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- #
- # $Id$
- #
- # Configuration for a MetaSOY! server installation
- #
- # Is this a development deployment?
- dev_deployment = true
- #
- # The public URL that should be used to access this Whirled installation. This
- # URL *must* end in a slash.
- # server_url = http://www.whirled.com/
- #
- # The hostname used by the Presents client to connect to the server
- server_host = 25.4.166.203
- #
- # The port on which the world server listens to Flash's socket policy requests.
- socket_policy_port = 47623
- #
- # The port on which the server listens for client and HTTP connections.
- server_ports = 47624
- http_port = 8080
- #
- # A regular expression used to extract the node id from our hostname. In
- # production we use this instead of explicit node names to determine our node
- # id and name. Developer installations should leave this commented out.
- # host_node_pattern = whirled([0-9]+).luna.threerings.net
- #
- # A pattern used to generate the server_host value for nodes based on their
- # node id using printf-style formatting. In production we would use:
- #
- # server_host_pattern = whirled%d.whirled.com
- #
- # A developer installation should leave this value commented out.
- # server_host_pattern = whirled%d.whirled.com
- #
- # If uncommented, this value will be used to adjust the server_ports and
- # http_port settings for each node by adding this offset and the node's id to
- # the default values for those configurations like so:
- #
- # node_value = default_value + node_port_offset + node_id
- #
- # So if you set http_port to 8080 and node_port_offset to -1 then:
- #
- # msoy1.http_port = 8080 (default) + -1 (offset) + 1 (node id) = 8080
- # msoy1.http_port = 8080 (default) + -1 (offset) + 2 (node id) = 8081
- # etc.
- #
- # The same goes for the server_ports values. This is only useful for local
- # developer's deployments where they run multiple servers on the same machine.
- # node_port_offset = -1
- #
- # If this server is running as a part of a cluster, this value should be set to
- # a shared secret that will be used to authenticate with other servers in the
- # cluster. If it is left commented out, the server will run standalone.
- # server_secret = Is it secret? Is it safe?
- #
- # The directory from which the server is run. Used to put log files in the
- # proper location and things like that.
- server_root = /home/user/Desktop/msoy
- #
- # Whether or not to log HTTP requests to log/access_NODE.log.yyyy_mm_dd
- # log_http_requests = false
- #
- # Auto-restart server if code changes (used on dev server)
- # auto_restart = false
- #
- # How many milliseconds an invoker unit may run before it's logged as a warning.
- # long_invoker_unit = 3000
- #
- # Email addresses used by the server
- from_address = "Whirled Mailbot" <peas@whirled.com>
- agents_address = "Whirled Agents" <msoy-agents@threerings.net>
- cashout_address = "Whirled Cash Outs" <blingcashout@threerings.net>
- #
- # Configures the group used to determine who is eligible for issue assignment
- # issue_group_id = 0
- #
- # Configures the group used for global announcements
- # announce_group_id = 0
- #
- # Configures the group used for selecting new users' startup gifts
- # startup_group_id = 0
- #
- # Configures the group used for any game that has no group
- # default_game_group_id = 0
- #
- # Configures the member or members used for staff favorites
- # shop_favorites_member_ids = 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
- #
- # Rooms winning the most recent Design Your Whirled contest, displayed on the main rooms page.
- # These are in order starting with 1st place, 2nd, 3rd, five honorable mentions, then some
- # number of 'too cool for school' runners-up.
- # contest_winning_scene_ids = 9, 7, 4, 12, 11, 5, 6, 8, 10
- #
- # Defines the directory into which uploaded media will be stored (in addition
- # to S3, if that is enabled) and the URL from which media will be downloaded.
- # These URLs (but not the dir) *must* end in a slash.
- media_dir = /home/user/Desktop/msoy/pages/media
- media_url = http://25.4.166.203:8080/media/
- static_media_url = http://25.4.166.203:8080/media/static/
- #
- # S3-backed media storage configuration.
- # media_s3enable = true
- # media_s3bucket = media.whirled.com
- # media_s3id = AWS ID
- # media_s3key = SECRET KEY
- #
- # Cloudfront distribution, if any
- # cloud_distribution =
- # cloud_id = AWS ID
- # cloud_key = SECRET KEY
- #
- # Amazon hands out its private key in RSA PEM format. Java expects DER through its PKCS8 reader:
- # openssl pkcs8 -topk8 -in pk-XXX.pem -nocrypt -outform DER -out pk-XXX.der
- # openssl base64 -e -in pk-XXX.der
- # You can NOT simply copy the Base64-looking lines from the PEM file!
- #
- # cloud_signing_key_id = id of aws key pair dedicated to signing cloudfront URLs
- # cloud_signing_key = the Base64-encoded DER translation of (private half of) the signing key
- #
- # Flash needs signed references to crossdomain.xml and MediaStub.swf. Create these (near)-infinite-expiration ones with:
- # bin/cloudfront signepoch ${media_url}/crossdomain.xml 2147483647
- # bin/cloudfront signepoch ${media_url}/MediaStub.swf 2147483647
- # else if unset, it defaults to ${media_url}crossdomain.xml and ${media_url}MediaStub.swf
- xdom_url = http://25.4.166.203:8080/media/crossdomain.xml
- stub_url = http://25.4.166.203:8080/media/MediaStub.swf
- #
- # This is where ToyBox looks for uploaded game jar files
- toybox.resource_dir = /home/user/Desktop/msoy/media
- #
- # Our Postgres database configuration
- db.default.server = localhost
- db.default.port = 5432
- db.default.database = msoy
- db.default.username = root
- db.default.password = virtuedev2016
- db.readonly.maxconns = 1
- db.readwrite.maxconns = 1
- #
- # Bits for the OOO authenticator
- oooauth.login_url = /register/register.wm?from=%R
- oooauth.access_denied_url = /register/access_denied.wm
- #
- # Connection details for the event log server. The spool directory is relative
- # to the server_root unless it starts with /.
- # event_remote_uri = s3://<access_id>:<access_key>@<event_bucket>/
- # event_log_spool_dir = run
- # Set the following to true, to display Panopticon messages as they're being logged
- # event_log_debug = false
- #
- # Messaging properties used to communicate with other systems, such as billing
- # messaging.server.addresses=localhost:5672
- # messaging.server.virtualhost=localhost
- # messaging.server.username=whirled
- # messaging.server.password=PASSWORD
- # messaging.server.realm=/data
- # messaging.server.heartbeat=0
- # messaging.server.replyTimeout=4000
- #
- # Jabber component configuration
- #
- # jabber.host = localhost
- # jabber.port = 5275
- # jabber.secret = secret
- # jabber.gateways = aim,msn,yahoo,icq
- #
- # Keys for accessing the reCAPTCHA verification service
- # recaptcha_public = RECAPTCHA_PUBLIC_KEY
- # recaptcha_private = RECAPTCHA_PRIVATE_KEY
- # Keys for operating bureau launchers
- local_bureaus = true
- # bureau_secret = you can't guess this
- # window_secret = only the computer knows
- # Static log settings for action script deployments (default is to log everything, see Log.as)
- # log_levels_config = :warning;com.threerings.msoy:info
- #
- # URL Whirled should send the user to when they need to go to billing
- billing_url = https://billing.dev.whirled.com/billing/
- # Account ID for Google Analytics
- ga_account = UA-169037-5
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