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hart02

My skyrimprefs.ini

Feb 20th, 2020
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=0
  10. [Display]
  11. iBlurDeferredShadowMask=0
  12. fInteriorShadowDistance=3000.0000
  13. fShadowDistance=2000.0000
  14. iShadowMapResolutionSecondary=1024
  15. iShadowMapResolutionPrimary=2048
  16. iShadowSplitCount=2
  17. iMaxAnisotropy=1
  18. fLeafAnimDampenDistEnd=4600.0000
  19. fLeafAnimDampenDistStart=3600.0000
  20. fTreesMidLODSwitchDist=3600.0000
  21. fGamma=0.6000
  22. fDecalLOD2=1500.0000
  23. fDecalLOD1=1000.0000
  24. fSpecularLODStartFade=200.0000
  25. fShadowLODStartFade=200.0000
  26. fLightLODStartFade=200.0000
  27. iTexMipMapMinimum=0
  28. iTexMipMapSkip=1
  29. iWaterMultiSamples=0
  30. iMultiSample=1
  31. iShadowMode=3
  32. bTreesReceiveShadows=0
  33. bDrawLandShadows=0
  34. bFull Screen=0
  35. iSize H=600
  36. iSize W=800
  37. fMeshLODFadePercentDefault=1.2000
  38. fMeshLODFadeBoundDefault=256.0000
  39. fMeshLODLevel2FadeTreeDistance=2048.0000
  40. fMeshLODLevel1FadeTreeDistance=2844.0000
  41. fMeshLODLevel2FadeDist=3072.0000
  42. fMeshLODLevel1FadeDist=4096.0000
  43. iScreenShotIndex=2
  44. bShadowMaskZPrepass=0
  45. bMainZPrepass=0
  46. iMaxSkinDecalsPerFrame=0
  47. iMaxDecalsPerFrame=0
  48. bFloatPointRenderTarget=0
  49. sD3DDevice="NVIDIA GeForce GT 730"
  50. bFXAAEnabled=0
  51. iShadowMapResolution=512
  52. fShadowBiasScale=0.5000
  53. iShadowMaskQuarter=4
  54. iAdapter=0
  55. iPresentInterval=0
  56. iShadowFilter=3
  57. bShadowsOnGrass=1
  58. bTransparencyMultisampling=0
  59. bDeferredShadows=1
  60. bDrawShadows=1
  61. [Grass]
  62. b30GrassVS=0
  63. fGrassStartFadeDistance=0.0000
  64. fGrassMaxStartFadeDistance=7000.0000
  65. fGrassMinStartFadeDistance=0.0000
  66. [MAIN]
  67. bGamepadEnable=1
  68. bCrosshairEnabled=1
  69. fHUDOpacity=0.5000
  70. bSaveOnPause=1
  71. bSaveOnTravel=1
  72. bSaveOnWait=1
  73. bSaveOnRest=1
  74. fSkyCellRefFadeDistance=150000.0000
  75. [GamePlay]
  76. bShowFloatingQuestMarkers=1
  77. bShowQuestMarkers=1
  78. iDifficulty=0
  79. [Interface]
  80. bDialogueSubtitles=1
  81. bGeneralSubtitles=1
  82. fMouseCursorSpeed=1.0000
  83. bShowCompass=1
  84. [Controls]
  85. fGamepadHeadingSensitivity=1.0000
  86. fMouseHeadingSensitivity=0.0125
  87. bAlwaysRunByDefault=1
  88. bInvertYValues=0
  89. bGamePadRumble=1
  90. bMouseAcceleration=1
  91. bUseKinect=0
  92. [Particles]
  93. iMaxDesired=750
  94. [SaveGame]
  95. fAutosaveEveryXMins=5.0000
  96. [AudioMenu]
  97. fAudioMasterVolume=1.0000
  98. fVal7=1.0000
  99. uID7=0
  100. fVal6=1.0000
  101. uID6=0
  102. fVal5=1.0000
  103. uID5=0
  104. fVal4=1.0000
  105. uID4=251797882
  106. fVal3=1.0000
  107. uID3=94881
  108. fVal2=0.4000
  109. uID2=466532
  110. fVal1=1.0000
  111. uID1=554685
  112. fVal0=0.8000
  113. uID0=1007612
  114. [Clouds]
  115. fCloudLevel2Distance=262144.0000
  116. fCloudLevel1Distance=32768.0000
  117. fCloudLevel0Distance=16384.0000
  118. fCloudNearFadeDistance=9000.0000
  119. [TerrainManager]
  120. fTreeLoadDistance=12500.0000
  121. fBlockMaximumDistance=75000.0000
  122. fBlockLevel1Distance=25000.0000
  123. fBlockLevel0Distance=15000.0000
  124. fSplitDistanceMult=0.4000
  125. bShowLODInEditor=0
  126. [NavMesh]
  127. fObstacleAlpha=0.5000
  128. fCoverSideHighAlpha=0.8000
  129. fCoverSideLowAlpha=0.6500
  130. fEdgeFullAlpha=1.0000
  131. fEdgeHighAlpha=0.7500
  132. fEdgeLowAlpha=0.5000
  133. fTriangleFullAlpha=0.7000
  134. fTriangleHighAlpha=0.3500
  135. fTriangleLowAlpha=0.2000
  136. fLedgeBoxHalfHeight=25.0000
  137. fEdgeDistFromVert=10.0000
  138. fEdgeThickness=10.0000
  139. fPointSize=2.5000
  140. [Trees]
  141. bRenderSkinnedTrees=1
  142. uiMaxSkinnedTreesToRender=20
  143. [Decals]
  144. uMaxDecals=0
  145. bDecals=0
  146. bSkinnedDecals=0
  147. uMaxSkinDecals=0
  148. uMaxSkinDecalsPerActor=0
  149. [LOD]
  150. fLODFadeOutMultObjects=2.5000
  151. fLODFadeOutMultItems=1.0000
  152. fLODFadeOutMultActors=2.5000
  153. fLODFadeOutMultSkyCell=1.0000
  154. [Launcher]
  155. bEnableFileSelection=1
  156. bShowAllResolutions=0
  157. uLastAspectRatio=1
  158. [BlurShaderHDR]
  159. bDoHighDynamicRange=0
  160. [BlurShader]
  161. bUseBlurShader=0
  162. [Water]
  163. iWaterReflectHeight=512
  164. iWaterReflectWidth=512
  165. bUseWaterDisplacements=1
  166. bUseWaterRefractions=1
  167. bUseWaterReflections=1
  168. bUseWaterDepth=1
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