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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.915 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 11.846300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 2:35:50 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 37b8 -> priority: 1
  32. Thread -> id: 1058 -> priority: 1
  33. Thread -> id: f34 -> priority: 1
  34. Thread -> id: 30ac -> priority: 1
  35. Thread -> id: 275c -> priority: 1
  36. Thread -> id: 2f34 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174611.
  43. Total: 371.579700 ms (FindLiveObjects: 9.414500 ms CreateObjectMapping: 8.853700 ms MarkObjects: 352.829300 ms DeleteObjects: 0.481900 ms)
  44.  
  45. Tamer ID: 301151
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175376.
  52. Total: 340.749500 ms (FindLiveObjects: 7.994600 ms CreateObjectMapping: 6.907500 ms MarkObjects: 325.467300 ms DeleteObjects: 0.379900 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  55.  
  56. Unloading 558 unused Assets to reduce memory usage. Loaded Objects now: 194332.
  57. Total: 362.767100 ms (FindLiveObjects: 8.978500 ms CreateObjectMapping: 8.420200 ms MarkObjects: 344.453800 ms DeleteObjects: 0.914300 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  60.  
  61. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200179.
  62. Total: 364.876400 ms (FindLiveObjects: 9.193200 ms CreateObjectMapping: 11.620500 ms MarkObjects: 343.289600 ms DeleteObjects: 0.772800 ms)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  65.  
  66. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207344.
  67. Total: 363.576400 ms (FindLiveObjects: 9.577100 ms CreateObjectMapping: 11.121900 ms MarkObjects: 342.181300 ms DeleteObjects: 0.696000 ms)
  68.  
  69. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  70.  
  71. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211949.
  72. Total: 362.080000 ms (FindLiveObjects: 10.015000 ms CreateObjectMapping: 7.197000 ms MarkObjects: 343.984300 ms DeleteObjects: 0.883500 ms)
  73.  
  74. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212044.
  77. Total: 357.483800 ms (FindLiveObjects: 9.970200 ms CreateObjectMapping: 6.959800 ms MarkObjects: 340.256700 ms DeleteObjects: 0.297000 ms)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  80.  
  81. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219829.
  82. Total: 398.802000 ms (FindLiveObjects: 10.751700 ms CreateObjectMapping: 16.432900 ms MarkObjects: 370.264000 ms DeleteObjects: 1.352700 ms)
  83.  
  84. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  85.  
  86. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225121.
  87. Total: 376.931000 ms (FindLiveObjects: 11.480900 ms CreateObjectMapping: 12.684700 ms MarkObjects: 352.458000 ms DeleteObjects: 0.307200 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  90.  
  91. Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 230601.
  92. Total: 376.365000 ms (FindLiveObjects: 11.433900 ms CreateObjectMapping: 11.553100 ms MarkObjects: 352.680400 ms DeleteObjects: 0.697500 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239168.
  97. Total: 375.943400 ms (FindLiveObjects: 11.886600 ms CreateObjectMapping: 11.423500 ms MarkObjects: 352.317700 ms DeleteObjects: 0.315400 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239168.
  102. Total: 377.738100 ms (FindLiveObjects: 11.430500 ms CreateObjectMapping: 13.715800 ms MarkObjects: 352.157700 ms DeleteObjects: 0.433800 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239168.
  107. Total: 374.105100 ms (FindLiveObjects: 11.768000 ms CreateObjectMapping: 11.481600 ms MarkObjects: 350.476400 ms DeleteObjects: 0.378700 ms)
  108.  
  109. Join 6
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  114.  
  115. Unloading 4519 unused Assets to reduce memory usage. Loaded Objects now: 254484.
  116. Total: 399.989900 ms (FindLiveObjects: 15.902000 ms CreateObjectMapping: 14.158100 ms MarkObjects: 366.076800 ms DeleteObjects: 3.852700 ms)
  117.  
  118. Unloading 5 Unused Serialized files (Serialized files now loaded: 31)
  119.  
  120. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 254510.
  121. Total: 395.579200 ms (FindLiveObjects: 12.426400 ms CreateObjectMapping: 11.597900 ms MarkObjects: 371.125200 ms DeleteObjects: 0.429600 ms)
  122.  
  123. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  124.  
  125. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254510.
  126. Total: 390.545100 ms (FindLiveObjects: 12.459900 ms CreateObjectMapping: 18.736700 ms MarkObjects: 358.892300 ms DeleteObjects: 0.455900 ms)
  127.  
  128. Join 6
  129.  
  130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  131.  
  132. Join 2
  133.  
  134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  135.  
  136. Exit 2
  137.  
  138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  139.  
  140. Join 3
  141.  
  142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  143.  
  144. Exit 6
  145.  
  146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  147.  
  148. Exit 3
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  151.  
  152. Join 1027
  153.  
  154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  155.  
  156. Exit 1027
  157.  
  158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  159.  
  160. Join 3
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  163.  
  164. Join 6
  165.  
  166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  167.  
  168. Join 8
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  171.  
  172. Exit 3
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Join 2
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  179.  
  180. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  181.  
  182. Unloading 2291 unused Assets to reduce memory usage. Loaded Objects now: 277940.
  183. Total: 470.177200 ms (FindLiveObjects: 14.917600 ms CreateObjectMapping: 13.117400 ms MarkObjects: 438.832200 ms DeleteObjects: 3.309600 ms)
  184.  
  185. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  186.  
  187. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277940.
  188. Total: 460.741700 ms (FindLiveObjects: 19.856700 ms CreateObjectMapping: 14.454500 ms MarkObjects: 426.076000 ms DeleteObjects: 0.354200 ms)
  189.  
  190. Join 6
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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