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- <?xml version="1.0" encoding="utf-8"?>
- <CheatTable CheatEngineTableVersion="26">
- <CheatEntries>
- <CheatEntry>
- <ID>21</ID>
- <Description>"Brust"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>2</ID>
- <Description>"ammo vulcan"</Description>
- <LastState/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
- //code from here to '[DISABLE]' will be used to enable the cheat
- alloc(newmem,2048)
- label(returnhere)
- label(originalcode)
- label(exit)
- newmem: //this is allocated memory, you have read,write,execute access
- //place your code here
- mov [ecx+00001AA4],#99999
- originalcode:
- //mov [ecx+00001AA4],eax
- exit:
- jmp returnhere
- "lostsaga.exe"+C79696:
- jmp newmem
- nop
- returnhere:
- [DISABLE]
- //code from here till the end of the code will be used to disable the cheat
- dealloc(newmem)
- "lostsaga.exe"+C79696:
- mov [ecx+00001AA4],eax
- //Alt: db 89 81 A4 1A 00 00
- </AssemblerScript>
- </CheatEntry>
- <CheatEntry>
- <ID>10</ID>
- <Description>"Brust Strider"</Description>
- <LastState/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
- //code from here to '[DISABLE]' will be used to enable the cheat
- alloc(newmem,2048)
- label(returnhere)
- label(originalcode)
- label(exit)
- newmem: //this is allocated memory, you have read,write,execute access
- //place your code here
- mov [esi+00001B04],#3
- originalcode:
- //mov [esi+00001B04],00000000
- exit:
- jmp returnhere
- "lostsaga.exe"+9981BA:
- jmp newmem
- nop
- nop
- nop
- nop
- nop
- returnhere:
- [DISABLE]
- //code from here till the end of the code will be used to disable the cheat
- dealloc(newmem)
- "lostsaga.exe"+9981BA:
- mov [esi+00001B04],00000000
- //Alt: db C7 86 04 1B 00 00 00 00 00 00
- </AssemblerScript>
- </CheatEntry>
- <CheatEntry>
- <ID>13</ID>
- <Description>"ammo"</Description>
- <LastState/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
- //code from here to '[DISABLE]' will be used to enable the cheat
- alloc(newmem,2048)
- label(returnhere)
- label(originalcode)
- label(exit)
- newmem: //this is allocated memory, you have read,write,execute access
- //place your code here
- mov [ecx+00001978],#999
- originalcode:
- //mov [ecx+00001978],eax
- exit:
- jmp returnhere
- "lostsaga.exe"+25C64F:
- jmp newmem
- nop
- returnhere:
- [DISABLE]
- //code from here till the end of the code will be used to disable the cheat
- dealloc(newmem)
- "lostsaga.exe"+25C64F:
- mov [ecx+00001978],eax
- //Alt: db 89 81 78 19 00 00
- </AssemblerScript>
- </CheatEntry>
- <CheatEntry>
- <ID>19</ID>
- <Description>"brust mephisto(buat dc in orang)"</Description>
- <LastState/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
- //code from here to '[DISABLE]' will be used to enable the cheat
- alloc(newmem,2048)
- label(returnhere)
- label(originalcode)
- label(exit)
- newmem: //this is allocated memory, you have read,write,execute access
- //place your code here
- mov [esi+0000196C],#1
- originalcode:
- //mov [esi+0000196C],edi
- exit:
- jmp returnhere
- "lostsaga.exe"+76B32B:
- jmp newmem
- nop
- returnhere:
- [DISABLE]
- //code from here till the end of the code will be used to disable the cheat
- dealloc(newmem)
- "lostsaga.exe"+76B32B:
- mov [esi+0000196C],edi
- //Alt: db 89 BE 6C 19 00 00
- </AssemblerScript>
- </CheatEntry>
- <CheatEntry>
- <ID>4</ID>
- <Description>"brust vulcan"</Description>
- <LastState/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
- //code from here to '[DISABLE]' will be used to enable the cheat
- alloc(newmem,2048)
- label(returnhere)
- label(originalcode)
- label(exit)
- newmem: //this is allocated memory, you have read,write,execute access
- //place your code here
- mov [esi+00001978],#50
- originalcode:
- //mov [esi+00001978],eax
- exit:
- jmp returnhere
- "lostsaga.exe"+C7ACA0:
- jmp newmem
- nop
- returnhere:
- [DISABLE]
- //code from here till the end of the code will be used to disable the cheat
- dealloc(newmem)
- "lostsaga.exe"+C7ACA0:
- mov [esi+00001978],eax
- //Alt: db 89 86 78 19 00 00
- </AssemblerScript>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- <UserdefinedSymbols/>
- <LuaScript>[ENABLE]
- //code from here to '[DISABLE]' will be used to enable the cheat
- alloc(newmem,2048)
- label(returnhere)
- label(originalcode)
- label(exit)
- newmem: //this is allocated memory, you have read,write,execute access
- //place your code here
- mov [ecx+00001978],#999
- originalcode:
- //mov [ecx+00001978],eax
- exit:
- jmp returnhere
- 0563000A:
- jmp newmem
- nop
- returnhere:
- [DISABLE]
- //code from here till the end of the code will be used to disable the cheat
- dealloc(newmem)
- 0563000A:
- mov [ecx+00001978],eax
- //Alt: db 89 81 78 19 00 00
- </LuaScript>
- </CheatTable>
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