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- # This is a sample of the config file showing all avaliable options.
- # Where possible we have documented what they do, and all values are the
- # default values.
- bridge:
- # Domain part of the bridge, e.g. matrix.org
- domain: "mutnt.io"
- # This should be your publically facing URL because Discord may use it to
- # fetch media from the media store.
- homeserverUrl: "https://mutnt.io:8448"
- # Interval at which to process users in the 'presence queue'. If you have
- # 5 users, one user will be processed every 500 milliseconds according to the
- # value below. This has a minimum value of 250.
- # WARNING: This has a high chance of spamming the homeserver with presence
- # updates since it will send one each time somebody changes state or is online.
- presenceInterval: 500
- # Disable setting presence for 'ghost users' which means Discord users on Matrix
- # will not be shown as away or online.
- disablePresence: false
- # Disable sending typing notifications when somebody on Discord types.
- disableTypingNotifications: false
- # Disable parsing discord usernames out of matrix messages so
- # that it highlights discord users.
- # WARNING: Not always 100% accurate, but close enough usually.
- disableDiscordMentions: false
- # Disable deleting messages on Discord if a message is redacted on Matrix.
- disableDeletionForwarding: false
- # Enable users to bridge rooms using !discord commands. See
- # https://t2bot.io/discord for instructions.
- enableSelfServiceBridging: false
- # For both below, a space is inserted after @ to stop the mentions working.
- # Disable relaying @everyone to Discord. Non-puppeted users can abuse this.
- disableEveryoneMention: false
- # Disable relaying @here to Discord. Non-puppeted users can abuse this.
- disableHereMention: false
- # Authentication configuration for the discord bot.
- auth:
- clientID: "xxxx"
- botToken: "xxxxxxxxxxx"
- logging:
- # What level should the logger output to the console at.
- console: "silly" #silly, verbose, info, http, warn, error, silent
- lineDateFormat: "MMM-D HH:mm:ss.SSS" # This is in moment.js format
- files:
- - file: "debug.log"
- disable:
- - "PresenceHandler" # Will not capture presence logging
- - file: "warn.log" # Will capture warnings
- level: "warn"
- - file: "botlogs.log" # Will capture logs from DiscordBot
- level: "info"
- enable:
- - "DiscordBot"
- database:
- userStorePath: "user-store.db"
- roomStorePath: "room-store.db"
- # You may either use SQLite or Postgresql for the bridge database, which contains
- # important mappings for events and user puppeting configurations.
- # Use the filename option for SQLite, or connString for Postgresql.
- # If you are migrating, see https://github.com/Half-Shot/matrix-appservice-discord/blob/master/docs/howto.md#migrate-to-postgres-from-sqlite
- # WARNING: You will almost certainly be fine with sqlite unless your bridge
- # is in heavy demand and you suffer from IO slowness.
- filename: "discord.db"
- # connString: "postgresql://user:password@localhost/database_name"
- room:
- # Set the default visibility of alias rooms, defaults to "public".
- # One of: "public", "private"
- defaultVisibility: "public"
- channel:
- # Pattern of the name given to bridged rooms.
- # Can use :guild for the guild name and :name for the channel name.
- namePattern: "[Discord] :guild :name"
- # Changes made to rooms when a channel is deleted.
- deleteOptions:
- # Prefix the room name with a string.
- #namePrefix: "[Deleted]"
- # Prefix the room topic with a string.
- #topicPrefix: "This room has been deleted"
- # Disable people from talking in the room by raising the event PL to 50
- disableMessaging: false
- # Remove the discord alias from the room.
- unsetRoomAlias: true
- # Remove the room from the directory.
- unlistFromDirectory: true
- # Set the room to be unavaliable for joining without an invite.
- setInviteOnly: true
- # Make all the discord users leave the room.
- ghostsLeave: true
- limits:
- # Delay in milliseconds between discord users joining a room.
- roomGhostJoinDelay: 6000
- # Delay in milliseconds before sending messages to discord to avoid echos.
- # (Copies of a sent message may arrive from discord before we've
- # fininished handling it, causing us to echo it back to the room)
- discordSendDelay: 750
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