asset Warmup (3299/5769)
  171. Asset Warmup (3354/5769)
  172. Asset Warmup (3386/5769)
  173. Asset Warmup (3489/5769)
  174. Asset Warmup (3530/5769)
  175. Asset Warmup (3586/5769)
  176. Asset Warmup (3640/5769)
  177. Asset Warmup (3718/5769)
  178. Asset Warmup (3770/5769)
  179. HDR Render Texture not supported, disabling HDR on reflection probe.
  180. Asset Warmup (3814/5769)
  181. Asset Warmup (3922/5769)
  182. Asset Warmup (3950/5769)
  183. Asset Warmup (4000/5769)
  184. Asset Warmup (4055/5769)
  185. Asset Warmup (4142/5769)
  186. Asset Warmup (4188/5769)
  187. Asset Warmup (4287/5769)
  188. Asset Warmup (4337/5769)
  189. Asset Warmup (4346/5769)
  190. The referenced script (UnityEngine.DDraw) on this Behaviour is missing!
  191. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  192. The referenced script (UnityEngine.DDraw) on this Behaviour is missing!
  193. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  194. The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
  195. Asset Warmup (4368/5769)
  196. Asset Warmup (4412/5769)
  197. Asset Warmup (4432/5769)
  198. Asset Warmup (4488/5769)
  199. Asset Warmup (4569/5769)
  200. Asset Warmup (4596/5769)
  201. Asset Warmup (4649/5769)
  202. Asset Warmup (4763/5769)
  203. Asset Warmup (4816/5769)
  204. Asset Warmup (4885/5769)
  205. Asset Warmup (4912/5769)
  206. Asset Warmup (4988/5769)
  207. Asset Warmup (5038/5769)
  208. Asset Warmup (5109/5769)
  209. Asset Warmup (5198/5769)
  210. Asset Warmup (5257/5769)
  211. Asset Warmup (5354/5769)
  212. Asset Warmup (5438/5769)
  213. Asset Warmup (5500/5769)
  214. Asset Warmup (5600/5769)
  215. Asset Warmup (5647/5769)
  216. Asset Warmup (5715/5769)
  217. Asset Warmup (5769/5769)
  218. Generating procedural map of size 1000 with seed 12345
  219. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  220. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  221. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  222. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  223. Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  224. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  225. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  226. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  227. [2.8s] Harbors
  228. [13.8s] Large Monuments
  229. [3.5s] Medium Monuments
  230. [1.7s] Small Monuments
  231. [0.8s] Tiny Monuments
  232. [1.6s] Swamps
  233. [0.4s] Ice Lakes
  234. [4.7s] Caves
  235. [0.4s] Formation Rocks 3/3
  236. [2.7s] Offshore Monuments
  237. [0.3s] Cliff Topology
  238. [35.6s] Processing World
  239. Generated ocean patrol path with node count: 98
  240. [3.1s] Ocean Patrol Paths
  241. Unloading 3 Unused Serialized files (Serialized files now loaded: 35)
  242. [3.0s] Cleaning Up
  243. Unloading 144527 unused Assets to reduce memory usage. Loaded Objects now: 587558.
  244. Total: 966.341947 ms (FindLiveObjects: 85.039174 ms CreateObjectMapping: 129.132871 ms MarkObjects: 431.594305 ms DeleteObjects: 320.572132 ms)
  245. Map Spawned 107 entities
  246. Couldn't load server/rust_test_server/proceduralmap.1000.12345.186.sav - file doesn't exist
  247. Missing EnvSync - creating
  248. Missing CommunityEntity - creating
  249. Missing ResourceDepositManager - creating
  250. Missing RelationshipManager - creating
  251. Missing TreeManager - creating
  252. Initializing 932 entity links
  253. done.
  254. Initializing 32 stability supports
  255. done.
  256. Initializing 455 entity save caches
  257. done.
  258. SteamServer Initialized
  259. Server startup complete
  260. SteamServer Connected
  261. Checking for new Steam Item Definitions..
  262. Saved 466 ents, cache(0.00), write(0.00), disk(0.00).
  263. Saving complete
RAW Paste Data
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