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- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\.srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es2_profile
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.0.0 - Build 9.18.10.3131.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\playlists\Nintendo - Nintendo 64.lpl
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Using content: C:\Users\Jake\Desktop\RFRA\Super Mario 64 (USA).z64.
- [INFO] arg #0: retroarch
- [INFO] arg #1: C:\Users\Jake\Desktop\RFRA\Super Mario 64 (USA).z64
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Jake\AppData\Roaming\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Jake\AppData\Roaming\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: C:\Users\Jake\AppData\Roaming\RetroArch\cores\mupen64plus_libretro.dll
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Super Mario 64 (USA).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Super Mario 64 (USA).state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\mupen64plus_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at C:\Users\Jake\AppData\Roaming\RetroArch\config\Mupen64Plus OpenGL\Mupen64Plus OpenGL.cfg.
- [INFO] [overrides] no content-dir-specific overrides found at C:\Users\Jake\AppData\Roaming\RetroArch\config\Mupen64Plus OpenGL\RFRA.cfg.
- [INFO] [overrides] no game-specific overrides found at C:\Users\Jake\AppData\Roaming\RetroArch\config\Mupen64Plus OpenGL\Super Mario 64 (USA).cfg.
- [INFO] Shaders: preset directory: C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets
- [INFO] Shaders: no game-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus OpenGL\Super Mario 64 (USA).cgp.
- [INFO] Shaders: no game-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus OpenGL\Super Mario 64 (USA).glslp.
- [INFO] Shaders: no content-dir-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus OpenGL\RFRA.cgp.
- [INFO] Shaders: no content-dir-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus OpenGL\RFRA.glslp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus OpenGL\Mupen64Plus OpenGL.cgp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus OpenGL\Mupen64Plus OpenGL.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Environ SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Controller port: 2
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Controller port: 3
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Controller port: 4
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Remaps: remap directory: C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps
- [INFO] Remaps: no game-specific remap found at C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps\Mupen64Plus OpenGL\Super Mario 64 (USA).rmp.
- [INFO] Remaps: no content-dir-specific remap found at C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps\Mupen64Plus OpenGL\RFRA.rmp.
- [INFO] Remaps: no core-specific remap found at C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps\Mupen64Plus OpenGL\Mupen64Plus OpenGL.rmp.
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Super Mario 64 (USA).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Super Mario 64 (USA).state".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ GET_PERF_INTERFACE.
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ GET_RUMBLE_INTERFACE.
- [INFO] Loading content file: C:\Users\Jake\Desktop\RFRA\Super Mario 64 (USA).z64.
- [INFO] Did not find a valid content patch.
- [INFO] CRC32: 0x3ce60709 .
- [INFO] Environ GET_VARIABLE mupen64plus-rspmode:
- [INFO] HLE
- [INFO] Environ GET_VARIABLE mupen64plus-BilinearMode:
- [INFO] standard
- [INFO] Environ GET_VARIABLE mupen64plus-MultiSampling:
- [INFO] 0
- [INFO] Environ GET_VARIABLE mupen64plus-EnableFBEmulation:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-EnableCopyColorToRDRAM:
- [INFO] Async
- [INFO] Environ GET_VARIABLE mupen64plus-EnableCopyDepthToRDRAM:
- [INFO] Software
- [INFO] Environ GET_VARIABLE mupen64plus-EnableHWLighting:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-CorrectTexrectCoords:
- [INFO] Off
- [INFO] Environ GET_VARIABLE mupen64plus-EnableNativeResTexrects:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-txFilterMode:
- [INFO] None
- [INFO] Environ GET_VARIABLE mupen64plus-txEnhancementMode:
- [INFO] None
- [INFO] Environ GET_VARIABLE mupen64plus-txFilterIgnoreBG:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-txHiresEnable:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-txHiresFullAlphaChannel:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-EnableLegacyBlending:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-EnableFragmentDepthWrite:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-EnableShadersStorage:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-CropMode:
- [INFO] Auto
- [INFO] Environ GET_VARIABLE mupen64plus-cpucore:
- [INFO] dynamic_recompiler
- [INFO] Environ GET_VARIABLE mupen64plus-aspect:
- [INFO] 4:3
- [INFO] Environ GET_VARIABLE mupen64plus-43screensize:
- [INFO] 320x240
- [INFO] Environ GET_VARIABLE mupen64plus-astick-deadzone:
- [INFO] 15
- [INFO] Environ GET_VARIABLE mupen64plus-astick-sensitivity:
- [INFO] 100
- [INFO] Environ GET_VARIABLE mupen64plus-CountPerOp:
- [INFO] 0
- [INFO] Environ GET_VARIABLE mupen64plus-r-cbutton:
- [INFO] C1
- [INFO] Environ GET_VARIABLE mupen64plus-l-cbutton:
- [INFO] C2
- [INFO] Environ GET_VARIABLE mupen64plus-d-cbutton:
- [INFO] C3
- [INFO] Environ GET_VARIABLE mupen64plus-u-cbutton:
- [INFO] C4
- [INFO] Environ GET_VARIABLE mupen64plus-pak1:
- [INFO] memory
- [INFO] Environ GET_VARIABLE mupen64plus-pak2:
- [INFO] none
- [INFO] Environ GET_VARIABLE mupen64plus-pak3:
- [INFO] none
- [INFO] Environ GET_VARIABLE mupen64plus-pak4:
- [INFO] none
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting OpenGL context.
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [libretro INFO] EmuThread: M64CMD_ROM_OPEN
- [libretro INFO] mupen64plus: Goodname: Super Mario 64 (U) [!]
- [libretro INFO] mupen64plus: Name: SUPER MARIO 64
- [libretro INFO] mupen64plus: MD5: 20B854B239203BAF6C961B850A4A51A2
- [libretro INFO] mupen64plus: CRC: 635A2BFF 8B022326
- [libretro INFO] mupen64plus: Imagetype: .z64 (native)
- [libretro INFO] mupen64plus: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
- [libretro INFO] mupen64plus: ClockRate = F
- [libretro INFO] mupen64plus: Version: 1444
- [libretro INFO] mupen64plus: Manufacturer: Nintendo
- [libretro INFO] mupen64plus: Cartridge_ID: 4D53
- [libretro INFO] mupen64plus: Country: USA
- [libretro INFO] mupen64plus: PC = 80246000
- [libretro INFO] mupen64plus: Save type: 0
- [libretro INFO] EmuThread: M64CMD_ROM_GET_HEADER
- [INFO] Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 44055.95 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es2_profile
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.0.0 - Build 9.18.10.3131.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Initializing HW render (512 x 512).
- [INFO] [GL]: Max texture size: 8192 px, renderbuffer size: 4096 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 1, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 1, Button "Start" => "START Button"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 1, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 1, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 1, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 1, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 1, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 1, Button "R2" => "C Buttons Mode"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 2, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 2, Button "Start" => "START Button"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 2, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 2, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 2, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 2, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 2, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 2, Button "R2" => "C Buttons Mode"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 3, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 3, Button "Start" => "START Button"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 3, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 3, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 3, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 3, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 3, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 3, Button "R2" => "C Buttons Mode"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 4, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 4, Button "Start" => "START Button"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 4, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 4, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 4, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 4, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 4, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 4, Button "R2" => "C Buttons Mode"
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl
- [libretro INFO] EmuThread: M64CMD_EXECUTE.
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [libretro INFO] mupen64plus: Memory initialized
- [libretro INFO] mupen64plus: Starting R4300 emulator: Dynamic Recompiler
- [libretro INFO] mupen64plus: R4300: starting 64-bit dynamic recompiler at: 0000000013325E70
- [INFO] Autosaving SRAM to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Super Mario 64 (USA).srm", will continue to check every 10 seconds ...
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] No content, starting dummy core.
- [INFO] arg #0: retroarch
- [INFO] arg #1: --menu
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Jake\AppData\Roaming\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Jake\AppData\Roaming\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] arg #8: -v
- [INFO] Saving RAM type #0 to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Super Mario 64 (USA).srm".
- [INFO] Saved successfully to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Super Mario 64 (USA).srm".
- [INFO] Unloading game..
- [INFO] Unloading core..
- [libretro INFO] mupen64plus: Stopping emulation.
- [INFO] [PERF]: Performance counters (libretro):
- [INFO] Unloading core symbols..
- [INFO] Saved core options file to "C:\Users\Jake\AppData\Roaming\RetroArch\retroarch-core-options.cfg"
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Super Mario 64 (USA).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Super Mario 64 (USA).state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es2_profile
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.0.0 - Build 9.18.10.3131.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\playlists\Nintendo - Nintendo 64.lpl
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Using content: C:\Users\Jake\Desktop\RFRA\Banjo-Kazooie (USA) (Rev A).z64.
- [INFO] arg #0: retroarch
- [INFO] arg #1: C:\Users\Jake\Desktop\RFRA\Banjo-Kazooie (USA) (Rev A).z64
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Jake\AppData\Roaming\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Jake\AppData\Roaming\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Banjo-Kazooie (USA) (Rev A).state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Failed to open libretro core: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Error(s): The specified module could not be found.
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Banjo-Kazooie (USA) (Rev A).state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es2_profile
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.0.0 - Build 9.18.10.3131.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [ERROR] Failed to open libretro core: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Error(s): The specified module could not be found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [ERROR] Failed to open libretro core: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Error(s): The specified module could not be found.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\playlists\Nintendo - Nintendo 64.lpl
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\playlists\Nintendo - Nintendo 64.lpl
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Using content: C:\Users\Jake\Desktop\RFRA\Banjo-Kazooie (USA) (Rev A).z64.
- [INFO] arg #0: retroarch
- [INFO] arg #1: C:\Users\Jake\Desktop\RFRA\Banjo-Kazooie (USA) (Rev A).z64
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Jake\AppData\Roaming\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Jake\AppData\Roaming\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] arg #8: -v
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Banjo-Kazooie (USA) (Rev A).state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Failed to open libretro core: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Error(s): The specified module could not be found.
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Banjo-Kazooie (USA) (Rev A).state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es2_profile
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.0.0 - Build 9.18.10.3131.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [ERROR] Failed to open libretro core: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Error(s): The specified module could not be found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [ERROR] Failed to open libretro core: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\parallel_n64_libretro.dll"
- [ERROR] Error(s): The specified module could not be found.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [decompress] File 'C:\Users\Jake\AppData\Roaming\RetroArch\cores\mupen64plus_next_libretro.dll.zip.
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\playlists\Nintendo - Nintendo 64.lpl
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\playlists\Nintendo - Nintendo 64.lpl
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Using content: C:\Users\Jake\Desktop\RFRA\Banjo-Kazooie (USA) (Rev A).z64.
- [INFO] arg #0: retroarch
- [INFO] arg #1: C:\Users\Jake\Desktop\RFRA\Banjo-Kazooie (USA) (Rev A).z64
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Jake\AppData\Roaming\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Jake\AppData\Roaming\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: C:\Users\Jake\AppData\Roaming\RetroArch\cores\mupen64plus_next_libretro.dll
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Average monitor Hz: 59.594756 Hz. (5.173 % frame time deviation, based on 2048 last samples).
- [INFO] Set config file to : C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Banjo-Kazooie (USA) (Rev A).state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "C:\Users\Jake\AppData\Roaming\RetroArch\cores\mupen64plus_next_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at C:\Users\Jake\AppData\Roaming\RetroArch\config\Mupen64Plus-Next OpenGL\Mupen64Plus-Next OpenGL.cfg.
- [INFO] [overrides] no content-dir-specific overrides found at C:\Users\Jake\AppData\Roaming\RetroArch\config\Mupen64Plus-Next OpenGL\RFRA.cfg.
- [INFO] [overrides] no game-specific overrides found at C:\Users\Jake\AppData\Roaming\RetroArch\config\Mupen64Plus-Next OpenGL\Banjo-Kazooie (USA) (Rev A).cfg.
- [INFO] Shaders: preset directory: C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets
- [INFO] Shaders: no game-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus-Next OpenGL\Banjo-Kazooie (USA) (Rev A).cgp.
- [INFO] Shaders: no game-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus-Next OpenGL\Banjo-Kazooie (USA) (Rev A).glslp.
- [INFO] Shaders: no content-dir-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus-Next OpenGL\RFRA.cgp.
- [INFO] Shaders: no content-dir-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus-Next OpenGL\RFRA.glslp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus-Next OpenGL\Mupen64Plus-Next OpenGL.cgp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Jake\AppData\Roaming\RetroArch\shaders\presets\Mupen64Plus-Next OpenGL\Mupen64Plus-Next OpenGL.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Environ SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Controller port: 2
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Controller port: 3
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Controller port: 4
- [INFO] Controller (ID: 1)
- [INFO] RetroPad (ID: 1)
- [INFO] Remaps: remap directory: C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps
- [INFO] Remaps: no game-specific remap found at C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps\Mupen64Plus-Next OpenGL\Banjo-Kazooie (USA) (Rev A).rmp.
- [INFO] Remaps: no content-dir-specific remap found at C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps\Mupen64Plus-Next OpenGL\RFRA.rmp.
- [INFO] Remaps: no core-specific remap found at C:\Users\Jake\AppData\Roaming\RetroArch\config\remaps\Mupen64Plus-Next OpenGL\Mupen64Plus-Next OpenGL.rmp.
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Banjo-Kazooie (USA) (Rev A).state".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ GET_PERF_INTERFACE.
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ GET_RUMBLE_INTERFACE.
- [INFO] Loading content file: C:\Users\Jake\Desktop\RFRA\Banjo-Kazooie (USA) (Rev A).z64.
- [INFO] Did not find a valid content patch.
- [INFO] CRC32: 0xfb7ffb10 .
- [INFO] Environ GET_VARIABLE mupen64plus-rspmode:
- [INFO] HLE
- [INFO] Environ GET_VARIABLE mupen64plus-BilinearMode:
- [INFO] standard
- [INFO] Environ GET_VARIABLE mupen64plus-MultiSampling:
- [INFO] 0
- [INFO] Environ GET_VARIABLE mupen64plus-FrameDuping:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-Framerate:
- [INFO] Original
- [INFO] Environ GET_VARIABLE mupen64plus-virefresh:
- [INFO] Auto
- [INFO] Environ GET_VARIABLE mupen64plus-NoiseEmulation:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-EnableLODEmulation:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-EnableFBEmulation:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-EnableCopyColorToRDRAM:
- [INFO] Async
- [INFO] Environ GET_VARIABLE mupen64plus-EnableCopyDepthToRDRAM:
- [INFO] Software
- [INFO] Environ GET_VARIABLE mupen64plus-EnableHWLighting:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-CorrectTexrectCoords:
- [INFO] Off
- [INFO] Environ GET_VARIABLE mupen64plus-EnableNativeResTexrects:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-txFilterMode:
- [INFO] None
- [INFO] Environ GET_VARIABLE mupen64plus-txEnhancementMode:
- [INFO] None
- [INFO] Environ GET_VARIABLE mupen64plus-txFilterIgnoreBG:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-txHiresEnable:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-txHiresFullAlphaChannel:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-EnableLegacyBlending:
- [INFO] False
- [INFO] Environ GET_VARIABLE mupen64plus-EnableFragmentDepthWrite:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-EnableShadersStorage:
- [INFO] True
- [INFO] Environ GET_VARIABLE mupen64plus-CropMode:
- [INFO] Auto
- [INFO] Environ GET_VARIABLE mupen64plus-cpucore:
- [INFO] dynamic_recompiler
- [INFO] Environ GET_VARIABLE mupen64plus-aspect:
- [INFO] 4:3
- [INFO] Environ GET_VARIABLE mupen64plus-43screensize:
- [INFO] 320x240
- [INFO] Environ GET_VARIABLE mupen64plus-astick-deadzone:
- [INFO] 15
- [INFO] Environ GET_VARIABLE mupen64plus-astick-sensitivity:
- [INFO] 100
- [INFO] Environ GET_VARIABLE mupen64plus-CountPerOp:
- [INFO] 0
- [INFO] Environ GET_VARIABLE mupen64plus-r-cbutton:
- [INFO] C1
- [INFO] Environ GET_VARIABLE mupen64plus-l-cbutton:
- [INFO] C2
- [INFO] Environ GET_VARIABLE mupen64plus-d-cbutton:
- [INFO] C3
- [INFO] Environ GET_VARIABLE mupen64plus-u-cbutton:
- [INFO] C4
- [INFO] Environ GET_VARIABLE mupen64plus-pak1:
- [INFO] memory
- [INFO] Environ GET_VARIABLE mupen64plus-pak2:
- [INFO] none
- [INFO] Environ GET_VARIABLE mupen64plus-pak3:
- [INFO] none
- [INFO] Environ GET_VARIABLE mupen64plus-pak4:
- [INFO] none
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting OpenGL context.
- [libretro INFO] mupen64plus: Using full mem base
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [libretro INFO] mupen64plus: Goodname: Banjo-Kazooie (U) (V1.1) [!]
- [libretro INFO] mupen64plus: Name: Banjo-Kazooie
- [libretro INFO] mupen64plus: MD5: B11F476D4BC8E039355241E871DC08CF
- [libretro INFO] mupen64plus: CRC: CD7559AC B26CF5AE
- [libretro INFO] mupen64plus: Imagetype: .z64 (native)
- [libretro INFO] mupen64plus: Rom size: 16777216 bytes (or 16 Mb or 128 Megabits)
- [libretro INFO] mupen64plus: ClockRate = F
- [libretro INFO] mupen64plus: Version: 1448
- [libretro INFO] mupen64plus: Manufacturer: Nintendo
- [libretro INFO] mupen64plus: Cartridge_ID: 4B42
- [libretro INFO] mupen64plus: Country: Unknown (0x145)
- [libretro INFO] mupen64plus: PC = 80100400
- [libretro INFO] mupen64plus: Save type: 0
- [INFO] Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 44055.95 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es2_profile
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.0.0 - Build 9.18.10.3131.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Initializing HW render (512 x 512).
- [INFO] [GL]: Max texture size: 8192 px, renderbuffer size: 4096 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 1, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 1, Button "Start" => "START Button"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 1, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 1, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 1, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 1, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 1, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 1, Button "R2" => "C Buttons Mode"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 2, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 2, Button "Start" => "START Button"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 2, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 2, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 2, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 2, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 2, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 2, Button "R2" => "C Buttons Mode"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 3, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 3, Button "Start" => "START Button"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 3, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 3, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 3, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 3, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 3, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 3, Button "R2" => "C Buttons Mode"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "A Button (C3)"
- [INFO] RetroPad, User 4, Button "Y (left)" => "B Button (C2)"
- [INFO] RetroPad, User 4, Button "Start" => "START Button"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "Up (digital)"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "Down (digital)"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "Left (digital)"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "Right (digital)"
- [INFO] RetroPad, User 4, Button "A (right)" => "(C1)"
- [INFO] RetroPad, User 4, Button "X (up)" => "(C4)"
- [INFO] RetroPad, User 4, Button "L" => "L-Trigger"
- [INFO] RetroPad, User 4, Button "R" => "R-Trigger"
- [INFO] RetroPad, User 4, Button "L2" => "Z-Trigger"
- [INFO] RetroPad, User 4, Button "R2" => "C Buttons Mode"
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Written to playlist file: C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl
- [libretro INFO] mupen64plus: Game controller 0 (Standard controller) has a Memory pak plugged in
- [libretro INFO] mupen64plus: Game controller 1 (Standard controller) has nothing plugged in
- [libretro INFO] mupen64plus: Game controller 2 (Standard controller) has nothing plugged in
- [libretro INFO] mupen64plus: Game controller 3 (Standard controller) has nothing plugged in
- [libretro INFO] mupen64plus: Using CIC type X103
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Jake\AppData\Roaming\RetroArch\system".
- [libretro INFO] mupen64plus: Initializing 4 RDRAM modules for a total of 8 MB
- [libretro INFO] mupen64plus: Starting R4300 emulator: Dynamic Recompiler
- [libretro INFO] mupen64plus: Init new dynarec
- [INFO] Autosaving SRAM to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm", will continue to check every 10 seconds ...
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] No content, starting dummy core.
- [INFO] arg #0: retroarch
- [INFO] arg #1: --menu
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Jake\AppData\Roaming\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Jake\AppData\Roaming\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] arg #8: -v
- [INFO] Saving RAM type #0 to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Saved successfully to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Unloading game..
- [INFO] Unloading core..
- [libretro INFO] mupen64plus: Stopping emulation.
- [INFO] [PERF]: Performance counters (libretro):
- [INFO] Unloading core symbols..
- [INFO] Saved core options file to "C:\Users\Jake\AppData\Roaming\RetroArch\retroarch-core-options.cfg"
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Jake\AppData\Roaming\RetroArch\saves\Banjo-Kazooie (USA) (Rev A).srm".
- [INFO] Redirecting savestate to "C:\Users\Jake\AppData\Roaming\RetroArch\states\Banjo-Kazooie (USA) (Rev A).state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es2_profile
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 4400.
- [INFO] [GL]: Version: 4.0.0 - Build 9.18.10.3131.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assigning' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Jake\AppData\Roaming\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Config]: Saved new config to "C:\Users\Jake\AppData\Roaming\RetroArch\retroarch.cfg".
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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