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Dec 16th, 2018
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  1. local Player = game.Players.LocalPlayer
  2. local Character = Player.Character
  3. local Block = Instance.new("Part")
  4. Block.BrickColor = BrickColor.new("Dark green")
  5. Block.Parent = game.Workspace
  6. Block.Anchored = true
  7. Block.CanCollide = true
  8. Block.Size = Block.Size + 0, 3, 2
  9. while true do
  10. Block.Position = Character.Torso.Position - Vector3.new(0, 3, 0)
  11. wait(-0.1)
  12. end
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