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Feb 24th, 2018
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  1. [b][u]Left as is:[/u][/b][size=11]
  2. @7246497 - Ferdamys - The map feels pretty cramped and the water isn't very necessary as it doesn't serve much of a purpose and may not be used that much.
  3. @7385154 - Ferdamys - The very top ground inside the play area for the mice is unnecessary and just makes the map more cramped than it already is. The small none-ice ground inside the shamans cage is also pretty unnecessary.
  4. @7321739 - Eyux - The map feels quite cramped and the water is really unnecessary. The water allows the mice to have a lot of mobility which is going to make it quite hard for the shamans.
  5. @7365493 - Eyux - Same here, the water provides too much mobility for the mice, making them hard to kill. The ice grounds are really unnecessary and just make it easier for mice to get shot up by a cannon.
  6. @6704816 - Krato - The space where the mice spawn is too narrow and mice have too much mobility on the lower grounds. The map feels quite cramped in general, especially on the middle and bottom parts of the map.
  7. @7390821 - Xeenoxo - Mice have too much mobility as they can easily move from platform to platform on the bottom part of the map. The map also feels quite cramped where the mice spawn due to the platforms being close to the shaman ones, the mice spawn platforms are also quite small, making it harder to survive. The cloud ground blocks shamans to properly fire cannons on the bottom part of the map, unless they leave their spawn.
  8. @7393217 - Kimsterjay - Map is pretty cramped, and grounds are placed too close to each other. In general the grounds are placed quite awkwardly. It would get quite boring to play on this map after a while, as it doesn't offer anything exciting to the rotation.
  9. [/size]
  10.  
  11. [b][u]Will be discussed:[/u][/b][size=11]
  12. None
  13. [/size]
  14.  
  15. [b][u]Ignored:[/u][/b][size=11]
  16. None
  17. [/size]
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