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- const tmi = require('tmi.js');
- // Define configuration options
- const opts = {
- identity: {
- username: "truly_not_a_bot",
- password: "oauth:some_long_string"
- },
- channels: [
- "trulynan"
- ]
- };
- // Create a client with our options
- const client = new tmi.client(opts);
- // Register our event handlers (defined below)
- client.on('message', onMessageHandler);
- client.on('connected', onConnectedHandler);
- // Connect to Twitch:
- client.connect().catch(
- (error) => {
- console.log("test error"+error);
- return;
- }
- );
- // Called every time a message comes in
- function onMessageHandler (target, context, msg, self) {
- if (self) { return; } // Ignore messages from the bot
- // Remove whitespace from chat message
- const commandName = msg.trim();
- // If the command is known, let's execute it
- if (commandName === '!dice') {
- const num = rollDice();
- client.say(target, `You rolled a ${num}`);
- console.log(`* Executed ${commandName} command`);
- } else {
- console.log(`* Unknown command ${commandName}`);
- }
- }
- // Function called when the "dice" command is issued
- function rollDice () {
- const sides = 6;
- return Math.floor(Math.random() * sides) + 1;
- }
- // Called every time the bot connects to Twitch chat
- function onConnectedHandler (addr, port) {
- console.log(`* Connected to ${addr}:${port}`);
- }
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