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Valkysia

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Aug 11th, 2020
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  1. Valkysia Aria
  2. Level 4 DARK Fairy/Effect
  3. 1600/1200
  4. This card can be treated as a Level 1 monster when used for a Dark Synchro Summon. If this card is sent to the GY for a Dark Synchro Summon: You can target 1 face-up monster your opponent controls; it loses 600 ATK/DEF until the end of this turn. You can only use this effect of "Valkysia Aria" once per turn.
  5.  
  6. Valkysia Canon
  7. Level 4 DARK Fairy/Effect
  8. 1400/1600
  9. This card can be treated as a Level 1 monster when used for a Dark Synchro Summon. You can only use each of the following effects of "Valkysia Canon" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 "Valkysia" monster from your hand or GY. If this card is sent to the GY for a Dark Synchro Summon: You can target 1 Spell/Trap your opponent controls; destroy it.
  10.  
  11. Valkysia Sonata
  12. Level 4 DARK Fairy/Effect
  13. 1300/1200
  14. This card can be treated as a Level 1 monster when used for a Dark Synchro Summon. You can only use each of the following effects of "Valkysia Sonata" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 "Valkysia" monster from your hand or Deck. If this card is sent to the GY for a Dark Synchro Summon: You can target 1 "Valkysia" card in your GY, except "Valkysia Sonata"; add it to your hand.
  15.  
  16. Valkysia Rose
  17. Level 8 DARK Fairy/Dark Tuner/Effect
  18. 1500/2600
  19. If this card is sent from the hand to the GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is used for a Dark Synchro Summon: You can target 1 "Valkysia" monster in your GY, except "Valkysia Rose"; Special Summon that target. You can only use each effect of "Valkysia Rose" once per turn.
  20.  
  21. Valkysia Serenade
  22. Level 8 DARK Fairy/Dark Tuner/Effect
  23. 1600/2700
  24. If this card is in your hand or GY: You can banish 1 "Valkysia" card from your GY; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is used for a Dark Synchro Summon: You can target 1 "Valkysia" Spell/Trap in your GY; add that target to your hand. You can only use each effect of "Valkysia Serenade" once per turn.
  25.  
  26. Valkysia Opera
  27. Level 8 DARK Fairy/Dark Tuner/Effect
  28. 1000/3000
  29. If you control a "Valkysia" monster: You can Special Summon this card from your hand. If this card is used for a Dark Synchro Summon: You can add 1 "Valkysia" Spell/Trap from your Deck to your hand. You can only use each effect of "Valkysia Opera" once per turn.
  30.  
  31. Valkysia Diva
  32. Level -7 DARK Fairy/Dark Synchro/Effect
  33. 2500/2000
  34. 1+ non-Tuner monsters - 1 Dark Tuner
  35. Cannot be destroyed by battle with a monster that has a positive Level. You can only use each of the following effects of "Valkysia Diva" once per turn. If this card is Dark Synchro Summoned: You can draw 1 card. When an opponent's monster declares an attack: You can negate the attack.
  36.  
  37. Valkysia Prima
  38. Level -7 DARK Fairy/Dark Synchro/Effect
  39. 2600/2400
  40. 1+ non-Tuner monsters - 1 Dark Tuner
  41. Cannot be destroyed by battle with a monster that has a positive Level. You can only use each of the following effects of "Valkysia Diva" once per turn. If this card is Dark Synchro Summoned: You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; negate its effects. When your opponent activates a monster effect (Quick Effect): You can target 1 "Valkysia" Spell/Trap in your GY; add it to your hand.
  42.  
  43. Valkysia Mozarta
  44. Level -7 DARK Fairy/Dark Synchro/Effect
  45. 2600/2400
  46. 1+ non-Tuner monsters - 1 Dark Tuner
  47. Cannot be destroyed by battle with a monster that has a positive Level. You can only use each of the following effects of "Valkysia Mozarta" once per turn. If this card is Dark Synchro Summoned: You can target 1 Set card your opponent controls; destroy it. When your opponent activates a Spell/Trap Card or its effect (Quick Effect): You can target 1 "Valkysia" monster in your GY; add it to your hand.
  48.  
  49. Valkysia Movement
  50. Continuous Spell
  51. When this card is activated: You can add 1 "Valkysia" monster from your Deck to your hand. Once per turn: You can target 1 face-up monster on the field and 1 "Valkysia" monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn. You can only activate 1 "Valkysia Movement" per turn.
  52.  
  53. Valkysia Fortissimo
  54. Continuous Spell
  55. If your "Valkysia" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. If a "Valkysia" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead.
  56.  
  57. Valkysia Tempo
  58. Continuous Spell
  59. When your "Valkysia" monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK. If a "Valkysia" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead.
  60.  
  61. Tempered Time of Fantasia
  62. Quick-Play Spell
  63. Target 1 Level 4 or lower "Valkysia" monster in your GY; Special Summon it. You can only activate 1 "Tempered Time of Fantasia" per turn.
  64.  
  65. Valkysia Illusion
  66. Normal Trap
  67. Target 1 "Valkysia" monster you control; return it to the hand, and if you do, Special Summon 1 "Valkysia" monster from your Deck or GY.
  68.  
  69. Cards of Riding Darkness
  70. Counter Trap
  71. When a card or effect is activated that would destroy a DARK Fairy monster(s) you control: Negate the activation, and if you do, destroy it. You can only activate 1 "Cards of Riding Darkness" per turn.
  72.  
  73. Dark Thunder
  74. Continuous Trap
  75. Dark Synchro Monsters you control are unaffected by the activated effects of your opponent's monsters that have a positive Level. You must send this card to the GY during your 2nd Standby Phase after activation.
  76.  
  77.  
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