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Luca’s Powers

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Oct 23rd, 2019
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  1. *Tempus Art: Luca’s World* The user can stop time for up to 2 seconds. Time automatically resumes after 2 seconds have passed. The user can resume time at any time throughout the duration of stopped time's time. This has a universal range. Those who can sense her abstract energy, can sense her within stopped time. She can use this in 10 second intervals, but the more she uses jt, the more energy she drains. This move takes up a ton of energy per use.
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  3. *Tempus Art: Hour Hands* The user can conjure many, many magic throwable Hour Hands (comparable to knives). Useful for throwing said in stopped time, and for melee combat. These knives have a homing, and danmaku effect due to their magic properties. They can be thrown at bullet speeds, and are thrown in vast quantities. These Hour Hands are energy-generated, and can only be conjured if the user’s energy can keep up with the demand. These Hour Hands also have extended Melee Range.
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  5. *Tempus Art: Time Refraction* The user summons a reflective barrier that multiplies the power of a tanked attack by two, and reflects it back at the target. Punching this barrier would result in your punch receiving double the damage, instead of inflicting damage upon the mirror. Luca can only summon one barrier– it can protect her at any one angle. However, this barrier can be broken if the impact is too much to absorb– but will result in an explosion at point blank range in front of Luca.
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  7. *Tempus Art: Hypnotic Requiem* The user takes out a magic pocket watch, and hypnotizes the target, The watch has a swirly effect, and can captivate one target who looks at it. A target who fall under hypnosis are at the mercy of the user, and can be Regressed.
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  9. *Secret Tempus Art: Daylight Savings* If the Pocket Watch is broken, then as a last resort– this watch will rewind time by 10 seconds prior to it’s destruction. However, this only has one use in a roleplay, and cannot be used a second time. After time has rewinded, it loses it’s ability for three days time in a roleplay.
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  11. *Secret Tempus Art: The Minute Hand*
  12. The user conjures forth a long, katana-like weapon– similar to that of a Minute Hand from a clock. It’s blade length is as long as 4 feet, but the user can wield it with either one or two hands depending on the situation.
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  14. *Telekinesis:* The user has the ability to telekinetically move objects, and people. The user can only do this on so many things at a time. Though, this can be resisted and broken through by sheer willpower.
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  17. **Passive Abilities:**
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  19. Energy Sensing: The user can passively sense any, and all energy signatures, and can distinguishing them accordingly based on whether they possess Basic Energy, Spirit Energy, Divine Energy, Et Cetera. She cannot sense Abstract Energies similar to hers, such as Evil Energies, Love Energies, ect; but she can feel them.
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  21. Abstract Presence: Due to being blessed by time itself, the user cannot be sensed, or tracked by anyone who does not possess Evil, Love, Divine, Ghostly, Godly, or Time-related energies or presences.
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  23. Abstract Existence: As long as time exists within the current universe, dimension, or plane she’s in, her soul will always live on even after the death of her physical form. She will become one with time itself upon the destruction of her physical form. (She can die in Daala’s Plane for example, but her soul will live on, floating around aimlessly.)
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  25. **Resistances to Abilities:**
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  27. Time Stop (Can see in stopped time)
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  29. Fear Manipulation (In some cases)
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  31. Power Nullification (If the opponent is equal to or weaker than her)
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  33. Stat Debuffs (If the opponent is equal to or weaker than her)
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  36. **Weaknesses:**
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  38. Optical Powers: Her eyes are in the shape of clocks– which generate time energy for her. If she’s blinded, or has her both of her eyes taken out. She will lose her time abilities, and become mostly powerless. Her eyes are the source of her power, and, if taken, they can be used by anyone who can draw energy from them.
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  40. Regression: Due to living a padded, care-free lifestyle for the majority of her long life. She is very susceptible to Regression. She’ll melt into a bouncy, giggly child-like mental state, and become obedient to almost anyone who she first recognizes are her Mommy or Daddy.
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  42. Hypnosis: Due to always having to use her optical powers, she always keeps her eyes open in battle. If she were to close or blink them, her powers will be gone for a split second. This makes her susceptible to most Ocular based attacks like Hypnosis.
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  44. Total Darkness: Her eyes generate energy from the light that is in the room or setting. Almost like solar panels– sucking up both solar, and ultraviolet light from her surroundings directly into her eyes. This can be easily detected upon observing the energy being invisibly drawn into her eyes. *If she were to fight at night, in a room of darkness, blinded, or have both of her eyes taken out, she will lose her time powers*
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  46. Closed Eyes: If Luca blinks, has her eyes covered, or has them taken out, she will become powerless (for a split second if she blinks, temporary, and possibly permanent.)
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  48. Love Manipulation: Due to being a Futanari, her sexual drive very strong. She’s in always near state of heat depending on the situation, mostly when she’s sleeping, relaxed, or being teased. Pheromones and Love related abilities or actions are one of her biggest weaknesses.
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