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- _G.TPTO ="PLAYERNAME" --Player name example: AffectionXD _G.TPTO = "Aff"
- function breakFE(prs)
- if game.Players[prs.Name].Character.Humanoid.SeatPart ~= nil then return Notif("Trolling","Target is seated, you cannot Affect them") else end
- local target = game.Players[prs.Name]
- local speaker = game.Players.LocalPlayer
- local pos = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- local plr = game.Players.LocalPlayer
- plr.Character:WaitForChild'HumanoidRootPart'
- wait(0.05)
- local char = speaker.Character
- local tchar = target.Character
- local trg = target.Name
- local hum = speaker.Character.Humanoid
- local hrp = speaker.Character.HumanoidRootPart
- local hrp2 = target.Character.HumanoidRootPart
- hum.Name = "1"
- local newHum = hum:Clone()
- newHum.Parent = char
- newHum.Name = "Humanoid"
- wait(0.1)
- hum:Destroy()
- workspace.CurrentCamera.CameraSubject = char
- newHum.DisplayDistanceType = "None"
- wait(0.1)
- if speaker.Character:FindFirstChildOfClass("Tool") then
- local rem = speaker.Character:FindFirstChildOfClass("Tool")
- rem.Parent = speaker.Backpack
- end
- local tool = speaker.Backpack:FindFirstChildOfClass("Tool")
- tool.Parent = char
- hrp.CFrame = hrp2.CFrame * CFrame.new(0, 0, 0) * CFrame.new(math.random(-50, 50)/200,math.random(-50, 50)/200,math.random(-50, 50)/200)
- for i = 1,8 do
- wait(.05)
- hrp.CFrame = hrp2.CFrame
- end
- workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
- end
- local speaker = game.Players.LocalPlayer
- if _G.TPTO ~= nil and _G.TPTO ~= "" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer then
- if string.sub(string.lower(v.Name), 1, string.len(_G.TPTO)) == string.lower(_G.TPTO) then
- local NormPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- breakFE(v)
- local target = game.Players[v.Name]
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- repeat wait(0.1)
- until not target.Character:FindFirstChild("HumanoidRootPart") or speaker.Character:FindFirstChild("HumanoidRootPart")
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (NormPos)
- wait(0.2)
- speaker.Character:Destroy()
- wait()
- speaker.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame = NormPos
- hrp.CFrame = NormPos
- hrp.CFrame = NormPos
- hrp.CFrame = NormPos
- hrp.CFrame = NormPos
- wait(0.1)
- end
- end
- end
- end
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