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  1. glabel level_pss_entry
  2. init_level
  3. load_mio0 /*seg*/ 0x07, /*romStart*/ _pss_segment_7SegmentRomStart, /*romEnd*/ _pss_segment_7SegmentRomEnd
  4. load_mio0_texture /*seg*/ 0x09, /*romStart*/ _mountain_mio0SegmentRomStart, /*romEnd*/ _mountain_mio0SegmentRomEnd
  5. load_mio0 /*seg*/ 0x05, /*romStart*/ _group8_mio0SegmentRomStart, /*romEnd*/ _group8_mio0SegmentRomEnd
  6. load_raw /*seg*/ 0x0C, /*romStart*/ _group8_geoSegmentRomStart, /*romEnd*/ _group8_geoSegmentRomEnd
  7. load_mio0 /*seg*/ 0x08, /*romStart*/ _common0_mio0SegmentRomStart, /*romEnd*/ _common0_mio0SegmentRomEnd
  8. load_raw /*seg*/ 0x0F, /*romStart*/ _common0_geoSegmentRomStart, /*romEnd*/ _common0_geoSegmentRomEnd
  9. alloc_level_pool
  10. mario /*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario
  11. jump_link /*target*/ script_func_global_1
  12. jump_link /*target*/ script_func_global_9
  13. load_model_from_geo MODEL_TRAMPOLINE, springboard_checkerboard1_geo
  14. load_model_from_geo MODEL_TRAMPOLINE_CENTER, springboard_spring_geo
  15. load_model_from_geo MODEL_TRAMPOLINE_BASE, springboard_checkerboard2_geo
  16.  
  17. area /*index*/ 1, /*geo*/ pss_geo_000100
  18. object MODEL_TRAMPOLINE, 5632, 6451, -5631, 0, 0, 0, 0x00000000, bhvBetaTrampoline
  19. object /*model*/ MODEL_NONE, /*pos*/ 5632, 6751, -5631, /*angle*/ 0, 270, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps64
  20. warp_node /*id*/ 0x0A, /*destLevel*/ 0x1B, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*unk6*/ 0x0000
  21. warp_node /*id*/ 0xF3, /*destLevel*/ 0x06, /*destArea*/ 0x01, /*destNode*/ 0x20, /*unk6*/ 0x0000
  22. warp_node /*id*/ 0xF0, /*destLevel*/ 0x06, /*destArea*/ 0x01, /*destNode*/ 0x26, /*unk6*/ 0x0000
  23. warp_node /*id*/ 0xF1, /*destLevel*/ 0x06, /*destArea*/ 0x01, /*destNode*/ 0x23, /*unk6*/ 0x0000
  24. terrain /*terrainData*/ pss_seg7_collision
  25. macro_objects /*objList*/ pss_seg7_macro_objs
  26. terrain_type /*terrainType*/ 0x0006
  27. set_music /*unk2*/ 0x0001, /*seq*/ SEQ_LEVEL_SLIDE
  28. end_area
  29.  
  30. free_level_pool
  31. mario_pos /*area*/ 1, /*yaw*/ 270, /*pos*/ 5632, 6451, -5631
  32. call /*arg*/ 0, /*func*/ lvl_init_or_update
  33. call_loop /*arg*/ 1, /*func*/ lvl_init_or_update
  34. clear_level
  35. sleep_before_exit /*frames*/ 1
  36. exit
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