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LH Crash

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Nov 26th, 2014
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  1. DebugMessage: Version 1.80 last updated on: 04-25-2014 09:43
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 11/26/2014, 12:33:45
  7. DirectX Version: DirectX 11
  8. Machine Name: LEO-WORK
  9. Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: System manufacturer
  12. System Model: System Product Name
  13. BIOS: BIOS Date: 03/08/10 11:34:30 Ver: 08.00.15
  14. Processor: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz (8 CPUs), ~2.8GHz
  15. Physical Memory: 6144MB RAM
  16. Page File: 2665MB used, 9602MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY4
  23. Card Name: NVIDIA GeForce GTX 260
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTX 260
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_12553842&REV_A1
  28. Display Memory: 3684 MB
  29. Current Display Mode: 1920 x 1200 (32 bit) (59Hz)
  30. Monitor Name: Generic PnP Monitor
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.4052
  34. Driver Date: 7/2/2014 14:48:32
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Speakers (Realtek High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104383C0&REV_1001
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: RTKVHD64.sys
  48. Provider: Realtek Semiconductor Corp.
  49. Driver Version: 6.00.0001.6101
  50. Driver Date: 4/30/2010 18:06:04
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Realtek Digital Output (Realtek High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104383C0&REV_1001
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHD64.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.6101
  67. Driver Date: 4/30/2010 18:06:04
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Digital Output(RCA+Optical) (Realtek High Definition Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104383C0&REV_1001
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: RTKVHD64.sys
  82. Provider: Realtek Semiconductor Corp.
  83. Driver Version: 6.00.0001.6101
  84. Driver Date: 4/30/2010 18:06:04
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91.  
  92.  
  93. DebugMessage: *********END dxdiag info.*********
  94. DebugMessage: Using 2 samples for multisampling.
  95. DebugMessage: Game Resolution: 1920 x 1200 (windowed mode)
  96. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 260
  97. DebugMessage: Presentation Interval: Immediate.
  98. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  99. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  100. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  101. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  102. DebugMessage: Bump mapping is supported.
  103. Debug Message: Device is now ready
  104. Debug Message: GFX-THREAD: DISABLED
  105. DebugMessage: Border size reported as 6 by 28
  106. DebugMessage: Shell initialization complete
  107. DebugMessage: Elemental: Legendary Heroes is activated.
  108. DebugMessage: ***** Initializing Game *****
  109. DebugMessage: Loaded font Arial-13
  110. DebugMessage: Loaded font Trajan Pro_lu-16
  111. DebugMessage: Loaded font Trajan Pro_lu-13
  112. DebugMessage: Timer Frequency is 0 29d1b8
  113. DebugMessage: Initializing sound card.
  114. DebugMessage: initailizing bink
  115. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  116. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
  117. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
  118. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
  119. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
  120. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
  121. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
  122. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
  123. DebugMessage: Create anchor mwin
  124. DebugMessage: Load texture atlas.
  125. DebugMessage: InitializeWorld
  126. DebugMessage: Loaded font Tahoma-13Bold
  127. DebugMessage: Loaded font Trajan Pro-17Bold
  128. DebugMessage: Loaded font Trajan Pro-21Bold
  129. DebugMessage: Loaded font Trajan Pro-37Bold
  130. DebugMessage: Loaded font Tahoma-32Bold
  131. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  132. Debug Message: Allocation successful
  133. DebugMessage: Create popup manager.
  134. DebugMessage: InitializeMWinStripEngine
  135. DebugMessage: InitializeMWinDeferredTextRenderer
  136. DebugMessage: Initialize effect system.
  137. DebugMessage: InitializeSpellRepository
  138. DebugMessage: InitializeTriggerManager
  139. DebugMessage: InitializeMusicLayerGroupManager
  140. DebugMessage: Loaded font Tahoma-16Bold
  141. DebugMessage: Loaded font Trajan Pro-19Bold
  142. DebugMessage: Loaded font Trajan Pro-16Bold
  143. Debug Message: Total objects deleted: 1
  144. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  145. Debug Message: Allocation successful
  146. Debug Message: UnzipHelper attempting to read file with uncompressed size of 51681014
  147. Debug Message: Total objects deleted: 0
  148. DebugMessage: Begin LoadCoreXMLData3
  149. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Items\*.xml
  150. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Stamps\*.xml
  151. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Tiles\*.xml
  152. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
  153. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
  154. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Effects\*.xml
  155. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Quests\*.xml
  156. DebugMessage: LoadCoreXMLData finished 3
  157. Debug Message: MapManager registered 12 files on disk
  158. Debug Message: MapManager registered 95 files on disk
  159. DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
  160. Debug Message: MapManager registered 0 files on disk
  161. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Maps\*.xml
  162. Debug Message: MapManager registered 0 files on disk
  163. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
  164. Debug Message: MapManager registered 0 files on disk
  165. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  166. Debug Message: MapManager registered 0 files on disk
  167. DebugMessage: No files found matching mask C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  168. Debug Message: MapManager registered 0 files on disk
  169. DebugMessage: LoadCoreXMLData finished
  170. DebugMessage: Create setup screens.
  171. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  172. DebugMessage: Loaded font Trajan Pro-32Bold
  173. DebugMessage: Loaded font Trajan Pro-24Bold
  174. DebugMessage: Loaded font Tahoma-11Bold
  175. DebugMessage: Loaded font Arial-11
  176. DebugMessage: Loaded font Tahoma-19Bold
  177. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  178. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  179. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  180. DebugMessage: Loaded font Tahoma-15Bold
  181. DebugMessage: Loaded font BankGothic Md BT-12
  182. DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
  183. DebugMessage: Set mouse.
  184. DebugMessage: Set update timer.
  185. Debug Message: UnzipHelper attempting to read file with uncompressed size of 211
  186. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  187. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  188. Debug Message: UnzipHelper attempting to read file with uncompressed size of 211
  189. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  190. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  191. Debug Message: UnzipHelper attempting to read file with uncompressed size of 208
  192. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  193. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  194. Debug Message: UnzipHelper attempting to read file with uncompressed size of 211
  195. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  196. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  197. Debug Message: UnzipHelper attempting to read file with uncompressed size of 212
  198. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  199. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  200. Debug Message: LOADING GAME: C:\Users\LeoA\Documents\My Games\LegendaryHeroes\Saves\altar.EleSav
  201. Debug Message: UnzipHelper attempting to read file with uncompressed size of 60354720
  202. Debug Message: Attempting to allocate memory of size: 63963136 bytes
  203. Debug Message: Allocation successful
  204. Debug Message: StopAllXMLDataThreads Called
  205. Debug Message: Stopped CoreXMLDataThread1
  206. Debug Message: Stopped CoreXMLDataThread2
  207. Debug Message: Stopped CoreXMLDataThread3
  208. Debug Message: Stopped CoreXMLDataThread4
  209. Debug Message: Stopped Load Game XML Thread
  210. Debug Message: Stopped Load Game XML Thread #2
  211. Debug Message: LOAD GAME: Loading XML Data (start)
  212. Debug Message: Total objects deleted: 187847
  213. Debug Message: LOAD GAME: Loading XML Data (end)
  214. Debug Message: Loaded saved game with map file:
  215. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  216. DebugMessage: Loaded font Trajan Pro-11Bold
  217. DebugMessage: Loaded font Verdana-13
  218. DebugMessage: Loaded font Tahoma-12Bold
  219. DebugMessage: Loaded font Trajan Pro-15Bold
  220. DebugMessage: Loaded font Tahoma-9
  221. DebugMessage: Loaded font Tahoma-11
  222. Debug Message: InitializeWorld: Map File:
  223. Debug Message: Stamp Quantity: 9
  224. Debug Message: Land Mass Size: 0
  225. Debug Message: Land Mass Min Spawns: 0
  226. Debug Message: Land Mass Max Spawns: 0
  227. Debug Message: Forest Quantity: 3
  228. Debug Message: Mountain Generation Option: 1
  229. Debug Message: Map Random Seed: 1416941434
  230. Debug Message: Map Generation Complete
  231. Debug Message: LOAD GAME: Game Save Version: 13
  232. Debug Message: LOAD GAME: Game Version (at time of save): 1.80
  233. Debug Message: Player faction Kingdom of Isasli is set to difficulty Normal
  234. Debug Message: Player faction Kingdom of Ranoraro is set to difficulty Normal
  235. Debug Message: Player faction Empire of Resoln is set to difficulty Normal
  236. Debug Message: Player faction Empire of Olklunka is set to difficulty Normal
  237. Debug Message: Player faction Monsters and Ruffians is set to difficulty Normal
  238. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Normal
  239. Debug Message: Player faction Kingdom NPC Player is set to difficulty Normal
  240. Debug Message: Player faction Empire NPC Player is set to difficulty Normal
  241. DebugMessage: LOAD GAME: Loading World - Complete
  242. DebugMessage: Loaded font Verdana-13Bold
  243. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  244. Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_-878716259
  245. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_1394684483
  246. Debug Message: Generating portrait: Portrait_Unit_Archer_Altarian_2074926498
  247. Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-576504281
  248. Debug Message: Generating portrait: Portrait_Champion_Bannon_937843566
  249. Debug Message: Generating portrait: Portrait_Champion_Ulfnir_-1996890408
  250. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  251. DebugMessage: Player_List setting size 181 x 0
  252. Debug Message: InitMapGfx Started...
  253. Debug Message: InitMapGfx finished.
  254. DebugMessage: Loaded font Trajan Pro-13Bold
  255. DebugMessage: Loaded font Tahoma-13
  256. DebugMessage: Loaded font Trajan Pro-13
  257. DebugMessage: Loaded font Tahoma-19
  258. DebugMessage: Loaded font Times New Roman-21Bold
  259. Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_428267302
  260. Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-798523386
  261. Debug Message: Generating portrait: Portrait_Unit_Medium_Altarian_38715694
  262. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Altarian_-1663325991
  263. Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_900734649
  264. Debug Message: Generating portrait: Portrait_Unit_Mage_Altarian_-1855119711
  265. Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-893539589
  266. Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_368704981
  267. Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_1598118228
  268. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_1882091639
  269. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-1623990044
  270. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  271. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  272. Debug Message: Creating terrain gfx...
  273. Debug Message: FinishInitMapGfx started.
  274. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  275. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  276. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  277. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  278. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  279. Debug Message: FinishInitMapGfx finished.
  280. DebugMessage: Loaded font Trajan Pro72Bold
  281. Debug Message: WARNING: File does not include mesh data
  282. Debug Message: WARNING: File does not include mesh data
  283. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  284. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  285. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  286. Debug Message: WARNING: File does not include mesh data
  287. Debug Message: WARNING: File does not include mesh data
  288. Debug Message: WARNING: File does not include mesh data
  289. DebugMessage: Loaded font Trajan Pro-27Bold
  290. DebugMessage: Loaded font Segoe UI Semibold-21Bold
  291. DebugMessage: Loaded font Segoe UI Semibold-20Bold
  292. Debug Message: -------------------------
  293. Debug Message: - Ending Turn 228 -
  294. Debug Message: Current Memory Usage: 838624 KB
  295. Debug Message: Cities in World: 22
  296. Debug Message: Units in World: 569
  297. DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
  298. Debug Message: Battle: Miredesi (ID:607) is attacking Assassin Demon (ID:395)
  299. Debug Message: AI Serrane: Now researching Siege Weapons
  300. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1316810918
  301. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
  302. Debug Message: WARNING: File does not include mesh data
  303. Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-336150531
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