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- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\Debug\kodi.exe'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\kernel32.dll'
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ws2_32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcryptprimitives.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\powrprof.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ucrtbase.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\setupapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\win32u.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32full.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shell32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\windows.storage.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\combase.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shlwapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel.appcore.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\SHCore.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\profapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dsound.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmm.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mpr.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\freetype6.dll'. Module was built without symbols.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\python27.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\libxml2.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp140d.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wlanapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\pdh.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\libcdio.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\netapi32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dxgi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\vcruntime140d.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\EasyHook32.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\psapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ucrtbased.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmmbase.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmmbase.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmmbase.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\vcruntime140.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\winmmbase.dll'
- 'kodi.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\winmmbase.dll'
- 'kodi.exe' (Win32): Loaded 'C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9247_none_5090cb78bcba4a35\msvcr90.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\netutils.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\srvcli.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\perfos.dll'. Symbols loaded.
- Debug Print: Log level changed to "LOG_LEVEL_DEBUG"
- Debug Print: Thread Announce start, auto delete: false
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nsi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dhcpcsvc.dll'. Symbols loaded.
- Debug Print: special://profile/ is mapped to: special://masterprofile/
- Debug Print: -----------------------------------------------------------------------
- Debug Print: Starting Kodi (18.0-ALPHA1 Git:20170328-7668d2b-dirty). Platform: Windows NT x86 32-bit
- Debug Print: Using Debug Kodi x32 build
- Debug Print: Kodi compiled Mar 29 2017 by MSVC 190024213 for Windows NT x86 32-bit version 10.0 (0x0A000000)
- Debug Print: Running on Windows 10, kernel: Windows NT x86 64-bit version 10.0
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\avutil-55.dll'. Module was built without symbols.
- Debug Print: FFmpeg version/source: ffmpeg-3.1-kodi
- Debug Print: Host CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 4 cores available
- Debug Print: Desktop Resolution: 1920x1080 32Bit at 60Hz
- Debug Print: Running with restricted rights
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dwmapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\uxtheme.dll'. Symbols loaded.
- Debug Print: Aero is enabled
- Debug Print: special://xbmc/ is mapped to: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build
- Debug Print: special://xbmcbin/ is mapped to: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build
- Debug Print: special://xbmcbinaddons/ is mapped to: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build/addons
- Debug Print: special://masterprofile/ is mapped to: C:\Users\Nikos\AppData\Roaming\Kodi\userdata
- Debug Print: special://home/ is mapped to: C:\Users\Nikos\AppData\Roaming\Kodi\
- Debug Print: special://temp/ is mapped to: C:\Users\Nikos\AppData\Roaming\Kodi\cache
- Debug Print: special://logpath/ is mapped to: C:\Users\Nikos\AppData\Roaming\Kodi\
- Debug Print: The executable running is: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\Debug\kodi.exe
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\NapiNSP.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\pnrpnsp.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nlaapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mswsock.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dnsapi.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winrnr.dll'. Symbols loaded.
- Debug Print: Local hostname: Nikos-PC
- Debug Print: Log File is located: C:\Users\Nikos\AppData\Roaming\Kodi\/kodi.log
- Debug Print: -----------------------------------------------------------------------
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\avcodec-57.dll'. Module was built without symbols.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\swresample-2.dll'. Module was built without symbols.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\avformat-57.dll'. Module was built without symbols.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\secur32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\avfilter-6.dll'. Module was built without symbols.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\postproc-54.dll'. Module was built without symbols.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\swscale-4.dll'. Module was built without symbols.
- Debug Print: load settings...
- Debug Print: Thread CWin32PowerStateWorker start, auto delete: false
- Debug Print: CSettings: loaded settings definition from special://xbmc/system/settings/settings.xml
- Debug Print: CSettingString: unknown options filler "timezonecountries" of "locale.timezonecountry"
- Debug Print: CSettingString: unknown options filler "timezones" of "locale.timezone"
- Debug Print: CSettings: loaded settings definition from special://xbmc/system/settings/win32.xml
- Debug Print: CSkinSettings: no <skinsettings> tag found
- Debug Print: No settings file to load (special://xbmc/system/advancedsettings.xml)
- Debug Print: Loaded settings file from special://profile/advancedsettings.xml
- Debug Print: Contents of special://profile/advancedsettings.xml are...
- <advancedsettings>
- <loglevel>2</loglevel>
- <!-- Change this to "1" to hide the on-screen debug log text -->
- <debug>
- <extralogging>true</extralogging>
- <setextraloglevel>32,64,128,256,512,1024,2048,4096,8192,16384,32768,65536</setextraloglevel>
- <showloginfo>true</showloginfo>
- </debug>
- </advancedsettings>
- Debug Print: Log level changed to "LOG_LEVEL_DEBUG_FREEMEM"
- Debug Print: Default Video Player: VideoPlayer
- Debug Print: Default Audio Player: paplayer
- Debug Print: Enabled debug logging due to GUI setting (2)
- Debug Print: Log level changed to "LOG_LEVEL_DEBUG_FREEMEM"
- Debug Print: Loading player core factory settings from special://xbmc/system/playercorefactory.xml.
- Debug Print: CPlayerCoreConfig::<ctor>: created player VideoPlayer
- Debug Print: CPlayerCoreConfig::<ctor>: created player PAPlayer
- Debug Print: CPlayerCoreConfig::<ctor>: created player RetroPlayer
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: system rules
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: mms/udp
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: lastfm/shout
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: rtmp
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: rtsp
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: streams
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: aacp/sdp
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: mp2
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: dvd
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: dvdimage
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: sdp/asf
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: nsv
- Debug Print: CPlayerSelectionRule::Initialize: creating rule: radio
- Debug Print: Loaded playercorefactory configuration
- Debug Print: Loading player core factory settings from special://masterprofile/playercorefactory.xml.
- Debug Print: special://masterprofile/playercorefactory.xml does not exist. Skipping.
- Debug Print: creating subdirectories
- Debug Print: userdata folder: special://masterprofile/
- Debug Print: recording folder:
- Debug Print: screenshots folder:
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\sqlite3.dll'. Cannot find or open the PDB file.
- Debug Print: Running database version Addons27
- Debug Print: SECTION:LoadDLL(special://xbmcbin/cpluff.dll)
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\cpluff.dll'. Cannot find or open the PDB file.
- Debug Print: ADDON: cpluff: 'Could not read plug-in directory C:\Users\Nikos\AppData\Roaming\Kodi\addons: No such file or directory'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.json has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.vfs has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.common.fanart.tv has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in resource.images.weathericons.default has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.audioencoder has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in webinterface.default has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in repository.xbmc.org has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.audiodecoder has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in screensaver.xbmc.builtin.black has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.peripheral has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.guilib has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.adsp has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in audioencoder.xbmc.builtin.wma has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in game.controller.default has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in screensaver.xbmc.builtin.dim has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.themoviedb.org has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.game has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.metadata has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in service.xbmc.versioncheck has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.imagedecoder has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.resource has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.gui has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in script.module.pil has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.core has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in skin.estouchy has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in kodi.inputstream has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.pvr has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in script.module.pycryptodome has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.album.universal has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in audioencoder.xbmc.builtin.aac has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.common.htbackdrops.com has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in resource.language.en_gb has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.tvdb.com has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.common.musicbrainz.org has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.common.allmusic.com has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.local has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.webinterface has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in resource.uisounds.kodi has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.common.themoviedb.org has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.common.theaudiodb.com has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.artists.universal has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.python has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in metadata.common.imdb.com has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.addon has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in xbmc.codec has been installed.'
- Debug Print: ADDON: cpluff: 'Plug-in skin.estuary has been installed.'
- Debug Print: ADDON: cpluff: 'Not all directories were successfully scanned.'
- Debug Print: Thread JobWorker start, auto delete: true
- Debug Print: ADDONS: Using repository repository.xbmc.org
- Debug Print: Thread ActiveAE start, auto delete: false
- Debug Print: Thread AESink start, auto delete: false
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\clbcatq.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\MMDevAPI.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\propsys.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\devobj.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleaut32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp_win.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\AudioSes.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Symbols loaded.
- Debug Print: Found 2 Lists of Devices
- Debug Print: Enumerated DIRECTSOUND devices:
- Debug Print: Device 1
- Debug Print: m_deviceName : {1D7CBEAE-9968-492E-AEAA-173334DC7279}
- Debug Print: m_displayName : Speakers - Speakers (Logitech G930 Gaming Headset)
- Debug Print: m_displayNameExtra: DIRECTSOUND: Speakers (Logitech G930 Gaming Headset)
- Debug Print: m_deviceType : AE_DEVTYPE_PCM
- Debug Print: m_channels : FL,FR,FC,BL,BR,SL,SR,LFE
- Debug Print: m_sampleRates : 48000
- Debug Print: m_dataFormats : AE_FMT_FLOAT
- Debug Print: m_streamTypes : No passthrough capabilities
- Debug Print: Device 2
- Debug Print: m_deviceName : {286BEB69-5010-4C45-8102-072E67B05900}
- Debug Print: m_displayName : Speakers - Speakers (High Definition Audio Device)
- Debug Print: m_displayNameExtra: DIRECTSOUND: Speakers (High Definition Audio Device)
- Debug Print: m_deviceType : AE_DEVTYPE_PCM
- Debug Print: m_channels : FL,FR
- Debug Print: m_sampleRates : 44100
- Debug Print: m_dataFormats : AE_FMT_FLOAT
- Debug Print: m_streamTypes : No passthrough capabilities
- Debug Print: Device 3
- Debug Print: m_deviceName : default
- Debug Print: m_displayName : default
- Debug Print: m_displayNameExtra:
- Debug Print: m_deviceType : AE_DEVTYPE_PCM
- Debug Print: m_channels : FL,FR
- Debug Print: m_sampleRates : 44100
- Debug Print: m_dataFormats : AE_FMT_FLOAT
- Debug Print: m_streamTypes : No passthrough capabilities
- Debug Print: Enumerated WASAPI devices:
- Debug Print: Device 1
- Debug Print: m_deviceName : {1D7CBEAE-9968-492E-AEAA-173334DC7279}
- Debug Print: m_displayName : Speakers - Speakers (Logitech G930 Gaming Headset)
- Debug Print: m_displayNameExtra: WASAPI: Speakers (Logitech G930 Gaming Headset)
- Debug Print: m_deviceType : AE_DEVTYPE_PCM
- Debug Print: m_channels : FL,FR
- Debug Print: m_sampleRates :
- Debug Print: m_dataFormats :
- Debug Print: m_streamTypes : No passthrough capabilities
- Debug Print: Device 2
- Debug Print: m_deviceName : {286BEB69-5010-4C45-8102-072E67B05900}
- Debug Print: m_displayName : Speakers - Speakers (High Definition Audio Device)
- Debug Print: m_displayNameExtra: WASAPI: Speakers (High Definition Audio Device)
- Debug Print: m_deviceType : AE_DEVTYPE_PCM
- Debug Print: m_channels : FL,FR
- Debug Print: m_sampleRates : 192000,96000,48000,44100
- Debug Print: m_dataFormats : AE_FMT_S24NE4MSB,AE_FMT_S16NE,AE_FMT_S16LE,AE_FMT_S16BE
- Debug Print: m_streamTypes : No passthrough capabilities
- Debug Print: Device 3
- Debug Print: m_deviceName : default
- Debug Print: m_displayName : default
- Debug Print: m_displayNameExtra:
- Debug Print: m_deviceType : AE_DEVTYPE_PCM
- Debug Print: m_channels : FL,FR
- Debug Print: m_sampleRates : 192000,96000,48000,44100
- Debug Print: m_dataFormats : AE_FMT_S24NE4MSB,AE_FMT_S16NE,AE_FMT_S16LE,AE_FMT_S16BE
- Debug Print: m_streamTypes : No passthrough capabilities
- Debug Print: CActiveAESink::OpenSink - initialize sink
- Debug Print: CActiveAESink::OpenSink - trying to open device DIRECTSOUND:default
- Debug Print: CAESinkDirectSound::Initialize: Using Window handle: 00010010
- Debug Print: CAESinkDirectSound::Initialize: secondary buffer created
- Debug Print: CAESinkDirectSound::Initialize: Initializing DirectSound with the following parameters:
- Debug Print: Audio Device : Speakers (High Definition Audio Device)
- Debug Print: Sample Rate : 44100
- Debug Print: Sample Format : AE_FMT_FLOAT
- Debug Print: Bits Per Sample : 32
- Debug Print: Valid Bits/Samp : 32
- Debug Print: Channel Count : 2
- Debug Print: Block Align : 8
- Debug Print: Avg. Bytes Sec : 352800
- Debug Print: Samples/Block : 32
- Debug Print: Format cBSize : 22
- Debug Print: Channel Layout : FL,FR
- Debug Print: Channel Mask : 3
- Debug Print: Frames : 661
- Debug Print: Frame Size : 8
- Debug Print: CActiveAESink::OpenSink - DIRECTSOUND Initialized:
- Debug Print: Output Device : default
- Debug Print: Sample Rate : 44100
- Debug Print: Sample Format : AE_FMT_FLOAT
- Debug Print: Channel Count : 2
- Debug Print: Channel Layout: FL,FR
- Debug Print: Frames : 661
- Debug Print: Frame Size : 8
- Debug Print: ffmpeg[424C]: [SWR] Using fltp internally between filters
- Debug Print: Thread RemoteControl start, auto delete: false
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rasadhlp.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcrypt.dll'. Symbols loaded.
- Debug Print: CRemoteControl::Connect - connecting to: ::1:24000 ...
- Debug Print: CAESinkDirectSound::CheckPlayStatus: Resuming Playback
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\avrt.dll'. Symbols loaded.
- Debug Print: CKeyboardLayoutManager: loading keyboard layouts from special://xbmc/system/keyboardlayouts...
- Debug Print: CKeyboardLayoutManager: keyboard layout "Arabic QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Bulgarian ЯВЕРТЪ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Bulgarian АБВ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Chinese BasePY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Chinese BaiduPY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Croatian QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Czech QWERTZ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Danish QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "English QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "English AZERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "English ABC" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "French AZERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "German QWERTZ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "German ABC" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Greek QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Hebrew QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Hebrew ABC" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Hungarian QWERTZ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Italian QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Korean ㄱㄴㄷ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Lithuanian AZERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Lithuanian QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Norwegian QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Polish QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Portuguese (Portugal) QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Romanian QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Russian ЙЦУКЕН" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Russian АБВ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Silesian QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Slovak QWERTZ" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Slovak QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Slovak ABC" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Spanish QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Swedish QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Thai Kedmanee" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Turkish QWERTY" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Ukrainian ЙЦУКЕН" successfully loaded
- Debug Print: CKeyboardLayoutManager: keyboard layout "Ukrainian АБВ" successfully loaded
- Debug Print: CWIN32Util::GetDriveStatus: Requesting status for drive \\.\F:.
- Debug Print: CWIN32Util::GetDriveStatus: Requesting media status for drive \\.\F:.
- Debug Print: Found screen: Generic PnP Monitor on NVIDIA GeForce GTX 970, adapter 0.
- Debug Print: Found screen: Generic PnP Monitor on NVIDIA GeForce GTX 970, adapter 1.
- Debug Print: Primary mode: 1920x1080@ 60.00 - Full Screen
- Debug Print: Secondary mode: 1280x1024@ 60.00 #2 - Full Screen
- Debug Print: Additional mode: 640x480@ 59.94 - Full Screen
- Debug Print: Additional mode: 640x480@ 60.00 - Full Screen
- Debug Print: Additional mode: 720x480@ 59.94 - Full Screen
- Debug Print: Additional mode: 720x480@ 60.00 - Full Screen
- Debug Print: Additional mode: 720x576@ 50.00 - Full Screen
- Debug Print: Additional mode: 800x600@ 60.00 - Full Screen
- Debug Print: Additional mode: 1024x768@ 60.00 - Full Screen
- Debug Print: Additional mode: 1152x864@ 60.00 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1176x664@ 50.00 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1176x664@ 59.94 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1176x664@ 60.00 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1280x720@ 59.94 - Full Screen
- Debug Print: Additional mode: 1280x720@ 50.00 - Full Screen
- Debug Print: Additional mode: 1280x720@ 60.00 - Full Screen
- Debug Print: Additional mode: 1280x768@ 60.00 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1280x800@ 60.00 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1280x960@ 60.00 - Full Screen
- Debug Print: Additional mode: 1280x1024@ 60.00 - Full Screen
- Debug Print: Additional mode: 1360x768@ 59.94 - Full Screen
- Debug Print: Additional mode: 1360x768@ 60.00 - Full Screen
- Debug Print: Additional mode: 1360x768@ 59.94 - Full Screen
- Debug Print: Additional mode: 1360x768@ 60.00 - Full Screen
- Debug Print: Additional mode: 1360x768@ 59.94 - Full Screen
- Debug Print: Additional mode: 1360x768@ 60.00 - Full Screen
- Debug Print: Additional mode: 1366x768@ 59.94 - Full Screen
- Debug Print: Additional mode: 1366x768@ 60.00 - Full Screen
- Debug Print: Additional mode: 1366x768@ 59.94 - Full Screen
- Debug Print: Additional mode: 1366x768@ 60.00 - Full Screen
- Debug Print: Additional mode: 1366x768@ 59.94 - Full Screen
- Debug Print: Additional mode: 1366x768@ 60.00 - Full Screen
- Debug Print: Additional mode: 1600x900@ 59.94 - Full Screen
- Debug Print: Additional mode: 1600x900@ 60.00 - Full Screen
- Debug Print: Additional mode: 1600x900@ 59.94 - Full Screen
- Debug Print: Additional mode: 1600x900@ 60.00 - Full Screen
- Debug Print: Additional mode: 1600x900@ 59.94 - Full Screen
- Debug Print: Additional mode: 1600x900@ 60.00 - Full Screen
- Debug Print: Additional mode: 1600x1024@ 59.94 - Full Screen
- Debug Print: Additional mode: 1600x1024@ 60.00 - Full Screen
- Debug Print: Additional mode: 1600x1024@ 59.94 - Full Screen
- Debug Print: Additional mode: 1600x1024@ 60.00 - Full Screen
- Debug Print: Additional mode: 1600x1024@ 59.94 - Full Screen
- Debug Print: Additional mode: 1600x1024@ 60.00 - Full Screen
- Debug Print: Additional mode: 1680x1050@ 59.94 - Full Screen
- Debug Print: Additional mode: 1680x1050@ 60.00 - Full Screen
- Debug Print: Additional mode: 1768x992@ 25.00i - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1768x992@ 29.97i - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1768x992@ 30.00i - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1920x1080@ 59.94 - Full Screen
- Debug Print: Additional mode: 1920x1080@ 25.00i - Full Screen
- Debug Print: Additional mode: 1920x1080@ 29.97i - Full Screen
- Debug Print: Additional mode: 1920x1080@ 50.00 - Full Screen
- Debug Print: Additional mode: 1920x1080@ 60.00 - Full Screen
- Debug Print: Additional mode: 1920x1080@ 30.00i - Full Screen
- Debug Print: Additional mode: 1280x1024@ 60.00 #2 - Full Screen
- Debug Print: Additional mode: 1280x1024@ 75.00 #2 - Full Screen
- Debug Print: Additional mode: 640x480@ 60.00 #2 - Full Screen
- Debug Print: Additional mode: 640x480@ 72.00 #2 - Full Screen
- Debug Print: Additional mode: 640x480@ 75.00 #2 - Full Screen
- Debug Print: Additional mode: 720x480@ 56.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 720x480@ 60.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 720x480@ 72.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 720x480@ 75.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 720x576@ 56.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 720x576@ 60.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 720x576@ 72.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 720x576@ 75.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 800x600@ 56.00 #2 - Full Screen
- Debug Print: Additional mode: 800x600@ 60.00 #2 - Full Screen
- Debug Print: Additional mode: 800x600@ 72.00 #2 - Full Screen
- Debug Print: Additional mode: 800x600@ 75.00 #2 - Full Screen
- Debug Print: Additional mode: 1024x768@ 60.00 #2 - Full Screen
- Debug Print: Additional mode: 1024x768@ 70.00 #2 - Full Screen
- Debug Print: Additional mode: 1024x768@ 75.00 #2 - Full Screen
- Debug Print: Additional mode: 1152x864@ 70.00 #2 - Full Screen
- Debug Print: Additional mode: 1152x864@ 75.00 #2 - Full Screen
- Debug Print: Additional mode: 1280x720@ 60.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1280x768@ 60.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1280x800@ 60.00 #2 - Full Screen
- Debug Print: Previous line repeats 2 times.
- Debug Print: Additional mode: 1280x960@ 60.00 #2 - Full Screen
- Debug Print: Checking resolution 16
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Program Files (x86)\PowerMenu\PowerMenuHook.dll'. Module was built without symbols.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KBDUS.DLL'. Symbols loaded.
- 'kodi.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\KBDUS.DLL'
- Debug Print: CWinEventsWin32::WndProc: window resize event
- Debug Print: CWinEventsWin32::WndProc: window move event
- Debug Print: CWinSystemWin32::ResizeInternal - resizing due to size change (0,0,1920,1080 fullscreen)->(0,0,1920,1080 fullscreen)
- Debug Print: CWinEventsWin32::WndProcWindow is active
- Debug Print: CRenderSystemDX::InitRenderSystem - Initializing D3D11 Factory...
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ResourcePolicyClient.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\ResourcePolicyClient.dll'
- Debug Print: CRenderSystemDX::SetMonitor - Selected \\.\DISPLAY1 output.
- Debug Print: CRenderSystemDX::SetMonitor - Selected NVIDIA GeForce GTX 970 adapter.
- Debug Print: CRenderSystemDX::InitHooks: Hooking into UserModeDriver on device \Registry\Machine\System\CurrentControlSet\Control\Video\{D0DB2233-A3F2-457C-BBF6-91F95BB8D454}\0000.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2a6e383a1adc0e24\nvwgf2um.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Symbols loaded.
- Debug Print: CRenderSystemDX::InitHooks: D3D11 hook installed and activated.
- Debug Print: CRemoteControl::Connect - connecting to: 127.0.0.1:24000 ...
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DXGIDebug.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nvspcap.dll'. Cannot find or open the PDB file.
- Debug Print: CRemoteControl::Connect - failed to connect
- Debug Print: CRemoteControl::Process - failed to connect to irss, will keep retrying every 5 seconds
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winhttp.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wtsapi32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nvapi.dll'. Cannot find or open the PDB file.
- The thread 0x6160 has exited with code 0 (0x0).
- Debug Print: HookOpenAdapter10_2: hook into pOpenData->pAdapterFuncs->pfnCreateDevice
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11_3SDKLayers.dll'. Symbols loaded.
- Debug Print: HookCreateDevice: hook into pCreateData->pDeviceFuncs->pfnCreateResource
- Debug Print: CRenderSystemDX::CreateDevice - on adapter NVIDIA GeForce GTX 970 (VendorId: 0x10de DeviceId: 0x13c2) with feature level 0xb100.
- Debug Print: CRenderSystemDX::CreateDevice - RENDER_CAPS_DXT
- Debug Print: CRenderSystemDX::CreateDevice - RENDER_CAPS_NPOT
- Debug Print: CRenderSystemDX::CreateDevice - RENDER_CAPS_DXT_NPOT
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\D3DCompiler_47.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptsp.dll'. Symbols loaded.
- Debug Print: CD3DVertexShader::CreateInternal - Create the vertex shader.
- Debug Print: CD3DVertexShader::CreateInternal - create the input layout.
- Debug Print: CD3DPixelShader::CreateInternal - Create the pixel shader.
- Debug Print: Previous line repeats 10 times.
- Debug Print: CRenderSystemDX::CreateWindowSizeDependentResources - (Re)Create window size (1920x1080) dependent resources.
- Debug Print: CRenderSystemDX::CreateWindowSizeDependentResources - Creating swapchain in Mono mode.
- Debug Print: CRenderSystemDX::FixRefreshRateIfNecessary: refreshRate: 60.0000, desired: 60.0000, deviation: 0.00000, fixRequired: false
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dcomp.dll'. Symbols loaded.
- Debug Print: Previous line repeats 2 times.
- Debug Print: CWinSystemWin32::SetFullScreenEx (windowed fullscreen) on screen 0 with size 1920x1080, refresh 60.000000
- Debug Print: ffmpeg[57A0]: [swscaler] Forcing full internal H chroma due to input having non subsampled chroma
- Debug Print: CWinSystemWin32::OnDisplayReset - notify display reset event
- Debug Print: load keymapping
- Debug Print: Loading special://xbmc/system/keymaps/appcommand.xml
- Debug Print: Loading special://xbmc/system/keymaps/customcontroller.AppleRemote.xml
- Debug Print: Loading special://xbmc/system/keymaps/customcontroller.Harmony.xml
- Debug Print: Loading special://xbmc/system/keymaps/gamepad.xml
- Debug Print: Loading special://xbmc/system/keymaps/joystick.xml
- Debug Print: Loading special://xbmc/system/keymaps/keyboard.xml
- Debug Print: Loading special://xbmc/system/keymaps/mouse.xml
- Debug Print: Loading special://xbmc/system/keymaps/remote.xml
- Debug Print: Loading special://xbmc/system/keymaps/touchscreen.xml
- Debug Print: Loading special://xbmc/system/IRSSmap.xml
- Debug Print: * Adding remote mapping for device 'Microsoft MCE'
- Debug Print: * Adding remote mapping for device 'Abstract'
- Debug Print: CButtonTranslator::Load - no userdata IRSSmap.xml found, skipping
- Debug Print: GUI format 1920x1080, Display 1920x1080@ 60.00 - Full Screen
- Debug Print: guilib: Fill viewport on change for solving rendering passes
- Debug Print: CLangInfo: loading resource.language.en_gb language information...
- Debug Print: trying to set locale to en-us
- Debug Print: global locale set to en-us
- Debug Print: CLangInfo: loading resource.language.en_gb language strings...
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: resource://resource.language.en_gb/strings.po
- Debug Print: LocalizeStrings: loaded 3814 strings from file resource://resource.language.en_gb/strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\audioencoder.xbmc.builtin.aac\resources\language\English\strings.po
- Debug Print: LocalizeStrings: loaded 1 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\audioencoder.xbmc.builtin.aac\resources\language\English\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\audioencoder.xbmc.builtin.wma\resources\language\English\strings.po
- Debug Print: LocalizeStrings: loaded 1 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\audioencoder.xbmc.builtin.wma\resources\language\English\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\game.controller.default\resources\language\resource.language.en_gb\strings.po
- Debug Print: LocalizeStrings: loaded 18 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\game.controller.default\resources\language\resource.language.en_gb\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.album.universal\resources\language\English\strings.po
- Debug Print: LocalizeStrings: loaded 13 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.album.universal\resources\language\English\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.artists.universal\resources\language\English\strings.po
- Debug Print: LocalizeStrings: loaded 26 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.artists.universal\resources\language\English\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.themoviedb.org\resources\language\English\strings.po
- Debug Print: LocalizeStrings: loaded 7 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.themoviedb.org\resources\language\English\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.tvdb.com\resources\language\English\strings.po
- Debug Print: LocalizeStrings: loaded 7 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\metadata.tvdb.com\resources\language\English\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\screensaver.xbmc.builtin.dim\resources\language\resource.language.en_gb\strings.po
- Debug Print: LocalizeStrings: loaded 1 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\screensaver.xbmc.builtin.dim\resources\language\resource.language.en_gb\strings.po
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\service.xbmc.versioncheck\resources\language\English\strings.po
- Debug Print: LocalizeStrings: loaded 21 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\service.xbmc.versioncheck\resources\language\English\strings.po
- Debug Print: SECTION:LoadDLL(special://xbmcbin/libcurl.dll)
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\libcurl.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\ssleay32.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\libeay32.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\zlib.dll'. Cannot find or open the PDB file.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\crypt32.dll'. Symbols loaded.
- 'kodi.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msasn1.dll'. Symbols loaded.
- Debug Print: Running database version Addons27
- Debug Print: CDatabaseManager::Initialize, updating databases...
- Debug Print: Running database version ViewModes6
- Debug Print: Running database version Textures13
- Debug Print: Running database version MyMusic62
- Debug Print: Running database version MyVideos108
- Debug Print: Running database version TV30
- Debug Print: Running database version Epg11
- Debug Print: CDatabaseManager::Initialize, updating databases... DONE
- Debug Print: DPMS: supported power-saving modes: OFF STANDBY
- Debug Print: CAnnouncementManager - Announcement: OnClear from xbmc
- Debug Print: GOT ANNOUNCEMENT, type: 2, from xbmc, message OnClear
- Debug Print: Unloading old skin ...
- Debug Print: CSkinInfo: failed to load skin settings
- Debug Print: load skin from: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\skin.estuary (version: 2.0.0)
- Debug Print: load fonts for skin...
- Debug Print: Loading fonts from C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\skin.estuary\xml\Font.xml
- Debug Print: POParser: PO file has Win Style Line Endings. Converted in memory to Linux LF for file: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\skin.estuary\language\resource.language.en_gb\strings.po
- Debug Print: LocalizeStrings: loaded 135 strings from file C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\skin.estuary\language\resource.language.en_gb\strings.po
- Debug Print: Loading skin includes from C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\skin.estuary\xml\includes.xml
- Debug Print: load new skin...
- Debug Print: Loading user windows, path C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\skin.estuary\xml
- Debug Print: Load Skin XML: 35.66ms
- Debug Print: initialize new skin...
- Debug Print: guilib: Fill viewport on change for solving rendering passes
- Debug Print: Loading skin file: Pointer.xml, load type: LOAD_ON_GUI_INIT
- Debug Print: Load Pointer.xml: 3.77ms
- Debug Print: CTextureBundleXBT::OpenBundle - Opened bundle C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\addons\skin.estuary\media\Textures.xbt
- Debug Print: Alloc resources: 11.27ms (4.04 ms skin load)
- Debug Print: Loading skin file: DialogVolumeBar.xml, load type: LOAD_ON_GUI_INIT
- Debug Print: Load DialogVolumeBar.xml: 6.56ms
- Debug Print: Alloc resources: 7.14ms (6.90 ms skin load)
- Debug Print: Loading skin file: DialogExtendedProgressBar.xml, load type: LOAD_ON_GUI_INIT
- Debug Print: Load DialogExtendedProgressBar.xml: 6.96ms
- Debug Print: Alloc resources: 7.32ms (7.27 ms skin load)
- Debug Print: Loading skin file: DialogSeekBar.xml, load type: LOAD_ON_GUI_INIT
- Debug Print: Load DialogSeekBar.xml: 25.17ms
- Debug Print: Alloc resources: 26.04ms (25.58 ms skin load)
- Debug Print: Loading skin file: DialogNotification.xml, load type: LOAD_ON_GUI_INIT
- Debug Print: Load DialogNotification.xml: 5.22ms
- Debug Print: Alloc resources: 5.56ms (5.56 ms skin load)
- Debug Print: Loading skin file: DialogBusy.xml, load type: LOAD_ON_GUI_INIT
- Debug Print: Load DialogBusy.xml: 5.27ms
- Debug Print: Alloc resources: 5.64ms (5.57 ms skin load)
- Debug Print: Alloc resources: 0.01ms (0.01 ms skin load)
- Debug Print: Loading resource://resource.uisounds.kodi/sounds.xml
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:1402
- Debug Print: ffmpeg[57A0]: Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:1402
- Debug Print: ffmpeg[57A0]: [wav] Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: [wav] Before avformat_find_stream_info() pos: 44 bytes read:1402 seeks:0 nb_streams:1
- Debug Print: ffmpeg[57A0]: [wav] stream 0: start_time: -418293516410647.438 duration: 0.031
- Debug Print: ffmpeg[57A0]: [wav] format: start_time: -9223372036854.775 duration: 0.031 bitrate=364 kb/s
- Debug Print: ffmpeg[57A0]: [wav] After avformat_find_stream_info() pos: 1402 bytes read:1402 seeks:0 frames:1
- Debug Print: ffmpeg[4C38]: [SWR] Using fltp internally between filters
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: [wav] Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: [wav] Before avformat_find_stream_info() pos: 44 bytes read:9842 seeks:0 nb_streams:1
- Debug Print: ffmpeg[57A0]: [wav] stream 0: start_time: -418293516410647.438 duration: 0.222
- Debug Print: ffmpeg[57A0]: [wav] format: start_time: -9223372036854.775 duration: 0.222 bitrate=354 kb/s
- Debug Print: ffmpeg[57A0]: [wav] After avformat_find_stream_info() pos: 9842 bytes read:9842 seeks:0 frames:3
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: [wav] Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: [wav] Before avformat_find_stream_info() pos: 44 bytes read:4572 seeks:0 nb_streams:1
- Debug Print: ffmpeg[57A0]: [wav] stream 0: start_time: -418293516410647.438 duration: 0.205
- Debug Print: ffmpeg[57A0]: [wav] format: start_time: -9223372036854.775 duration: 0.205 bitrate=178 kb/s
- Debug Print: ffmpeg[57A0]: [wav] After avformat_find_stream_info() pos: 4572 bytes read:4572 seeks:0 frames:2
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:2048
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[4C38]: [SWR] Using fltp internally between filters
- Debug Print: ffmpeg[57A0]: Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:2048
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: [wav] Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: [wav] Before avformat_find_stream_info() pos: 44 bytes read:20780 seeks:1 nb_streams:1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:32
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:4096
- Debug Print: ffmpeg[57A0]: Probing mp3 score:1 size:4096
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:31
- Debug Print: ffmpeg[57A0]: Probing mp3 score:1 size:8192
- Debug Print: ffmpeg[57A0]: [wav] Probe with size=8192, packets=2470 detected mp3 with score=1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:30
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:29
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:16384
- Debug Print: ffmpeg[57A0]: Probing mp3 score:1 size:16384
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:28
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:27
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:26
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:20736
- Debug Print: ffmpeg[57A0]: [wav] Probe with size=20736, packets=2500 detected aac with score=1
- Debug Print: ffmpeg[57A0]: [wav] probed stream 0
- Debug Print: ffmpeg[57A0]: [wav] stream 0: start_time: -418293516410647.438 duration: 0.235
- Debug Print: ffmpeg[57A0]: [wav] format: start_time: -9223372036854.775 duration: 0.235 bitrate=707 kb/s
- Debug Print: ffmpeg[57A0]: [wav] After avformat_find_stream_info() pos: 20780 bytes read:41516 seeks:1 frames:6
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[4C38]: [SWR] Using fltp internally between filters
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: [wav] Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: [wav] Before avformat_find_stream_info() pos: 46 bytes read:43822 seeks:1 nb_streams:1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:32
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:4096
- Debug Print: ffmpeg[57A0]: [wav] Probe with size=4096, packets=2469 detected aac with score=1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:31
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:8192
- Debug Print: ffmpeg[57A0]: [wav] Probe with size=8192, packets=2470 detected aac with score=1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:30
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:29
- Debug Print: ffmpeg[57A0]: Probing mp3 score:1 size:16384
- Debug Print: ffmpeg[57A0]: [wav] Probe with size=16384, packets=2472 detected mp3 with score=1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:28
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:27
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:26
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:25
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:32768
- Debug Print: ffmpeg[57A0]: [wav] Probe with size=32768, packets=2476 detected aac with score=1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:24
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:23
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:22
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:21
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:43776
- Debug Print: ffmpeg[57A0]: [wav] Probe with size=43776, packets=2500 detected aac with score=1
- Debug Print: ffmpeg[57A0]: [wav] probed stream 0
- Debug Print: ffmpeg[4C38]: [SWR] Matrix coefficients:
- Debug Print: ffmpeg[57A0]: [wav] stream 0: start_time: -288230376151711.750 duration: 0.684
- Debug Print: ffmpeg[57A0]: [wav] format: start_time: -9223372036854.775 duration: 0.684 bitrate=512 kb/s
- Debug Print: ffmpeg[4C38]: [SWR] FL: FC:0.707107
- Debug Print: ffmpeg[57A0]: [wav] After avformat_find_stream_info() pos: 43822 bytes read:87598 seeks:1 frames:11
- Debug Print: ffmpeg[4C38]: [SWR] FR: FC:0.707107
- Debug Print: ffmpeg[4C38]: [SWR] Using fltp internally between filters
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: Probing wav score:99 size:2048
- Debug Print: ffmpeg[57A0]: [wav] Format wav probed with size=2048 and score=99
- Debug Print: ffmpeg[57A0]: [wav] Before avformat_find_stream_info() pos: 46 bytes read:18478 seeks:0 nb_streams:1
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:32
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:31
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:8192
- Debug Print: ffmpeg[57A0]: Probing mp3 score:1 size:8192
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:30
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:29
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:16384
- Debug Print: ffmpeg[57A0]: Probing mp3 score:1 size:16384
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:28
- Debug Print: ffmpeg[57A0]: [wav] probing stream 0 pp:27
- Debug Print: ffmpeg[57A0]: Probing aac score:1 size:18432
- Debug Print: ffmpeg[57A0]: Probing mp3 score:1 size:18432
- Debug Print: ffmpeg[57A0]: [wav] probed stream 0
- Debug Print: ffmpeg[57A0]: [wav] stream 0: start_time: -209146758205323.719 duration: 0.209
- Debug Print: ffmpeg[57A0]: [wav] format: start_time: -9223372036854.775 duration: 0.209 bitrate=707 kb/s
- Debug Print: ffmpeg[57A0]: [wav] After avformat_find_stream_info() pos: 18478 bytes read:18478 seeks:0 frames:5
- Debug Print: skin loaded...
- Debug Print: Activating window ID: 12997
- Debug Print: ------ Window Init () ------
- Debug Print: Alloc resources: 0.00ms (0.00 ms skin load)
- Debug Print: load splash image: C:\Users\Nikos\Documents\Programming_Stuff\C++\kodi\kodi-build\media\Splash.png
- Debug Print: ffmpeg[4C38]: [SWR] Using fltp internally between filters
- Debug Print: ffmpeg[4C38]: [SWR] Matrix coefficients:
- Debug Print: ffmpeg[4C38]: [SWR] FL: FC:0.707107
- Debug Print: ffmpeg[4C38]: [SWR] FR: FC:0.707107
- Debug Print: ffmpeg[4C38]: [SWR] Using fltp internally between filters
- Debug Print: ffmpeg[4C38]: [SWR] Matrix coefficients:
- Debug Print: ffmpeg[4C38]: [SWR] FL: FC:0.707107
- Debug Print: ffmpeg[4C38]: [SWR] FR: FC:0.707107
- Debug Print: JSONRPC: JSON schema type definition references an unknown type Setting.Details.Setting
- Debug Print: JSONRPC: Could not parse type "Setting.Details.SettingList"
- Debug Print: JSONRPC: Adding type "Setting.Details.SettingList" to list of incomplete definitions (waiting for "Setting.Details.Setting")
- Debug Print: JSONRPC: Resolving incomplete types/methods referencing Setting.Details.Setting
- Debug Print: JSONRPC v8.0.0: Successfully initialized
- Debug Print: ADDON: Starting service addons.
- Debug Print: Thread LanguageInvoker start, auto delete: false
- Debug Print: Activating window ID: 12999
- Debug Print: ------ Window Init (Startup.xml) ------
- Debug Print: Loading skin file: Startup.xml, load type: LOAD_EVERY_TIME
- Debug Print: initializing python engine.
- Debug Print: Load Startup.xml: 2.78ms
- Debug Print: Alloc resources: 3.01ms (3.01 ms skin load)
- Debug Print: Activating window ID: 10000
- Debug Print: ------ Window Deinit (Startup.xml) ------
- Debug Print: ------ Window Init (Home.xml) ------
- Debug Print: Loading skin file: Home.xml, load type: KEEP_IN_MEMORY
- Debug Print: Load Home.xml: 2.24ms
- Debug Print: Alloc resources: 2.37ms (2.37 ms skin load)
- Debug Print: CRecentlyAddedJob::UpdateMusic() - Running RecentlyAdded home screen update
- Debug Print: PERIPHERALS::CPeripherals::LoadMappings - loaded node "Motorola Nyxboard Hybrid"
- Debug Print: PERIPHERALS::CPeripherals::LoadMappings - loaded node "CEC Adapter"
- Debug Print: PERIPHERALS::CPeripherals::LoadMappings - loaded node "Pulse-Eight CEC Adapter"
- Debug Print: PERIPHERALS::CPeripherals::LoadMappings - loaded node "iMON HID device"
- Debug Print: PERIPHERALS::CPeripherals::LoadMappings - loaded node "WETEK Play remote"
- Debug Print: PERIPHERALS::CPeripherals::LoadMappings - loaded node ""
- The thread 0x5e00 has exited with code 1 (0x1).
- The thread 0x508c has exited with code 1 (0x1).
- The thread 0x5ab8 has exited with code 1 (0x1).
- The thread 0x3760 has exited with code 1 (0x1).
- The thread 0x424c has exited with code 1 (0x1).
- The thread 0x5ce4 has exited with code 1 (0x1).
- The thread 0x5100 has exited with code 1 (0x1).
- The thread 0x57a0 has exited with code 1 (0x1).
- The thread 0x5810 has exited with code 1 (0x1).
- The thread 0x1ea8 has exited with code 1 (0x1).
- The thread 0x5af4 has exited with code 1 (0x1).
- The thread 0x4c38 has exited with code 1 (0x1).
- The thread 0x5780 has exited with code 1 (0x1).
- The thread 0x12a4 has exited with code 1 (0x1).
- The thread 0xe74 has exited with code 1 (0x1).
- The thread 0x550c has exited with code 1 (0x1).
- The thread 0x5930 has exited with code 1 (0x1).
- The thread 0x5658 has exited with code 1 (0x1).
- The thread 0x6208 has exited with code 1 (0x1).
- The thread 0x4930 has exited with code 1 (0x1).
- The thread 0x4cac has exited with code 1 (0x1).
- The thread 0x4b5c has exited with code 1 (0x1).
- The thread 0x5d58 has exited with code 1 (0x1).
- The thread 0x3c70 has exited with code 1 (0x1).
- The thread 0x4114 has exited with code 1 (0x1).
- The program '[9160] kodi.exe' has exited with code 1 (0x1).
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