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- stderr Gnollflakes
- Traceback (most recent call last):
- File "<string>", line 1839, in <module>
- File "<string>", line 1835, in main
- File "<string>", line 1370, in play
- AttributeError: Player instance has no attribute 'name'
- stdout Gnollflakes
- Gnollflakes bet
- Gnollflakes: 270<500
- Processing bet message reading: I'll bet ya 20.
- Blitting: I'll bet ya 20.
- Reading message's associated action: bet
- <Event(26-UserEvent {'action': 'bet', 'name': 'Gnollflakes', 'bet': 20})>
- Stage: bet_and_call
- <Event(26-UserEvent {'action': 'next_player'})>
- Stage: bet_and_call
- On: Player (1)
- <Event(26-UserEvent {'action': 'player_response'})>
- Stage: bet_and_call
- <Event(26-UserEvent {'action': 'player', 'atype': 'call'})>
- Stage: bet_and_call
- Processing call message reading: You call.
- Blitting: You call.
- Reading message's associated action: call
- <Event(26-UserEvent {'action': 'call', 'name': 'Player'})>
- Stage: bet_and_call
- Player went into debt: -20
- Already owes: -95
- <Event(27-UserEvent {'mode': 'showdown'})>
- Stage: bet_and_call
- Processing reveal message reading: I got a pair.
- Blitting: I got a pair.
- <Event(29-UserEvent {'whose': 'Gnollflakes', 'side': 'up'})>
- Stage: showdown
- Processing reveal message reading: You have a king high.
- Blitting: You have a king high.
- Reading message's associated action: showdown
- <Event(29-UserEvent {'whose': 'Player', 'side': 'up'})>
- Stage: showdown
- <Event(27-UserEvent {'tie': False, 'mode': 'end_round'})>
- Stage: showdown
- Winner: Gnollflakes
- Player lost. PROMOTIONS!
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