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Oct 16th, 2017
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  1. Berrymancer
  2.  
  3. Prerequisites: Mystic, Life Berry, 16 WIS
  4.  
  5. Ability Bonus: Wisdom
  6. Bonuses: +1 WIS
  7.  
  8. Class Features:
  9. Berry Planter, Status Berry Search
  10.  
  11.  
  12.  
  13. Berry Planter S, NI
  14. Static
  15. Target: Berries.
  16. Effect: You own a portable berry planter, able to hold a number of miniature berry plants equal to half your WIS modifier. Once a berry is placed in the planter, it will take 1d4 days to grow, and upon reaching its full size, has 1d4 fresh berries that can be picked and used normally. You know exactly what any berry you see does as soon as you pick it up or see it.
  17.  
  18. Healer Berry Search TA, NI
  19. Daily - Every 10 levels gained, you may use this Feature another time per day.
  20. Target: A Route, or any wilderness area with plantlife.
  21. Effect: Roll 1d20 and add your WIS modifier. On a result of 15 or higher, you find a berry. To determine its type, roll 1d10. The result is the number of the berry you find in the berry listing.
  22.  
  23.  
  24.  
  25.  
  26. Flavor Berry Search TA, NI
  27. Prerequisites: Berrymancer
  28. Daily - Every 10 levels gained, you may use this Feature another time per day.
  29. Target: A Route, or any wilderness area with plantlife.
  30. Effect: Roll 1d20 and add your WIS modifier, and choose one of your Pokemon. On a result of 15 or higher, you find a berry that recovers 1/8 of a pokemon's Max HP, and confuses pokemon that do not like the favorite flavor of your chosen pokemon.
  31.  
  32. Booster Berry Search TA, NI
  33. Prerequisites: Berrymancer, a pokemon with a stat at 30 or higher.
  34. Daily - Every 10 levels gained, you may use this Feature another time per day.
  35. Target: A Route, or any wilderness area with plantlife.
  36. Effect: Roll 1d20 and add your WIS modifier, and choose one of your pokemon with a stat of 20 or higher. On a result of 15 or higher, you find a berry that increases a Combat Stage when below 50% HP. The stat increased by the berry will be the stat you chose when selecting a pokemon.
  37.  
  38. Plain Berry Search TA, NI
  39. Prerequisites: Berrymancer
  40. Daily - Every 10 levels gained, you may use this Feature another time per day.
  41. Target: A Route, or any wilderness area with plantlife.
  42. Effect: Roll 1d20 and add your WIS modifier. On a result of 15 or higher, you find a berry that has no effect of your choice.
  43.  
  44. Effectiveness Berry Search TA, NI
  45. Prerequisites: Berrymancer, 20 WIS
  46. Daily - Every 10 levels gained, you may use this Feature another time per day.
  47. Target: A Route, or any wilderness area with plantlife.
  48. Effect: Roll 1d20 and add your WIS modifier, and optionally choose a pokemon that you own. On a result of 20 or higher, you find a berry that reduces damage from a type that your chosen pokemon is weak to. If you do not choose a pokemon when using this feature, you find a Chilan Berry instead.
  49.  
  50. Rare Berry Search TA, NI
  51. Prerequisites: Berrymancer, has grown a Starf, Enigma, Micle, Custap, Jaboca or Rowap Berry
  52. Daily - Every 10 levels gained, you may use this Feature another time per day.
  53. Target: A Route, or any wilderness area with plantlife.
  54. Effect: Roll 1d20 and add your WIS modifier. On a result of 20 or higher, you find a berry. To determine its type, roll 1d6+58. The result is the number of the berry you find in the berry listing.
  55.  
  56. Altering Berry Search TA, NI
  57. Prerequisites: Berrymancer, four or more Berry Search features
  58. Daily - Every 10 levels gained, you may use this Feature another time per day.
  59. Target: A Route, or any wilderness area with plantlife.
  60. Effect: Roll 1d20 and add your WIS modifier, and choose a pokemon that you own with a stat above 20. On a result of 20 or higher, you find a berry that lowers the stat you selected the pokemon for.
  61.  
  62. Hybridization TA, NI
  63. Prerequisites: Berrymancer, has successfully grown 10 berries
  64. At-Will
  65. Target: Berries
  66. Effect: When planting a berry, you may instead plant two berries in the same spot, using parts of each and being unable to use the remainder. The resulting berry plant will grow berries that are a combination of both the ingredients, and has both their effects. When eaten, if both effects cannot apply, then only apply the relevant one. Berries created as a result of this feature cannot have this feature applied to them.
  67.  
  68. Nutrient Flow TA, NI
  69. Prerequisites: Berrymancer
  70. Daily - Every 8 levels gained, you may use this Feature another time per day. - Drains 30 HP per use.
  71. Target: Planted Berries
  72. Effect: Choose a planted berry. The berry will grow to full size and bear fruit by the end of the day.
  73.  
  74. Berry Efficiency S, NI
  75. Prerequisites: Berrymancer
  76. Static
  77. Target: Your Pokemon
  78. Effect: When using any given berry, the target may not consume it if you choose, but still benefits from its effect. The second time the target benefits from the effects of the same berry, it is consumed as normal. If applied to a Permanent Snack, this feature allows use of it twice in a day without becoming useless.
  79.  
  80. Eat It! TA, NI
  81. Prerequisites: Berrymancer
  82. Daily - Every 7 levels gained, you may use this Feature another time per day.
  83. Target: An Allied Pokemon
  84. Effect: The target gains the Gluttony ability for one round. The ability granted by this feature does not count against the normal limit for abilities per pokemon.
  85.  
  86. Flavor Boost TA, NI
  87. Prerequisites: Mystic, Berrymancer
  88. At-Will - Drains 5 of user's HP per use.
  89. Target: A Berry under the effects of Life Berry.
  90. Effect: While Life Berry's effect lasts, any numerical effects of consuming it are doubled.
  91.  
  92. Berry Merge TA, NI
  93. Prerequisites: Berrymancer, 22 WIS
  94. Weekly - Every 10 levels gained, you may use this Feature another time per week.
  95. Target: Berries
  96. Effect: Choose 5 berries with an identical set of effects. The berries are consumed, and you create a hold item that has the same effects as the component berries, but is not consumed on use. If the item is used more than once a day, it loses its flavor and becomes useless. Even if all the berries are under the effects of Flavor Boost, the hold item's effects are as normal. For the remainder of the day, after using this Feature, your maximum HP is decreased by 1/4.
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