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Feb 21st, 2020
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  1. {
  2. Tools = ordered() {
  3. Merge6 = Merge {
  4. Inputs = {
  5. Background = Input {
  6. SourceOp = "Merge5",
  7. Source = "Output",
  8. },
  9. Foreground = Input {
  10. SourceOp = "PipeRouter6",
  11. Source = "Output",
  12. },
  13. PerformDepthMerge = Input { Value = 0, },
  14. },
  15. ViewInfo = OperatorInfo { Pos = { 494.749, 59.3161 } },
  16. },
  17. TransparentLayer = Background {
  18. CtrlWZoom = false,
  19. NameSet = true,
  20. Inputs = {
  21. GlobalOut = Input { Value = 299, },
  22. Width = Input { Value = 1920, },
  23. Height = Input { Value = 1080, },
  24. UseFrameFormatSettings = Input { Value = 1, },
  25. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  26. TopLeftAlpha = Input { Value = 0, },
  27. },
  28. ViewInfo = OperatorInfo { Pos = { 330.155, 37.9247 } },
  29. },
  30. Merge5 = Merge {
  31. Inputs = {
  32. Background = Input {
  33. SourceOp = "TransparentLayer",
  34. Source = "Output",
  35. },
  36. Foreground = Input {
  37. SourceOp = "ChannelBooleans2",
  38. Source = "Output",
  39. },
  40. PerformDepthMerge = Input { Value = 0, },
  41. EffectMask = Input {
  42. SourceOp = "Bitmap4",
  43. Source = "Mask",
  44. }
  45. },
  46. ViewInfo = OperatorInfo { Pos = { 450.026, 6.82034 } },
  47. },
  48. Bitmap4 = BitmapMask {
  49. Inputs = {
  50. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  51. Invert = Input { Value = 1, },
  52. MaskWidth = Input { Value = 1920, },
  53. MaskHeight = Input { Value = 1080, },
  54. PixelAspect = Input { Value = { 1, 1 }, },
  55. ClippingMode = Input { Value = FuID { "None" }, },
  56. Image = Input {
  57. SourceOp = "ColorCurves2",
  58. Source = "Output",
  59. },
  60. },
  61. ViewInfo = OperatorInfo { Pos = { 327.77, 9.39154 } },
  62. },
  63. ColorCurves2 = ColorCurves {
  64. PickColor = true,
  65. Inputs = {
  66. Red = Input {
  67. SourceOp = "ColorCurves2Red",
  68. Source = "Value",
  69. },
  70. Green = Input {
  71. SourceOp = "ColorCurves2Green",
  72. Source = "Value",
  73. },
  74. Blue = Input {
  75. SourceOp = "ColorCurves2Blue",
  76. Source = "Value",
  77. },
  78. Alpha = Input {
  79. SourceOp = "ColorCurves2Alpha",
  80. Source = "Value",
  81. },
  82. NumberOfSamplesOnMatchCurve = Input { Value = 64, },
  83. IgnoreTransparent = Input { Value = 1, },
  84. Input = Input {
  85. SourceOp = "Bitmap3",
  86. Source = "Mask",
  87. },
  88. },
  89. ViewInfo = OperatorInfo { Pos = { 188.234, 9.39156 } },
  90. Tools = {
  91. ColorCurves2Red = LUTBezier {
  92. KeyColorSplines = {
  93. [0] = {
  94. [0] = { 0, RH = { 0.333, 0 }, Flags = { Linear = true } },
  95. [0.999] = { 0, LH = { 0.666, 0 }, RH = { 0.99933, 0.33 }, Flags = { Linear = true } },
  96. [1] = { 1, LH = { 0.99967, 0.67 }, Flags = { Linear = true } }
  97. }
  98. },
  99. SplineColor = { Red = 255, Green = 52, Blue = 52 },
  100. NameSet = true,
  101. },
  102. ColorCurves2Green = LUTBezier {
  103. KeyColorSplines = {
  104. [0] = {
  105. [0] = { 0, RH = { 0.333, 0 }, Flags = { Linear = true } },
  106. [0.999] = { 0, LH = { 0.666, 0 }, RH = { 0.99933, 0.33 }, Flags = { Linear = true } },
  107. [1] = { 1, LH = { 0.99967, 0.67 }, Flags = { Linear = true } }
  108. }
  109. },
  110. SplineColor = { Red = 0, Green = 255, Blue = 0 },
  111. NameSet = true,
  112. },
  113. ColorCurves2Blue = LUTBezier {
  114. KeyColorSplines = {
  115. [0] = {
  116. [0] = { 0, RH = { 0.333, 0 }, Flags = { Linear = true } },
  117. [0.999] = { 0, LH = { 0.666, 0 }, RH = { 0.99933, 0.33 }, Flags = { Linear = true } },
  118. [1] = { 1, LH = { 0.99967, 0.67 }, Flags = { Linear = true } }
  119. }
  120. },
  121. SplineColor = { Red = 68, Green = 68, Blue = 255 },
  122. NameSet = true,
  123. },
  124. ColorCurves2Alpha = LUTBezier {
  125. KeyColorSplines = {
  126. [0] = {
  127. [0] = { 0, RH = { 0.333, 0 }, Flags = { Linear = true } },
  128. [0.999] = { 0, LH = { 0.666, 0 }, RH = { 0.99933, 0.33 }, Flags = { Linear = true } },
  129. [1] = { 1, LH = { 0.99967, 0.67 }, Flags = { Linear = true } }
  130. }
  131. },
  132. SplineColor = { Red = 204, Green = 204, Blue = 204 },
  133. NameSet = true,
  134. }
  135. },
  136. },
  137. Bitmap3 = BitmapMask {
  138. Inputs = {
  139. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  140. Invert = Input { Value = 1, },
  141. MaskWidth = Input { Value = 1920, },
  142. MaskHeight = Input { Value = 1080, },
  143. PixelAspect = Input { Value = { 1, 1 }, },
  144. ClippingMode = Input { Value = FuID { "None" }, },
  145. Image = Input {
  146. SourceOp = "LightRays2",
  147. Source = "Output",
  148. },
  149. Channel = Input { Value = FuID { "Luminance" }, },
  150. },
  151. ViewInfo = OperatorInfo { Pos = { 74.9862, 9.39157 } },
  152. },
  153. LightRays2 = ofx.com.blackmagicdesign.resolvefx.lightray {
  154. Inputs = {
  155. Source = Input {
  156. SourceOp = "PipeRouter6",
  157. Source = "Output",
  158. },
  159. outputSelection = Input { Value = FuID { "OUTPUT_SELECTION_FINAL_IMAGE" }, },
  160. raysSource = Input { Value = FuID { "RAYS_SOURCE_BRIGHTREGIONS" }, },
  161. threshold = Input { Value = 0, },
  162. position = Input { Value = 1, },
  163. raysDirection = Input { Value = FuID { "RAYS_BEARING_DIRECTIONAL" }, },
  164. xPosition = Input { Value = 0.5, },
  165. yPosition = Input { Value = 1.20000004768372, },
  166. angle = Input { Value = -30, },
  167. appearance = Input { Value = 1, },
  168. rayDropoff = Input { Value = FuID { "RAY_DROPOFF_SOFT_WINDOW" }, },
  169. length = Input { Value = 0.409, },
  170. soften = Input { Value = 0, },
  171. brightness = Input { Value = 1, },
  172. colorRed = Input { Value = 1, },
  173. colorGreen = Input { Value = 1, },
  174. colorBlue = Input { Value = 1, },
  175. CompositeType = Input { Value = FuID { "COMPOSITE_ADD" }, },
  176. blendGroup = Input { Value = 1, },
  177. blend = Input { Value = 0, },
  178. ignoreContentShape = Input { Value = 0, },
  179. legacyIsProcessRGBOnly = Input { Value = 0, },
  180. resolvefxVersion = Input { Value = "1.2", },
  181. },
  182. ViewInfo = OperatorInfo { Pos = { -42.0326, 14.3331 } },
  183. },
  184. PipeRouter6 = PipeRouter {
  185. Inputs = {
  186. Input = Input {
  187. SourceOp = "Source",
  188. Source = "Output",
  189. },
  190. },
  191. ViewInfo = PipeRouterInfo { Pos = { -19.3979, 61.4229 } },
  192. },
  193. ChannelBooleans2 = ChannelBoolean {
  194. Inputs = {
  195. ToAlpha = Input { Value = 4, },
  196. Background = Input {
  197. SourceOp = "Merge4",
  198. Source = "Output",
  199. },
  200. },
  201. ViewInfo = OperatorInfo { Pos = { 327.769, -28.3207 } },
  202. },
  203. ShadowColor = Background {
  204. NameSet = true,
  205. Inputs = {
  206. GlobalOut = Input { Value = 299, },
  207. Width = Input { Value = 1920, },
  208. Height = Input { Value = 1080, },
  209. UseFrameFormatSettings = Input { Value = 1, },
  210. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  211. },
  212. ViewInfo = OperatorInfo { Pos = { 75.0967, -32.6063 } },
  213. },
  214. Merge4 = Merge {
  215. Inputs = {
  216. Background = Input {
  217. SourceOp = "ShadowColor",
  218. Source = "Output",
  219. },
  220. Foreground = Input {
  221. SourceOp = "ColorCurves2",
  222. Source = "Output",
  223. },
  224. PerformDepthMerge = Input { Value = 0, },
  225. },
  226. ViewInfo = OperatorInfo { Pos = { 190.754, -32.6063 } },
  227. },
  228. Source = TextPlus {
  229. NameSet = true,
  230. Inputs = {
  231. GlobalOut = Input { Value = 299, },
  232. Width = Input { Value = 1920, },
  233. Height = Input { Value = 1080, },
  234. UseFrameFormatSettings = Input { Value = 1, },
  235. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  236. StyledText = Input { Value = "Test", },
  237. Font = Input { Value = "Open Sans", },
  238. Style = Input { Value = "Bold", },
  239. Size = Input { Value = 0.2953, },
  240. VerticalJustificationNew = Input { Value = 3, },
  241. HorizontalJustificationNew = Input { Value = 3, },
  242. ManualFontKerningPlacement = Input {
  243. Value = StyledText {
  244. Array = {
  245. },
  246. Value = ""
  247. },
  248. },
  249. },
  250. ViewInfo = OperatorInfo { Pos = { -97.3491, 60.5159 } },
  251. }
  252. }
  253. }
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