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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Ships>
  3. <Ship Id="1339422804570104778" Status="Changed">
  4. <Name>X5-Whisper</Name>
  5. <ColorOption Id="Blaster">
  6. <Color Id="2059" Status="New">
  7. <Name Id="1395142816694278">Yellow</Name>
  8. <Icon>spvp_blaster_yellow</Icon>
  9. <IsAvailable>false</IsAvailable>
  10. </Color>
  11. </ColorOption>
  12. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  13. <Component Id="-8275566807904686953">
  14. <Fqn>eng_rep_infiltrator_koiogran_scs.rep_infiltrator.ambusher_b</Fqn>
  15. <Name>Koiogran Turn</Name>
  16. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  17. </Component>
  18. <Component Id="8672946728474995284">
  19. <Fqn>eng_rep_infiltrator_retro_scs.rep_infiltrator.ambusher_b</Fqn>
  20. <Name>Retro Thrusters</Name>
  21. <TalentTree NumUpgdTiers="3">
  22. <Row Id="2">
  23. <Talent Id="767428" Priority="1" Target="All">
  24. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  25. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  26. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  27. </Talent>
  28. </Row>
  29. </TalentTree>
  30. </Component>
  31. </MajorSlot>
  32. </Ship>
  33. <Ship Id="1341270987025106173" Status="Changed">
  34. <Name>FT-8 Star Guard</Name>
  35. <ColorOption Id="Blaster">
  36. <Color Id="2059" Status="New">
  37. <Name Id="1395142816694278">Yellow</Name>
  38. <Icon>spvp_blaster_yellow</Icon>
  39. <IsAvailable>false</IsAvailable>
  40. </Color>
  41. </ColorOption>
  42. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  43. <Component Id="-338887057628647449">
  44. <Fqn>sweap_rep_striker_proton_torp_scs.rep_striker.fighter_a</Fqn>
  45. <Name>Proton Torpedoes</Name>
  46. <TalentTree NumUpgdTiers="5">
  47. <Row Id="2">
  48. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  49. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  50. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  51. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  52. </Talent>
  53. </Row>
  54. </TalentTree>
  55. </Component>
  56. </MajorSlot>
  57. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  58. <Component Id="-8275566807904686953">
  59. <Fqn>eng_rep_striker_koiogran_scs.rep_striker.fighter_a</Fqn>
  60. <Name>Koiogran Turn</Name>
  61. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  62. </Component>
  63. <Component Id="8672946728474995284">
  64. <Fqn>eng_rep_striker_retro_scs.rep_striker.fighter_a</Fqn>
  65. <Name>Retro Thrusters</Name>
  66. <TalentTree NumUpgdTiers="3">
  67. <Row Id="2">
  68. <Talent Id="767428" Priority="1" Target="All">
  69. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  70. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  71. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  72. </Talent>
  73. </Row>
  74. </TalentTree>
  75. </Component>
  76. <Component Id="-6962426688726966169">
  77. <Fqn>eng_rep_striker_barrel_scs.rep_striker.fighter_a</Fqn>
  78. <Name>Barrel Roll</Name>
  79. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  80. </Component>
  81. </MajorSlot>
  82. </Ship>
  83. <Ship Id="-1491872430470510784" Status="Changed">
  84. <Name>M-7 Razorwire</Name>
  85. <ColorOption Id="Blaster">
  86. <Color Id="2058" Status="New">
  87. <Name Id="1395142816694284">Black-Blue</Name>
  88. <Icon>spvp_blaster_black_blue</Icon>
  89. <IsAvailable>false</IsAvailable>
  90. </Color>
  91. </ColorOption>
  92. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  93. <Component Id="2698513578861969200">
  94. <Fqn>shield_imp_bomber_overcharged_shield_scs.imp_bomber.minelayer_a</Fqn>
  95. <Name>Overcharged Shield</Name>
  96. <TalentTree NumUpgdTiers="3">
  97. <Row Id="3">
  98. <Talent Id="775598" Priority="2" Target="All">
  99. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  100. <Name Id="3331168044843008">Increased Overcharge</Name>
  101. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  102. </Talent>
  103. </Row>
  104. </TalentTree>
  105. </Component>
  106. </MajorSlot>
  107. </Ship>
  108. <Ship Id="-1537840061910783504" Status="Changed">
  109. <Name>GSS-3 Mangler</Name>
  110. <IsAvailable_IsDeprecated_IsHidden OldValue="False,False,True">False,False,False</IsAvailable_IsDeprecated_IsHidden>
  111. <ColorOption Id="Blaster">
  112. <Color Id="2058" Status="New">
  113. <Name Id="1395142816694284">Black-Blue</Name>
  114. <Icon>spvp_blaster_black_blue</Icon>
  115. <IsAvailable>false</IsAvailable>
  116. </Color>
  117. </ColorOption>
  118. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  119. <Component Id="-901202671802228349">
  120. <Fqn>sweap_imp_gunship_railgun_scs.imp_gunship.sniper_a</Fqn>
  121. <Name>Slug Railgun</Name>
  122. <TalentTree NumUpgdTiers="5">
  123. <Row Id="5">
  124. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  125. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  126. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  127. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  128. </Talent>
  129. </Row>
  130. </TalentTree>
  131. </Component>
  132. </MajorSlot>
  133. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  134. <Component Id="-6962426688726966169">
  135. <Fqn>eng_imp_gunship_barrel_scs.imp_gunship.sniper_a</Fqn>
  136. <Name>Barrel Roll</Name>
  137. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  138. </Component>
  139. </MajorSlot>
  140. </Ship>
  141. <Ship Id="-1659219430356537959" Status="Changed">
  142. <Name>IL-5 Skybolt</Name>
  143. <Description OldValue="Although the Republic military officially passed on Czerka's IL-5 Skybolt in favor of designs from Corellia StarDrive, a number of regional governors and &quot;flexible&quot; fleet admirals have made the craft a common sight on Republic flight decks nonetheless. Flight crews have a great appreciation for the ease of installing a huge variety of aftermarket components (a rare feature from Czerka), and many pilots have come to favor the design over their standard-issue scout models.">Although the Republic military officially passed on Czerka's IL-5 Skybolt in favor of designs from Corellia StarDrive, a number of regional governors and "flexible" fleet admirals have made the craft a common sight on Republic flight decks. Flight crews have a great appreciation for the ease of installing a huge variety of aftermarket components (a rare feature from Czerka), and many pilots have come to favor the design over their standard-issue scout models.</Description>
  144. <ColorOption Id="Blaster">
  145. <Color Id="2059" Status="New">
  146. <Name Id="1395142816694278">Yellow</Name>
  147. <Icon>spvp_blaster_yellow</Icon>
  148. <IsAvailable>false</IsAvailable>
  149. </Color>
  150. </ColorOption>
  151. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  152. <Component Id="-6694083280419706984">
  153. <Fqn>sweap_rep_premium_battle_scout_rocket_pods_scs.premium.rep_scout.battle_1</Fqn>
  154. <Name>Rocket Pods</Name>
  155. <TalentTree NumUpgdTiers="5">
  156. <Row Id="5">
  157. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  158. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  159. <Name Id="3317114911850496">Increased Range</Name>
  160. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  161. </Talent>
  162. </Row>
  163. </TalentTree>
  164. </Component>
  165. </MajorSlot>
  166. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  167. <Component Id="-8275566807904686953">
  168. <Fqn>eng_rep_premium_battle_scout_koiogran_scs.premium.rep_scout.battle_1</Fqn>
  169. <Name>Koiogran Turn</Name>
  170. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  171. </Component>
  172. <Component Id="8672946728474995284">
  173. <Fqn>eng_rep_premium_battle_scout_retro_scs.premium.rep_scout.battle_1</Fqn>
  174. <Name>Retro Thrusters</Name>
  175. <TalentTree NumUpgdTiers="3">
  176. <Row Id="2">
  177. <Talent Id="767428" Priority="1" Target="All">
  178. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  179. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  180. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  181. </Talent>
  182. </Row>
  183. </TalentTree>
  184. </Component>
  185. <Component Id="-6962426688726966169">
  186. <Fqn>eng_rep_premium_battle_scout_barrel_scs.premium.rep_scout.battle_1</Fqn>
  187. <Name>Barrel Roll</Name>
  188. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  189. </Component>
  190. </MajorSlot>
  191. </Ship>
  192. <Ship Id="1715320067506736881" Status="Changed">
  193. <Name>K-52 Strongarm</Name>
  194. <ColorOption Id="Blaster">
  195. <Color Id="2059" Status="New">
  196. <Name Id="1395142816694278">Yellow</Name>
  197. <Icon>spvp_blaster_yellow</Icon>
  198. <IsAvailable>false</IsAvailable>
  199. </Color>
  200. </ColorOption>
  201. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  202. <Component Id="-338887057628647449">
  203. <Fqn>sweap_rep_premium_artillery_gunship_proton_torp_scs.premium.rep_gunship.artillery_1</Fqn>
  204. <Name>Proton Torpedoes</Name>
  205. <TalentTree NumUpgdTiers="5">
  206. <Row Id="2">
  207. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  208. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  209. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  210. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  211. </Talent>
  212. </Row>
  213. </TalentTree>
  214. </Component>
  215. <Component Id="-901202671802228349">
  216. <Fqn>sweap_rep_premium_artillery_gunship_railgun_scs.premium.rep_gunship.artillery_1</Fqn>
  217. <Name>Slug Railgun</Name>
  218. <TalentTree NumUpgdTiers="5">
  219. <Row Id="5">
  220. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  221. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  222. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  223. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  224. </Talent>
  225. </Row>
  226. </TalentTree>
  227. </Component>
  228. </MajorSlot>
  229. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  230. <Component Id="-6962426688726966169">
  231. <Fqn>eng_rep_premium_artillery_gunship_barrel_scs.premium.rep_gunship.artillery_1</Fqn>
  232. <Name>Barrel Roll</Name>
  233. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  234. </Component>
  235. </MajorSlot>
  236. </Ship>
  237. <Ship Id="1791091081562884805" Status="Changed">
  238. <Name>NovaDive</Name>
  239. <ColorOption Id="Blaster">
  240. <Color Id="2059" Status="New">
  241. <Name Id="1395142816694278">Yellow</Name>
  242. <Icon>spvp_blaster_yellow</Icon>
  243. <IsAvailable>false</IsAvailable>
  244. </Color>
  245. </ColorOption>
  246. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  247. <Component Id="-6694083280419706984">
  248. <Fqn>sweap_rep_scout_rocket_pods_scs.rep_scout.speed_a</Fqn>
  249. <Name>Rocket Pods</Name>
  250. <TalentTree NumUpgdTiers="5">
  251. <Row Id="5">
  252. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  253. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  254. <Name Id="3317114911850496">Increased Range</Name>
  255. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  256. </Talent>
  257. </Row>
  258. </TalentTree>
  259. </Component>
  260. </MajorSlot>
  261. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  262. <Component Id="-6962426688726966169">
  263. <Fqn>eng_rep_scout_barrel_scs.rep_scout.speed_a</Fqn>
  264. <Name>Barrel Roll</Name>
  265. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  266. </Component>
  267. <Component Id="-8275566807904686953">
  268. <Fqn>eng_rep_scout_koiogran_scs.rep_scout.speed_a</Fqn>
  269. <Name>Koiogran Turn</Name>
  270. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  271. </Component>
  272. </MajorSlot>
  273. </Ship>
  274. <Ship Id="-1872191460889621042" Status="Changed">
  275. <Name>IL-5 Ocula</Name>
  276. <Description OldValue="The Czerka IL-5 Ocula was the company's first entry into the modern scout starfighter field, and utilizes a number of proprietary miniaturization techniques to ensure that nearly all popular internal components can be accommodated. Imperial military officials have shown a particular fondness for the design, ordering thousands of the craft through intermediaries while Czerka executives turn a blind eye. Imperial pilots often employ the craft on long-range reconnaissance missions into territories where their standard scout ships would be quickly recognized.">The Czerka IL-5 Ocula was the company's first entry into the modern scout starfighter field, and utilizes a number of proprietary miniaturization techniques to ensure that nearly all popular internal components can be accommodated. Despite its original intent as a Republic starfighter (under the name "Skybolt") it was Imperial military officials who showed a particular fondness for the design, ordering thousands of the craft. Imperial pilots often employ the craft on long-range reconnaissance missions into territories where their standard scout ships would be quickly recognized.</Description>
  277. <ColorOption Id="Blaster">
  278. <Color Id="2058" Status="New">
  279. <Name Id="1395142816694284">Black-Blue</Name>
  280. <Icon>spvp_blaster_black_blue</Icon>
  281. <IsAvailable>false</IsAvailable>
  282. </Color>
  283. </ColorOption>
  284. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  285. <Component Id="-6694083280419706984">
  286. <Fqn>sweap_imp_premium_battle_scout_rocket_pods_scs.premium.imp_scout.battle_1</Fqn>
  287. <Name>Rocket Pods</Name>
  288. <TalentTree NumUpgdTiers="5">
  289. <Row Id="5">
  290. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  291. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  292. <Name Id="3317114911850496">Increased Range</Name>
  293. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  294. </Talent>
  295. </Row>
  296. </TalentTree>
  297. </Component>
  298. </MajorSlot>
  299. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  300. <Component Id="-8275566807904686953">
  301. <Fqn>eng_imp_premium_battle_scout_koiogran_scs.premium.imp_scout.battle_1</Fqn>
  302. <Name>Koiogran Turn</Name>
  303. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  304. </Component>
  305. <Component Id="8672946728474995284">
  306. <Fqn>eng_imp_premium_battle_scout_retro_scs.premium.imp_scout.battle_1</Fqn>
  307. <Name>Retro Thrusters</Name>
  308. <TalentTree NumUpgdTiers="3">
  309. <Row Id="2">
  310. <Talent Id="767428" Priority="1" Target="All">
  311. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  312. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  313. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  314. </Talent>
  315. </Row>
  316. </TalentTree>
  317. </Component>
  318. <Component Id="-6962426688726966169">
  319. <Fqn>eng_imp_premium_battle_scout_barrel_scs.premium.imp_scout.battle_1</Fqn>
  320. <Name>Barrel Roll</Name>
  321. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  322. </Component>
  323. </MajorSlot>
  324. </Ship>
  325. <Ship Id="-1946052245497287966" Status="Changed">
  326. <Name>GSS-5C Dustmaker</Name>
  327. <ColorOption Id="Blaster">
  328. <Color Id="2058" Status="New">
  329. <Name Id="1395142816694284">Black-Blue</Name>
  330. <Icon>spvp_blaster_black_blue</Icon>
  331. <IsAvailable>false</IsAvailable>
  332. </Color>
  333. </ColorOption>
  334. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  335. <Component Id="-338887057628647449">
  336. <Fqn>sweap_imp_gunship_proton_torp_scs.imp_gunship.missile_skiff_b</Fqn>
  337. <Name>Proton Torpedoes</Name>
  338. <TalentTree NumUpgdTiers="5">
  339. <Row Id="2">
  340. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  341. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  342. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  343. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  344. </Talent>
  345. </Row>
  346. </TalentTree>
  347. </Component>
  348. <Component Id="-901202671802228349">
  349. <Fqn>sweap_imp_gunship_railgun_scs.imp_gunship.missile_skiff_b</Fqn>
  350. <Name>Slug Railgun</Name>
  351. <TalentTree NumUpgdTiers="5">
  352. <Row Id="5">
  353. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  354. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  355. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  356. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  357. </Talent>
  358. </Row>
  359. </TalentTree>
  360. </Component>
  361. </MajorSlot>
  362. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  363. <Component Id="-6962426688726966169">
  364. <Fqn>eng_imp_gunship_barrel_scs.imp_gunship.missile_skiff_b</Fqn>
  365. <Name>Barrel Roll</Name>
  366. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  367. </Component>
  368. </MajorSlot>
  369. </Ship>
  370. <Ship Id="1954468394855708579" Status="Changed">
  371. <Name>Spearpoint</Name>
  372. <ColorOption Id="Blaster">
  373. <Color Id="2059" Status="New">
  374. <Name Id="1395142816694278">Yellow</Name>
  375. <Icon>spvp_blaster_yellow</Icon>
  376. <IsAvailable>false</IsAvailable>
  377. </Color>
  378. </ColorOption>
  379. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  380. <Component Id="-6694083280419706984">
  381. <Fqn>sweap_rep_scout_rocket_pods_scs.rep_scout.support_c</Fqn>
  382. <Name>Rocket Pods</Name>
  383. <TalentTree NumUpgdTiers="5">
  384. <Row Id="5">
  385. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  386. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  387. <Name Id="3317114911850496">Increased Range</Name>
  388. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  389. </Talent>
  390. </Row>
  391. </TalentTree>
  392. </Component>
  393. </MajorSlot>
  394. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  395. <Component Id="-6962426688726966169">
  396. <Fqn>eng_rep_scout_barrel_scs.rep_scout.support_c</Fqn>
  397. <Name>Barrel Roll</Name>
  398. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  399. </Component>
  400. <Component Id="-8275566807904686953">
  401. <Fqn>eng_rep_scout_koiogran_scs.rep_scout.support_c</Fqn>
  402. <Name>Koiogran Turn</Name>
  403. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  404. </Component>
  405. </MajorSlot>
  406. </Ship>
  407. <Ship Id="-1976439083710968176" Status="Changed">
  408. <Name>Warcarrier</Name>
  409. <ColorOption Id="Blaster">
  410. <Color Id="2059" Status="New">
  411. <Name Id="1395142816694278">Yellow</Name>
  412. <Icon>spvp_blaster_yellow</Icon>
  413. <IsAvailable>false</IsAvailable>
  414. </Color>
  415. </ColorOption>
  416. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  417. <Component Id="2698513578861969200">
  418. <Fqn>shield_rep_bomber_overcharged_shield_scs.rep_bomber.drone_controller_c</Fqn>
  419. <Name>Overcharged Shield</Name>
  420. <TalentTree NumUpgdTiers="3">
  421. <Row Id="3">
  422. <Talent Id="775598" Priority="2" Target="All">
  423. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  424. <Name Id="3331168044843008">Increased Overcharge</Name>
  425. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  426. </Talent>
  427. </Row>
  428. </TalentTree>
  429. </Component>
  430. </MajorSlot>
  431. </Ship>
  432. <Ship Id="-2129169368502636571" Status="Changed">
  433. <Name>ICA-X Tormentor</Name>
  434. <ColorOption Id="Blaster">
  435. <Color Id="2058" Status="New">
  436. <Name Id="1395142816694284">Black-Blue</Name>
  437. <Icon>spvp_blaster_black_blue</Icon>
  438. <IsAvailable>false</IsAvailable>
  439. </Color>
  440. </ColorOption>
  441. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  442. <Component Id="-8275566807904686953">
  443. <Fqn>eng_imp_infiltrator_koiogran_scs.imp_infiltrator.disabler_a</Fqn>
  444. <Name>Koiogran Turn</Name>
  445. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  446. </Component>
  447. <Component Id="8672946728474995284">
  448. <Fqn>eng_imp_infiltrator_retro_scs.imp_infiltrator.disabler_a</Fqn>
  449. <Name>Retro Thrusters</Name>
  450. <TalentTree NumUpgdTiers="3">
  451. <Row Id="2">
  452. <Talent Id="767428" Priority="1" Target="All">
  453. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  454. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  455. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  456. </Talent>
  457. </Row>
  458. </TalentTree>
  459. </Component>
  460. </MajorSlot>
  461. </Ship>
  462. <Ship Id="-2198753477208195866" Status="Changed">
  463. <Name>S-13 Sting</Name>
  464. <ColorOption Id="Blaster">
  465. <Color Id="2058" Status="New">
  466. <Name Id="1395142816694284">Black-Blue</Name>
  467. <Icon>spvp_blaster_black_blue</Icon>
  468. <IsAvailable>false</IsAvailable>
  469. </Color>
  470. </ColorOption>
  471. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  472. <Component Id="-6694083280419706984">
  473. <Fqn>sweap_imp_scout_rocket_pods_scs.imp_scout.battle_b</Fqn>
  474. <Name>Rocket Pods</Name>
  475. <TalentTree NumUpgdTiers="5">
  476. <Row Id="5">
  477. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  478. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  479. <Name Id="3317114911850496">Increased Range</Name>
  480. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  481. </Talent>
  482. </Row>
  483. </TalentTree>
  484. </Component>
  485. </MajorSlot>
  486. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  487. <Component Id="-8275566807904686953">
  488. <Fqn>eng_imp_scout_koiogran_scs.imp_scout.battle_b</Fqn>
  489. <Name>Koiogran Turn</Name>
  490. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  491. </Component>
  492. <Component Id="8672946728474995284">
  493. <Fqn>eng_imp_scout_retro_scs.imp_scout.battle_b</Fqn>
  494. <Name>Retro Thrusters</Name>
  495. <TalentTree NumUpgdTiers="3">
  496. <Row Id="2">
  497. <Talent Id="767428" Priority="1" Target="All">
  498. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  499. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  500. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  501. </Talent>
  502. </Row>
  503. </TalentTree>
  504. </Component>
  505. <Component Id="-6962426688726966169">
  506. <Fqn>eng_imp_scout_barrel_scs.imp_scout.battle_b</Fqn>
  507. <Name>Barrel Roll</Name>
  508. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  509. </Component>
  510. </MajorSlot>
  511. </Ship>
  512. <Ship Id="-2686972921124494783" Status="Changed">
  513. <Name>G-X1 Firehauler</Name>
  514. <ColorOption Id="Blaster">
  515. <Color Id="2059" Status="New">
  516. <Name Id="1395142816694278">Yellow</Name>
  517. <Icon>spvp_blaster_yellow</Icon>
  518. <IsAvailable>false</IsAvailable>
  519. </Color>
  520. </ColorOption>
  521. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  522. <Component Id="2698513578861969200">
  523. <Fqn>shield_rep_premium_drone_controller_bomber_overcharged_shield_scs.premium.rep_bomber.drone_controller_1</Fqn>
  524. <Name>Overcharged Shield</Name>
  525. <TalentTree NumUpgdTiers="3">
  526. <Row Id="3">
  527. <Talent Id="775598" Priority="2" Target="All">
  528. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  529. <Name Id="3331168044843008">Increased Overcharge</Name>
  530. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  531. </Talent>
  532. </Row>
  533. </TalentTree>
  534. </Component>
  535. </MajorSlot>
  536. </Ship>
  537. <Ship Id="-3381702738317121585" Status="Changed">
  538. <Name>GSS-4Y Jurgoran</Name>
  539. <ColorOption Id="Blaster">
  540. <Color Id="2058" Status="New">
  541. <Name Id="1395142816694284">Black-Blue</Name>
  542. <Icon>spvp_blaster_black_blue</Icon>
  543. <IsAvailable>false</IsAvailable>
  544. </Color>
  545. </ColorOption>
  546. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  547. <Component Id="-901202671802228349">
  548. <Fqn>sweap_imp_gunship_railgun_scs.imp_gunship.attack_skiff_c</Fqn>
  549. <Name>Slug Railgun</Name>
  550. <TalentTree NumUpgdTiers="5">
  551. <Row Id="5">
  552. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  553. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  554. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  555. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  556. </Talent>
  557. </Row>
  558. </TalentTree>
  559. </Component>
  560. </MajorSlot>
  561. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  562. <Component Id="-6962426688726966169">
  563. <Fqn>eng_imp_gunship_barrel_scs.imp_gunship.attack_skiff_c</Fqn>
  564. <Name>Barrel Roll</Name>
  565. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  566. </Component>
  567. </MajorSlot>
  568. </Ship>
  569. <Ship Id="3512375580322108603" Status="Changed">
  570. <Name>Sledgehammer</Name>
  571. <ColorOption Id="Blaster">
  572. <Color Id="2059" Status="New">
  573. <Name Id="1395142816694278">Yellow</Name>
  574. <Icon>spvp_blaster_yellow</Icon>
  575. <IsAvailable>false</IsAvailable>
  576. </Color>
  577. </ColorOption>
  578. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  579. <Component Id="-338887057628647449">
  580. <Fqn>sweap_rep_bomber_proton_torp_scs.rep_bomber.fighter_b</Fqn>
  581. <Name>Proton Torpedoes</Name>
  582. <TalentTree NumUpgdTiers="5">
  583. <Row Id="2">
  584. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  585. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  586. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  587. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  588. </Talent>
  589. </Row>
  590. </TalentTree>
  591. </Component>
  592. </MajorSlot>
  593. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  594. <Component Id="2698513578861969200">
  595. <Fqn>shield_rep_bomber_overcharged_shield_scs.rep_bomber.fighter_b</Fqn>
  596. <Name>Overcharged Shield</Name>
  597. <TalentTree NumUpgdTiers="3">
  598. <Row Id="3">
  599. <Talent Id="775598" Priority="2" Target="All">
  600. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  601. <Name Id="3331168044843008">Increased Overcharge</Name>
  602. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  603. </Talent>
  604. </Row>
  605. </TalentTree>
  606. </Component>
  607. </MajorSlot>
  608. </Ship>
  609. <Ship Id="3795258534821722534" Status="Changed">
  610. <Name>TZ-24 Enforcer</Name>
  611. <Description OldValue="Designed before the start of the Great Galactic War, the TZ-24 Enforcer remains a highly popular design, and serves as the mainstay of dozens of planetary defense forces throughout the Republic. The ship's designers took great pride in the rugged simplicity of their design, hoping it would provide long years of use even the galaxy's most remote sectors. Given its extended history of service with minimal need for upgrades, the model has surely lived up to its designers (and buyers) expectations.">Designed before the start of the Great Galactic War, the Kuat Drive Yards TZ-24 Enforcer remains a highly popular design, and serves as the mainstay of dozens of planetary defense forces throughout the Republic. The ship's designers took great pride in the rugged simplicity of their design, hoping it would provide long years of use even the galaxy's most remote sectors. Given its extended history of service with minimal need for upgrades, the model has surely lived up to its designers (and buyers) expectations.</Description>
  612. <ColorOption Id="Blaster">
  613. <Color Id="2059" Status="New">
  614. <Name Id="1395142816694278">Yellow</Name>
  615. <Icon>spvp_blaster_yellow</Icon>
  616. <IsAvailable>false</IsAvailable>
  617. </Color>
  618. </ColorOption>
  619. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  620. <Component Id="-338887057628647449">
  621. <Fqn>sweap_rep_premium_fighter_striker_proton_torp_scs.premium.rep_striker.fighter_1</Fqn>
  622. <Name>Proton Torpedoes</Name>
  623. <TalentTree NumUpgdTiers="5">
  624. <Row Id="2">
  625. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  626. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  627. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  628. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  629. </Talent>
  630. </Row>
  631. </TalentTree>
  632. </Component>
  633. </MajorSlot>
  634. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  635. <Component Id="-6962426688726966169">
  636. <Fqn>eng_rep_premium_fighter_striker_barrel_scs.premium.rep_striker.fighter_1</Fqn>
  637. <Name>Barrel Roll</Name>
  638. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  639. </Component>
  640. <Component Id="8672946728474995284">
  641. <Fqn>eng_rep_premium_fighter_striker_retro_scs.premium.rep_striker.fighter_1</Fqn>
  642. <Name>Retro Thrusters</Name>
  643. <TalentTree NumUpgdTiers="3">
  644. <Row Id="2">
  645. <Talent Id="767428" Priority="1" Target="All">
  646. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  647. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  648. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  649. </Talent>
  650. </Row>
  651. </TalentTree>
  652. </Component>
  653. <Component Id="-8275566807904686953">
  654. <Fqn>eng_rep_premium_fighter_striker_koiogran_scs.premium.rep_striker.fighter_1</Fqn>
  655. <Name>Koiogran Turn</Name>
  656. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  657. </Component>
  658. </MajorSlot>
  659. </Ship>
  660. <Ship Id="3818004740703292602" Status="Changed">
  661. <Name>X7-Mirage</Name>
  662. <ColorOption Id="Blaster">
  663. <Color Id="2059" Status="New">
  664. <Name Id="1395142816694278">Yellow</Name>
  665. <Icon>spvp_blaster_yellow</Icon>
  666. <IsAvailable>false</IsAvailable>
  667. </Color>
  668. </ColorOption>
  669. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  670. <Component Id="8672946728474995284">
  671. <Fqn>eng_rep_infiltrator_retro_scs.rep_infiltrator.disabler_a</Fqn>
  672. <Name>Retro Thrusters</Name>
  673. <TalentTree NumUpgdTiers="3">
  674. <Row Id="2">
  675. <Talent Id="767428" Priority="1" Target="All">
  676. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  677. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  678. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  679. </Talent>
  680. </Row>
  681. </TalentTree>
  682. </Component>
  683. <Component Id="-8275566807904686953">
  684. <Fqn>eng_rep_infiltrator_koiogran_scs.rep_infiltrator.disabler_a</Fqn>
  685. <Name>Koiogran Turn</Name>
  686. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  687. </Component>
  688. </MajorSlot>
  689. </Ship>
  690. <Ship Id="4055212030162732653" Status="Changed">
  691. <Name>FT-6 Pike</Name>
  692. <ColorOption Id="Blaster">
  693. <Color Id="2059" Status="New">
  694. <Name Id="1395142816694278">Yellow</Name>
  695. <Icon>spvp_blaster_yellow</Icon>
  696. <IsAvailable>false</IsAvailable>
  697. </Color>
  698. </ColorOption>
  699. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  700. <Component Id="-338887057628647449">
  701. <Fqn>sweap_rep_striker_proton_torp_scs.rep_striker.attack_b</Fqn>
  702. <Name>Proton Torpedoes</Name>
  703. <TalentTree NumUpgdTiers="5">
  704. <Row Id="2">
  705. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  706. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  707. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  708. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  709. </Talent>
  710. </Row>
  711. </TalentTree>
  712. </Component>
  713. </MajorSlot>
  714. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  715. <Component Id="-6962426688726966169">
  716. <Fqn>eng_rep_striker_barrel_scs.rep_striker.attack_b</Fqn>
  717. <Name>Barrel Roll</Name>
  718. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  719. </Component>
  720. <Component Id="-8275566807904686953">
  721. <Fqn>eng_rep_striker_koiogran_scs.rep_striker.attack_b</Fqn>
  722. <Name>Koiogran Turn</Name>
  723. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  724. </Component>
  725. </MajorSlot>
  726. </Ship>
  727. <Ship Id="-4365120582606049885" Status="Changed">
  728. <Name>VX-9 Redeemer</Name>
  729. <ColorOption Id="Blaster">
  730. <Color Id="2059" Status="New">
  731. <Name Id="1395142816694278">Yellow</Name>
  732. <Icon>spvp_blaster_yellow</Icon>
  733. <IsAvailable>false</IsAvailable>
  734. </Color>
  735. </ColorOption>
  736. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  737. <Component Id="-901202671802228349">
  738. <Fqn>sweap_rep_premium_skirmisher_gunship_railgun_scs.premium.rep_gunship.skirmisher_2</Fqn>
  739. <Name>Slug Railgun</Name>
  740. <TalentTree NumUpgdTiers="5">
  741. <Row Id="5">
  742. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  743. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  744. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  745. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  746. </Talent>
  747. </Row>
  748. </TalentTree>
  749. </Component>
  750. </MajorSlot>
  751. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  752. <Component Id="-6962426688726966169">
  753. <Fqn>eng_rep_premium_skirmisher_gunship_barrel_scs.premium.rep_gunship.skirmisher_2</Fqn>
  754. <Name>Barrel Roll</Name>
  755. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  756. </Component>
  757. </MajorSlot>
  758. </Ship>
  759. <Ship Id="4557030446388559375" Status="Changed">
  760. <Name>FT-7B Clarion</Name>
  761. <ColorOption Id="Blaster">
  762. <Color Id="2059" Status="New">
  763. <Name Id="1395142816694278">Yellow</Name>
  764. <Icon>spvp_blaster_yellow</Icon>
  765. <IsAvailable>false</IsAvailable>
  766. </Color>
  767. </ColorOption>
  768. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  769. <Component Id="-338887057628647449">
  770. <Fqn>sweap_rep_striker_proton_torp_scs.rep_striker.command_c</Fqn>
  771. <Name>Proton Torpedoes</Name>
  772. <TalentTree NumUpgdTiers="5">
  773. <Row Id="2">
  774. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  775. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  776. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  777. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  778. </Talent>
  779. </Row>
  780. </TalentTree>
  781. </Component>
  782. </MajorSlot>
  783. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  784. <Component Id="-8275566807904686953">
  785. <Fqn>eng_rep_striker_koiogran_scs.rep_striker.command_c</Fqn>
  786. <Name>Koiogran Turn</Name>
  787. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  788. </Component>
  789. <Component Id="-6962426688726966169">
  790. <Fqn>eng_rep_striker_barrel_scs.rep_striker.command_c</Fqn>
  791. <Name>Barrel Roll</Name>
  792. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  793. </Component>
  794. </MajorSlot>
  795. </Ship>
  796. <Ship Id="4819861296954141965" Status="Changed">
  797. <Name>B-4D Legion</Name>
  798. <ColorOption Id="Blaster">
  799. <Color Id="2058" Status="New">
  800. <Name Id="1395142816694284">Black-Blue</Name>
  801. <Icon>spvp_blaster_black_blue</Icon>
  802. <IsAvailable>false</IsAvailable>
  803. </Color>
  804. </ColorOption>
  805. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  806. <Component Id="2698513578861969200">
  807. <Fqn>shield_imp_bomber_overcharged_shield_scs.imp_bomber.drone_controller_c</Fqn>
  808. <Name>Overcharged Shield</Name>
  809. <TalentTree NumUpgdTiers="3">
  810. <Row Id="3">
  811. <Talent Id="775598" Priority="2" Target="All">
  812. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  813. <Name Id="3331168044843008">Increased Overcharge</Name>
  814. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  815. </Talent>
  816. </Row>
  817. </TalentTree>
  818. </Component>
  819. </MajorSlot>
  820. </Ship>
  821. <Ship Id="4838259363108963788" Status="Changed">
  822. <Name>G-X1 Onslaught</Name>
  823. <ColorOption Id="Blaster">
  824. <Color Id="2058" Status="New">
  825. <Name Id="1395142816694284">Black-Blue</Name>
  826. <Icon>spvp_blaster_black_blue</Icon>
  827. <IsAvailable>false</IsAvailable>
  828. </Color>
  829. </ColorOption>
  830. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  831. <Component Id="2698513578861969200">
  832. <Fqn>shield_imp_premium_drone_controller_bomber_overcharged_shield_scs.premium.imp_bomber.drone_controller_1</Fqn>
  833. <Name>Overcharged Shield</Name>
  834. <TalentTree NumUpgdTiers="3">
  835. <Row Id="3">
  836. <Talent Id="775598" Priority="2" Target="All">
  837. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  838. <Name Id="3331168044843008">Increased Overcharge</Name>
  839. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  840. </Talent>
  841. </Row>
  842. </TalentTree>
  843. </Component>
  844. </MajorSlot>
  845. </Ship>
  846. <Ship Id="4905103242226108544" Status="Changed">
  847. <Name>K-52 Demolisher</Name>
  848. <ColorOption Id="Blaster">
  849. <Color Id="2058" Status="New">
  850. <Name Id="1395142816694284">Black-Blue</Name>
  851. <Icon>spvp_blaster_black_blue</Icon>
  852. <IsAvailable>false</IsAvailable>
  853. </Color>
  854. </ColorOption>
  855. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  856. <Component Id="-901202671802228349">
  857. <Fqn>sweap_imp_premium_artillery_gunship_railgun_scs.premium.imp_gunship.artillery_1</Fqn>
  858. <Name>Slug Railgun</Name>
  859. <TalentTree NumUpgdTiers="5">
  860. <Row Id="5">
  861. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  862. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  863. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  864. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  865. </Talent>
  866. </Row>
  867. </TalentTree>
  868. </Component>
  869. <Component Id="-338887057628647449">
  870. <Fqn>sweap_imp_premium_artillery_gunship_proton_torp_scs.premium.imp_gunship.artillery_1</Fqn>
  871. <Name>Proton Torpedoes</Name>
  872. <TalentTree NumUpgdTiers="5">
  873. <Row Id="2">
  874. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  875. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  876. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  877. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  878. </Talent>
  879. </Row>
  880. </TalentTree>
  881. </Component>
  882. </MajorSlot>
  883. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  884. <Component Id="-6962426688726966169">
  885. <Fqn>eng_imp_premium_artillery_gunship_barrel_scs.premium.imp_gunship.artillery_1</Fqn>
  886. <Name>Barrel Roll</Name>
  887. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  888. </Component>
  889. </MajorSlot>
  890. </Ship>
  891. <Ship Id="4947984946281049258" Status="Changed">
  892. <Name>S-SC4 Bloodmark</Name>
  893. <ColorOption Id="Blaster">
  894. <Color Id="2058" Status="New">
  895. <Name Id="1395142816694284">Black-Blue</Name>
  896. <Icon>spvp_blaster_black_blue</Icon>
  897. <IsAvailable>false</IsAvailable>
  898. </Color>
  899. </ColorOption>
  900. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  901. <Component Id="-6694083280419706984">
  902. <Fqn>sweap_imp_scout_rocket_pods_scs.imp_scout.support_c</Fqn>
  903. <Name>Rocket Pods</Name>
  904. <TalentTree NumUpgdTiers="5">
  905. <Row Id="5">
  906. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  907. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  908. <Name Id="3317114911850496">Increased Range</Name>
  909. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  910. </Talent>
  911. </Row>
  912. </TalentTree>
  913. </Component>
  914. </MajorSlot>
  915. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  916. <Component Id="-8275566807904686953">
  917. <Fqn>eng_imp_scout_koiogran_scs.imp_scout.support_c</Fqn>
  918. <Name>Koiogran Turn</Name>
  919. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  920. </Component>
  921. <Component Id="-6962426688726966169">
  922. <Fqn>eng_imp_scout_barrel_scs.imp_scout.support_c</Fqn>
  923. <Name>Barrel Roll</Name>
  924. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  925. </Component>
  926. </MajorSlot>
  927. </Ship>
  928. <Ship Id="5574525595443407259" Status="Changed">
  929. <Name>Rampart Mark Four</Name>
  930. <ColorOption Id="Blaster">
  931. <Color Id="2059" Status="New">
  932. <Name Id="1395142816694278">Yellow</Name>
  933. <Icon>spvp_blaster_yellow</Icon>
  934. <IsAvailable>false</IsAvailable>
  935. </Color>
  936. </ColorOption>
  937. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  938. <Component Id="2698513578861969200">
  939. <Fqn>shield_rep_bomber_overcharged_shield_scs.rep_bomber.minelayer_a</Fqn>
  940. <Name>Overcharged Shield</Name>
  941. <TalentTree NumUpgdTiers="3">
  942. <Row Id="3">
  943. <Talent Id="775598" Priority="2" Target="All">
  944. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  945. <Name Id="3331168044843008">Increased Overcharge</Name>
  946. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  947. </Talent>
  948. </Row>
  949. </TalentTree>
  950. </Component>
  951. </MajorSlot>
  952. </Ship>
  953. <Ship Id="-6099177382060639619" Status="Changed">
  954. <Name>ICA-3A - Sable Claw</Name>
  955. <ColorOption Id="Blaster">
  956. <Color Id="2058" Status="New">
  957. <Name Id="1395142816694284">Black-Blue</Name>
  958. <Icon>spvp_blaster_black_blue</Icon>
  959. <IsAvailable>false</IsAvailable>
  960. </Color>
  961. </ColorOption>
  962. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  963. <Component Id="-8275566807904686953">
  964. <Fqn>eng_imp_infiltrator_koiogran_scs.imp_infiltrator.combat_c</Fqn>
  965. <Name>Koiogran Turn</Name>
  966. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  967. </Component>
  968. <Component Id="8672946728474995284">
  969. <Fqn>eng_imp_infiltrator_retro_scs.imp_infiltrator.combat_c</Fqn>
  970. <Name>Retro Thrusters</Name>
  971. <TalentTree NumUpgdTiers="3">
  972. <Row Id="2">
  973. <Talent Id="767428" Priority="1" Target="All">
  974. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  975. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  976. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  977. </Talent>
  978. </Row>
  979. </TalentTree>
  980. </Component>
  981. </MajorSlot>
  982. </Ship>
  983. <Ship Id="-6198810410593415158" Status="Changed">
  984. <Name>Banshee</Name>
  985. <ColorOption Id="Blaster">
  986. <Color Id="2059" Status="New">
  987. <Name Id="1395142816694278">Yellow</Name>
  988. <Icon>spvp_blaster_yellow</Icon>
  989. <IsAvailable>false</IsAvailable>
  990. </Color>
  991. </ColorOption>
  992. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  993. <Component Id="-8275566807904686953">
  994. <Fqn>eng_rep_infiltrator_koiogran_scs.rep_infiltrator.combat_c</Fqn>
  995. <Name>Koiogran Turn</Name>
  996. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  997. </Component>
  998. <Component Id="8672946728474995284">
  999. <Fqn>eng_rep_infiltrator_retro_scs.rep_infiltrator.combat_c</Fqn>
  1000. <Name>Retro Thrusters</Name>
  1001. <TalentTree NumUpgdTiers="3">
  1002. <Row Id="2">
  1003. <Talent Id="767428" Priority="1" Target="All">
  1004. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  1005. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  1006. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  1007. </Talent>
  1008. </Row>
  1009. </TalentTree>
  1010. </Component>
  1011. </MajorSlot>
  1012. </Ship>
  1013. <Ship Id="7092766420252289408" Status="Changed">
  1014. <Name>F-T6 Rycer</Name>
  1015. <ColorOption Id="Blaster">
  1016. <Color Id="2058" Status="New">
  1017. <Name Id="1395142816694284">Black-Blue</Name>
  1018. <Icon>spvp_blaster_black_blue</Icon>
  1019. <IsAvailable>false</IsAvailable>
  1020. </Color>
  1021. </ColorOption>
  1022. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  1023. <Component Id="-338887057628647449">
  1024. <Fqn>sweap_imp_striker_proton_torp_scs.imp_striker.fighter_a</Fqn>
  1025. <Name>Proton Torpedoes</Name>
  1026. <TalentTree NumUpgdTiers="5">
  1027. <Row Id="2">
  1028. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  1029. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  1030. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  1031. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  1032. </Talent>
  1033. </Row>
  1034. </TalentTree>
  1035. </Component>
  1036. </MajorSlot>
  1037. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1038. <Component Id="8672946728474995284">
  1039. <Fqn>eng_imp_striker_retro_scs.imp_striker.fighter_a</Fqn>
  1040. <Name>Retro Thrusters</Name>
  1041. <TalentTree NumUpgdTiers="3">
  1042. <Row Id="2">
  1043. <Talent Id="767428" Priority="1" Target="All">
  1044. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  1045. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  1046. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  1047. </Talent>
  1048. </Row>
  1049. </TalentTree>
  1050. </Component>
  1051. <Component Id="-6962426688726966169">
  1052. <Fqn>eng_imp_striker_barrel_scs.imp_striker.fighter_a</Fqn>
  1053. <Name>Barrel Roll</Name>
  1054. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1055. </Component>
  1056. <Component Id="-8275566807904686953">
  1057. <Fqn>eng_imp_striker_koiogran_scs.imp_striker.fighter_a</Fqn>
  1058. <Name>Koiogran Turn</Name>
  1059. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  1060. </Component>
  1061. </MajorSlot>
  1062. </Ship>
  1063. <Ship Id="7734650797539602588" Status="Changed">
  1064. <Name>S-12 Blackbolt</Name>
  1065. <ColorOption Id="Blaster">
  1066. <Color Id="2058" Status="New">
  1067. <Name Id="1395142816694284">Black-Blue</Name>
  1068. <Icon>spvp_blaster_black_blue</Icon>
  1069. <IsAvailable>false</IsAvailable>
  1070. </Color>
  1071. </ColorOption>
  1072. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  1073. <Component Id="-6694083280419706984">
  1074. <Fqn>sweap_imp_scout_rocket_pods_scs.imp_scout.speed_a</Fqn>
  1075. <Name>Rocket Pods</Name>
  1076. <TalentTree NumUpgdTiers="5">
  1077. <Row Id="5">
  1078. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  1079. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  1080. <Name Id="3317114911850496">Increased Range</Name>
  1081. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  1082. </Talent>
  1083. </Row>
  1084. </TalentTree>
  1085. </Component>
  1086. </MajorSlot>
  1087. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1088. <Component Id="-6962426688726966169">
  1089. <Fqn>eng_imp_scout_barrel_scs.imp_scout.speed_a</Fqn>
  1090. <Name>Barrel Roll</Name>
  1091. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1092. </Component>
  1093. <Component Id="-8275566807904686953">
  1094. <Fqn>eng_imp_scout_koiogran_scs.imp_scout.speed_a</Fqn>
  1095. <Name>Koiogran Turn</Name>
  1096. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  1097. </Component>
  1098. </MajorSlot>
  1099. </Ship>
  1100. <Ship Id="7961868403248565150" Status="Changed">
  1101. <Name>F-T2 Quell</Name>
  1102. <ColorOption Id="Blaster">
  1103. <Color Id="2058" Status="New">
  1104. <Name Id="1395142816694284">Black-Blue</Name>
  1105. <Icon>spvp_blaster_black_blue</Icon>
  1106. <IsAvailable>false</IsAvailable>
  1107. </Color>
  1108. </ColorOption>
  1109. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  1110. <Component Id="-338887057628647449">
  1111. <Fqn>sweap_imp_striker_proton_torp_scs.imp_striker.attack_b</Fqn>
  1112. <Name>Proton Torpedoes</Name>
  1113. <TalentTree NumUpgdTiers="5">
  1114. <Row Id="2">
  1115. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  1116. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  1117. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  1118. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  1119. </Talent>
  1120. </Row>
  1121. </TalentTree>
  1122. </Component>
  1123. </MajorSlot>
  1124. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1125. <Component Id="-8275566807904686953">
  1126. <Fqn>eng_imp_striker_koiogran_scs.imp_striker.attack_b</Fqn>
  1127. <Name>Koiogran Turn</Name>
  1128. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  1129. </Component>
  1130. <Component Id="-6962426688726966169">
  1131. <Fqn>eng_imp_striker_barrel_scs.imp_striker.attack_b</Fqn>
  1132. <Name>Barrel Roll</Name>
  1133. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1134. </Component>
  1135. </MajorSlot>
  1136. </Ship>
  1137. <Ship Id="-8119275450983972412" Status="Changed">
  1138. <Name>VX-9 Mailoc</Name>
  1139. <ColorOption Id="Blaster">
  1140. <Color Id="2058" Status="New">
  1141. <Name Id="1395142816694284">Black-Blue</Name>
  1142. <Icon>spvp_blaster_black_blue</Icon>
  1143. <IsAvailable>false</IsAvailable>
  1144. </Color>
  1145. </ColorOption>
  1146. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  1147. <Component Id="-901202671802228349">
  1148. <Fqn>sweap_imp_premium_skirmisher_gunship_railgun_scs.premium.imp_gunship.skirmisher_2</Fqn>
  1149. <Name>Slug Railgun</Name>
  1150. <TalentTree NumUpgdTiers="5">
  1151. <Row Id="5">
  1152. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  1153. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  1154. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  1155. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  1156. </Talent>
  1157. </Row>
  1158. </TalentTree>
  1159. </Component>
  1160. </MajorSlot>
  1161. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1162. <Component Id="-6962426688726966169">
  1163. <Fqn>eng_imp_premium_skirmisher_gunship_barrel_scs.premium.imp_gunship.skirmisher_2</Fqn>
  1164. <Name>Barrel Roll</Name>
  1165. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1166. </Component>
  1167. </MajorSlot>
  1168. </Ship>
  1169. <Ship Id="8163843933399345999" Status="Changed">
  1170. <Name>SGS-45 Quarrel</Name>
  1171. <IsAvailable_IsDeprecated_IsHidden OldValue="False,False,True">False,False,False</IsAvailable_IsDeprecated_IsHidden>
  1172. <ColorOption Id="Blaster">
  1173. <Color Id="2059" Status="New">
  1174. <Name Id="1395142816694278">Yellow</Name>
  1175. <Icon>spvp_blaster_yellow</Icon>
  1176. <IsAvailable>false</IsAvailable>
  1177. </Color>
  1178. </ColorOption>
  1179. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  1180. <Component Id="-901202671802228349">
  1181. <Fqn>sweap_rep_gunship_railgun_scs.rep_gunship.sniper_a</Fqn>
  1182. <Name>Slug Railgun</Name>
  1183. <TalentTree NumUpgdTiers="5">
  1184. <Row Id="5">
  1185. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  1186. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  1187. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  1188. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  1189. </Talent>
  1190. </Row>
  1191. </TalentTree>
  1192. </Component>
  1193. </MajorSlot>
  1194. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1195. <Component Id="-6962426688726966169">
  1196. <Fqn>eng_rep_gunship_barrel_scs.rep_gunship.sniper_a</Fqn>
  1197. <Name>Barrel Roll</Name>
  1198. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1199. </Component>
  1200. </MajorSlot>
  1201. </Ship>
  1202. <Ship Id="-8329541042518412179" Status="Changed">
  1203. <Name>Flashfire</Name>
  1204. <ColorOption Id="Blaster">
  1205. <Color Id="2059" Status="New">
  1206. <Name Id="1395142816694278">Yellow</Name>
  1207. <Icon>spvp_blaster_yellow</Icon>
  1208. <IsAvailable>false</IsAvailable>
  1209. </Color>
  1210. </ColorOption>
  1211. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  1212. <Component Id="-6694083280419706984">
  1213. <Fqn>sweap_rep_scout_rocket_pods_scs.rep_scout.battle_b</Fqn>
  1214. <Name>Rocket Pods</Name>
  1215. <TalentTree NumUpgdTiers="5">
  1216. <Row Id="5">
  1217. <Talent Id="772326" Priority="1" Target="scFFComponentTalentTargetSelf">
  1218. <Fqn NodeId="16141046496098297306">tal.spvp.missile.rocket_pod.tier_5a</Fqn>
  1219. <Name Id="3317114911850496">Increased Range</Name>
  1220. <Icon OldValue="spvp_aoedamage">spvp_primaryweaponrange</Icon>
  1221. </Talent>
  1222. </Row>
  1223. </TalentTree>
  1224. </Component>
  1225. </MajorSlot>
  1226. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1227. <Component Id="-8275566807904686953">
  1228. <Fqn>eng_rep_scout_koiogran_scs.rep_scout.battle_b</Fqn>
  1229. <Name>Koiogran Turn</Name>
  1230. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  1231. </Component>
  1232. <Component Id="8672946728474995284">
  1233. <Fqn>eng_rep_scout_retro_scs.rep_scout.battle_b</Fqn>
  1234. <Name>Retro Thrusters</Name>
  1235. <TalentTree NumUpgdTiers="3">
  1236. <Row Id="2">
  1237. <Talent Id="767428" Priority="1" Target="All">
  1238. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  1239. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  1240. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  1241. </Talent>
  1242. </Row>
  1243. </TalentTree>
  1244. </Component>
  1245. <Component Id="-6962426688726966169">
  1246. <Fqn>eng_rep_scout_barrel_scs.rep_scout.battle_b</Fqn>
  1247. <Name>Barrel Roll</Name>
  1248. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1249. </Component>
  1250. </MajorSlot>
  1251. </Ship>
  1252. <Ship Id="8354728987236558591" Status="Changed">
  1253. <Name>TZ-24 Gladiator</Name>
  1254. <Description OldValue="As a venerable starfighter design sold to security forces on many of the worlds conquered by the Empire, uncountable thousands of TZ-24 Gladiators have fallen into Imperial hands over the years. Adapted from the larger TZ-2 transport, the Enforcer was designed to serve as a rugged, no-frills combat fighter for long campaigns in remote regions. The Empire has done little to alter the model given its excellent performance record, and regularly fields the Enforcer alongside its standard starfighter complements.">Adapted from the larger TZ-2 transport, the TZ-24 Gladiator was designed to serve as a rugged, no-frills combat fighter for long campaigns in remote regions. The Empire has done little to alter the model given its excellent performance record, and regularly fields the Gladiator alongside its standard starfighter complements.</Description>
  1255. <ColorOption Id="Blaster">
  1256. <Color Id="2058" Status="New">
  1257. <Name Id="1395142816694284">Black-Blue</Name>
  1258. <Icon>spvp_blaster_black_blue</Icon>
  1259. <IsAvailable>false</IsAvailable>
  1260. </Color>
  1261. </ColorOption>
  1262. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  1263. <Component Id="-338887057628647449">
  1264. <Fqn>sweap_imp_premium_fighter_striker_proton_torp_scs.premium.imp_striker.fighter_1</Fqn>
  1265. <Name>Proton Torpedoes</Name>
  1266. <TalentTree NumUpgdTiers="5">
  1267. <Row Id="2">
  1268. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  1269. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  1270. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  1271. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  1272. </Talent>
  1273. </Row>
  1274. </TalentTree>
  1275. </Component>
  1276. </MajorSlot>
  1277. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1278. <Component Id="-8275566807904686953">
  1279. <Fqn>eng_imp_premium_fighter_striker_koiogran_scs.premium.imp_striker.fighter_1</Fqn>
  1280. <Name>Koiogran Turn</Name>
  1281. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  1282. </Component>
  1283. <Component Id="8672946728474995284">
  1284. <Fqn>eng_imp_premium_fighter_striker_retro_scs.premium.imp_striker.fighter_1</Fqn>
  1285. <Name>Retro Thrusters</Name>
  1286. <TalentTree NumUpgdTiers="3">
  1287. <Row Id="2">
  1288. <Talent Id="767428" Priority="1" Target="All">
  1289. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  1290. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  1291. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  1292. </Talent>
  1293. </Row>
  1294. </TalentTree>
  1295. </Component>
  1296. <Component Id="-6962426688726966169">
  1297. <Fqn>eng_imp_premium_fighter_striker_barrel_scs.premium.imp_striker.fighter_1</Fqn>
  1298. <Name>Barrel Roll</Name>
  1299. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1300. </Component>
  1301. </MajorSlot>
  1302. </Ship>
  1303. <Ship Id="-8530737337808892503" Status="Changed">
  1304. <Name>ICA-2B Frostburn</Name>
  1305. <ColorOption Id="Blaster">
  1306. <Color Id="2058" Status="New">
  1307. <Name Id="1395142816694284">Black-Blue</Name>
  1308. <Icon>spvp_blaster_black_blue</Icon>
  1309. <IsAvailable>false</IsAvailable>
  1310. </Color>
  1311. </ColorOption>
  1312. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1313. <Component Id="8672946728474995284">
  1314. <Fqn>eng_imp_infiltrator_retro_scs.imp_infiltrator.ambusher_b</Fqn>
  1315. <Name>Retro Thrusters</Name>
  1316. <TalentTree NumUpgdTiers="3">
  1317. <Row Id="2">
  1318. <Talent Id="767428" Priority="1" Target="All">
  1319. <Fqn NodeId="16141074317088635209">tal.spvp.engine.retro_thrusters.tier2</Fqn>
  1320. <Name Id="3296078162034688">Reduced Cooldown Time</Name>
  1321. <Description Id="3296078162034689" OldValue="Ability cooldown time reduced by 5 seconds.&#xA;">Ability cooldown time reduced by 5 seconds.</Description>
  1322. </Talent>
  1323. </Row>
  1324. </TalentTree>
  1325. </Component>
  1326. <Component Id="-8275566807904686953">
  1327. <Fqn>eng_imp_infiltrator_koiogran_scs.imp_infiltrator.ambusher_b</Fqn>
  1328. <Name>Koiogran Turn</Name>
  1329. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  1330. </Component>
  1331. </MajorSlot>
  1332. </Ship>
  1333. <Ship Id="8623235361909407872" Status="Changed">
  1334. <Name>B-5 Decimus</Name>
  1335. <ColorOption Id="Blaster">
  1336. <Color Id="2058" Status="New">
  1337. <Name Id="1395142816694284">Black-Blue</Name>
  1338. <Icon>spvp_blaster_black_blue</Icon>
  1339. <IsAvailable>false</IsAvailable>
  1340. </Color>
  1341. </ColorOption>
  1342. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  1343. <Component Id="-338887057628647449">
  1344. <Fqn>sweap_imp_bomber_proton_torp_scs.imp_bomber.fighter_b</Fqn>
  1345. <Name>Proton Torpedoes</Name>
  1346. <TalentTree NumUpgdTiers="5">
  1347. <Row Id="2">
  1348. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  1349. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  1350. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  1351. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  1352. </Talent>
  1353. </Row>
  1354. </TalentTree>
  1355. </Component>
  1356. </MajorSlot>
  1357. <MajorSlot Name="ShieldProjector" Id="5" NumSlots="1">
  1358. <Component Id="2698513578861969200">
  1359. <Fqn>shield_imp_bomber_overcharged_shield_scs.imp_bomber.fighter_b</Fqn>
  1360. <Name>Overcharged Shield</Name>
  1361. <TalentTree NumUpgdTiers="3">
  1362. <Row Id="3">
  1363. <Talent Id="775598" Priority="2" Target="All">
  1364. <Fqn NodeId="16141004834713418489">tal.spvp.shield.overcharged_shield.tier3b</Fqn>
  1365. <Name Id="3331168044843008">Increased Overcharge</Name>
  1366. <Icon OldValue="spvp_shieldpower">spvp_quickrechargeshield</Icon>
  1367. </Talent>
  1368. </Row>
  1369. </TalentTree>
  1370. </Component>
  1371. </MajorSlot>
  1372. </Ship>
  1373. <Ship Id="8906681725628456087" Status="Changed">
  1374. <Name>SGS-41B Comet Breaker</Name>
  1375. <ColorOption Id="Blaster">
  1376. <Color Id="2059" Status="New">
  1377. <Name Id="1395142816694278">Yellow</Name>
  1378. <Icon>spvp_blaster_yellow</Icon>
  1379. <IsAvailable>false</IsAvailable>
  1380. </Color>
  1381. </ColorOption>
  1382. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  1383. <Component Id="-901202671802228349">
  1384. <Fqn>sweap_rep_gunship_railgun_scs.rep_gunship.missile_skiff_b</Fqn>
  1385. <Name>Slug Railgun</Name>
  1386. <TalentTree NumUpgdTiers="5">
  1387. <Row Id="5">
  1388. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  1389. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  1390. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  1391. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  1392. </Talent>
  1393. </Row>
  1394. </TalentTree>
  1395. </Component>
  1396. <Component Id="-338887057628647449">
  1397. <Fqn>sweap_rep_gunship_proton_torp_scs.rep_gunship.missile_skiff_b</Fqn>
  1398. <Name>Proton Torpedoes</Name>
  1399. <TalentTree NumUpgdTiers="5">
  1400. <Row Id="2">
  1401. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  1402. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  1403. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  1404. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  1405. </Talent>
  1406. </Row>
  1407. </TalentTree>
  1408. </Component>
  1409. </MajorSlot>
  1410. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1411. <Component Id="-6962426688726966169">
  1412. <Fqn>eng_rep_gunship_barrel_scs.rep_gunship.missile_skiff_b</Fqn>
  1413. <Name>Barrel Roll</Name>
  1414. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1415. </Component>
  1416. </MajorSlot>
  1417. </Ship>
  1418. <Ship Id="8984790316472452904" Status="Changed">
  1419. <Name>SGS-S1 Condor</Name>
  1420. <ColorOption Id="Blaster">
  1421. <Color Id="2059" Status="New">
  1422. <Name Id="1395142816694278">Yellow</Name>
  1423. <Icon>spvp_blaster_yellow</Icon>
  1424. <IsAvailable>false</IsAvailable>
  1425. </Color>
  1426. </ColorOption>
  1427. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="2">
  1428. <Component Id="-901202671802228349">
  1429. <Fqn>sweap_rep_gunship_railgun_scs.rep_gunship.attack_skiff_c</Fqn>
  1430. <Name>Slug Railgun</Name>
  1431. <TalentTree NumUpgdTiers="5">
  1432. <Row Id="5">
  1433. <Talent Id="770970" Priority="1" Target="scFFComponentTalentTargetSelf">
  1434. <Fqn NodeId="16141132091864442139">tal.spvp.railgun.slug_railgun.tier_5a</Fqn>
  1435. <Name Id="3311290936197120">Increased Critical Hit Chance</Name>
  1436. <Icon OldValue="spvp_primaryweaponrange">spvp_increasedsystemsdamagechance</Icon>
  1437. </Talent>
  1438. </Row>
  1439. </TalentTree>
  1440. </Component>
  1441. </MajorSlot>
  1442. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1443. <Component Id="-6962426688726966169">
  1444. <Fqn>eng_rep_gunship_barrel_scs.rep_gunship.attack_skiff_c</Fqn>
  1445. <Name>Barrel Roll</Name>
  1446. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1447. </Component>
  1448. </MajorSlot>
  1449. </Ship>
  1450. <Ship Id="919839776296131358" Status="Changed">
  1451. <Name>FT-3C Imperium</Name>
  1452. <ColorOption Id="Blaster">
  1453. <Color Id="2058" Status="New">
  1454. <Name Id="1395142816694284">Black-Blue</Name>
  1455. <Icon>spvp_blaster_black_blue</Icon>
  1456. <IsAvailable>false</IsAvailable>
  1457. </Color>
  1458. </ColorOption>
  1459. <MajorSlot Name="SecondaryWeapon" Id="2" NumSlots="1">
  1460. <Component Id="-338887057628647449">
  1461. <Fqn>sweap_imp_striker_proton_torp_scs.imp_striker.command_c</Fqn>
  1462. <Name>Proton Torpedoes</Name>
  1463. <TalentTree NumUpgdTiers="5">
  1464. <Row Id="2">
  1465. <Talent Id="772478" Priority="1" Target="scFFComponentTalentTargetSelf">
  1466. <Fqn NodeId="16141049376774171820">tal.spvp.missile.proton_torpedoes.tier2</Fqn>
  1467. <Name Id="3317767746879488" OldValue="Increased Critical Hit Chance">Increased Critical Damage Chance</Name>
  1468. <Description Id="3317767746879489" OldValue="Critical hit chance increased by 10%.">Critical damage chance increased by 10%.</Description>
  1469. </Talent>
  1470. </Row>
  1471. </TalentTree>
  1472. </Component>
  1473. </MajorSlot>
  1474. <MajorSlot Name="Engine" Id="3" NumSlots="1">
  1475. <Component Id="-8275566807904686953">
  1476. <Fqn>eng_imp_striker_koiogran_scs.imp_striker.command_c</Fqn>
  1477. <Name>Koiogran Turn</Name>
  1478. <Description OldValue="Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn,&amp;quot; a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.">Utilizing a high-powered array of maneuvering thrusters, the Czerka K-57B engine system allows starfighters to perform the &amp;quot;Koiogran Turn&amp;quot;, a defensive maneuver that quickly turns the ship 180 degrees to face any potential pursuers and return fire without losing speed. This maneuver has the added benefit of evading any missiles that might be locked on.</Description>
  1479. </Component>
  1480. <Component Id="-6962426688726966169">
  1481. <Fqn>eng_imp_striker_barrel_scs.imp_striker.command_c</Fqn>
  1482. <Name>Barrel Roll</Name>
  1483. <Description OldValue="Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land- and airspeeders is serving it well.">Combined with high-grade inertial compensators and thrust regulators, the Vokoff-Strood STAR-94 engine system allows pilots to perform a barrel roll that boosts a ship&amp;#39;s evasive capabilities--making it difficult to hit with direct-fire weapons and shaking any enemy missile locks. Vokoff-Strood has only recently entered the starfighter market, but its expertise with high-performance land-and-air speeders is serving it well.</Description>
  1484. </Component>
  1485. </MajorSlot>
  1486. </Ship>
  1487. </Ships>
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