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- Desktop is 1920 x 1080 @ 60 Hz
- Initialize engine version: 2018.3.12f1 (8afd630d1f5b)
- GfxDevice: creating device client; threaded=1
- Renderer: GeForce GTX 970/PCIe/SSE2
- Vendor: NVIDIA Corporation
- Version: 4.5.0 NVIDIA 410.73
- GLES: 0
- GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
- t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
- ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
- RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
- ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_
- object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_
- raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel
- _data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swiz
- zle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 59996120
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.121 seconds
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
- Default vsync count 0
- requesting resize 1920 x 1080
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- UnloadTime: 0.389000 ms
- Commandline options: /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series tannenberg -show-screen-selector
- Realtime: 0.096 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 7f035b7fe700 -> priority: 1
- Thread -> id: 7f035affd700 -> priority: 1
- Thread -> id: 7f035a7fc700 -> priority: 1
- Thread -> id: 7f0359ffb700 -> priority: 1
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=561
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Loading start bundles for Eastern
- Realtime: 0.264 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Loading start bundles took 0.2 s.
- Realtime: 0.504 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Verdun/Verdun Standard (Specular+Gore)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Verdun/Verdun Standard (Specular+Gore)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
- Shader 'Hidden/Relief Pack/ReliefTerrain-AddPass': fallback shader 'Relief Pack/ReliefTerrain-AddPass' not found
- Shader 'Nature/Terrain/Standard': failed to set fallback shader 'Nature/Terrain/Diffuse'
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Relief Pack - GeometryBlend/ Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader
- Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- UnloadTime: 0.521000 ms
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
- Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
- SplashScene Awake.
- Realtime: 4.828 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 367 unused Assets to reduce memory usage. Loaded Objects now: 6588.
- Total: 17.866000 ms (FindLiveObjects: 0.360000 ms CreateObjectMapping: 0.288000 ms MarkObjects: 16.634000 ms DeleteObjects: 0.584000 ms)
- 0.386833 Steamworks setup done front:Eastern GetMySteamID=76561198002463798
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- Unloading 3 Unused Serialized files (Serialized files now loaded: 22)
- UnloadTime: 3.075000 ms
- ###########################################
- Network Version: 299 Build=14449 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN
- Realtime: 13.642 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2048 MB
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- requesting resize 1920 x 1080
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 60 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- Unloading 20446 unused Assets to reduce memory usage. Loaded Objects now: 35460.
- Total: 75.723000 ms (FindLiveObjects: 2.291000 ms CreateObjectMapping: 2.342000 ms MarkObjects: 56.292000 ms DeleteObjects: 14.797000 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 15.745 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 30806.
- Total: 63.149000 ms (FindLiveObjects: 2.233000 ms CreateObjectMapping: 1.120000 ms MarkObjects: 59.299000 ms DeleteObjects: 0.497000 ms)
- Best region found in PlayerPrefs. Connecting to: eu
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Dont know how to close button to True. (There is no close button in the new UI popup!)
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Joining squad: 25th Dragomanski IR. 2nd Inf. Brigade on role 1
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- ResetNetworkCaches
- Realtime: 44.08 NetworkTime: 2883952.131 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Loading _18Dobrudja_BAKED Maneuver
- Realtime: 44.324 NetworkTime: 2883952.376 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 44.357 NetworkTime: 2883952.409 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 22)
- Already loading another screen, lets not load _18Dobrudja_BAKED
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 33631.
- Total: 89.895000 ms (FindLiveObjects: 1.797000 ms CreateObjectMapping: 1.157000 ms MarkObjects: 86.737000 ms DeleteObjects: 0.204000 ms)
- Steam OnLobbyCreated: serverregion eu
- Realtime: 44.454 NetworkTime: 2883952.506 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 24)
- UnloadTime: 22.173000 ms
- [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 1825 unused Assets to reduce memory usage. Loaded Objects now: 10193.
- Total: 42.572000 ms (FindLiveObjects: 0.607000 ms CreateObjectMapping: 0.696000 ms MarkObjects: 36.120000 ms DeleteObjects: 5.148000 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 44.546 NetworkTime: 2883952.597 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 10178.
- Total: 37.818000 ms (FindLiveObjects: 0.549000 ms CreateObjectMapping: 0.406000 ms MarkObjects: 36.543000 ms DeleteObjects: 0.320000 ms)
- {2883952.641} LevelLoaderEmpty load level..
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 26)
- UnloadTime: 1.916000 ms
- Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 41650.
- Total: 98.402000 ms (FindLiveObjects: 1.856000 ms CreateObjectMapping: 2.649000 ms MarkObjects: 93.633000 ms DeleteObjects: 0.263000 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 46.63 NetworkTime: 2883954.682 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 41643.
- Total: 128.435000 ms (FindLiveObjects: 4.241000 ms CreateObjectMapping: 7.046000 ms MarkObjects: 117.053000 ms DeleteObjects: 0.093000 ms)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- UnloadTime: 0.474000 ms
- About to start clustering on level assets object 'LevelAssets' on level '_18Dobrudja' with mesh size target: 2048 MB
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
- Realtime: 51.467 NetworkTime: 2883959.102 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 51.528 NetworkTime: 2883959.102 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 9451 unused Assets to reduce memory usage. Loaded Objects now: 219824.
- Total: 196.382000 ms (FindLiveObjects: 16.637000 ms CreateObjectMapping: 8.114000 ms MarkObjects: 162.352000 ms DeleteObjects: 9.278000 ms)
- loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
- Realtime: 52.821 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 269 squadID=1986022020 squadNetworkIDIndex=0 0=76561198015547713 1=76561198020139129 2=76561198228236448 3=76561198049770578 sender ='Jim Boom' (master)
- Realtime: 52.937 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Frontovik squadName=106th Ufa Infantry Regiment squadID=9554995 squadNetworkIDIndex=1 0=76561198035267649 1=76561198154529315 2=76561198091821918 3=76561198330947321 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=KukTrupp squadName=4.Regiment der Tiroler Kaiserjäger squadID=1985999231 squadNetworkIDIndex=2 0=76561197980606694 1=76561198021467219 2=BOT190 3=76561198294912355 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Infanterie squadName=Armia Narodowa squadID=1985938349 squadNetworkIDIndex=3 0=76561198038948246 1=76561198000129601 2=76561198062664343 3=76561198001704025 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Roumanian squadName=Regimentul Muscel No. 30 squadID=1986044704 squadNetworkIDIndex=4 0=76561198137991243 1=76561198012002125 2=76561198193995335 3=76561198135249136 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Roumanian squadName=Regimentul 59 Infanterie squadID=7942235 squadNetworkIDIndex=5 0=76561198087739877 1=76561198141337027 2=76561198439945134 3=76561198077336723 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Frontovik squadName=143rd Dorogobush Infantry Regiment squadID=1985987408 squadNetworkIDIndex=6 0=76561198840647026 1=BOT160 2=76561198095247542 3=76561198830130677 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Cossack squadName=4th Orenburg Cossack Regiment squadID=1986109912 squadNetworkIDIndex=7 0=76561198178536213 1=76561198054597408 2=76561198015726218 3=76561198011558116 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 279 squadID=1985937213 squadNetworkIDIndex=11 0=BOT220 1=76561198130653976 2=BOT166 3=76561198338245773 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Roumanian squadName=Regimentul Războieni No. 15 squadID=1985948348 squadNetworkIDIndex=12 0=76561198120417962 1=76561198123036299 2=76561198139332668 3=76561198047028255 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Bulgarian squadName=Regimentul Suceava No. 16 squadID=1985806511 squadNetworkIDIndex=10 0=76561198144119344 1=76561198196855426 2=BOT196 3=76561198166988923 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=1986186294 squadNetworkIDIndex=8 0=76561198822439512 1=BOT208 2=76561198257024573 3=76561198314679022 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Bulgarian squadName=Reserve-Infanterie Regiment Nr. 117 squadID=3118710 squadNetworkIDIndex=9 0=76561198008387774 1=76561198151585441 2=76561198377628256 3=76561198277302626 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=KukTrupp squadName=karate puikas squadID=1986088405 squadNetworkIDIndex=13 0=76561198259833642 1=76561198081188097 2=BOT187 3=76561198053211967 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Frontovik squadName=86th Wilmanstrand Infantry Regiment squadID=1986090332 squadNetworkIDIndex=14 0=76561198363679938 1=BOT178 2=BOT202 3=BOT163 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2883960.022 sectionType=Frontovik squadName=31st Alexopol Infantry Regiment squadID=218194 squadNetworkIDIndex=15 0=BOT172 1=76561198070842442 2=BOT181 3=BOT184 sender ='Jim Boom' (master)
- Realtime: 52.939 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Init player match with: Level:_18Dobrudja Gametype:Maneuver serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 2883296 roundTimeLimit 2400 realtimeSinceStartup=52.99162 IsPrivateMatch=False
- Realtime: 52.992 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'Jim Boom' (master)
- Realtime: 52.992 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'Jim Boom' (master)
- Realtime: 53.028 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Client received GameSetupReady signal
- Realtime: 54.122 NetworkTime: 2883960.873 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 57.279 NetworkTime: 2883965.286 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 1717 unused Assets to reduce memory usage. Loaded Objects now: 201532.
- Total: 159.541000 ms (FindLiveObjects: 9.452000 ms CreateObjectMapping: 4.658000 ms MarkObjects: 138.309000 ms DeleteObjects: 7.122000 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 57.551 NetworkTime: 2883965.598 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- Dont know how to close button to False. (There is no close button in the new UI popup!)
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- AbortLoadingThisGameSetup
- Realtime: 75.766 NetworkTime: 2883983.817 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Loading _1MainMenu_EASTERN_BAKED
- Realtime: 76.111 NetworkTime: 2883983.817 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 76.178 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 2134 unused Assets to reduce memory usage. Loaded Objects now: 185505.
- Total: 190.925000 ms (FindLiveObjects: 9.429000 ms CreateObjectMapping: 5.695000 ms MarkObjects: 172.022000 ms DeleteObjects: 3.779000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 28)
- UnloadTime: 148.673000 ms
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: Line: 4406)
- Unloading 15195 unused Assets to reduce memory usage. Loaded Objects now: 37792.
- Total: 120.884000 ms (FindLiveObjects: 3.159000 ms CreateObjectMapping: 5.186000 ms MarkObjects: 82.992000 ms DeleteObjects: 29.545000 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 77.428 NetworkTime: 3063462.73 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 5666 unused Assets to reduce memory usage. Loaded Objects now: 32126.
- Total: 108.558000 ms (FindLiveObjects: 3.051000 ms CreateObjectMapping: 4.946000 ms MarkObjects: 93.524000 ms DeleteObjects: 7.035000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- UnloadTime: 0.655000 ms
- ###########################################
- Network Version: 299 Build=14449 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN
- Realtime: 78.401 NetworkTime: 3063463.703 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2048 MB
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 20218 unused Assets to reduce memory usage. Loaded Objects now: 38279.
- Total: 128.221000 ms (FindLiveObjects: 6.808000 ms CreateObjectMapping: 8.438000 ms MarkObjects: 97.144000 ms DeleteObjects: 15.830000 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 80.34 NetworkTime: 3063465.641 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 33508.
- Total: 88.842000 ms (FindLiveObjects: 3.550000 ms CreateObjectMapping: 1.446000 ms MarkObjects: 83.272000 ms DeleteObjects: 0.573000 ms)
- Joining squad: 25th Dragomanski IR. 2nd Inf. Brigade on role 1
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- ResetNetworkCaches
- Realtime: 113.862 NetworkTime: 2884021.916 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Loading _18Dobrudja_BAKED Maneuver
- Realtime: 114.082 NetworkTime: 2884022.136 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 114.096 NetworkTime: 2884022.15 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Already loading another screen, lets not load _18Dobrudja_BAKED
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 36397.
- Total: 107.742000 ms (FindLiveObjects: 2.863000 ms CreateObjectMapping: 1.204000 ms MarkObjects: 103.410000 ms DeleteObjects: 0.264000 ms)
- Steam OnLobbyCreated: serverregion eu
- Realtime: 114.212 NetworkTime: 2884022.266 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 28)
- UnloadTime: 19.212000 ms
- Unloading 1768 unused Assets to reduce memory usage. Loaded Objects now: 12945.
- Total: 67.105000 ms (FindLiveObjects: 1.413000 ms CreateObjectMapping: 0.806000 ms MarkObjects: 59.004000 ms DeleteObjects: 5.882000 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 114.325 NetworkTime: 2884022.38 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 12930.
- Total: 61.135000 ms (FindLiveObjects: 1.292000 ms CreateObjectMapping: 0.704000 ms MarkObjects: 58.990000 ms DeleteObjects: 0.149000 ms)
- {2884022.448} LevelLoaderEmpty load level..
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- UnloadTime: 2.350000 ms
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 42097.
- Total: 125.283000 ms (FindLiveObjects: 2.183000 ms CreateObjectMapping: 3.401000 ms MarkObjects: 119.605000 ms DeleteObjects: 0.093000 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 115.679 NetworkTime: 2884023.733 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 42091.
- Total: 156.332000 ms (FindLiveObjects: 6.514000 ms CreateObjectMapping: 8.041000 ms MarkObjects: 141.668000 ms DeleteObjects: 0.109000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- UnloadTime: 0.687000 ms
- About to start clustering on level assets object 'LevelAssets' on level '_18Dobrudja' with mesh size target: 2048 MB
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
- Realtime: 119.843 NetworkTime: 2884027.483 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 119.895 NetworkTime: 2884027.483 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 9461 unused Assets to reduce memory usage. Loaded Objects now: 220254.
- Total: 205.745000 ms (FindLiveObjects: 14.366000 ms CreateObjectMapping: 7.689000 ms MarkObjects: 173.979000 ms DeleteObjects: 9.710000 ms)
- loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
- Realtime: 120.894 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 269 squadID=1986022020 squadNetworkIDIndex=0 0=76561198015547713 1=76561198020139129 2=76561198228236448 3=76561198049770578 sender ='Jim Boom' (master)
- Realtime: 121.015 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Frontovik squadName=106th Ufa Infantry Regiment squadID=9554995 squadNetworkIDIndex=1 0=76561198035267649 1=76561198154529315 2=76561198091821918 3=76561198330947321 sender ='Jim Boom' (master)
- Realtime: 121.015 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=KukTrupp squadName=4.Regiment der Tiroler Kaiserjäger squadID=1985999231 squadNetworkIDIndex=2 0=76561197980606694 1=76561198021467219 2=BOT190 3=76561198294912355 sender ='Jim Boom' (master)
- Realtime: 121.015 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Infanterie squadName=Armia Narodowa squadID=1985938349 squadNetworkIDIndex=3 0=76561198038948246 1=76561198000129601 2=76561198062664343 3=76561198001704025 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Roumanian squadName=Regimentul Muscel No. 30 squadID=1986044704 squadNetworkIDIndex=4 0=76561198137991243 1=76561198012002125 2=76561198193995335 3=76561198135249136 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Roumanian squadName=Regimentul 59 Infanterie squadID=7942235 squadNetworkIDIndex=5 0=76561198087739877 1=76561198141337027 2=76561198439945134 3=76561198077336723 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Frontovik squadName=143rd Dorogobush Infantry Regiment squadID=1985987408 squadNetworkIDIndex=6 0=76561198840647026 1=76561198015108558 2=76561198095247542 3=76561198830130677 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Cossack squadName=4th Orenburg Cossack Regiment squadID=1986109912 squadNetworkIDIndex=7 0=76561198178536213 1=76561198054597408 2=76561198015726218 3=76561198011558116 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 279 squadID=1985937213 squadNetworkIDIndex=11 0=BOT220 1=76561198130653976 2=76561197995971872 3=BOT160 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Roumanian squadName=Regimentul Războieni No. 15 squadID=1985948348 squadNetworkIDIndex=12 0=76561198120417962 1=76561198123036299 2=76561198139332668 3=76561198047028255 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Bulgarian squadName=Regimentul Suceava No. 16 squadID=1985806511 squadNetworkIDIndex=10 0=76561198144119344 1=76561198196855426 2=76561197990804916 3=76561198166988923 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=1986186294 squadNetworkIDIndex=8 0=76561198822439512 1=BOT169 2=76561198257024573 3=76561198314679022 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Bulgarian squadName=Reserve-Infanterie Regiment Nr. 117 squadID=3118710 squadNetworkIDIndex=9 0=76561198008387774 1=76561198151585441 2=76561198377628256 3=76561198277302626 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=KukTrupp squadName=karate puikas squadID=1986088405 squadNetworkIDIndex=13 0=76561198259833642 1=76561198081188097 2=BOT187 3=76561198053211967 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Frontovik squadName=86th Wilmanstrand Infantry Regiment squadID=1986090332 squadNetworkIDIndex=14 0=76561198363679938 1=BOT178 2=BOT202 3=BOT163 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2884028.403 sectionType=Frontovik squadName=31st Alexopol Infantry Regiment squadID=218194 squadNetworkIDIndex=15 0=BOT172 1=BOT181 2=76561198070842442 3=BOT184 sender ='Jim Boom' (master)
- Realtime: 121.016 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Init player match with: Level:_18Dobrudja Gametype:Maneuver serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 2883296 roundTimeLimit 2400 realtimeSinceStartup=121.0489 IsPrivateMatch=False
- Realtime: 121.049 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'Jim Boom' (master)
- Realtime: 121.049 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'Jim Boom' (master)
- Realtime: 121.07 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Client received GameSetupReady signal
- Realtime: 121.364 NetworkTime: 2884028.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019.
- Realtime: 122.015 NetworkTime: 2884030.027 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 124.448 NetworkTime: 2884032.469 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 1637 unused Assets to reduce memory usage. Loaded Objects now: 197542.
- Total: 180.866000 ms (FindLiveObjects: 9.327000 ms CreateObjectMapping: 4.659000 ms MarkObjects: 158.882000 ms DeleteObjects: 7.998000 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 124.682 NetworkTime: 2884032.725 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- Coroutine couldn't be started because the the game object 'HUD_TITLESCREEN(Clone)' is inactive!
- (Filename: Line: 783)
- Coroutine couldn't be started because the the game object 'HUD_TITLESCREEN(Clone)' is inactive!
- (Filename: Line: 783)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 175.241 NetworkTime: 2884083.27 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- OnMasterClientSwitched from player Jim Boom {76561198015547713} to player Gamours {76561198001704025}
- Realtime: 257.124 NetworkTime: 2884165.166 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- {2884165.166} OnMasterClientSwitched from player Jim Boom {76561198015547713} [26 & 79] to player Gamours {76561198001704025} [45 & 59]. Players=['Gamours' (master)] {76561198001704025}['Vege' ] {76561198054597408}['Sega Sass Fishing' ] {76561197980606694}['1969 in the sunshine' ] {76561198011558116}['YaCobalt' ] {76561198178536213}['撸出血的大馒头' ] {76561198383073904}['S_a_m_i89' ] {76561198439945134}['TominkoLoves314' ] {76561198021467219}['C6-Barda' ] {76561198000129601}['a41818414' ] {76561198091821918}['JonMismamente' ] {76561198257024573}['DIAM0ND' ] {76561198869271486}['AP.Batea_Borsh' ] {76561198154529315}['Dubnus' ] {76561198123036299}['Wonneproppen' ] {76561198047028255}['ZeGit' ] {76561198086783264}['[Sexy] Kabumm' ] {76561198008387774}['OhYeahYeah' ] {76561198137991243}['Malespina' ] {76561198062664343}['Hengybear' ] {76561198314679022}['Газманов' ] {76561198035267649}['Hinterwäldler' ] {76561198141337027}['Ironhide' ] {76561198012002125}['Shinobu 忍野 忍' ] {76561198151585441}['Symarip' ] {76561198038948246}['furkan.turkmenoglu93' ] {76561198822439512}['Firestrike22' ] {76561198095247542}['Napoleonic Foxes' ] {76561198830130677}['Mr.Sweety' ] {76561198166988923}['mr.sloth' ] {76561198228236448}['AbrahamSchwartz1933@hotmail.com' ] {76561198120417962}['Szymek' ] {76561198087739877}['¤Boris_Vbivca¤' ] {76561198130653976}['Swinter [Berkay]' ] {76561198193995335}['Dīvānā sūkā manu krānu' ] {76561198053211967}['Zini ko tu dara tava meita' ] {76561198259833642}['VENOM' ] {76561198377628256}['rahab0ss' ] {76561198015726218}['LIMON)))' ] {76561198363679938}['Maršal Dunatov' ] {76561198020139129}['joakim.' ] {76561198081188097}['montaw1' ] {76561198330947321}['Mr.Agent' ] {76561198135249136}['Tipio' ] {76561198139332668}['Kubajs87' ] {76561198077336723}['adamskytt' ] {76561198840647026}['IllimitableAnglo' ] {76561198070842442}['Steinarson' ] {76561197995971872}['Aeolius' ] {76561197990804916}['TioSam' ] {76561198015108558}['Cpt.DoeJohnson' (local)] {76561198002463798}
- Realtime: 257.124 NetworkTime: 2884165.166 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 301.404 NetworkTime: 2884209.436 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 435.051 NetworkTime: 2884343.08 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- OnMasterClientSwitched from player Gamours {76561198001704025} to player Mr.Agent {76561198135249136}
- Realtime: 452.686 NetworkTime: 2884360.728 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- {2884360.728} OnMasterClientSwitched from player Gamours {76561198001704025} [26 & 79] to player Mr.Agent {76561198135249136} [30 & 89]. Players=['Gamours' ] {76561198001704025}['Vege' ] {76561198054597408}['Sega Sass Fishing' ] {76561197980606694}['1969 in the sunshine' ] {76561198011558116}['撸出血的大馒头' ] {76561198383073904}['S_a_m_i89' ] {76561198439945134}['stalker' ] {76561198065596152}['TominkoLoves314' ] {76561198021467219}['C6-Barda' ] {76561198000129601}['a41818414' ] {76561198091821918}['JonMismamente' ] {76561198257024573}['DIAM0ND' ] {76561198869271486}['AP.Batea_Borsh' ] {76561198154529315}['Dubnus' ] {76561198123036299}['Wonneproppen' ] {76561198047028255}['ZeGit' ] {76561198086783264}['[Sexy] Kabumm' ] {76561198008387774}['OhYeahYeah' ] {76561198137991243}['Malespina' ] {76561198062664343}['Hengybear' ] {76561198314679022}['Газманов' ] {76561198035267649}['Hinterwäldler' ] {76561198141337027}['Ironhide' ] {76561198012002125}['Shinobu 忍野 忍' ] {76561198151585441}['Symarip' ] {76561198038948246}['furkan.turkmenoglu93' ] {76561198822439512}['Firestrike22' ] {76561198095247542}['Napoleonic Foxes' ] {76561198830130677}['Khaan' ] {76561198092420055}['Mr.Sweety' ] {76561198166988923}['Carcano91' ] {76561198424615883}['AbrahamSchwartz1933@hotmail.com' ] {76561198120417962}['¤Boris_Vbivca¤' ] {76561198130653976}['Swinter [Berkay]' ] {76561198193995335}['Dīvānā sūkā manu krānu' ] {76561198053211967}['Zini ko tu dara tava meita' ] {76561198259833642}['VENOM' ] {76561198377628256}['rahab0ss' ] {76561198015726218}['LIMON)))' ] {76561198363679938}['fish&chips' ] {76561198272660303}['joakim.' ] {76561198081188097}['montaw1' ] {76561198330947321}['Mr.Agent' (master)] {76561198135249136}['Tipio' ] {76561198139332668}['Kubajs87' ] {76561198077336723}['adamskytt' ] {76561198840647026}['IllimitableAnglo' ] {76561198070842442}['Steinarson' ] {76561197995971872}['Aeolius' ] {76561197990804916}['TioSam' ] {76561198015108558}['Cpt.DoeJohnson' (local)] {76561198002463798}
- Realtime: 452.687 NetworkTime: 2884360.728 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 550.928 NetworkTime: 2884458.964 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 570.479 NetworkTime: 2884478.507 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 700.576 NetworkTime: 2884608.605 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 790.789 NetworkTime: 2884698.8 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: Prevented someone walking with HMG
- Realtime: 999.269 NetworkTime: 2884907.313 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1001.898 NetworkTime: 2884909.927 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1028.598 NetworkTime: 2884936.627 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1080.964 NetworkTime: 2884988.993 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1098.43 NetworkTime: 2885006.459 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1191.129 NetworkTime: 2885099.164 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1253.907 NetworkTime: 2885161.938 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1283.809 NetworkTime: 2885191.838 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1309.653 NetworkTime: 2885217.682 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1327.729 NetworkTime: 2885235.762 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1345.828 NetworkTime: 2885253.861 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1370.767 NetworkTime: 2885278.797 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1467.666 NetworkTime: 2885375.694 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1587.08 NetworkTime: 2885495.11 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1611.229 NetworkTime: 2885519.264 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1639.66 NetworkTime: 2885547.687 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1673.374 NetworkTime: 2885581.407 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1701.542 NetworkTime: 2885609.571 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1729.671 NetworkTime: 2885637.7 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WalkingHMG Log: UnLockMovement 3
- Realtime: 1761.992 NetworkTime: 2885670.019 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- {2885699.836} Server Stopped round at: 2885699.836 realTime:1791.796
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameStatus now from MatchPlaying to MatchEnding CurrentMC: 'Mr.Agent' (master)
- Realtime: 1791.797 NetworkTime: 2885699.836 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 1802.256 {2885710.298} StopMatch isLateJoinFalse matchEndTimeLeft[40] Scene[_18Dobrudja_BAKED] GameType[Maneuver] Room[Room: '_1985105817_89073' visible,open 54/68 players.]
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameStatus now from MatchEnding to MatchEnded CurrentMC: 'Mr.Agent' (master)
- Realtime: 1802.256 NetworkTime: 2885710.298 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Opened AfterActionMenu_MapVote while I can't vote yet.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Wating for 39.87537 iunstead of 40
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- {2885750.216} Next: _14Poland
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Loading _14Poland_BAKED Maneuver
- Realtime: 1849.103 NetworkTime: 2885757.146 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 1849.131 NetworkTime: 2885757.174 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 43237 unused Assets to reduce memory usage. Loaded Objects now: 221234.
- Total: 638.267000 ms (FindLiveObjects: 15.063000 ms CreateObjectMapping: 16.811000 ms MarkObjects: 213.949000 ms DeleteObjects: 392.444000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 28)
- UnloadTime: 467.418000 ms
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: Line: 4406)
- Unloading 24663 unused Assets to reduce memory usage. Loaded Objects now: 53245.
- Total: 166.097000 ms (FindLiveObjects: 9.070000 ms CreateObjectMapping: 4.799000 ms MarkObjects: 107.792000 ms DeleteObjects: 44.436000 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 1850.52 NetworkTime: 2885758.564 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 53224.
- Total: 110.776000 ms (FindLiveObjects: 5.919000 ms CreateObjectMapping: 1.980000 ms MarkObjects: 102.735000 ms DeleteObjects: 0.142000 ms)
- {2885758.679} LevelLoaderEmpty load level..
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
- UnloadTime: 1.220000 ms
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 81532.
- Total: 174.383000 ms (FindLiveObjects: 5.016000 ms CreateObjectMapping: 5.034000 ms MarkObjects: 164.149000 ms DeleteObjects: 0.184000 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 1851.944 NetworkTime: 2885759.987 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 8478 unused Assets to reduce memory usage. Loaded Objects now: 43010.
- Total: 209.418000 ms (FindLiveObjects: 3.977000 ms CreateObjectMapping: 5.868000 ms MarkObjects: 181.624000 ms DeleteObjects: 17.949000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 30)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- UnloadTime: 0.785000 ms
- About to start clustering on level assets object 'LevelAssets' on level '_14Poland' with mesh size target: 2048 MB
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 1854.835 NetworkTime: 2885761.657 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 10134 unused Assets to reduce memory usage. Loaded Objects now: 251998.
- Total: 270.327000 ms (FindLiveObjects: 22.933000 ms CreateObjectMapping: 10.367000 ms MarkObjects: 220.605000 ms DeleteObjects: 16.420000 ms)
- loadAndApplyPreset begin. weatherIndex=2 LoadedLevelName:_14Poland level:Level
- Realtime: 1858.366 NetworkTime: 2885766.431 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 1858.374 NetworkTime: 2885766.431 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 30)
- loadAndApplyPreset end. weatherIndex=2 LoadedLevelName:_14Poland level:Level
- Realtime: 1858.521 NetworkTime: 2885766.586 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 690 unused Assets to reduce memory usage. Loaded Objects now: 178016.
- Total: 208.822000 ms (FindLiveObjects: 13.071000 ms CreateObjectMapping: 6.492000 ms MarkObjects: 187.145000 ms DeleteObjects: 2.113000 ms)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=KukTrupp squadName=karate puikas squadID=1986088405 squadNetworkIDIndex=0 0= 1= 2= 3=76561198135249136 sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Roumanian squadName=Regimentul Războieni No. 15 squadID=1985948348 squadNetworkIDIndex=1 0=76561198120417962 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Roumanian squadName=Vote pour crevard squadID=1986090332 squadNetworkIDIndex=2 0= 1= 2=76561198127239314 3= sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Bulgarian squadName=Reserve-Infanterie Regiment Nr. 117 squadID=3118710 squadNetworkIDIndex=3 0= 1=76561198151585441 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 269 squadID=1986022020 squadNetworkIDIndex=4 0=76561198099635343 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Frontovik squadName=143rd Dorogobush Infantry Regiment squadID=1985987408 squadNetworkIDIndex=5 0= 1= 2=76561198098565022 3= sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Bulgarian squadName=Regimentul Suceava No. 16 squadID=1985806511 squadNetworkIDIndex=6 0= 1= 2=76561198871729422 3= sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=1986186294 squadNetworkIDIndex=7 0= 1= 2= 3=76561198314679022 sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.057 sectionType=Frontovik squadName=31st Alexopol Infantry Regiment squadID=218194 squadNetworkIDIndex=8 0= 1= 2= 3=76561198070928055 sender ='Mr.Agent' (master)
- Realtime: 1864.083 NetworkTime: 2885772.147 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Init player match with: Level:_14Poland Gametype:Maneuver serverGameStatus: MatchAwaitingSetup matchWinner None team1wins 0 team2wins 0 timeRoundStarted: -1 roundTimeLimit 2400 realtimeSinceStartup=1864.108 IsPrivateMatch=False
- Realtime: 1864.108 NetworkTime: 2885772.171 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Client received GameSetupReady signal
- Realtime: 1864.11 NetworkTime: 2885772.171 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.058 sectionType=Roumanian squadName=Regimentul Muscel No. 30 squadID=1986044704 squadNetworkIDIndex=9 0= 1= 2= 3=76561198020916841 sender ='Mr.Agent' (master)
- Realtime: 1864.111 NetworkTime: 2885772.171 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.059 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 279 squadID=1985937213 squadNetworkIDIndex=10 0= 1=76561197976092228 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.129 NetworkTime: 2885772.193 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.059 sectionType=Roumanian squadName=Regimentul 59 Infanterie squadID=7942235 squadNetworkIDIndex=11 0= 1=76561197991186909 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.13 NetworkTime: 2885772.193 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.061 sectionType=KukTrupp squadName=4.Regiment der Tiroler Kaiserjäger squadID=1985999231 squadNetworkIDIndex=12 0=76561197980606694 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.17 NetworkTime: 2885772.234 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.063 sectionType=Infanterie squadName=Armia Narodowa squadID=1985938349 squadNetworkIDIndex=13 0= 1= 2= 3=76561198001704025 sender ='Mr.Agent' (master)
- Realtime: 1864.187 NetworkTime: 2885772.251 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.064 sectionType=Cossack squadName=4th Orenburg Cossack Regiment squadID=1986109912 squadNetworkIDIndex=14 0= 1= 2=76561198092420055 3= sender ='Mr.Agent' (master)
- Realtime: 1864.253 NetworkTime: 2885772.317 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- GameStatus now from MatchAwaitingSetup to MatchStarting CurrentMC: 'Mr.Agent' (master)
- Realtime: 1864.27 NetworkTime: 2885772.334 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- RoundDidStart with: statusMatchStarting Joined CurrentMC:'Mr.Agent' (master)
- Realtime: 1864.27 NetworkTime: 2885772.334 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.215 sectionType=KukTrupp squadName=Infanterieregiment Freiherr vonAlboriNr.89 squadID=3310956 squadNetworkIDIndex=15 0=BOT172 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.352 NetworkTime: 2885772.334 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 1864.396 NetworkTime: 2885772.45 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.28 sectionType=Frontovik squadName=5th Kaluga Infantry Regiment squadID=9681336 squadNetworkIDIndex=16 0=BOT193 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.458 NetworkTime: 2885772.523 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.289 sectionType=KukTrupp squadName=Infanterieregiment ErzherzogJosephNr.37 squadID=124273 squadNetworkIDIndex=17 0=BOT196 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.458 NetworkTime: 2885772.523 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- Received AddSquad 2885772.517 sectionType=Frontovik squadName=96th Omsk Infantry Regiment squadID=9189097 squadNetworkIDIndex=18 0=BOT217 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.51 NetworkTime: 2885772.573 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.529 sectionType=KukTrupp squadName=Infanterieregiment Johann Georg prinz von Sachsen Nr.11 squadID=2130361 squadNetworkIDIndex=19 0=BOT220 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.51 NetworkTime: 2885772.573 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885772.665 sectionType=Frontovik squadName=64th Kazan Infantry Regiment squadID=5260041 squadNetworkIDIndex=20 0=BOT241 1= 2= 3= sender ='Mr.Agent' (master)
- Realtime: 1864.689 NetworkTime: 2885772.751 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received RemoveSquad squadID=5260041 squadNetworkIDIndex=
- Realtime: 1864.709 NetworkTime: 2885772.772 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received RemoveSquad squadID=9681336 squadNetworkIDIndex=
- Realtime: 1864.904 NetworkTime: 2885772.968 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received RemoveSquad squadID=3310956 squadNetworkIDIndex=
- Realtime: 1865.094 NetworkTime: 2885773.158 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received RemoveSquad squadID=124273 squadNetworkIDIndex=
- Realtime: 1865.121 NetworkTime: 2885773.183 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received RemoveSquad squadID=2130361 squadNetworkIDIndex=
- Realtime: 1865.321 NetworkTime: 2885773.385 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received RemoveSquad squadID=9189097 squadNetworkIDIndex=
- Realtime: 1866.887 NetworkTime: 2885774.952 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Received AddSquad 2885774.816 sectionType=Frontovik squadName=106th Ufa Infantry Regiment squadID=9554995 squadNetworkIDIndex=15 0= 1= 2=76561198091821918 3= sender ='Mr.Agent' (master)
- Realtime: 1866.919 NetworkTime: 2885774.984 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- OnMasterClientSwitched from player Mr.Agent {76561198135249136} to player Gamours {76561198001704025}
- Realtime: 1867.677 NetworkTime: 2885775.741 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- {2885775.741} OnMasterClientSwitched from player Mr.Agent {76561198135249136} [27 & 88] to player Gamours {76561198001704025} [42 & 59]. Players=['ACrunchyTaco' ] {76561198098565022}['Gamours' (master)] {76561198001704025}['Vege' ] {76561198054597408}['Sega Sass Fishing' ] {76561197980606694}['1969 in the sunshine' ] {76561198011558116}['| Amsi |' ] {76561198313302454}['777' ] {76561198011912545}['stalker' ] {76561198065596152}['a41818414' ] {76561198091821918}['cemori' ] {76561197976092228}['Kvashenaya Kapusta' ] {76561198026386595}['Hengybear' ] {76561198314679022}['magaka' ] {76561198070928055}['Shinobu 忍野 忍' ] {76561198151585441}['Symarip' ] {76561198038948246}['~BobRoss~' ] {76561198099635343}['Napoleonic Foxes' ] {76561198830130677}['Khaan' ] {76561198092420055}['Mr.Sweety' ] {76561198166988923}['AbrahamSchwartz1933@hotmail.com' ] {76561198120417962}['al,bec' ] {76561198171561258}['¤Boris_Vbivca¤' ] {76561198130653976}['LEGIO NOSTRA' ] {76561197989246774}['Dīvānā sūkā manu krānu' ] {76561198053211967}['Zini ko tu dara tava meita' ] {76561198259833642}['///' ] {76561198871729422}['Kuski' ] {76561197984637455}['Deadpool' ] {76561198854588861}['joakim.' ] {76561198081188097}['Morningstar' ] {76561198020916841}['Mak_Galante' ] {76561198383331329}['Reju' ] {76561198071652150}['TioSam' ] {76561198015108558}['Cpt.DoeJohnson' (local)] {76561198002463798}['BigDAN' ] {76561197991186909}['l' ] {76561198199504631}['бородач_boroda' ] {76561198127239314}
- Realtime: 1867.677 NetworkTime: 2885775.741 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Dont know how to close button to False. (There is no close button in the new UI popup!)
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- AbortLoadingThisGameSetup
- Realtime: 1872.609 NetworkTime: 2885780.674 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- AddFriendMatch ::: /// has already been added at 1842.621, current time since start is: 1872.614
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- AddFriendMatch ::: Mr.Sweety has already been added at 1842.621, current time since start is: 1872.614
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Loading _1MainMenu_EASTERN_BAKED
- Realtime: 1872.839 NetworkTime: 2885780.674 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- AddFriendMatch ::: Mr.Sweety has already been added at 1842.621, current time since start is: 1872.873
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- AddFriendMatch ::: /// has already been added at 1842.621, current time since start is: 1872.877
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 1872.905 NetworkTime: 0 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 6998 unused Assets to reduce memory usage. Loaded Objects now: 187608.
- Total: 253.403000 ms (FindLiveObjects: 11.003000 ms CreateObjectMapping: 7.044000 ms MarkObjects: 219.602000 ms DeleteObjects: 15.753000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 30)
- UnloadTime: 155.282000 ms
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: Line: 4406)
- Unloading 15338 unused Assets to reduce memory usage. Loaded Objects now: 39816.
- Total: 187.295000 ms (FindLiveObjects: 3.641000 ms CreateObjectMapping: 7.374000 ms MarkObjects: 140.012000 ms DeleteObjects: 36.267000 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 1874.323 NetworkTime: 3065259.635 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 5699 unused Assets to reduce memory usage. Loaded Objects now: 34117.
- Total: 177.215000 ms (FindLiveObjects: 4.855000 ms CreateObjectMapping: 5.568000 ms MarkObjects: 158.730000 ms DeleteObjects: 8.062000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 30)
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
- UnloadTime: 1.001000 ms
- ###########################################
- Network Version: 299 Build=14449 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN
- Realtime: 1875.309 NetworkTime: 3065260.621 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2048 MB
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 20218 unused Assets to reduce memory usage. Loaded Objects now: 40270.
- Total: 210.456000 ms (FindLiveObjects: 8.325000 ms CreateObjectMapping: 8.363000 ms MarkObjects: 171.662000 ms DeleteObjects: 22.106000 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 1877.28 NetworkTime: 3065262.593 Category:
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 35523.
- Total: 158.145000 ms (FindLiveObjects: 4.751000 ms CreateObjectMapping: 1.804000 ms MarkObjects: 150.960000 ms DeleteObjects: 0.630000 ms)
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