Advertisement
Guest User

Untitled

a guest
Apr 18th, 2019
317
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 89.79 KB | None | 0 0
  1. Desktop is 1920 x 1080 @ 60 Hz
  2. Initialize engine version: 2018.3.12f1 (8afd630d1f5b)
  3. GfxDevice: creating device client; threaded=1
  4. Renderer: GeForce GTX 970/PCIe/SSE2
  5. Vendor: NVIDIA Corporation
  6. Version: 4.5.0 NVIDIA 410.73
  7. GLES: 0
  8. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  9. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  10. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  11. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  12. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  13. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_
  14. object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_
  15. raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel
  16. _data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swiz
  17. zle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  18. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 59996120
  19. Begin MonoManager ReloadAssembly
  20. - Completed reload, in 0.121 seconds
  21. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
  22. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
  23. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
  24. Default vsync count 0
  25. requesting resize 1920 x 1080
  26. Using native desktop resolution 1920 x 1080
  27. requesting fullscreen 1920 x 1080 at 0 Hz
  28. Desktop is 1920 x 1080 @ 60 Hz
  29. UnloadTime: 0.389000 ms
  30. Commandline options: /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series tannenberg -show-screen-selector
  31. Realtime: 0.096 NetworkTime: 0 Category:
  32.  
  33. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  34.  
  35. Setting up 4 worker threads for Enlighten.
  36. Thread -> id: 7f035b7fe700 -> priority: 1
  37. Thread -> id: 7f035affd700 -> priority: 1
  38. Thread -> id: 7f035a7fc700 -> priority: 1
  39. Thread -> id: 7f0359ffb700 -> priority: 1
  40. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=561
  41.  
  42. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  43.  
  44. Loading start bundles for Eastern
  45. Realtime: 0.264 NetworkTime: 0 Category:
  46.  
  47. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  48.  
  49. Loading start bundles took 0.2 s.
  50. Realtime: 0.504 NetworkTime: 0 Category:
  51.  
  52. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  53.  
  54. WARNING: Shader Unsupported: 'Verdun/Verdun Standard (Specular+Gore)' - Pass 'META' has no vertex shader
  55. WARNING: Shader Unsupported: 'Verdun/Verdun Standard (Specular+Gore)' - Pass 'META' has no vertex shader
  56. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
  57. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' - Pass 'Meta' has no vertex shader
  58. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  59. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  60. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
  61. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
  62. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
  63. Shader 'Hidden/Relief Pack/ReliefTerrain-AddPass': fallback shader 'Relief Pack/ReliefTerrain-AddPass' not found
  64. Shader 'Nature/Terrain/Standard': failed to set fallback shader 'Nature/Terrain/Diffuse'
  65. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'Meta' has no vertex shader
  66. WARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'Meta' has no vertex shader
  67. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
  68. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River' - Pass 'Meta' has no vertex shader
  69. WARNING: Shader Unsupported: 'Relief Pack - GeometryBlend/ Standard (Specular setup)' - Pass 'META' has no vertex shader
  70. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
  71. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
  72. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  73. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  74. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  75. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  76. Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
  77. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  78. WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader
  79. WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader
  80. Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
  81. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  82. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  83. UnloadTime: 0.521000 ms
  84. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  85. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  86. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  87. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  88. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  89. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  90. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  91. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  92. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  93. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  94. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  95. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  96. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  97. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  98. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  99. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  100. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  101. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  102. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  103. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  104. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  105. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  106. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  107. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  108. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  109. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  110. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  111. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  112. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  113. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  114. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  115. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  116. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  117. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  118. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  119. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  120. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  121. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  122. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  123. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  124. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  125. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  126. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  127. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  128. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  129. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  130. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  131. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  132. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  133. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  134. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  135. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  136. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  137. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  138. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  139. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  140. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  141. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  142. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  143. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  144. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  145. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/./libudev.so
  146. Fallback handler could not load library /mnt/Data/Games/SteamLibraryLinux/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/x86_64/libudev.so
  147. SplashScene Awake.
  148. Realtime: 4.828 NetworkTime: 0 Category:
  149.  
  150. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  151.  
  152.  
  153. Unloading 367 unused Assets to reduce memory usage. Loaded Objects now: 6588.
  154. Total: 17.866000 ms (FindLiveObjects: 0.360000 ms CreateObjectMapping: 0.288000 ms MarkObjects: 16.634000 ms DeleteObjects: 0.584000 ms)
  155.  
  156. 0.386833 Steamworks setup done front:Eastern GetMySteamID=76561198002463798
  157.  
  158. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  159.  
  160. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  161. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  162. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
  163. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  164. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  165. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
  166. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
  167. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  168. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  169. Unloading 3 Unused Serialized files (Serialized files now loaded: 22)
  170. UnloadTime: 3.075000 ms
  171. ###########################################
  172.  
  173.  
  174. Network Version: 299 Build=14449 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN
  175. Realtime: 13.642 NetworkTime: 0 Category:
  176.  
  177. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  178.  
  179. About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2048 MB
  180.  
  181. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  182.  
  183. requesting resize 1920 x 1080
  184. Using native desktop resolution 1920 x 1080
  185. requesting fullscreen 1920 x 1080 at 60 Hz
  186. Desktop is 1920 x 1080 @ 60 Hz
  187.  
  188. Unloading 20446 unused Assets to reduce memory usage. Loaded Objects now: 35460.
  189. Total: 75.723000 ms (FindLiveObjects: 2.291000 ms CreateObjectMapping: 2.342000 ms MarkObjects: 56.292000 ms DeleteObjects: 14.797000 ms)
  190.  
  191. ClusteringDone (now calling UnloadUnusedAssets)
  192. Realtime: 15.745 NetworkTime: 0 Category:
  193.  
  194. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  195.  
  196. Unloading 1 Unused Serialized files (Serialized files now loaded: 22)
  197.  
  198. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 30806.
  199. Total: 63.149000 ms (FindLiveObjects: 2.233000 ms CreateObjectMapping: 1.120000 ms MarkObjects: 59.299000 ms DeleteObjects: 0.497000 ms)
  200.  
  201. Best region found in PlayerPrefs. Connecting to: eu
  202.  
  203. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  204.  
  205. Dont know how to close button to True. (There is no close button in the new UI popup!)
  206.  
  207. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  208.  
  209. Joining squad: 25th Dragomanski IR. 2nd Inf. Brigade on role 1
  210.  
  211. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  212.  
  213. ResetNetworkCaches
  214. Realtime: 44.08 NetworkTime: 2883952.131 Category:
  215.  
  216. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  217.  
  218. Loading _18Dobrudja_BAKED Maneuver
  219. Realtime: 44.324 NetworkTime: 2883952.376 Category:
  220.  
  221. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  222.  
  223. doLoadNextScene (now calling UnloadUnusedAssets)
  224. Realtime: 44.357 NetworkTime: 2883952.409 Category:
  225.  
  226. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  227.  
  228. Unloading 1 Unused Serialized files (Serialized files now loaded: 22)
  229. Already loading another screen, lets not load _18Dobrudja_BAKED
  230.  
  231. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  232.  
  233.  
  234. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 33631.
  235. Total: 89.895000 ms (FindLiveObjects: 1.797000 ms CreateObjectMapping: 1.157000 ms MarkObjects: 86.737000 ms DeleteObjects: 0.204000 ms)
  236.  
  237. Steam OnLobbyCreated: serverregion eu
  238. Realtime: 44.454 NetworkTime: 2883952.506 Category:
  239.  
  240. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  241.  
  242. Unloading 1 Unused Serialized files (Serialized files now loaded: 24)
  243. UnloadTime: 22.173000 ms
  244. [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  245.  
  246. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  247.  
  248.  
  249. Unloading 1825 unused Assets to reduce memory usage. Loaded Objects now: 10193.
  250. Total: 42.572000 ms (FindLiveObjects: 0.607000 ms CreateObjectMapping: 0.696000 ms MarkObjects: 36.120000 ms DeleteObjects: 5.148000 ms)
  251.  
  252. LevelLoaderEmpty start (now calling UnloadUnusedAssets)
  253. Realtime: 44.546 NetworkTime: 2883952.597 Category:
  254.  
  255. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  256.  
  257. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  258.  
  259. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 10178.
  260. Total: 37.818000 ms (FindLiveObjects: 0.549000 ms CreateObjectMapping: 0.406000 ms MarkObjects: 36.543000 ms DeleteObjects: 0.320000 ms)
  261.  
  262. {2883952.641} LevelLoaderEmpty load level..
  263.  
  264. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  265.  
  266. Unloading 2 Unused Serialized files (Serialized files now loaded: 26)
  267. UnloadTime: 1.916000 ms
  268.  
  269. Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 41650.
  270. Total: 98.402000 ms (FindLiveObjects: 1.856000 ms CreateObjectMapping: 2.649000 ms MarkObjects: 93.633000 ms DeleteObjects: 0.263000 ms)
  271.  
  272. unloadEverything (now calling UnloadUnusedAssets)
  273. Realtime: 46.63 NetworkTime: 2883954.682 Category:
  274.  
  275. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  276.  
  277. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  278.  
  279. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 41643.
  280. Total: 128.435000 ms (FindLiveObjects: 4.241000 ms CreateObjectMapping: 7.046000 ms MarkObjects: 117.053000 ms DeleteObjects: 0.093000 ms)
  281.  
  282. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  283. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  284. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  285. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  286. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  287. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  288. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  289. UnloadTime: 0.474000 ms
  290. About to start clustering on level assets object 'LevelAssets' on level '_18Dobrudja' with mesh size target: 2048 MB
  291.  
  292. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  293.  
  294. loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
  295. Realtime: 51.467 NetworkTime: 2883959.102 Category:
  296.  
  297. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  298.  
  299. Ask MC to connect us (ServerCheckConnectedPlayer)
  300. Realtime: 51.528 NetworkTime: 2883959.102 Category:
  301.  
  302. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  303.  
  304.  
  305. Unloading 9451 unused Assets to reduce memory usage. Loaded Objects now: 219824.
  306. Total: 196.382000 ms (FindLiveObjects: 16.637000 ms CreateObjectMapping: 8.114000 ms MarkObjects: 162.352000 ms DeleteObjects: 9.278000 ms)
  307.  
  308. loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
  309. Realtime: 52.821 NetworkTime: 2883960.873 Category:
  310.  
  311. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  312.  
  313. Received AddSquad 2883960.022 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 269 squadID=1986022020 squadNetworkIDIndex=0 0=76561198015547713 1=76561198020139129 2=76561198228236448 3=76561198049770578 sender ='Jim Boom' (master)
  314. Realtime: 52.937 NetworkTime: 2883960.873 Category:
  315.  
  316. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  317.  
  318. Received AddSquad 2883960.022 sectionType=Frontovik squadName=106th Ufa Infantry Regiment squadID=9554995 squadNetworkIDIndex=1 0=76561198035267649 1=76561198154529315 2=76561198091821918 3=76561198330947321 sender ='Jim Boom' (master)
  319. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  320.  
  321. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  322.  
  323. Received AddSquad 2883960.022 sectionType=KukTrupp squadName=4.Regiment der Tiroler Kaiserjäger squadID=1985999231 squadNetworkIDIndex=2 0=76561197980606694 1=76561198021467219 2=BOT190 3=76561198294912355 sender ='Jim Boom' (master)
  324. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  325.  
  326. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  327.  
  328. Received AddSquad 2883960.022 sectionType=Infanterie squadName=Armia Narodowa squadID=1985938349 squadNetworkIDIndex=3 0=76561198038948246 1=76561198000129601 2=76561198062664343 3=76561198001704025 sender ='Jim Boom' (master)
  329. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  330.  
  331. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  332.  
  333. Received AddSquad 2883960.022 sectionType=Roumanian squadName=Regimentul Muscel No. 30 squadID=1986044704 squadNetworkIDIndex=4 0=76561198137991243 1=76561198012002125 2=76561198193995335 3=76561198135249136 sender ='Jim Boom' (master)
  334. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  335.  
  336. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  337.  
  338. Received AddSquad 2883960.022 sectionType=Roumanian squadName=Regimentul 59 Infanterie squadID=7942235 squadNetworkIDIndex=5 0=76561198087739877 1=76561198141337027 2=76561198439945134 3=76561198077336723 sender ='Jim Boom' (master)
  339. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  340.  
  341. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  342.  
  343. Received AddSquad 2883960.022 sectionType=Frontovik squadName=143rd Dorogobush Infantry Regiment squadID=1985987408 squadNetworkIDIndex=6 0=76561198840647026 1=BOT160 2=76561198095247542 3=76561198830130677 sender ='Jim Boom' (master)
  344. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  345.  
  346. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  347.  
  348. Received AddSquad 2883960.022 sectionType=Cossack squadName=4th Orenburg Cossack Regiment squadID=1986109912 squadNetworkIDIndex=7 0=76561198178536213 1=76561198054597408 2=76561198015726218 3=76561198011558116 sender ='Jim Boom' (master)
  349. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  350.  
  351. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  352.  
  353. Received AddSquad 2883960.022 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 279 squadID=1985937213 squadNetworkIDIndex=11 0=BOT220 1=76561198130653976 2=BOT166 3=76561198338245773 sender ='Jim Boom' (master)
  354. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  355.  
  356. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  357.  
  358. Received AddSquad 2883960.022 sectionType=Roumanian squadName=Regimentul Războieni No. 15 squadID=1985948348 squadNetworkIDIndex=12 0=76561198120417962 1=76561198123036299 2=76561198139332668 3=76561198047028255 sender ='Jim Boom' (master)
  359. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  360.  
  361. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  362.  
  363. Received AddSquad 2883960.022 sectionType=Bulgarian squadName=Regimentul Suceava No. 16 squadID=1985806511 squadNetworkIDIndex=10 0=76561198144119344 1=76561198196855426 2=BOT196 3=76561198166988923 sender ='Jim Boom' (master)
  364. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  365.  
  366. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  367.  
  368. Received AddSquad 2883960.022 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=1986186294 squadNetworkIDIndex=8 0=76561198822439512 1=BOT208 2=76561198257024573 3=76561198314679022 sender ='Jim Boom' (master)
  369. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  370.  
  371. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  372.  
  373. Received AddSquad 2883960.022 sectionType=Bulgarian squadName=Reserve-Infanterie Regiment Nr. 117 squadID=3118710 squadNetworkIDIndex=9 0=76561198008387774 1=76561198151585441 2=76561198377628256 3=76561198277302626 sender ='Jim Boom' (master)
  374. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  375.  
  376. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  377.  
  378. Received AddSquad 2883960.022 sectionType=KukTrupp squadName=karate puikas squadID=1986088405 squadNetworkIDIndex=13 0=76561198259833642 1=76561198081188097 2=BOT187 3=76561198053211967 sender ='Jim Boom' (master)
  379. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  380.  
  381. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  382.  
  383. Received AddSquad 2883960.022 sectionType=Frontovik squadName=86th Wilmanstrand Infantry Regiment squadID=1986090332 squadNetworkIDIndex=14 0=76561198363679938 1=BOT178 2=BOT202 3=BOT163 sender ='Jim Boom' (master)
  384. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  385.  
  386. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  387.  
  388. Received AddSquad 2883960.022 sectionType=Frontovik squadName=31st Alexopol Infantry Regiment squadID=218194 squadNetworkIDIndex=15 0=BOT172 1=76561198070842442 2=BOT181 3=BOT184 sender ='Jim Boom' (master)
  389. Realtime: 52.939 NetworkTime: 2883960.873 Category:
  390.  
  391. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  392.  
  393. Init player match with: Level:_18Dobrudja Gametype:Maneuver serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 2883296 roundTimeLimit 2400 realtimeSinceStartup=52.99162 IsPrivateMatch=False
  394. Realtime: 52.992 NetworkTime: 2883960.873 Category:
  395.  
  396. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  397.  
  398. GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'Jim Boom' (master)
  399. Realtime: 52.992 NetworkTime: 2883960.873 Category:
  400.  
  401. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  402.  
  403. RoundDidStart with: statusMatchPlaying Joined CurrentMC:'Jim Boom' (master)
  404. Realtime: 53.028 NetworkTime: 2883960.873 Category:
  405.  
  406. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  407.  
  408. Client received GameSetupReady signal
  409. Realtime: 54.122 NetworkTime: 2883960.873 Category:
  410.  
  411. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  412.  
  413. ClusteringDone (now calling UnloadUnusedAssets)
  414. Realtime: 57.279 NetworkTime: 2883965.286 Category:
  415.  
  416. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  417.  
  418. Unloading 3 Unused Serialized files (Serialized files now loaded: 28)
  419.  
  420. Unloading 1717 unused Assets to reduce memory usage. Loaded Objects now: 201532.
  421. Total: 159.541000 ms (FindLiveObjects: 9.452000 ms CreateObjectMapping: 4.658000 ms MarkObjects: 138.309000 ms DeleteObjects: 7.122000 ms)
  422.  
  423. Client now reached 'isEverythingReadyLoading' in GameSetupReady
  424. Realtime: 57.551 NetworkTime: 2883965.598 Category:
  425.  
  426. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  427.  
  428. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  429. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  430. Dont know how to close button to False. (There is no close button in the new UI popup!)
  431.  
  432. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  433.  
  434. AbortLoadingThisGameSetup
  435. Realtime: 75.766 NetworkTime: 2883983.817 Category:
  436.  
  437. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  438.  
  439. Loading _1MainMenu_EASTERN_BAKED
  440. Realtime: 76.111 NetworkTime: 2883983.817 Category:
  441.  
  442. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  443.  
  444. doLoadNextScene (now calling UnloadUnusedAssets)
  445. Realtime: 76.178 NetworkTime: 0 Category:
  446.  
  447. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  448.  
  449. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  450.  
  451. Unloading 2134 unused Assets to reduce memory usage. Loaded Objects now: 185505.
  452. Total: 190.925000 ms (FindLiveObjects: 9.429000 ms CreateObjectMapping: 5.695000 ms MarkObjects: 172.022000 ms DeleteObjects: 3.779000 ms)
  453.  
  454. Unloading 1 Unused Serialized files (Serialized files now loaded: 28)
  455. UnloadTime: 148.673000 ms
  456. Releasing render texture that is set as Camera.targetTexture!
  457.  
  458. (Filename: Line: 4406)
  459.  
  460.  
  461. Unloading 15195 unused Assets to reduce memory usage. Loaded Objects now: 37792.
  462. Total: 120.884000 ms (FindLiveObjects: 3.159000 ms CreateObjectMapping: 5.186000 ms MarkObjects: 82.992000 ms DeleteObjects: 29.545000 ms)
  463.  
  464. unloadEverything (now calling UnloadUnusedAssets)
  465. Realtime: 77.428 NetworkTime: 3063462.73 Category:
  466.  
  467. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  468.  
  469. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  470.  
  471. Unloading 5666 unused Assets to reduce memory usage. Loaded Objects now: 32126.
  472. Total: 108.558000 ms (FindLiveObjects: 3.051000 ms CreateObjectMapping: 4.946000 ms MarkObjects: 93.524000 ms DeleteObjects: 7.035000 ms)
  473.  
  474. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  475. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
  476. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
  477. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  478. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  479. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  480. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  481. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  482. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  483. UnloadTime: 0.655000 ms
  484. ###########################################
  485.  
  486.  
  487. Network Version: 299 Build=14449 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN
  488. Realtime: 78.401 NetworkTime: 3063463.703 Category:
  489.  
  490. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  491.  
  492. About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2048 MB
  493.  
  494. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  495.  
  496.  
  497. Unloading 20218 unused Assets to reduce memory usage. Loaded Objects now: 38279.
  498. Total: 128.221000 ms (FindLiveObjects: 6.808000 ms CreateObjectMapping: 8.438000 ms MarkObjects: 97.144000 ms DeleteObjects: 15.830000 ms)
  499.  
  500. ClusteringDone (now calling UnloadUnusedAssets)
  501. Realtime: 80.34 NetworkTime: 3063465.641 Category:
  502.  
  503. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  504.  
  505. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  506.  
  507. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 33508.
  508. Total: 88.842000 ms (FindLiveObjects: 3.550000 ms CreateObjectMapping: 1.446000 ms MarkObjects: 83.272000 ms DeleteObjects: 0.573000 ms)
  509.  
  510. Joining squad: 25th Dragomanski IR. 2nd Inf. Brigade on role 1
  511.  
  512. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  513.  
  514. ResetNetworkCaches
  515. Realtime: 113.862 NetworkTime: 2884021.916 Category:
  516.  
  517. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  518.  
  519. Loading _18Dobrudja_BAKED Maneuver
  520. Realtime: 114.082 NetworkTime: 2884022.136 Category:
  521.  
  522. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  523.  
  524. doLoadNextScene (now calling UnloadUnusedAssets)
  525. Realtime: 114.096 NetworkTime: 2884022.15 Category:
  526.  
  527. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  528.  
  529. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  530. Already loading another screen, lets not load _18Dobrudja_BAKED
  531.  
  532. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  533.  
  534.  
  535. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 36397.
  536. Total: 107.742000 ms (FindLiveObjects: 2.863000 ms CreateObjectMapping: 1.204000 ms MarkObjects: 103.410000 ms DeleteObjects: 0.264000 ms)
  537.  
  538. Steam OnLobbyCreated: serverregion eu
  539. Realtime: 114.212 NetworkTime: 2884022.266 Category:
  540.  
  541. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  542.  
  543. Unloading 1 Unused Serialized files (Serialized files now loaded: 28)
  544. UnloadTime: 19.212000 ms
  545.  
  546. Unloading 1768 unused Assets to reduce memory usage. Loaded Objects now: 12945.
  547. Total: 67.105000 ms (FindLiveObjects: 1.413000 ms CreateObjectMapping: 0.806000 ms MarkObjects: 59.004000 ms DeleteObjects: 5.882000 ms)
  548.  
  549. LevelLoaderEmpty start (now calling UnloadUnusedAssets)
  550. Realtime: 114.325 NetworkTime: 2884022.38 Category:
  551.  
  552. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  553.  
  554. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  555.  
  556. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 12930.
  557. Total: 61.135000 ms (FindLiveObjects: 1.292000 ms CreateObjectMapping: 0.704000 ms MarkObjects: 58.990000 ms DeleteObjects: 0.149000 ms)
  558.  
  559. {2884022.448} LevelLoaderEmpty load level..
  560.  
  561. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  562.  
  563. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  564. UnloadTime: 2.350000 ms
  565.  
  566. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 42097.
  567. Total: 125.283000 ms (FindLiveObjects: 2.183000 ms CreateObjectMapping: 3.401000 ms MarkObjects: 119.605000 ms DeleteObjects: 0.093000 ms)
  568.  
  569. unloadEverything (now calling UnloadUnusedAssets)
  570. Realtime: 115.679 NetworkTime: 2884023.733 Category:
  571.  
  572. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  573.  
  574. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  575.  
  576. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 42091.
  577. Total: 156.332000 ms (FindLiveObjects: 6.514000 ms CreateObjectMapping: 8.041000 ms MarkObjects: 141.668000 ms DeleteObjects: 0.109000 ms)
  578.  
  579. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  580. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  581. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  582. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  583. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  584. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  585. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  586. UnloadTime: 0.687000 ms
  587. About to start clustering on level assets object 'LevelAssets' on level '_18Dobrudja' with mesh size target: 2048 MB
  588.  
  589. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  590.  
  591. loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
  592. Realtime: 119.843 NetworkTime: 2884027.483 Category:
  593.  
  594. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  595.  
  596. Ask MC to connect us (ServerCheckConnectedPlayer)
  597. Realtime: 119.895 NetworkTime: 2884027.483 Category:
  598.  
  599. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  600.  
  601.  
  602. Unloading 9461 unused Assets to reduce memory usage. Loaded Objects now: 220254.
  603. Total: 205.745000 ms (FindLiveObjects: 14.366000 ms CreateObjectMapping: 7.689000 ms MarkObjects: 173.979000 ms DeleteObjects: 9.710000 ms)
  604.  
  605. loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_18Dobrudja level:Level
  606. Realtime: 120.894 NetworkTime: 2884028.938 Category:
  607.  
  608. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  609.  
  610. Received AddSquad 2884028.403 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 269 squadID=1986022020 squadNetworkIDIndex=0 0=76561198015547713 1=76561198020139129 2=76561198228236448 3=76561198049770578 sender ='Jim Boom' (master)
  611. Realtime: 121.015 NetworkTime: 2884028.938 Category:
  612.  
  613. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  614.  
  615. Received AddSquad 2884028.403 sectionType=Frontovik squadName=106th Ufa Infantry Regiment squadID=9554995 squadNetworkIDIndex=1 0=76561198035267649 1=76561198154529315 2=76561198091821918 3=76561198330947321 sender ='Jim Boom' (master)
  616. Realtime: 121.015 NetworkTime: 2884028.938 Category:
  617.  
  618. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  619.  
  620. Received AddSquad 2884028.403 sectionType=KukTrupp squadName=4.Regiment der Tiroler Kaiserjäger squadID=1985999231 squadNetworkIDIndex=2 0=76561197980606694 1=76561198021467219 2=BOT190 3=76561198294912355 sender ='Jim Boom' (master)
  621. Realtime: 121.015 NetworkTime: 2884028.938 Category:
  622.  
  623. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  624.  
  625. Received AddSquad 2884028.403 sectionType=Infanterie squadName=Armia Narodowa squadID=1985938349 squadNetworkIDIndex=3 0=76561198038948246 1=76561198000129601 2=76561198062664343 3=76561198001704025 sender ='Jim Boom' (master)
  626. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  627.  
  628. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  629.  
  630. Received AddSquad 2884028.403 sectionType=Roumanian squadName=Regimentul Muscel No. 30 squadID=1986044704 squadNetworkIDIndex=4 0=76561198137991243 1=76561198012002125 2=76561198193995335 3=76561198135249136 sender ='Jim Boom' (master)
  631. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  632.  
  633. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  634.  
  635. Received AddSquad 2884028.403 sectionType=Roumanian squadName=Regimentul 59 Infanterie squadID=7942235 squadNetworkIDIndex=5 0=76561198087739877 1=76561198141337027 2=76561198439945134 3=76561198077336723 sender ='Jim Boom' (master)
  636. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  637.  
  638. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  639.  
  640. Received AddSquad 2884028.403 sectionType=Frontovik squadName=143rd Dorogobush Infantry Regiment squadID=1985987408 squadNetworkIDIndex=6 0=76561198840647026 1=76561198015108558 2=76561198095247542 3=76561198830130677 sender ='Jim Boom' (master)
  641. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  642.  
  643. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  644.  
  645. Received AddSquad 2884028.403 sectionType=Cossack squadName=4th Orenburg Cossack Regiment squadID=1986109912 squadNetworkIDIndex=7 0=76561198178536213 1=76561198054597408 2=76561198015726218 3=76561198011558116 sender ='Jim Boom' (master)
  646. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  647.  
  648. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  649.  
  650. Received AddSquad 2884028.403 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 279 squadID=1985937213 squadNetworkIDIndex=11 0=BOT220 1=76561198130653976 2=76561197995971872 3=BOT160 sender ='Jim Boom' (master)
  651. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  652.  
  653. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  654.  
  655. Received AddSquad 2884028.403 sectionType=Roumanian squadName=Regimentul Războieni No. 15 squadID=1985948348 squadNetworkIDIndex=12 0=76561198120417962 1=76561198123036299 2=76561198139332668 3=76561198047028255 sender ='Jim Boom' (master)
  656. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  657.  
  658. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  659.  
  660. Received AddSquad 2884028.403 sectionType=Bulgarian squadName=Regimentul Suceava No. 16 squadID=1985806511 squadNetworkIDIndex=10 0=76561198144119344 1=76561198196855426 2=76561197990804916 3=76561198166988923 sender ='Jim Boom' (master)
  661. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  662.  
  663. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  664.  
  665. Received AddSquad 2884028.403 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=1986186294 squadNetworkIDIndex=8 0=76561198822439512 1=BOT169 2=76561198257024573 3=76561198314679022 sender ='Jim Boom' (master)
  666. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  667.  
  668. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  669.  
  670. Received AddSquad 2884028.403 sectionType=Bulgarian squadName=Reserve-Infanterie Regiment Nr. 117 squadID=3118710 squadNetworkIDIndex=9 0=76561198008387774 1=76561198151585441 2=76561198377628256 3=76561198277302626 sender ='Jim Boom' (master)
  671. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  672.  
  673. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  674.  
  675. Received AddSquad 2884028.403 sectionType=KukTrupp squadName=karate puikas squadID=1986088405 squadNetworkIDIndex=13 0=76561198259833642 1=76561198081188097 2=BOT187 3=76561198053211967 sender ='Jim Boom' (master)
  676. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  677.  
  678. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  679.  
  680. Received AddSquad 2884028.403 sectionType=Frontovik squadName=86th Wilmanstrand Infantry Regiment squadID=1986090332 squadNetworkIDIndex=14 0=76561198363679938 1=BOT178 2=BOT202 3=BOT163 sender ='Jim Boom' (master)
  681. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  682.  
  683. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  684.  
  685. Received AddSquad 2884028.403 sectionType=Frontovik squadName=31st Alexopol Infantry Regiment squadID=218194 squadNetworkIDIndex=15 0=BOT172 1=BOT181 2=76561198070842442 3=BOT184 sender ='Jim Boom' (master)
  686. Realtime: 121.016 NetworkTime: 2884028.938 Category:
  687.  
  688. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  689.  
  690. Init player match with: Level:_18Dobrudja Gametype:Maneuver serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 2883296 roundTimeLimit 2400 realtimeSinceStartup=121.0489 IsPrivateMatch=False
  691. Realtime: 121.049 NetworkTime: 2884028.938 Category:
  692.  
  693. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  694.  
  695. GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'Jim Boom' (master)
  696. Realtime: 121.049 NetworkTime: 2884028.938 Category:
  697.  
  698. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  699.  
  700. RoundDidStart with: statusMatchPlaying Joined CurrentMC:'Jim Boom' (master)
  701. Realtime: 121.07 NetworkTime: 2884028.938 Category:
  702.  
  703. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  704.  
  705. Client received GameSetupReady signal
  706. Realtime: 121.364 NetworkTime: 2884028.938 Category:
  707.  
  708. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  709.  
  710. Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019.
  711. Realtime: 122.015 NetworkTime: 2884030.027 Category:
  712.  
  713. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  714.  
  715. ClusteringDone (now calling UnloadUnusedAssets)
  716. Realtime: 124.448 NetworkTime: 2884032.469 Category:
  717.  
  718. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  719.  
  720. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  721.  
  722. Unloading 1637 unused Assets to reduce memory usage. Loaded Objects now: 197542.
  723. Total: 180.866000 ms (FindLiveObjects: 9.327000 ms CreateObjectMapping: 4.659000 ms MarkObjects: 158.882000 ms DeleteObjects: 7.998000 ms)
  724.  
  725. Client now reached 'isEverythingReadyLoading' in GameSetupReady
  726. Realtime: 124.682 NetworkTime: 2884032.725 Category:
  727.  
  728. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  729.  
  730. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  731. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  732. Coroutine couldn't be started because the the game object 'HUD_TITLESCREEN(Clone)' is inactive!
  733.  
  734. (Filename: Line: 783)
  735.  
  736. Coroutine couldn't be started because the the game object 'HUD_TITLESCREEN(Clone)' is inactive!
  737.  
  738. (Filename: Line: 783)
  739.  
  740. WalkingHMG Log: UnLockMovement 3
  741. Realtime: 175.241 NetworkTime: 2884083.27 Category:
  742.  
  743. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  744.  
  745. OnMasterClientSwitched from player Jim Boom {76561198015547713} to player Gamours {76561198001704025}
  746. Realtime: 257.124 NetworkTime: 2884165.166 Category:
  747.  
  748. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  749.  
  750. {2884165.166} OnMasterClientSwitched from player Jim Boom {76561198015547713} [26 & 79] to player Gamours {76561198001704025} [45 & 59]. Players=['Gamours' (master)] {76561198001704025}['Vege' ] {76561198054597408}['Sega Sass Fishing' ] {76561197980606694}['1969 in the sunshine' ] {76561198011558116}['YaCobalt' ] {76561198178536213}['撸出血的大馒头' ] {76561198383073904}['S_a_m_i89' ] {76561198439945134}['TominkoLoves314' ] {76561198021467219}['C6-Barda' ] {76561198000129601}['a41818414' ] {76561198091821918}['JonMismamente' ] {76561198257024573}['DIAM0ND' ] {76561198869271486}['AP.Batea_Borsh' ] {76561198154529315}['Dubnus' ] {76561198123036299}['Wonneproppen' ] {76561198047028255}['ZeGit' ] {76561198086783264}['[Sexy] Kabumm' ] {76561198008387774}['OhYeahYeah' ] {76561198137991243}['Malespina' ] {76561198062664343}['Hengybear' ] {76561198314679022}['Газманов' ] {76561198035267649}['Hinterwäldler' ] {76561198141337027}['Ironhide' ] {76561198012002125}['Shinobu 忍野 忍' ] {76561198151585441}['Symarip' ] {76561198038948246}['furkan.turkmenoglu93' ] {76561198822439512}['Firestrike22' ] {76561198095247542}['Napoleonic Foxes' ] {76561198830130677}['Mr.Sweety' ] {76561198166988923}['mr.sloth' ] {76561198228236448}['AbrahamSchwartz1933@hotmail.com' ] {76561198120417962}['Szymek' ] {76561198087739877}['¤Boris_Vbivca¤' ] {76561198130653976}['Swinter [Berkay]' ] {76561198193995335}['Dīvānā sūkā manu krānu' ] {76561198053211967}['Zini ko tu dara tava meita' ] {76561198259833642}['VENOM' ] {76561198377628256}['rahab0ss' ] {76561198015726218}['LIMON)))' ] {76561198363679938}['Maršal Dunatov' ] {76561198020139129}['joakim.' ] {76561198081188097}['montaw1' ] {76561198330947321}['Mr.Agent' ] {76561198135249136}['Tipio' ] {76561198139332668}['Kubajs87' ] {76561198077336723}['adamskytt' ] {76561198840647026}['IllimitableAnglo' ] {76561198070842442}['Steinarson' ] {76561197995971872}['Aeolius' ] {76561197990804916}['TioSam' ] {76561198015108558}['Cpt.DoeJohnson' (local)] {76561198002463798}
  751. Realtime: 257.124 NetworkTime: 2884165.166 Category:
  752.  
  753. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  754.  
  755. WalkingHMG Log: UnLockMovement 3
  756. Realtime: 301.404 NetworkTime: 2884209.436 Category:
  757.  
  758. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  759.  
  760. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  761.  
  762. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  763.  
  764. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  765.  
  766. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  767.  
  768. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  769.  
  770. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  771.  
  772. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  773.  
  774. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  775.  
  776. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  777.  
  778. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  779.  
  780. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  781.  
  782. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  783.  
  784. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  785.  
  786. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  787.  
  788. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  789.  
  790. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  791.  
  792. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  793.  
  794. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  795.  
  796. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  797.  
  798. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  799.  
  800. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  801.  
  802. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  803.  
  804. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  805.  
  806. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  807.  
  808. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  809.  
  810. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  811.  
  812. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  813.  
  814. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  815.  
  816. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  817.  
  818. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  819.  
  820. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  821.  
  822. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  823.  
  824. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  825.  
  826. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  827.  
  828. GameMode.SP.SelectSpawnPoint returned null for node: [76561198002463798] Cpt.DoeJohnson (local) status: spectating, faction: Central
  829.  
  830. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  831.  
  832. WalkingHMG Log: UnLockMovement 3
  833. Realtime: 435.051 NetworkTime: 2884343.08 Category:
  834.  
  835. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  836.  
  837. OnMasterClientSwitched from player Gamours {76561198001704025} to player Mr.Agent {76561198135249136}
  838. Realtime: 452.686 NetworkTime: 2884360.728 Category:
  839.  
  840. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  841.  
  842. {2884360.728} OnMasterClientSwitched from player Gamours {76561198001704025} [26 & 79] to player Mr.Agent {76561198135249136} [30 & 89]. Players=['Gamours' ] {76561198001704025}['Vege' ] {76561198054597408}['Sega Sass Fishing' ] {76561197980606694}['1969 in the sunshine' ] {76561198011558116}['撸出血的大馒头' ] {76561198383073904}['S_a_m_i89' ] {76561198439945134}['stalker' ] {76561198065596152}['TominkoLoves314' ] {76561198021467219}['C6-Barda' ] {76561198000129601}['a41818414' ] {76561198091821918}['JonMismamente' ] {76561198257024573}['DIAM0ND' ] {76561198869271486}['AP.Batea_Borsh' ] {76561198154529315}['Dubnus' ] {76561198123036299}['Wonneproppen' ] {76561198047028255}['ZeGit' ] {76561198086783264}['[Sexy] Kabumm' ] {76561198008387774}['OhYeahYeah' ] {76561198137991243}['Malespina' ] {76561198062664343}['Hengybear' ] {76561198314679022}['Газманов' ] {76561198035267649}['Hinterwäldler' ] {76561198141337027}['Ironhide' ] {76561198012002125}['Shinobu 忍野 忍' ] {76561198151585441}['Symarip' ] {76561198038948246}['furkan.turkmenoglu93' ] {76561198822439512}['Firestrike22' ] {76561198095247542}['Napoleonic Foxes' ] {76561198830130677}['Khaan' ] {76561198092420055}['Mr.Sweety' ] {76561198166988923}['Carcano91' ] {76561198424615883}['AbrahamSchwartz1933@hotmail.com' ] {76561198120417962}['¤Boris_Vbivca¤' ] {76561198130653976}['Swinter [Berkay]' ] {76561198193995335}['Dīvānā sūkā manu krānu' ] {76561198053211967}['Zini ko tu dara tava meita' ] {76561198259833642}['VENOM' ] {76561198377628256}['rahab0ss' ] {76561198015726218}['LIMON)))' ] {76561198363679938}['fish&chips' ] {76561198272660303}['joakim.' ] {76561198081188097}['montaw1' ] {76561198330947321}['Mr.Agent' (master)] {76561198135249136}['Tipio' ] {76561198139332668}['Kubajs87' ] {76561198077336723}['adamskytt' ] {76561198840647026}['IllimitableAnglo' ] {76561198070842442}['Steinarson' ] {76561197995971872}['Aeolius' ] {76561197990804916}['TioSam' ] {76561198015108558}['Cpt.DoeJohnson' (local)] {76561198002463798}
  843. Realtime: 452.687 NetworkTime: 2884360.728 Category:
  844.  
  845. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  846.  
  847. WalkingHMG Log: UnLockMovement 3
  848. Realtime: 550.928 NetworkTime: 2884458.964 Category:
  849.  
  850. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  851.  
  852. WalkingHMG Log: UnLockMovement 3
  853. Realtime: 570.479 NetworkTime: 2884478.507 Category:
  854.  
  855. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  856.  
  857. WalkingHMG Log: UnLockMovement 3
  858. Realtime: 700.576 NetworkTime: 2884608.605 Category:
  859.  
  860. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  861.  
  862. WalkingHMG Log: UnLockMovement 3
  863. Realtime: 790.789 NetworkTime: 2884698.8 Category:
  864.  
  865. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  866.  
  867. WalkingHMG Log: Prevented someone walking with HMG
  868. Realtime: 999.269 NetworkTime: 2884907.313 Category:
  869.  
  870. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  871.  
  872. WalkingHMG Log: UnLockMovement 3
  873. Realtime: 1001.898 NetworkTime: 2884909.927 Category:
  874.  
  875. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  876.  
  877. WalkingHMG Log: UnLockMovement 3
  878. Realtime: 1028.598 NetworkTime: 2884936.627 Category:
  879.  
  880. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  881.  
  882. WalkingHMG Log: UnLockMovement 3
  883. Realtime: 1080.964 NetworkTime: 2884988.993 Category:
  884.  
  885. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  886.  
  887. WalkingHMG Log: UnLockMovement 3
  888. Realtime: 1098.43 NetworkTime: 2885006.459 Category:
  889.  
  890. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  891.  
  892. WalkingHMG Log: UnLockMovement 3
  893. Realtime: 1191.129 NetworkTime: 2885099.164 Category:
  894.  
  895. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  896.  
  897. WalkingHMG Log: UnLockMovement 3
  898. Realtime: 1253.907 NetworkTime: 2885161.938 Category:
  899.  
  900. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  901.  
  902. WalkingHMG Log: UnLockMovement 3
  903. Realtime: 1283.809 NetworkTime: 2885191.838 Category:
  904.  
  905. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  906.  
  907. WalkingHMG Log: UnLockMovement 3
  908. Realtime: 1309.653 NetworkTime: 2885217.682 Category:
  909.  
  910. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  911.  
  912. WalkingHMG Log: UnLockMovement 3
  913. Realtime: 1327.729 NetworkTime: 2885235.762 Category:
  914.  
  915. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  916.  
  917. WalkingHMG Log: UnLockMovement 3
  918. Realtime: 1345.828 NetworkTime: 2885253.861 Category:
  919.  
  920. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  921.  
  922. WalkingHMG Log: UnLockMovement 3
  923. Realtime: 1370.767 NetworkTime: 2885278.797 Category:
  924.  
  925. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  926.  
  927. WalkingHMG Log: UnLockMovement 3
  928. Realtime: 1467.666 NetworkTime: 2885375.694 Category:
  929.  
  930. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  931.  
  932. WalkingHMG Log: UnLockMovement 3
  933. Realtime: 1587.08 NetworkTime: 2885495.11 Category:
  934.  
  935. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  936.  
  937. WalkingHMG Log: UnLockMovement 3
  938. Realtime: 1611.229 NetworkTime: 2885519.264 Category:
  939.  
  940. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  941.  
  942. WalkingHMG Log: UnLockMovement 3
  943. Realtime: 1639.66 NetworkTime: 2885547.687 Category:
  944.  
  945. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  946.  
  947. WalkingHMG Log: UnLockMovement 3
  948. Realtime: 1673.374 NetworkTime: 2885581.407 Category:
  949.  
  950. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  951.  
  952. WalkingHMG Log: UnLockMovement 3
  953. Realtime: 1701.542 NetworkTime: 2885609.571 Category:
  954.  
  955. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  956.  
  957. WalkingHMG Log: UnLockMovement 3
  958. Realtime: 1729.671 NetworkTime: 2885637.7 Category:
  959.  
  960. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  961.  
  962. WalkingHMG Log: UnLockMovement 3
  963. Realtime: 1761.992 NetworkTime: 2885670.019 Category:
  964.  
  965. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  966.  
  967. {2885699.836} Server Stopped round at: 2885699.836 realTime:1791.796
  968.  
  969. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  970.  
  971. GameStatus now from MatchPlaying to MatchEnding CurrentMC: 'Mr.Agent' (master)
  972. Realtime: 1791.797 NetworkTime: 2885699.836 Category:
  973.  
  974. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  975.  
  976. 1802.256 {2885710.298} StopMatch isLateJoinFalse matchEndTimeLeft[40] Scene[_18Dobrudja_BAKED] GameType[Maneuver] Room[Room: '_1985105817_89073' visible,open 54/68 players.]
  977.  
  978. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  979.  
  980. GameStatus now from MatchEnding to MatchEnded CurrentMC: 'Mr.Agent' (master)
  981. Realtime: 1802.256 NetworkTime: 2885710.298 Category:
  982.  
  983. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  984.  
  985. Opened AfterActionMenu_MapVote while I can't vote yet.
  986.  
  987. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  988.  
  989. Wating for 39.87537 iunstead of 40
  990.  
  991. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  992.  
  993. {2885750.216} Next: _14Poland
  994.  
  995. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  996.  
  997. Loading _14Poland_BAKED Maneuver
  998. Realtime: 1849.103 NetworkTime: 2885757.146 Category:
  999.  
  1000. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1001.  
  1002. doLoadNextScene (now calling UnloadUnusedAssets)
  1003. Realtime: 1849.131 NetworkTime: 2885757.174 Category:
  1004.  
  1005. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1006.  
  1007. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  1008.  
  1009. Unloading 43237 unused Assets to reduce memory usage. Loaded Objects now: 221234.
  1010. Total: 638.267000 ms (FindLiveObjects: 15.063000 ms CreateObjectMapping: 16.811000 ms MarkObjects: 213.949000 ms DeleteObjects: 392.444000 ms)
  1011.  
  1012. Unloading 1 Unused Serialized files (Serialized files now loaded: 28)
  1013. UnloadTime: 467.418000 ms
  1014. Releasing render texture that is set as Camera.targetTexture!
  1015.  
  1016. (Filename: Line: 4406)
  1017.  
  1018.  
  1019. Unloading 24663 unused Assets to reduce memory usage. Loaded Objects now: 53245.
  1020. Total: 166.097000 ms (FindLiveObjects: 9.070000 ms CreateObjectMapping: 4.799000 ms MarkObjects: 107.792000 ms DeleteObjects: 44.436000 ms)
  1021.  
  1022. LevelLoaderEmpty start (now calling UnloadUnusedAssets)
  1023. Realtime: 1850.52 NetworkTime: 2885758.564 Category:
  1024.  
  1025. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1026.  
  1027. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  1028.  
  1029. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 53224.
  1030. Total: 110.776000 ms (FindLiveObjects: 5.919000 ms CreateObjectMapping: 1.980000 ms MarkObjects: 102.735000 ms DeleteObjects: 0.142000 ms)
  1031.  
  1032. {2885758.679} LevelLoaderEmpty load level..
  1033.  
  1034. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1035.  
  1036. Unloading 2 Unused Serialized files (Serialized files now loaded: 28)
  1037. UnloadTime: 1.220000 ms
  1038.  
  1039. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 81532.
  1040. Total: 174.383000 ms (FindLiveObjects: 5.016000 ms CreateObjectMapping: 5.034000 ms MarkObjects: 164.149000 ms DeleteObjects: 0.184000 ms)
  1041.  
  1042. unloadEverything (now calling UnloadUnusedAssets)
  1043. Realtime: 1851.944 NetworkTime: 2885759.987 Category:
  1044.  
  1045. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1046.  
  1047. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  1048.  
  1049. Unloading 8478 unused Assets to reduce memory usage. Loaded Objects now: 43010.
  1050. Total: 209.418000 ms (FindLiveObjects: 3.977000 ms CreateObjectMapping: 5.868000 ms MarkObjects: 181.624000 ms DeleteObjects: 17.949000 ms)
  1051.  
  1052. Unloading 2 Unused Serialized files (Serialized files now loaded: 30)
  1053. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1054. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1055. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  1056. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  1057. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1058. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1059. UnloadTime: 0.785000 ms
  1060. About to start clustering on level assets object 'LevelAssets' on level '_14Poland' with mesh size target: 2048 MB
  1061.  
  1062. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1063.  
  1064. Ask MC to connect us (ServerCheckConnectedPlayer)
  1065. Realtime: 1854.835 NetworkTime: 2885761.657 Category:
  1066.  
  1067. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1068.  
  1069.  
  1070. Unloading 10134 unused Assets to reduce memory usage. Loaded Objects now: 251998.
  1071. Total: 270.327000 ms (FindLiveObjects: 22.933000 ms CreateObjectMapping: 10.367000 ms MarkObjects: 220.605000 ms DeleteObjects: 16.420000 ms)
  1072.  
  1073. loadAndApplyPreset begin. weatherIndex=2 LoadedLevelName:_14Poland level:Level
  1074. Realtime: 1858.366 NetworkTime: 2885766.431 Category:
  1075.  
  1076. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1077.  
  1078. ClusteringDone (now calling UnloadUnusedAssets)
  1079. Realtime: 1858.374 NetworkTime: 2885766.431 Category:
  1080.  
  1081. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1082.  
  1083. Unloading 1 Unused Serialized files (Serialized files now loaded: 30)
  1084. loadAndApplyPreset end. weatherIndex=2 LoadedLevelName:_14Poland level:Level
  1085. Realtime: 1858.521 NetworkTime: 2885766.586 Category:
  1086.  
  1087. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1088.  
  1089.  
  1090. Unloading 690 unused Assets to reduce memory usage. Loaded Objects now: 178016.
  1091. Total: 208.822000 ms (FindLiveObjects: 13.071000 ms CreateObjectMapping: 6.492000 ms MarkObjects: 187.145000 ms DeleteObjects: 2.113000 ms)
  1092.  
  1093. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1094.  
  1095. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1096.  
  1097. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1098.  
  1099. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1100.  
  1101. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1102.  
  1103. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1104.  
  1105. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1106.  
  1107. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1108.  
  1109. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1110.  
  1111. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1112.  
  1113. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1114.  
  1115. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1116.  
  1117. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1118.  
  1119. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1120.  
  1121. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1122.  
  1123. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1124.  
  1125. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1126.  
  1127. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1128.  
  1129. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1130.  
  1131. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1132.  
  1133. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1134.  
  1135. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1136.  
  1137. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1138.  
  1139. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1140.  
  1141. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1142.  
  1143. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1144.  
  1145. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1146.  
  1147. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1148.  
  1149. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1150.  
  1151. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1152.  
  1153. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1154.  
  1155. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1156.  
  1157. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1158.  
  1159. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1160.  
  1161. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1162.  
  1163. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1164.  
  1165. Received AddSquad 2885772.057 sectionType=KukTrupp squadName=karate puikas squadID=1986088405 squadNetworkIDIndex=0 0= 1= 2= 3=76561198135249136 sender ='Mr.Agent' (master)
  1166. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1167.  
  1168. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1169.  
  1170. Received AddSquad 2885772.057 sectionType=Roumanian squadName=Regimentul Războieni No. 15 squadID=1985948348 squadNetworkIDIndex=1 0=76561198120417962 1= 2= 3= sender ='Mr.Agent' (master)
  1171. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1172.  
  1173. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1174.  
  1175. Received AddSquad 2885772.057 sectionType=Roumanian squadName=Vote pour crevard squadID=1986090332 squadNetworkIDIndex=2 0= 1= 2=76561198127239314 3= sender ='Mr.Agent' (master)
  1176. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1177.  
  1178. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1179.  
  1180. Received AddSquad 2885772.057 sectionType=Bulgarian squadName=Reserve-Infanterie Regiment Nr. 117 squadID=3118710 squadNetworkIDIndex=3 0= 1=76561198151585441 2= 3= sender ='Mr.Agent' (master)
  1181. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1182.  
  1183. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1184.  
  1185. Received AddSquad 2885772.057 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 269 squadID=1986022020 squadNetworkIDIndex=4 0=76561198099635343 1= 2= 3= sender ='Mr.Agent' (master)
  1186. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1187.  
  1188. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1189.  
  1190. Received AddSquad 2885772.057 sectionType=Frontovik squadName=143rd Dorogobush Infantry Regiment squadID=1985987408 squadNetworkIDIndex=5 0= 1= 2=76561198098565022 3= sender ='Mr.Agent' (master)
  1191. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1192.  
  1193. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1194.  
  1195. Received AddSquad 2885772.057 sectionType=Bulgarian squadName=Regimentul Suceava No. 16 squadID=1985806511 squadNetworkIDIndex=6 0= 1= 2=76561198871729422 3= sender ='Mr.Agent' (master)
  1196. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1197.  
  1198. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1199.  
  1200. Received AddSquad 2885772.057 sectionType=Bulgarian squadName=25th Dragomanski IR. 2nd Inf. Brigade squadID=1986186294 squadNetworkIDIndex=7 0= 1= 2= 3=76561198314679022 sender ='Mr.Agent' (master)
  1201. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1202.  
  1203. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1204.  
  1205. Received AddSquad 2885772.057 sectionType=Frontovik squadName=31st Alexopol Infantry Regiment squadID=218194 squadNetworkIDIndex=8 0= 1= 2= 3=76561198070928055 sender ='Mr.Agent' (master)
  1206. Realtime: 1864.083 NetworkTime: 2885772.147 Category:
  1207.  
  1208. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1209.  
  1210. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1211.  
  1212. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1213.  
  1214. Ehh, we had no Faction during SetDirty of GUI_HUD_MinimapItem_Sector. Check if this is updated properly.
  1215.  
  1216. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1217.  
  1218. Init player match with: Level:_14Poland Gametype:Maneuver serverGameStatus: MatchAwaitingSetup matchWinner None team1wins 0 team2wins 0 timeRoundStarted: -1 roundTimeLimit 2400 realtimeSinceStartup=1864.108 IsPrivateMatch=False
  1219. Realtime: 1864.108 NetworkTime: 2885772.171 Category:
  1220.  
  1221. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1222.  
  1223. Client received GameSetupReady signal
  1224. Realtime: 1864.11 NetworkTime: 2885772.171 Category:
  1225.  
  1226. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1227.  
  1228. Received AddSquad 2885772.058 sectionType=Roumanian squadName=Regimentul Muscel No. 30 squadID=1986044704 squadNetworkIDIndex=9 0= 1= 2= 3=76561198020916841 sender ='Mr.Agent' (master)
  1229. Realtime: 1864.111 NetworkTime: 2885772.171 Category:
  1230.  
  1231. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1232.  
  1233. Received AddSquad 2885772.059 sectionType=Infanterie squadName=Infanterie-Regiment Nr. 279 squadID=1985937213 squadNetworkIDIndex=10 0= 1=76561197976092228 2= 3= sender ='Mr.Agent' (master)
  1234. Realtime: 1864.129 NetworkTime: 2885772.193 Category:
  1235.  
  1236. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1237.  
  1238. Received AddSquad 2885772.059 sectionType=Roumanian squadName=Regimentul 59 Infanterie squadID=7942235 squadNetworkIDIndex=11 0= 1=76561197991186909 2= 3= sender ='Mr.Agent' (master)
  1239. Realtime: 1864.13 NetworkTime: 2885772.193 Category:
  1240.  
  1241. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1242.  
  1243. Received AddSquad 2885772.061 sectionType=KukTrupp squadName=4.Regiment der Tiroler Kaiserjäger squadID=1985999231 squadNetworkIDIndex=12 0=76561197980606694 1= 2= 3= sender ='Mr.Agent' (master)
  1244. Realtime: 1864.17 NetworkTime: 2885772.234 Category:
  1245.  
  1246. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1247.  
  1248. Received AddSquad 2885772.063 sectionType=Infanterie squadName=Armia Narodowa squadID=1985938349 squadNetworkIDIndex=13 0= 1= 2= 3=76561198001704025 sender ='Mr.Agent' (master)
  1249. Realtime: 1864.187 NetworkTime: 2885772.251 Category:
  1250.  
  1251. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1252.  
  1253. Received AddSquad 2885772.064 sectionType=Cossack squadName=4th Orenburg Cossack Regiment squadID=1986109912 squadNetworkIDIndex=14 0= 1= 2=76561198092420055 3= sender ='Mr.Agent' (master)
  1254. Realtime: 1864.253 NetworkTime: 2885772.317 Category:
  1255.  
  1256. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1257.  
  1258. GameStatus now from MatchAwaitingSetup to MatchStarting CurrentMC: 'Mr.Agent' (master)
  1259. Realtime: 1864.27 NetworkTime: 2885772.334 Category:
  1260.  
  1261. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1262.  
  1263. RoundDidStart with: statusMatchStarting Joined CurrentMC:'Mr.Agent' (master)
  1264. Realtime: 1864.27 NetworkTime: 2885772.334 Category:
  1265.  
  1266. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1267.  
  1268. Received AddSquad 2885772.215 sectionType=KukTrupp squadName=Infanterieregiment Freiherr vonAlboriNr.89 squadID=3310956 squadNetworkIDIndex=15 0=BOT172 1= 2= 3= sender ='Mr.Agent' (master)
  1269. Realtime: 1864.352 NetworkTime: 2885772.334 Category:
  1270.  
  1271. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1272.  
  1273. Client now reached 'isEverythingReadyLoading' in GameSetupReady
  1274. Realtime: 1864.396 NetworkTime: 2885772.45 Category:
  1275.  
  1276. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1277.  
  1278. Received AddSquad 2885772.28 sectionType=Frontovik squadName=5th Kaluga Infantry Regiment squadID=9681336 squadNetworkIDIndex=16 0=BOT193 1= 2= 3= sender ='Mr.Agent' (master)
  1279. Realtime: 1864.458 NetworkTime: 2885772.523 Category:
  1280.  
  1281. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1282.  
  1283. Received AddSquad 2885772.289 sectionType=KukTrupp squadName=Infanterieregiment ErzherzogJosephNr.37 squadID=124273 squadNetworkIDIndex=17 0=BOT196 1= 2= 3= sender ='Mr.Agent' (master)
  1284. Realtime: 1864.458 NetworkTime: 2885772.523 Category:
  1285.  
  1286. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1287.  
  1288. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1289. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1290. Received AddSquad 2885772.517 sectionType=Frontovik squadName=96th Omsk Infantry Regiment squadID=9189097 squadNetworkIDIndex=18 0=BOT217 1= 2= 3= sender ='Mr.Agent' (master)
  1291. Realtime: 1864.51 NetworkTime: 2885772.573 Category:
  1292.  
  1293. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1294.  
  1295. Received AddSquad 2885772.529 sectionType=KukTrupp squadName=Infanterieregiment Johann Georg prinz von Sachsen Nr.11 squadID=2130361 squadNetworkIDIndex=19 0=BOT220 1= 2= 3= sender ='Mr.Agent' (master)
  1296. Realtime: 1864.51 NetworkTime: 2885772.573 Category:
  1297.  
  1298. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1299.  
  1300. Received AddSquad 2885772.665 sectionType=Frontovik squadName=64th Kazan Infantry Regiment squadID=5260041 squadNetworkIDIndex=20 0=BOT241 1= 2= 3= sender ='Mr.Agent' (master)
  1301. Realtime: 1864.689 NetworkTime: 2885772.751 Category:
  1302.  
  1303. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1304.  
  1305. Received RemoveSquad squadID=5260041 squadNetworkIDIndex=
  1306. Realtime: 1864.709 NetworkTime: 2885772.772 Category:
  1307.  
  1308. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1309.  
  1310. Received RemoveSquad squadID=9681336 squadNetworkIDIndex=
  1311. Realtime: 1864.904 NetworkTime: 2885772.968 Category:
  1312.  
  1313. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1314.  
  1315. Received RemoveSquad squadID=3310956 squadNetworkIDIndex=
  1316. Realtime: 1865.094 NetworkTime: 2885773.158 Category:
  1317.  
  1318. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1319.  
  1320. Received RemoveSquad squadID=124273 squadNetworkIDIndex=
  1321. Realtime: 1865.121 NetworkTime: 2885773.183 Category:
  1322.  
  1323. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1324.  
  1325. Received RemoveSquad squadID=2130361 squadNetworkIDIndex=
  1326. Realtime: 1865.321 NetworkTime: 2885773.385 Category:
  1327.  
  1328. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1329.  
  1330. Received RemoveSquad squadID=9189097 squadNetworkIDIndex=
  1331. Realtime: 1866.887 NetworkTime: 2885774.952 Category:
  1332.  
  1333. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1334.  
  1335. Received AddSquad 2885774.816 sectionType=Frontovik squadName=106th Ufa Infantry Regiment squadID=9554995 squadNetworkIDIndex=15 0= 1= 2=76561198091821918 3= sender ='Mr.Agent' (master)
  1336. Realtime: 1866.919 NetworkTime: 2885774.984 Category:
  1337.  
  1338. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1339.  
  1340. OnMasterClientSwitched from player Mr.Agent {76561198135249136} to player Gamours {76561198001704025}
  1341. Realtime: 1867.677 NetworkTime: 2885775.741 Category:
  1342.  
  1343. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1344.  
  1345. {2885775.741} OnMasterClientSwitched from player Mr.Agent {76561198135249136} [27 & 88] to player Gamours {76561198001704025} [42 & 59]. Players=['ACrunchyTaco' ] {76561198098565022}['Gamours' (master)] {76561198001704025}['Vege' ] {76561198054597408}['Sega Sass Fishing' ] {76561197980606694}['1969 in the sunshine' ] {76561198011558116}['| Amsi |' ] {76561198313302454}['777' ] {76561198011912545}['stalker' ] {76561198065596152}['a41818414' ] {76561198091821918}['cemori' ] {76561197976092228}['Kvashenaya Kapusta' ] {76561198026386595}['Hengybear' ] {76561198314679022}['magaka' ] {76561198070928055}['Shinobu 忍野 忍' ] {76561198151585441}['Symarip' ] {76561198038948246}['~BobRoss~' ] {76561198099635343}['Napoleonic Foxes' ] {76561198830130677}['Khaan' ] {76561198092420055}['Mr.Sweety' ] {76561198166988923}['AbrahamSchwartz1933@hotmail.com' ] {76561198120417962}['al,bec' ] {76561198171561258}['¤Boris_Vbivca¤' ] {76561198130653976}['LEGIO NOSTRA' ] {76561197989246774}['Dīvānā sūkā manu krānu' ] {76561198053211967}['Zini ko tu dara tava meita' ] {76561198259833642}['///' ] {76561198871729422}['Kuski' ] {76561197984637455}['Deadpool' ] {76561198854588861}['joakim.' ] {76561198081188097}['Morningstar' ] {76561198020916841}['Mak_Galante' ] {76561198383331329}['Reju' ] {76561198071652150}['TioSam' ] {76561198015108558}['Cpt.DoeJohnson' (local)] {76561198002463798}['BigDAN' ] {76561197991186909}['l' ] {76561198199504631}['бородач_boroda' ] {76561198127239314}
  1346. Realtime: 1867.677 NetworkTime: 2885775.741 Category:
  1347.  
  1348. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1349.  
  1350. Dont know how to close button to False. (There is no close button in the new UI popup!)
  1351.  
  1352. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1353.  
  1354. AbortLoadingThisGameSetup
  1355. Realtime: 1872.609 NetworkTime: 2885780.674 Category:
  1356.  
  1357. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1358.  
  1359. AddFriendMatch ::: /// has already been added at 1842.621, current time since start is: 1872.614
  1360.  
  1361. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1362.  
  1363. AddFriendMatch ::: Mr.Sweety has already been added at 1842.621, current time since start is: 1872.614
  1364.  
  1365. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1366.  
  1367. Loading _1MainMenu_EASTERN_BAKED
  1368. Realtime: 1872.839 NetworkTime: 2885780.674 Category:
  1369.  
  1370. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1371.  
  1372. AddFriendMatch ::: Mr.Sweety has already been added at 1842.621, current time since start is: 1872.873
  1373.  
  1374. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1375.  
  1376. AddFriendMatch ::: /// has already been added at 1842.621, current time since start is: 1872.877
  1377.  
  1378. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1379.  
  1380. doLoadNextScene (now calling UnloadUnusedAssets)
  1381. Realtime: 1872.905 NetworkTime: 0 Category:
  1382.  
  1383. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1384.  
  1385. Unloading 1 Unused Serialized files (Serialized files now loaded: 30)
  1386.  
  1387. Unloading 6998 unused Assets to reduce memory usage. Loaded Objects now: 187608.
  1388. Total: 253.403000 ms (FindLiveObjects: 11.003000 ms CreateObjectMapping: 7.044000 ms MarkObjects: 219.602000 ms DeleteObjects: 15.753000 ms)
  1389.  
  1390. Unloading 1 Unused Serialized files (Serialized files now loaded: 30)
  1391. UnloadTime: 155.282000 ms
  1392. Releasing render texture that is set as Camera.targetTexture!
  1393.  
  1394. (Filename: Line: 4406)
  1395.  
  1396.  
  1397. Unloading 15338 unused Assets to reduce memory usage. Loaded Objects now: 39816.
  1398. Total: 187.295000 ms (FindLiveObjects: 3.641000 ms CreateObjectMapping: 7.374000 ms MarkObjects: 140.012000 ms DeleteObjects: 36.267000 ms)
  1399.  
  1400. unloadEverything (now calling UnloadUnusedAssets)
  1401. Realtime: 1874.323 NetworkTime: 3065259.635 Category:
  1402.  
  1403. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1404.  
  1405. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1406.  
  1407. Unloading 5699 unused Assets to reduce memory usage. Loaded Objects now: 34117.
  1408. Total: 177.215000 ms (FindLiveObjects: 4.855000 ms CreateObjectMapping: 5.568000 ms MarkObjects: 158.730000 ms DeleteObjects: 8.062000 ms)
  1409.  
  1410. Unloading 2 Unused Serialized files (Serialized files now loaded: 30)
  1411. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
  1412. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
  1413. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  1414. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  1415. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1416. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1417. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1418. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  1419. UnloadTime: 1.001000 ms
  1420. ###########################################
  1421.  
  1422.  
  1423. Network Version: 299 Build=14449 CommandLineFront=Eastern Platform=Steam Branch=None Language=EN
  1424. Realtime: 1875.309 NetworkTime: 3065260.621 Category:
  1425.  
  1426. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1427.  
  1428. About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu_EASTERN' with mesh size target: 2048 MB
  1429.  
  1430. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1431.  
  1432.  
  1433. Unloading 20218 unused Assets to reduce memory usage. Loaded Objects now: 40270.
  1434. Total: 210.456000 ms (FindLiveObjects: 8.325000 ms CreateObjectMapping: 8.363000 ms MarkObjects: 171.662000 ms DeleteObjects: 22.106000 ms)
  1435.  
  1436. ClusteringDone (now calling UnloadUnusedAssets)
  1437. Realtime: 1877.28 NetworkTime: 3065262.593 Category:
  1438.  
  1439. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1440.  
  1441. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1442.  
  1443. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 35523.
  1444. Total: 158.145000 ms (FindLiveObjects: 4.751000 ms CreateObjectMapping: 1.804000 ms MarkObjects: 150.960000 ms DeleteObjects: 0.630000 ms)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement