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Oct 19th, 2018
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  1. //DEM RATES
  2.  
  3. cl_updaterate 30 //default 20; packets per second you request from the server
  4. cl_cmdrate 30 //default 30; command packets sent to server per second
  5. cl_interp 0.0167 //default 0.1; interpolation value to match updaterate 30
  6. cl_interp_ratio -1 // actual value will clamp to min
  7. cl_resend 1.50 // DELAY IN SECONDS BEFORE CLIENT RECONNECTS (Default 6)
  8. rate 30000 //default 10000; max bytes/sec the host can receive data
  9.  
  10. //DEM LOBBIES
  11. mm_dedicated_search_maxping 60
  12.  
  13. //DAT CROSSHAIR
  14. alias crosshair "crosshairOFF"
  15. alias crosshairON "cl_crosshair_dynamic 1; cl_crosshair_thickness 1.0; alias crosshair crosshairOFF"
  16. alias crosshairOFF "cl_crosshair_dynamic 0; cl_crosshair_thickness 2.0; alias crosshair crosshairON"
  17. bind backspace crosshair
  18.  
  19. //DEM GLOWS
  20. cl_glow_ghost_infected_r "1.00" // COLOR OF INFECTED GHOST WHITE
  21. cl_glow_ghost_infected_g "1.00" // Only Survivor View
  22. cl_glow_ghost_infected_b "1.00" // -
  23. cl_glow_infected_r "0.00" // COLOR OF INFECTED TEAM MATE BLUE
  24. cl_glow_infected_g "0.25" // Only Infected View
  25. cl_glow_infected_b "1.00" // -
  26. cl_glow_survivor_r "0.00" // COLOR OF SURVIVOR TEAM MATE BLUE
  27. cl_glow_survivor_g "0.25" // Only Survivor View
  28. cl_glow_survivor_b "1.00" // -
  29. cl_glow_survivor_health_high_r "0.00" // COLOR OF SURVIVORS WITH HIGH HEALTH GREEN
  30. cl_glow_survivor_health_high_g "1.00" // Only Infected View
  31. cl_glow_survivor_health_high_b "0.00" // -
  32. cl_glow_survivor_health_med_r "1.00" // COLOR OF SURVIVORS WITH MEDIUM HEALTH YELLOW
  33. cl_glow_survivor_health_med_g "0.75" // Only Infected View
  34. cl_glow_survivor_health_med_b "0.00" // -
  35. cl_glow_survivor_health_low_r "1.00" // COLOR OF SURVIVORS WITH LOW HEALTH ORANGE
  36. cl_glow_survivor_health_low_g "0.25" // Only Infected View
  37. cl_glow_survivor_health_low_b "0.00" // -
  38. cl_glow_survivor_health_crit_r "1.00" // COLOR OF SURVIVOR WHEN INCAPACITATED RED
  39. cl_glow_survivor_health_crit_g "0.00" // Only Infected View
  40. cl_glow_survivor_health_crit_b "0.00" // -
  41. cl_glow_survivor_hurt_r "1.00" // COLOR OF SURVIVOR WHEN INCAPACITATED RED
  42. cl_glow_survivor_hurt_g "0.00" // Only Survivor View
  43. cl_glow_survivor_hurt_b "0.00" // -
  44. cl_glow_survivor_vomit_r "0.50" // COLOR OF SURVIVORS WHEN PUKED PURPLE
  45. cl_glow_survivor_vomit_g "0.00" // Only Infected View
  46. cl_glow_survivor_vomit_b "1.00" // -
  47. cl_glow_infected_vomit_r "0.50" // COLOR OF SURVIVORS WHEN PUKED PURPLE
  48. cl_glow_infected_vomit_g "0.00" // Only Infected View
  49. cl_glow_infected_vomit_b "1.00" // -
  50. cl_glow_item_r "1.00" // COLOR OF ITEMS IN RANGE ORANGE
  51. cl_glow_item_g "0.25" // Both Survivor & Infected View
  52. cl_glow_item_b "0.00" // -
  53. cl_glow_item_far_r "1.00" // COLOR OF ITEMS OUT OF RANGE ORANGE
  54. cl_glow_item_far_g "0.25" // Both Survivor & Infected View
  55. cl_glow_item_far_b "0.00" // -
  56. cl_glow_thirdstrike_item_r "1.00" // COLOR OF ITEMS WHILE BLACK & WHITE ORANGE
  57. cl_glow_thirdstrike_item_g "0.25" // Only Survivor View
  58. cl_glow_thirdstrike_item_b "0.00" // -
  59.  
  60. //DAT CONFOGL
  61.  
  62. bind kp_end "slot1;sm_warptosurvivor 1"
  63. bind kp_downarrow "slot1;sm_warptosurvivor 2"
  64. bind kp_pgdn "slot2;sm_warptosurvivor 3"
  65. bind kp_leftarrow "slot4;sm_warptosurvivor 4"
  66.  
  67. //DAT TROLL
  68. bind kp_pgup "say I need some money"
  69. bind kp_uparrow "say MONEEEEY MONEEEEEEY MONEEEEEEEEEY"
  70. bind kp_home "say LOOOOOOOOOOOADS OF MONEY"
  71. bind kp_slash "say Get to the trader"
  72. bind kp_plus "say Insult Players"
  73. bind kp_rightarrow "say IIII'M GUNNA BEAT DAT TANKS ASSSSSSS!!!!"
  74.  
  75. //DAT DEFAULT CRAP THAT SOMETIMES TURNS ITSELF BACK ON
  76. cl_showhelp 0
  77.  
  78. //DAT ZONEGUI
  79. mat_setvideomode 1768 992 0 // Mode: 0. Fullscreen 1. Window Mode
  80. mat_setvideomode 1768 992 1 // mat_setvideomode width height mode
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