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- Launching lib/main.dart on ashdik in debug mode...
- Found saved certificate choice "Apple Development: ${My Name} (xxxxxxxxxx)". To clear, use "flutter config".
- Signing iOS app for device deployment using developer identity: "Apple Development: ${My Name} (xxxxxxxxxx)"
- Xcode build done. 31.1s
- Failed to build iOS app
- Error output from Xcode build:
- ↳
- objc[67256]: Class AppleTypeCRetimerRestoreInfoHelper is implemented in both /usr/lib/libauthinstall.dylib (0x20c0b1eb0) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x1063284f8). One of the two will be used. Which one is undefined.
- objc[67256]: Class AppleTypeCRetimerFirmwareAggregateRequestCreator is implemented in both /usr/lib/libauthinstall.dylib (0x20c0b1f00) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x106328548). One of the two will be used. Which one is undefined.
- objc[67256]: Class AppleTypeCRetimerFirmwareRequestCreator is implemented in both /usr/lib/libauthinstall.dylib (0x20c0b1f50) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x106328598). One of the two will be used. Which one is undefined.
- objc[67256]: Class ATCRTRestoreInfoFTABFile is implemented in both /usr/lib/libauthinstall.dylib (0x20c0b1fa0) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x1063285e8). One of the two will be used. Which one is undefined.
- objc[67256]: Class AppleTypeCRetimerFirmwareCopier is implemented in both /usr/lib/libauthinstall.dylib (0x20c0b1ff0) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x106328638). One of the two will be used. Which one is undefined.
- objc[67256]: Class ATCRTRestoreInfoFTABSubfile is implemented in both /usr/lib/libauthinstall.dylib (0x20c0b2040) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x106328688). One of the two will be used. Which one is undefined.
- 2022-04-13 13:20:01.768 xcodebuild[67256:4720484] Requested but did not find extension point with identifier Xcode.IDEKit.ExtensionSentinelHostApplications for extension Xcode.DebuggerFoundation.AppExtensionHosts.watchOS of plug-in com.apple.dt.IDEWatchSupportCore
- 2022-04-13 13:20:01.768 xcodebuild[67256:4720484] Requested but did not find extension point with identifier Xcode.IDEKit.ExtensionPointIdentifierToBundleIdentifier for extension Xcode.DebuggerFoundation.AppExtensionToBundleIdentifierMap.watchOS of plug-in com.apple.dt.IDEWatchSupportCore
- xcodebuild: error: Unable to find a destination matching the provided destination specifier:
- { id:${UDID} }
- The requested device could not be found because no available devices matched the request.
- Available destinations for the "Development" scheme:
- { platform:macOS, arch:arm64, variant:Designed for [iPad,iPhone], id:----------------------- }
- { platform:iOS Simulator, id:031F2398-4949-44E8-A2C4-85CB4FB7A3BB, OS:15.4, name:iPad (9th generation) }
- { platform:iOS Simulator, id:13C5E455-3ED7-4621-A58C-B6E89D9A3EA2, OS:15.4, name:iPad Air (5th generation) }
- { platform:iOS Simulator, id:6161C431-3923-4EFF-A5FB-2C3A56B03574, OS:15.4, name:iPad Pro (9.7-inch) }
- { platform:iOS Simulator, id:27B179B4-A493-4893-A009-7147D972ECEB, OS:15.4, name:iPad Pro (11-inch) (3rd generation) }
- { platform:iOS Simulator, id:96EC1EC5-F895-493D-B6D2-B7FA426BCFFE, OS:15.4, name:iPad Pro (12.9-inch) (5th generation) }
- { platform:iOS Simulator, id:07261579-6AD0-4C94-9801-7496C5003CBF, OS:15.4, name:iPad mini (6th generation) }
- { platform:iOS Simulator, id:EF9485E9-61B0-4A5E-A4D4-179263C7F79B, OS:15.4, name:iPhone 8 }
- { platform:iOS Simulator, id:CDCE43F2-D4FE-4C34-8E27-7436FD2709E7, OS:15.4, name:iPhone 8 Plus }
- { platform:iOS Simulator, id:45547BB7-B781-4192-93C4-B56ED3293D15, OS:15.4, name:iPhone 11 }
- { platform:iOS Simulator, id:09E51C85-8A08-4F09-8E3F-A437F7CA1359, OS:15.4, name:iPhone 11 Pro }
- { platform:iOS Simulator, id:79BAFC12-F61C-4946-9E9B-93E43D4AC939, OS:15.4, name:iPhone 11 Pro Max }
- { platform:iOS Simulator, id:D3064C28-572D-46B3-BA9F-2684AE1F5BA7, OS:15.4, name:iPhone 12 }
- { platform:iOS Simulator, id:498D1D2A-2BEC-429F-87B6-3CC644ED6E82, OS:15.4, name:iPhone 12 Pro }
- { platform:iOS Simulator, id:CE7DA398-1C41-4A29-984B-3AEAA2921CF2, OS:15.4, name:iPhone 12 Pro Max }
- { platform:iOS Simulator, id:F988B8BA-1D9C-4692-9BFE-9BD47A344C07, OS:15.4, name:iPhone 12 mini }
- { platform:iOS Simulator, id:E04C4684-DF8C-4EA5-A605-473F94B7558C, OS:15.4, name:iPhone 13 }
- { platform:iOS Simulator, id:69045641-9400-4B0D-8FF2-62B5130C06B3, OS:15.4, name:iPhone 13 Pro }
- { platform:iOS Simulator, id:B511BA27-0DA0-450C-A88B-0B728A72A4CC, OS:15.4, name:iPhone 13 Pro Max }
- { platform:iOS Simulator, id:A8E6CC6F-7D46-401E-86C8-D2083BEA34CA, OS:15.4, name:iPhone 13 mini }
- { platform:iOS Simulator, id:7A04FA52-23ED-42AF-98D2-01252C4FF6B0, OS:15.4, name:iPhone SE (3rd generation) }
- { platform:iOS Simulator, id:87638E22-E88B-4D58-AAC2-BDF27C96EF9B, OS:15.4, name:iPod touch (7th generation) }
- Ineligible destinations for the "Development" scheme:
- { platform:iOS, id:dvtdevice-DVTiPhonePlaceholder-iphoneos:placeholder, name:Any iOS Device }
- { platform:iOS Simulator, id:dvtdevice-DVTiOSDeviceSimulatorPlaceholder-iphonesimulator:placeholder, name:Any iOS Simulator Device }
- { platform:iOS, id:${UDID}, name:ashdik, error:Device is busy (Preparing the watch for development via ashdik) }
- Could not build the precompiled application for the device.
- ════════════════════════════════════════════════════════════════════════════════
- Building a deployable iOS app requires a selected Development Team with a
- Provisioning Profile. Please ensure that a Development Team is selected by:
- 1- Open the Flutter project's Xcode target with
- open ios/Runner.xcworkspace
- 2- Select the 'Runner' project in the navigator then the 'Runner' target
- in the project settings
- 3- Make sure a 'Development Team' is selected under Signing & Capabilities > Team.
- You may need to:
- - Log in with your Apple ID in Xcode first
- - Ensure you have a valid unique Bundle ID
- - Register your device with your Apple Developer Account
- - Let Xcode automatically provision a profile for your app
- 4- Build or run your project again
- For more information, please visit:
- https://flutter.dev/docs/get-started/install/macos#deploy-to-ios-devices
- Or run on an iOS simulator without code signing
- ════════════════════════════════════════════════════════════════════════════════
- Error launching application on ashdik.
- Exited (sigterm)
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