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mission sniffer

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Mar 2nd, 2014
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  1. {$CLEO .cs}
  2. :Taximod_Start_1
  3. 03A4: name_thread 'TAXSTM'
  4.  
  5. :Taximod_Start_2
  6. wait 0
  7. if
  8. 0256: player $PLAYER_CHAR defined
  9. jf @Taximod_Start_2
  10. if and
  11. 0038: $ONMISSION == 0 // integer values
  12. 00DF: actor $PLAYER_ACTOR driving
  13. jf @Taximod_Start_2
  14. if and
  15. 84C8: not actor $PLAYER_ACTOR driving_flying_vehicle
  16. 84A7: not actor $PLAYER_ACTOR driving_boat
  17. 89AE: not actor $PLAYER_ACTOR driving_train
  18. jf @Taximod_Start_2
  19. jump @Taximod_Start_7
  20.  
  21.  
  22.  
  23. :Taximod_Start_7
  24. if and
  25. 0AB0: key_pressed 84// t key
  26. 0AB0: key_pressed 65// a key
  27. 0AB0: key_pressed 88// x key
  28. jf @Taximod_Start_2
  29. jump @Taximod_Start_10
  30.  
  31. :Taximod_Start_10
  32. 00BA: text_styled 'TAXI_M' 2000 ms 5
  33. wait 500
  34. 0A94: start_custom_mission "Taxi-mission"
  35. 0002: jump @Taximod_Start_2
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