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  1. Log file open, 01/21/19 00:28:21
  2. LogPakFile: Display: Found Pak file ../../../FBS/Content/Paks/FBS-WindowsNoEditor.pak attempting to mount.
  3. LogPakFile: Display: Mounting pak file ../../../FBS/Content/Paks/FBS-WindowsNoEditor.pak.
  4. LogPlatformFile: Not using cached read wrapper
  5. LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads.
  6. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  7. LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
  8. LogPluginManager: Mounting plugin ApexDestruction
  9. LogPluginManager: Mounting plugin OnlineSubsystemSteamFix
  10. LogPluginManager: Mounting plugin OnlineSubsystem
  11. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  12. LogPluginManager: Mounting plugin DLC1_LineAndNetShips
  13. LogPluginManager: Mounting plugin DLC2_KingCrab
  14. LogPluginManager: Mounting plugin CableComponent
  15. LogPluginManager: Mounting plugin StoryboardUI
  16. LogPluginManager: Mounting plugin DLC3_NorthAtlantic
  17. LogPluginManager: Mounting plugin DLC4_Trawlers
  18. LogPluginManager: Mounting plugin GameAnalytics
  19. LogPluginManager: Mounting plugin AISupport
  20. LogPluginManager: Mounting plugin LightPropagationVolume
  21. LogPluginManager: Mounting plugin AssetManagerEditor
  22. LogPluginManager: Mounting plugin FacialAnimation
  23. LogPluginManager: Mounting plugin AlembicImporter
  24. LogPluginManager: Mounting plugin GeometryCache
  25. LogPluginManager: Mounting plugin AppleImageUtils
  26. LogPluginManager: Mounting plugin AppleVision
  27. LogPluginManager: Mounting plugin BackChannel
  28. LogPluginManager: Mounting plugin CharacterAI
  29. LogPluginManager: Mounting plugin HTML5Networking
  30. LogPluginManager: Mounting plugin LinearTimecode
  31. LogPluginManager: Mounting plugin TcpMessaging
  32. LogPluginManager: Mounting plugin UdpMessaging
  33. LogPluginManager: Mounting plugin ActorSequence
  34. LogPluginManager: Mounting plugin NetcodeUnitTest
  35. LogPluginManager: Mounting plugin OnlineSubsystemNull
  36. LogPluginManager: Mounting plugin LauncherChunkInstaller
  37. LogPluginManager: Mounting plugin AndroidPermission
  38. LogPluginManager: Mounting plugin ArchVisCharacter
  39. LogPluginManager: Mounting plugin AudioCapture
  40. LogPluginManager: Mounting plugin CustomMeshComponent
  41. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  42. LogPluginManager: Mounting plugin ImmediatePhysics
  43. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  44. LogPluginManager: Mounting plugin MobilePatchingUtils
  45. LogPluginManager: Mounting plugin PhysXVehicles
  46. LogPluginManager: Mounting plugin ProceduralMeshComponent
  47. LogPluginManager: Mounting plugin RuntimePhysXCooking
  48. LogPluginManager: Mounting plugin WindowsMoviePlayer
  49. LogStreaming: Display: Took  0.041s to configure plugins.
  50. LogInit: Using libcurl 7.55.1-DEV
  51. LogInit:  - built for x86_64-pc-win32
  52. LogInit:  - supports SSL with OpenSSL/1.0.2h
  53. LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
  54. LogInit:  - other features:
  55. LogInit:      CURL_VERSION_SSL
  56. LogInit:      CURL_VERSION_LIBZ
  57. LogInit:      CURL_VERSION_IPV6
  58. LogInit:      CURL_VERSION_ASYNCHDNS
  59. LogInit:      CURL_VERSION_LARGEFILE
  60. LogInit:      CURL_VERSION_IDN
  61. LogInit:  CurlRequestOptions (configurable via config and command line):
  62. LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
  63. LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
  64. LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
  65. LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
  66. LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
  67. LogInit:  - LocalHostAddr = Default
  68. LogInit:  - BufferSize = 65536
  69. LogOnline: Display: STEAM: Loading Steam SDK 1.39
  70. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  71. LogInit: Build: ++FBS-CL-1864
  72. LogInit: Engine Version: 4.20.3-1864+++FBS
  73. LogInit: Compatible Engine Version: 4.20.0-1864+++FBS
  74. LogInit: Net CL: 1864
  75. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 1070
  76. LogInit: Compiled (64-bit): Dec 14 2018 11:42:35
  77. LogInit: Compiled with Visual C++: 19.15.26730.00
  78. LogInit: Build Configuration: Shipping
  79. LogInit: Branch Name: ++FBS
  80. LogInit: Command Line:  -High -maxMem=16744 -cpuCount=8 -maxvram=4000 -enableHT
  81. LogInit: Base Directory: D:/Steam/steamapps/common/Fishing Barents Sea/FBS/Binaries/Win64/
  82. LogInit: Installed Engine Build: 1
  83. LogStreaming: Display: Took  0.002s to delete old logs.
  84. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  85. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true
  86. LogInit: Object subsystem initialized
  87. [2019.01.21-06.28.22:216][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
  88. [2019.01.21-06.28.22:217][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  89. [2019.01.21-06.28.22:221][  0]LogHAL: Display: Platform has ~ 32 GB [34298728448 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  90. [2019.01.21-06.28.22:221][  0]LogInit: Going up to parent DeviceProfile [Windows]
  91. [2019.01.21-06.28.22:221][  0]LogInit: Setting Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
  92. [2019.01.21-06.28.22:221][  0]LogInit: Going up to parent DeviceProfile []
  93. [2019.01.21-06.28.22:221][  0]LogInit: Computer: DESKTOP-25ALBLK
  94. [2019.01.21-06.28.22:221][  0]LogInit: User: Gavin
  95. [2019.01.21-06.28.22:221][  0]LogInit: CPU Page size=4096, Cores=4
  96. [2019.01.21-06.28.22:221][  0]LogInit: High frequency timer resolution =3.984648 MHz
  97. [2019.01.21-06.28.22:221][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
  98. [2019.01.21-06.28.22:221][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
  99. [2019.01.21-06.28.22:221][  0]LogMemory: Process Physical Memory: 84.94 MB used, 84.94 MB peak
  100. [2019.01.21-06.28.22:221][  0]LogMemory: Process Virtual Memory: 85.51 MB used, 85.51 MB peak
  101. [2019.01.21-06.28.22:221][  0]LogMemory: Physical Memory: 6140.29 MB used,  26569.53 MB free, 32709.82 MB total
  102. [2019.01.21-06.28.22:221][  0]LogMemory: Virtual Memory: 4526.26 MB used,  26569.53 MB free, 134217728.00 MB total
  103. [2019.01.21-06.28.22:285][  0]LogInit: Overriding language with game user settings culture configuration option (en).
  104. [2019.01.21-06.28.22:285][  0]LogInit: Overriding locale with game user settings culture configuration option (en).
  105. [2019.01.21-06.28.22:301][  0]LogStreaming: Display: Took  0.017s to InitEngineTextLocalization.
  106. [2019.01.21-06.28.22:324][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
  107. [2019.01.21-06.28.22:324][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
  108. [2019.01.21-06.28.22:331][  0]LogD3D11RHI: D3D11 adapters:
  109. [2019.01.21-06.28.22:449][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0)
  110. [2019.01.21-06.28.22:449][  0]LogD3D11RHI:       8088/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  111. [2019.01.21-06.28.22:456][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  112. [2019.01.21-06.28.22:456][  0]LogD3D11RHI:       0/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  113. [2019.01.21-06.28.22:457][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  114. [2019.01.21-06.28.22:471][  0]LogD3D11RHI: Creating new Direct3DDevice
  115. [2019.01.21-06.28.22:472][  0]LogD3D11RHI:     GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
  116. [2019.01.21-06.28.22:472][  0]LogWindows: EnumDisplayDevices:
  117. [2019.01.21-06.28.22:473][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1070' (P:1 D:1)
  118. [2019.01.21-06.28.22:473][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  119. [2019.01.21-06.28.22:473][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  120. [2019.01.21-06.28.22:473][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
  121. [2019.01.21-06.28.22:474][  0]LogWindows: DebugString: FoundDriverCount:4
  122. [2019.01.21-06.28.22:474][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1070
  123. [2019.01.21-06.28.22:474][  0]LogD3D11RHI:   Driver Version: 417.71 (internal:25.21.14.1771, unified:417.71)
  124. [2019.01.21-06.28.22:474][  0]LogD3D11RHI:      Driver Date: 1-11-2019
  125. [2019.01.21-06.28.22:474][  0]LogRHI: Texture pool is 5661 MB (70% of 8088 MB)
  126. [2019.01.21-06.28.22:550][  0]LogD3D11RHI: Async texture creation enabled
  127. [2019.01.21-06.28.22:579][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  128. [2019.01.21-06.28.22:580][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
  129. [2019.01.21-06.28.22:580][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC1_LineAndNetShips and no native library supported.
  130. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC1_LineAndNetShips_SC and no native library supported.
  131. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC1_LineAndNetShips and no native library supported.
  132. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC1_LineAndNetShips_SC and no native library supported.
  133. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC2_KingCrab and no native library supported.
  134. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC2_KingCrab_SC and no native library supported.
  135. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC2_KingCrab and no native library supported.
  136. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC2_KingCrab_SC and no native library supported.
  137. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: StoryboardUI and no native library supported.
  138. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: StoryboardUI_SC and no native library supported.
  139. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: StoryboardUI and no native library supported.
  140. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: StoryboardUI_SC and no native library supported.
  141. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC3_NorthAtlantic and no native library supported.
  142. [2019.01.21-06.28.22:581][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC3_NorthAtlantic_SC and no native library supported.
  143. [2019.01.21-06.28.22:582][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC3_NorthAtlantic and no native library supported.
  144. [2019.01.21-06.28.22:582][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC3_NorthAtlantic_SC and no native library supported.
  145. [2019.01.21-06.28.22:582][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC4_Trawlers and no native library supported.
  146. [2019.01.21-06.28.22:582][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC4_Trawlers_SC and no native library supported.
  147. [2019.01.21-06.28.22:582][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC4_Trawlers and no native library supported.
  148. [2019.01.21-06.28.22:582][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DLC4_Trawlers_SC and no native library supported.
  149. [2019.01.21-06.28.22:582][  0]LogRHI: Display: Failed to open default shader pipeline cache for FBS using shader platform 0.
  150. [2019.01.21-06.28.22:582][  0]LogRHI: Display: Failed to open default shader pipeline cache for FBS using shader platform 0.
  151. [2019.01.21-06.28.22:592][  0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  152. [2019.01.21-06.28.22:615][  0]LogSlate: Using FreeType 2.6.0
  153. [2019.01.21-06.28.22:616][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  154. [2019.01.21-06.28.22:657][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FBS and no native library supported.
  155. [2019.01.21-06.28.22:657][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FBS_SC and no native library supported.
  156. [2019.01.21-06.28.22:657][  0]LogRHI: Display: Failed to open default shader pipeline cache for FBS using shader platform 0.
  157. [2019.01.21-06.28.22:657][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FBS and no native library supported.
  158. [2019.01.21-06.28.22:657][  0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FBS_SC and no native library supported.
  159. [2019.01.21-06.28.22:657][  0]LogRHI: Display: Failed to open default shader pipeline cache for FBS using shader platform 0.
  160. [2019.01.21-06.28.22:657][  0]LogInit: Overriding language with game user settings culture configuration option (en).
  161. [2019.01.21-06.28.22:657][  0]LogInit: Overriding locale with game user settings culture configuration option (en).
  162. [2019.01.21-06.28.22:666][  0]LogStreaming: Display: Took  0.009s to InitGameTextLocalization.
  163. [2019.01.21-06.28.22:694][  0]LogAssetRegistry: FAssetRegistry took 0.0283 seconds to start up
  164. [2019.01.21-06.28.22:746][  0]LogStreaming: Display: Flushing async loaders.
  165. [2019.01.21-06.28.22:749][  0]LogPackageLocalizationCache: Processed 7 localized package path(s) for 1 prioritized culture(s) in 0.003358 seconds
  166. [2019.01.21-06.28.22:750][  0]LogPakFile: New pak file ../../../FBS/Content/Paks/FBS-WindowsNoEditor.pak added to pak precacher.
  167. [2019.01.21-06.28.22:751][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
  168. [2019.01.21-06.28.22:760][  0]LogNetVersion: FBS 1.0.0, NetCL: 1864, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3847036260)
  169. [2019.01.21-06.28.22:798][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Fish/Cod'
  170. [2019.01.21-06.28.22:798][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Fish/Cod
  171. [2019.01.21-06.28.22:801][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Fish/Haddock'
  172. [2019.01.21-06.28.22:801][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Fish/Haddock
  173. [2019.01.21-06.28.22:803][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Fish/Mackerel'
  174. [2019.01.21-06.28.22:803][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Fish/Mackerel
  175. [2019.01.21-06.28.22:805][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Fish/Pollock'
  176. [2019.01.21-06.28.22:805][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Fish/Pollock
  177. [2019.01.21-06.28.22:806][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Fish/Redfish'
  178. [2019.01.21-06.28.22:806][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Fish/Redfish
  179. [2019.01.21-06.28.22:808][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Bait/BP_Bait_Longline_Crab'
  180. [2019.01.21-06.28.22:808][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Bait/BP_Bait_Longline_Crab
  181. [2019.01.21-06.28.22:808][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Bait/BP_Bait_Longline_Krill'
  182. [2019.01.21-06.28.22:808][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Bait/BP_Bait_Longline_Krill
  183. [2019.01.21-06.28.22:809][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Bait/BP_Bait_Longline_Mackerel'
  184. [2019.01.21-06.28.22:809][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Bait/BP_Bait_Longline_Mackerel
  185. [2019.01.21-06.28.22:809][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./Game/GameLogic/Bait/BP_Bait_Longline_Shrimp'
  186. [2019.01.21-06.28.22:809][  0]LogStreamableManager: Failed attempt to load /Game/GameLogic/Bait/BP_Bait_Longline_Shrimp
  187. [2019.01.21-06.28.22:810][  0]LogPakFile: New pak file ../../../FBS/Plugins/DLC2_KingCrab/Content/Paks/WindowsNoEditor/DLC2_KingCrab.pak added to pak precacher.
  188. [2019.01.21-06.28.22:810][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./DLC2_KingCrab/Bait/BP_Bait_LargePot'
  189. [2019.01.21-06.28.22:810][  0]LogStreamableManager: Failed attempt to load /DLC2_KingCrab/Bait/BP_Bait_LargePot
  190. [2019.01.21-06.28.22:810][  0]LogUObjectGlobals: Warning: Failed to find object 'Object None./DLC2_KingCrab/Bait/BP_Bait_Pot'
  191. [2019.01.21-06.28.22:810][  0]LogStreamableManager: Failed attempt to load /DLC2_KingCrab/Bait/BP_Bait_Pot
  192. [2019.01.21-06.28.23:441][  0]LogMoviePlayer: Initializing movie player
  193. [2019.01.21-06.28.23:531][  0]LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
  194. [2019.01.21-06.28.23:532][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  195. [2019.01.21-06.28.23:538][  0]LogUObjectArray: 45354 objects as part of root set at end of initial load.
  196. [2019.01.21-06.28.23:538][  0]LogUObjectAllocator: 8658168 out of 0 bytes used by permanent object pool.
  197. [2019.01.21-06.28.23:538][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  198. [2019.01.21-06.28.23:539][  0]LogEngine: Initializing Engine...
  199. [2019.01.21-06.28.23:604][  0]LogInit: Initializing FReadOnlyCVARCache
  200. [2019.01.21-06.28.23:676][  0]LogInit: XAudio2 using 'Realtek Digital Output (Realtek High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  201. [2019.01.21-06.28.23:688][  0]LogInit: FAudioDevice initialized.
  202. [2019.01.21-06.28.23:699][  0]LogNetVersion: Set ProjectVersion to v1.3.2. Version Checksum will be recalculated on next use.
  203. [2019.01.21-06.28.23:699][  0]LogInit: Texture streaming: Enabled
  204. [2019.01.21-06.28.23:703][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  205. [2019.01.21-06.28.23:703][  0]LogInit: Display: Game Engine Initialized.
  206. [2019.01.21-06.28.23:703][  0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  207. [2019.01.21-06.28.23:711][  0]LogInit: Display: Starting Game.
  208. [2019.01.21-06.28.23:711][  0]LogNet: Browse: /Game/Maps/Map?Name=Player
  209. [2019.01.21-06.28.23:907][  0]LogLoad: LoadMap: /Game/Maps/Map?Name=Player
  210. [2019.01.21-06.28.25:371][  0]LogLoad: Game class is 'FBSGameMode_C'
  211. [2019.01.21-06.28.25:373][  0]LogWorld: Bringing World /Game/Maps/Map.Map up for play (max tick rate 0) at 2019.01.21-00.28.25
  212. [2019.01.21-06.28.25:388][  0]LogWorld: Bringing up level for play took: 0.015607
  213. [2019.01.21-06.28.25:390][  0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  214. [2019.01.21-06.28.25:390][  0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  215. [2019.01.21-06.28.25:390][  0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  216. [2019.01.21-06.28.25:639][  0]LogTemp: Detectecd new map: MainMenu
  217. [2019.01.21-06.28.25:644][  0]LogGameState: Match State Changed from WaitingToStart to InProgress
  218. [2019.01.21-06.28.25:871][  0]LogLoad: Took 1.964187 seconds to LoadMap(/Game/Maps/Map)
  219. [2019.01.21-06.28.25:875][  0]LogPakFile: New pak file ../../../FBS/Plugins/DLC1_LineAndNetShips/Content/Paks/WindowsNoEditor/DLC1_LineAndNetShips.pak added to pak precacher.
  220. [2019.01.21-06.28.26:682][  0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/Montserrat_Bold.ufont' (45K)
  221. [2019.01.21-06.28.26:683][  0]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/Montserrat_Regular.ufont' (45K)
  222. [2019.01.21-06.28.26:683][  0]LogSlate: Took 0.000056 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/Montserrat_Black.ufont' (45K)
  223. [2019.01.21-06.28.26:683][  0]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/Montserrat_Light.ufont' (44K)
  224. [2019.01.21-06.28.26:865][  0]LogRenderer: Reallocating scene render targets to support 1728x972 Format 9 NumSamples 1 (Frame:1).
  225. [2019.01.21-06.28.26:865][  0]LogLoad: (Engine Initialization) Total time: 5.58 seconds
  226. [2019.01.21-06.28.26:922][  0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
  227. [2019.01.21-06.28.26:931][  0]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-2112458, -2489024, 0}
  228. [2019.01.21-06.28.26:931][  0]LogLevel: WORLD TRANSLATION END {-2112458, -2489024, 0} took 0.3059 ms
  229. [2019.01.21-06.28.26:932][  0]LogContentStreaming: Texture pool size now 800 MB
  230. [2019.01.21-06.28.27:184][  1]LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/Montserrat_SemiBold.ufont' (70K)
  231. [2019.01.21-06.28.27:196][  3]LogStaticMesh: Allocated 512x506x128 distance field atlas = 63.3Mb, with 270 objects containing 50.7Mb backing data
  232. [2019.01.21-06.28.29:385][222]LogScript: Warning: Script Msg: Divide by zero detected: 1.000000 / 0
  233. Script call stack:
  234.     Function /Game/UI/GameSettings/ClassicSettingsVideo.ClassicSettingsVideo_C:Construct
  235.     Function /Game/UI/GameSettings/ClassicSettingsVideo.ClassicSettingsVideo_C:ExecuteUbergraph_ClassicSettingsVideo
  236.     Function /Game/UI/GameSettings/ClassicSettingsVideo.ClassicSettingsVideo_C:AddMonitorComboItems
  237.     Function /Game/UI/GameSettings/WBP_SettingRow_ComboSlider.WBP_SettingRow_ComboSlider_C:SetValues
  238.  
  239. [2019.01.21-06.28.30:604][378]LogSlate: Took 0.000271 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/Montserrat_UltraLight.ufont' (67K)
  240. [2019.01.21-06.28.33:403][741]LogMaterial: Can't compile WaterSimMatParent with cooked content, will use default material instead
  241. [2019.01.21-06.28.33:403][741]LogMaterial: Warning: /Script/FBS.Default__WakeSimComp:WaterSimMatParent: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  242. [2019.01.21-06.28.33:404][741]LogMaterial: Can't compile ObservedMatParent with cooked content, will use default material instead
  243. [2019.01.21-06.28.33:404][741]LogMaterial: Warning: /Script/FBS.Default__WakeSimComp:ObservedMatParent: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  244. [2019.01.21-06.28.33:405][741]LogMaterial: Can't compile NormalMatParent with cooked content, will use default material instead
  245. [2019.01.21-06.28.33:405][741]LogMaterial: Warning: /Script/FBS.Default__WakeSimComp:NormalMatParent: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  246. [2019.01.21-06.28.33:414][742]LogRenderer: Reallocating scene render targets to support 1728x972 Format 10 NumSamples 1 (Frame:743).
  247. [2019.01.21-06.28.33:426][742]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:743).
  248. [2019.01.21-06.28.33:454][742]LogContentStreaming: Texture pool size now 600 MB
  249. [2019.01.21-06.28.35:952][ 30]LogSlate: FSceneViewport::OnFocusLost() reason 0
  250. [2019.01.21-06.28.36:037][ 40]LogSynthBenchmark: Display: FSynthBenchmark (V0.95):  requested WorkScale=10.00
  251. [2019.01.21-06.28.36:037][ 40]LogSynthBenchmark: Display: ===============
  252. [2019.01.21-06.28.36:037][ 40]LogSynthBenchmark: Display: Main Processor:
  253. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:          ... 0.012607 s/Run 'RayIntersect'
  254. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:          ... 0.014419 s/Run 'Fractal'
  255. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:
  256. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   CompiledTarget_x_Bits: 64
  257. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   UE_BUILD_SHIPPING: 1
  258. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   UE_BUILD_TEST: 0
  259. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   UE_BUILD_DEBUG: 0
  260. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   TotalPhysicalGBRam: 32
  261. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   NumberOfCores (physical): 4
  262. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   NumberOfCores (logical): 8
  263. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   CPU Perf Index 0: 203.1 (weight 1.00)
  264. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   CPU Perf Index 1: 198.3 (weight 1.50)
  265. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:  
  266. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display: Graphics:
  267. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   Adapter Name: 'NVIDIA GeForce GTX 1070'
  268. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   (On Optimus the name might be wrong, memory should be ok)
  269. [2019.01.21-06.28.36:306][ 40]LogSynthBenchmark: Display:   Vendor Id: 0x10DE
  270. [2019.01.21-06.28.36:307][ 40]LogSynthBenchmark: Display:   Device Id: 0x1B81
  271. [2019.01.21-06.28.36:307][ 40]LogSynthBenchmark: Display:   Device Revision: 0xA1
  272. [2019.01.21-06.28.36:307][ 40]LogSynthBenchmark: Display:   GPU Memory: 8088/0/16355 MB
  273. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:   GPU first test: 0.01s
  274. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:          ... 11.797 s/GigaPix, Confidence=100% 'ALUHeavyNoise' (likely to be very inaccurate)
  275. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:          ... 10.015 s/GigaPix, Confidence=89% 'TexHeavy' (likely to be very inaccurate)
  276. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:          ... 8.429 s/GigaPix, Confidence=100% 'DepTexHeavy' (likely to be very inaccurate)
  277. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:          ... 45.510 s/GigaPix, Confidence=100% 'FillOnly' (likely to be very inaccurate)
  278. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:          ... 1.425 s/GigaPix, Confidence=100% 'Bandwidth' (likely to be very inaccurate)
  279. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:          ... 8.346 s/GigaVert, Confidence=100% 'VertThroughPut1' (likely to be very inaccurate)
  280. [2019.01.21-06.28.36:497][ 40]LogSynthBenchmark: Display:          ... 6.167 s/GigaVert, Confidence=100% 'VertThroughPut2' (likely to be very inaccurate)
  281. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:   GPU second test: 0.14s
  282. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:          ... 14.864 s/GigaPix, Confidence=100% 'ALUHeavyNoise' (likely to be inaccurate)
  283. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:          ... 11.778 s/GigaPix, Confidence=100% 'TexHeavy' (likely to be inaccurate)
  284. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:          ... 10.965 s/GigaPix, Confidence=100% 'DepTexHeavy' (likely to be inaccurate)
  285. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:          ... 68.374 s/GigaPix, Confidence=89% 'FillOnly' (likely to be inaccurate)
  286. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:          ... 1.515 s/GigaPix, Confidence=100% 'Bandwidth' (likely to be inaccurate)
  287. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:          ... 5.762 s/GigaVert, Confidence=100% 'VertThroughPut1' (likely to be inaccurate)
  288. [2019.01.21-06.28.36:698][ 40]LogSynthBenchmark: Display:          ... 6.018 s/GigaVert, Confidence=100% 'VertThroughPut2' (likely to be inaccurate)
  289. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:   GPU third test: 1.25s
  290. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 17.950 s/GigaPix, Confidence=100% 'ALUHeavyNoise'
  291. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 14.132 s/GigaPix, Confidence=100% 'TexHeavy'
  292. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 13.331 s/GigaPix, Confidence=100% 'DepTexHeavy'
  293. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 85.599 s/GigaPix, Confidence=100% 'FillOnly'
  294. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 1.802 s/GigaPix, Confidence=100% 'Bandwidth'
  295. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 5.331 s/GigaVert, Confidence=100% 'VertThroughPut1'
  296. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 7.078 s/GigaVert, Confidence=100% 'VertThroughPut2'
  297. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:   GPU Final Results:
  298. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 17.950 s/GigaPix, Confidence=100% 'ALUHeavyNoise'
  299. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 14.132 s/GigaPix, Confidence=100% 'TexHeavy'
  300. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 13.331 s/GigaPix, Confidence=100% 'DepTexHeavy'
  301. [2019.01.21-06.28.38:078][ 40]LogSynthBenchmark: Display:          ... 85.599 s/GigaPix, Confidence=100% 'FillOnly'
  302. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:          ... 1.802 s/GigaPix, Confidence=100% 'Bandwidth'
  303. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:          ... 5.331 s/GigaVert, Confidence=100% 'VertThroughPut1'
  304. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:          ... 7.078 s/GigaVert, Confidence=100% 'VertThroughPut2'
  305. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:
  306. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPU Perf Index 0: 390.1 (weight 1.00)
  307. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPU Perf Index 1: 189.8 (weight 0.10)
  308. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPU Perf Index 2: 346.5 (weight 0.10)
  309. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPU Perf Index 3: 336.2 (weight 3.00)
  310. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPU Perf Index 4: 168.1 (weight 1.00)
  311. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPU Perf Index 5: 346.8 (weight 0.00)
  312. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPU Perf Index 6: 400.6 (weight 0.00)
  313. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   GPUIndex: 311.6
  314. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:   CPUIndex: 200.3
  315. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:
  316. [2019.01.21-06.28.38:079][ 40]LogSynthBenchmark: Display:          ... Total Time: 2.042603 sec
  317. [2019.01.21-06.28.41:706][449]LogSlate: FSceneViewport::OnFocusLost() reason 0
  318. [2019.01.21-06.28.42:606][562]LogMaterial: Can't compile WaterSimMatParent with cooked content, will use default material instead
  319. [2019.01.21-06.28.42:606][562]LogMaterial: Warning: /Script/FBS.Default__WakeSimComp:WaterSimMatParent: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  320. [2019.01.21-06.28.42:607][562]LogMaterial: Can't compile ObservedMatParent with cooked content, will use default material instead
  321. [2019.01.21-06.28.42:607][562]LogMaterial: Warning: /Script/FBS.Default__WakeSimComp:ObservedMatParent: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  322. [2019.01.21-06.28.42:608][562]LogMaterial: Can't compile NormalMatParent with cooked content, will use default material instead
  323. [2019.01.21-06.28.42:608][562]LogMaterial: Warning: /Script/FBS.Default__WakeSimComp:NormalMatParent: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  324. [2019.01.21-06.28.42:701][563]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1564).
  325. [2019.01.21-06.28.42:767][568]LogContentStreaming: Texture pool size now 2000 MB
  326. [2019.01.21-06.28.45:796][848]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  327. [2019.01.21-06.28.45:796][848]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Payloads' of length 0 in '/Game/UI/MainMenu/WBP_RadioGroup.WBP_RadioGroup_C'!
  328. [2019.01.21-06.28.45:796][848]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Payloads' of length 0 in '/Game/UI/MainMenu/WBP_RadioGroup.WBP_RadioGroup_C'!
  329. [2019.01.21-06.28.45:796][848]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Payloads' of length 0 in '/Game/UI/MainMenu/WBP_RadioGroup.WBP_RadioGroup_C'!
  330. [2019.01.21-06.28.45:796][848]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Payloads' of length 0 in '/Game/UI/MainMenu/WBP_RadioGroup.WBP_RadioGroup_C'!
  331. [2019.01.21-06.28.46:725][926]LogSlate: FSceneViewport::OnFocusLost() reason 0
  332. [2019.01.21-06.28.52:394][435]LogSlate: FSceneViewport::OnFocusLost() reason 0
  333. [2019.01.21-06.28.52:504][442]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
  334. [2019.01.21-06.28.52:510][442]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/SpecialElite.ufont' (163K)
  335. [2019.01.21-06.28.52:518][443]LogLevel: WORLD TRANSLATION BEGIN {-2112458, -2489024, 0} -> {-1792822, -2001259, 0}
  336. [2019.01.21-06.28.52:519][443]LogLevel: WORLD TRANSLATION END {-1792822, -2001259, 0} took 0.7228 ms
  337. [2019.01.21-06.28.52:625][445]LogLevel: WORLD TRANSLATION BEGIN {-1792822, -2001259, 0} -> {175672, 982728, 0}
  338. [2019.01.21-06.28.52:625][445]LogLevel: WORLD TRANSLATION END {175672, 982728, 0} took 0.3044 ms
  339. [2019.01.21-06.28.52:670][449]LogLevel: WORLD TRANSLATION BEGIN {175672, 982728, 0} -> {473334, 1433658, 0}
  340. [2019.01.21-06.28.52:671][449]LogLevel: WORLD TRANSLATION END {473334, 1433658, 0} took 0.4665 ms
  341. [2019.01.21-06.28.52:828][463]LogLevel: WORLD TRANSLATION BEGIN {473334, 1433658, 0} -> {766569, 1877761, 0}
  342. [2019.01.21-06.28.52:829][463]LogLevel: WORLD TRANSLATION END {766569, 1877761, 0} took 0.3860 ms
  343. [2019.01.21-06.28.54:999][646]LogStaticMesh: Allocated 512x498x192 distance field atlas = 93.4Mb, with 260 objects containing 57.7Mb backing data
  344. [2019.01.21-06.28.55:162][647]LogStaticMesh: Allocated 512x512x309 distance field atlas = 154.5Mb, with 397 objects containing 110.1Mb backing data
  345. [2019.01.21-06.28.55:327][648]LogStaticMesh: Allocated 512x512x412 distance field atlas = 206.0Mb, with 437 objects containing 130.1Mb backing data
  346. [2019.01.21-06.28.56:079][652]LogTemp: Detectecd new map: Map_00_32
  347. [2019.01.21-06.28.56:138][652]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_31 took (less than) 37.02 ms
  348. [2019.01.21-06.28.56:246][654]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_31 took (less than) 23.89 ms
  349. [2019.01.21-06.28.56:367][661]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_32 took (less than) 21.20 ms
  350. [2019.01.21-06.28.56:486][665]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_32 took (less than) 21.00 ms
  351. [2019.01.21-06.28.56:684][674]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_42 took (less than) 20.04 ms
  352. [2019.01.21-06.28.56:765][677]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_42 took (less than) 24.54 ms
  353. [2019.01.21-06.28.56:808][678]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_42 took (less than) 23.95 ms
  354. [2019.01.21-06.28.56:874][680]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_41 took (less than) 20.65 ms
  355. [2019.01.21-06.28.56:953][682]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_41 took (less than) 37.85 ms
  356. [2019.01.21-06.28.56:997][683]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_41 took (less than) 26.46 ms
  357. [2019.01.21-06.28.57:108][686]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_41 took (less than) 24.48 ms
  358. [2019.01.21-06.28.57:175][688]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_33 took (less than) 25.87 ms
  359. [2019.01.21-06.28.57:258][690]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_43 took (less than) 25.08 ms
  360. [2019.01.21-06.28.57:304][691]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/Maps/Map_00_43 took (less than) 25.62 ms
  361. [2019.01.21-06.29.07:690][420]LogSlate: FSceneViewport::OnFocusLost() reason 0
  362. [2019.01.21-06.29.07:776][424]LogSlate: Took 0.002243 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
  363. [2019.01.21-06.29.11:880][711]LogSlate: FSceneViewport::OnFocusLost() reason 0
  364. [2019.01.21-06.29.16:326][ 26]LogSlate: FSceneViewport::OnFocusLost() reason 0
  365. [2019.01.21-06.29.18:516][187]LogSlate: FSceneViewport::OnFocusLost() reason 0
  366. [2019.01.21-06.29.19:187][237]LogSlate: FSceneViewport::OnFocusLost() reason 0
  367. [2019.01.21-06.29.20:456][330]LogSlate: FSceneViewport::OnFocusLost() reason 0
  368. [2019.01.21-06.29.20:937][365]LogSlate: FSceneViewport::OnFocusLost() reason 0
  369. [2019.01.21-06.29.29:649][  0]LogSlate: FSceneViewport::OnFocusLost() reason 0
  370. [2019.01.21-06.29.47:516][334]LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../FBS/Content/UI/Fonts/OvertheRainbow.ufont' (47K)
  371. [2019.01.21-06.29.49:055][451]LogSlate: FSceneViewport::OnFocusLost() reason 0
  372. [2019.01.21-06.29.56:216][985]LogSlate: FSceneViewport::OnFocusLost() reason 0
  373. [2019.01.21-06.29.56:308][992]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FishSaleEntries' of length 0 in '/Script/FBS.LogbookComponent'!
  374. [2019.01.21-06.30.18:863][729]LogTemp: TextureDrawComplete. Time: 297 ms
  375. [2019.01.21-06.30.25:498][224]LogTemp: Detectecd new map: Map_00_42
  376. [2019.01.21-06.30.34:788][897]LogTemp: TextureDrawComplete. Time: 371 ms
  377. [2019.01.21-06.30.40:175][306]LogSlate: FSceneViewport::OnFocusLost() reason 0
  378. [2019.01.21-06.30.41:166][384]LogSlate: FSceneViewport::OnFocusLost() reason 0
  379. [2019.01.21-06.31.03:398][ 17]LogTemp: TextureDrawComplete. Time: 371 ms
  380. [2019.01.21-06.31.08:612][341]LogSlate: FSceneViewport::OnFocusLost() reason 0
  381. [2019.01.21-06.31.17:724][924]LogTemp: TextureDrawComplete. Time: 388 ms
  382. [2019.01.21-06.31.21:579][172]LogTemp: TextureDrawComplete. Time: 364 ms
  383. [2019.01.21-06.31.33:626][ 36]LogSlate: FSceneViewport::OnFocusLost() reason 0
  384. [2019.01.21-06.31.35:376][168]LogSlate: FSceneViewport::OnFocusLost() reason 0
  385. [2019.01.21-06.31.37:902][361]LogTemp: TextureDrawComplete. Time: 360 ms
  386. [2019.01.21-06.31.54:538][605]LogTemp: TextureDrawComplete. Time: 359 ms
  387. [2019.01.21-06.31.57:852][847]LogStreaming: Display: Flushing async loaders.
  388. [2019.01.21-06.32.00:731][ 52]LogTemp: TextureDrawComplete. Time: 372 ms
  389. [2019.01.21-06.32.49:506][340]LogSlate: FSceneViewport::OnFocusLost() reason 0
  390. [2019.01.21-06.32.51:404][522]LogSlate: FSceneViewport::OnFocusLost() reason 0
  391. [2019.01.21-06.32.53:571][732]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FishSaleEntries' of length 0 in '/Script/FBS.LogbookComponent'!
  392. [2019.01.21-06.32.56:506][ 11]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FishSaleEntries' of length 0 in '/Script/FBS.LogbookComponent'!
  393. [2019.01.21-06.33.00:685][408]LogTemp: TextureDrawComplete. Time: 375 ms
  394. [2019.01.21-06.33.27:097][730]LogSlate: FSceneViewport::OnFocusLost() reason 0
  395. [2019.01.21-06.33.53:686][962]LogTemp: TextureDrawComplete. Time: 380 ms
  396. [2019.01.21-06.34.00:290][377]LogSlate: FSceneViewport::OnFocusLost() reason 0
  397. [2019.01.21-06.34.01:233][450]LogStreaming: Display: Flushing async loaders.
  398. [2019.01.21-06.34.01:957][506]LogSlate: FSceneViewport::OnFocusLost() reason 0
  399. [2019.01.21-06.34.13:592][414]LogSlate: FSceneViewport::OnFocusLost() reason 0
  400. [2019.01.21-06.34.15:822][583]LogSlate: FSceneViewport::OnFocusLost() reason 0
  401. [2019.01.21-06.34.16:681][649]LogSlate: FSceneViewport::OnFocusLost() reason 0
  402. [2019.01.21-06.34.21:868][ 45]LogSlate: FSceneViewport::OnFocusLost() reason 0
  403. [2019.01.21-06.34.31:487][734]LogTemp: TextureDrawComplete. Time: 364 ms
  404. [2019.01.21-06.35.38:927][963]LogTemp: TextureDrawComplete. Time: 358 ms
  405. [2019.01.21-06.36.22:799][774]LogTemp: TextureDrawComplete. Time: 365 ms
  406. [2019.01.21-06.36.34:623][804]LogTemp: TextureDrawComplete. Time: 159 ms
  407. [2019.01.21-06.36.37:319][ 41]LogTemp: TextureDrawComplete. Time: 295 ms
  408. [2019.01.21-06.36.42:852][524]LogTemp: TextureDrawComplete. Time: 386 ms
  409. [2019.01.21-06.37.08:943][812]LogSlate: FSceneViewport::OnFocusLost() reason 0
  410. [2019.01.21-06.37.14:190][285]LogTemp: TextureDrawComplete. Time: 364 ms
  411. [2019.01.21-06.37.21:709][950]LogStreaming: Display: Flushing async loaders.
  412. [2019.01.21-06.37.24:471][185]LogTemp: TextureDrawComplete. Time: 371 ms
  413. [2019.01.21-06.37.35:062][118]LogTemp: TextureDrawComplete. Time: 367 ms
  414. [2019.01.21-06.37.38:664][444]LogSlate: FSceneViewport::OnFocusLost() reason 0
  415. [2019.01.21-06.37.43:116][841]LogTemp: TextureDrawComplete. Time: 364 ms
  416. [2019.01.21-06.37.57:361][120]LogScript: Warning: Script Msg: Divide by zero detected: 1.000000 / 0
  417. Script call stack:
  418.     Function /Game/UI/GameSettings/ClassicSettingsVideo.ClassicSettingsVideo_C:Construct
  419.     Function /Game/UI/GameSettings/ClassicSettingsVideo.ClassicSettingsVideo_C:ExecuteUbergraph_ClassicSettingsVideo
  420.     Function /Game/UI/GameSettings/ClassicSettingsVideo.ClassicSettingsVideo_C:AddMonitorComboItems
  421.     Function /Game/UI/GameSettings/WBP_SettingRow_ComboSlider.WBP_SettingRow_ComboSlider_C:SetValues
  422.  
  423. [2019.01.21-06.38.00:592][427]LogSlate: FSceneViewport::OnFocusLost() reason 0
RAW Paste Data
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