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- local R = game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local LP = game:GetService'Players'.LocalPlayer
- for i,v in ipairs(workspace:GetChildren())do
- if(v:FindFirstChildOfClass'Humanoid'and v.Name~=LP.Name)then
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e5,LP.Character.Torso.voiceline,v:FindFirstChildOfClass'Humanoid')
- end)
- end
- end
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