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- //this file only affects new games. To change settings for current games, use the USI-LS gui in the KSC view.
- LIFE_SUPPORT_SETTINGS
- {
- SupplyTime = 648000 //How many seconds before Kerbals are affected by no supplies
- ECTime = 648000 //How many seconds before Kerbals are affected by no EC
- EVATime = 64800 //How many seconds before ill effects on EVA
- ECAmount = 0.001 //EC per Kerbal per second
- SupplyAmount = 0.00005 //Supplies consumed per Kerbal per second
- WasteAmount = 0.002 //Mulch produced per Kerbal per second
- NoSupplyEffect = 0 //Effect if a Kerbal has no supplies
- NoSupplyEffectVets = 0 //Effect if a Kerbal is a vet and has no supplies
- NoECEffect = 0 //Effect if a Kerbal has no EC
- NoECEffectVets = 0 //Effect if a Kerbal is a vet and has no EC
- EVAEffect = 0 //Effect if a Kerbal exceeds EVA time
- EVAEffectVets = 0 //Effect if a Kerbal is a vet and exceeds EVA time
- NoHomeEffect = 0 //Effect if a Kerbal becomes homesick
- NoHomeEffectVets = 0 //Effect if a Kerbal is a vet and becomes homesick
- HabMultiplier = 1 //Bonus to hab values (1 = default = 100% of the part's rated value)
- HomeWorldAltitude = 250000 //Altitude on Kerbin that negative effects are removed
- BaseHabTime = 6 //How long can 1 crew capacity support 1 Kerbal, expressed in Kerbal Months
- ReplacementPartAmount = 0 //How fast life support equipment and habs 'wears out'
- HabRange = 150 //How close we need to be to use other vessel's habitation modules and recyclers.
- EnableRecyclers = true //Use resource recyclers? Not the same as resource converteres like greenhouses!
- VetNames = Jebediah,Valentina,Bill,Bob,Dr. Dudley Danoff,Chad
- ScoutHabTime = 9180000
- PermaHabTime = 459000000
- }
- // SIDE EFFECTS:
- //
- // 0 = No Effect (The feature is effectively turned off
- // 1 = Grouchy (they become a Tourist until rescued)
- // 2 = Mutinous (A tourist, but destroys a part of a nearby vessel...)
- // 3 = Instantly 'wander' back to the KSC - don't ask us how!
- // 4 = M.I.A. (will eventually respawn)
- // 5 = K.I.A.
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