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Server.Prop

a guest May 6th, 2016 29 Never
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  1. # ---------------------------------------------------------------------------
  2. # Game Server Settings
  3. # ---------------------------------------------------------------------------
  4. # This is the server configuration file. Here you can set up the connection information for your server.
  5. # This was written with the assumption that you are behind a router.
  6. # Dumbed Down Definitions...
  7. # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
  8. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
  9. # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
  10.  
  11. # ---------------------------------------------------------------------------
  12. # Networking
  13. # ---------------------------------------------------------------------------
  14.  
  15. # Where's the Login server this gameserver should connect to
  16. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
  17. # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
  18. # Default: 127.0.0.1
  19. LoginHost = 127.0.0.1
  20.  
  21. # TCP port the login server listen to for gameserver connection requests
  22. # Default: 9014
  23. LoginPort = 9014
  24.  
  25. # Bind address for gameserver. You should not need to change it in most cases.
  26. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
  27. # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
  28. # Default: * (0.0.0.0)
  29. GameserverHostname = *
  30.  
  31. # Default: 7777
  32. GameserverPort = 7777
  33.  
  34.  
  35. # ---------------------------------------------------------------------------
  36. # Database
  37. # ---------------------------------------------------------------------------
  38.  
  39. # Specify the appropriate driver and url for the database you're using.
  40. # Examples:
  41. # Driver = com.mysql.jdbc.Driver (default)
  42. # Driver = org.hsqldb.jdbcDriver
  43. # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
  44. Driver = com.mysql.jdbc.Driver
  45. # Database URL
  46. # URL = jdbc:mysql://localhost/l2jwz (default)
  47. # URL = jdbc:hsqldb:hsql://localhost/l2jwz
  48. # URL = jdbc:sqlserver://localhost/database = l2jwz/user = sa/password =
  49. URL = jdbc:mysql://localhost/l2cathedral
  50. # Database user info (default is "root" but it's not recommended)
  51. Login = root
  52. # Database connection password
  53. Password = 123456
  54.  
  55. # Default: 100
  56. MaximumDbConnections = 100
  57.  
  58. # Default: 0
  59. MaximumDbIdleTime = 0
  60.  
  61. # ---------------------------------------------------------------------------
  62. # Misc Server Settings
  63. # ---------------------------------------------------------------------------
  64.  
  65. # This is the server ID that the Game Server will request.
  66. # Example: 1 = Bartz
  67. # Default: 1
  68. RequestServerID = 1
  69.  
  70. # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
  71. # Default: True
  72. AcceptAlternateID = True
  73.  
  74. # Datapack root directory.
  75. # Defaults to current directory from which the server is started unless the below line is uncommented.
  76. # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
  77. #Default: .
  78. DatapackRoot = .
  79.  
  80. # Define how many players are allowed to play simultaneously on your server.
  81. # Default: 100
  82. MaximumOnlineUsers = 1000
  83.  
  84. # Numbers of protocol revisions that server allows to connect.
  85. # Delimiter is ;
  86. # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
  87. # Default: 267;268;271;273
  88. AllowedProtocolRevisions = 216;267;268;271;273
  89.  
  90.  
  91. # ---------------------------------------------------------------------------
  92. # Misc Player Settings
  93. # ---------------------------------------------------------------------------
  94.  
  95. # Character name template.
  96. # Examples:
  97. # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
  98. # The above setting will allow names with first capital letter, next three small letters,
  99. # and any letter (case insensitive) or number, like OmfgWTF1
  100. # CnameTemplate = [A-Z][a-z]*
  101. # The above setting will allow names only of letters with first one capital, like Omfgwtf
  102. # Default .* (allows any symbol)
  103. CnameTemplate = .*
  104.  
  105. # This setting restricts names players can give to their pets.
  106. # See CnameTemplate for details
  107. PetNameTemplate = .*
  108.  
  109. # This setting restricts clan/subpledge names players can set.
  110. # See CnameTemplate for details
  111. ClanNameTemplate = .*
  112.  
  113. # Maximum number of characters per account.
  114. # Default: 7 (client limit)
  115. CharMaxNumber = 7
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