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  1. ==========
  2. VULKANINFO
  3. ==========
  4.  
  5. Vulkan Instance Version: 1.1.125
  6.  
  7.  
  8. Instance Extensions: count = 18
  9. ====================
  10.     VK_EXT_acquire_xlib_display            : extension revision 1
  11.     VK_EXT_debug_report                    : extension revision 8
  12.     VK_EXT_debug_utils                     : extension revision 1
  13.     VK_EXT_direct_mode_display             : extension revision 1
  14.     VK_EXT_display_surface_counter         : extension revision 1
  15.     VK_KHR_device_group_creation           : extension revision 1
  16.     VK_KHR_display                         : extension revision 23
  17.     VK_KHR_external_fence_capabilities     : extension revision 1
  18.     VK_KHR_external_memory_capabilities    : extension revision 1
  19.     VK_KHR_external_semaphore_capabilities : extension revision 1
  20.     VK_KHR_get_display_properties2         : extension revision 1
  21.     VK_KHR_get_physical_device_properties2 : extension revision 1
  22.     VK_KHR_get_surface_capabilities2       : extension revision 1
  23.     VK_KHR_surface                         : extension revision 25
  24.     VK_KHR_surface_protected_capabilities  : extension revision 1
  25.     VK_KHR_wayland_surface                 : extension revision 6
  26.     VK_KHR_xcb_surface                     : extension revision 6
  27.     VK_KHR_xlib_surface                    : extension revision 6
  28.  
  29. Layers: count = 0
  30. =======
  31. Presentable Surfaces:
  32. =====================
  33. GPU id : 0 (AMD RADV POLARIS10 (LLVM 9.0.0)):
  34.     Surface types: count = 2
  35.         VK_KHR_xcb_surface
  36.         VK_KHR_xlib_surface
  37.     Formats: count = 2
  38.         SurfaceFormat[0]:
  39.             format = FORMAT_B8G8R8A8_SRGB
  40.             colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  41.         SurfaceFormat[1]:
  42.             format = FORMAT_B8G8R8A8_UNORM
  43.             colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  44.     Present Modes: count = 3
  45.         PRESENT_MODE_IMMEDIATE_KHR
  46.         PRESENT_MODE_MAILBOX_KHR
  47.         PRESENT_MODE_FIFO_KHR
  48.     VkSurfaceCapabilitiesKHR:
  49.     -------------------------
  50.         minImageCount       = 3
  51.         maxImageCount       = 0
  52.         currentExtent:
  53.             width  = 256
  54.             height = 256
  55.         minImageExtent:
  56.             width  = 256
  57.             height = 256
  58.         maxImageExtent:
  59.             width  = 256
  60.             height = 256
  61.         maxImageArrayLayers = 1
  62.         supportedTransforms:
  63.             SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  64.         currentTransform:
  65.             SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  66.         supportedCompositeAlpha:
  67.             COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  68.             COMPOSITE_ALPHA_INHERIT_BIT_KHR
  69.         supportedUsageFlags:
  70.             IMAGE_USAGE_TRANSFER_SRC_BIT
  71.             IMAGE_USAGE_TRANSFER_DST_BIT
  72.             IMAGE_USAGE_SAMPLED_BIT
  73.             IMAGE_USAGE_STORAGE_BIT
  74.             IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  75.     VkSurfaceCapabilities2EXT:
  76.     --------------------------
  77.         supportedSurfaceCounters:
  78.             None
  79.     VkSurfaceProtectedCapabilitiesKHR:
  80.     ----------------------------------
  81.         supportsProtected = false
  82.  
  83.  
  84.  
  85. Groups:
  86. =======
  87.     Device Group Properties (Group 0):
  88.         physicalDeviceCount: count = 1
  89.             AMD RADV POLARIS10 (LLVM 9.0.0) (ID: 0)
  90.         subsetAllocation = 0
  91.  
  92.     Device Group Present Capabilities (Group 0):
  93.         AMD RADV POLARIS10 (LLVM 9.0.0) (ID: 0)
  94.         Can present images from the following devices:
  95.             AMD RADV POLARIS10 (LLVM 9.0.0) (ID: 0)
  96.         Present modes:
  97.             DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
  98.  
  99.  
  100. Device Properties and Extensions:
  101. =================================
  102. GPU0:
  103. VkPhysicalDeviceProperties:
  104. ---------------------------
  105.     apiVersion     = 4198507 (1.1.107)
  106.     driverVersion  = 79700067 (0x4c02063)
  107.     vendorID       = 0x1002
  108.     deviceID       = 0x67df
  109.     deviceType     = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  110.     deviceName     = AMD RADV POLARIS10 (LLVM 9.0.0)
  111.  
  112. VkPhysicalDeviceLimits:
  113. -----------------------
  114.     maxImageDimension1D                             = 16384
  115.     maxImageDimension2D                             = 16384
  116.     maxImageDimension3D                             = 2048
  117.     maxImageDimensionCube                           = 16384
  118.     maxImageArrayLayers                             = 2048
  119.     maxTexelBufferElements                          = 134217728
  120.     maxUniformBufferRange                           = 4294967295
  121.     maxStorageBufferRange                           = 4294967295
  122.     maxPushConstantsSize                            = 128
  123.     maxMemoryAllocationCount                        = 4294967295
  124.     maxSamplerAllocationCount                       = 65536
  125.     bufferImageGranularity                          = 0x00000040
  126.     sparseAddressSpaceSize                          = 0xffffffff
  127.     maxBoundDescriptorSets                          = 32
  128.     maxPerStageDescriptorSamplers                   = 9586978
  129.     maxPerStageDescriptorUniformBuffers             = 9586978
  130.     maxPerStageDescriptorStorageBuffers             = 9586978
  131.     maxPerStageDescriptorSampledImages              = 9586978
  132.     maxPerStageDescriptorStorageImages              = 9586978
  133.     maxPerStageDescriptorInputAttachments           = 9586978
  134.     maxPerStageResources                            = 9586978
  135.     maxDescriptorSetSamplers                        = 9586978
  136.     maxDescriptorSetUniformBuffers                  = 9586978
  137.     maxDescriptorSetUniformBuffersDynamic           = 16
  138.     maxDescriptorSetStorageBuffers                  = 9586978
  139.     maxDescriptorSetStorageBuffersDynamic           = 8
  140.     maxDescriptorSetSampledImages                   = 9586978
  141.     maxDescriptorSetStorageImages                   = 9586978
  142.     maxDescriptorSetInputAttachments                = 9586978
  143.     maxVertexInputAttributes                        = 32
  144.     maxVertexInputBindings                          = 32
  145.     maxVertexInputAttributeOffset                   = 2047
  146.     maxVertexInputBindingStride                     = 2048
  147.     maxVertexOutputComponents                       = 128
  148.     maxTessellationGenerationLevel                  = 64
  149.     maxTessellationPatchSize                        = 32
  150.     maxTessellationControlPerVertexInputComponents  = 128
  151.     maxTessellationControlPerVertexOutputComponents = 128
  152.     maxTessellationControlPerPatchOutputComponents  = 120
  153.     maxTessellationControlTotalOutputComponents     = 4096
  154.     maxTessellationEvaluationInputComponents        = 128
  155.     maxTessellationEvaluationOutputComponents       = 128
  156.     maxGeometryShaderInvocations                    = 127
  157.     maxGeometryInputComponents                      = 64
  158.     maxGeometryOutputComponents                     = 128
  159.     maxGeometryOutputVertices                       = 256
  160.     maxGeometryTotalOutputComponents                = 1024
  161.     maxFragmentInputComponents                      = 128
  162.     maxFragmentOutputAttachments                    = 8
  163.     maxFragmentDualSrcAttachments                   = 1
  164.     maxFragmentCombinedOutputResources              = 8
  165.     maxComputeSharedMemorySize                      = 32768
  166.     maxComputeWorkGroupCount: count = 3
  167.         65535
  168.         65535
  169.         65535
  170.     maxComputeWorkGroupInvocations                  = 2048
  171.     maxComputeWorkGroupSize: count = 3
  172.         2048
  173.         2048
  174.         2048
  175.     subPixelPrecisionBits                           = 8
  176.     subTexelPrecisionBits                           = 8
  177.     mipmapPrecisionBits                             = 8
  178.     maxDrawIndexedIndexValue                        = 4294967295
  179.     maxDrawIndirectCount                            = 4294967295
  180.     maxSamplerLodBias                               = 16
  181.     maxSamplerAnisotropy                            = 16
  182.     maxViewports                                    = 16
  183.     maxViewportDimensions: count = 2
  184.         16384
  185.         16384
  186.     viewportBoundsRange: count = 2
  187.         -32768
  188.         32767
  189.     viewportSubPixelBits                            = 8
  190.     minMemoryMapAlignment                           = 4096
  191.     minTexelBufferOffsetAlignment                   = 0x00000004
  192.     minUniformBufferOffsetAlignment                 = 0x00000004
  193.     minStorageBufferOffsetAlignment                 = 0x00000004
  194.     minTexelOffset                                  = -32
  195.     maxTexelOffset                                  = 31
  196.     minTexelGatherOffset                            = -32
  197.     maxTexelGatherOffset                            = 31
  198.     minInterpolationOffset                          = -2
  199.     maxInterpolationOffset                          = 2
  200.     subPixelInterpolationOffsetBits                 = 8
  201.     maxFramebufferWidth                             = 16384
  202.     maxFramebufferHeight                            = 16384
  203.     maxFramebufferLayers                            = 1024
  204.     framebufferColorSampleCounts:
  205.         SAMPLE_COUNT_1_BIT
  206.         SAMPLE_COUNT_2_BIT
  207.         SAMPLE_COUNT_4_BIT
  208.         SAMPLE_COUNT_8_BIT
  209.     framebufferDepthSampleCounts:
  210.         SAMPLE_COUNT_1_BIT
  211.         SAMPLE_COUNT_2_BIT
  212.         SAMPLE_COUNT_4_BIT
  213.         SAMPLE_COUNT_8_BIT
  214.     framebufferStencilSampleCounts:
  215.         SAMPLE_COUNT_1_BIT
  216.         SAMPLE_COUNT_2_BIT
  217.         SAMPLE_COUNT_4_BIT
  218.         SAMPLE_COUNT_8_BIT
  219.     framebufferNoAttachmentsSampleCounts:
  220.         SAMPLE_COUNT_1_BIT
  221.         SAMPLE_COUNT_2_BIT
  222.         SAMPLE_COUNT_4_BIT
  223.         SAMPLE_COUNT_8_BIT
  224.     maxColorAttachments                             = 8
  225.     sampledImageColorSampleCounts:
  226.         SAMPLE_COUNT_1_BIT
  227.         SAMPLE_COUNT_2_BIT
  228.         SAMPLE_COUNT_4_BIT
  229.         SAMPLE_COUNT_8_BIT
  230.     sampledImageIntegerSampleCounts:
  231.         SAMPLE_COUNT_1_BIT
  232.     sampledImageDepthSampleCounts:
  233.         SAMPLE_COUNT_1_BIT
  234.         SAMPLE_COUNT_2_BIT
  235.         SAMPLE_COUNT_4_BIT
  236.         SAMPLE_COUNT_8_BIT
  237.     sampledImageStencilSampleCounts:
  238.         SAMPLE_COUNT_1_BIT
  239.         SAMPLE_COUNT_2_BIT
  240.         SAMPLE_COUNT_4_BIT
  241.         SAMPLE_COUNT_8_BIT
  242.     storageImageSampleCounts:
  243.         SAMPLE_COUNT_1_BIT
  244.         SAMPLE_COUNT_2_BIT
  245.         SAMPLE_COUNT_4_BIT
  246.         SAMPLE_COUNT_8_BIT
  247.     maxSampleMaskWords                              = 1
  248.     timestampComputeAndGraphics                     = true
  249.     timestampPeriod                                 = 40
  250.     maxClipDistances                                = 8
  251.     maxCullDistances                                = 8
  252.     maxCombinedClipAndCullDistances                 = 8
  253.     discreteQueuePriorities                         = 2
  254.     pointSizeRange: count = 2
  255.         0
  256.         8192
  257.     lineWidthRange: count = 2
  258.         0
  259.         7.99219
  260.     pointSizeGranularity                            = 0.125
  261.     lineWidthGranularity                            = 0.0078125
  262.     strictLines                                     = false
  263.     standardSampleLocations                         = true
  264.     optimalBufferCopyOffsetAlignment                = 0x00000080
  265.     optimalBufferCopyRowPitchAlignment              = 0x00000080
  266.     nonCoherentAtomSize                             = 0x00000040
  267.  
  268. VkPhysicalDeviceSparseProperties:
  269. ---------------------------------
  270.     residencyStandard2DBlockShape            = false
  271.     residencyStandard2DMultisampleBlockShape = false
  272.     residencyStandard3DBlockShape            = false
  273.     residencyAlignedMipSize                  = false
  274.     residencyNonResidentStrict               = false
  275.  
  276. VkPhysicalDeviceDepthStencilResolvePropertiesKHR:
  277. -------------------------------------------------
  278.     supportedDepthResolveModes:
  279.         RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
  280.         RESOLVE_MODE_AVERAGE_BIT_KHR
  281.         RESOLVE_MODE_MIN_BIT_KHR
  282.         RESOLVE_MODE_MAX_BIT_KHR
  283.     supportedStencilResolveModes:
  284.         RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
  285.         RESOLVE_MODE_MIN_BIT_KHR
  286.         RESOLVE_MODE_MAX_BIT_KHR
  287.     independentResolveNone = true
  288.     independentResolve     = true
  289.  
  290. VkPhysicalDeviceDescriptorIndexingPropertiesEXT:
  291. ------------------------------------------------
  292.     maxUpdateAfterBindDescriptorsInAllPools              = 67108863
  293.     shaderUniformBufferArrayNonUniformIndexingNative     = false
  294.     shaderSampledImageArrayNonUniformIndexingNative      = false
  295.     shaderStorageBufferArrayNonUniformIndexingNative     = false
  296.     shaderStorageImageArrayNonUniformIndexingNative      = false
  297.     shaderInputAttachmentArrayNonUniformIndexingNative   = false
  298.     robustBufferAccessUpdateAfterBind                    = false
  299.     quadDivergentImplicitLod                             = false
  300.     maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
  301.     maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
  302.     maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
  303.     maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
  304.     maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
  305.     maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
  306.     maxPerStageUpdateAfterBindResources                  = 8388606
  307.     maxDescriptorSetUpdateAfterBindSamplers              = 8388606
  308.     maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
  309.     maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
  310.     maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
  311.     maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  312.     maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
  313.     maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
  314.     maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606
  315.  
  316. VkPhysicalDeviceDiscardRectanglePropertiesEXT:
  317. ----------------------------------------------
  318.     maxDiscardRectangles = 4
  319.  
  320. VkPhysicalDeviceDriverPropertiesKHR:
  321. ------------------------------------
  322.     driverID           = DRIVER_ID_MESA_RADV_KHR
  323.     driverName         = radv
  324.     driverInfo         = Mesa 19.3.0-devel (LLVM 9.0.0)
  325.     conformanceVersion = 1.1.2.0
  326.  
  327. VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
  328. ------------------------------------------------
  329.     minImportedHostPointerAlignment = 0x00001000
  330.  
  331. VkPhysicalDeviceFloatControlsPropertiesKHR:
  332. -------------------------------------------
  333.     denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR
  334.     roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR
  335.     shaderSignedZeroInfNanPreserveFloat16 = true
  336.     shaderSignedZeroInfNanPreserveFloat32 = true
  337.     shaderSignedZeroInfNanPreserveFloat64 = true
  338.     shaderDenormPreserveFloat16           = true
  339.     shaderDenormPreserveFloat32           = false
  340.     shaderDenormPreserveFloat64           = true
  341.     shaderDenormFlushToZeroFloat16        = false
  342.     shaderDenormFlushToZeroFloat32        = true
  343.     shaderDenormFlushToZeroFloat64        = false
  344.     shaderRoundingModeRTEFloat16          = true
  345.     shaderRoundingModeRTEFloat32          = true
  346.     shaderRoundingModeRTEFloat64          = true
  347.     shaderRoundingModeRTZFloat16          = false
  348.     shaderRoundingModeRTZFloat32          = false
  349.     shaderRoundingModeRTZFloat64          = false
  350.  
  351. VkPhysicalDeviceIDProperties:
  352. -----------------------------
  353.     deviceUUID      =  0000-10-00-00-000000
  354.     driverUUID      = 414d442d-4d45-5341-2d44-52560000
  355.     deviceNodeMask  = 0
  356.     deviceLUIDValid = false
  357.  
  358. VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
  359. ------------------------------------------------
  360.     maxInlineUniformBlockSize                               = 4194304
  361.     maxPerStageDescriptorInlineUniformBlocks                = 134217728
  362.     maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
  363.     maxDescriptorSetInlineUniformBlocks                     = 64
  364.     maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 64
  365.  
  366. VkPhysicalDeviceMaintenance3Properties:
  367. ---------------------------------------
  368.     maxPerSetDescriptors    = 22369621
  369.     maxMemoryAllocationSize = 0xffffffff
  370.  
  371. VkPhysicalDeviceMultiviewProperties:
  372. ------------------------------------
  373.     maxMultiviewViewCount     = 8
  374.     maxMultiviewInstanceIndex = 2147483647
  375.  
  376. VkPhysicalDevicePCIBusInfoPropertiesEXT:
  377. ----------------------------------------
  378.     pciDomain   = 0
  379.     pciBus      = 1
  380.     pciDevice   = 0
  381.     pciFunction = 0
  382.  
  383. VkPhysicalDevicePointClippingProperties:
  384. ----------------------------------------
  385.     pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
  386.  
  387. VkPhysicalDeviceProtectedMemoryProperties:
  388. ------------------------------------------
  389.     protectedNoFault = false
  390.  
  391. VkPhysicalDevicePushDescriptorPropertiesKHR:
  392. --------------------------------------------
  393.     maxPushDescriptors = 32
  394.  
  395. VkPhysicalDeviceSampleLocationsPropertiesEXT:
  396. ---------------------------------------------
  397.     sampleLocationSampleCounts:
  398.         SAMPLE_COUNT_2_BIT
  399.         SAMPLE_COUNT_4_BIT
  400.         SAMPLE_COUNT_8_BIT
  401.     maxSampleLocationGridSize:
  402.         width  = 2
  403.         height = 2
  404.     sampleLocationCoordinateRange: count = 2
  405.         0
  406.         0.9375
  407.     sampleLocationSubPixelBits       = 4
  408.     variableSampleLocations          = false
  409.  
  410. VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT:
  411. -------------------------------------------------
  412.     filterMinmaxSingleComponentFormats = true
  413.     filterMinmaxImageComponentMapping  = false
  414.  
  415. VkPhysicalDeviceSubgroupProperties:
  416. -----------------------------------
  417.     subgroupSize              = 64
  418.     supportedStages:
  419.         SHADER_STAGE_VERTEX_BIT
  420.         SHADER_STAGE_TESSELLATION_CONTROL_BIT
  421.         SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  422.         SHADER_STAGE_GEOMETRY_BIT
  423.         SHADER_STAGE_FRAGMENT_BIT
  424.         SHADER_STAGE_COMPUTE_BIT
  425.         SHADER_STAGE_ALL_GRAPHICS
  426.         SHADER_STAGE_ALL
  427.         SHADER_STAGE_RAYGEN_BIT_NV
  428.         SHADER_STAGE_ANY_HIT_BIT_NV
  429.         SHADER_STAGE_CLOSEST_HIT_BIT_NV
  430.         SHADER_STAGE_MISS_BIT_NV
  431.         SHADER_STAGE_INTERSECTION_BIT_NV
  432.         SHADER_STAGE_CALLABLE_BIT_NV
  433.         SHADER_STAGE_TASK_BIT_NV
  434.         SHADER_STAGE_MESH_BIT_NV
  435.     supportedOperations:
  436.         SUBGROUP_FEATURE_BASIC_BIT
  437.         SUBGROUP_FEATURE_VOTE_BIT
  438.         SUBGROUP_FEATURE_ARITHMETIC_BIT
  439.         SUBGROUP_FEATURE_BALLOT_BIT
  440.         SUBGROUP_FEATURE_SHUFFLE_BIT
  441.         SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  442.         SUBGROUP_FEATURE_CLUSTERED_BIT
  443.         SUBGROUP_FEATURE_QUAD_BIT
  444.     quadOperationsInAllStages = true
  445.  
  446. VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
  447. --------------------------------------------------
  448.     storageTexelBufferOffsetAlignmentBytes       = 0x00000004
  449.     storageTexelBufferOffsetSingleTexelAlignment = true
  450.     uniformTexelBufferOffsetAlignmentBytes       = 0x00000004
  451.     uniformTexelBufferOffsetSingleTexelAlignment = true
  452.  
  453. VkPhysicalDeviceTransformFeedbackPropertiesEXT:
  454. -----------------------------------------------
  455.     maxTransformFeedbackStreams                = 4
  456.     maxTransformFeedbackBuffers                = 4
  457.     maxTransformFeedbackBufferSize             = 0xffffffff
  458.     maxTransformFeedbackStreamDataSize         = 512
  459.     maxTransformFeedbackBufferDataSize         = 4294967295
  460.     maxTransformFeedbackBufferDataStride       = 512
  461.     transformFeedbackQueries                   = true
  462.     transformFeedbackStreamsLinesTriangles     = true
  463.     transformFeedbackRasterizationStreamSelect = false
  464.     transformFeedbackDraw                      = true
  465.  
  466. VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
  467. ----------------------------------------------------
  468.     maxVertexAttribDivisor = 4294967295
  469.  
  470.  
  471. Device Extensions: count = 80
  472.     VK_AMD_buffer_marker                  : extension revision 1
  473.     VK_AMD_draw_indirect_count            : extension revision 1
  474.     VK_AMD_gcn_shader                     : extension revision 1
  475.     VK_AMD_rasterization_order            : extension revision 1
  476.     VK_AMD_shader_core_properties         : extension revision 1
  477.     VK_AMD_shader_core_properties2        : extension revision 1
  478.     VK_AMD_shader_info                    : extension revision 1
  479.     VK_AMD_shader_trinary_minmax          : extension revision 1
  480.     VK_EXT_buffer_device_address          : extension revision 1
  481.     VK_EXT_calibrated_timestamps          : extension revision 1
  482.     VK_EXT_conditional_rendering          : extension revision 1
  483.     VK_EXT_depth_clip_enable              : extension revision 1
  484.     VK_EXT_depth_range_unrestricted       : extension revision 1
  485.     VK_EXT_descriptor_indexing            : extension revision 2
  486.     VK_EXT_discard_rectangles             : extension revision 1
  487.     VK_EXT_display_control                : extension revision 1
  488.     VK_EXT_external_memory_dma_buf        : extension revision 1
  489.     VK_EXT_external_memory_host           : extension revision 1
  490.     VK_EXT_global_priority                : extension revision 1
  491.     VK_EXT_host_query_reset               : extension revision 1
  492.     VK_EXT_index_type_uint8               : extension revision 1
  493.     VK_EXT_inline_uniform_block           : extension revision 1
  494.     VK_EXT_memory_budget                  : extension revision 1
  495.     VK_EXT_memory_priority                : extension revision 1
  496.     VK_EXT_pci_bus_info                   : extension revision 2
  497.     VK_EXT_pipeline_creation_feedback     : extension revision 1
  498.     VK_EXT_queue_family_foreign           : extension revision 1
  499.     VK_EXT_sample_locations               : extension revision 1
  500.     VK_EXT_sampler_filter_minmax          : extension revision 1
  501.     VK_EXT_scalar_block_layout            : extension revision 1
  502.     VK_EXT_shader_stencil_export          : extension revision 1
  503.     VK_EXT_shader_subgroup_ballot         : extension revision 1
  504.     VK_EXT_shader_subgroup_vote           : extension revision 1
  505.     VK_EXT_shader_viewport_index_layer    : extension revision 1
  506.     VK_EXT_texel_buffer_alignment         : extension revision 1
  507.     VK_EXT_transform_feedback             : extension revision 1
  508.     VK_EXT_vertex_attribute_divisor       : extension revision 3
  509.     VK_EXT_ycbcr_image_arrays             : extension revision 1
  510.     VK_GOOGLE_decorate_string             : extension revision 1
  511.     VK_GOOGLE_hlsl_functionality1         : extension revision 1
  512.     VK_KHR_16bit_storage                  : extension revision 1
  513.     VK_KHR_8bit_storage                   : extension revision 1
  514.     VK_KHR_bind_memory2                   : extension revision 1
  515.     VK_KHR_create_renderpass2             : extension revision 1
  516.     VK_KHR_dedicated_allocation           : extension revision 1
  517.     VK_KHR_depth_stencil_resolve          : extension revision 1
  518.     VK_KHR_descriptor_update_template     : extension revision 1
  519.     VK_KHR_device_group                   : extension revision 1
  520.     VK_KHR_draw_indirect_count            : extension revision 1
  521.     VK_KHR_driver_properties              : extension revision 1
  522.     VK_KHR_external_fence                 : extension revision 1
  523.     VK_KHR_external_fence_fd              : extension revision 1
  524.     VK_KHR_external_memory                : extension revision 1
  525.     VK_KHR_external_memory_fd             : extension revision 1
  526.     VK_KHR_external_semaphore             : extension revision 1
  527.     VK_KHR_external_semaphore_fd          : extension revision 1
  528.     VK_KHR_get_memory_requirements2       : extension revision 1
  529.     VK_KHR_image_format_list              : extension revision 1
  530.     VK_KHR_imageless_framebuffer          : extension revision 1
  531.     VK_KHR_incremental_present            : extension revision 1
  532.     VK_KHR_maintenance1                   : extension revision 1
  533.     VK_KHR_maintenance2                   : extension revision 1
  534.     VK_KHR_maintenance3                   : extension revision 1
  535.     VK_KHR_multiview                      : extension revision 1
  536.     VK_KHR_pipeline_executable_properties : extension revision 1
  537.     VK_KHR_push_descriptor                : extension revision 1
  538.     VK_KHR_relaxed_block_layout           : extension revision 1
  539.     VK_KHR_sampler_mirror_clamp_to_edge   : extension revision 1
  540.     VK_KHR_sampler_ycbcr_conversion       : extension revision 1
  541.     VK_KHR_shader_atomic_int64            : extension revision 1
  542.     VK_KHR_shader_clock                   : extension revision 1
  543.     VK_KHR_shader_draw_parameters         : extension revision 1
  544.     VK_KHR_shader_float16_int8            : extension revision 1
  545.     VK_KHR_shader_float_controls          : extension revision 1
  546.     VK_KHR_spirv_1_4                      : extension revision 1
  547.     VK_KHR_storage_buffer_storage_class   : extension revision 1
  548.     VK_KHR_swapchain                      : extension revision 68
  549.     VK_KHR_uniform_buffer_standard_layout : extension revision 1
  550.     VK_KHR_variable_pointers              : extension revision 1
  551.     VK_NV_compute_shader_derivatives      : extension revision 1
  552.  
  553. VkQueueFamilyProperties[0]:
  554. ==========================
  555.     minImageTransferGranularity = (1, 1, 1)
  556.     queueCount                  = 1
  557.     queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
  558.     timestampValidBits          = 64
  559.     present support:
  560.         VK_KHR_xcb_surface  = true
  561.         VK_KHR_xlib_surface = true
  562.  
  563. VkQueueFamilyProperties[1]:
  564. ==========================
  565.     minImageTransferGranularity = (1, 1, 1)
  566.     queueCount                  = 4
  567.     queueFlags                  = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
  568.     timestampValidBits          = 64
  569.     present support:
  570.         VK_KHR_xcb_surface  = true
  571.         VK_KHR_xlib_surface = true
  572.  
  573. VkPhysicalDeviceMemoryProperties:
  574. =================================
  575. memoryHeaps: count = 3
  576.     memoryHeaps[0]:
  577.         size   = 8321499136 (0x1f0000000) (7.75 GiB)
  578.         budget = 7770996736
  579.         usage  = 0
  580.         flags:
  581.             MEMORY_HEAP_DEVICE_LOCAL_BIT
  582.     memoryHeaps[1]:
  583.         size   = 268435456 (0x10000000) (256.00 MiB)
  584.         budget = 236613632
  585.         usage  = 0
  586.         flags:
  587.             MEMORY_HEAP_DEVICE_LOCAL_BIT
  588.     memoryHeaps[2]:
  589.         size   = 8589934592 (0x200000000) (8.00 GiB)
  590.         budget = 8475123712
  591.         usage  = 0
  592.         flags:
  593.             None
  594. memoryTypes: count = 4
  595.     memoryTypes[0]:
  596.         heapIndex     = 0
  597.         propertyFlags = 0x0001:
  598.             MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  599.         usable for:
  600.             IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  601.             IMAGE_TILING_LINEAR: color images
  602.     memoryTypes[1]:
  603.         heapIndex     = 2
  604.         propertyFlags = 0x0006:
  605.             MEMORY_PROPERTY_HOST_VISIBLE_BIT
  606.             MEMORY_PROPERTY_HOST_COHERENT_BIT
  607.         usable for:
  608.             IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  609.             IMAGE_TILING_LINEAR: color images
  610.     memoryTypes[2]:
  611.         heapIndex     = 1
  612.         propertyFlags = 0x0007:
  613.             MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  614.             MEMORY_PROPERTY_HOST_VISIBLE_BIT
  615.             MEMORY_PROPERTY_HOST_COHERENT_BIT
  616.         usable for:
  617.             IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  618.             IMAGE_TILING_LINEAR: color images
  619.     memoryTypes[3]:
  620.         heapIndex     = 2
  621.         propertyFlags = 0x000e:
  622.             MEMORY_PROPERTY_HOST_VISIBLE_BIT
  623.             MEMORY_PROPERTY_HOST_COHERENT_BIT
  624.             MEMORY_PROPERTY_HOST_CACHED_BIT
  625.         usable for:
  626.             IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  627.             IMAGE_TILING_LINEAR: color images
  628.  
  629. VkPhysicalDeviceFeatures:
  630. =========================
  631.     robustBufferAccess                      = true
  632.     fullDrawIndexUint32                     = true
  633.     imageCubeArray                          = true
  634.     independentBlend                        = true
  635.     geometryShader                          = true
  636.     tessellationShader                      = true
  637.     sampleRateShading                       = true
  638.     dualSrcBlend                            = true
  639.     logicOp                                 = true
  640.     multiDrawIndirect                       = true
  641.     drawIndirectFirstInstance               = true
  642.     depthClamp                              = true
  643.     depthBiasClamp                          = true
  644.     fillModeNonSolid                        = true
  645.     depthBounds                             = true
  646.     wideLines                               = true
  647.     largePoints                             = true
  648.     alphaToOne                              = true
  649.     multiViewport                           = true
  650.     samplerAnisotropy                       = true
  651.     textureCompressionETC2                  = false
  652.     textureCompressionASTC_LDR              = false
  653.     textureCompressionBC                    = true
  654.     occlusionQueryPrecise                   = true
  655.     pipelineStatisticsQuery                 = true
  656.     vertexPipelineStoresAndAtomics          = true
  657.     fragmentStoresAndAtomics                = true
  658.     shaderTessellationAndGeometryPointSize  = true
  659.     shaderImageGatherExtended               = true
  660.     shaderStorageImageExtendedFormats       = true
  661.     shaderStorageImageMultisample           = true
  662.     shaderStorageImageReadWithoutFormat     = true
  663.     shaderStorageImageWriteWithoutFormat    = true
  664.     shaderUniformBufferArrayDynamicIndexing = true
  665.     shaderSampledImageArrayDynamicIndexing  = true
  666.     shaderStorageBufferArrayDynamicIndexing = true
  667.     shaderStorageImageArrayDynamicIndexing  = true
  668.     shaderClipDistance                      = true
  669.     shaderCullDistance                      = true
  670.     shaderFloat64                           = true
  671.     shaderInt64                             = true
  672.     shaderInt16                             = false
  673.     shaderResourceResidency                 = false
  674.     shaderResourceMinLod                    = false
  675.     sparseBinding                           = true
  676.     sparseResidencyBuffer                   = false
  677.     sparseResidencyImage2D                  = false
  678.     sparseResidencyImage3D                  = false
  679.     sparseResidency2Samples                 = false
  680.     sparseResidency4Samples                 = false
  681.     sparseResidency8Samples                 = false
  682.     sparseResidency16Samples                = false
  683.     sparseResidencyAliased                  = false
  684.     variableMultisampleRate                 = true
  685.     inheritedQueries                        = true
  686.  
  687. VkPhysicalDevice16BitStorageFeatures:
  688. -------------------------------------
  689.     storageBuffer16BitAccess           = true
  690.     uniformAndStorageBuffer16BitAccess = true
  691.     storagePushConstant16              = true
  692.     storageInputOutput16               = true
  693.  
  694. VkPhysicalDevice8BitStorageFeaturesKHR:
  695. ---------------------------------------
  696.     storageBuffer8BitAccess           = true
  697.     uniformAndStorageBuffer8BitAccess = true
  698.     storagePushConstant8              = true
  699.  
  700. VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
  701. -----------------------------------------------
  702.     bufferDeviceAddress              = true
  703.     bufferDeviceAddressCaptureReplay = false
  704.     bufferDeviceAddressMultiDevice   = false
  705.  
  706. VkPhysicalDeviceConditionalRenderingFeaturesEXT:
  707. ------------------------------------------------
  708.     conditionalRendering          = true
  709.     inheritedConditionalRendering = false
  710.  
  711. VkPhysicalDeviceDepthClipEnableFeaturesEXT:
  712. -------------------------------------------
  713.     depthClipEnable = true
  714.  
  715. VkPhysicalDeviceDescriptorIndexingFeaturesEXT:
  716. ----------------------------------------------
  717.     shaderInputAttachmentArrayDynamicIndexing          = true
  718.     shaderUniformTexelBufferArrayDynamicIndexing       = true
  719.     shaderStorageTexelBufferArrayDynamicIndexing       = true
  720.     shaderUniformBufferArrayNonUniformIndexing         = true
  721.     shaderSampledImageArrayNonUniformIndexing          = true
  722.     shaderStorageBufferArrayNonUniformIndexing         = true
  723.     shaderStorageImageArrayNonUniformIndexing          = true
  724.     shaderInputAttachmentArrayNonUniformIndexing       = true
  725.     shaderUniformTexelBufferArrayNonUniformIndexing    = true
  726.     shaderStorageTexelBufferArrayNonUniformIndexing    = true
  727.     descriptorBindingUniformBufferUpdateAfterBind      = true
  728.     descriptorBindingSampledImageUpdateAfterBind       = true
  729.     descriptorBindingStorageImageUpdateAfterBind       = true
  730.     descriptorBindingStorageBufferUpdateAfterBind      = true
  731.     descriptorBindingUniformTexelBufferUpdateAfterBind = true
  732.     descriptorBindingStorageTexelBufferUpdateAfterBind = true
  733.     descriptorBindingUpdateUnusedWhilePending          = true
  734.     descriptorBindingPartiallyBound                    = true
  735.     descriptorBindingVariableDescriptorCount           = true
  736.     runtimeDescriptorArray                             = true
  737.  
  738. VkPhysicalDeviceHostQueryResetFeaturesEXT:
  739. ------------------------------------------
  740.     hostQueryReset = true
  741.  
  742. VkPhysicalDeviceImagelessFramebufferFeaturesKHR:
  743. ------------------------------------------------
  744.     imagelessFramebuffer = true
  745.  
  746. VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
  747. ------------------------------------------
  748.     indexTypeUint8 = true
  749.  
  750. VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
  751. ----------------------------------------------
  752.     inlineUniformBlock                                 = true
  753.     descriptorBindingInlineUniformBlockUpdateAfterBind = true
  754.  
  755. VkPhysicalDeviceMemoryPriorityFeaturesEXT:
  756. ------------------------------------------
  757.     memoryPriority = true
  758.  
  759. VkPhysicalDeviceMultiviewFeatures:
  760. ----------------------------------
  761.     multiview                   = true
  762.     multiviewGeometryShader     = true
  763.     multiviewTessellationShader = true
  764.  
  765. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
  766. --------------------------------------------------------
  767.     pipelineExecutableInfo = true
  768.  
  769. VkPhysicalDeviceProtectedMemoryFeatures:
  770. ----------------------------------------
  771.     protectedMemory = false
  772.  
  773. VkPhysicalDeviceSamplerYcbcrConversionFeatures:
  774. -----------------------------------------------
  775.     samplerYcbcrConversion = true
  776.  
  777. VkPhysicalDeviceScalarBlockLayoutFeaturesEXT:
  778. ---------------------------------------------
  779.     scalarBlockLayout = true
  780.  
  781. VkPhysicalDeviceShaderAtomicInt64FeaturesKHR:
  782. ---------------------------------------------
  783.     shaderBufferInt64Atomics = true
  784.     shaderSharedInt64Atomics = true
  785.  
  786. VkPhysicalDeviceShaderClockFeaturesKHR:
  787. ---------------------------------------
  788.     shaderSubgroupClock = true
  789.     shaderDeviceClock   = false
  790.  
  791. VkPhysicalDeviceShaderDrawParametersFeatures:
  792. ---------------------------------------------
  793.     shaderDrawParameters = true
  794.  
  795. VkPhysicalDeviceShaderFloat16Int8FeaturesKHR:
  796. ---------------------------------------------
  797.     shaderFloat16 = true
  798.     shaderInt8    = true
  799.  
  800. VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
  801. ------------------------------------------------
  802.     texelBufferAlignment = true
  803.  
  804. VkPhysicalDeviceTransformFeedbackFeaturesEXT:
  805. ---------------------------------------------
  806.     transformFeedback = true
  807.     geometryStreams   = true
  808.  
  809. VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR:
  810. -------------------------------------------------------
  811.     uniformBufferStandardLayout = true
  812.  
  813. VkPhysicalDeviceVariablePointersFeatures:
  814. -----------------------------------------
  815.     variablePointersStorageBuffer = true
  816.     variablePointers              = true
  817.  
  818. VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
  819. --------------------------------------------------
  820.     vertexAttributeInstanceRateDivisor     = true
  821.     vertexAttributeInstanceRateZeroDivisor = true
  822.  
  823. VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
  824. --------------------------------------------
  825.     ycbcrImageArrays = true
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