Advertisement
Guest User

Untitled

a guest
Jan 19th, 2019
76
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 67.55 KB | None | 0 0
  1. Hand Cannon:
  2. Item_Information:
  3. Item_Name: "&5Hand Cannon&8"
  4. Item_Type: 292
  5. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Delay_Between_Shots: 4
  12. Recoil_Amount: 0
  13. Projectile_Amount: 1
  14. Projectile_Type: snowball
  15. Projectile_Speed: 40
  16. Projectile_Damage: 0.5
  17. Bullet_Spread: 0
  18. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  19. Sneak:
  20. Enable: true
  21. No_Recoil: true
  22. Bullet_Spread: 0
  23. Burstfire:
  24. Enable: true
  25. Shots_Per_Burst: 2
  26. Delay_Between_Shots_In_Burst: 3
  27. Reload:
  28. Enable: true
  29. Reload_Amount: 8
  30. Reload_Bullets_Individually: true
  31. Reload_Duration: 20
  32. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  33. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  34. Firearm_Action:
  35. Type: slide
  36. Close_Duration: 10
  37. Close_Shoot_Delay: 12
  38. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  39. Scope:
  40. Enable: true
  41. Zoom_Amount: 3
  42. Zoom_Bullet_Spread: 0
  43. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  44. Abilities:
  45. Reset_Hit_Cooldown: true
  46. Headshot:
  47. Enable: true
  48. Bonus_Damage: 1
  49. Hit_Events:
  50. Enable: true
  51. Sounds_Shooter: SHOOT_ARROW-1-2-0
  52. Extras:
  53. One_Time_Use: false
  54. LAZER_RIFLE:
  55. Item_Information:
  56. Item_Name: "&2Lazer Rifle&8"
  57. Item_Type: 293
  58. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  59. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  60. Shooting:
  61. Cancel_Left_Click_Block_Damage: true
  62. Cancel_Right_Click_Interactions: true
  63. Projectile_Amount: 1
  64. Projectile_Type: snowball
  65. Projectile_Subtype: 47
  66. Projectile_Damage: 9
  67. Projectile_Speed: 100
  68. Bullet_Spread: 1
  69. Sounds_Shoot: FIRE_IGNITE-2-0-0,FIZZ-2-0-0
  70. Sneak:
  71. Enable: true
  72. No_Recoil: true
  73. Bullet_Spread: 0
  74. Sneak_Before_Shooting: true
  75. Custom_Death_Message:
  76. Normal: "&f<victim> <- &7[&2Lazer Rifle&7]&f <- <shooter>"
  77. Reload:
  78. Enable: true
  79. Reload_Amount: 4
  80. Reload_Bullets_Individually: false
  81. Reload_Duration: 70
  82. Sounds_Reloading: SKELETON_IDLE-2-0-10,PISTON_EXTEND-2-0-28,SKELETON_WALK-2-0-48
  83. Firearm_Action:
  84. Type: bolt
  85. Open_Duration: 3
  86. Close_Duration: 4
  87. Sound_Open: NOTE_STICKS-2-0-0,PISTON_RETRACT-2-2-2
  88. Sound_Close: PISTON_EXTEND-2-2-0
  89. Abilities:
  90. Reset_Hit_Cooldown: false
  91. Knockback: 3
  92. Particles:
  93. Enable: true
  94. Particle_Player_Shoot: BLOCK_BREAK-1
  95. Scope:
  96. Enable: true
  97. Night_Vision: true
  98. Zoom_Amount: 3
  99. Zoom_Bullet_Spread: 0
  100. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-2-2-0
  101. Hit_Events:
  102. Enable: true
  103. Sounds_Shooter: SHOOT_ARROW-2-2-0
  104. AK:
  105. Item_Information:
  106. Item_Name: "&8AK-47"
  107. Item_Type: 417
  108. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  109. Inventory_Control: primary
  110. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  111. Shooting:
  112. Right_Click_To_Shoot: true
  113. Cancel_Left_Click_Block_Damage: true
  114. Cancel_Right_Click_Interactions: true
  115. Recoil_Amount: 1
  116. Projectile_Amount: 1
  117. Projectile_Type: snowball
  118. Projectile_Speed: 40
  119. Projectile_Damage: 2
  120. Bullet_Spread: 1
  121. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  122. Sneak:
  123. Enable: true
  124. No_Recoil: true
  125. Bullet_Spread: 1
  126. Fully_Automatic:
  127. Enable: true
  128. Fire_Rate: 6
  129. Reload:
  130. Enable: true
  131. Reload_Amount: 30
  132. Reload_Duration: 60
  133. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  134. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  135. Firearm_Action:
  136. Type: slide
  137. Close_Duration: 10
  138. Close_Shoot_Delay: 12
  139. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  140. Scope:
  141. Enable: true
  142. Zoom_Amount: 2
  143. Zoom_Bullet_Spread: 0
  144. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  145. Abilities:
  146. Reset_Hit_Cooldown: true
  147. Custom_Death_Message:
  148. Normal: "&7<victim> << [&8AK-47&7] << <shooter>"
  149. Hit_Events:
  150. Enable: true
  151. Sounds_Shooter: SHOOT_ARROW-1-2-0
  152. AK_V19:
  153. Item_Information:
  154. Item_Name: "&8AK-47"
  155. Item_Type: 417
  156. Item_Lore: "&c&oValentine event 2019."
  157. Inventory_Control: primary
  158. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  159. Shooting:
  160. Right_Click_To_Shoot: true
  161. Cancel_Left_Click_Block_Damage: true
  162. Cancel_Right_Click_Interactions: true
  163. Recoil_Amount: 1
  164. Projectile_Amount: 1
  165. Projectile_Type: snowball
  166. Projectile_Speed: 40
  167. Projectile_Damage: 2
  168. Bullet_Spread: 1
  169. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  170. Sneak:
  171. Enable: true
  172. No_Recoil: true
  173. Bullet_Spread: 1
  174. Fully_Automatic:
  175. Enable: true
  176. Fire_Rate: 6
  177. Reload:
  178. Enable: true
  179. Reload_Amount: 30
  180. Reload_Duration: 60
  181. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  182. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  183. Firearm_Action:
  184. Type: slide
  185. Close_Duration: 10
  186. Close_Shoot_Delay: 12
  187. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  188. Scope:
  189. Enable: true
  190. Zoom_Amount: 2
  191. Zoom_Bullet_Spread: 0
  192. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  193. Abilities:
  194. Reset_Hit_Cooldown: true
  195. Custom_Death_Message:
  196. Normal: "&7<victim> << &c[&8AK-47&c]&7 << <shooter>"
  197. Hit_Events:
  198. Enable: true
  199. Sounds_Shooter: SHOOT_ARROW-1-2-0
  200. AK-74:
  201. Item_Information:
  202. Item_Name: "&8AK-74"
  203. Item_Type: 417
  204. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  205. Inventory_Control: primary
  206. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  207. Shooting:
  208. Right_Click_To_Shoot: true
  209. Cancel_Left_Click_Block_Damage: true
  210. Cancel_Right_Click_Interactions: true
  211. Recoil_Amount: 1
  212. Projectile_Amount: 1
  213. Projectile_Type: snowball
  214. Projectile_Speed: 40
  215. Projectile_Damage: 2
  216. Bullet_Spread: 1
  217. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  218. Sneak:
  219. Enable: true
  220. No_Recoil: true
  221. Bullet_Spread: 1
  222. Fully_Automatic:
  223. Enable: true
  224. Fire_Rate: 6
  225. Reload:
  226. Enable: true
  227. Reload_Amount: 35
  228. Reload_Duration: 80
  229. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  230. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  231. Firearm_Action:
  232. Type: slide
  233. Close_Duration: 10
  234. Close_Shoot_Delay: 12
  235. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  236. Scope:
  237. Enable: true
  238. Zoom_Amount: 2
  239. Zoom_Bullet_Spread: 0
  240. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  241. Abilities:
  242. Reset_Hit_Cooldown: true
  243. Custom_Death_Message:
  244. Normal: "&7<victim> << [&8AK-74&7] << <shooter>"
  245. Hit_Events:
  246. Enable: true
  247. Sounds_Shooter: SHOOT_ARROW-1-2-0
  248. M4:
  249. Item_Information:
  250. Item_Name: "&8M4"
  251. Item_Type: 257
  252. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  253. Inventory_Control: primary
  254. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  255. Shooting:
  256. Right_Click_To_Shoot: true
  257. Cancel_Left_Click_Block_Damage: true
  258. Cancel_Right_Click_Interactions: true
  259. Recoil_Amount: 1
  260. Projectile_Amount: 2
  261. Projectile_Type: snowball
  262. Projectile_Speed: 40
  263. Projectile_Damage: 1
  264. Bullet_Spread: 1
  265. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  266. Sneak:
  267. Enable: true
  268. No_Recoil: true
  269. Bullet_Spread: 1
  270. Fully_Automatic:
  271. Enable: true
  272. Fire_Rate: 6
  273. Reload:
  274. Enable: true
  275. Reload_Amount: 25
  276. Reload_Duration: 70
  277. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  278. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  279. Firearm_Action:
  280. Type: slide
  281. Close_Duration: 10
  282. Close_Shoot_Delay: 12
  283. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  284. Scope:
  285. Enable: true
  286. Zoom_Amount: 2
  287. Zoom_Bullet_Spread: 0
  288. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  289. Abilities:
  290. Reset_Hit_Cooldown: true
  291. Custom_Death_Message:
  292. Normal: "&7<victim> << [&8M4&7] << <shooter>"
  293. Hit_Events:
  294. Enable: true
  295. FAMAS:
  296. Item_Information:
  297. Item_Name: "&8FAMAS"
  298. Item_Type: 258
  299. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  300. Inventory_Control: primary
  301. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  302. Shooting:
  303. Right_Click_To_Shoot: true
  304. Cancel_Left_Click_Block_Damage: true
  305. Cancel_Right_Click_Interactions: true
  306. Recoil_Amount: 1
  307. Projectile_Amount: 2
  308. Projectile_Type: snowball
  309. Projectile_Speed: 40
  310. Projectile_Damage: 1
  311. Bullet_Spread: 1
  312. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  313. Sneak:
  314. Enable: true
  315. No_Recoil: true
  316. Bullet_Spread: 1
  317. Fully_Automatic:
  318. Enable: true
  319. Fire_Rate: 6
  320. Reload:
  321. Enable: true
  322. Reload_Amount: 25
  323. Reload_Duration: 40
  324. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  325. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  326. Firearm_Action:
  327. Type: slide
  328. Close_Duration: 10
  329. Close_Shoot_Delay: 12
  330. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  331. Scope:
  332. Enable: true
  333. Zoom_Amount: 2
  334. Zoom_Bullet_Spread: 0
  335. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  336. Abilities:
  337. Reset_Hit_Cooldown: true
  338. Custom_Death_Message:
  339. Normal: "&7<victim> << [&8FAMAS&7] << <shooter>"
  340. Hit_Events:
  341. Enable: true
  342. Sounds_Shooter: SHOOT_ARROW-1-2-0
  343. M16A4:
  344. Item_Information:
  345. Item_Name: "&8M16A4"
  346. Item_Type: 256
  347. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  348. Inventory_Control: primary
  349. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  350. Shooting:
  351. Right_Click_To_Shoot: true
  352. Cancel_Left_Click_Block_Damage: true
  353. Cancel_Right_Click_Interactions: true
  354. Recoil_Amount: 1
  355. Projectile_Amount: 1
  356. Projectile_Type: snowball
  357. Projectile_Speed: 40
  358. Projectile_Damage: 1
  359. Bullet_Spread: 1
  360. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  361. Sneak:
  362. Enable: true
  363. No_Recoil: true
  364. Bullet_Spread: 1
  365. Fully_Automatic:
  366. Enable: true
  367. Fire_Rate: 6
  368. Reload:
  369. Enable: true
  370. Reload_Amount: 30
  371. Reload_Duration: 50
  372. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  373. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  374. Firearm_Action:
  375. Type: slide
  376. Close_Duration: 10
  377. Close_Shoot_Delay: 12
  378. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  379. Scope:
  380. Enable: true
  381. Zoom_Amount: 2
  382. Zoom_Bullet_Spread: 0
  383. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  384. Abilities:
  385. Reset_Hit_Cooldown: true
  386. Custom_Death_Message:
  387. Normal: "&7<victim> << [&8M16A4&7] << <shooter>"
  388. Hit_Events:
  389. Enable: true
  390. Sounds_Shooter: SHOOT_ARROW-1-2-0
  391. AUG:
  392. Item_Information:
  393. Item_Name: "&8AUG"
  394. Item_Type: 277
  395. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  396. Inventory_Control: primary
  397. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  398. Shooting:
  399. Right_Click_To_Shoot: true
  400. Cancel_Left_Click_Block_Damage: true
  401. Cancel_Right_Click_Interactions: true
  402. Recoil_Amount: 2
  403. Projectile_Amount: 1
  404. Projectile_Type: snowball
  405. Projectile_Speed: 40
  406. Projectile_Damage: 1
  407. Bullet_Spread: 1
  408. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  409. Sneak:
  410. Enable: true
  411. No_Recoil: true
  412. Bullet_Spread: 1
  413. Fully_Automatic:
  414. Enable: true
  415. Fire_Rate: 6
  416. Reload:
  417. Enable: true
  418. Reload_Amount: 30
  419. Reload_Duration: 60
  420. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  421. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  422. Firearm_Action:
  423. Type: slide
  424. Close_Duration: 10
  425. Close_Shoot_Delay: 12
  426. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  427. Scope:
  428. Enable: true
  429. Zoom_Amount: 4
  430. Zoom_Bullet_Spread: 0
  431. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  432. Abilities:
  433. Reset_Hit_Cooldown: true
  434. Custom_Death_Message:
  435. Normal: "&7<victim> << [&8AUG&7] << <shooter>"
  436. Hit_Events:
  437. Enable: true
  438. Sounds_Shooter: SHOOT_ARROW-1-2-0
  439. AUG_V19:
  440. Item_Information:
  441. Item_Name: "&8AUG"
  442. Item_Type: 277
  443. Item_Lore: "&c&oValentine event 2019."
  444. Inventory_Control: primary
  445. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  446. Shooting:
  447. Right_Click_To_Shoot: true
  448. Cancel_Left_Click_Block_Damage: true
  449. Cancel_Right_Click_Interactions: true
  450. Recoil_Amount: 2
  451. Projectile_Amount: 1
  452. Projectile_Type: snowball
  453. Projectile_Speed: 40
  454. Projectile_Damage: 1
  455. Bullet_Spread: 1
  456. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  457. Sneak:
  458. Enable: true
  459. No_Recoil: true
  460. Bullet_Spread: 1
  461. Fully_Automatic:
  462. Enable: true
  463. Fire_Rate: 6
  464. Reload:
  465. Enable: true
  466. Reload_Amount: 30
  467. Reload_Duration: 60
  468. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  469. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  470. Firearm_Action:
  471. Type: slide
  472. Close_Duration: 10
  473. Close_Shoot_Delay: 12
  474. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  475. Scope:
  476. Enable: true
  477. Zoom_Amount: 4
  478. Zoom_Bullet_Spread: 0
  479. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  480. Abilities:
  481. Reset_Hit_Cooldown: true
  482. Custom_Death_Message:
  483. Normal: "&7<victim> << &c[&8AUG&c]&7 << <shooter>"
  484. Hit_Events:
  485. Enable: true
  486. Sounds_Shooter: SHOOT_ARROW-1-2-0
  487. F2000:
  488. Item_Information:
  489. Item_Name: "&8F2000"
  490. Item_Type: 278
  491. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  492. Inventory_Control: primary
  493. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  494. Shooting:
  495. Right_Click_To_Shoot: true
  496. Cancel_Left_Click_Block_Damage: true
  497. Cancel_Right_Click_Interactions: true
  498. Recoil_Amount: 2
  499. Projectile_Amount: 1
  500. Projectile_Type: snowball
  501. Projectile_Speed: 40
  502. Projectile_Damage: 2
  503. Bullet_Spread: 1
  504. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  505. Sneak:
  506. Enable: true
  507. No_Recoil: true
  508. Bullet_Spread: 1
  509. Fully_Automatic:
  510. Enable: true
  511. Fire_Rate: 6
  512. Reload:
  513. Enable: true
  514. Reload_Amount: 30
  515. Reload_Duration: 70
  516. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  517. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  518. Firearm_Action:
  519. Type: slide
  520. Close_Duration: 10
  521. Close_Shoot_Delay: 12
  522. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  523. Scope:
  524. Enable: true
  525. Zoom_Amount: 2
  526. Zoom_Bullet_Spread: 0
  527. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  528. Abilities:
  529. Reset_Hit_Cooldown: true
  530. Custom_Death_Message:
  531. Normal: "&7<victim> << [&8F2000&7] << <shooter>"
  532. Hit_Events:
  533. Enable: true
  534. Sounds_Shooter: SHOOT_ARROW-1-2-0
  535. Sten MK-Ⅱ:
  536. Item_Information:
  537. Item_Name: "&bSten Mk.Ⅱ&8"
  538. Item_Type: 2256
  539. Item_Lore: "&cPrimary Weapons &b&lSMG"
  540. Inventory_Control: primary
  541. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  542. Shooting:
  543. Right_Click_To_Shoot: true
  544. Cancel_Left_Click_Block_Damage: true
  545. Cancel_Right_Click_Interactions: true
  546. Delay_Between_Shots: 2
  547. Recoil_Amount: 0
  548. Projectile_Amount: 1
  549. Projectile_Type: snowball
  550. Projectile_Speed: 40
  551. Projectile_Damage: 0.6
  552. Bullet_Spread: 1
  553. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  554. Burstfire:
  555. Enable: true
  556. Shots_Per_Burst: 2
  557. Delay_Between_Shots_In_Burst: 3
  558. Reload:
  559. Enable: true
  560. Reload_Amount: 32
  561. Reload_Bullets_Individually: false
  562. Reload_Duration: 65
  563. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  564. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  565. Firearm_Action:
  566. Type: slide
  567. Close_Duration: 10
  568. Close_Shoot_Delay: 12
  569. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  570. Abilities:
  571. Reset_Hit_Cooldown: true
  572. Headshot:
  573. Enable: true
  574. Bonus_Damage: 0
  575. Sounds_Victim: zombie_woodbreak-2-2-0
  576. Potion_Effects:
  577. Activation: shoot
  578. Potion_Effect_Shooter: SLOW-40-1
  579. Custom_Death_Message:
  580. Normal: "&7<victim> << [&bSten MK-Ⅱ&7] << <shooter>"
  581. Hit_Events:
  582. Enable: true
  583. Sounds_Shooter: SHOOT_ARROW-1-2-0
  584. Extras:
  585. One_Time_Use: false
  586. Vector:
  587. Item_Information:
  588. Item_Name: "&bVector&8"
  589. Item_Type: 2257
  590. Item_Lore: "&cPrimary Weapons &b&lSMG"
  591. Inventory_Control: primary
  592. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  593. Shooting:
  594. Right_Click_To_Shoot: true
  595. Cancel_Left_Click_Block_Damage: true
  596. Cancel_Right_Click_Interactions: true
  597. Delay_Between_Shots: 1
  598. Recoil_Amount: 0
  599. Projectile_Amount: 1
  600. Projectile_Type: snowball
  601. Projectile_Speed: 40
  602. Projectile_Damage: 0.4
  603. Bullet_Spread: 1
  604. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  605. Burstfire:
  606. Enable: true
  607. Shots_Per_Burst: 2
  608. Delay_Between_Shots_In_Burst: 3
  609. Reload:
  610. Enable: true
  611. Reload_Amount: 30
  612. Reload_Bullets_Individually: false
  613. Reload_Duration: 65
  614. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  615. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  616. Firearm_Action:
  617. Type: slide
  618. Close_Duration: 10
  619. Close_Shoot_Delay: 12
  620. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  621. Abilities:
  622. Reset_Hit_Cooldown: true
  623. Headshot:
  624. Enable: true
  625. Bonus_Damage: 0
  626. Sounds_Victim: zombie_woodbreak-2-2-0
  627. Potion_Effects:
  628. Activation: shoot
  629. Potion_Effect_Shooter: SLOW-40-2
  630. Custom_Death_Message:
  631. Normal: "&7<victim> << [&bVector&7] << <shooter>"
  632. Hit_Events:
  633. Enable: true
  634. Sounds_Shooter: SHOOT_ARROW-1-2-0
  635. Extras:
  636. One_Time_Use: false
  637. Thompson:
  638. Item_Information:
  639. Item_Name: "&bThompson&8"
  640. Item_Type: 2258
  641. Item_Lore: "&cPrimary Weapons &b&lSMG"
  642. Inventory_Control: primary
  643. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  644. Shooting:
  645. Right_Click_To_Shoot: true
  646. Cancel_Left_Click_Block_Damage: true
  647. Cancel_Right_Click_Interactions: true
  648. Delay_Between_Shots: 2
  649. Recoil_Amount: 0
  650. Projectile_Amount: 1
  651. Projectile_Type: snowball
  652. Projectile_Speed: 40
  653. Projectile_Damage: 0.7
  654. Bullet_Spread: 1
  655. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  656. Burstfire:
  657. Enable: true
  658. Shots_Per_Burst: 2
  659. Delay_Between_Shots_In_Burst: 3
  660. Reload:
  661. Enable: true
  662. Reload_Amount: 30
  663. Reload_Bullets_Individually: false
  664. Reload_Duration: 65
  665. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  666. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  667. Firearm_Action:
  668. Type: slide
  669. Close_Duration: 10
  670. Close_Shoot_Delay: 12
  671. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  672. Abilities:
  673. Reset_Hit_Cooldown: true
  674. Headshot:
  675. Enable: true
  676. Bonus_Damage: 0
  677. Sounds_Victim: zombie_woodbreak-2-2-0
  678. Potion_Effects:
  679. Activation: shoot
  680. Potion_Effect_Shooter: SLOW-40-1
  681. Custom_Death_Message:
  682. Normal: "&7<victim> << [&bThompson&7] << <shooter>"
  683. Hit_Events:
  684. Enable: true
  685. Sounds_Shooter: SHOOT_ARROW-1-2-0
  686. Extras:
  687. One_Time_Use: false
  688. Thompson_V19:
  689. Item_Information:
  690. Item_Name: "&bThompson&8"
  691. Item_Type: 2258
  692. Item_Lore: "&c&oValentine event 2019."
  693. Inventory_Control: primary
  694. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  695. Shooting:
  696. Right_Click_To_Shoot: true
  697. Cancel_Left_Click_Block_Damage: true
  698. Cancel_Right_Click_Interactions: true
  699. Delay_Between_Shots: 2
  700. Recoil_Amount: 0
  701. Projectile_Amount: 1
  702. Projectile_Type: snowball
  703. Projectile_Speed: 40
  704. Projectile_Damage: 0.7
  705. Bullet_Spread: 1
  706. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  707. Burstfire:
  708. Enable: true
  709. Shots_Per_Burst: 2
  710. Delay_Between_Shots_In_Burst: 3
  711. Reload:
  712. Enable: true
  713. Reload_Amount: 30
  714. Reload_Bullets_Individually: false
  715. Reload_Duration: 65
  716. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  717. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  718. Firearm_Action:
  719. Type: slide
  720. Close_Duration: 10
  721. Close_Shoot_Delay: 12
  722. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  723. Abilities:
  724. Reset_Hit_Cooldown: true
  725. Headshot:
  726. Enable: true
  727. Bonus_Damage: 0
  728. Sounds_Victim: zombie_woodbreak-2-2-0
  729. Potion_Effects:
  730. Activation: shoot
  731. Potion_Effect_Shooter: SLOW-40-1
  732. Custom_Death_Message:
  733. Normal: "&7<victim> << &c[&bThompson&c]&7 << <shooter>"
  734. Hit_Events:
  735. Enable: true
  736. Sounds_Shooter: SHOOT_ARROW-1-2-0
  737. Extras:
  738. One_Time_Use: false
  739. UZI:
  740. Item_Information:
  741. Item_Name: "&bUZI&8"
  742. Item_Type: 2259
  743. Item_Lore: "&cPrimary Weapons &b&lSMG"
  744. Inventory_Control: primary
  745. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  746. Shooting:
  747. Right_Click_To_Shoot: true
  748. Cancel_Left_Click_Block_Damage: true
  749. Cancel_Right_Click_Interactions: true
  750. Delay_Between_Shots: 2
  751. Recoil_Amount: 0
  752. Projectile_Amount: 1
  753. Projectile_Type: snowball
  754. Projectile_Speed: 40
  755. Projectile_Damage: 0.5
  756. Bullet_Spread: 1
  757. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  758. Burstfire:
  759. Enable: true
  760. Shots_Per_Burst: 2
  761. Delay_Between_Shots_In_Burst: 3
  762. Reload:
  763. Enable: true
  764. Reload_Amount: 50
  765. Reload_Bullets_Individually: false
  766. Reload_Duration: 80
  767. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  768. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  769. Firearm_Action:
  770. Type: slide
  771. Close_Duration: 10
  772. Close_Shoot_Delay: 12
  773. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  774. Abilities:
  775. Reset_Hit_Cooldown: true
  776. Headshot:
  777. Enable: true
  778. Bonus_Damage: 0
  779. Sounds_Victim: zombie_woodbreak-2-2-0
  780. Potion_Effects:
  781. Activation: shoot
  782. Potion_Effect_Shooter: SLOW-40-2
  783. Custom_Death_Message:
  784. Normal: "&7<victim> << [&bUZI&7] << <shooter>"
  785. Hit_Events:
  786. Enable: true
  787. Sounds_Shooter: SHOOT_ARROW-1-2-0
  788. Extras:
  789. One_Time_Use: false
  790. MP5:
  791. Item_Information:
  792. Item_Name: "&bMP5&8"
  793. Item_Type: 2260
  794. Item_Lore: "&cPrimary Weapons &b&lSMG"
  795. Inventory_Control: primary
  796. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  797. Shooting:
  798. Right_Click_To_Shoot: true
  799. Cancel_Left_Click_Block_Damage: true
  800. Cancel_Right_Click_Interactions: true
  801. Delay_Between_Shots: 2
  802. Recoil_Amount: 0
  803. Projectile_Amount: 1
  804. Projectile_Type: snowball
  805. Projectile_Speed: 40
  806. Projectile_Damage: 1
  807. Bullet_Spread: 1
  808. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  809. Burstfire:
  810. Enable: true
  811. Shots_Per_Burst: 2
  812. Delay_Between_Shots_In_Burst: 3
  813. Reload:
  814. Enable: true
  815. Reload_Amount: 32
  816. Reload_Bullets_Individually: false
  817. Reload_Duration: 60
  818. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  819. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  820. Firearm_Action:
  821. Type: slide
  822. Close_Duration: 10
  823. Close_Shoot_Delay: 12
  824. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  825. Abilities:
  826. Reset_Hit_Cooldown: true
  827. Headshot:
  828. Enable: true
  829. Bonus_Damage: 0
  830. Sounds_Victim: zombie_woodbreak-2-2-0
  831. Potion_Effects:
  832. Activation: shoot
  833. Potion_Effect_Shooter: SLOW-40-1
  834. Custom_Death_Message:
  835. Normal: "&7<victim> << [&bMP5&7] << <shooter>"
  836. Hit_Events:
  837. Enable: true
  838. Sounds_Shooter: SHOOT_ARROW-1-2-0
  839. Extras:
  840. One_Time_Use: false
  841. Vz_61:
  842. Item_Information:
  843. Item_Name: "&bVz 61&8"
  844. Item_Type: 2261
  845. Item_Lore: "&cPrimary Weapons &b&lSMG"
  846. Inventory_Control: primary
  847. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  848. Shooting:
  849. Right_Click_To_Shoot: true
  850. Cancel_Left_Click_Block_Damage: true
  851. Cancel_Right_Click_Interactions: true
  852. Delay_Between_Shots: 1
  853. Recoil_Amount: 0
  854. Projectile_Amount: 3
  855. Projectile_Type: snowball
  856. Projectile_Speed: 40
  857. Projectile_Damage: 1
  858. Bullet_Spread: 1
  859. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  860. Burstfire:
  861. Enable: true
  862. Shots_Per_Burst: 2
  863. Delay_Between_Shots_In_Burst: 3
  864. Reload:
  865. Enable: true
  866. Reload_Amount: 32
  867. Reload_Bullets_Individually: false
  868. Reload_Duration: 60
  869. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  870. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  871. Firearm_Action:
  872. Type: slide
  873. Close_Duration: 10
  874. Close_Shoot_Delay: 12
  875. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  876. Abilities:
  877. Reset_Hit_Cooldown: true
  878. Headshot:
  879. Enable: true
  880. Bonus_Damage: 0
  881. Sounds_Victim: zombie_woodbreak-2-2-0
  882. Potion_Effects:
  883. Activation: shoot
  884. Potion_Effect_Shooter: SLOW-40-1
  885. Custom_Death_Message:
  886. Normal: "&7<victim> << [&bVz 61&7] << <shooter>"
  887. Hit_Events:
  888. Enable: true
  889. Sounds_Shooter: SHOOT_ARROW-1-2-0
  890. Extras:
  891. One_Time_Use: false
  892. Vz_61_V19:
  893. Item_Information:
  894. Item_Name: "&bVz 61&8"
  895. Item_Type: 2261
  896. Item_Lore: "&c&oValentine event 2019."
  897. Inventory_Control: primary
  898. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  899. Shooting:
  900. Right_Click_To_Shoot: true
  901. Cancel_Left_Click_Block_Damage: true
  902. Cancel_Right_Click_Interactions: true
  903. Delay_Between_Shots: 1
  904. Recoil_Amount: 0
  905. Projectile_Amount: 3
  906. Projectile_Type: snowball
  907. Projectile_Speed: 40
  908. Projectile_Damage: 1
  909. Bullet_Spread: 1
  910. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  911. Burstfire:
  912. Enable: true
  913. Shots_Per_Burst: 2
  914. Delay_Between_Shots_In_Burst: 3
  915. Reload:
  916. Enable: true
  917. Reload_Amount: 32
  918. Reload_Bullets_Individually: false
  919. Reload_Duration: 60
  920. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  921. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  922. Firearm_Action:
  923. Type: slide
  924. Close_Duration: 10
  925. Close_Shoot_Delay: 12
  926. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  927. Abilities:
  928. Reset_Hit_Cooldown: true
  929. Headshot:
  930. Enable: true
  931. Bonus_Damage: 0
  932. Sounds_Victim: zombie_woodbreak-2-2-0
  933. Potion_Effects:
  934. Activation: shoot
  935. Potion_Effect_Shooter: SLOW-40-1
  936. Custom_Death_Message:
  937. Normal: "&7<victim> << &c[&bVz 61&c]&7 << <shooter>"
  938. Hit_Events:
  939. Enable: true
  940. Sounds_Shooter: SHOOT_ARROW-1-2-0
  941. Extras:
  942. One_Time_Use: false
  943. railgun:
  944. Item_Information:
  945. Item_Name: "&dRailGun&8"
  946. Item_Type: 418
  947. Item_Lore: "&cPrimary Weapons &6&lPremium Laser"
  948. Inventory_Control: primary
  949. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  950. Shooting:
  951. Cancel_Left_Click_Block_Damage: true
  952. Cancel_Right_Click_Interactions: true
  953. Projectile_Amount: 1
  954. Projectile_Type: energy
  955. Projectile_Subtype: 40-1-NONE-0
  956. Projectile_Damage: 8
  957. Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
  958. Reload:
  959. Enable: true
  960. Reload_Amount: 4
  961. Reload_Bullets_Individually: true
  962. Reload_Duration: 40
  963. Sounds_Reloading: IRONGOLEM_THROW-1-2-0
  964. Firearm_Action:
  965. Type: pump
  966. Open_Duration: 12
  967. Close_Duration: 3
  968. Sound_Open: PISTON_EXTEND-1-2-0
  969. Sound_Close: PISTON_EXTEND-1-2-0
  970. Abilities:
  971. Reset_Hit_Cooldown: true
  972. Super_Effective: ZOMBIE-2
  973. Custom_Death_Message:
  974. Normal: "&7<victim> << [&dRAIL GUN&7] << <shooter>"
  975. Headshot:
  976. Enable: true
  977. Bonus_Damage: 2
  978. Message_Shooter: "&aHeadshot"
  979. Sounds_Shooter: NOTE_PLING-2-2-0
  980. Sounds_Victim: HURT-2-1-0
  981. Particles:
  982. Enable: true
  983. Particle_Player_Shoot: BLOCK_BREAK-57
  984. Hit_Events:
  985. Enable: true
  986. Sounds_Shooter: SHOOT_ARROW-1-2-0
  987. SSG08:
  988. Item_Information:
  989. Item_Name: "&2SSG08&8"
  990. Item_Type: 284
  991. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  992. Inventory_Control: primary
  993. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  994. Shooting:
  995. Right_Click_To_Shoot: true
  996. Cancel_Left_Click_Block_Damage: true
  997. Cancel_Right_Click_Interactions: true
  998. Delay_Between_Shots: 40
  999. Recoil_Amount: 3
  1000. Projectile_Amount: 1
  1001. Projectile_Type: snowball
  1002. Projectile_Speed: 100
  1003. Projectile_Damage: 8
  1004. Bullet_Spread: 10
  1005. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1006. Reload:
  1007. Enable: true
  1008. Reload_Amount: 9
  1009. Reload_Bullets_Individually: false
  1010. Reload_Duration: 50
  1011. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1012. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1013. Firearm_Action:
  1014. Type: slide
  1015. Close_Duration: 10
  1016. Close_Shoot_Delay: 12
  1017. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1018. Scope:
  1019. Enable: true
  1020. Zoom_Amount: 7
  1021. Zoom_Bullet_Spread: 0
  1022. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1023. Abilities:
  1024. Reset_Hit_Cooldown: true
  1025. Particles:
  1026. Enable: true
  1027. Particle_Player_Shoot: BLOCK_BREAK-1
  1028. Particle_Terrain: true
  1029. Fireworks:
  1030. Enable: true
  1031. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1032. Custom_Death_Message:
  1033. Normal: "&7<victim> << [&2SSG08&7] << <shooter>"
  1034. Headshot:
  1035. Enable: true
  1036. Bonus_Damage: 1
  1037. Message_Shooter: "&aHeadshot"
  1038. Hit_Events:
  1039. Enable: true
  1040. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1041. Extras:
  1042. One_Time_Use: false
  1043. AWP:
  1044. Item_Information:
  1045. Item_Name: "&2AWP&8"
  1046. Item_Type: 285
  1047. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1048. Inventory_Control: primary
  1049. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1050. Shooting:
  1051. Right_Click_To_Shoot: true
  1052. Cancel_Left_Click_Block_Damage: true
  1053. Cancel_Right_Click_Interactions: true
  1054. Delay_Between_Shots: 60
  1055. Recoil_Amount: 4
  1056. Projectile_Amount: 1
  1057. Projectile_Type: snowball
  1058. Projectile_Speed: 100
  1059. Projectile_Damage: 10
  1060. Bullet_Spread: 10
  1061. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1062. Reload:
  1063. Enable: true
  1064. Reload_Amount: 10
  1065. Reload_Bullets_Individually: false
  1066. Reload_Duration: 70
  1067. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1068. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1069. Firearm_Action:
  1070. Type: slide
  1071. Close_Duration: 10
  1072. Close_Shoot_Delay: 12
  1073. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1074. Scope:
  1075. Enable: true
  1076. Zoom_Amount: 8
  1077. Zoom_Bullet_Spread: 0
  1078. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1079. Abilities:
  1080. Reset_Hit_Cooldown: true
  1081. Particles:
  1082. Enable: true
  1083. Particle_Player_Shoot: BLOCK_BREAK-1
  1084. Particle_Terrain: true
  1085. Fireworks:
  1086. Enable: true
  1087. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1088. Custom_Death_Message:
  1089. Normal: "&7<victim> << [&2AWP&7] << <shooter>"
  1090. Headshot:
  1091. Enable: true
  1092. Bonus_Damage: 1
  1093. Message_Shooter: "&aHeadshot"
  1094. Hit_Events:
  1095. Enable: true
  1096. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1097. Extras:
  1098. One_Time_Use: false
  1099. SR-25:
  1100. Item_Information:
  1101. Item_Name: "&2SR-25&8"
  1102. Item_Type: 286
  1103. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1104. Inventory_Control: primary
  1105. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1106. Shooting:
  1107. Right_Click_To_Shoot: true
  1108. Cancel_Left_Click_Block_Damage: true
  1109. Cancel_Right_Click_Interactions: true
  1110. Delay_Between_Shots: 60
  1111. Recoil_Amount: 4
  1112. Projectile_Amount: 1
  1113. Projectile_Type: snowball
  1114. Projectile_Speed: 100
  1115. Projectile_Damage: 12
  1116. Bullet_Spread: 10
  1117. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1118. Reload:
  1119. Enable: true
  1120. Reload_Amount: 5
  1121. Reload_Bullets_Individually: true
  1122. Reload_Duration: 40
  1123. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1124. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1125. Firearm_Action:
  1126. Type: slide
  1127. Close_Duration: 10
  1128. Close_Shoot_Delay: 12
  1129. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1130. Scope:
  1131. Enable: true
  1132. Zoom_Amount: 6
  1133. Zoom_Bullet_Spread: 0
  1134. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1135. Abilities:
  1136. Reset_Hit_Cooldown: true
  1137. Particles:
  1138. Enable: true
  1139. Particle_Player_Shoot: BLOCK_BREAK-1
  1140. Particle_Terrain: true
  1141. Fireworks:
  1142. Enable: true
  1143. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1144. Custom_Death_Message:
  1145. Normal: "&7<victim> << [&2SR-25&7] << <shooter>"
  1146. Headshot:
  1147. Enable: true
  1148. Bonus_Damage: 1
  1149. Message_Shooter: "&aHeadshot"
  1150. Hit_Events:
  1151. Enable: true
  1152. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1153. Extras:
  1154. One_Time_Use: false
  1155. VSS:
  1156. Item_Information:
  1157. Item_Name: "&2VSS&8"
  1158. Item_Type: 287
  1159. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1160. Inventory_Control: primary
  1161. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1162. Shooting:
  1163. Right_Click_To_Shoot: true
  1164. Cancel_Left_Click_Block_Damage: true
  1165. Cancel_Right_Click_Interactions: true
  1166. Delay_Between_Shots: 20
  1167. Recoil_Amount: 1
  1168. Projectile_Amount: 1
  1169. Projectile_Type: snowball
  1170. Projectile_Speed: 100
  1171. Projectile_Damage: 5
  1172. Bullet_Spread: 10
  1173. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1174. Reload:
  1175. Enable: true
  1176. Reload_Amount: 10
  1177. Reload_Bullets_Individually: true
  1178. Reload_Duration: 80
  1179. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1180. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1181. Firearm_Action:
  1182. Type: slide
  1183. Close_Duration: 10
  1184. Close_Shoot_Delay: 12
  1185. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1186. Scope:
  1187. Enable: true
  1188. Zoom_Amount: 7
  1189. Zoom_Bullet_Spread: 0
  1190. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1191. Abilities:
  1192. Reset_Hit_Cooldown: true
  1193. Particles:
  1194. Enable: true
  1195. Particle_Player_Shoot: BLOCK_BREAK-1
  1196. Particle_Terrain: true
  1197. Fireworks:
  1198. Enable: true
  1199. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1200. Custom_Death_Message:
  1201. Normal: "&7<victim> << [&2VSS&7] << <shooter>"
  1202. Headshot:
  1203. Enable: true
  1204. Bonus_Damage: 1
  1205. Message_Shooter: "&aHeadshot"
  1206. Hit_Events:
  1207. Enable: true
  1208. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1209. Extras:
  1210. One_Time_Use: false
  1211. M92:
  1212. Item_Information:
  1213. Item_Name: "&5M92&8"
  1214. Item_Type: 351~2
  1215. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1216. Inventory_Control: secondary
  1217. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1218. Shooting:
  1219. Right_Click_To_Shoot: true
  1220. Cancel_Left_Click_Block_Damage: true
  1221. Cancel_Right_Click_Interactions: true
  1222. Delay_Between_Shots: 5
  1223. Recoil_Amount: 0
  1224. Projectile_Amount: 1
  1225. Projectile_Type: snowball
  1226. Projectile_Speed: 50
  1227. Projectile_Damage: 2
  1228. Bullet_Spread: 0
  1229. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1230. Reload:
  1231. Enable: true
  1232. Reload_Amount: 15
  1233. Reload_Bullets_Individually: false
  1234. Reload_Duration: 40
  1235. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1236. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1237. Firearm_Action:
  1238. Type: slide
  1239. Close_Duration: 10
  1240. Close_Shoot_Delay: 12
  1241. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1242. Scope:
  1243. Enable: true
  1244. Zoom_Amount: 3
  1245. Zoom_Bullet_Spread: 0
  1246. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1247. Abilities:
  1248. Reset_Hit_Cooldown: true
  1249. Custom_Death_Message:
  1250. Normal: "&7<victim> << [&5M92&7] >> <shooter>"
  1251. Headshot:
  1252. Enable: true
  1253. Bonus_Damage: 1
  1254. Hit_Events:
  1255. Enable: true
  1256. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1257. Extras:
  1258. One_Time_Use: false
  1259. M92_V19:
  1260. Item_Information:
  1261. Item_Name: "&5M92&8"
  1262. Item_Type: 351~2
  1263. Item_Lore: "&c&oValentine event 2019."
  1264. Inventory_Control: secondary
  1265. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1266. Shooting:
  1267. Right_Click_To_Shoot: true
  1268. Cancel_Left_Click_Block_Damage: true
  1269. Cancel_Right_Click_Interactions: true
  1270. Delay_Between_Shots: 5
  1271. Recoil_Amount: 0
  1272. Projectile_Amount: 1
  1273. Projectile_Type: snowball
  1274. Projectile_Speed: 50
  1275. Projectile_Damage: 2
  1276. Bullet_Spread: 0
  1277. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1278. Reload:
  1279. Enable: true
  1280. Reload_Amount: 15
  1281. Reload_Bullets_Individually: false
  1282. Reload_Duration: 40
  1283. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1284. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1285. Firearm_Action:
  1286. Type: slide
  1287. Close_Duration: 10
  1288. Close_Shoot_Delay: 12
  1289. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1290. Scope:
  1291. Enable: true
  1292. Zoom_Amount: 3
  1293. Zoom_Bullet_Spread: 0
  1294. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1295. Abilities:
  1296. Reset_Hit_Cooldown: true
  1297. Custom_Death_Message:
  1298. Normal: "&7<victim> << &c[&5M92&c]&7 >> <shooter>"
  1299. Headshot:
  1300. Enable: true
  1301. Bonus_Damage: 1
  1302. Hit_Events:
  1303. Enable: true
  1304. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1305. Extras:
  1306. One_Time_Use: false
  1307. M92_Elite_II:
  1308. Item_Information:
  1309. Item_Name: "&5M92 Elite II&8"
  1310. Item_Type: 351~11
  1311. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1312. Inventory_Control: secondary
  1313. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1314. Shooting:
  1315. Right_Click_To_Shoot: true
  1316. Cancel_Left_Click_Block_Damage: true
  1317. Cancel_Right_Click_Interactions: true
  1318. Delay_Between_Shots: 3
  1319. Recoil_Amount: 0
  1320. Projectile_Amount: 1
  1321. Projectile_Type: snowball
  1322. Projectile_Speed: 50
  1323. Projectile_Damage: 2
  1324. Bullet_Spread: 0
  1325. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1326. Reload:
  1327. Enable: true
  1328. Reload_Amount: 15
  1329. Reload_Bullets_Individually: false
  1330. Reload_Duration: 50
  1331. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1332. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1333. Firearm_Action:
  1334. Type: slide
  1335. Close_Duration: 10
  1336. Close_Shoot_Delay: 12
  1337. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1338. Scope:
  1339. Enable: true
  1340. Zoom_Amount: 3
  1341. Zoom_Bullet_Spread: 0
  1342. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1343. Abilities:
  1344. Reset_Hit_Cooldown: true
  1345. Custom_Death_Message:
  1346. Normal: "&7<victim> << [&5M92 Elite II&7] << <shooter>"
  1347. Headshot:
  1348. Enable: true
  1349. Bonus_Damage: 1
  1350. Hit_Events:
  1351. Enable: true
  1352. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1353. Extras:
  1354. One_Time_Use: false
  1355. Glock-18:
  1356. Item_Information:
  1357. Item_Name: "&5Glock-18&8"
  1358. Item_Type: 351~5
  1359. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1360. Inventory_Control: secondary
  1361. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1362. Shooting:
  1363. Right_Click_To_Shoot: true
  1364. Cancel_Left_Click_Block_Damage: true
  1365. Cancel_Right_Click_Interactions: true
  1366. Delay_Between_Shots: 1
  1367. Recoil_Amount: 0
  1368. Projectile_Amount: 1
  1369. Projectile_Type: snowball
  1370. Projectile_Speed: 50
  1371. Projectile_Damage: 0.5
  1372. Bullet_Spread: 0
  1373. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1374. Reload:
  1375. Enable: true
  1376. Reload_Amount: 20
  1377. Reload_Bullets_Individually: false
  1378. Reload_Duration: 60
  1379. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1380. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1381. Firearm_Action:
  1382. Type: slide
  1383. Close_Duration: 10
  1384. Close_Shoot_Delay: 12
  1385. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1386. Scope:
  1387. Enable: true
  1388. Zoom_Amount: 3
  1389. Zoom_Bullet_Spread: 0
  1390. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1391. Abilities:
  1392. Reset_Hit_Cooldown: true
  1393. Potion_Effects:
  1394. Activation: shoot
  1395. Potion_Effect_Shooter: SLOW-40-1
  1396. Custom_Death_Message:
  1397. Normal: "&7<victim> << [&5Glock-18&7] << <shooter>"
  1398. Headshot:
  1399. Enable: true
  1400. Bonus_Damage: 1
  1401. Hit_Events:
  1402. Enable: true
  1403. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1404. Extras:
  1405. One_Time_Use: false
  1406. M1911:
  1407. Item_Information:
  1408. Item_Name: "&5M1911&8"
  1409. Item_Type: 351~3
  1410. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1411. Inventory_Control: secondary
  1412. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1413. Shooting:
  1414. Right_Click_To_Shoot: true
  1415. Cancel_Left_Click_Block_Damage: true
  1416. Cancel_Right_Click_Interactions: true
  1417. Delay_Between_Shots: 15
  1418. Recoil_Amount: 0
  1419. Projectile_Amount: 1
  1420. Projectile_Type: snowball
  1421. Projectile_Speed: 50
  1422. Projectile_Damage: 2
  1423. Bullet_Spread: 0
  1424. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1425. Reload:
  1426. Enable: true
  1427. Reload_Amount: 7
  1428. Reload_Bullets_Individually: false
  1429. Reload_Duration: 40
  1430. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1431. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1432. Firearm_Action:
  1433. Type: slide
  1434. Close_Duration: 10
  1435. Close_Shoot_Delay: 12
  1436. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1437. Scope:
  1438. Enable: true
  1439. Zoom_Amount: 3
  1440. Zoom_Bullet_Spread: 0
  1441. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1442. Abilities:
  1443. Reset_Hit_Cooldown: true
  1444. Custom_Death_Message:
  1445. Normal: "&7<victim> << [&5M1911&7] << <shooter>"
  1446. Headshot:
  1447. Enable: true
  1448. Bonus_Damage: 1
  1449. Hit_Events:
  1450. Enable: true
  1451. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1452. Extras:
  1453. One_Time_Use: false
  1454. M1911V19:
  1455. Item_Information:
  1456. Item_Name: "&5M1911&8"
  1457. Item_Type: 351~3
  1458. Item_Lore: "&c&oValentine event 2019."
  1459. Inventory_Control: secondary
  1460. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1461. Shooting:
  1462. Right_Click_To_Shoot: true
  1463. Cancel_Left_Click_Block_Damage: true
  1464. Cancel_Right_Click_Interactions: true
  1465. Delay_Between_Shots: 15
  1466. Recoil_Amount: 0
  1467. Projectile_Amount: 1
  1468. Projectile_Type: snowball
  1469. Projectile_Speed: 50
  1470. Projectile_Damage: 2
  1471. Bullet_Spread: 0
  1472. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1473. Reload:
  1474. Enable: true
  1475. Reload_Amount: 7
  1476. Reload_Bullets_Individually: false
  1477. Reload_Duration: 40
  1478. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1479. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1480. Firearm_Action:
  1481. Type: slide
  1482. Close_Duration: 10
  1483. Close_Shoot_Delay: 12
  1484. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1485. Scope:
  1486. Enable: true
  1487. Zoom_Amount: 3
  1488. Zoom_Bullet_Spread: 0
  1489. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1490. Abilities:
  1491. Reset_Hit_Cooldown: true
  1492. Custom_Death_Message:
  1493. Normal: "&7<victim> << &c[&5M1911&c]&7 << <shooter>"
  1494. Headshot:
  1495. Enable: true
  1496. Bonus_Damage: 1
  1497. Hit_Events:
  1498. Enable: true
  1499. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1500. Extras:
  1501. One_Time_Use: false
  1502. M1911_ZERO:
  1503. Item_Information:
  1504. Item_Name: "&5M1911 &7ZERO&8"
  1505. Item_Type: 351~3
  1506. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1507. Inventory_Control: secondary
  1508. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1509. Shooting:
  1510. Right_Click_To_Shoot: true
  1511. Cancel_Left_Click_Block_Damage: true
  1512. Cancel_Right_Click_Interactions: true
  1513. Delay_Between_Shots: 15
  1514. Recoil_Amount: 0
  1515. Projectile_Amount: 1
  1516. Projectile_Type: snowball
  1517. Projectile_Speed: 50
  1518. Projectile_Damage: 2
  1519. Bullet_Spread: 0
  1520. Sounds_Shoot: ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-1-2-0
  1521. Reload:
  1522. Enable: true
  1523. Reload_Amount: 7
  1524. Reload_Bullets_Individually: false
  1525. Reload_Duration: 40
  1526. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1527. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1528. Firearm_Action:
  1529. Type: slide
  1530. Close_Duration: 10
  1531. Close_Shoot_Delay: 12
  1532. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1533. Scope:
  1534. Enable: true
  1535. Zoom_Amount: 3
  1536. Zoom_Bullet_Spread: 0
  1537. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1538. Abilities:
  1539. Reset_Hit_Cooldown: true
  1540. Custom_Death_Message:
  1541. Normal: "&7<victim> << [&5M1911 &8ZERO&7] << <shooter>"
  1542. Headshot:
  1543. Enable: true
  1544. Bonus_Damage: 1
  1545. Hit_Events:
  1546. Enable: true
  1547. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1548. Extras:
  1549. One_Time_Use: false
  1550. Desert_Eagle:
  1551. Item_Information:
  1552. Item_Name: "&5Desert Eagle&8"
  1553. Item_Type: 351~4
  1554. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1555. Inventory_Control: secondary
  1556. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1557. Shooting:
  1558. Right_Click_To_Shoot: true
  1559. Cancel_Left_Click_Block_Damage: true
  1560. Cancel_Right_Click_Interactions: true
  1561. Delay_Between_Shots: 20
  1562. Recoil_Amount: 1
  1563. Projectile_Amount: 1
  1564. Projectile_Type: snowball
  1565. Projectile_Speed: 50
  1566. Projectile_Damage: 4
  1567. Bullet_Spread: 0
  1568. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1569. Reload:
  1570. Enable: true
  1571. Reload_Amount: 7
  1572. Reload_Bullets_Individually: false
  1573. Reload_Duration: 40
  1574. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1575. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1576. Firearm_Action:
  1577. Type: slide
  1578. Close_Duration: 10
  1579. Close_Shoot_Delay: 12
  1580. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1581. Scope:
  1582. Enable: true
  1583. Zoom_Amount: 3
  1584. Zoom_Bullet_Spread: 0
  1585. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1586. Abilities:
  1587. Reset_Hit_Cooldown: true
  1588. Custom_Death_Message:
  1589. Normal: "&7<victim> << [&5Desert Eagle&7] << <shooter>"
  1590. Headshot:
  1591. Enable: true
  1592. Bonus_Damage: 1
  1593. Hit_Events:
  1594. Enable: true
  1595. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1596. Extras:
  1597. One_Time_Use: false
  1598. SW_M500:
  1599. Item_Information:
  1600. Item_Name: "&5M500&8"
  1601. Item_Type: 351~6
  1602. Item_Lore: "&cPrimary Weapons &5&lHand Gun"
  1603. Inventory_Control: primary
  1604. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1605. Shooting:
  1606. Right_Click_To_Shoot: true
  1607. Cancel_Left_Click_Block_Damage: true
  1608. Cancel_Right_Click_Interactions: true
  1609. Delay_Between_Shots: 30
  1610. Recoil_Amount: 5
  1611. Projectile_Amount: 1
  1612. Projectile_Type: snowball
  1613. Projectile_Speed: 50
  1614. Projectile_Damage: 6
  1615. Bullet_Spread: 2
  1616. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1617. Reload:
  1618. Enable: true
  1619. Reload_Amount: 5
  1620. Reload_Bullets_Individually: true
  1621. Reload_Duration: 40
  1622. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1623. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1624. Firearm_Action:
  1625. Type: slide
  1626. Close_Duration: 10
  1627. Close_Shoot_Delay: 12
  1628. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1629. Scope:
  1630. Enable: true
  1631. Zoom_Amount: 3
  1632. Zoom_Bullet_Spread: 0
  1633. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1634. Abilities:
  1635. Reset_Hit_Cooldown: true
  1636. Sneak:
  1637. Enable: true
  1638. No_Recoil: false
  1639. Bullet_Spread: 0
  1640. Custom_Death_Message:
  1641. Normal: "&7<victim> << [&5M500&7] << <shooter>"
  1642. Headshot:
  1643. Enable: true
  1644. Bonus_Damage: 1
  1645. Hit_Events:
  1646. Enable: true
  1647. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1648. Extras:
  1649. One_Time_Use: false
  1650. M92_Dual:
  1651. Item_Information:
  1652. Item_Name: "&5M92 Dual&8"
  1653. Item_Type: 351~4
  1654. Item_Lore: "&cPrimary Weapons &d&lDual Gun"
  1655. Inventory_Control: primary
  1656. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1657. Shooting:
  1658. Dual_Wield: true
  1659. Cancel_Left_Click_Block_Damage: true
  1660. Cancel_Right_Click_Interactions: true
  1661. Delay_Between_Shots: 5
  1662. Recoil_Amount: 1
  1663. Projectile_Amount: 1
  1664. Projectile_Type: snowball
  1665. Projectile_Speed: 70
  1666. Projectile_Damage: 1
  1667. Bullet_Spread: 1
  1668. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1669. Sneak:
  1670. Enable: true
  1671. No_Recoil: true
  1672. Bullet_Spread: 0
  1673. Reload:
  1674. Enable: true
  1675. Reload_Amount: 15
  1676. Reload_Duration: 70
  1677. Sounds_Out_Of_Ammo: CLICK-1-1-0
  1678. Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
  1679. Dual_Wield:
  1680. Single_Reload_Duration: 25
  1681. Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
  1682. Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
  1683. Abilities:
  1684. Reset_Hit_Cooldown: true
  1685. Custom_Death_Message:
  1686. Normal: "&7<victim> << [&5M92 Dual&7] << <shooter>"
  1687. Particles:
  1688. Enable: true
  1689. Particle_Backstab: BLOCK_BREAK-55
  1690. Hit_Events:
  1691. Enable: true
  1692. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1693. Python:
  1694. Item_Information:
  1695. Item_Name: "&2Python&8"
  1696. Item_Type: 351~6
  1697. Item_Lore: "&9Secondary Weapons &5Hand Gun"
  1698. Inventory_Control: secondary
  1699. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1700. Shooting:
  1701. Right_Click_To_Shoot: true
  1702. Cancel_Left_Click_Block_Damage: true
  1703. Cancel_Right_Click_Interactions: true
  1704. Delay_Between_Shots: 20
  1705. Projectile_Amount: 1
  1706. Projectile_Type: snowball
  1707. Projectile_Speed: 70
  1708. Projectile_Damage: 2
  1709. Bullet_Spread: 0.5
  1710. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  1711. Reload:
  1712. Enable: true
  1713. Reload_Amount: 6
  1714. Reload_Duration: 70
  1715. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  1716. Firearm_Action:
  1717. Type: revolver
  1718. Open_Duration: 5
  1719. Close_Duration: 5
  1720. Sound_Open: DOOR_OPEN-1-2-0
  1721. Sound_Close: DOOR_CLOSE-1-2-0
  1722. Abilities:
  1723. Reset_Hit_Cooldown: true
  1724. Custom_Death_Message:
  1725. Normal: "&7<victim> << [&5Python&7] >> <shooter>"
  1726. Hit_Events:
  1727. Enable: true
  1728. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1729. Python_Knife:
  1730. Item_Information:
  1731. Item_Name: "&2Python &f/&7 Bayonet&8&8"
  1732. Item_Type: 351~6
  1733. Item_Lore: "&9Secondary Weapons &a&lKnifeHand Gun"
  1734. Melee_Attachment: Bayonet
  1735. Inventory_Control: secondary
  1736. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1737. Shooting:
  1738. Right_Click_To_Shoot: true
  1739. Cancel_Left_Click_Block_Damage: true
  1740. Cancel_Right_Click_Interactions: true
  1741. Delay_Between_Shots: 20
  1742. Projectile_Amount: 1
  1743. Projectile_Type: snowball
  1744. Projectile_Speed: 70
  1745. Projectile_Damage: 2
  1746. Bullet_Spread: 0.5
  1747. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  1748. Reload:
  1749. Enable: true
  1750. Reload_Amount: 6
  1751. Reload_Duration: 70
  1752. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  1753. Firearm_Action:
  1754. Type: revolver
  1755. Open_Duration: 5
  1756. Close_Duration: 5
  1757. Sound_Open: DOOR_OPEN-1-2-0
  1758. Sound_Close: DOOR_CLOSE-1-2-0
  1759. Abilities:
  1760. Reset_Hit_Cooldown: true
  1761. Custom_Death_Message:
  1762. Normal: "&7<victim> << [&5Python &8(B)&7] << <shooter>"
  1763. Hit_Events:
  1764. Enable: true
  1765. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1766. RPG-7:
  1767. Item_Information:
  1768. Item_Name: "&dRPG-7&8"
  1769. Item_Type: 292
  1770. Item_Lore: "&cPrimary Weapons"
  1771. Inventory_Control: primary
  1772. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1773. Shooting:
  1774. Cancel_Left_Click_Block_Damage: true
  1775. Cancel_Right_Click_Interactions: true
  1776. Delay_Between_Shots: 10
  1777. Recoil_Amount: 5
  1778. Projectile_Amount: 8
  1779. Projectile_Type: snowball
  1780. Removal_Or_Drag_Delay: 4-false
  1781. Projectile_Speed: 30
  1782. Projectile_Damage: 5
  1783. Projectile_Flames: true
  1784. Projectile_Incendiary:
  1785. Enable: true
  1786. Duration: 80
  1787. Bullet_Spread: 1
  1788. Reset_Fall_Distance: true
  1789. Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
  1790. Reload:
  1791. Enable: true
  1792. Reload_Amount: 1
  1793. Reload_Bullets_Individually: true
  1794. Reload_Duration: 200
  1795. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  1796. Firearm_Action:
  1797. Type: break
  1798. Open_Duration: 10
  1799. Close_Duration: 15
  1800. Sound_Open: DOOR_OPEN-1-2-0
  1801. Sound_Close: DOOR_CLOSE-1-2-0
  1802. Abilities:
  1803. Reset_Hit_Cooldown: true
  1804. No_Fall_Damage: true
  1805. Hit_Events:
  1806. Enable: true
  1807. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1808. Damage_Based_On_Flight_Time:
  1809. Enable: true
  1810. Bonus_Damage_Per_Tick: -1
  1811. Maximum_Damage: -4
  1812. Particles:
  1813. Enable: true
  1814. Particle_Player_Shoot: FLAMES-1
  1815. Particle_Impact_Anything: BLOCK_BREAK-51
  1816. M70:
  1817. Item_Information:
  1818. Item_Name: "&2Winchester Model 70&8"
  1819. Item_Type: 294
  1820. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1821. Inventory_Control: primary
  1822. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1823. Shooting:
  1824. Cancel_Left_Click_Block_Damage: true
  1825. Cancel_Right_Click_Interactions: true
  1826. Projectile_Amount: 1
  1827. Projectile_Type: snowball
  1828. Projectile_Speed: 1000
  1829. Projectile_Damage: 10
  1830. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  1831. Reload:
  1832. Enable: true
  1833. Starting_Amount: 0
  1834. Reload_Amount: 5
  1835. Reload_Bullets_Individually: true
  1836. Reload_Duration: 30
  1837. Sounds_Reloading: NOTE_STICKS-1-1-0
  1838. Firearm_Action:
  1839. Type: bolt
  1840. Open_Duration: 8
  1841. Close_Duration: 7
  1842. Close_Shoot_Delay: 6
  1843. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  1844. Sound_Close: PISTON_EXTEND-1-2-0
  1845. Headshot:
  1846. Enable: true
  1847. Bonus_Damage: 2
  1848. Sounds_Shooter: NOTE_PLING-1-2-0
  1849. Sounds_Victim: VILLAGER_DEATH-1-1-0
  1850. Message_Shooter: "&cHeadshot"
  1851. Abilities:
  1852. Reset_Hit_Cooldown: true
  1853. Knockback: 0
  1854. Particles:
  1855. Enable: true
  1856. Particle_Player_Shoot: BLOCK_BREAK-1
  1857. Particle_Terrain: true
  1858. Fireworks:
  1859. Enable: true
  1860. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1861. Custom_Death_Message:
  1862. Normal: "&7<victim> << [&2Model 70&7] << <shooter>"
  1863. Scope:
  1864. Enable: true
  1865. Zoom_Amount: 6
  1866. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  1867. Hit_Events:
  1868. Enable: true
  1869. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1870. M70_Pre:
  1871. Item_Information:
  1872. Item_Name: "&8Pre'64 &2Winchester Model 70&8"
  1873. Item_Type: 294
  1874. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1875. Inventory_Control: primary
  1876. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1877. Shooting:
  1878. Cancel_Left_Click_Block_Damage: true
  1879. Cancel_Right_Click_Interactions: true
  1880. Projectile_Amount: 1
  1881. Projectile_Type: snowball
  1882. Projectile_Speed: 1000
  1883. Projectile_Damage: 10
  1884. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  1885. Reload:
  1886. Enable: true
  1887. Starting_Amount: 0
  1888. Reload_Amount: 5
  1889. Reload_Bullets_Individually: true
  1890. Reload_Duration: 30
  1891. Sounds_Reloading: NOTE_STICKS-1-1-0
  1892. Firearm_Action:
  1893. Type: bolt
  1894. Open_Duration: 5
  1895. Close_Duration: 4
  1896. Close_Shoot_Delay: 3
  1897. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  1898. Sound_Close: PISTON_EXTEND-1-2-0
  1899. Headshot:
  1900. Enable: true
  1901. Bonus_Damage: 2
  1902. Sounds_Shooter: NOTE_PLING-1-2-0
  1903. Sounds_Victim: VILLAGER_DEATH-1-1-0
  1904. Message_Shooter: "&c&lHeadshot"
  1905. Abilities:
  1906. Reset_Hit_Cooldown: true
  1907. Knockback: 0
  1908. Particles:
  1909. Enable: true
  1910. Particle_Player_Shoot: BLOCK_BREAK-1
  1911. Particle_Terrain: true
  1912. Fireworks:
  1913. Enable: true
  1914. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1915. Custom_Death_Message:
  1916. Normal: "&7<victim> << [&8Pre'64 &2Model 70&7] << <shooter>"
  1917. Scope:
  1918. Enable: true
  1919. Zoom_Amount: 2
  1920. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  1921. Hit_Events:
  1922. Enable: true
  1923. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1924. M70_PreV19:
  1925. Item_Information:
  1926. Item_Name: "&8Pre'64 &2Winchester Model 70&8"
  1927. Item_Type: 294
  1928. Item_Lore: "&c&oValentine event 2019."
  1929. Inventory_Control: primary
  1930. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1931. Shooting:
  1932. Cancel_Left_Click_Block_Damage: true
  1933. Cancel_Right_Click_Interactions: true
  1934. Projectile_Amount: 1
  1935. Projectile_Type: snowball
  1936. Projectile_Speed: 1000
  1937. Projectile_Damage: 10
  1938. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  1939. Reload:
  1940. Enable: true
  1941. Starting_Amount: 0
  1942. Reload_Amount: 5
  1943. Reload_Bullets_Individually: true
  1944. Reload_Duration: 30
  1945. Sounds_Reloading: NOTE_STICKS-1-1-0
  1946. Firearm_Action:
  1947. Type: bolt
  1948. Open_Duration: 5
  1949. Close_Duration: 4
  1950. Close_Shoot_Delay: 3
  1951. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  1952. Sound_Close: PISTON_EXTEND-1-2-0
  1953. Headshot:
  1954. Enable: true
  1955. Bonus_Damage: 2
  1956. Sounds_Shooter: NOTE_PLING-1-2-0
  1957. Sounds_Victim: VILLAGER_DEATH-1-1-0
  1958. Message_Shooter: "&c&lHeadshot"
  1959. Abilities:
  1960. Reset_Hit_Cooldown: true
  1961. Knockback: 0
  1962. Particles:
  1963. Enable: true
  1964. Particle_Player_Shoot: BLOCK_BREAK-1
  1965. Particle_Terrain: true
  1966. Fireworks:
  1967. Enable: true
  1968. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1969. Custom_Death_Message:
  1970. Normal: "&7<victim> << &c[&8Pre'64 &2Model 70&c]&7 << <shooter>"
  1971. Scope:
  1972. Enable: true
  1973. Zoom_Amount: 2
  1974. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  1975. Hit_Events:
  1976. Enable: true
  1977. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1978. Heavy_rifle:
  1979. Item_Information:
  1980. Item_Name: "&2Heavy Sniper Rifle&8"
  1981. Item_Type: 419
  1982. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1983. Inventory_Control: primary
  1984. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1985. Shooting:
  1986. Cancel_Left_Click_Block_Damage: true
  1987. Cancel_Right_Click_Interactions: true
  1988. Projectile_Amount: 1
  1989. Projectile_Type: snowball
  1990. Projectile_Speed: 1000
  1991. Projectile_Damage: 12
  1992. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  1993. Reload:
  1994. Enable: true
  1995. Starting_Amount: 0
  1996. Reload_Amount: 1
  1997. Reload_Bullets_Individually: true
  1998. Reload_Duration: 100
  1999. Sounds_Reloading: NOTE_STICKS-1-1-0
  2000. Firearm_Action:
  2001. Type: bolt
  2002. Open_Duration: 8
  2003. Close_Duration: 7
  2004. Close_Shoot_Delay: 6
  2005. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  2006. Sound_Close: PISTON_EXTEND-1-2-0
  2007. Headshot:
  2008. Enable: true
  2009. Bonus_Damage: 12
  2010. Sounds_Shooter: NOTE_PLING-1-2-0
  2011. Sounds_Victim: VILLAGER_DEATH-1-1-0
  2012. Message_Shooter: "&cHeadshot"
  2013. Abilities:
  2014. Reset_Hit_Cooldown: true
  2015. Knockback: 0
  2016. Particles:
  2017. Enable: true
  2018. Particle_Player_Shoot: BLOCK_BREAK-1
  2019. Particle_Terrain: true
  2020. Fireworks:
  2021. Enable: true
  2022. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  2023. Custom_Death_Message:
  2024. Normal: "&7<victim> << [&2Heavy Sniper Rifle&7] << <shooter>"
  2025. Scope:
  2026. Enable: true
  2027. Night_Vision: true
  2028. Zoom_Amount: 5
  2029. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2030. Hit_Events:
  2031. Enable: true
  2032. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2033. Heavy_rifle_V19:
  2034. Item_Information:
  2035. Item_Name: "&2Heavy Sniper Rifle&8"
  2036. Item_Type: 419
  2037. Item_Lore: "&c&oValentine event 2019."
  2038. Inventory_Control: primary
  2039. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2040. Shooting:
  2041. Cancel_Left_Click_Block_Damage: true
  2042. Cancel_Right_Click_Interactions: true
  2043. Projectile_Amount: 1
  2044. Projectile_Type: snowball
  2045. Projectile_Speed: 1000
  2046. Projectile_Damage: 12
  2047. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  2048. Reload:
  2049. Enable: true
  2050. Starting_Amount: 0
  2051. Reload_Amount: 1
  2052. Reload_Bullets_Individually: true
  2053. Reload_Duration: 100
  2054. Sounds_Reloading: NOTE_STICKS-1-1-0
  2055. Firearm_Action:
  2056. Type: bolt
  2057. Open_Duration: 8
  2058. Close_Duration: 7
  2059. Close_Shoot_Delay: 6
  2060. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  2061. Sound_Close: PISTON_EXTEND-1-2-0
  2062. Headshot:
  2063. Enable: true
  2064. Bonus_Damage: 12
  2065. Sounds_Shooter: NOTE_PLING-1-2-0
  2066. Sounds_Victim: VILLAGER_DEATH-1-1-0
  2067. Message_Shooter: "&cHeadshot"
  2068. Abilities:
  2069. Reset_Hit_Cooldown: true
  2070. Knockback: 0
  2071. Particles:
  2072. Enable: true
  2073. Particle_Player_Shoot: BLOCK_BREAK-1
  2074. Particle_Terrain: true
  2075. Fireworks:
  2076. Enable: true
  2077. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  2078. Custom_Death_Message:
  2079. Normal: "&7<victim> << &c[&2Heavy Sniper Rifle&c]&7 << <shooter>"
  2080. Scope:
  2081. Enable: true
  2082. Night_Vision: true
  2083. Zoom_Amount: 5
  2084. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2085. Hit_Events:
  2086. Enable: true
  2087. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2088. LAZER:
  2089. Item_Information:
  2090. Item_Name: "&dLAZER&8"
  2091. Item_Type: 417
  2092. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2093. Inventory_Control: primary
  2094. Shooting:
  2095. Right_Click_To_Shoot: true
  2096. Cancel_Left_Click_Block_Damage: true
  2097. Cancel_Right_Click_Interactions: true
  2098. Projectile_Amount: 1
  2099. Projectile_Type: energy
  2100. Projectile_Subtype: 35-1-NONE-0
  2101. Projectile_Damage: 2
  2102. Bullet_Spread: 0.3
  2103. Sounds_Shoot: BLAZE_HIT-1-2-0,NOTE_SNARE_DRUM-1-2-2
  2104. Custom_Death_Message:
  2105. Normal: "&6<shooter>&7{EM1 Quantum}&f<victim>"
  2106. Burstfire:
  2107. Enable: true
  2108. Shots_Per_Burst: 3
  2109. Delay_Between_Shots_In_Burst: 2
  2110. Headshot:
  2111. Enable: true
  2112. Bonus_Damage: 15
  2113. Sounds_Shooter: NOTE_PLING-1-2-0
  2114. Abilities:
  2115. Reset_Hit_Cooldown: true
  2116. No_Vertical_Recoil: true
  2117. Particles:
  2118. Enable: true
  2119. Particle_Player_Shoot: BLOCK_BREAK-152
  2120. Particle_Hit:: flames-1
  2121. Scope:
  2122. Enable: true
  2123. Zoom_Amount: 3
  2124. Zoom_Bullet_Spread: 0
  2125. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2126. Hit_Events:
  2127. Enable: true
  2128. Sounds_Shooter: SHOOT_ARROW-1-2-
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement