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- [00:52:51] [ERROR] Failed to load config: System.IO.FileNotFoundException: Could not find file 'D:\Extended Epic Games\GTAV\ScriptHookVDotNet.ini'.
- File name: 'D:\Extended Epic Games\GTAV\ScriptHookVDotNet.ini'
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
- at System.IO.StreamReader..ctor(String path, Encoding encoding)
- at System.IO.File.InternalReadAllLines(String path, Encoding encoding)
- at ?A0xc1aa4bd5.ScriptHookVDotnet_ManagedInit()
- [00:52:51] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
- [00:52:51] [DEBUG] Loading scripts from D:\Extended Epic Games\GTAV\scripts ...
- [00:52:51] [DEBUG] Loading assembly Metric_Speedometer.dll ...
- [00:52:51] [WARNING] Resolving API version 0.0.0.
- [00:52:51] [INFO] Found 1 script(s) in Metric_Speedometer.dll resolved to API 2.10.12.
- [00:52:51] [DEBUG] Loading assembly NativeUI.dll ...
- [00:52:51] [INFO] Found 0 script(s) in NativeUI.dll.
- [00:52:51] [DEBUG] Instantiating script GTAVMod_Speedometer.Metric_Speedometer ...
- [00:52:52] [INFO] Started script GTAVMod_Speedometer.Metric_Speedometer.
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