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Hollywood Laser Bolts.log

Feb 8th, 2026
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  1. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Effects\AshPile01.nif
  2. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  3. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  4. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  5. 45 NiDefaultAVObjectPalette: Updated AV Objects
  6. 4 NiMultiTargetTransformController: Updated Extra Targets
  7.  
  8. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Effects\MPSAshPileMist01.nif
  9. 2 BSXFlags: Flags set to "Animated | External Emit"
  10.  
  11. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Effects\MPSAshPileMist01.nif
  12. 2 BSXFlags: Flags set to "Animated | External Emit"
  13.  
  14. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Effects\AshPile01.nif
  15. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  16. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  17. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  18. 45 NiDefaultAVObjectPalette: Updated AV Objects
  19. 4 NiMultiTargetTransformController: Updated Extra Targets
  20.  
  21. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Effects\AshPile01.nif
  22. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  23. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  24. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  25. 45 NiDefaultAVObjectPalette: Updated AV Objects
  26. 4 NiMultiTargetTransformController: Updated Extra Targets
  27.  
  28. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Effects\LaserRifleBeamRedTurret.nif
  29. 70 BSTriShape: Removed empty geometry shape
  30. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  31. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  32. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  33. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  34. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  35. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  36. 57 NiDefaultAVObjectPalette: Updated AV Objects
  37. 3 NiMultiTargetTransformController: Updated Extra Targets
  38.  
  39. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Effects\LaserRifleBeamRedTurret.nif
  40. 70 BSTriShape: Removed empty geometry shape
  41. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  42. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  43. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  44. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  45. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  46. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  47. 57 NiDefaultAVObjectPalette: Updated AV Objects
  48. 3 NiMultiTargetTransformController: Updated Extra Targets
  49.  
  50. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Effects\MPSAshPileMist01.nif
  51. 2 BSXFlags: Flags set to "Animated | External Emit"
  52.  
  53. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\1 Red\Meshes\Effects\LaserRifleBeamRedTurret.nif
  54. 70 BSTriShape: Removed empty geometry shape
  55. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  56. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  57. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  58. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  59. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  60. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  61. 57 NiDefaultAVObjectPalette: Updated AV Objects
  62. 3 NiMultiTargetTransformController: Updated Extra Targets
  63.  
  64. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Effects\LaserRifleBeamRedTurret.nif
  65. 70 BSTriShape: Removed empty geometry shape
  66. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  67. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  68. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  69. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  70. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  71. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  72. 57 NiDefaultAVObjectPalette: Updated AV Objects
  73. 3 NiMultiTargetTransformController: Updated Extra Targets
  74.  
  75. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Effects\MPSAshPileMist01.nif
  76. 2 BSXFlags: Flags set to "Animated | External Emit"
  77.  
  78. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Effects\AshPile01.nif
  79. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  80. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  81. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  82. 45 NiDefaultAVObjectPalette: Updated AV Objects
  83. 4 NiMultiTargetTransformController: Updated Extra Targets
  84.  
  85. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Effects\AshPile01.nif
  86. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  87. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  88. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  89. 45 NiDefaultAVObjectPalette: Updated AV Objects
  90. 4 NiMultiTargetTransformController: Updated Extra Targets
  91.  
  92. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Effects\LaserRifleBeamRedTurret.nif
  93. 70 BSTriShape: Removed empty geometry shape
  94. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  95. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  96. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  97. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  98. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  99. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  100. 57 NiDefaultAVObjectPalette: Updated AV Objects
  101. 3 NiMultiTargetTransformController: Updated Extra Targets
  102.  
  103. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Effects\LaserRifleBeamRedTurret.nif
  104. 70 BSTriShape: Removed empty geometry shape
  105. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  106. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  107. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  108. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  109. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  110. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  111. 57 NiDefaultAVObjectPalette: Updated AV Objects
  112. 3 NiMultiTargetTransformController: Updated Extra Targets
  113.  
  114. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Effects\MPSAshPileMist01.nif
  115. 2 BSXFlags: Flags set to "Animated | External Emit"
  116.  
  117. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Effects\AshPile01.nif
  118. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  119. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  120. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  121. 45 NiDefaultAVObjectPalette: Updated AV Objects
  122. 4 NiMultiTargetTransformController: Updated Extra Targets
  123.  
  124. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Effects\LaserRifleBeamRedTurret.nif
  125. 70 BSTriShape: Removed empty geometry shape
  126. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  127. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  128. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  129. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  130. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  131. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  132. 57 NiDefaultAVObjectPalette: Updated AV Objects
  133. 3 NiMultiTargetTransformController: Updated Extra Targets
  134.  
  135. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Effects\MPSAshPileMist01.nif
  136. 2 BSXFlags: Flags set to "Animated | External Emit"
  137.  
  138. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Effects\AshPile01.nif
  139. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  140. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  141. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  142. 45 NiDefaultAVObjectPalette: Updated AV Objects
  143. 4 NiMultiTargetTransformController: Updated Extra Targets
  144.  
  145. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Effects\LaserRifleBeamRedTurret.nif
  146. 70 BSTriShape: Removed empty geometry shape
  147. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  148. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  149. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  150. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  151. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  152. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  153. 57 NiDefaultAVObjectPalette: Updated AV Objects
  154. 3 NiMultiTargetTransformController: Updated Extra Targets
  155.  
  156. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Effects\MPSAshPileMist01.nif
  157. 2 BSXFlags: Flags set to "Animated | External Emit"
  158.  
  159. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\1 Red\Meshes\Effects\AshPileBlue.nif
  160. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  161. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  162. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  163. 45 NiDefaultAVObjectPalette: Updated AV Objects
  164. 4 NiMultiTargetTransformController: Updated Extra Targets
  165.  
  166. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Effects\MPSAshPileMist01.nif
  167. 2 BSXFlags: Flags set to "Animated | External Emit"
  168.  
  169. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\1 Red\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  170. 70 BSTriShape: Removed empty geometry shape
  171. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  172. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  173. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  174. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  175. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  176. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  177. 57 NiDefaultAVObjectPalette: Updated AV Objects
  178. 3 NiMultiTargetTransformController: Updated Extra Targets
  179.  
  180. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Effects\LaserRifleBeamRedTurret.nif
  181. 70 BSTriShape: Removed empty geometry shape
  182. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  183. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  184. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  185. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  186. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  187. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  188. 57 NiDefaultAVObjectPalette: Updated AV Objects
  189. 3 NiMultiTargetTransformController: Updated Extra Targets
  190.  
  191. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Effects\AshPile01.nif
  192. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  193. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  194. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  195. 45 NiDefaultAVObjectPalette: Updated AV Objects
  196. 4 NiMultiTargetTransformController: Updated Extra Targets
  197.  
  198. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\1 Red\Meshes\Effects\MPSAshPileMistBlue01.nif
  199. 2 BSXFlags: Flags set to "Animated | External Emit"
  200.  
  201. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\2 Green\Meshes\Effects\AshPileBlue.nif
  202. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  203. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  204. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  205. 45 NiDefaultAVObjectPalette: Updated AV Objects
  206. 4 NiMultiTargetTransformController: Updated Extra Targets
  207.  
  208. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\2 Green\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  209. 70 BSTriShape: Removed empty geometry shape
  210. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  211. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  212. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  213. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  214. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  215. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  216. 57 NiDefaultAVObjectPalette: Updated AV Objects
  217. 3 NiMultiTargetTransformController: Updated Extra Targets
  218.  
  219. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\2 Green\Meshes\Effects\MPSAshPileMistBlue01.nif
  220. 2 BSXFlags: Flags set to "Animated | External Emit"
  221.  
  222. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\3 Light Blue\Meshes\Effects\MPSAshPileMistBlue01.nif
  223. 2 BSXFlags: Flags set to "Animated | External Emit"
  224.  
  225. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\3 Light Blue\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  226. 70 BSTriShape: Removed empty geometry shape
  227. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  228. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  229. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  230. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  231. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  232. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  233. 57 NiDefaultAVObjectPalette: Updated AV Objects
  234. 3 NiMultiTargetTransformController: Updated Extra Targets
  235.  
  236. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\4 Blue\Meshes\Effects\AshPileBlue.nif
  237. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  238. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  239. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  240. 45 NiDefaultAVObjectPalette: Updated AV Objects
  241. 4 NiMultiTargetTransformController: Updated Extra Targets
  242.  
  243. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\3 Light Blue\Meshes\Effects\AshPileBlue.nif
  244. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  245. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  246. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  247. 45 NiDefaultAVObjectPalette: Updated AV Objects
  248. 4 NiMultiTargetTransformController: Updated Extra Targets
  249.  
  250. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\4 Blue\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  251. 70 BSTriShape: Removed empty geometry shape
  252. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  253. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  254. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  255. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  256. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  257. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  258. 57 NiDefaultAVObjectPalette: Updated AV Objects
  259. 3 NiMultiTargetTransformController: Updated Extra Targets
  260.  
  261. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\4 Blue\Meshes\Effects\MPSAshPileMistBlue01.nif
  262. 2 BSXFlags: Flags set to "Animated | External Emit"
  263.  
  264. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\5 Orange\Meshes\Effects\AshPileBlue.nif
  265. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  266. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  267. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  268. 45 NiDefaultAVObjectPalette: Updated AV Objects
  269. 4 NiMultiTargetTransformController: Updated Extra Targets
  270.  
  271. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\5 Orange\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  272. 70 BSTriShape: Removed empty geometry shape
  273. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  274. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  275. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  276. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  277. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  278. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  279. 57 NiDefaultAVObjectPalette: Updated AV Objects
  280. 3 NiMultiTargetTransformController: Updated Extra Targets
  281.  
  282. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\5 Orange\Meshes\Effects\MPSAshPileMistBlue01.nif
  283. 2 BSXFlags: Flags set to "Animated | External Emit"
  284.  
  285. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Weapons\LaserMusket\LaserMusket.nif
  286. 208 BSTriShape: Removed empty geometry shape
  287. 204 BSTriShape: Removed empty geometry shape
  288. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  289. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  290. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  291. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  292. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  293. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  294. 166 NiDefaultAVObjectPalette: Updated AV Objects
  295. 6 NiMultiTargetTransformController: Updated Extra Targets
  296.  
  297. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\6 Purple\Meshes\Effects\AshPileBlue.nif
  298. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  299. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  300. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  301. 45 NiDefaultAVObjectPalette: Updated AV Objects
  302. 4 NiMultiTargetTransformController: Updated Extra Targets
  303.  
  304. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Weapons\LaserMusket\LaserMusket.nif
  305. 208 BSTriShape: Removed empty geometry shape
  306. 204 BSTriShape: Removed empty geometry shape
  307. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  308. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  309. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  310. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  311. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  312. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  313. 166 NiDefaultAVObjectPalette: Updated AV Objects
  314. 6 NiMultiTargetTransformController: Updated Extra Targets
  315.  
  316. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\6 Purple\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  317. 70 BSTriShape: Removed empty geometry shape
  318. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  319. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  320. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  321. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  322. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  323. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  324. 57 NiDefaultAVObjectPalette: Updated AV Objects
  325. 3 NiMultiTargetTransformController: Updated Extra Targets
  326.  
  327. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\6 Purple\Meshes\Effects\MPSAshPileMistBlue01.nif
  328. 2 BSXFlags: Flags set to "Animated | External Emit"
  329.  
  330. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Weapons\LaserMusket\LaserMusket.nif
  331. 208 BSTriShape: Removed empty geometry shape
  332. 204 BSTriShape: Removed empty geometry shape
  333. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  334. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  335. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  336. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  337. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  338. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  339. 166 NiDefaultAVObjectPalette: Updated AV Objects
  340. 6 NiMultiTargetTransformController: Updated Extra Targets
  341.  
  342. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Weapons\LaserMusket\LaserMusket.nif
  343. 208 BSTriShape: Removed empty geometry shape
  344. 204 BSTriShape: Removed empty geometry shape
  345. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  346. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  347. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  348. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  349. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  350. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  351. 166 NiDefaultAVObjectPalette: Updated AV Objects
  352. 6 NiMultiTargetTransformController: Updated Extra Targets
  353.  
  354. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Weapons\LaserMusket\LaserMusket.nif
  355. 208 BSTriShape: Removed empty geometry shape
  356. 204 BSTriShape: Removed empty geometry shape
  357. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  358. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  359. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  360. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  361. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  362. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  363. 166 NiDefaultAVObjectPalette: Updated AV Objects
  364. 6 NiMultiTargetTransformController: Updated Extra Targets
  365.  
  366. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Weapons\LaserMusket\LaserMusket.nif
  367. 208 BSTriShape: Removed empty geometry shape
  368. 204 BSTriShape: Removed empty geometry shape
  369. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  370. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  371. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  372. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  373. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  374. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  375. 166 NiDefaultAVObjectPalette: Updated AV Objects
  376. 6 NiMultiTargetTransformController: Updated Extra Targets
  377.  
  378. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\7 Yellow\Meshes\Effects\AshPileBlue.nif
  379. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  380. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  381. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  382. 45 NiDefaultAVObjectPalette: Updated AV Objects
  383. 4 NiMultiTargetTransformController: Updated Extra Targets
  384.  
  385. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\7 Yellow\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  386. 70 BSTriShape: Removed empty geometry shape
  387. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  388. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  389. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  390. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  391. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  392. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  393. 57 NiDefaultAVObjectPalette: Updated AV Objects
  394. 3 NiMultiTargetTransformController: Updated Extra Targets
  395.  
  396. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Weapons\LaserMusket\LaserMusket.nif
  397. 208 BSTriShape: Removed empty geometry shape
  398. 204 BSTriShape: Removed empty geometry shape
  399. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  400. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  401. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  402. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  403. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  404. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  405. 166 NiDefaultAVObjectPalette: Updated AV Objects
  406. 6 NiMultiTargetTransformController: Updated Extra Targets
  407.  
  408. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\7 Yellow\Meshes\Effects\MPSAshPileMistBlue01.nif
  409. 2 BSXFlags: Flags set to "Animated | External Emit"
  410.  
  411. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Weapons\LaserMusket\LaserMusket.nif
  412. 208 BSTriShape: Removed empty geometry shape
  413. 204 BSTriShape: Removed empty geometry shape
  414. 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit"
  415. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  416. 57 NiControllerSequence: Sorted Controlled Blocks by Target node index
  417. 76 NiControllerSequence: Sorted Controlled Blocks by Target node index
  418. 104 NiControllerSequence: Sorted Controlled Blocks by Target node index
  419. 132 NiControllerSequence: Sorted Controlled Blocks by Target node index
  420. 166 NiDefaultAVObjectPalette: Updated AV Objects
  421. 6 NiMultiTargetTransformController: Updated Extra Targets
  422.  
  423. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\8 White\Meshes\Effects\AshPileBlue.nif
  424. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  425. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  426. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  427. 45 NiDefaultAVObjectPalette: Updated AV Objects
  428. 4 NiMultiTargetTransformController: Updated Extra Targets
  429.  
  430. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\8 White\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  431. 70 BSTriShape: Removed empty geometry shape
  432. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  433. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  434. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  435. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  436. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  437. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  438. 57 NiDefaultAVObjectPalette: Updated AV Objects
  439. 3 NiMultiTargetTransformController: Updated Extra Targets
  440.  
  441. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\8 White\Meshes\Effects\MPSAshPileMistBlue01.nif
  442. 2 BSXFlags: Flags set to "Animated | External Emit"
  443.  
  444. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\9 Hot Pink\Meshes\Effects\AshPileBlue.nif
  445. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  446. 23 NiControllerSequence: Sorted Controlled Blocks by Target node index
  447. 34 NiControllerSequence: Sorted Controlled Blocks by Target node index
  448. 45 NiDefaultAVObjectPalette: Updated AV Objects
  449. 4 NiMultiTargetTransformController: Updated Extra Targets
  450.  
  451. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\9 Hot Pink\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  452. 70 BSTriShape: Removed empty geometry shape
  453. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  454. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  455. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  456. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  457. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  458. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  459. 57 NiDefaultAVObjectPalette: Updated AV Objects
  460. 3 NiMultiTargetTransformController: Updated Extra Targets
  461.  
  462. Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\9 Hot Pink\Meshes\Effects\MPSAshPileMistBlue01.nif
  463. 2 BSXFlags: Flags set to "Animated | External Emit"
  464.  
  465. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Aqua_MPSSmokeLaserImpact.nif
  466. 2 BSXFlags: Flags set to "Animated | External Emit"
  467.  
  468. Hollywood Laser Bolts-37559-2-3-1612202417\Meshes\Effects\LaserRifleBeamRedTurret.nif
  469. 70 BSTriShape: Removed empty geometry shape
  470. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  471. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  472. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  473. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  474. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  475. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  476. 57 NiDefaultAVObjectPalette: Updated AV Objects
  477. 3 NiMultiTargetTransformController: Updated Extra Targets
  478.  
  479. Hollywood Laser Bolts-37559-2-3-1612202417\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  480. 70 BSTriShape: Removed empty geometry shape
  481. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  482. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  483. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  484. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  485. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  486. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  487. 57 NiDefaultAVObjectPalette: Updated AV Objects
  488. 3 NiMultiTargetTransformController: Updated Extra Targets
  489.  
  490. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Blue_MPSSmokeLaserImpact.nif
  491. 2 BSXFlags: Flags set to "Animated | External Emit"
  492.  
  493. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Cyan_MPSSmokeLaserImpact.nif
  494. 2 BSXFlags: Flags set to "Animated | External Emit"
  495.  
  496. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Green_MPSSmokeLaserImpact.nif
  497. 2 BSXFlags: Flags set to "Animated | External Emit"
  498.  
  499. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Magenta_MPSSmokeLaserImpact.nif
  500. 2 BSXFlags: Flags set to "Animated | External Emit"
  501.  
  502. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Orange_MPSSmokeLaserImpact.nif
  503. 2 BSXFlags: Flags set to "Animated | External Emit"
  504.  
  505. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Yellow_MPSSmokeLaserImpact.nif
  506. 2 BSXFlags: Flags set to "Animated | External Emit"
  507.  
  508. HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Purple_MPSSmokeLaserImpact.nif
  509. 2 BSXFlags: Flags set to "Animated | External Emit"
  510.  
  511. HWL - Horizon-37559-2-3-1612202537\1 YES official weapon pack\Meshes\Effects\LaserRifleBeamRedTurret.nif
  512. 70 BSTriShape: Removed empty geometry shape
  513. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  514. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  515. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  516. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  517. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  518. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  519. 57 NiDefaultAVObjectPalette: Updated AV Objects
  520. 3 NiMultiTargetTransformController: Updated Extra Targets
  521.  
  522. HWL - Horizon-37559-2-3-1612202537\1 YES official weapon pack\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  523. 70 BSTriShape: Removed empty geometry shape
  524. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  525. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  526. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  527. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  528. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  529. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  530. 57 NiDefaultAVObjectPalette: Updated AV Objects
  531. 3 NiMultiTargetTransformController: Updated Extra Targets
  532.  
  533. HWL - Horizon-37559-2-3-1612202537\2 NO official weapon pack\Meshes\Effects\LaserRifleBeamRedTurret.nif
  534. 70 BSTriShape: Removed empty geometry shape
  535. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  536. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  537. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  538. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  539. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  540. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  541. 57 NiDefaultAVObjectPalette: Updated AV Objects
  542. 3 NiMultiTargetTransformController: Updated Extra Targets
  543.  
  544. HWL - Horizon-37559-2-3-1612202537\2 NO official weapon pack\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  545. 70 BSTriShape: Removed empty geometry shape
  546. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  547. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  548. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  549. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  550. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  551. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  552. 57 NiDefaultAVObjectPalette: Updated AV Objects
  553. 3 NiMultiTargetTransformController: Updated Extra Targets
  554.  
  555. HWL - Spitfire-37559-2-3-1612202579\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif
  556. 70 BSTriShape: Removed empty geometry shape
  557. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  558. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  559. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  560. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  561. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  562. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  563. 57 NiDefaultAVObjectPalette: Updated AV Objects
  564. 3 NiMultiTargetTransformController: Updated Extra Targets
  565.  
  566. HWL - Spitfire-37559-2-3-1612202579\Meshes\Effects\LaserRifleBeamRedTurret.nif
  567. 70 BSTriShape: Removed empty geometry shape
  568. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  569. 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
  570. 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
  571. 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
  572. 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
  573. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  574. 57 NiDefaultAVObjectPalette: Updated AV Objects
  575. 3 NiMultiTargetTransformController: Updated Extra Targets
  576.  
  577.  
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