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- --// File Generated By Fox-Warrior's Resources Generator Version 2.06 \\--
- if (SERVER) then
- resource.AddFile( "sound/fusrodah.mp3.bz2" )
- resource.AddFile( "sound/holyhandgrenade.wav.bz2" )
- resource.AddFile( "sound/mjow.wav.bz2" )
- resource.AddFile( "sound/shooterking.mp3.bz2" )
- resource.AddFile( "sound/thrilcut.wav.bz2" )
- resource.AddFile( "sound/voltage.mp3.bz2" )
- resource.AddFile( "sound/wtf.wav.bz2" )
- resource.AddFile( "sound/weapons/bananaimpact.wav.bz2" )
- resource.AddFile( "sound/weapons/boing.wav.bz2" )
- resource.AddFile( "sound/weapons/c4_initiate.wav.bz2" )
- resource.AddFile( "sound/weapons/gaben.wav.bz2" )
- resource.AddFile( "sound/weapons/prank.mp3.bz2" )
- resource.AddFile( "sound/weapons/run.mp3.bz2" )
- resource.AddFile( "sound/weapons/wiimote_meow.wav.bz2" )
- resource.AddFile( "sound/weapons/sandwich/eat.wav.bz2" )
- resource.AddFile( "sound/weapons/r_bull/baam.mp3.bz2" )
- resource.AddFile( "sound/weapons/r_bull/baam.wav.bz2" )
- resource.AddFile( "sound/weapons/r_bull/wtf.mp3.bz2" )
- resource.AddFile( "sound/weapons/r_bull/wtf.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_draw.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_explode.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_fire.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_flight.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_reload.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/begin.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/deadeyelockedon.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/draw.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/fire.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/highnoon.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/spawn1.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt1.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt2.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt3.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt4.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt5.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt6.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt7.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt8.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/taunt9.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/ult1.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/ult2.wav.bz2" )
- resource.AddFile( "sound/weapons/peacekeeper/ult3.wav.bz2" )
- resource.AddFile( "sound/weapons/negev/m249-1.wav.bz2" )
- resource.AddFile( "sound/weapons/mine_turtle/click.wav.bz2" )
- resource.AddFile( "sound/weapons/mine_turtle/hello.wav.bz2" )
- resource.AddFile( "sound/weapons/mine_turtle/hello_mine_turtle.wav.bz2" )
- resource.AddFile( "sound/weapons/knife/knife_deploy.wav.bz2" )
- resource.AddFile( "sound/weapons/katana/katana_swing_miss.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/clipin.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/clipout.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/draw.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/safety.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/silenceroff.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/silenceron.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/slideback.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/sliderelease.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/usp1.wav.bz2" )
- resource.AddFile( "sound/weapons/hwk/usp_unsil-1.wav.bz2" )
- resource.AddFile( "sound/weapons/genji/genjidraw.wav.bz2" )
- resource.AddFile( "sound/weapons/genji/genjiyell.wav.bz2" )
- resource.AddFile( "sound/weapons/genji/genjiyelltwo.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/beep.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/johncena.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/wtf.mp3.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/bulletchain.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/dropclip.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249-1.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_bolt.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_boltpull.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_boxin.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_boxout.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_chain.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_clipin.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_clipout.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_coverdown.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m249_coverup.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m4para_assisttap.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m4para_charger.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m4para_magbutton.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m4para_magin.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m4para_magout.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m4para_magsecure.wav.bz2" )
- resource.AddFile( "sound/weapons/gamefreak/m249/m4para_magtap.wav.bz2" )
- resource.AddFile( "sound/weapons/det_revolver/det_revolver_fire.wav.bz2" )
- resource.AddFile( "sound/vo/dva/54321.wav.bz2" )
- resource.AddFile( "sound/vo/dva/54321_kor.wav.bz2" )
- resource.AddFile( "sound/vo/dva/afk.wav.bz2" )
- resource.AddFile( "sound/vo/dva/afks.wav.bz2" )
- resource.AddFile( "sound/vo/dva/after_this_match_is_over.wav.bz2" )
- resource.AddFile( "sound/vo/dva/alright_game_face_on.wav.bz2" )
- resource.AddFile( "sound/vo/dva/apm_jom_ollyo_bolkka.wav.bz2" )
- resource.AddFile( "sound/vo/dva/are_you_even_trying.wav.bz2" )
- resource.AddFile( "sound/vo/dva/assa.wav.bz2" )
- resource.AddFile( "sound/vo/dva/attack_the_objective.wav.bz2" )
- resource.AddFile( "sound/vo/dva/aww_no_fair.wav.bz2" )
- resource.AddFile( "sound/vo/dva/aw_yeah.wav.bz2" )
- resource.AddFile( "sound/vo/dva/aw_yeah_2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/aw_you_shouldnt_have.wav.bz2" )
- resource.AddFile( "sound/vo/dva/bailing_out.wav.bz2" )
- resource.AddFile( "sound/vo/dva/blizzard_games.wav.bz2" )
- resource.AddFile( "sound/vo/dva/boo.wav.bz2" )
- resource.AddFile( "sound/vo/dva/boom_shakalaka_shes_on_fire.wav.bz2" )
- resource.AddFile( "sound/vo/dva/boosters_engage.wav.bz2" )
- resource.AddFile( "sound/vo/dva/booster_on.wav.bz2" )
- resource.AddFile( "sound/vo/dva/brb.wav.bz2" )
- resource.AddFile( "sound/vo/dva/bunny_hop.wav.bz2" )
- resource.AddFile( "sound/vo/dva/buseuteo_on.wav.bz2" )
- resource.AddFile( "sound/vo/dva/cant_beat_my_dad.wav.bz2" )
- resource.AddFile( "sound/vo/dva/cheater.wav.bz2" )
- resource.AddFile( "sound/vo/dva/check_me_out.wav.bz2" )
- resource.AddFile( "sound/vo/dva/check_me_out_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/clear_the_area.wav.bz2" )
- resource.AddFile( "sound/vo/dva/combo.wav.bz2" )
- resource.AddFile( "sound/vo/dva/combo_2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/come_on_you_can_do_it.wav.bz2" )
- resource.AddFile( "sound/vo/dva/crit_hp.wav.bz2" )
- resource.AddFile( "sound/vo/dva/damage_buff.wav.bz2" )
- resource.AddFile( "sound/vo/dva/damn_it.wav.bz2" )
- resource.AddFile( "sound/vo/dva/dashi_wanbyeokhage_jakdonghanda.wav.bz2" )
- resource.AddFile( "sound/vo/dva/death1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/death2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/death3.wav.bz2" )
- resource.AddFile( "sound/vo/dva/death4.wav.bz2" )
- resource.AddFile( "sound/vo/dva/defend_the_objective.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ding.wav.bz2" )
- resource.AddFile( "sound/vo/dva/dont_give_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/dont_mess_with_me.wav.bz2" )
- resource.AddFile( "sound/vo/dva/dont_worry.wav.bz2" )
- resource.AddFile( "sound/vo/dva/dva1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/dva_online.wav.bz2" )
- resource.AddFile( "sound/vo/dva/dva_reengaging.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ejecting.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemys_on_the_point.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemys_taking_the_point.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemy_down.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemy_spotted.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemy_teleporter.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemy_turret.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemy_turret_2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/enemy_turret_destroyed.wav.bz2" )
- resource.AddFile( "sound/vo/dva/epic.wav.bz2" )
- resource.AddFile( "sound/vo/dva/extra_life.wav.bz2" )
- resource.AddFile( "sound/vo/dva/extra_life_r.wav.bz2" )
- resource.AddFile( "sound/vo/dva/falldeath.wav.bz2" )
- resource.AddFile( "sound/vo/dva/falldeath2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/falldeath3.wav.bz2" )
- resource.AddFile( "sound/vo/dva/fall_back.wav.bz2" )
- resource.AddFile( "sound/vo/dva/fights_not_over.wav.bz2" )
- resource.AddFile( "sound/vo/dva/form_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/for_me.wav.bz2" )
- resource.AddFile( "sound/vo/dva/fully_operational.wav.bz2" )
- resource.AddFile( "sound/vo/dva/game_on.wav.bz2" )
- resource.AddFile( "sound/vo/dva/game_on_2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/game_on_2_.wav.bz2" )
- resource.AddFile( "sound/vo/dva/get_out_of_there.wav.bz2" )
- resource.AddFile( "sound/vo/dva/get_owned.wav.bz2" )
- resource.AddFile( "sound/vo/dva/get_owned_2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/get_through_this.wav.bz2" )
- resource.AddFile( "sound/vo/dva/gg.wav.bz2" )
- resource.AddFile( "sound/vo/dva/glhf.wav.bz2" )
- resource.AddFile( "sound/vo/dva/got_it.wav.bz2" )
- resource.AddFile( "sound/vo/dva/got_it_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/great_team_play.wav.bz2" )
- resource.AddFile( "sound/vo/dva/group_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/group_up_here.wav.bz2" )
- resource.AddFile( "sound/vo/dva/group_up_with_me.wav.bz2" )
- resource.AddFile( "sound/vo/dva/grumble.wav.bz2" )
- resource.AddFile( "sound/vo/dva/havent_had_enough.wav.bz2" )
- resource.AddFile( "sound/vo/dva/healed_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/here_comes_a_new_challenger.wav.bz2" )
- resource.AddFile( "sound/vo/dva/hey_they_have_a.wav.bz2" )
- resource.AddFile( "sound/vo/dva/hi.wav.bz2" )
- resource.AddFile( "sound/vo/dva/high_score_for_sure.wav.bz2" )
- resource.AddFile( "sound/vo/dva/hiya.wav.bz2" )
- resource.AddFile( "sound/vo/dva/hp_max.wav.bz2" )
- resource.AddFile( "sound/vo/dva/huge_rez.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ill_take_more_of_that.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_back_in_the_fight.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_back_in_the_game.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_going_in.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_going_to_have_to_shoot.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_going_to_own.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_gonna_have_to_shoot_you_down.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_just_getting_warmed.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_not_a_good_loser.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_number_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_number_one.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_on_a_roll.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_on_defense.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_on_fire2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_ready_for_gg.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_too_young.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_too_young_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/im_with_you.wav.bz2" )
- resource.AddFile( "sound/vo/dva/is_this_ez_mode.wav.bz2" )
- resource.AddFile( "sound/vo/dva/its_me_someone_must_be_hacking.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ive_got_everything_under_control.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ive_got_your_back.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_am_unstoppable.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_cant_wait.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_could_use_a_hand.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_hope_we_dont_get_banned_for_this.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_need_armor.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_need_healing.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_need_shields.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_play_to_win.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_still_love_you.wav.bz2" )
- resource.AddFile( "sound/vo/dva/i_thought_you_were_going_to_be.wav.bz2" )
- resource.AddFile( "sound/vo/dva/join_me.wav.bz2" )
- resource.AddFile( "sound/vo/dva/jump1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/jump2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kill_streak.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_10.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_11.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_12.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_13.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_14.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_15.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_16-1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_17-2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_18-4.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_19-8.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_20-9.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_21-10.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_22-11.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_23-12.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_3.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_4.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_5.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_6.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_7.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_8.wav.bz2" )
- resource.AddFile( "sound/vo/dva/kor_9.wav.bz2" )
- resource.AddFile( "sound/vo/dva/l2p.wav.bz2" )
- resource.AddFile( "sound/vo/dva/last_round.wav.bz2" )
- resource.AddFile( "sound/vo/dva/laugh.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lets_finish_this.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lets_get_this_payload.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lets_shoot_for_a_new_high_score.wav.bz2" )
- resource.AddFile( "sound/vo/dva/level_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lol.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lookin_good.wav.bz2" )
- resource.AddFile( "sound/vo/dva/looks_like_another_victory.wav.bz2" )
- resource.AddFile( "sound/vo/dva/looks_like_im_going_to_carry.wav.bz2" )
- resource.AddFile( "sound/vo/dva/love_dva.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle3.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle4.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle5.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle6.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle7.wav.bz2" )
- resource.AddFile( "sound/vo/dva/lowhp_idle8.wav.bz2" )
- resource.AddFile( "sound/vo/dva/meka_leads_the_way.wav.bz2" )
- resource.AddFile( "sound/vo/dva/minor_setback.wav.bz2" )
- resource.AddFile( "sound/vo/dva/move_the_payload.wav.bz2" )
- resource.AddFile( "sound/vo/dva/moving_the_payload.wav.bz2" )
- resource.AddFile( "sound/vo/dva/multi_kill.wav.bz2" )
- resource.AddFile( "sound/vo/dva/mvp.wav.bz2" )
- resource.AddFile( "sound/vo/dva/my_new_years_resolution.wav.bz2" )
- resource.AddFile( "sound/vo/dva/nal_ra_gan_da.wav.bz2" )
- resource.AddFile( "sound/vo/dva/need_healing.wav.bz2" )
- resource.AddFile( "sound/vo/dva/nerf_this.wav.bz2" )
- resource.AddFile( "sound/vo/dva/new_game_plus.wav.bz2" )
- resource.AddFile( "sound/vo/dva/new_objective.wav.bz2" )
- resource.AddFile( "sound/vo/dva/nice_shot.wav.bz2" )
- resource.AddFile( "sound/vo/dva/no.wav.bz2" )
- resource.AddFile( "sound/vo/dva/nows_our_chance.wav.bz2" )
- resource.AddFile( "sound/vo/dva/now_thats_teamwork.wav.bz2" )
- resource.AddFile( "sound/vo/dva/now_we_talking.wav.bz2" )
- resource.AddFile( "sound/vo/dva/no_fair.wav.bz2" )
- resource.AddFile( "sound/vo/dva/no_hacks_required.wav.bz2" )
- resource.AddFile( "sound/vo/dva/no_ones_beating_my_high_scores.wav.bz2" )
- resource.AddFile( "sound/vo/dva/no_sweat.wav.bz2" )
- resource.AddFile( "sound/vo/dva/no_way.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ns.wav.bz2" )
- resource.AddFile( "sound/vo/dva/nu-uh.wav.bz2" )
- resource.AddFile( "sound/vo/dva/nuh-uh.wav.bz2" )
- resource.AddFile( "sound/vo/dva/of_course_here_you_go.wav.bz2" )
- resource.AddFile( "sound/vo/dva/oh_you_must_like_me.wav.bz2" )
- resource.AddFile( "sound/vo/dva/okay.wav.bz2" )
- resource.AddFile( "sound/vo/dva/one_for_my_highlight_reel.wav.bz2" )
- resource.AddFile( "sound/vo/dva/one_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/on_my_way.wav.bz2" )
- resource.AddFile( "sound/vo/dva/opa_dva_style.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ouch.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain2.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain3.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain4.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain5.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain6.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain7.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain8.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pain9.wav.bz2" )
- resource.AddFile( "sound/vo/dva/painmisc1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/payloads_moving.wav.bz2" )
- resource.AddFile( "sound/vo/dva/payloads_moving_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/payload_moving.wav.bz2" )
- resource.AddFile( "sound/vo/dva/payload_stopped.wav.bz2" )
- resource.AddFile( "sound/vo/dva/play_of_the_game.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pocket_healer.wav.bz2" )
- resource.AddFile( "sound/vo/dva/pow.wav.bz2" )
- resource.AddFile( "sound/vo/dva/press_start.wav.bz2" )
- resource.AddFile( "sound/vo/dva/press_start_to_continue.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ready_player_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/remember_me.wav.bz2" )
- resource.AddFile( "sound/vo/dva/roger.wav.bz2" )
- resource.AddFile( "sound/vo/dva/save_that_for_the_hall_of_fame.wav.bz2" )
- resource.AddFile( "sound/vo/dva/score_multipler.wav.bz2" )
- resource.AddFile( "sound/vo/dva/score_multiplier.wav.bz2" )
- resource.AddFile( "sound/vo/dva/seeya.wav.bz2" )
- resource.AddFile( "sound/vo/dva/see_ya.wav.bz2" )
- resource.AddFile( "sound/vo/dva/set_up_here.wav.bz2" )
- resource.AddFile( "sound/vo/dva/shut_down.wav.bz2" )
- resource.AddFile( "sound/vo/dva/sniper.wav.bz2" )
- resource.AddFile( "sound/vo/dva/stick_with_me.wav.bz2" )
- resource.AddFile( "sound/vo/dva/stop_the_payload.wav.bz2" )
- resource.AddFile( "sound/vo/dva/suiting_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/take_out_the_target.wav.bz2" )
- resource.AddFile( "sound/vo/dva/taking_off.wav.bz2" )
- resource.AddFile( "sound/vo/dva/taking_the_point.wav.bz2" )
- resource.AddFile( "sound/vo/dva/taking_the_point_1.wav.bz2" )
- resource.AddFile( "sound/vo/dva/target_eliminated.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thanks.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thanks_for_the_love.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thanks_for_your_support.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thanks_ko.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thank_you.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thatll_be_play_of_the_game.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thatll_show_them.wav.bz2" )
- resource.AddFile( "sound/vo/dva/thats_a_star_performance.wav.bz2" )
- resource.AddFile( "sound/vo/dva/that_ones_for_my_fans.wav.bz2" )
- resource.AddFile( "sound/vo/dva/theres_no_way_im_losing.wav.bz2" )
- resource.AddFile( "sound/vo/dva/there_they_are.wav.bz2" )
- resource.AddFile( "sound/vo/dva/theyre_taking_the_point.wav.bz2" )
- resource.AddFile( "sound/vo/dva/the_best_things_in_life_come_in_small_packages.wav.bz2" )
- resource.AddFile( "sound/vo/dva/think_you_can_keep_up.wav.bz2" )
- resource.AddFile( "sound/vo/dva/this_is_it.wav.bz2" )
- resource.AddFile( "sound/vo/dva/this_is_my_kind_of_city.wav.bz2" )
- resource.AddFile( "sound/vo/dva/this_point_has_my_name.wav.bz2" )
- resource.AddFile( "sound/vo/dva/times_running_out.wav.bz2" )
- resource.AddFile( "sound/vo/dva/time_to_raise_my_amp.wav.bz2" )
- resource.AddFile( "sound/vo/dva/top_of_the_scoreboard.wav.bz2" )
- resource.AddFile( "sound/vo/dva/try_and_keep_up_okay.wav.bz2" )
- resource.AddFile( "sound/vo/dva/uh_was_there_a_party_i_didnt_get_invited_to_hmph.wav.bz2" )
- resource.AddFile( "sound/vo/dva/ult_ready.wav.bz2" )
- resource.AddFile( "sound/vo/dva/understood.wav.bz2" )
- resource.AddFile( "sound/vo/dva/weapons_optimised.wav.bz2" )
- resource.AddFile( "sound/vo/dva/weapon_systems_overloaded.wav.bz2" )
- resource.AddFile( "sound/vo/dva/weve_got_this.wav.bz2" )
- resource.AddFile( "sound/vo/dva/we_got_this.wav.bz2" )
- resource.AddFile( "sound/vo/dva/what_did_i_get.wav.bz2" )
- resource.AddFile( "sound/vo/dva/whys_the_payload_stopped.wav.bz2" )
- resource.AddFile( "sound/vo/dva/winky_face.wav.bz2" )
- resource.AddFile( "sound/vo/dva/you_better_get_out_of_the_way.wav.bz2" )
- resource.AddFile( "sound/vo/dva/you_cant_be_serious.wav.bz2" )
- resource.AddFile( "sound/vo/dva/you_could_be_a_pro.wav.bz2" )
- resource.AddFile( "sound/vo/dva/you_got_some_leet_skills.wav.bz2" )
- resource.AddFile( "sound/siege/big_explosion.wav.bz2" )
- resource.AddFile( "sound/siege/jihad.wav.bz2" )
- resource.AddFile( "sound/player/skick/foot_kickbody.wav.bz2" )
- resource.AddFile( "sound/player/skick/foot_kickwall.wav.bz2" )
- resource.AddFile( "sound/player/skick/foot_swing.wav.bz2" )
- resource.AddFile( "sound/player/skick/kick1.wav.bz2" )
- resource.AddFile( "sound/player/skick/kick2.wav.bz2" )
- resource.AddFile( "sound/player/skick/kick3.wav.bz2" )
- resource.AddFile( "sound/player/skick/kick4.wav.bz2" )
- resource.AddFile( "sound/player/skick/kick5.wav.bz2" )
- resource.AddFile( "sound/player/skick/kick6.wav.bz2" )
- resource.AddFile( "sound/player/skick/madness.mp3.bz2" )
- resource.AddFile( "sound/player/skick/sparta.mp3.bz2" )
- resource.AddFile( "sound/nessbat/gamefreak/bat_sound.wav.bz2" )
- resource.AddFile( "sound/nessbat/gamefreak/homerun.wav.bz2" )
- resource.AddFile( "sound/mm/wtf.mp3.bz2" )
- resource.AddFile( "sound/hitmarkers/mlghit.wav.bz2" )
- resource.AddFile( "sound/gronkh/alta.wav.bz2" )
- resource.AddFile( "sound/gronkh/fail.wav.bz2" )
- resource.AddFile( "sound/gronkh/schooterking.wav.bz2" )
- resource.AddFile( "sound/gronkh/was.wav.bz2" )
- resource.AddFile( "sound/gamefreak/evillaugh.mp3.bz2" )
- resource.AddFile( "sound/gamefreak/holy.wav.bz2" )
- resource.AddFile( "sound/gamefreak/thrilcut.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_backstab01.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_backstab02.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_draw01.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_draw02.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_look01_a.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_look01_b.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_look02_a.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_look02_b.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_look03_a.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/bknife_look03_b.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_bowie_draw.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_bowie_inspect_end.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_bowie_inspect_start.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_deploy.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_deploy1.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_falchion_catch.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_falchion_draw.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_falchion_idle.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_falchion_inspect.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit1.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit2.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit3.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit4.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hitwall1.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hitwall2.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hitwall3.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hitwall4.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit_01.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit_02.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit_03.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit_04.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_hit_05.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_push_attack1_heavy_01.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_push_attack1_heavy_02.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_push_attack1_heavy_03.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_push_attack1_heavy_04.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_push_draw.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_push_lookat_end.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_push_lookat_start.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_slash1.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_slash1_old.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_slash2.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_slash2_old.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/knife_stab.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/movement1.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/movement2.wav.bz2" )
- resource.AddFile( "sound/csgo_knife/movement3.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_draw.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_explode.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_fire.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_flight.wav.bz2" )
- resource.AddFile( "sound/weapons/rpg/ren_rpg_reload.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/dominating.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/doublekill.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/godlike.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/holyshit.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/killingspree.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/megakill.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/monsterkill.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/rampage.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/triplekill.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/ultrakill.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/unstoppable.wav.bz2" )
- resource.AddFile( "sound/specdm_quakesounds/wickedsick.wav.bz2" )
- resource.AddFile( "sound/modernmotd/close.wav.bz2" )
- resource.AddFile( "sound/modernmotd/open.wav.bz2" )
- resource.AddFile( "sound/damagelogs/vote_failure.wav.bz2" )
- resource.AddFile( "sound/damagelogs/vote_no.wav.bz2" )
- resource.AddFile( "sound/damagelogs/vote_yes.wav.bz2" )
- resource.AddFile( "particles/extinguisher.pcf" )
- resource.AddFile( "models/ahri_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/ahri_arms.mdl.bz2" )
- resource.AddFile( "models/ahri_arms.sw.vtx.bz2" )
- resource.AddFile( "models/ahri_arms.vvd.bz2" )
- resource.AddFile( "models/arms_kiritosao.dx80.vtx.bz2" )
- resource.AddFile( "models/arms_kiritosao.mdl.bz2" )
- resource.AddFile( "models/arms_kiritosao.sw.vtx.bz2" )
- resource.AddFile( "models/arms_kiritosao.vvd.bz2" )
- resource.AddFile( "models/ashe's arrow.dx80.vtx.bz2" )
- resource.AddFile( "models/ashe's arrow.mdl.bz2" )
- resource.AddFile( "models/ashe's arrow.phy.bz2" )
- resource.AddFile( "models/ashe's arrow.sw.vtx.bz2" )
- resource.AddFile( "models/ashe's arrow.vvd.bz2" )
- resource.AddFile( "models/ashe's bow.dx80.vtx.bz2" )
- resource.AddFile( "models/ashe's bow.mdl.bz2" )
- resource.AddFile( "models/ashe's bow.phy.bz2" )
- resource.AddFile( "models/ashe's bow.sw.vtx.bz2" )
- resource.AddFile( "models/ashe's bow.vvd.bz2" )
- resource.AddFile( "models/ashe_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/ashe_arms.mdl.bz2" )
- resource.AddFile( "models/ashe_arms.sw.vtx.bz2" )
- resource.AddFile( "models/ashe_arms.vvd.bz2" )
- resource.AddFile( "models/djsona_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/djsona_arms.mdl.bz2" )
- resource.AddFile( "models/djsona_arms.sw.vtx.bz2" )
- resource.AddFile( "models/djsona_arms.vvd.bz2" )
- resource.AddFile( "models/hitler.dx80.vtx.bz2" )
- resource.AddFile( "models/hitler.mdl.bz2" )
- resource.AddFile( "models/hitler.phy.bz2" )
- resource.AddFile( "models/hitler.sw.vtx.bz2" )
- resource.AddFile( "models/hitler.vvd.bz2" )
- resource.AddFile( "models/hitler.xbox.vtx.bz2" )
- resource.AddFile( "models/katarina.dx80.vtx.bz2" )
- resource.AddFile( "models/katarina.mdl.bz2" )
- resource.AddFile( "models/katarina.phy.bz2" )
- resource.AddFile( "models/katarina.sw.vtx.bz2" )
- resource.AddFile( "models/katarina.vvd.bz2" )
- resource.AddFile( "models/katarina.xbox.vtx.bz2" )
- resource.AddFile( "models/npc_djsonaconcussive.dx80.vtx.bz2" )
- resource.AddFile( "models/npc_djsonaconcussive.mdl.bz2" )
- resource.AddFile( "models/npc_djsonaconcussive.phy.bz2" )
- resource.AddFile( "models/npc_djsonaconcussive.sw.vtx.bz2" )
- resource.AddFile( "models/npc_djsonaconcussive.vvd.bz2" )
- resource.AddFile( "models/npc_djsonaethereal.dx80.vtx.bz2" )
- resource.AddFile( "models/npc_djsonaethereal.mdl.bz2" )
- resource.AddFile( "models/npc_djsonaethereal.phy.bz2" )
- resource.AddFile( "models/npc_djsonaethereal.sw.vtx.bz2" )
- resource.AddFile( "models/npc_djsonaethereal.vvd.bz2" )
- resource.AddFile( "models/npc_djsonakinetic.dx80.vtx.bz2" )
- resource.AddFile( "models/npc_djsonakinetic.mdl.bz2" )
- resource.AddFile( "models/npc_djsonakinetic.phy.bz2" )
- resource.AddFile( "models/npc_djsonakinetic.sw.vtx.bz2" )
- resource.AddFile( "models/npc_djsonakinetic.vvd.bz2" )
- resource.AddFile( "models/npc_kiritosao.dx80.vtx.bz2" )
- resource.AddFile( "models/npc_kiritosao.mdl.bz2" )
- resource.AddFile( "models/npc_kiritosao.phy.bz2" )
- resource.AddFile( "models/npc_kiritosao.sw.vtx.bz2" )
- resource.AddFile( "models/npc_kiritosao.vvd.bz2" )
- resource.AddFile( "models/player_ahri.dx80.vtx.bz2" )
- resource.AddFile( "models/player_ahri.mdl.bz2" )
- resource.AddFile( "models/player_ahri.phy.bz2" )
- resource.AddFile( "models/player_ahri.sw.vtx.bz2" )
- resource.AddFile( "models/player_ahri.vvd.bz2" )
- resource.AddFile( "models/player_ashe.dx80.vtx.bz2" )
- resource.AddFile( "models/player_ashe.mdl.bz2" )
- resource.AddFile( "models/player_ashe.phy.bz2" )
- resource.AddFile( "models/player_ashe.sw.vtx.bz2" )
- resource.AddFile( "models/player_ashe.vvd.bz2" )
- resource.AddFile( "models/player_djsonaconcussive.dx80.vtx.bz2" )
- resource.AddFile( "models/player_djsonaconcussive.mdl.bz2" )
- resource.AddFile( "models/player_djsonaconcussive.phy.bz2" )
- resource.AddFile( "models/player_djsonaconcussive.sw.vtx.bz2" )
- resource.AddFile( "models/player_djsonaconcussive.vvd.bz2" )
- resource.AddFile( "models/player_djsonaethereal.dx80.vtx.bz2" )
- resource.AddFile( "models/player_djsonaethereal.mdl.bz2" )
- resource.AddFile( "models/player_djsonaethereal.phy.bz2" )
- resource.AddFile( "models/player_djsonaethereal.sw.vtx.bz2" )
- resource.AddFile( "models/player_djsonaethereal.vvd.bz2" )
- resource.AddFile( "models/player_djsonakinetic.dx80.vtx.bz2" )
- resource.AddFile( "models/player_djsonakinetic.mdl.bz2" )
- resource.AddFile( "models/player_djsonakinetic.phy.bz2" )
- resource.AddFile( "models/player_djsonakinetic.sw.vtx.bz2" )
- resource.AddFile( "models/player_djsonakinetic.vvd.bz2" )
- resource.AddFile( "models/player_kiritosao.dx80.vtx.bz2" )
- resource.AddFile( "models/player_kiritosao.mdl.bz2" )
- resource.AddFile( "models/player_kiritosao.phy.bz2" )
- resource.AddFile( "models/player_kiritosao.sw.vtx.bz2" )
- resource.AddFile( "models/player_kiritosao.vvd.bz2" )
- resource.AddFile( "models/the dark repulser.dx80.vtx.bz2" )
- resource.AddFile( "models/the dark repulser.mdl.bz2" )
- resource.AddFile( "models/the dark repulser.phy.bz2" )
- resource.AddFile( "models/the dark repulser.sw.vtx.bz2" )
- resource.AddFile( "models/the dark repulser.vvd.bz2" )
- resource.AddFile( "models/the elucidator.dx80.vtx.bz2" )
- resource.AddFile( "models/the elucidator.mdl.bz2" )
- resource.AddFile( "models/the elucidator.phy.bz2" )
- resource.AddFile( "models/the elucidator.sw.vtx.bz2" )
- resource.AddFile( "models/the elucidator.vvd.bz2" )
- resource.AddFile( "models/weapons/c_arms_dva.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_dva.mdl.bz2" )
- resource.AddFile( "models/weapons/c_arms_dva.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_dva.vvd.bz2" )
- resource.AddFile( "models/weapons/c_arms_mercy.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_mercy.mdl.bz2" )
- resource.AddFile( "models/weapons/c_arms_mercy.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_mercy.vvd.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_mercy.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_mercy.mdl.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_mercy.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_mercy.vvd.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_reaper.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_reaper.mdl.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_reaper.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_ow_reaper.vvd.bz2" )
- resource.AddFile( "models/weapons/c_arms_w3_geralt_bear_v5.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_w3_geralt_bear_v5.mdl.bz2" )
- resource.AddFile( "models/weapons/c_arms_w3_geralt_bear_v5.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_w3_geralt_bear_v5.vvd.bz2" )
- resource.AddFile( "models/weapons/c_arms_widowmaker.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_widowmaker.mdl.bz2" )
- resource.AddFile( "models/weapons/c_arms_widowmaker.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/c_arms_widowmaker.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bayonet.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bayonet.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bayonet.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bayonet.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bowie.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bowie.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bowie.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_bowie.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_butterfly.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_butterfly.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_butterfly.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_butterfly.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_cssource.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_cssource.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_cssource.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_cssource.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default_t.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default_t.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default_t.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_default_t.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_falchion.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_falchion.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_falchion.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_falchion.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_flip.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_flip.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_flip.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_flip.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_gut.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_gut.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_gut.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_gut.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_karambit.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_karambit.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_karambit.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_karambit.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_m9.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_m9.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_m9.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_m9.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_push.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_push.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_push.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_push.vvd.bz2" )
- resource.AddFile( "models/weapons/v_csgo_tactical.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_tactical.mdl.bz2" )
- resource.AddFile( "models/weapons/v_csgo_tactical.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_csgo_tactical.vvd.bz2" )
- resource.AddFile( "models/weapons/v_jb.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_jb.mdl.bz2" )
- resource.AddFile( "models/weapons/v_jb.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_jb.vvd.bz2" )
- resource.AddFile( "models/weapons/v_kick.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_kick.mdl.bz2" )
- resource.AddFile( "models/weapons/v_kick.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_kick.vvd.bz2" )
- resource.AddFile( "models/weapons/v_molotov.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_molotov.mdl.bz2" )
- resource.AddFile( "models/weapons/v_molotov.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_molotov.vvd.bz2" )
- resource.AddFile( "models/weapons/v_molotov.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/v_nach_m249para.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_nach_m249para.mdl.bz2" )
- resource.AddFile( "models/weapons/v_nach_m249para.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_nach_m249para.vvd.bz2" )
- resource.AddFile( "models/weapons/v_pist_hwk.mdl.bz2" )
- resource.AddFile( "models/weapons/v_pist_hwk.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_pist_hwk.vvd.bz2" )
- resource.AddFile( "models/weapons/v_pist_hwk.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/v_vikgun.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_vikgun.mdl.bz2" )
- resource.AddFile( "models/weapons/v_vikgun.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_vikgun.vvd.bz2" )
- resource.AddFile( "models/weapons/v_watch.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/v_watch.mdl.bz2" )
- resource.AddFile( "models/weapons/v_watch.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/v_watch.vvd.bz2" )
- resource.AddFile( "models/weapons/v_watch.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bayonet.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bayonet.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bayonet.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bayonet.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bayonet.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bowie.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bowie.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bowie.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bowie.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_bowie.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_butterfly.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_butterfly.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_butterfly.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_butterfly.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_butterfly.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_cssource.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_cssource.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_cssource.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_cssource.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_cssource.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default_t.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default_t.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default_t.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default_t.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_default_t.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_falchion.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_falchion.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_falchion.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_falchion.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_falchion.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_flip.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_flip.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_flip.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_flip.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_flip.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_gut.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_gut.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_gut.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_gut.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_gut.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_karambit.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_karambit.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_karambit.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_karambit.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_karambit.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_m9.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_m9.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_m9.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_m9.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_m9.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_push.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_push.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_push.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_push.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_push.vvd.bz2" )
- resource.AddFile( "models/weapons/w_csgo_tactical.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_tactical.mdl.bz2" )
- resource.AddFile( "models/weapons/w_csgo_tactical.phy.bz2" )
- resource.AddFile( "models/weapons/w_csgo_tactical.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_csgo_tactical.vvd.bz2" )
- resource.AddFile( "models/weapons/w_nach_m249para.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_nach_m249para.mdl.bz2" )
- resource.AddFile( "models/weapons/w_nach_m249para.phy.bz2" )
- resource.AddFile( "models/weapons/w_nach_m249para.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_nach_m249para.vvd.bz2" )
- resource.AddFile( "models/weapons/w_nach_m249para.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/w_pist_hwk_silencer.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_pist_hwk_silencer.mdl.bz2" )
- resource.AddFile( "models/weapons/w_pist_hwk_silencer.phy.bz2" )
- resource.AddFile( "models/weapons/w_pist_hwk_silencer.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_pist_hwk_silencer.vvd.bz2" )
- resource.AddFile( "models/weapons/w_pist_hwk_silencer.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/w_watch.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/w_watch.mdl.bz2" )
- resource.AddFile( "models/weapons/w_watch.phy.bz2" )
- resource.AddFile( "models/weapons/w_watch.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/w_watch.vvd.bz2" )
- resource.AddFile( "models/weapons/w_watch.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/v_sandwich.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/v_sandwich.mdl.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/v_sandwich.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/v_sandwich.vvd.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/w_sandwich.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/w_sandwich.mdl.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/w_sandwich.phy.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/w_sandwich.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/sandwich/w_sandwich.vvd.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/v_mine_turtle.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/v_mine_turtle.mdl.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/v_mine_turtle.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/v_mine_turtle.vvd.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/w_mine_turtle.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/w_mine_turtle.mdl.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/w_mine_turtle.phy.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/w_mine_turtle.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/zaratusa/mine_turtle/w_mine_turtle.vvd.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.mdl.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.phy.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.vvd.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.mdl.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.vvd.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/v_mccree_peacekeeper.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/v_mccree_peacekeeper.mdl.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/v_mccree_peacekeeper.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/v_mccree_peacekeeper.vvd.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/w_mccree_peacekeeper.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/w_mccree_peacekeeper.mdl.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/w_mccree_peacekeeper.phy.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/w_mccree_peacekeeper.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/peacekeeper/w_mccree_peacekeeper.vvd.bz2" )
- resource.AddFile( "models/weapons/overwatch/c_arms_genji.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/overwatch/c_arms_genji.mdl.bz2" )
- resource.AddFile( "models/weapons/overwatch/c_arms_genji.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/overwatch/c_arms_genji.vvd.bz2" )
- resource.AddFile( "models/weapons/melee/v_katana.mdl.bz2" )
- resource.AddFile( "models/weapons/melee/v_katana.vvd.bz2" )
- resource.AddFile( "models/weapons/melee/w_katana.mdl.bz2" )
- resource.AddFile( "models/weapons/melee/w_katana.phy.bz2" )
- resource.AddFile( "models/weapons/melee/w_katana.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/c_csgo_c4.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/c_csgo_c4.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/c_csgo_c4.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/c_csgo_c4.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_axe1_m249para.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_axe1_m249para.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_axe1_m249para.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_axe1_m249para.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_axe1_m249para.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_nessbat.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_nessbat.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_nessbat.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_nessbat.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_wiimote_meow.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_wiimote_meow.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_wiimote_meow.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/v_wiimote_meow.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_axe1_m249para.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_axe1_m249para.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_axe1_m249para.phy.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_axe1_m249para.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_axe1_m249para.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_c4_planted.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_c4_planted.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_c4_planted.phy.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_c4_planted.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_c4_planted.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_nessbat.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_nessbat.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_nessbat.phy.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_nessbat.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_nessbat.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_wiimote_meow.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_wiimote_meow.mdl.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_wiimote_meow.phy.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_wiimote_meow.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_wiimote_meow.vvd.bz2" )
- resource.AddFile( "models/weapons/gamefreak/w_wiimote_meow.xbox.vtx.bz2" )
- resource.AddFile( "models/weapons/arms/alucard_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/arms/alucard_arms.mdl.bz2" )
- resource.AddFile( "models/weapons/arms/alucard_arms.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/arms/alucard_arms.vvd.bz2" )
- resource.AddFile( "models/weapons/arms/soldier76_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/arms/soldier76_arms.mdl.bz2" )
- resource.AddFile( "models/weapons/arms/soldier76_arms.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/arms/soldier76_arms.vvd.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous.dx80.vtx.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous.mdl.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous.phy.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous.sw.vtx.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous.vvd.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous_nocloak.dx80.vtx.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous_nocloak.mdl.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous_nocloak.phy.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous_nocloak.sw.vtx.bz2" )
- resource.AddFile( "models/tfa/comm/gg/pm_sw_grievous_nocloak.vvd.bz2" )
- resource.AddFile( "models/r6s/m870.dx80.vtx.bz2" )
- resource.AddFile( "models/r6s/m870.mdl.bz2" )
- resource.AddFile( "models/r6s/m870.phy.bz2" )
- resource.AddFile( "models/r6s/m870.sw.vtx.bz2" )
- resource.AddFile( "models/r6s/m870.vvd.bz2" )
- resource.AddFile( "models/p_zed/project_zed.dx80.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed.mdl.bz2" )
- resource.AddFile( "models/p_zed/project_zed.phy.bz2" )
- resource.AddFile( "models/p_zed/project_zed.sw.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed.vvd.bz2" )
- resource.AddFile( "models/p_zed/project_zed_arms_virk.dx80.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_arms_virk.mdl.bz2" )
- resource.AddFile( "models/p_zed/project_zed_arms_virk.sw.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_arms_virk.vvd.bz2" )
- resource.AddFile( "models/p_zed/project_zed_c.dx80.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_c.mdl.bz2" )
- resource.AddFile( "models/p_zed/project_zed_c.phy.bz2" )
- resource.AddFile( "models/p_zed/project_zed_c.sw.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_c.vvd.bz2" )
- resource.AddFile( "models/p_zed/project_zed_hand_blade.dx80.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_hand_blade.mdl.bz2" )
- resource.AddFile( "models/p_zed/project_zed_hand_blade.phy.bz2" )
- resource.AddFile( "models/p_zed/project_zed_hand_blade.sw.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_hand_blade.vvd.bz2" )
- resource.AddFile( "models/p_zed/project_zed_r.dx80.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_r.mdl.bz2" )
- resource.AddFile( "models/p_zed/project_zed_r.phy.bz2" )
- resource.AddFile( "models/p_zed/project_zed_r.sw.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_r.vvd.bz2" )
- resource.AddFile( "models/p_zed/project_zed_spine_blade.dx80.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_spine_blade.mdl.bz2" )
- resource.AddFile( "models/p_zed/project_zed_spine_blade.phy.bz2" )
- resource.AddFile( "models/p_zed/project_zed_spine_blade.sw.vtx.bz2" )
- resource.AddFile( "models/p_zed/project_zed_spine_blade.vvd.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora.dx80.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora.mdl.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora.phy.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora.sw.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora.vvd.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_arms.mdl.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_arms.sw.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_arms.vvd.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_blade.dx80.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_blade.mdl.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_blade.sw.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_blade.vvd.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_combine.mdl.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_combine.phy.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_combine.sw.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_combine.vvd.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_rebel.mdl.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_rebel.phy.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/project_fiora/project_fiora_rebel.vvd.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad.dx80.vtx.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad.mdl.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad.phy.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad.sw.vtx.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad.vvd.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad_hands.mdl.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/altair_ibnlaahad_hands.vvd.bz2" )
- resource.AddFile( "models/player/chewie.dx80.vtx.bz2" )
- resource.AddFile( "models/player/chewie.mdl.bz2" )
- resource.AddFile( "models/player/chewie.phy.bz2" )
- resource.AddFile( "models/player/chewie.sw.vtx.bz2" )
- resource.AddFile( "models/player/chewie.vvd.bz2" )
- resource.AddFile( "models/player/chewie_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/chewie_hands.mdl.bz2" )
- resource.AddFile( "models/player/chewie_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/chewie_hands.vvd.bz2" )
- resource.AddFile( "models/player/c_arms_ow_tracer.dx80.vtx.bz2" )
- resource.AddFile( "models/player/c_arms_ow_tracer.mdl.bz2" )
- resource.AddFile( "models/player/c_arms_ow_tracer.sw.vtx.bz2" )
- resource.AddFile( "models/player/c_arms_ow_tracer.vvd.bz2" )
- resource.AddFile( "models/player/darth_vader.dx80.vtx.bz2" )
- resource.AddFile( "models/player/darth_vader.mdl.bz2" )
- resource.AddFile( "models/player/darth_vader.phy.bz2" )
- resource.AddFile( "models/player/darth_vader.sw.vtx.bz2" )
- resource.AddFile( "models/player/darth_vader.vvd.bz2" )
- resource.AddFile( "models/player/darth_vader_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/darth_vader_hands.mdl.bz2" )
- resource.AddFile( "models/player/darth_vader_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/darth_vader_hands.vvd.bz2" )
- resource.AddFile( "models/player/donald_trump.dx80.vtx.bz2" )
- resource.AddFile( "models/player/donald_trump.mdl.bz2" )
- resource.AddFile( "models/player/donald_trump.phy.bz2" )
- resource.AddFile( "models/player/donald_trump.sw.vtx.bz2" )
- resource.AddFile( "models/player/donald_trump.vvd.bz2" )
- resource.AddFile( "models/player/emperor_palpatine.dx80.vtx.bz2" )
- resource.AddFile( "models/player/emperor_palpatine.mdl.bz2" )
- resource.AddFile( "models/player/emperor_palpatine.phy.bz2" )
- resource.AddFile( "models/player/emperor_palpatine.sw.vtx.bz2" )
- resource.AddFile( "models/player/emperor_palpatine.vvd.bz2" )
- resource.AddFile( "models/player/emperor_palpatine_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/emperor_palpatine_hands.mdl.bz2" )
- resource.AddFile( "models/player/emperor_palpatine_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/emperor_palpatine_hands.vvd.bz2" )
- resource.AddFile( "models/player/enhancedgsg9.dx80.vtx.bz2" )
- resource.AddFile( "models/player/enhancedgsg9.mdl.bz2" )
- resource.AddFile( "models/player/enhancedgsg9.phy.bz2" )
- resource.AddFile( "models/player/enhancedgsg9.sw.vtx.bz2" )
- resource.AddFile( "models/player/enhancedgsg9.vvd.bz2" )
- resource.AddFile( "models/player/enhancedgsg9.xbox.vtx.bz2" )
- resource.AddFile( "models/player/enhancedgsg9_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/enhancedgsg9_hands.mdl.bz2" )
- resource.AddFile( "models/player/enhancedgsg9_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/enhancedgsg9_hands.vvd.bz2" )
- resource.AddFile( "models/player/enhancedgsg9_hands.xbox.vtx.bz2" )
- resource.AddFile( "models/player/enhancedphoenix.dx80.vtx.bz2" )
- resource.AddFile( "models/player/enhancedphoenix.mdl.bz2" )
- resource.AddFile( "models/player/enhancedphoenix.phy.bz2" )
- resource.AddFile( "models/player/enhancedphoenix.sw.vtx.bz2" )
- resource.AddFile( "models/player/enhancedphoenix.vvd.bz2" )
- resource.AddFile( "models/player/enhancedphoenix.xbox.vtx.bz2" )
- resource.AddFile( "models/player/enhancedphoenix_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/enhancedphoenix_hands.mdl.bz2" )
- resource.AddFile( "models/player/enhancedphoenix_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/enhancedphoenix_hands.vvd.bz2" )
- resource.AddFile( "models/player/enhancedphoenix_hands.xbox.vtx.bz2" )
- resource.AddFile( "models/player/ezio.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ezio.mdl.bz2" )
- resource.AddFile( "models/player/ezio.phy.bz2" )
- resource.AddFile( "models/player/ezio.sw.vtx.bz2" )
- resource.AddFile( "models/player/ezio.vvd.bz2" )
- resource.AddFile( "models/player/ezio_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ezio_hands.mdl.bz2" )
- resource.AddFile( "models/player/ezio_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/ezio_hands.vvd.bz2" )
- resource.AddFile( "models/player/han_solo.dx80.vtx.bz2" )
- resource.AddFile( "models/player/han_solo.mdl.bz2" )
- resource.AddFile( "models/player/han_solo.phy.bz2" )
- resource.AddFile( "models/player/han_solo.sw.vtx.bz2" )
- resource.AddFile( "models/player/han_solo.vvd.bz2" )
- resource.AddFile( "models/player/han_solo_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/han_solo_hands.mdl.bz2" )
- resource.AddFile( "models/player/han_solo_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/han_solo_hands.vvd.bz2" )
- resource.AddFile( "models/player/ow_punktracer.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer.mdl.bz2" )
- resource.AddFile( "models/player/ow_punktracer.phy.bz2" )
- resource.AddFile( "models/player/ow_punktracer.sw.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer.vvd.bz2" )
- resource.AddFile( "models/player/ow_punktracer_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer_hands.mdl.bz2" )
- resource.AddFile( "models/player/ow_punktracer_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer_hands.vvd.bz2" )
- resource.AddFile( "models/player/ow_punktracer_pistol.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer_pistol.mdl.bz2" )
- resource.AddFile( "models/player/ow_punktracer_pistol.phy.bz2" )
- resource.AddFile( "models/player/ow_punktracer_pistol.sw.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer_pistol.vvd.bz2" )
- resource.AddFile( "models/player/ow_punktracer_ragdoll.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer_ragdoll.mdl.bz2" )
- resource.AddFile( "models/player/ow_punktracer_ragdoll.phy.bz2" )
- resource.AddFile( "models/player/ow_punktracer_ragdoll.sw.vtx.bz2" )
- resource.AddFile( "models/player/ow_punktracer_ragdoll.vvd.bz2" )
- resource.AddFile( "models/player/ow_tracer.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ow_tracer.mdl.bz2" )
- resource.AddFile( "models/player/ow_tracer.phy.bz2" )
- resource.AddFile( "models/player/ow_tracer.sw.vtx.bz2" )
- resource.AddFile( "models/player/ow_tracer.vvd.bz2" )
- resource.AddFile( "models/player/r6s_doc.dx80.vtx.bz2" )
- resource.AddFile( "models/player/r6s_doc.mdl.bz2" )
- resource.AddFile( "models/player/r6s_doc.phy.bz2" )
- resource.AddFile( "models/player/r6s_doc.sw.vtx.bz2" )
- resource.AddFile( "models/player/r6s_doc.vvd.bz2" )
- resource.AddFile( "models/player/r6s_doc_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/r6s_doc_hands.mdl.bz2" )
- resource.AddFile( "models/player/r6s_doc_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/r6s_doc_hands.vvd.bz2" )
- resource.AddFile( "models/player/r6s_iq.dx80.vtx.bz2" )
- resource.AddFile( "models/player/r6s_iq.mdl.bz2" )
- resource.AddFile( "models/player/r6s_iq.phy.bz2" )
- resource.AddFile( "models/player/r6s_iq.sw.vtx.bz2" )
- resource.AddFile( "models/player/r6s_iq.vvd.bz2" )
- resource.AddFile( "models/player/r6s_jager.dx80.vtx.bz2" )
- resource.AddFile( "models/player/r6s_jager.mdl.bz2" )
- resource.AddFile( "models/player/r6s_jager.phy.bz2" )
- resource.AddFile( "models/player/r6s_jager.sw.vtx.bz2" )
- resource.AddFile( "models/player/r6s_jager.vvd.bz2" )
- resource.AddFile( "models/player/r6s_jager_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/r6s_jager_hands.mdl.bz2" )
- resource.AddFile( "models/player/r6s_jager_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/r6s_jager_hands.vvd.bz2" )
- resource.AddFile( "models/player/r6s_kapkan.dx80.vtx.bz2" )
- resource.AddFile( "models/player/r6s_kapkan.mdl.bz2" )
- resource.AddFile( "models/player/r6s_kapkan.phy.bz2" )
- resource.AddFile( "models/player/r6s_kapkan.sw.vtx.bz2" )
- resource.AddFile( "models/player/r6s_kapkan.vvd.bz2" )
- resource.AddFile( "models/player/r6s_kapkan_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/r6s_kapkan_hands.mdl.bz2" )
- resource.AddFile( "models/player/r6s_kapkan_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/r6s_kapkan_hands.vvd.bz2" )
- resource.AddFile( "models/player/tfa_ow_mercy.dx80.vtx.bz2" )
- resource.AddFile( "models/player/tfa_ow_mercy.mdl.bz2" )
- resource.AddFile( "models/player/tfa_ow_mercy.phy.bz2" )
- resource.AddFile( "models/player/tfa_ow_mercy.sw.vtx.bz2" )
- resource.AddFile( "models/player/tfa_ow_mercy.vvd.bz2" )
- resource.AddFile( "models/player/tfa_ow_reaper.dx80.vtx.bz2" )
- resource.AddFile( "models/player/tfa_ow_reaper.mdl.bz2" )
- resource.AddFile( "models/player/tfa_ow_reaper.phy.bz2" )
- resource.AddFile( "models/player/tfa_ow_reaper.sw.vtx.bz2" )
- resource.AddFile( "models/player/tfa_ow_reaper.vvd.bz2" )
- resource.AddFile( "models/player/tfa_seds_ow_dva.dx80.vtx.bz2" )
- resource.AddFile( "models/player/tfa_seds_ow_dva.mdl.bz2" )
- resource.AddFile( "models/player/tfa_seds_ow_dva.phy.bz2" )
- resource.AddFile( "models/player/tfa_seds_ow_dva.sw.vtx.bz2" )
- resource.AddFile( "models/player/tfa_seds_ow_dva.vvd.bz2" )
- resource.AddFile( "models/player/tfa_widowmaker.dx80.vtx.bz2" )
- resource.AddFile( "models/player/tfa_widowmaker.mdl.bz2" )
- resource.AddFile( "models/player/tfa_widowmaker.phy.bz2" )
- resource.AddFile( "models/player/tfa_widowmaker.sw.vtx.bz2" )
- resource.AddFile( "models/player/tfa_widowmaker.vvd.bz2" )
- resource.AddFile( "models/player/w3_geralt_bear_v5.dx80.vtx.bz2" )
- resource.AddFile( "models/player/w3_geralt_bear_v5.mdl.bz2" )
- resource.AddFile( "models/player/w3_geralt_bear_v5.phy.bz2" )
- resource.AddFile( "models/player/w3_geralt_bear_v5.sw.vtx.bz2" )
- resource.AddFile( "models/player/w3_geralt_bear_v5.vvd.bz2" )
- resource.AddFile( "models/player/soldier76/soldier76.dx80.vtx.bz2" )
- resource.AddFile( "models/player/soldier76/soldier76.mdl.bz2" )
- resource.AddFile( "models/player/soldier76/soldier76.phy.bz2" )
- resource.AddFile( "models/player/soldier76/soldier76.sw.vtx.bz2" )
- resource.AddFile( "models/player/soldier76/soldier76.vvd.bz2" )
- resource.AddFile( "models/player/slow/tk/ironman/slow_v3.dx80.vtx.bz2" )
- resource.AddFile( "models/player/slow/tk/ironman/slow_v3.mdl.bz2" )
- resource.AddFile( "models/player/slow/tk/ironman/slow_v3.phy.bz2" )
- resource.AddFile( "models/player/slow/tk/ironman/slow_v3.sw.vtx.bz2" )
- resource.AddFile( "models/player/slow/tk/ironman/slow_v3.vvd.bz2" )
- resource.AddFile( "models/player/slow/tk/ironman/slow_v3.xbox.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey.mdl.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey.phy.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey.sw.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey.vvd.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_combine.mdl.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_combine.phy.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_combine.sw.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_combine.vvd.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_rebel.mdl.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_rebel.phy.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/forceawakens_rey_rebel.vvd.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/rey_hands.dx80.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/rey_hands.mdl.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/rey_hands.sw.vtx.bz2" )
- resource.AddFile( "models/player/ratedr4ryan/rey_hands.vvd.bz2" )
- resource.AddFile( "models/player/overwatch/genji.dx80.vtx.bz2" )
- resource.AddFile( "models/player/overwatch/genji.mdl.bz2" )
- resource.AddFile( "models/player/overwatch/genji.phy.bz2" )
- resource.AddFile( "models/player/overwatch/genji.sw.vtx.bz2" )
- resource.AddFile( "models/player/overwatch/genji.vvd.bz2" )
- resource.AddFile( "models/player/overwatch/genji_default_phys.dx80.vtx.bz2" )
- resource.AddFile( "models/player/overwatch/genji_default_phys.mdl.bz2" )
- resource.AddFile( "models/player/overwatch/genji_default_phys.phy.bz2" )
- resource.AddFile( "models/player/overwatch/genji_default_phys.sw.vtx.bz2" )
- resource.AddFile( "models/player/overwatch/genji_default_phys.vvd.bz2" )
- resource.AddFile( "models/player/hhp227/kim_jong_un.dx80.vtx.bz2" )
- resource.AddFile( "models/player/hhp227/kim_jong_un.mdl.bz2" )
- resource.AddFile( "models/player/hhp227/kim_jong_un.phy.bz2" )
- resource.AddFile( "models/player/hhp227/kim_jong_un.sw.vtx.bz2" )
- resource.AddFile( "models/player/hhp227/kim_jong_un.vvd.bz2" )
- resource.AddFile( "models/player/elispolice/police.dx80.vtx.bz2" )
- resource.AddFile( "models/player/elispolice/police.mdl.bz2" )
- resource.AddFile( "models/player/elispolice/police.phy.bz2" )
- resource.AddFile( "models/player/elispolice/police.sw.vtx.bz2" )
- resource.AddFile( "models/player/elispolice/police.vvd.bz2" )
- resource.AddFile( "models/player/elispolice/police.xbox.vtx.bz2" )
- resource.AddFile( "models/player/bobert/aasc.dx80.vtx.bz2" )
- resource.AddFile( "models/player/bobert/aasc.mdl.bz2" )
- resource.AddFile( "models/player/bobert/aasc.phy.bz2" )
- resource.AddFile( "models/player/bobert/aasc.sw.vtx.bz2" )
- resource.AddFile( "models/player/bobert/aasc.vvd.bz2" )
- resource.AddFile( "models/player/bobert/aasc_npc.dx80.vtx.bz2" )
- resource.AddFile( "models/player/bobert/aasc_npc.mdl.bz2" )
- resource.AddFile( "models/player/bobert/aasc_npc.phy.bz2" )
- resource.AddFile( "models/player/bobert/aasc_npc.sw.vtx.bz2" )
- resource.AddFile( "models/player/bobert/aasc_npc.vvd.bz2" )
- resource.AddFile( "models/player/alucard/alucard.dx80.vtx.bz2" )
- resource.AddFile( "models/player/alucard/alucard.mdl.bz2" )
- resource.AddFile( "models/player/alucard/alucard.phy.bz2" )
- resource.AddFile( "models/player/alucard/alucard.sw.vtx.bz2" )
- resource.AddFile( "models/player/alucard/alucard.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop1_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_arms.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop1_arms.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_arms.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop1_metrocop.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_metrocop.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop1_metrocop.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop1_metrocop.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_metrocop.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop1_player.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_player.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop1_player.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop1_player.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_player.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop1_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_rebel.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop1_rebel.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop1_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop1_rebel.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop2_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_arms.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop2_arms.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_arms.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop2_metrocop.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_metrocop.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop2_metrocop.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop2_metrocop.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_metrocop.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop2_player.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_player.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop2_player.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop2_player.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_player.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop2_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_rebel.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop2_rebel.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop2_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop2_rebel.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop3_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_arms.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop3_arms.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_arms.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop3_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_combine.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop3_combine.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop3_combine.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_combine.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop3_player.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_player.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop3_player.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop3_player.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_player.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop3_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_rebel.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop3_rebel.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop3_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop3_rebel.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop4_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_arms.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop4_arms.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_arms.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop4_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_combine.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop4_combine.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop4_combine.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_combine.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop4_player.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_player.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop4_player.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop4_player.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_player.vvd.bz2" )
- resource.AddFile( "models/payday2/units/cop4_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_rebel.mdl.bz2" )
- resource.AddFile( "models/payday2/units/cop4_rebel.phy.bz2" )
- resource.AddFile( "models/payday2/units/cop4_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/payday2/units/cop4_rebel.vvd.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_armsonly.dx80.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_armsonly.mdl.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_armsonly.sw.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_armsonly.vvd.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default.dx80.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default.mdl.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default.phy.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default.sw.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default.vvd.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_combine.mdl.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_combine.phy.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_combine.sw.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_combine.vvd.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_rebel.mdl.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_rebel.phy.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/overwatch/characters/hanzo_default_rebel.vvd.bz2" )
- resource.AddFile( "models/npc/w3_geralt_bear_v5.dx80.vtx.bz2" )
- resource.AddFile( "models/npc/w3_geralt_bear_v5.mdl.bz2" )
- resource.AddFile( "models/npc/w3_geralt_bear_v5.phy.bz2" )
- resource.AddFile( "models/npc/w3_geralt_bear_v5.sw.vtx.bz2" )
- resource.AddFile( "models/npc/w3_geralt_bear_v5.vvd.bz2" )
- resource.AddFile( "models/lol_wukong/wukong.dx80.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong.mdl.bz2" )
- resource.AddFile( "models/lol_wukong/wukong.phy.bz2" )
- resource.AddFile( "models/lol_wukong/wukong.sw.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong.vvd.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_arms.mdl.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_arms.sw.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_arms.vvd.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_combine.mdl.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_combine.phy.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_combine.sw.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_combine.vvd.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_rebel.mdl.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_rebel.phy.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_rebel.vvd.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_staff.dx80.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_staff.mdl.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_staff.phy.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_staff.sw.vtx.bz2" )
- resource.AddFile( "models/lol_wukong/wukong_staff.vvd.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_carms.dx80.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_carms.mdl.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_carms.sw.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_carms.vvd.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_npc.dx80.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_npc.mdl.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_npc.phy.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_npc.sw.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_npc.vvd.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_pm.dx80.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_pm.mdl.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_pm.phy.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_pm.sw.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/2b_pm.vvd.bz2" )
- resource.AddFile( "models/kuma96/2b/virtuouscontract/virtuouscontract.dx80.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/virtuouscontract/virtuouscontract.mdl.bz2" )
- resource.AddFile( "models/kuma96/2b/virtuouscontract/virtuouscontract.phy.bz2" )
- resource.AddFile( "models/kuma96/2b/virtuouscontract/virtuouscontract.sw.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/virtuouscontract/virtuouscontract.vvd.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_npc.dx80.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_npc.mdl.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_npc.phy.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_npc.sw.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_npc.vvd.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_pm.dx80.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_pm.mdl.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_pm.phy.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_pm.sw.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/nocrash/2bnocrash_pm.vvd.bz2" )
- resource.AddFile( "models/kuma96/2b/beastlord/beastlord.dx80.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/beastlord/beastlord.mdl.bz2" )
- resource.AddFile( "models/kuma96/2b/beastlord/beastlord.phy.bz2" )
- resource.AddFile( "models/kuma96/2b/beastlord/beastlord.sw.vtx.bz2" )
- resource.AddFile( "models/kuma96/2b/beastlord/beastlord.vvd.bz2" )
- resource.AddFile( "models/katarina/katarina.dx80.vtx.bz2" )
- resource.AddFile( "models/katarina/katarina.mdl.bz2" )
- resource.AddFile( "models/katarina/katarina.phy.bz2" )
- resource.AddFile( "models/katarina/katarina.sw.vtx.bz2" )
- resource.AddFile( "models/katarina/katarina.vvd.bz2" )
- resource.AddFile( "models/jax/jaxskt.dx80.vtx.bz2" )
- resource.AddFile( "models/jax/jaxskt.mdl.bz2" )
- resource.AddFile( "models/jax/jaxskt.phy.bz2" )
- resource.AddFile( "models/jax/jaxskt.sw.vtx.bz2" )
- resource.AddFile( "models/jax/jaxskt.vvd.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali.dx80.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali.mdl.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali.phy.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali.sw.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali.vvd.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_arms.mdl.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_arms.sw.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_arms.vvd.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_combine.mdl.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_combine.phy.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_combine.sw.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_combine.vvd.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_kama.dx80.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_kama.mdl.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_kama.phy.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_kama.sw.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_kama.vvd.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_rebel.mdl.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_rebel.phy.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/hh_akali/headhunter_akali_rebel.vvd.bz2" )
- resource.AddFile( "models/grealms/characters/nutscript/kyloren/kyloren.dx80.vtx.bz2" )
- resource.AddFile( "models/grealms/characters/nutscript/kyloren/kyloren.mdl.bz2" )
- resource.AddFile( "models/grealms/characters/nutscript/kyloren/kyloren.phy.bz2" )
- resource.AddFile( "models/grealms/characters/nutscript/kyloren/kyloren.sw.vtx.bz2" )
- resource.AddFile( "models/grealms/characters/nutscript/kyloren/kyloren.vvd.bz2" )
- resource.AddFile( "models/grealms/characters/kyloren/kyloren.dx80.vtx.bz2" )
- resource.AddFile( "models/grealms/characters/kyloren/kyloren.mdl.bz2" )
- resource.AddFile( "models/grealms/characters/kyloren/kyloren.phy.bz2" )
- resource.AddFile( "models/grealms/characters/kyloren/kyloren.sw.vtx.bz2" )
- resource.AddFile( "models/grealms/characters/kyloren/kyloren.vvd.bz2" )
- resource.AddFile( "models/freeman/mindchip.dx80.vtx.bz2" )
- resource.AddFile( "models/freeman/mindchip.mdl.bz2" )
- resource.AddFile( "models/freeman/mindchip.phy.bz2" )
- resource.AddFile( "models/freeman/mindchip.sw.vtx.bz2" )
- resource.AddFile( "models/freeman/mindchip.vvd.bz2" )
- resource.AddFile( "models/freeman/mindchip.xbox.vtx.bz2" )
- resource.AddFile( "models/freeman/mindcontroller.dx80.vtx.bz2" )
- resource.AddFile( "models/freeman/mindcontroller.mdl.bz2" )
- resource.AddFile( "models/freeman/mindcontroller.phy.bz2" )
- resource.AddFile( "models/freeman/mindcontroller.sw.vtx.bz2" )
- resource.AddFile( "models/freeman/mindcontroller.vvd.bz2" )
- resource.AddFile( "models/freeman/mindcontroller.xbox.vtx.bz2" )
- resource.AddFile( "models/freeman/v_mindcontroller.dx80.vtx.bz2" )
- resource.AddFile( "models/freeman/v_mindcontroller.mdl.bz2" )
- resource.AddFile( "models/freeman/v_mindcontroller.sw.vtx.bz2" )
- resource.AddFile( "models/freeman/v_mindcontroller.vvd.bz2" )
- resource.AddFile( "models/freeman/v_mindcontroller.xbox.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/lucio_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/lucio_arms.mdl.bz2" )
- resource.AddFile( "models/foxgaminghd/lucio_arms.sw.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/lucio_arms.vvd.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio.dx80.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio.mdl.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio.phy.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio.sw.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio.vvd.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_combine.mdl.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_combine.phy.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_combine.sw.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_combine.vvd.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_ragdoll.dx80.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_ragdoll.mdl.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_ragdoll.phy.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_ragdoll.sw.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_ragdoll.vvd.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_rebel.mdl.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_rebel.phy.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/foxgaminghd/ow_lucio_rebel.vvd.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.dx80.vtx.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.mdl.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.phy.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.sw.vtx.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.vvd.bz2" )
- resource.AddFile( "models/elispolice/police.dx80.vtx.bz2" )
- resource.AddFile( "models/elispolice/police.mdl.bz2" )
- resource.AddFile( "models/elispolice/police.phy.bz2" )
- resource.AddFile( "models/elispolice/police.sw.vtx.bz2" )
- resource.AddFile( "models/elispolice/police.vvd.bz2" )
- resource.AddFile( "models/elispolice/police.xbox.vtx.bz2" )
- resource.AddFile( "models/corsairquinn/npc_corsair_quinn.dx80.vtx.bz2" )
- resource.AddFile( "models/corsairquinn/npc_corsair_quinn.mdl.bz2" )
- resource.AddFile( "models/corsairquinn/npc_corsair_quinn.phy.bz2" )
- resource.AddFile( "models/corsairquinn/npc_corsair_quinn.sw.vtx.bz2" )
- resource.AddFile( "models/corsairquinn/npc_corsair_quinn.vvd.bz2" )
- resource.AddFile( "models/corsairquinn/player_corsair_quinn.dx80.vtx.bz2" )
- resource.AddFile( "models/corsairquinn/player_corsair_quinn.mdl.bz2" )
- resource.AddFile( "models/corsairquinn/player_corsair_quinn.phy.bz2" )
- resource.AddFile( "models/corsairquinn/player_corsair_quinn.sw.vtx.bz2" )
- resource.AddFile( "models/corsairquinn/player_corsair_quinn.vvd.bz2" )
- resource.AddFile( "models/code_gs/osama/osamaplayer.dx80.vtx.bz2" )
- resource.AddFile( "models/code_gs/osama/osamaplayer.mdl.bz2" )
- resource.AddFile( "models/code_gs/osama/osamaplayer.phy.bz2" )
- resource.AddFile( "models/code_gs/osama/osamaplayer.sw.vtx.bz2" )
- resource.AddFile( "models/code_gs/osama/osamaplayer.vvd.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva.dx80.vtx.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva.mdl.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva.phy.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva.sw.vtx.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva.vvd.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_com.dx80.vtx.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_com.mdl.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_com.phy.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_com.sw.vtx.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_com.vvd.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_reb.dx80.vtx.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_reb.mdl.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_reb.phy.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_reb.sw.vtx.bz2" )
- resource.AddFile( "models/characters/tfa_seds_ow_dva_reb.vvd.bz2" )
- resource.AddFile( "models/champ_r/championship_riven.dx80.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven.mdl.bz2" )
- resource.AddFile( "models/champ_r/championship_riven.phy.bz2" )
- resource.AddFile( "models/champ_r/championship_riven.sw.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven.vvd.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_arms.mdl.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_arms.sw.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_arms.vvd.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_blade.dx80.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_blade.mdl.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_blade.phy.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_blade.sw.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_blade.vvd.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_combine.mdl.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_combine.phy.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_combine.sw.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_combine.vvd.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_rebel.mdl.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_rebel.phy.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/champ_r/championship_riven_rebel.vvd.bz2" )
- resource.AddFile( "models/captaingp/npc_captain_gangplank.dx80.vtx.bz2" )
- resource.AddFile( "models/captaingp/npc_captain_gangplank.mdl.bz2" )
- resource.AddFile( "models/captaingp/npc_captain_gangplank.phy.bz2" )
- resource.AddFile( "models/captaingp/npc_captain_gangplank.sw.vtx.bz2" )
- resource.AddFile( "models/captaingp/npc_captain_gangplank.vvd.bz2" )
- resource.AddFile( "models/captaingp/player_captain_gangplank.dx80.vtx.bz2" )
- resource.AddFile( "models/captaingp/player_captain_gangplank.mdl.bz2" )
- resource.AddFile( "models/captaingp/player_captain_gangplank.phy.bz2" )
- resource.AddFile( "models/captaingp/player_captain_gangplank.sw.vtx.bz2" )
- resource.AddFile( "models/captaingp/player_captain_gangplank.vvd.bz2" )
- resource.AddFile( "models/boomerang/boomerang.dx80.vtx.bz2" )
- resource.AddFile( "models/boomerang/boomerang.mdl.bz2" )
- resource.AddFile( "models/boomerang/boomerang.phy.bz2" )
- resource.AddFile( "models/boomerang/boomerang.sw.vtx.bz2" )
- resource.AddFile( "models/boomerang/boomerang.vvd.bz2" )
- resource.AddFile( "models/boomerang/boomerang.xbox.vtx.bz2" )
- resource.AddFile( "models/boomerang/v_shuriken.dx80.vtx.bz2" )
- resource.AddFile( "models/boomerang/v_shuriken.mdl.bz2" )
- resource.AddFile( "models/boomerang/v_shuriken.sw.vtx.bz2" )
- resource.AddFile( "models/boomerang/v_shuriken.vvd.bz2" )
- resource.AddFile( "models/boomerang/v_shuriken.xbox.vtx.bz2" )
- resource.AddFile( "models/bananasoraka/npc_banana_soraka.dx80.vtx.bz2" )
- resource.AddFile( "models/bananasoraka/npc_banana_soraka.mdl.bz2" )
- resource.AddFile( "models/bananasoraka/npc_banana_soraka.phy.bz2" )
- resource.AddFile( "models/bananasoraka/npc_banana_soraka.sw.vtx.bz2" )
- resource.AddFile( "models/bananasoraka/npc_banana_soraka.vvd.bz2" )
- resource.AddFile( "models/bananasoraka/player_banana_soraka.dx80.vtx.bz2" )
- resource.AddFile( "models/bananasoraka/player_banana_soraka.mdl.bz2" )
- resource.AddFile( "models/bananasoraka/player_banana_soraka.phy.bz2" )
- resource.AddFile( "models/bananasoraka/player_banana_soraka.sw.vtx.bz2" )
- resource.AddFile( "models/bananasoraka/player_banana_soraka.vvd.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri.dx80.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri.mdl.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri.phy.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri.sw.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri.vvd.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_arms.dx80.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_arms.mdl.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_arms.sw.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_arms.vvd.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_combine.dx80.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_combine.mdl.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_combine.phy.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_combine.sw.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_combine.vvd.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_rebel.dx80.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_rebel.mdl.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_rebel.phy.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_rebel.sw.vtx.bz2" )
- resource.AddFile( "models/a_ahri/academy_ahri_rebel.vvd.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.mdl.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.phy.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/w_model/w_rend_rpg.vvd.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.dx80.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.mdl.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.sw.vtx.bz2" )
- resource.AddFile( "models/weapons/rend_rpg/v_model/v_rend_rpg.vvd.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.dx80.vtx.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.mdl.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.phy.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.sw.vtx.bz2" )
- resource.AddFile( "models/entities/rend_grenade/w_model/w_rend_grenade.vvd.bz2" )
- resource.AddFile( "materials/molotov_cocktail_for_ttt.png.bz2" )
- resource.AddFile( "materials/scarecrow_head_d.vmt.bz2" )
- resource.AddFile( "materials/scarecrow_head_d.vtf.bz2" )
- resource.AddFile( "materials/scarecrow_head_n.vtf.bz2" )
- resource.AddFile( "materials/scarecrow_torso_d.vmt.bz2" )
- resource.AddFile( "materials/scarecrow_torso_d.vtf.bz2" )
- resource.AddFile( "materials/scarecrow_torso_n.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/bildgronkh.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/bildgronkh.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/deadeye.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/exho_martyrdom.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/exho_propdisguiser.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_adv_disguiser.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_ak47.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_ak47.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_aug.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_aug.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_avengeraxe.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_avengeraxe.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_awp.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_awp.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_bananabomb.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_bluebull.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_bluebull.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_boomerang.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_brain.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_brain.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_brainparasite.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_deathfaker.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_defibrillator.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_doorbust.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_doorbust.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_explosivecorpse.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_faketest.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_faketest.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_famas.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_famas.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_fusrodah.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_galil.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_galil.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_hawk.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_hawk.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_health.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_hl2_pistol.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_hl2_pistol.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_holyhandgrenade.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_homebat.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_homebat.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_homing_pigeon.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_loures_camera.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_loures_camera.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_melonmine.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_mine_turtle.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_mine_turtle.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_mp5.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_mp5.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_negev.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_negev.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_p90.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_p90.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_peacekeeper.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_peacekeeper.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_poisondart.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_propexploder.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_propexploder.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_pump.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_pump.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_randomat.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_randomat.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_randomtest.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_randomtest.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_revolver.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_revolver.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_rg_defibrillator.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_rsb.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_rsb.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_sandwich.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_sandwich.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_sg550.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_sg550.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_slam.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_slam.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_smg.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_smg.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_sparta.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_thriller.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_thrillerblue.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_timer.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_timer.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_tmp.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/icon_tmp.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/k-shooterking.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/ren_rpg_icon.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/ren_rpg_icon.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/ttt_death_link.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/ttt_mindchip.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/ttt_mindchip.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/perks/clairvoyant_perk_hud.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/perks/hud_blue_bull.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/lykrast/icon_cloakingdevice.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/lykrast/icon_pp_rbull.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/lykrast/icon_pp_rbull.vtf.bz2" )
- resource.AddFile( "materials/vgui/ttt/fassinator/explosive.png.bz2" )
- resource.AddFile( "materials/vgui/gfx/vgui/m249.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/2benhanced.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/2benhanced.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bayonet_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie (7-Ñ ÐºÐ¾Ð¿Ð¸Ñ).vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_bowie_webs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_butterfly_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_cssource.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_cssource.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_greyscaled.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_greyscaled.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_daggers_webs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_golden.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_golden.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_knife.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_knife.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_t.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_t.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_t_golden.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_default_t_golden.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_falchion_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_flip_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_gut_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_huntsman_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_karambit_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_boreal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_boreal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_case.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_case.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_damascus.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_damascus.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_ddpat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_ddpat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_fade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_fade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_marblefade.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_marblefade.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_night.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_night.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_slaughter.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_slaughter.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_tiger.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_tiger.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_m9_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/csgo_tactical.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_kylo_combine.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_kylo_combine.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_kylo_rebel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_kylo_rebel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_rey_combine.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_rey_combine.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_rey_rebel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/forceawakens_rey_rebel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/hitler.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/hitler.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/kim_jong_un.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/kim_jong_un.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/molotov_cocktail.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/molotov_cocktail.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_academy_ahri.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_academy_ahri.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_academy_ahri_enemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_academy_ahri_enemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_corsair_quinn.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_corsair_quinn.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_cship_riven.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_cship_riven.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_cship_riven_enemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_cship_riven_enemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_djsonaconcussive.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_djsonaconcussive.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_djsonaethereal.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_djsonaethereal.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_djsonakinetic.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_djsonakinetic.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_epoliceally.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_epoliceenemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_epoliceenemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_hh_akali.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_hh_akali.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_hh_akali_enemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_hh_akali_enemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_katarina.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_katarina.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_ow_lucio.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_ow_lucio.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_ow_lucio_enemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_ow_lucio_enemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_fiora.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_fiora.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_fiora_enemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_fiora_enemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_zed.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_zed.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_zed_enemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_project_zed_enemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_wukong.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_wukong.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_wukong_enemy.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/npc_wukong_enemy.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop1_metropolice.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop1_metropolice.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop1_rebel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop1_rebel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop2_metropolice.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop2_metropolice.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop2_rebel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop2_rebel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop3_combine.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop3_combine.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop3_rebel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop3_rebel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop4_combine.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop4_combine.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop4_rebel.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/pd2_cop4_rebel.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/weapon_mine_turtle.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/weapon_mine_turtle.vtf.bz2" )
- resource.AddFile( "materials/vgui/entities/weapon_sandwich.vmt.bz2" )
- resource.AddFile( "materials/vgui/entities/weapon_sandwich.vtf.bz2" )
- resource.AddFile( "materials/tttcamera/cameranoise.vmt.bz2" )
- resource.AddFile( "materials/tttcamera/cameranoise.vtf.bz2" )
- resource.AddFile( "materials/sprites/w_icons3.vtf.bz2" )
- resource.AddFile( "materials/rainbeam/rainbow1.vmt.bz2" )
- resource.AddFile( "materials/rainbeam/rainbow1.vtf.bz2" )
- resource.AddFile( "materials/rainbeam/rainbow2d.vmt.bz2" )
- resource.AddFile( "materials/rainbeam/rainbow2d.vtf.bz2" )
- resource.AddFile( "materials/particles/ren_rpg_smoke.vmt.bz2" )
- resource.AddFile( "materials/particles/ren_rpg_smoke.vtf.bz2" )
- resource.AddFile( "materials/particle/mat1.vmt.bz2" )
- resource.AddFile( "materials/particle/mat1.vtf.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/elucidator.vmt.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/elucidator.vtf.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_arm.vmt.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_arm.vtf.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_body.vmt.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_body.vtf.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_face.vmt.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_face.vtf.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_hair.vmt.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_hair.vtf.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_legs.vmt.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/kirito_legs.vtf.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/repulser.vmt.bz2" )
- resource.AddFile( "materials/models/yuki/sao/kirito/repulser.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_molotov/molotov.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_molotov/molotov.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_molotov/rag.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_molotov/rag.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/bbullet.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/cmag.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/eotech.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/front.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/glass.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/glass.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/grip.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/map1.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/map3.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/mesh1.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/sights.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/sil_map.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/spr.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/w_axe/tacstock.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/eyebrow.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/eyebrow.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/torso.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/torso.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/v_hand_sheet.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/v_hand_sheet.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/v_hand_sheet_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/wii.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/wii.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/wiibuttons.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/w_models/wii/wiibuttons.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/energy.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/energy.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/vikgun.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/vikgun.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/vikgunbak.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/vikgun_n.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/v_hand_sheet.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_vikgun/v_hand_sheet.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_nessbat/batgrip.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_nessbat/batgrip.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_nessbat/batshaft.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_nessbat/batshaft.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_nessbat/batstubb.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_nessbat/batstubb.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/zaratusa.sandwich/sandwich.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/zaratusa.sandwich/sandwich.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/abutton.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/abutton.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/lens_trans.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wii.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wii.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wii1_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wii2_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wiibuttons.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wiibuttons.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wiibuttons_ref.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/wii/wii_ref.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb1.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb1.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb1_planted.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb1_ref.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb2.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb2.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb3b.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/bomb3b.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/hand.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/hand.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_04.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_04.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_45.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_45.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_active.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_active.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_off.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_off.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_off_ref.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_on.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_on.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/pr0d.c4/screen_ref.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/mach_negev/mach_negev.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/mach_negev/mach_negev.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/mach_negev/mach_negev_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/aim.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/aim.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/aim_norm.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/culasse.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/culasse.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/map3.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/map3.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/map4.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/map4.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/silencernew.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/fiblah.rayzian.p99/silencernew.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/bbullet.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/bbullet.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/cmag.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/cmag.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/cmag_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/eotech.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/eotech.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/eotech_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/front.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/front.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/front_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/glass.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/glass.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/grip.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/grip.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/grip_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/mag.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/map1.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/map1.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/map1_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/map3.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/map3.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/map3_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/mesh1.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/mesh1.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/mesh1_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/noise.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/sights.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/sights.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/sights_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/sil_map.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/sil_map.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/sil_map_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/spr.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/spr.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/spr_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/taclight.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/taclight.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/taclight_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/tacstock.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/tacstock.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/v_models/axe/tacstock_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren_gloss.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren_nm.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher_gloss.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher_nm.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands_spec.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/csgo/c4.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/csgo/c4.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/csgo/c4_switch.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/csgo/c4_switch.vtf.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/dr.vmt.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/dr.vtf.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/dr_e.vtf.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/dr_n.vtf.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/genji_katana.vmt.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/genji_katana.vtf.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/genji_katana_e.vtf.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/genji_katana_n.vtf.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/light.vmt.bz2" )
- resource.AddFile( "materials/models/v_models/weapons/genji_k/light.vtf.bz2" )
- resource.AddFile( "materials/models/trump/arms.vmt.bz2" )
- resource.AddFile( "materials/models/trump/arms.vtf.bz2" )
- resource.AddFile( "materials/models/trump/arms_normal.vtf.bz2" )
- resource.AddFile( "materials/models/trump/eyel.vmt.bz2" )
- resource.AddFile( "materials/models/trump/eyel.vtf.bz2" )
- resource.AddFile( "materials/models/trump/eyer.vmt.bz2" )
- resource.AddFile( "materials/models/trump/eyer.vtf.bz2" )
- resource.AddFile( "materials/models/trump/face.vmt.bz2" )
- resource.AddFile( "materials/models/trump/face.vtf.bz2" )
- resource.AddFile( "materials/models/trump/hair.vmt.bz2" )
- resource.AddFile( "materials/models/trump/hair.vtf.bz2" )
- resource.AddFile( "materials/models/trump/normalmap_flat.vtf.bz2" )
- resource.AddFile( "materials/models/trump/suit_sheet.vmt.bz2" )
- resource.AddFile( "materials/models/trump/suit_sheet.vtf.bz2" )
- resource.AddFile( "materials/models/trump/suit_sheet_nml.vtf.bz2" )
- resource.AddFile( "materials/models/trump/teeth_down.vmt.bz2" )
- resource.AddFile( "materials/models/trump/teeth_down.vtf.bz2" )
- resource.AddFile( "materials/models/trump/teeth_up.vmt.bz2" )
- resource.AddFile( "materials/models/trump/teeth_up.vtf.bz2" )
- resource.AddFile( "materials/models/trump/throat.vmt.bz2" )
- resource.AddFile( "materials/models/trump/throat.vtf.bz2" )
- resource.AddFile( "materials/models/trump/tiesandties2.vmt.bz2" )
- resource.AddFile( "materials/models/trump/tiesandties2.vtf.bz2" )
- resource.AddFile( "materials/models/trump/tongue.vmt.bz2" )
- resource.AddFile( "materials/models/trump/tongue.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/armor5_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/armor5_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/beard.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/beard_at.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/beard_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/beard_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/belt.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/belt_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/belt_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/boots.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/boots_metal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/boot_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/boot_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/eyelashes.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/eyes.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/eyes_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/eyes_lashes.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/eyes_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/fur.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/fur_at.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/fur_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/fur_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/gloves.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/gloves_metal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/glove_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/glove_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/hair.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/hair_at.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/head.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/head_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/head_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/mouth.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/pants.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/pants_metal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/pant_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/pant_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/pendant.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/pendant_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/pendant_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/scabbard_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/scabbard_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/scabbard_silver.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/silver5_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/silver5_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/skirt.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/skirt_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/skirt_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/steel5_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/steel5_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/sword_silver.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/sword_steel.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/torso.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/w3/geralt_bear_v5/torso_metal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/body_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/body_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/body_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/cape_inner.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/cape_metal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/cape_outer.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/cloak_bottom_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/cloak_bottom_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/cloak_top_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/cloak_top_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/fexp.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/sw/grievous/grievous.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/body_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/body_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/body_g.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/body_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/eyeball_iris.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/eye_ao.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/eye_cubemap_backup.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/hair.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/hair_alphatest.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/hair_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/hair_phongwarp.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/lashes.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/lashes.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/lightwarp_hair.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/mouth.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/skin.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/skin_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/skin_warp.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/suit.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/widowmaker/suitold.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/shared/phong_bloo.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/reaper/body_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/reaper/body_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/reaper/body_g.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/reaper/body_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/reaper/tex_1874_0.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/backmetal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/body_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/body_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/body_g.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/body_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/boots.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/cloth.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/clothmetal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eyeball_iris.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eyebrows.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eyelashes.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/eye_ao.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/hair.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/hair_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/hair_opaque.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/hair_translucent.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/hands.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/head.png.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/head.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/headold.png.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/helm.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/metal.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/phongwarp_sheen.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/skin_warp.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/softsilver.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/suit.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/waistguards.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/wings.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/wings_g.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/mercy/wings_glow.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/body_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/body_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/body_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/eyeball_iris.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/eye_ao.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/hair.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/haircaps.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/hair_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/lashes.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/lashes.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/mouth.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/skin.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/skin_warp.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/tex_2428_0.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/visor.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/visor_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/visor_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/lucio/visor_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/body_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/body_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/body_g.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/body_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/bow_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/bow_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/bow_g.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/bow_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/cloth.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/eye-extra.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/eye.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/eye_cornea.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/hair.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/hair_e.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/hair_g.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/hair_opaque.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/skin.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/skin_warp.vtf.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/tex_2384_0.vmt.bz2" )
- resource.AddFile( "materials/models/tfa/overwatch/hanzo/tex_2398_0.vmt.bz2" )
- resource.AddFile( "materials/models/ratchetmario_models/mario_party_9/hammer_bro/boomerang_full.vmt.bz2" )
- resource.AddFile( "materials/models/ratchetmario_models/mario_party_9/hammer_bro/boomerang_full.vtf.bz2" )
- resource.AddFile( "materials/models/ratchetmario_models/mario_party_9/hammer_bro/normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_det.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_det_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_det_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_ironsight.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_ironsight_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_ironsight_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_main.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_main_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/m870/m870_main_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/m870/wrp.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/base_m_caucasian_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/eyeball.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/eyeball_ao.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_arms.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_arms_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_arms_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_eyelashes.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_eyelashes_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_gear.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_gear_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_gear_metal.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_gear_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_head.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_head_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_head_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_holster.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_holster_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_holster_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_legs.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_legs_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_legs_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_torso.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_torso_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/kapkan/kapkan_torso_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_arms.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_arms_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_arms_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_gear.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_gear2.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_gear2_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_gear2_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_gear_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_gear_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_hands.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_head1.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_head1_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_head1_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_head2.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_head2_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_head2_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_holster.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_holster_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_holster_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_legs.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_legs_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_legs_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_torso.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_torso_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_torso_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_visor.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_visor_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/jager_visor_env.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/p12_magazine.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/p12_magazine_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/p12_magazine_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/p12_main.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/p12_main_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/p12_main_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/lightwarp/base_m_caucasian_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/eyes/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/eyes/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/eyes/eyeball-brown.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/jager/eyes/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/jager/eyes/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/base_m_caucasian_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eyeball-blue.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eyeball-green.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eyeball_ao.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eyeball_l_blue.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/eyeball_r_blue.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_arms.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_arms_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_arms_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_eyelashes.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_eyelashes_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_gear_clothes.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_gear_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_gear_helmet.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_gear_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_hair.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_hair_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_hair_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_head.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_head_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_head_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_holster.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_holster_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_holster_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_legs.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_legs_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_legs_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_torso.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_torso_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_torso_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_visor.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_visor_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/iq/iq_visor_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_arms.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_arms_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_arms_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_eyelashes.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_eyelashes_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_gear.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_gear_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_gear_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_hands.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_head.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_head_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_head_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_helmet.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_holster.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_holster_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_holster_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_legs.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_legs_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_legs_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_vest.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_vest_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_vest_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_visor.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_visor_diff.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/doc_visor_normal.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/lightwarp/base_m_caucasian_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball-blue.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball-brown.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball-green.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball-white.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_ao.vtf.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_l_blue.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_l_brown.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_l_green.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_r_blue.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_r_brown.vmt.bz2" )
- resource.AddFile( "materials/models/r6s/doc/eyes/eyeball_r_green.vmt.bz2" )
- resource.AddFile( "materials/models/p_zed/zed_skin03_tx_cm.vmt.bz2" )
- resource.AddFile( "materials/models/p_zed/zed_skin03_tx_cm.vtf.bz2" )
- resource.AddFile( "materials/models/project_fiora/fiora_skin04_tx_cm.vmt.bz2" )
- resource.AddFile( "materials/models/project_fiora/fiora_skin04_tx_cm.vtf.bz2" )
- resource.AddFile( "materials/models/project_fiora/fiora_skin04_tx_cm_n.vtf.bz2" )
- resource.AddFile( "materials/models/project_fiora/fiora_skin04_tx_cm_no_norm.vmt.bz2" )
- resource.AddFile( "materials/models/project_fiora/fiora_skin04_tx_cm_no_norm.vtf.bz2" )
- resource.AddFile( "materials/models/playersoraka/banana_soraka.vmt.bz2" )
- resource.AddFile( "materials/models/playersoraka/banana_soraka.vtf.bz2" )
- resource.AddFile( "materials/models/playerquinn/corsair_quinn.vmt.bz2" )
- resource.AddFile( "materials/models/playerquinn/corsair_quinn.vtf.bz2" )
- resource.AddFile( "materials/models/playergp/captain_gangplank.vmt.bz2" )
- resource.AddFile( "materials/models/playergp/captain_gangplank.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_l.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_l.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_m.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_m.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_r.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_r.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_glow.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_glow.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_glow_n.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_hair.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_hair.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_headband.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_headband.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_ring.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_ring.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_ring_n.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_sona.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_sona.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_sona_n.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_visor.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/kinetic/kinetic_dj_visor.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_glow.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_glow.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_hair.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_hair.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_ring.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_ring.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_sona.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_sona.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_sona_n.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_visor.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/ethereal/ethereal_dj_visor.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_bars.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_bars.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_glow.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_glow.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_hair.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_hair.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_headband.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_headband.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_ring.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_ring.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_sona.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_sona.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_sona_n.vtf.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_visor.vmt.bz2" )
- resource.AddFile( "materials/models/playerdjsona/concussive/concussive_dj_visor.vtf.bz2" )
- resource.AddFile( "materials/models/playerashe/ashe_base_2011_md_lambert2sg1_sg.vmt.bz2" )
- resource.AddFile( "materials/models/playerashe/ashe_base_2011_md_lambert2sg1_sg.vtf.bz2" )
- resource.AddFile( "materials/models/playerahri/gumiho_base_body_md_dfddd3.vmt.bz2" )
- resource.AddFile( "materials/models/playerahri/gumiho_base_body_md_dfddd3.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/black.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/brown.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/detail_metal2.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/face.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/faceoff.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/faceoff.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/faceoff2.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/faceoff_s.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/foceoff_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/foceoff_s.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/gold.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/green.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/lightwarp_metallic.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76face.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76face_black.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76face_bone.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76face_brown.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76face_gold.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76face_green.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76face_white.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_hair.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_spec.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_visor.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_visor.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_visor_blue.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_visor_blue.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/s76_visor_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_1859_0_black.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_1859_0_bone.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_1859_0_brown.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_1859_0_gold.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_1859_0_green.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_1859_0_white.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_1866_0.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/tex_2159_0.vmt.bz2" )
- resource.AddFile( "materials/models/player/soldier76/white.vtf.bz2" )
- resource.AddFile( "materials/models/player/soldier76/white2.vtf.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_body.vmt.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_body.vtf.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_body_2.vmt.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_body_bump.vtf.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_eyes.vmt.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_eyes.vtf.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_head.vmt.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_head.vtf.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_head_2.vmt.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_head_bump.vtf.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_reactor.vmt.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_reactor.vtf.bz2" )
- resource.AddFile( "materials/models/player/slow/ironman_v3/slow_ironman_reactor_bump.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/brown_iris.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/face_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/male_eye_ao.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/badge.vmt.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/badge.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/body.vmt.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/body.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/body_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/cloth.vmt.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/cloth.vtf.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/eyeshadding.vmt.bz2" )
- resource.AddFile( "materials/models/player/hhp227/fat_jong_un/eyeshadding.vtf.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/han_solo.vmt.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/han_solo.vtf.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/han_solo_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/wookieebody.vmt.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/wookieebody.vtf.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/wookieebody_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/wookieehead.vmt.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/wookieehead.vtf.bz2" )
- resource.AddFile( "materials/models/player/hanchewie/wookieehead_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/common_mouth_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/common_mouth_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/common_mouth_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_cape_basic_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_cape_basic_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_cape_basic_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_hidenblade2_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_hidenblade2_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_hidenblade2_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_pouch_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_pouch_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_pouch_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_boots_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_boots_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_boots_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_cloth_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_cloth_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_cloth_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_gear_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_gear_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_gear_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_hbdeco_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_hbdeco_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_hbdeco_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_rightarmshield_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_rightarmshield_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/cu_ezio_ultimate_rightarmshield_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/glove.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/glove.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/glove_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/pupil_l.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/pupil_l.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/ua_ezio_head_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/ua_ezio_old_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/ua_ezio_old_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/universal_male_hand_diffusemap.vmt.bz2" )
- resource.AddFile( "materials/models/player/ezio/universal_male_hand_diffusemap.vtf.bz2" )
- resource.AddFile( "materials/models/player/ezio/universal_male_hand_normalmap.vtf.bz2" )
- resource.AddFile( "materials/models/player/emperorpalpatine/emperorpalpatine_face_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/emperorpalpatine/emperorpalpatine_face_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/emperorpalpatine/emperorpalpatine_face_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/emperorpalpatine/emperorpalpatine_robe_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/emperorpalpatine/emperorpalpatine_robe_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/emperorpalpatine/emperorpalpatine_robe_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/cleaner_face_e.vmt.bz2" )
- resource.AddFile( "materials/models/player/elis/po/cleaner_face_e.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/cleaner_face_e_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/estuche.vmt.bz2" )
- resource.AddFile( "materials/models/player/elis/po/estuche.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/hand_white_a.vmt.bz2" )
- resource.AddFile( "materials/models/player/elis/po/hand_white_a.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/hand_white_a_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/nypd_body_a_coat.vmt.bz2" )
- resource.AddFile( "materials/models/player/elis/po/nypd_body_a_coat.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/nypd_body_a_coat_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/nypd_legs_a.vmt.bz2" )
- resource.AddFile( "materials/models/player/elis/po/nypd_legs_a.vtf.bz2" )
- resource.AddFile( "materials/models/player/elis/po/nypd_legs_a_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderbody_c.vmt.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderbody_c.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderbody_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vadercape_c.vmt.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vadercape_c.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vadercape_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderhelmet_c.vmt.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderhelmet_c.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderhelmet_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderskirt_c.vmt.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderskirt_c.vtf.bz2" )
- resource.AddFile( "materials/models/player/darthvader/vaderskirt_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_casual1.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_variantb.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_variantc.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_variantd.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_head_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_variantb.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_variantc.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_variantd.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_lowerbody_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_casual.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_variantb.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_variantc.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_variantd.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_phoenix_enhanced/tm_phoenix_upperbody_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_a_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_normal_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_normal_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_normal_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_normal_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_b.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_b.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_c.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_c.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_e.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_varianta_e.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_variantb.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_variantc.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_variantd.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_head_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variantb.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variantc.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variantd.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variante.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_lowerbody_variante.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_ao_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_selfillummask.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variantb.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variantc.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variantd.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variante.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_upperbody_variante.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_visor.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_visor.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_gsg9_enhanced/ctm_gsg9_visor_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/base_mouth.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/base_m_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/base_m_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/bm_metal_detail_01.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_varianta.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_variantb.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_variantb.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_variantc.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_variantc.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_variantd.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/body_variantd.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/c4.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/c4.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/c4_switch.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/c4_switch.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/cigar_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/cigar_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/ctm_gsg9_lowerbody.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/ctm_gsg9_lowerbody_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/ctm_gsg9_lowerbody_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/ctm_gsg9_lowerbody_varianta.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eye-extra.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eye-iris-green_l.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eye-iris-green_r.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eyeball_green_l.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eyeball_green_l.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eyeball_green_r.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eyeball_green_r.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/guard_accessories_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/guard_accessories_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/guard_accessories_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/pist_glock18.vmt.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/pist_glock18.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/pist_glock18_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/player/csgo_accessories_enhanced/pist_glock18_normal.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/coat_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/alucard/coat_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/coat_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/eyeglass_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/alucard/eyeglass_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/eyemetal_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/alucard/eyemetal_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/eyes_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/alucard/eyes_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/face_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/alucard/face_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/face_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/hair_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/alucard/hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/red_warp.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/suit_d.vmt.bz2" )
- resource.AddFile( "materials/models/player/alucard/suit_d.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/suit_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/alucard/suit_warp.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acboots.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acboots.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acboots_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acgloves.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acgloves.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acgloves_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/achood.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/achood.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/achood_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acrobepants.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acrobepants.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acrobepants_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acrobeshirt.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acrobeshirt.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/acrobeshirt_n.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/eye.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/eye.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/hands.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/hands.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/head.vmt.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/head.vtf.bz2" )
- resource.AddFile( "materials/models/player/altair_ibnlaahad/head_n.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/eye-reflection-cubemap.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/eyeball.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/eyeball2.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/eyeball_l2.vmt.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/eyeball_r2.vmt.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/head_01_df.vmt.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/head_01_df.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/head_01_nm.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/head_01_sp.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/nothing_eye.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/police_df.vmt.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/police_df.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/police_nm.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/police_sp.vtf.bz2" )
- resource.AddFile( "materials/models/payday2/units/cops/pupil_ambient.vtf.bz2" )
- resource.AddFile( "materials/models/ow/ultraviolettracer/ultraviolettracer_hair.vmt.bz2" )
- resource.AddFile( "materials/models/ow/ultraviolettracer/ultraviolettracer_hair_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/ultraviolettracer/ultraviolettracer_pistol.vmt.bz2" )
- resource.AddFile( "materials/models/ow/ultraviolettracer/ultraviolettracer_pistol_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/ultraviolettracer/ultraviolettracer_skin.vmt.bz2" )
- resource.AddFile( "materials/models/ow/ultraviolettracer/ultraviolettracer_suit.vmt.bz2" )
- resource.AddFile( "materials/models/ow/ultraviolettracer/ultraviolettracer_suit_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/base_m_caucasian_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/body_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/body_normal.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/cubemap_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/eyeball.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/eyeball_ao.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/green_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/hair_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/hair_normal.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/phong_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_body.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_glasses.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_hair.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_head.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_metal.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_piercing.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_visor.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/tracer_visor2.vmt.bz2" )
- resource.AddFile( "materials/models/ow/tracer/visor_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/visor_dudv.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/visor_normal.vtf.bz2" )
- resource.AddFile( "materials/models/ow/tracer/visor_tint.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_hair.vmt.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_hair_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_hair_exp.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_hair_normal.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pentagoneffect.vmt.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pentagoneffect_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pentagoneffect_self.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pistol.vmt.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pistol_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pistol_exp.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pistol_exp2.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_pistol_normal.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_skin.vmt.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_skin_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_sphereeffect.vmt.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_sphereeffect_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_sphereeffect_self.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_suit.vmt.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_suit_diff.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_suit_exp.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_suit_normal.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/punktracer_suit_wrp.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/eyes/eye-cornea.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/eyes/eye-reflection-cubemap-.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/eyes/eyeball.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/eyes/eyeball_ao.vtf.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/eyes/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/ow/punktracer/eyes/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/mccree/peacekeeper.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/mccree/peacekeeper_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/mccree/peacekeeper_e.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/mccree/peacekeeper_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_blue.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_blue.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_blue_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_blue_metal.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body_decals.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body_decals.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body_decals_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body_illum.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body_metal.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_body_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_carbon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_carbon.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_carbon_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_carbon_illum.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_carbon_metal.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_carbon_spec.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_diff.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_illum.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_jungle.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_jungle.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_jungle_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_jungle_metal.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_metal.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_norm.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_ochre.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_ochre.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_ochre_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_ochre_metal.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_rust.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_rust.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_rust_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_rust_metal.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_scarf.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_scarf_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_silver.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_silver.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_silver_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_silver_metal.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_silver_spec.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/genji_spec.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/genji/softsilver.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_blueberry.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_blueberry_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_carbon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_carbon_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_carbon_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_carbon_s.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_d_2.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_lemonlime.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_lemonlime_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_rabbit.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_rabbit_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_rabbit_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_s.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_tangerine.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_tangerine_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_watermelon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_body_watermelon_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_decals.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_decals_carbon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_decals_carbon_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_decals_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_decals_rabbit.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_decals_rabbit_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_2_carbon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_carbon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_carbon_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_lightwarp.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_hair_s.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head_blueberry.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head_carbon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head_lemonlime.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head_rabbit.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head_tangerine.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_head_watermelon.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_illum.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_lashes.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_lashes_2.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_selfillum.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/dva_teeth.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/eye-extra.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/eye.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/eye_cornea.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/eye_l.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/eye_r.vmt.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/hairlw.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/skinlw.vtf.bz2" )
- resource.AddFile( "materials/models/overwatch/dva_pm/softsilver.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/boots.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/cloth.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/cloth_ao.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/cloth_d.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/cloth_ns.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/eyelashes.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/eyes.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/feathers.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/feathers_d.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/feathers_ns.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/hair1_alpha.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/hair1_trans.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/hair2_alpha.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/hair2_trans.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/hair_d.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/hair_n.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/ring.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/ring_d.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/skin.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/skin_ao.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/skin_d.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/skin_ns.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon1.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon1_ao.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon1_d.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon1_ns.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon2.vmt.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon2_ao.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon2_d.vtf.bz2" )
- resource.AddFile( "materials/models/kuma96/2b/weapon2_ns.vtf.bz2" )
- resource.AddFile( "materials/models/katarina/katarina_referee_2012_tx_cm.vmt.bz2" )
- resource.AddFile( "materials/models/katarina/katarina_referee_2012_tx_cm.vtf.bz2" )
- resource.AddFile( "materials/models/jax/jax_skin08_tx_cm.vmt.bz2" )
- resource.AddFile( "materials/models/jax/jax_skin08_tx_cm.vtf.bz2" )
- resource.AddFile( "materials/models/hitler/breen_face.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/breen_face.vtf.bz2" )
- resource.AddFile( "materials/models/hitler/breen_sheet.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/breen_sheet.vtf.bz2" )
- resource.AddFile( "materials/models/hitler/breen_sheet_normal.vtf.bz2" )
- resource.AddFile( "materials/models/hitler/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/glint.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/mouth.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/pupil_l.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/pupil_l.vtf.bz2" )
- resource.AddFile( "materials/models/hitler/pupil_r.vmt.bz2" )
- resource.AddFile( "materials/models/hitler/pupil_r.vtf.bz2" )
- resource.AddFile( "materials/models/hh_akali/hh_akali_tx_cm.vmt.bz2" )
- resource.AddFile( "materials/models/hh_akali/hh_akali_tx_cm.vtf.bz2" )
- resource.AddFile( "materials/models/hevsuit/hevsuit_sheet.vmt.bz2" )
- resource.AddFile( "materials/models/hevsuit/hevsuit_sheet_normal.vtf.bz2" )
- resource.AddFile( "materials/models/grealms/characters/kyloren/fo_kylo_ren_lower_diff.vmt.bz2" )
- resource.AddFile( "materials/models/grealms/characters/kyloren/fo_kylo_ren_lower_diff.vtf.bz2" )
- resource.AddFile( "materials/models/grealms/characters/kyloren/fo_kylo_ren_lower_norm.vtf.bz2" )
- resource.AddFile( "materials/models/grealms/characters/kyloren/fo_kylo_ren_upper_diff.vmt.bz2" )
- resource.AddFile( "materials/models/grealms/characters/kyloren/fo_kylo_ren_upper_diff.vtf.bz2" )
- resource.AddFile( "materials/models/grealms/characters/kyloren/fo_kylo_ren_upper_norm.vtf.bz2" )
- resource.AddFile( "materials/models/freeman/mindchip.vmt.bz2" )
- resource.AddFile( "materials/models/freeman/mindchip_diffuse.vtf.bz2" )
- resource.AddFile( "materials/models/freeman/mindchip_norm.vtf.bz2" )
- resource.AddFile( "materials/models/freeman/mindcontroller.vmt.bz2" )
- resource.AddFile( "materials/models/freeman/mindcontroller_diffuse.vtf.bz2" )
- resource.AddFile( "materials/models/freeman/mindcontroller_norm.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/ellie_eyelashes_d.vmt.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/ellie_eyelashes_d.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/phongexponent.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_diff.vmt.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_diff.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_head_spec.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_norm.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_staff_diff.vmt.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_staff_diff.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_staff_norm.vtf.bz2" )
- resource.AddFile( "materials/models/forceawakens_rey/r_rey_staff_spec.vtf.bz2" )
- resource.AddFile( "materials/models/c_wukong/monkeyking_base_tx_cm_v02.vmt.bz2" )
- resource.AddFile( "materials/models/c_wukong/monkeyking_base_tx_cm_v02.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/cssource.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/cssource.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/cssource_ref.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_crimsonweb.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_crimsonweb.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/karam_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_crimsonweb.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_crimsonweb.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_bayonet_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_crimsonweb.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_crimsonweb.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_butterfly_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_ct.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_ct.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_ct_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_ct_exponent_gold.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_ct_golden.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_ct_golden.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_advanced.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_advanced.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_advanced_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_advanced_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_crimsonwebs.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_crimsonwebs.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_falchion_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_crimsonweb.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_crimsonweb.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_flip_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_crimsonweb.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_crimsonweb.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_gut_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_bay.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_bay.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_bay_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_bay_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_crimsonweb.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_crimsonweb.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_m9_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_damascus.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_damascus.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_envmapmask.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_geryscaled.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_greyscaled.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_webs.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_push_webs.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_bowie.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_bowie.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_bowie_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_damascus.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_damascus.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_webs.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_survival_webs.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_t.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_t.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_ao.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_bluesteel.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_bluesteel.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_boreal.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_boreal.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_case.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_case.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_crimsonweb.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_crimsonweb.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_dam.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_dam.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_ddpat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_ddpat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_fade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_fade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_marblefade.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_marblefade.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_night.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_night.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_rustcoat.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_rustcoat.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_slaughter.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_slaughter.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_tiger.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_tiger.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_ultraviolet.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_tactical_ultraviolet.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_t_exponent.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_t_exponent_gold.vtf.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_t_golden.vmt.bz2" )
- resource.AddFile( "materials/models/csgo_knife/knife_t_golden.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/eyeball_l.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/eyeball_l.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/eyeball_r.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/eyeball_r.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/glint.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/glint.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/mouth.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/mouth.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/osama_bin_laden_face.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/osama_bin_laden_face.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/osama_bin_laden_sheet.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/osama_bin_laden_sheet.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/pupil_l.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/pupil_l.vtf.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/pupil_r.vmt.bz2" )
- resource.AddFile( "materials/models/code_gs/osama/pupil_r.vtf.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm.vmt.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm.vtf.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm_2.vmt.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm_2.vtf.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm_3.vmt.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm_3.vtf.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm_4.vmt.bz2" )
- resource.AddFile( "materials/models/champ_r/champ_riven_tx_cm_4.vtf.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm.vmt.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm.vtf.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_2.vmt.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_2.vtf.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_3.vmt.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_3.vtf.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_4.vmt.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_4.vtf.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_no_ears.vmt.bz2" )
- resource.AddFile( "materials/models/a_ahri/ahri_academy_tx_cm_no_ears.vtf.bz2" )
- resource.AddFile( "materials/models/aasc/scarecrow_head_d.vmt.bz2" )
- resource.AddFile( "materials/models/aasc/scarecrow_head_d.vtf.bz2" )
- resource.AddFile( "materials/models/aasc/scarecrow_head_n.vtf.bz2" )
- resource.AddFile( "materials/models/aasc/scarecrow_torso_d.vmt.bz2" )
- resource.AddFile( "materials/models/aasc/scarecrow_torso_d.vtf.bz2" )
- resource.AddFile( "materials/models/aasc/scarecrow_torso_n.vtf.bz2" )
- resource.AddFile( "materials/icon16/ttt.png.bz2" )
- resource.AddFile( "materials/gui/silkicons/cog.vmt.bz2" )
- resource.AddFile( "materials/gui/silkicons/cog.vtf.bz2" )
- resource.AddFile( "materials/entities/genji_melee.png.bz2" )
- resource.AddFile( "materials/entities/genji_melee.vmt.bz2" )
- resource.AddFile( "materials/entities/genji_melee.vtf.bz2" )
- resource.AddFile( "materials/c4_green/w/c4_green.vmt.bz2" )
- resource.AddFile( "materials/c4_green/w/c4_green.vtf.bz2" )
- resource.AddFile( "materials/c4_green/v/c4_green.vmt.bz2" )
- resource.AddFile( "materials/c4_green/v/c4_green.vtf.bz2" )
- resource.AddFile( "materials/boosters/ticket-clear.png.bz2" )
- resource.AddFile( "materials/boosters/ticket-dete.png.bz2" )
- resource.AddFile( "materials/boosters/ticket-inno.png.bz2" )
- resource.AddFile( "materials/boosters/ticket-traitor.png.bz2" )
- resource.AddFile( "materials/vgui/ttt/ren_rpg_icon.vmt.bz2" )
- resource.AddFile( "materials/vgui/ttt/ren_rpg_icon.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_ak47.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_ak47.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_aug.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_aug.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_awp.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_awp.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_benelli.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_benelli.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_famas.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_famas.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_galil.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_galil.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_mp5.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_mp5.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_p90.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_p90.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_pistol.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_pistol.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_revolver.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_revolver.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_sg550.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_sg550.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_smg.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_smg.vtf.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_stmp.vmt.bz2" )
- resource.AddFile( "materials/vgui/spec_dm/icon_sdm_stmp.vtf.bz2" )
- resource.AddFile( "materials/particles/ren_rpg_smoke.vmt.bz2" )
- resource.AddFile( "materials/particles/ren_rpg_smoke.vtf.bz2" )
- resource.AddFile( "materials/modernmotd/bannerstripe.png.bz2" )
- resource.AddFile( "materials/modernmotd/bannerstripefull.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-admins.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-close.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-dollar.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-globe.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-gmod.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-monitor.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-note.png.bz2" )
- resource.AddFile( "materials/modernmotd/ico-youtube.png.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren_gloss.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_gren_nm.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher_gloss.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/diffuse_launcher_nm.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands.vmt.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands_normal.vtf.bz2" )
- resource.AddFile( "materials/models/weapons/rend_rpg/v_hands_spec.vtf.bz2" )
- resource.AddFile( "maps/ttt_airbus_b3.bsp.bz2" )
- resource.AddFile( "maps/ttt_aircraft_v1b.bsp.bz2" )
- resource.AddFile( "maps/ttt_alps.bsp.bz2" )
- resource.AddFile( "maps/ttt_bb_teenroom_b2.bsp.bz2" )
- resource.AddFile( "maps/ttt_castle_2011_v3_day.bsp.bz2" )
- resource.AddFile( "maps/ttt_clue_se.bsp.bz2" )
- resource.AddFile( "maps/ttt_community_bowling_v5a.bsp.bz2" )
- resource.AddFile( "maps/ttt_community_pool.bsp.bz2" )
- resource.AddFile( "maps/ttt_dolls.bsp.bz2" )
- resource.AddFile( "maps/ttt_fastfood_a6.bsp.bz2" )
- resource.AddFile( "maps/ttt_foundation_a1.bsp.bz2" )
- resource.AddFile( "maps/ttt_innocentmotel_v1.bsp.bz2" )
- resource.AddFile( "maps/ttt_lttp_kakariko_a4.bsp.bz2" )
- resource.AddFile( "maps/ttt_mc_jondome.bsp.bz2" )
- resource.AddFile( "maps/ttt_minecraftcity_v4.bsp.bz2" )
- resource.AddFile( "maps/ttt_minecraftcity_v4_dark.bsp.bz2" )
- resource.AddFile( "maps/ttt_rats_kitchen_noboom.bsp.bz2" )
- resource.AddFile( "maps/ttt_rooftops_a2.bsp.bz2" )
- resource.AddFile( "maps/ttt_scarisland_b1.bsp.bz2" )
- resource.AddFile( "maps/ttt_skyscraper.bsp.bz2" )
- resource.AddFile( "maps/ttt_waterworld.bsp.bz2" )
- end
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