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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
  8. Vendor:
  9. VRAM: 11048 MB
  10. Driver: 26.21.14.4141
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.206 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 15.106400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/29/2020 5:43:30 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 2a14 -> priority: 1
  32. Thread -> id: 27b0 -> priority: 1
  33. Thread -> id: 1c20 -> priority: 1
  34. Thread -> id: 1f70 -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174876.
  41. Total: 451.966000 ms (FindLiveObjects: 14.329700 ms CreateObjectMapping: 19.638500 ms MarkObjects: 417.527300 ms DeleteObjects: 0.470200 ms)
  42.  
  43. Joystick connected ("Controller (XBOX 360 For Windows)").
  44.  
  45. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  46.  
  47. Tamer ID: 554517
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 11 Unused Serialized files (Serialized files now loaded: 5)
  52.  
  53. Unloading 1352 unused Assets to reduce memory usage. Loaded Objects now: 193706.
  54. Total: 418.881100 ms (FindLiveObjects: 13.358400 ms CreateObjectMapping: 16.270700 ms MarkObjects: 387.172600 ms DeleteObjects: 2.079100 ms)
  55.  
  56. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  57.  
  58. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201907.
  59. Total: 407.013900 ms (FindLiveObjects: 14.801700 ms CreateObjectMapping: 19.287100 ms MarkObjects: 371.873100 ms DeleteObjects: 1.051800 ms)
  60.  
  61. Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
  62.  
  63. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201907.
  64. Total: 414.223100 ms (FindLiveObjects: 13.267100 ms CreateObjectMapping: 16.123400 ms MarkObjects: 384.517000 ms DeleteObjects: 0.315200 ms)
  65.  
  66. Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
  67.  
  68. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201907.
  69. Total: 416.394200 ms (FindLiveObjects: 14.515200 ms CreateObjectMapping: 16.466400 ms MarkObjects: 384.936000 ms DeleteObjects: 0.475500 ms)
  70.  
  71. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 201935.
  74. Total: 426.675700 ms (FindLiveObjects: 12.266100 ms CreateObjectMapping: 17.733600 ms MarkObjects: 396.463700 ms DeleteObjects: 0.212000 ms)
  75.  
  76. Unloading 10 Unused Serialized files (Serialized files now loaded: 16)
  77.  
  78. Unloading 1656 unused Assets to reduce memory usage. Loaded Objects now: 205058.
  79. Total: 439.394700 ms (FindLiveObjects: 13.584400 ms CreateObjectMapping: 23.950300 ms MarkObjects: 400.080500 ms DeleteObjects: 1.779200 ms)
  80.  
  81. Unloading 6 Unused Serialized files (Serialized files now loaded: 16)
  82.  
  83. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 205084.
  84. Total: 405.688800 ms (FindLiveObjects: 11.851100 ms CreateObjectMapping: 15.704100 ms MarkObjects: 377.847500 ms DeleteObjects: 0.285900 ms)
  85.  
  86. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  87.  
  88. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 205084.
  89. Total: 421.525400 ms (FindLiveObjects: 11.297600 ms CreateObjectMapping: 18.077400 ms MarkObjects: 391.813800 ms DeleteObjects: 0.336300 ms)
  90.  
  91. Close Time: 1/29/2020 5:51:53 PM
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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