Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package com.ilyass.primordialmagic.util.handler;
- import com.ilyass.primordialmagic.blocks.AncientJar.ContainerAncientJar;
- import com.ilyass.primordialmagic.blocks.AncientJar.GuiAncientJar;
- import com.ilyass.primordialmagic.blocks.AncientJar.TileEntityAncientJar;
- import com.ilyass.primordialmagic.util.Reference;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.world.World;
- import net.minecraftforge.fml.common.network.IGuiHandler;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.relauncher.SideOnly;
- public class GuiHandler implements IGuiHandler
- {
- @Override
- public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
- {
- if(ID == Reference.GUI_ANCIENT_JAR)
- return new ContainerAncientJar(player.inventory, (TileEntityAncientJar)world.getTileEntity(new BlockPos(x, y, z)), player);
- return null;
- }
- @Override
- @SideOnly(Side.CLIENT)
- public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
- {
- if(ID == Reference.GUI_ANCIENT_JAR)
- return new GuiAncientJar(player.inventory, (TileEntityAncientJar)world.getTileEntity(new BlockPos(x, y, z)), player);
- return null;
- }
- public static void registerGuis() {
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement