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- Log uploaded on Saturday, January 12, 2019, 9:55:08 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- 4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(av:0.1.1.7,fv:0.1.1.8)
- Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
- [SYR] Individuality: 0Harmony(1.2.0.1), SyrTraits(1.0.0.0)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.6864.6838)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- Designator Shapes: 0Harmony(1.0.9.1), Merthsoft.DesignatorShapes(1.0.0.0)
- Draw a bead: (no assemblies)
- Faction Discovery: Faction Discovery(1.0.3.0)
- Fallout Traits: (no assemblies)
- Greyer morals mod.: (no assemblies)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.10.0)
- ImpassableFurniture: ImpassableFurniture(1.0.0.0)
- Misc. MapGenerator: MapGenerator(1.0.0.0)
- Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
- Misc. Incidents: Incidents(1.0.3.0), TacticalComputer(1.0.0.0)
- More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
- Polarisbloc - Core LAB: Polarisbloc(1.0.0.0)
- Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0)
- Polarisbloc - Storyteller incidents pack: Polarisbloc_Incidents(1.0.0.0)
- Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
- Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
- Power Indicators: 0Harmony(1.2.0.2), ShowMeThePower(1.0.6864.32434)
- Quality Cooldown: (no assemblies)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Questionable Ethics: 0Harmony(1.2.0.2), QEthics(1.0.0.0)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- Range Finder: 0Harmony(1.2.0.1), RangeFinder(1.2.3.0)
- RIMMSqol: 0Harmony(1.2.0.1), Priority Queue(4.1.1.0), RIMMSqol(1.0.6937.4295)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
- RunAndGun: RunAndGun(1.18.3.0)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(av:1.0.0.0,fv:1.1.1.0)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
- What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
- [KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
- [KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- [KV] Impassable Map Maker - 1.0: 0Harmony(1.2.0.1), ImpassableMapMaker(1.0.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- [SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
- [XND] Targeting Modes: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), TargetingModes(1.1.5.0)
- [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
- [XND] TE Turret Expansion: (no assemblies)
- [XND] Visible Pants: 0Harmony(1.2.0.1), VisiblePants(2.1.0.0)
- A RimWorld of Magic: 0Harmony(1.2.0.1), TorannMagic(2.3.3.1)
- ActiveResponseTraining: (no assemblies)
- Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- CustomDeathRandomness: 0Harmony(1.2.0.1), CustomDeathRandomness(1.1.2.0)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6918.10007)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.4.6913.5024)
- Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6864.29160)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
- Floored: (no assemblies)
- Glowstone: Glowstone(0.1.0.0), NAudio(1.7.3.0), NVorbis(0.8.4.0), TextMeshPro-1.0.55.56.0b11(0.0.0.0)
- [1.0] Dire Raids[ov:1.0.0]: DireRaids(0.18.2.0)
- [1.0] Thanks For All The Fish[ov:1.0.0]: AllTheFish(0.19.0.0)
- [v1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
- [CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
- [CP] Portable Power Generator (1.0): (no assemblies)
- [CP] Red Horse Furniture (1.0): 0Harmony(1.0.9.1), GraphicApparelDetour(1.19.0.0), RedHorse(0.0.0.0), ReinforcementCall(1.0.0.0)
- [CP] Rimmu-Nation - Clothing (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
- [FSF] No Default Shelf Storage: (no assemblies)
- [KV] Change Dresser - 1.0: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- [KV] Weapon Storage - 1.0: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), WeaponStorage(1.0.0.0)
- [SYR] Doormats: SyrDoorMats(1.0.0.0)
- [TWC]Cupro's Alloys 1.0: CuprosAlloys(0.19.0.1)
- [TWC]Cupro's Stones 1.0: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
- [XND] Simple Plastic: (no assemblies)
- 1- UN-Colony [1.0]: (no assemblies)
- 2- UN-Furniture [1.0]: (no assemblies)
- [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
- VGL UNSC Weapon Pack: (no assemblies)
- Androids: Androids(1.0.0.0)
- Apparello 2: (no assemblies)
- Call of Cthulhu - Cults: 0Harmony(1.0.9.1), CultOfCthulhu(1.18.0.3)
- Call of Cthulhu - Factions: 0Harmony(1.0.9.0), CthulhuFactions(1.18.0.0), GraphicApparelDetour(1.19.0.0), _jecsToolsChecker(1.17.0.1)
- Concrete Walls: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- FashionRIMsta: (no assemblies)
- Flommel [1.0]: (no assemblies)
- Glass+Lights: (no assemblies)
- GouRIMet: (no assemblies)
- Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
- LED Lights: (no assemblies)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- Locks (DoorsExpanded): 0Harmony(1.2.0.1), LocksDoorsExpanded(1.0.0.0)
- Mechanite Forge Reborn: MechaniteForge(1.0.0.0)
- MiningCo. MMS: MiningCo. MMS(1.0.0.0)
- More Components: (no assemblies)
- More Furniture [1.0]: (no assemblies)
- More Linkables: (no assemblies)
- Quarry 1.0: Quarry(0.19.0.0)
- Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.1)
- Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
- Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
- Rim of Madness - Werewolves: 0Harmony(1.0.9.1), Werewolf(1.18.0.0)
- Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6912.29279)
- Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.1.6905.29574)
- RimHair Styles Merged: (no assemblies)
- Rimsenal: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal Security - Turret Extensions Patch: (no assemblies)
- Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
- Storage Solutions: (no assemblies)
- Stuffed Workbenches: (no assemblies)
- T-45b Power Armor (1.0): (no assemblies)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- VGP Garden Fabrics: ModFinder(1.0.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- Smokeleaf Industry: 0Harmony(1.2.0.1), ModCheck(1.8.0.0), SmokeleafIndustry(1.0.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- What the hack?![ov:1.1.4]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
- Expanded Woodworking: Expanded Woodworking(1.0.1.0)
- Expanded Woodworking for Vegetable Garden Project: Expanded Woodworking VG(1.0.1.0)
- Shrink Corpse Buff 1.0: 0Harmony(1.0.9.1), ShrinkCorpseBuff(1.0.0.0)
- [KIR]Playable Outlander Settlers [V1.0]: (no assemblies)
- Definitely More Cannons: (no assemblies)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
- Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
- Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
- Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
- ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
- HolyWasher: HolyWasher(1.0.0.0)
- Infused: 0Harmony(1.2.0.1), Infused(35.0.0.0)
- [SS]Maid Project: (no assemblies)
- Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- [1.0] Walking Problem, the Happening Storyteller 3.0: (no assemblies)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- [1.0] Material Filter: MaterialFilter(1.0.0.0)
- Regenerator Nanohive: RepairingAura(1.0.0.0)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
- Loot Boxes: 0Harmony(1.2.0.1), LootBoxes(1.0.0.0)
- [RH] Faction: The Ghosts (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
- Cremate Auto Strip: (no assemblies)
- ChemicalPlant: (no assemblies)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- Run and Hide: RunandHide(18.10.30.0)
- Haul Explicitly: 0Harmony(1.2.0.1), HaulExplicitly(av:1.0.0.0,fv:1.0.32.1)
- NewRatkinPlus: 0Harmony(1.2.0.1), NewRatkin(1.0.0.0)
- [1.0] No Infestation : (no assemblies)
- Enhanced Battery: EnhancedBattery(1.0.0.0)
- [CP] Rimmu-Nation - Weapons (1.0): 0Harmony(1.0.9.1), CPWeaponExt(1.0.0.0), RNPortalTurret(1.0.0.0)
- Quantum Storage 1.0: 0Harmony(1.2.0.1), RT_QuantumStorage(1.0.0.0)
- Cryptorestore Caskets (1.0): CryptoRestore(1.0.0.0)
- Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- Girls' frontline Apparel Pack: 0Harmony(1.2.0.1), ARSquad(1.0.0.0)
- Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.1.0)
- [RH] Faction: Militaires Sans Frontieres (1.0): 0Harmony(1.0.9.1), AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
- [1.0] Apparel Organizer: (no assemblies)
- SF Materials Rebalanced: More Steel from Slag(1.0.6884.31212)
- Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- Orassans: 0Harmony(1.1.1.0), BetharianPower(1.0.0.0), Orassans(1.0.0.0)
- Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
- Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0)
- Cleaning Priority: 0Harmony(1.2.0.1), CleaningPriority(1.0.0.0)
- [SYR] Bullet Casings: 0Harmony(1.2.0.1), BulletCasingMote(1.0.0.0)
- ED-CheatReactor: (no assemblies)
- Matching Embrasures: (no assemblies)
- MiningCo. ForceField: MiningCo. ForceField(1.0.0.0)
- Active Harmony patches:
- <CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <PotentialWorkCellsGlobal>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
- AbilityDecisionConditionalNode_CasterHealth.CanContinueTraversing: PRE: TorannMagic.HarmonyPatches+CasterHealth_Check_Patch.Prefix
- AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
- AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
- AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
- Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
- Area.Invert: PRE: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaInverted.Prefix
- Area.Set: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaChange.Postfix
- AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
- AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix, CleaningPriority.ListerFilthPrioritizedNotifiers.AreaRemoved.Postfix
- AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix, CleaningPriority.ListerFilthPrioritizedNotifiers.AreaAdded.Postfix
- Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
- Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix post: Vampire.HarmonyPatches.BestAttackTarget
- AttackTargetFinder.CanReach: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanReach_Patch.Prefix
- AttackTargetFinder.CanSee: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanSee_Patch.Prefix
- AutoUndrafter.AutoUndraftTick: PRE: TorannMagic.HarmonyPatches.AutoUndrafter_Undead_Prefix post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
- BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug, WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
- Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: post: LabelsOnFloor.Building_Bed_Medical_Patch.ChangeMedicalStatus TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Werewolf.HarmonyPatches.WerewolfCantOpen TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler, LocksDoorsExpanded.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_DoorExpanded.DeSpawn: post: LocksDoorsExpanded.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_DoorExpanded.ExposeData: post: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_DoorExpanded.GetGizmos: TRANS: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
- Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
- Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
- Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
- Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
- Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
- Building_TurretGun.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
- Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
- Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
- Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick post: TorannMagic.HarmonyPatches.TurretGunTick_Overdrive_Postfix, WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
- Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget, WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.OnGUI: PRE: TD_Enhancement_Pack.FixOnGUI.Prefix TRANS: TD_Enhancement_Pack.FixOnGUI.Transpiler
- CameraDriver.Update: post: TD_Enhancement_Pack.FixUpdate.Postfix, TD_Enhancement_Pack.FixUpdate.Postfix TRANS: TD_Enhancement_Pack.FixUpdate.Transpiler, TD_Enhancement_Pack.FixUpdate.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- CameraMapConfig_Normal..ctor: post: TD_Enhancement_Pack.CameraDragFixes.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
- Caravan.get_NightResting: PRE: TorannMagic.HarmonyPatches.Get_NightResting_Undead
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
- CaravanFormingUtility.AllSendablePawns: post: TorannMagic.HarmonyPatches+AddNullException_Alerts_Patch.Postfix TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
- CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard TRANS: SyrTraits.CharacterCardUtilityPatch.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler
- ColonistBarColonistDrawer.DrawIcons: PRE: TorannMagic.HarmonyPatches+ColonistBarColonistDrawer_Patch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- Command_PawnAbility.GizmoOnGUI: PRE: TorannMagic.HarmonyPatches+GizmoOnGUI_Prefix_Patch.Prefix
- CompAbilityItem.PostDrawExtraSelectionOverlays: PRE: TorannMagic.HarmonyPatches.CompAbilityItem_Overlay_Prefix
- CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
- CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
- CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
- CompMilkable.CompInspectStringExtra: post: TorannMagic.HarmonyPatches+CompMilkable_Patch.Postfix
- CompPowerPlant.CompTick: post: TorannMagic.HarmonyPatches.PowerCompTick_Overdrive_Postfix
- CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
- CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
- CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
- CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
- CompRefuelable.PostDraw: PRE: TorannMagic.HarmonyPatches.CompRefuelable_DrawBar_Prefix
- CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompSpawnerMechanoidsOnDamaged.TrySpawnMechanoids: TRANS: TargetingModes.HarmonyPatches.Transpile_TrySpawnMechanoids
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompVampire.InitializeVampirism: post: FacialStuff.Harmony.Optional.Vampire_Patches.Transformed_Postfix
- CompVampire.PostExposeData: post: FacialStuff.Harmony.Optional.Vampire_Patches.Transformed_Postfix
- CompVampire.set_CurrentForm: post: FacialStuff.Harmony.Optional.Vampire_Patches.Transformed_Postfix
- CompWerewolf.TransformBack: post: FacialStuff.Harmony.Optional.Werewolf_Patches.TransformBack_Postfix
- CompWerewolf.TransformInto: PRE: FacialStuff.Harmony.Optional.Werewolf_Patches.TransformInto_Prefix
- CompressibilityDecider.DetermineReferences: post: HaulExplicitly.CompressibilityDecider_DetermineReferences_Patch.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix, ShrinkCorpseBuff.Corpse_Patch.Prefix post: ShrinkCorpseBuff.Corpse_Patch.Postfix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.PostMake: post: TorannMagic.HarmonyPatches+Corpse_UndeadStage_Patch.Postfix
- Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
- DamageWorker.ExplosionStart: PRE: TorannMagic.HarmonyPatches+ExplosionNoShaker_Patch.Prefix
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart
- DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: Werewolf.HarmonyPatches.WerewolfDmgFixFinalizeAndAddInjury post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Bite.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Cut.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Scratch.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Stab.ChooseHitPart: TRANS: TargetingModes.HarmonyPatches.Transpile_ChooseHitPart
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood, Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PreFix, WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PostFix
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PreFix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PostFix
- DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix
- DeepDrillUtility.GetNextResource: PRE: TD_Enhancement_Pack.DeepDrillDatabase.Prefix post: TD_Enhancement_Pack.DeepDrillDatabase.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Room_Food.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, TD_Enhancement_Pack.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: HaulExplicitly.Designation_DesignationDraw_Patch.Prefix
- Designation.Notify_Added: post: HaulExplicitly.Designation_Notify_Added_Patch.Postfix
- Designation.Notify_Removing: post: HaulExplicitly.Designation_Notify_Removing_Patch.Postfix
- DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
- DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix, TD_Enhancement_Pack.DesignationSpamKiller.Prefix
- DesignationManager.AddDesignation: PRE: HaulExplicitly.DesignationManager_AddDesignation_Patch.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix
- DesignationManager.TryRemoveDesignationOn: PRE: HaulExplicitly.DesignationManager_TryRemoveDesignationOn_Patch.Prefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix
- DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix
- DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix, ShowMeThePower.ShowMeThePower.DesignatorShower
- Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
- Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
- Designator_Haul..ctor: post: HaulExplicitly.Designator_Haul_Constructor_Patch.Postfix
- Designator_Haul.CanDesignateThing: post: HaulExplicitly.Designator_Haul_CanDesignateThing_Patch.Postfix
- Designator_Haul.DesignateThing: PRE: HaulExplicitly.Designator_Haul_DesignateThing_Patch.Prefix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_DebugActionsMenu.DoListingItems_AllModePlayActions: post: RIMMSqol.DebugAction_RegenerateFactionLeaders.Postfix
- Dialog_DebugActionsMenu.DoListingItems_MapActions: post: Werewolf.HarmonyPatches.DebugMoonActions
- Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
- Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TD_Enhancement_Pack.CaravanWithSelection.Postfix
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
- Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
- Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
- Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
- Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
- Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
- Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
- Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
- Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
- Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
- Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
- Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix, ChangeDresser.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
- DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
- EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryAffectGoodwillWith: TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix, CultOfCthulhu.HarmonyPatches.CalculateFertilityAt, TorannMagic.HarmonyPatches+FertilityGrid_Patch.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix, [100]TorannMagic.HarmonyPatches.AddHumanLikeOrders_RestrictEquipmentPatch TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, TorannMagic.HarmonyPatches+SkipPolymorph_UndraftedOrders_Patch.Prefix, WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, TorannMagic.HarmonyPatches+FloatMenuMakerMap_ROMV_Undead_Patch.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, RIMMSqol.ThinkResultContextFood2.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
- FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf, Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix
- ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: HaulExplicitly.ForbidUtility_SetForbidden_Patch.Prefix, Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix, ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: ShowHair.Patch_Game_InitNewGame.Postfix
- Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
- GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Vampire.HarmonyPatches.Vamp_GuestFix, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix, DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix, PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
- GenDraw.DrawMeshNowOrLater: PRE: TorannMagic.HarmonyPatches+DrawMesh_Cloaks_Patch.Prefix
- GenDraw.DrawRadiusRing: PRE: TorannMagic.HarmonyPatches.DrawRadiusRing_Patch
- GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.Standable: PRE: TorannMagic.HarmonyPatches+Standable_Patch.Prefix post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
- GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
- GenMagic.Magic: TRANS: LootBoxes.Harmony_GenMagic_Magic.Transpiler
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenMapUI.DrawThingLabel: post: Infused.GenMapUI_DrawThingLabel_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
- GenRecipe.PostProcessProduct: PRE: NewRatkin.ProductFinishGenColorHook.Prefix, ARSquad.ProductFinishGenColorHook.Prefix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, RT_QuantumStorage.RT_QuantumStorage_Reflection.Spawn, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix post: ImpassableMapMaker.Patch_GenStep_Terrain.Postfix
- GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
- GenStep_ScatterLumpsMineable.ScatterAt: PRE: [800]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Prefix post: [0]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Postfix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
- GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
- GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
- GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
- GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
- GridsUtility.GetFirstHaulable: post: HaulExplicitly.GridsUtility_GetFirstHaulable_Patch.Postfix
- HaulAIUtility.PawnCanAutomaticallyHaul: PRE: HaulExplicitly.HaulAIUtility_PawnCanAutomaticallyHaul_Patch.Prefix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine
- HealthCardUtility.DrawHediffRow: TRANS: TD_Enhancement_Pack.GoodHediff.Transpiler, SmartMedicine.HediffRowPriorityCare.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
- HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
- HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
- HealthUtility.DamageUntilDowned: PRE: Werewolf.HarmonyPatches.DebugDownWerewolf
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_RandomAgeCurved.OnIntervalPassed: PRE: Vampire.HarmonyPatches.VampsDontHaveHeartAttacks
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
- ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.HarmonyPatches+ITab_Pawn_Gear_Patch.Postfix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.HarmonyPatches+ITab_Pawn_GearFillTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
- IncidentWorker_DiseaseAnimal.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
- IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
- IncidentWorker_HerdMigration.GenerateAnimals: TRANS: Mehni.Misc.Modifications.HarmonyPatches.BigHerds_Transpiler
- IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TryExecuteWorker_Transpiler
- IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
- IncidentWorker_SelfTame.Candidates: post: TorannMagic.HarmonyPatches.SelfTame_Candidates_Patch
- IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick post: SyrTraits.RandomInspirationMtb.RandomInspirationMtb_Postfix
- InspirationHandler.TryStartInspiration: PRE: TorannMagic.HarmonyPatches+InspirationHandler_Patch.Prefix
- InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [100]SyrTraits.InteractionWorker_RomanceAttemptPatch.RandomSelectionWeight_Postfix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: HaulExplicitly.JobDriver_SetupToils_Patch.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob, Vampire.HarmonyPatches.MakeNewToils_VampVomit
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIClean.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
- JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AnimalFlee.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AttackAndTransform.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
- JobGiver_Capture.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
- JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ControlMechanoid.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ControlMechanoid_Follow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DeepSleepCarcosa.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DoLovin.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DrinkWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob, Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnterTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob, Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
- JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_GoToClosestThingDef.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_HaveWash.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
- JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, TorannMagic.HarmonyPatches+JobGiver_Kidnap_Patch.Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LoadTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MaintainHiveChunkSW.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Manhunter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Mate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, TorannMagic.HarmonyPatches+JobGiver_Mate_Patch.Postfix
- JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MoveToStandable.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_OptimizeApparel.TryGiveJob: PRE: Werewolf.HarmonyPatches.DontOptimizeWerewolfApparel post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_OrassanNuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PackAnimalFollowColonists.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PackFood.TryGiveJob: PRE: Vampire.HarmonyPatches.VampsDontPackFood post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Possess.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherDownedPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RedButtonFever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RefillFuelEnergySource.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Relax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RetrieveWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SelfTend.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SocialFighting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
- JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_StockUp.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeBedBack.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UseToilet.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_WerewolfHunt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_ReceiveTherapy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
- JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
- LanguageDatabase.LoadAllMetadata: post: RIMMSqol.translations.LanguageChangeListener.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
- ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
- ListerFilthInHomeArea.Notify_FilthDespawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthDespawned.Postfix
- ListerFilthInHomeArea.Notify_FilthSpawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthSpawned.Postfix
- ListerHaulables.HaulDesignationAdded: PRE: HaulExplicitly.ListerHaulables_HaulDesignationAdded_Patch.Prefix
- ListerHaulables.HaulDesignationRemoved: PRE: HaulExplicitly.ListerHaulables_HaulDesignationRemoved_Patch.Prefix
- ListerHaulables.ShouldBeHaulable: PRE: HaulExplicitly.ListerHaulables_ShouldBeHaulable_Patch.Prefix
- ListerMergeables.ShouldBeMergeable: post: HaulExplicitly.ListerMergeables_ShouldBeMergeable_Patch.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- Listing_TreeThingFilter.DoThingDef: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoThingDef_Transpiler
- Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- Log.get_ReachedMaxMessagesLimit: post: Mehni.Misc.Modifications.HarmonyPatches.ReachedMaxMessagesLimit_Postfix
- Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
- LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
- LordToil_AssaultColony.UpdateAllDuties: post: Werewolf.HarmonyPatches.UpdateAllDuties_PostFix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_Siege.CanBeBuilder: PRE: TorannMagic.HarmonyPatches+CanBeBuilder_Patch.Prefix, WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
- LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.HarmonyPatches+Notify_PawnLost_Patch.Prefix
- LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
- LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]SyrTraits.LovePartnerRelationUtilityPatch.LovePartnerRelationGenerationChance_Postfix
- MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
- MainTabWindow_Architect.ExtraOnGUI: PRE: Merthsoft.DesignatorShapes.DesignatorShapes.LoadDefs
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
- ManhunterPackIncidentUtility.GenerateAnimals: post: TargetingModes.HarmonyPatches.Postfix_GenerateAnimals
- ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_AfterMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, RoomSense.MapInterface_Patch.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapParent.CheckRemoveMapNow: PRE: TorannMagic.HarmonyPatches+CheckRemoveMapNow_Patch.Prefix
- MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
- MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MemoryThoughtHandler.TryGainMemory: PRE: TorannMagic.HarmonyPatches.MemoryThoughtHandler_PreventDisturbedRest_Prefix
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- MentalStateHandler.TryStartMentalState: PRE: TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix, CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
- Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
- Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
- Need_Joy.NeedInterval: TRANS: SyrTraits.Need_JoyPatch.Transpiler
- Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.HarmonyPatches+NegativeInteractionChanceFactor_Patch.Postfix
- OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty
- PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying
- PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix
- PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.HarmonyPatches.ButcherProducts_PostFix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
- Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.Destroy: PRE: Werewolf.HarmonyPatches.WerewolfDestroy post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, TD_Enhancement_Pack.StopGizmo.Postfix, UseBedrolls.PickBackUpBedGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, TargetingModes.HarmonyPatches.Postfix_GetGizmos, TorannMagic.HarmonyPatches.Pawn_Gizmo_TogglePatch, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_GetGizmos_Postfix, Vampire.HarmonyPatches.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, TorannMagic.HarmonyPatches+Pawn_DraftController_GetGizmos_Patch.Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, [800]WeaponStorage.Patch_Pawn_Kill.Prefix, Werewolf.HarmonyPatches.WerewolfKill, WhatTheHack.Harmony.Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, [800]WeaponStorage.Patch_Pawn_Kill.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, PawnRules.Patch.Verse_Pawn_Kill.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreApplyDamage: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_PreApplyDamage_Prefix
- Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix, Vampire.HarmonyPatches.VampireBodySize, Werewolf.HarmonyPatches.WerewolfBodySize
- Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix, Vampire.HarmonyPatches.VampireHealthScale, Werewolf.HarmonyPatches.WerewolfHealthScale
- Pawn.get_IsColonist: PRE: TorannMagic.HarmonyPatches.Get_IsColonist_Polymorphed
- Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix
- PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor: PRE: Vampire.HarmonyPatches.GenerateAddictionsAndTolerancesFor_PreFix
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, NewRatkin.PawnGenColorHook.Postfix, ARSquad.PawnGenColorHook.Postfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
- PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix, TD_Enhancement_Pack.LabelAddSelection.Postfix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler, TD_Enhancement_Pack.LabelAddSelection.Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch, Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike post: SyrTraits.TraitsPawnDeath.AppendThoughts_ForHumanlike_Postfix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateSkills: post: SyrTraits.PawnGenerator_GenerateSkillsPatch.PawnGenerator_GenerateSkills_Postfix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix TRANS: SyrTraits.PawnGenerator_GenerateTraitsPatch.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal
- PawnGraphicSet.MatsBodyBaseAt: PRE: Vampire.HarmonyPatches.Vamp_MatsBodyBaseAt
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics, FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns, TargetingModes.HarmonyPatches.Postfix_GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix, FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: PRE: TorannMagic.HarmonyPatches.PawnRenderer_Undead_Prefix, TorannMagic.HarmonyPatches.PawnRenderer_Blur_Prefix post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler, FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, TorannMagic.HarmonyPatches.PawnRenderer_UndeadInternal_Prefix, DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, Vampire.HarmonyPatches.RenderVampire, Werewolf.HarmonyPatches.RenderPawnInternal, FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix, Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: post: Mehni.Misc.Modifications.HarmonyPatches.DrawPawnGUIOverlay_Postfix, RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
- PawnUtility.GetAvoidGrid: post: RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
- PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: PRE: [2000]TorannMagic.HarmonyPatches.IsTravelingInTeleportPod_Prefix post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
- PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp, RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
- PawnUtility.RecruitDifficulty: PRE: Werewolf.HarmonyPatches.UnrecruitableSworn
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix, Vampire.HarmonyPatches.VampireBirthdayBiological
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
- Pawn_ApparelTracker.SortWornApparelIntoDrawOrder: PRE: VisiblePants.HarmonyPatches.Detour_SortWornApparelIntoDrawOrder
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, ChangeDresser.Patch_Pawn_DraftController.Postfix, WeaponStorage.Patch_Pawn_DraftController.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
- Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
- Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: Vampire.HarmonyPatches.VampiresDontHaveDrugSchedules
- Pawn_EquipmentTracker.AddEquipment: PRE: [800]WeaponStorage.Patch_Pawn_AddEquipment.Prefix post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment
- Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
- Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
- Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
- Pawn_HealthTracker.CheckForStateChange: PRE: CustomDeathRandomness.Main.CheckForStateChange_Patch, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
- Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
- Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick, WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
- Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
- Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude, TorannMagic.HarmonyPatches+PreApplyDamage_Patch.Prefix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: QEthics.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity, Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
- Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick post: TorannMagic.HarmonyPatches+InteractionsTrackerTick_Patch.Postfix
- Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, TorannMagic.HarmonyPatches+Pawn_NeedsTracker_Patch.Prefix post: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Postfix, Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, Vampire.HarmonyPatches.ShouldHaveNeed_Vamp
- Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
- Pawn_PathFollower.CostToMoveIntoCell: PRE: TorannMagic.HarmonyPatches.Pawn_PathFollower_Pathfinder_Prefix post: Werewolf.HarmonyPatches.PathOfNature
- Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HamonyPatches+Patch_SetupMoveIntoNextCell.Postfix
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
- Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
- Pawn_StanceTracker.get_Staggered: PRE: TorannMagic.HarmonyPatches.Get_Staggered
- Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Prefix post: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Postfix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- Plant.PlantCollected: post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
- Plant.get_GrowthRateFactor_Temperature: PRE: Orassan.Injector.Patch_Plant_GrowthRateFactor_Temperature_get
- PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlantUtility.GrowthSeasonNow: PRE: Orassan.Injector.Patch_GrowthSeasonNow
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, TD_Enhancement_Pack.PlaySettings_Patch.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, CleaningPriority.UserInterface.AreaPriorityPlaySettings.Postfix, RoomSense.PlaySettings_Patch.Postfix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
- PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix, CPWeaponExt.HarmonyRailgun.CanHit_PostFix
- Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
- Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
- QualityUtility.GenerateQualityCreatedByPawn: post: TorannMagic.HarmonyPatches+ArcaneForge_Quality_Patch.Postfix
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
- RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix post: Vampire.HarmonyPatches.CanReach_Vampire
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- Recipe_Surgery.CheckSurgeryFail: PRE: TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix
- RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
- RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: TD_Enhancement_Pack.ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
- RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
- RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
- RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
- RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, HaulExplicitly.ReverseDesignatorDatabase_InitDesignators_Patch.Postfix, TurretExtensions.HarmonyPatches.PostfixInitDesignators
- RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix, ConfigurableMaps.RockNoises_Init.Prefix
- RoofGrid.SetRoof: post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix
- Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
- Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
- Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
- Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- Scenario.Notify_NewPawnGenerating: post: Vampire.HarmonyPatches.Vamp_NewPawnGenerating
- Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight, Werewolf.HarmonyPatches.AddRecentWerewolves
- ScribeSaver.InitSaving: PRE: ChangeDresser.Patch_ScribeSaver_InitSaving.Prefix, WeaponStorage.Patch_ScribeSaver_InitSaving.Prefix
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: HaulExplicitly.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix, AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
- SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
- SettlementAbandonUtility.Abandon: PRE: [800]ChangeDresser.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]WeaponStorage.Patch_SettlementAbandonUtility_Abandon.Prefix, RIMMSqol.SpawnRemnantColony.Prefix
- SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
- ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- ShotReport.HitFactorFromShooter: post: TargetingModes.HarmonyPatches.Postfix_HitFactorFromShooter
- ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
- SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
- Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: RIMMSqol.StopSkillDecay.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval
- SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix, TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix post: TD_Enhancement_Pack.Learn_Patch.Postfix, RIMMSqol.TrackLevelUp.Postfix, Vampire.HarmonyPatches.Learn_PostFix
- SkillRecord.LearnRateFactor: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearnRateFactorPrefix
- SkillRecord.get_LearningSaturatedToday: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearningSaturatedTodayGetterPrefix
- SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
- SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
- SkillUI.GetSkillDescription: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillUI.GetSkillDescriptionPrefix
- SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
- SnowUtility.MovementTicksAddOn: post: RIMMSqol.SnowUtility_MovementTicksAddOn.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
- StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
- StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.HarmonyPatches+StockGenerator_Animals_Patch.Prefix
- StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- StoreUtility.TryFindBestBetterStorageFor: PRE: HaulExplicitly.StoreUtility_TryFindBestBetterStorageFor_Patch.Prefix
- StoreUtility.TryFindBestBetterStoreCellFor: PRE: HaulExplicitly.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
- Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
- SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- SymbolResolver_Settlement.Resolve: PRE: CustomFactionBase.CustomBaseUtility.FactionBasePrefix
- TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
- TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
- TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TargetingModesUtility.CanUseTargetingModes: PRE: TargetingModes.HarmonyPatches.PrefixA_CanUseTargetingModes post: TargetingModes.HarmonyPatches.Postfix_CanUseTargetingModes
- TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix
- TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
- Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.DrawExtraSelectionOverlays: post: HaulExplicitly.Thing_DrawExtraSelectionOverlays_Patch.Postfix, WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
- Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix, HaulExplicitly.Thing_GetGizmos_Patch.Postfix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
- Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
- ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
- ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
- ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingGrid.Deregister: post: TD_Enhancement_Pack.ThingDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix
- ThingGrid.Register: post: TD_Enhancement_Pack.ThingDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix
- ThingMaker.MakeThing: post: NewRatkin.ThingMakeColorHook.Postfix, ARSquad.ThingMakeColorHook.Postfix
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker_MapGen_AncientPodContents.GiveRandomLootInventoryForTombPawn: post: LootBoxes.Harmony_ThingSetMaker_MapGen_AncientPodContents_GiveRandomLootInventoryForTombPawn.Postfix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
- ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix, HaulExplicitly.ThingWithComps_GetGizmos_Patch.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix, Werewolf.HarmonyPatches.InitializeWWComps
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied, Vampire.HarmonyPatches.Satisfied_Vamp
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
- ThoughtWorker_DeadMansApparel.CurrentStateInternal: post: SyrTraits.ThoughtWorker_DeadMansApparelPatch.ThoughtWorker_DeadMansApparel_Postfix
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: SyrTraits.ThoughtWorker_DisfiguredPatch.ThoughtWorker_Disfigured_Postfix
- ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
- ThoughtWorker_NeedOutdoors.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
- TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix
- TickManager.DebugSetTicksGame: post: Werewolf.HarmonyPatches.MoonTicksUpdate
- TileFinder.IsValidTileForNewSettlement: post: [800]ImpassableMapMaker.HarmonyPatches+Patch_TileFinder_IsValidTileForNewSettlement.Postfix
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix, CthulhuFactions.HarmonyFactions.RandomSettlementTileFor_PreFix
- TimeControls.DoTimeControlsGUI: PRE: EnhancedDevelopment.EnhancedOptions.Detours.TimeControls.DoTimeControlsGUI
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.CheckForGetOpportunityDuplicate: PRE: HaulExplicitly.Toils_Haul_CheckForGetOpportunityDuplicate_Patch.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
- Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown
- Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, RimFridge.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix post: SyrTraits.TraitSet_GainTraitPatch.TraitSet_GainTrait_Postfix
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix
- TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
- TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
- TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
- TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
- Verb.CanHitCellFromCellIgnoringRange: PRE: [2000]TorannMagic.HarmonyPatches.RimmuNation_CHCFCIR_Patch, JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix, CPWeaponExt.HarmonyRailgun.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix post: BulletCasingMote.TryCastNextBurstShotPatch.TryCastNextBurstShot_Postfix
- Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix post: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_VerbTracker_GetVerbsCommands_Postfix
- VerbTracker.get_PrimaryVerb: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_VerbTracker_PrimaryVerb_Prefix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, TorannMagic.HarmonyPatches.Get_Projectile_ES
- Verb_MeleeAttack.GetNonMissChance: post: TargetingModes.HarmonyPatches.Postfix_GetNonMissChance
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: PRE: Werewolf.HarmonyPatches.SoundHitPawnPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: PRE: Werewolf.HarmonyPatches.SoundMiss_Prefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- WealthWatcher.ForceRecount: post: TorannMagic.HarmonyPatches.WealthWatcher_ClassAdjustment_Postfix, ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
- WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
- Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
- WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_ConstructRemoveFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructSmoothWall.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.JobOnThing: post: TorannMagic.HarmonyPatches+RegrowthSurgery_WorkGiver_Patch.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix, RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingChangeDresserPatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingWeaponStoragePatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix, Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix, CuprosStones.World_NaturalRockTypesIn.Prefix
- WorldPathGrid.CalculatedMovementDifficultyAt: PRE: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_CalculatedMovementDifficultyAt.Prefix
- WorldPathGrid.HillinessMovementDifficultyOffset: post: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_HillinessMovementDifficultyOffset.Postfix
- WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
- WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
- WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
- WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
- Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
- Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
- ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
- ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
- Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
- Zone_Growing.GetInspectString: PRE: Orassan.Injector.Patch_Zone_Growing_GetInspectString post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
- Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
- Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
- Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos, HaulExplicitly.Zone_Stockpile_GetGizmos_Patch.Postfix, SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.2: chjees.androids, rimworld.erdelf.alien_race.main, rimworld.erdelf.powerShower, chjees.QEthics; 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mods.achtung, RimHUD, PawnRules, Dubwise.Rimatomics, HugsLib.AvoidFriendlyFire, com.changedresser.rimworld.mod, rimworld.torann.tmagic, fluffy.modmanager, brrainz-crosspromotion, Fluffy.StuffedFloors, Fluffy.AnimalTab, fluffy.medicaltab, fluffy.worktab, mehni.rimworld.numbers, fluffy.rimworld.pharmacist, uuugggg.rimworld.SmartMedicine.main, Syrchalis.Rimworld.Traits, HugsLib.WhatTheHack, HugsLib.ARimWorldOfMagic, net.quicksilverfox.rimworld.mod.animalslogic, RIMMSqol, com.rimfridge.rimworld.mod, Uuugggg.rimworld.UseBedrolls.main, HugsLib.Hospitality, HugsLib.LabelsOnFloor, net.marvinkosh.rimworld.mod.combatreadinesscheck, HugsLib.AllowTool, com.weaponstorage.rimworld.mod, HugsLib.SearchAndDestroy, Uuugggg.rimworld.TD_Enhancement_Pack.main, XeoNovaDan.TargetingModes, chjees.mechaniteforge, HugsLib.RunAndGun, HugsLib.SimpleSidearms, likeafox.rimworld.haulexplicitly, XeoNovaDan.TurretExtensions, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.What_Is_My_Purpose.main, MassGraves.Harmony, Dubwise.DubsBadHygiene, com.github.chippedchap.cleaningpriority, HugsLib.RoomSense, com.lp-programming.rimworld.quantumstorage, net.pardeike.rimworld.mods.rangefinder, rimworld.ResearchPal, HugsLib.ImprovedWorkbenches, Dubwise.Dubs_Skylights, com.configurablemaps.rimworld.mod, Dubwise.Rimefeller, com.rimworld.modcheck, RSA, RSA.Core, rimworld.infused, com.mendingchangedresserpatch.rimworld.mod, com.mendingweaponstoragepatch.rimworld.mod, mehni.rimworld.pickupandhaul.main, HugsLib.RemoteTech, Syrchalis.Rimworld.BulletCasingMote, com.NewRatkin.rimworld.mod, com.ARSquad.rimworld.mod, rimworld.facialstuff.mod, com.showhair.rimworld.mod, Mehni.RimWorld.4M.Main, rimworld.torann.CustomDeathRandomness, HugsLib.Therapy, multiversionmodfix, com.tammybee.predatorhuntalert, de.hatti.rimworld.mod.qualitybuilder, com.modifyresearchtime.rimworld.mod, com.impassablemapmaker.rimworld.mod, com.rimworld.mod.factioncontrol, syrchalis.rimworld.harvestYieldPatch, EnhancedDevelopment.WarningOptions, XeoNovaDan.VisiblePants, Dubwise.DubsMintMenus, HugsLib.DefensivePositions, XeoNovaDan.ProperShotguns, Harmony_Locks, mehni.rimworld.FoodAlert.main, uuugggg.rimworld.SmartMedicine.RPGInventory, rimworld.lanilor.lootboxes, rimworld.facialstuff.vampire_patch, rimworld.facialstuff.werewolf_patch, com.woolstrand.realruins, com.tammybee.rimstatue, HugsLib.Autopsy, HugsLib.RunandHide; 1.1.1.0: chjees.orassan, rimworld.erdelf.customBaseUtility; 1.1.0.0: rimworld.lanilor.simplestockpilepresets, com.spdskatr.DamageMotes.Patch; 1.0.9.1: Merthsoft.DesignatorShapes, rimworld.jecrell.abilityuser, rimworld.jecrell.cthulhu.cults, rimworld.jecrell.werewolves, rimworld.jecrell.vampire, rimworld.Sihv.bonemod, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.oversized, CuprosStonesOverride, rimworld.jecrell.comps.installedpart, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.cpwallshot, rimworld.jecrell.humanlikeorders, rimworld.rimquest, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.cpbackpacks, com.github.harmony.rimworld.mod.ShrinkCorpseBuff; 1.0.9.0: rimworld.jecrell.cthulhu.factions, com.spdskatr.rsu.fixes
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3520x1203 at -1600,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- DubsMintMenus 1.0.141
- BadHygiene 2.4.608
- Dubs Skylight 1.4.651
- Rimatomics 1.6.646
- Rimefeller 1.1.267
- RSA Core loaded...
- RSA Main injected ...
- ZLJ's Static Quality Plus :: Initialized
- [RuntimeGC] Mod settings loaded.
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparello_Doom</defName><label>UAC marine helmet</label><description>The B4D-455 class infantry helmet used by the Union Aerospace Corporation marines during the incident at the Mars science facility. The production of these were since discontinued. A real relic of distant past</description><graphicData><texPath>Hats/Display/Doom</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>2</Mass><MarketValue>400</MarketValue><ArmorRating_Blunt>0.10</ArmorRating_Blunt><ArmorRating_Sharp>0.90</ArmorRating_Sharp></statBases><equippedStatOffsets><MoveSpeed>-0.05</MoveSpeed><PsychicSensitivity>-0.15</PsychicSensitivity><MentalBreakThreshold>-0.02</MentalBreakThreshold></equippedStatOffsets><generateAllowChance>0.03</generateAllowChance><apparel><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Hats/Doom</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Helmets</li></thingCategories></ThingDef>
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparel_Psymask</defName><label>psy co. gasmask™</label><description>The Psy company's gasmask™ has to be their most profiting product of all times.
- It's built in vision sensor technology allowed the wearer to operate in thickest of toxic clouds and more importantly, survive.</description><graphicData><texPath>Hats/Display/Psymask</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>1</Mass><MarketValue>558</MarketValue><ArmorRating_Blunt>0.05</ArmorRating_Blunt><ArmorRating_Sharp>0.08</ArmorRating_Sharp></statBases><equippedStatOffsets><ShootingAccuracyPawn>0.02</ShootingAccuracyPawn><MoveSpeed>-0.02</MoveSpeed><ImmunityGainSpeed>0.10</ImmunityGainSpeed><ToxicSensitivity>-0.55</ToxicSensitivity></equippedStatOffsets><generateAllowChance>0.03</generateAllowChance><apparel><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Hats/Psymask</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Masks</li></thingCategories></ThingDef>
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparello_Zorro</defName><label>wanderer's hat and mask</label><description>This apparel is fashioned after the famed hat used by the legendary vigilante El Fox - 'En garde, noble foe! You cannot avoid justice- The vigilante justice!'</description><graphicData><texPath>Hats/Display/Zorro</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>0.16</Mass><MarketValue>500</MarketValue><ArmorRating_Blunt>0.04</ArmorRating_Blunt><ArmorRating_Sharp>0.04</ArmorRating_Sharp><Insulation_Heat>4</Insulation_Heat></statBases><equippedStatOffsets><SocialImpact>0.20</SocialImpact><MeleeHitChance>0.15</MeleeHitChance></equippedStatOffsets><generateAllowChance>0.05</generateAllowChance><apparel><bodyPartGroups><li>UpperHead</li><li>Eyes</li></bodyPartGroups><wornGraphicPath>Hats/Zorro</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li><li>PersonalShield</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Hats</li></thingCategories></ThingDef>
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparello_Footy</defName><label>clan marked balaclava</label><description>Without proper methods of finding out, You'll be forever uncertain whether this balaclava is the real deal or not. The marking on the forehead strongly suggests it indeed is a remnant of the ancient clan of pugilists</description><graphicData><texPath>Hats/Display/Footy</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>0.2</Mass><MarketValue>500</MarketValue><ArmorRating_Blunt>0.04</ArmorRating_Blunt><ArmorRating_Sharp>0.04</ArmorRating_Sharp><Insulation_Heat>4</Insulation_Heat></statBases><equippedStatOffsets><MeleeHitChance>0.20</MeleeHitChance></equippedStatOffsets><generateAllowChance>0.05</generateAllowChance><apparel><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Hats/Footy</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li><li>PersonalShield</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Masks</li></thingCategories></ThingDef>
- XML RimWorld.StatDef defines the same field twice: parts.
- Field contents: CombatI1.05.
- Whole XML:
- <StatDef><defName>ShootingAccuracyPawn</defName><label>shooting accuracy</label><description>Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.</description><category>PawnCombat</category><workerClass>StatWorker_ShootingAccuracy</workerClass><displayPriorityInCategory>50</displayPriorityInCategory><showOnAnimals>false</showOnAnimals><defaultBaseValue>0</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentOne</toStringStyle><toStringStyleUnfinalized>FloatOne</toStringStyleUnfinalized><noSkillOffset>8</noSkillOffset><skillNeedOffsets><li Class="SkillNeed_BaseBonus"><skill>Shooting</skill><baseValue>0</baseValue><bonusPerLevel>1</bonusPerLevel></li></skillNeedOffsets><capacityOffsets><li><capacity>Sight</capacity><scale>12</scale><max>2</max></li><li><capacity>Manipulation</capacity><scale>8</scale><max>1</max></li></capacityOffsets><postProcessCurve><points><li>(-20, 0.70)</li><li>(-10, 0.80)</li><li>(-6, 0.83)</li><li>(-4, 0.85)</li><li>(-2, 0.87)</li><li>(0, 0.89)</li><li>(2, 0.93)</li><li>(4, 0.94)</li><li>(6, 0.95)</li><li>(8, 0.96)</li><li>(10, 0.97)</li><li>(12, 0.975)</li><li>(14, 0.98)</li><li>(16, 0.98333)</li><li>(18, 0.98666)</li><li>(20, 0.99)</li><li>(22, 0.9925)</li><li>(26, 0.995)</li><li>(30, 0.9965)</li><li>(40, 0.998)</li><li>(60, 0.999)</li></points></postProcessCurve><parts><li Class="TurretExtensions.StatPart_FromMannableTurret" /></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatI</def><factor>1.05</factor></li></researchFactors></li></parts></StatDef>
- Parsed 3.4 as int.
- Parsed 3.8 as int.
- Parsed 4.2 as int.
- Parsed 0.3 as int.
- Parsed 97.5 as int.
- [SS Researchable Stat Upgrades] Patch operation Verse.PatchOperationReplace(/Defs/StatDef[defName="AnimalGatherYield"]/maxValue) failed
- file: E:\SteamLibrary\steamapps\workshop\content\294100\936594912\Patches\Patches_Building_Animals.xml
- [SS Researchable Stat Upgrades] Patch operation Verse.PatchOperationReplace(/Defs/StatDef[defName = "MiningYield"]/maxValue) failed
- file: E:\SteamLibrary\steamapps\workshop\content\294100\936594912\Patches\Patches_Mining.xml
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Coolant_Rod (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Charged_Coolant_Rod (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Supercharged_Coolant_Rod (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_chemLauncher (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named ShotIncendiaryLauncher found to give to Verse.VerbProperties VerbProperties(chemical launcher) (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_nanoLauncher (using undefined sound instead)
- Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
- Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
- d3d: failed to create 2D texture id=16925 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 72 errors. Generate translation report for more info.
- Variants found for Body/RK_Tail: 1
- Variants found for Body/RK_EarLeft: 1
- Variants found for Body/RK_EarRight: 1
- Alien race successfully completed 144 patches with harmony.
- Medical Tab :: Capacity MagicManipulation does not have any bodyPartTags associated with it. This may be intentional.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Questionable Ethics checking for compatibility...
- Checking for compatibility for: Alien Race Framework...
- Is OK.
- Checking for compatibility for: Death Rattle...
- No compatibility.
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- Dynamic patching Boolean MoveNext()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- ImpassableMapMaker Harmony Patches:
- Postfix:
- GenStep_ElevationFertility.Generate
- WorldPathGrid.CalculatedCostAt
- TileFinder.IsValidTileForNewSettlement
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- [HarvestYieldPatch] loaded...
- Targeting Modes :: JecsTools detected as active in load order. Patching...
- Turret Extensions successfully completed 23 patches with harmony.
- Dubs Rimkit 1.4.652
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- Removed Log Error from Manhunter Job
- Removed Log Error from Manhunter Job
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- Skipping PreventSkillDecay
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Dynamic patching Boolean <>m__0()
- Attempting to load custom genSpawn
- Facial Stuff successfully completed 960 patches with harmony.
- RealRuins started patching at 1/11/2019 2:57:45 AM
- RealRuins finished patching at 1/11/2019 2:57:45 AM (56.9852 msec)
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20180961...
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
- ResearchPal :: redundant prerequisites for Portable Power: Electricity
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Quantum stockpiles: Electricity
- ResearchPal :: PolarisDrugFormula has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisAntibioticProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisHealingPotionProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisReceptorAntagonistProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSurgicalProgram has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisTransGenderSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisCureScarsSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLongevityResearch has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisRemoveImplants has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisPsionwire has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSpecialDevice has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLyraeCurer has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisThermostat has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 1000 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20180961-10990512790-jeluder.bp
- [ModMetaDataCleaner] Removed 44 Metadata and cleaned 389 PreviewImage.
- Removed: ED-CheatReactor, Matching Embrasures, Orassans, [SYR] Bullet Casings, MiningCo. ForceField, Pawn Rules, RimCuisine 1.0, Statue of Colonist, Cleaning Priority, Outfitted, Genetic Rim, [1.0] Android tiers, Random Research, Research Tree, More Trade Ships, Rambo Weapons Pack, Parallel Power Grid (Parallel Conduits), Project Armory 1.2, [KV] Change Equipment Stats - 1.0, TY Female Body 改 for B19/1.0, TY Female Faces for B19/1.0, TY Female Body for B19/1.0, ED-CheatReactor, Matching Embrasures, Orassans, [SYR] Bullet Casings, MiningCo. ForceField, Pawn Rules, RimCuisine 1.0, Statue of Colonist, Cleaning Priority, Outfitted, Genetic Rim, [1.0] Android tiers, Random Research, Research Tree, More Trade Ships, Rambo Weapons Pack, Parallel Power Grid (Parallel Conduits), Project Armory 1.2, [KV] Change Equipment Stats - 1.0, TY Female Body 改 for B19/1.0, TY Female Faces for B19/1.0, TY Female Body for B19/1.0
- Cleaned: [CP] Rimmu-Nation - Clothing (1.0), RIMMSqol, [KV] Change Dresser - 1.0, More Linkables, Sparkling Worlds - Full Mod, Hospitality, Glass+Lights, [CP] Red Horse Furniture (1.0), Wall Light, Animals Logic, Humanoid Alien Races 2.0, [KV] Weapon Storage - 1.0, Rimsenal, Rimsenal - Federation, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, A RimWorld of Magic, 4M Mehni's Misc Modifications, Apparello 2, Simple sidearms, Infused, [1.0] RPG Style Inventory, Facial Stuff 1.0, [RH] Faction: The Ghosts (1.0), Quantum Storage 1.0, Cremate Auto Strip, [1.0] Apparel Organizer, ChemicalPlant, [1.0] Walking Problem, the Happening Storyteller 3.0, [1.0] No Infestation , Enhanced Battery, NewRatkinPlus, [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Girls' frontline Apparel Pack, Labels on Floor, 2- UN-Furniture [1.0], RuntimeGC, [CP] Chicken Mitchell - Hairstyles (1.0), [v1.0]-LinkableDoors, [KV] RimFridge - 1.0, JecsTools, Numbers, Expanded Woodworking, Harvest Organs Post Mortem - 4.1 [1.0], What the hack?!, VGL UNSC Weapon Pack, [KV] Show Hair With Hats or Hide All Hats - 1.0, MendAndRecycle, Dubs Mint Menus, FashionRIMsta, RimQuest, [KV] Configurable Maps - 1.0, Smokeleaf Industry, Better Pawn Control, [XND] Turret Extensions, Designator Shapes, Replace Stuff, Rimefeller, Rimatomics, Flommel [1.0], Polarisbloc - Core LAB, Polarisbloc - Security Force, Dubs Bad Hygiene, Polarisbloc - Storyteller incidents pack, [XND] Targeting Modes, Rim of Madness - Bones, VGP Garden Canning, Static Quality Plus 1.1, CustomDeathRandomness, Please Haul Perishables, Quarry 1.0, ActiveResponseTraining, Polarisbloc - Mechenemy, Regenerator Nanohive, Pick Up And Haul, Remote Tech, Loot Boxes, Questionable Ethics, More Harvest Designators!, RimHUD, Mod Manager, [XND] TE Turret Expansion, T-45b Power Armor (1.0), Rah's Bionics and Surgery Expansion, [FSF] No Default Shelf Storage, MiningCo. MMS, TD Enhancement Pack, Camera+, [XND] Proper Shotguns, Range Finder, Simple Stockpile Presets, Power Indicators, Stuffed Floors, [XND] Visible Pants, Faction Discovery, Achtung!, More Components, Pharmacist, Dubs Skylights, HugsLib, Blueprints, Dubs Rimkit, Therapy, Work Tab, QualityBuilder, Medical Tab, LED Lights, Relations Tab, What Is My Purpose, [XND] Simple Plastic, Shrink Corpse Buff 1.0, Mechanite Forge Reborn, Use Bedrolls, Room Food, Storage Solutions, Animal Tab, Predator Hunt Alert, [1.0] Material Filter, Androids, Call of Cthulhu - Cults, Call of Cthulhu - Factions, [KV] Trading Spot - 1.0, [KV] Impassable Map Maker - 1.0, [CP] Portable Power Generator (1.0), [SYR] Doormats, Rimsenal - Security pack, Rimsenal - Feral, GouRIMet, Rim of Madness - Vampires, [KV] Adjustable Trade Ships - 1.0, Share The Load, Search and Destroy, [SYR] Harvest Yield Patch, [KV] Faction Control - 1.0, Rim of Madness - Werewolves, RunAndGun, Doors Expanded, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, ImpassableFurniture, VGP Garden Medicine, VGP More Veggies, Expanded Woodworking for Vegetable Garden Project, Floored, Misc. MapGen FactionBase, Greyer morals mod., Fallout Traits, Combat Readiness Check, [1.0] Dire Raids, [1.0] Thanks For All The Fish, RimHair Styles Merged, Quality Cooldown, Draw a bead, Allow Tool, Locks, Locks (DoorsExpanded), [TWC]Cupro's Alloys 1.0, [TWC]Cupro's Stones 1.0, Glowstone, Stuffed Workbenches, Rimsenal Security - Turret Extensions Patch, Concrete Walls, 1- UN-Colony [1.0], [SYR] Individuality, More Furniture [1.0], Definitely More Cannons, [KIR]Playable Outlander Settlers [V1.0], Snap Out!, Centralized Climate Control, Defensive Positions, Better Workbench Management, Food Alert, Rimworld Search Agency, Damage Indicators, Conduit Deconstruct, Mass Graves, SS Researchable Stat Upgrades, Room Sense, HolyWasher, Avoid Friendly Fire, ED-EnhancedOptions, ResearchPal, [SS]Maid Project, Cryptorestore Caskets (1.0), Smart Medicine, Run and Hide, Real Ruins, Haul Explicitly, SF Materials Rebalanced, [CP] Rimmu-Nation - Clothing (1.0), RIMMSqol, [KV] Change Dresser - 1.0, More Linkables, Sparkling Worlds - Full Mod, Hospitality, Glass+Lights, [CP] Red Horse Furniture (1.0), Wall Light, Animals Logic, Humanoid Alien Races 2.0, [KV] Weapon Storage - 1.0, Rimsenal, Rimsenal - Federation, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, A RimWorld of Magic, 4M Mehni's Misc Modifications, Apparello 2, Simple sidearms, Infused, [1.0] RPG Style Inventory, Facial Stuff 1.0, [RH] Faction: The Ghosts (1.0), Quantum Storage 1.0, Cremate Auto Strip, [1.0] Apparel Organizer, ChemicalPlant, [1.0] Walking Problem, the Happening Storyteller 3.0, [1.0] No Infestation , Enhanced Battery, NewRatkinPlus, [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Girls' frontline Apparel Pack, Labels on Floor, 2- UN-Furniture [1.0], RuntimeGC, [CP] Chicken Mitchell - Hairstyles (1.0), [v1.0]-LinkableDoors, [KV] RimFridge - 1.0, JecsTools, Numbers, Expanded Woodworking, Harvest Organs Post Mortem - 4.1 [1.0], What the hack?!, VGL UNSC Weapon Pack, [KV] Show Hair With Hats or Hide All Hats - 1.0, MendAndRecycle, Dubs Mint Menus, FashionRIMsta, RimQuest, [KV] Configurable Maps - 1.0, Smokeleaf Industry, Better Pawn Control, [XND] Turret Extensions, Designator Shapes, Replace Stuff, Rimefeller, Rimatomics, Flommel [1.0], Polarisbloc - Core LAB, Polarisbloc - Security Force, Dubs Bad Hygiene, Polarisbloc - Storyteller incidents pack, [XND] Targeting Modes, Rim of Madness - Bones, VGP Garden Canning, Static Quality Plus 1.1, CustomDeathRandomness, Please Haul Perishables, Quarry 1.0, ActiveResponseTraining, Polarisbloc - Mechenemy, Regenerator Nanohive, Pick Up And Haul, Remote Tech, Loot Boxes, Questionable Ethics, More Harvest Designators!, RimHUD, Mod Manager, [XND] TE Turret Expansion, T-45b Power Armor (1.0), Rah's Bionics and Surgery Expansion, [FSF] No Default Shelf Storage, MiningCo. MMS, TD Enhancement Pack, Camera+, [XND] Proper Shotguns, Range Finder, Simple Stockpile Presets, Power Indicators, Stuffed Floors, [XND] Visible Pants, Faction Discovery, Achtung!, More Components, Pharmacist, Dubs Skylights, HugsLib, Blueprints, Dubs Rimkit, Therapy, Work Tab, QualityBuilder, Medical Tab, LED Lights, Relations Tab, What Is My Purpose, [XND] Simple Plastic, Shrink Corpse Buff 1.0, Mechanite Forge Reborn, Use Bedrolls, Room Food, Storage Solutions, Animal Tab, Predator Hunt Alert, [1.0] Material Filter, Androids, Call of Cthulhu - Cults, Call of Cthulhu - Factions, [KV] Trading Spot - 1.0, [KV] Impassable Map Maker - 1.0, [CP] Portable Power Generator (1.0), [SYR] Doormats, Rimsenal - Security pack, Rimsenal - Feral, GouRIMet, Rim of Madness - Vampires, [KV] Adjustable Trade Ships - 1.0, Share The Load, Search and Destroy, [SYR] Harvest Yield Patch, [KV] Faction Control - 1.0, Rim of Madness - Werewolves, RunAndGun, Doors Expanded, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, ImpassableFurniture, VGP Garden Medicine, VGP More Veggies, Expanded Woodworking for Vegetable Garden Project, Floored, Misc. MapGen FactionBase, Greyer morals mod., Fallout Traits, Combat Readiness Check, [1.0] Dire Raids, [1.0] Thanks For All The Fish, RimHair Styles Merged, Quality Cooldown, Draw a bead, Allow Tool, Locks, Locks (DoorsExpanded), [TWC]Cupro's Alloys 1.0, [TWC]Cupro's Stones 1.0, Glowstone, Stuffed Workbenches, Rimsenal Security - Turret Extensions Patch, Concrete Walls, 1- UN-Colony [1.0], [SYR] Individuality, More Furniture [1.0], Definitely More Cannons, [KIR]Playable Outlander Settlers [V1.0], Snap Out!, Centralized Climate Control, Defensive Positions, Better Workbench Management, Food Alert, Rimworld Search Agency, Damage Indicators, Conduit Deconstruct, Mass Graves, SS Researchable Stat Upgrades, Room Sense, HolyWasher, Avoid Friendly Fire, ED-EnhancedOptions, ResearchPal, [SS]Maid Project, Cryptorestore Caskets (1.0), Smart Medicine, Run and Hide, Real Ruins, Haul Explicitly, SF Materials Rebalanced, Core
- Exception during loading object: System.Exception: timed out
- at RealRuins.AmazonS3Service+<>c__DisplayClass11_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 20180961-12227080950-jeluder.bp
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 181 DefInjectionPackages.
- Removed Languages: Template, SimplifiedChinese, Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- Loading snapshot 20180961-14440686770-jeluder.bp
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, FactionDiscovery, Hospitality, RunAndGun, SearchAndDestroy, SimpleSidearms, Therapy, ARimWorldOfMagic, BetterPawnControl, DireRaids, AllTheFish, Autopsy, RemoteTech, MURWallLight, WhatTheHack, CentralizedClimateControl, DefensivePositions, ImprovedWorkbenches, AvoidFriendlyFire, RoomSense, MaterialFilter, RunandHide, LabelsOnFloor
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, CP_FootlockerSmall, CP_IVSupport, CP_InstrumentTable, CP_UltrasoundMachine, CP_VitalSigns, CP_MedicalVentilator, ChangeDresser, ChangeMirror, SadjuukFurnitureAA, SadjuukFurnitureAB, SadjuukFurnitureAC, SadjuukFurnitureBA, SadjuukFurnitureBB, SadjuukFurnitureBC, SadjuukSurgeryAA, SadjuukSurgeryAB, SadjuukSurgeryAC, SadjuukSurgeryAD, CCP_LEDMedLight, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, SurgicalLamp, SurgicalInstruments
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, CP_MilitaryCotBed, CP_DoubleMilitaryCotBed, CP_M81Bedroll, CP_M81MulticamBedroll, CP_DoubleCamoBedroll, CP_MedicalStretcher, CP_MedicalBed, SadjuukBedAA, SadjuukBedAB, SadjuukBedAC, SadjuukBedBA, SadjuukBedBB, SadjuukBedBC, SadjuukSurgeryBA, SadjuukSurgeryBB, SadjuukSurgeryBC, SadjuukSurgeryBD, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, GlitterworldHospitalBedSW, TempSleepSpot
- [MaterialFilter] Init
- FactionDef ROM_WerewolfClan must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' must be set to true. This is a misconfiguration in Rim of Madness - Werewolves.
- [DireRaids] Settings loaded:
- pointMultiplier: 3
- baseChange: 1.8
- minRefireDays: 60
- minThreatPoints: 2000
- minPopulation: 1
- [AllTheFish] Set fishingWorkCost: 1350
- [RemoteTech] Injected stock generators for 7 traders
- [RemoteTech] Injected 13 alternate explosives recipes.
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\SteamLibrary\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- [MaterialFilter] specialThingFilterDefs generated
- Exception during loading object: System.Exception: timed out
- at RealRuins.AmazonS3Service+<>c__DisplayClass11_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 20180961-13635201440-jeluder.bp
- Loading snapshot 20180961-10732506080-jeluder.bp
- Loading snapshot 20180961-10460855670-jeluder.bp
- Loading snapshot 20180961-12626987890-jeluder.bp
- Loading snapshot 20180961-11487692930-jeluder.bp
- Loading snapshot 20180961-1104886900-jeluder.bp
- Loading snapshot 20180961-11439205120-jeluder.bp
- Loading snapshot 20180961-10530074090-jeluder.bp
- Apparel Stuff Color detours loaded, hopefully correct
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Loading snapshot 20180961-14515037631-jeluder.bp
- Loading snapshot 20180961-11314740090-jeluder.bp
- Loading snapshot 20180961-131124300-jeluder.bp
- Loading snapshot 20180961-15576803690-jeluder.bp
- Loading snapshot 20180961-10711781241-jeluder.bp
- Loading snapshot 20180961-14607715351-jeluder.bp
- Loading snapshot 20180961-1440124530-jeluder.bp
- Loading snapshot 20180961-13677031020-jeluder.bp
- Loading snapshot 20180961-14414630260-jeluder.bp
- Loading snapshot 20180961-1448002450-jeluder.bp
- Loading snapshot 20180961-1250205671-jeluder.bp
- Loading snapshot 20180961-10711781242-jeluder.bp
- Loading snapshot 20180961-10915093840-jeluder.bp
- Loading snapshot 20180961-13912130570-jeluder.bp
- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Failed to parse version string '1' for Rimatomics: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- An element with the same key already exists in the dictionary.
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 3614 -> priority: 1
- Thread -> id: 2fb0 -> priority: 1
- Thread -> id: 19a0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1735]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 4018 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3520x1203 at -1600,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- DubsMintMenus 1.0.141
- BadHygiene 2.4.608
- Dubs Skylight 1.4.651
- Rimatomics 1.6.646
- Rimefeller 1.1.267
- RSA Core loaded...
- RSA Main injected ...
- ZLJ's Static Quality Plus :: Initialized
- [RuntimeGC] Mod settings loaded.
- [Pawn Rules v1.2.5] Initialized
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparello_Doom</defName><label>UAC marine helmet</label><description>The B4D-455 class infantry helmet used by the Union Aerospace Corporation marines during the incident at the Mars science facility. The production of these were since discontinued. A real relic of distant past</description><graphicData><texPath>Hats/Display/Doom</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>2</Mass><MarketValue>400</MarketValue><ArmorRating_Blunt>0.10</ArmorRating_Blunt><ArmorRating_Sharp>0.90</ArmorRating_Sharp></statBases><equippedStatOffsets><MoveSpeed>-0.05</MoveSpeed><PsychicSensitivity>-0.15</PsychicSensitivity><MentalBreakThreshold>-0.02</MentalBreakThreshold></equippedStatOffsets><generateAllowChance>0.03</generateAllowChance><apparel><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Hats/Doom</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Helmets</li></thingCategories></ThingDef>
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparel_Psymask</defName><label>psy co. gasmask™</label><description>The Psy company's gasmask™ has to be their most profiting product of all times.
- It's built in vision sensor technology allowed the wearer to operate in thickest of toxic clouds and more importantly, survive.</description><graphicData><texPath>Hats/Display/Psymask</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>1</Mass><MarketValue>558</MarketValue><ArmorRating_Blunt>0.05</ArmorRating_Blunt><ArmorRating_Sharp>0.08</ArmorRating_Sharp></statBases><equippedStatOffsets><ShootingAccuracyPawn>0.02</ShootingAccuracyPawn><MoveSpeed>-0.02</MoveSpeed><ImmunityGainSpeed>0.10</ImmunityGainSpeed><ToxicSensitivity>-0.55</ToxicSensitivity></equippedStatOffsets><generateAllowChance>0.03</generateAllowChance><apparel><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Hats/Psymask</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Masks</li></thingCategories></ThingDef>
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparello_Zorro</defName><label>wanderer's hat and mask</label><description>This apparel is fashioned after the famed hat used by the legendary vigilante El Fox - 'En garde, noble foe! You cannot avoid justice- The vigilante justice!'</description><graphicData><texPath>Hats/Display/Zorro</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>0.16</Mass><MarketValue>500</MarketValue><ArmorRating_Blunt>0.04</ArmorRating_Blunt><ArmorRating_Sharp>0.04</ArmorRating_Sharp><Insulation_Heat>4</Insulation_Heat></statBases><equippedStatOffsets><SocialImpact>0.20</SocialImpact><MeleeHitChance>0.15</MeleeHitChance></equippedStatOffsets><generateAllowChance>0.05</generateAllowChance><apparel><bodyPartGroups><li>UpperHead</li><li>Eyes</li></bodyPartGroups><wornGraphicPath>Hats/Zorro</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li><li>PersonalShield</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Hats</li></thingCategories></ThingDef>
- XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="ApparelloRareBase"><defName>Apparello_Footy</defName><label>clan marked balaclava</label><description>Without proper methods of finding out, You'll be forever uncertain whether this balaclava is the real deal or not. The marking on the forehead strongly suggests it indeed is a remnant of the ancient clan of pugilists</description><graphicData><texPath>Hats/Display/Footy</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><thingCategories><li>Apparellohats</li></thingCategories><statBases><Mass>0.2</Mass><MarketValue>500</MarketValue><ArmorRating_Blunt>0.04</ArmorRating_Blunt><ArmorRating_Sharp>0.04</ArmorRating_Sharp><Insulation_Heat>4</Insulation_Heat></statBases><equippedStatOffsets><MeleeHitChance>0.20</MeleeHitChance></equippedStatOffsets><generateAllowChance>0.05</generateAllowChance><apparel><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Hats/Footy</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>IndustrialBasic</li><li>IndustrialMilitaryBasic</li><li>PersonalShield</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><weight>4</weight><only>RGBA(1,1,1,1)</only></li></options></colorGenerator><thingCategories><li>Masks</li></thingCategories></ThingDef>
- XML RimWorld.StatDef defines the same field twice: parts.
- Field contents: CombatI1.05.
- Whole XML:
- <StatDef><defName>ShootingAccuracyPawn</defName><label>shooting accuracy</label><description>Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.</description><category>PawnCombat</category><workerClass>StatWorker_ShootingAccuracy</workerClass><displayPriorityInCategory>50</displayPriorityInCategory><showOnAnimals>false</showOnAnimals><defaultBaseValue>0</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentOne</toStringStyle><toStringStyleUnfinalized>FloatOne</toStringStyleUnfinalized><noSkillOffset>8</noSkillOffset><skillNeedOffsets><li Class="SkillNeed_BaseBonus"><skill>Shooting</skill><baseValue>0</baseValue><bonusPerLevel>1</bonusPerLevel></li></skillNeedOffsets><capacityOffsets><li><capacity>Sight</capacity><scale>12</scale><max>2</max></li><li><capacity>Manipulation</capacity><scale>8</scale><max>1</max></li></capacityOffsets><postProcessCurve><points><li>(-20, 0.70)</li><li>(-10, 0.80)</li><li>(-6, 0.83)</li><li>(-4, 0.85)</li><li>(-2, 0.87)</li><li>(0, 0.89)</li><li>(2, 0.93)</li><li>(4, 0.94)</li><li>(6, 0.95)</li><li>(8, 0.96)</li><li>(10, 0.97)</li><li>(12, 0.975)</li><li>(14, 0.98)</li><li>(16, 0.98333)</li><li>(18, 0.98666)</li><li>(20, 0.99)</li><li>(22, 0.9925)</li><li>(26, 0.995)</li><li>(30, 0.9965)</li><li>(40, 0.998)</li><li>(60, 0.999)</li></points></postProcessCurve><parts><li Class="TurretExtensions.StatPart_FromMannableTurret" /></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatI</def><factor>1.05</factor></li></researchFactors></li></parts></StatDef>
- Parsed 3.4 as int.
- Parsed 3.8 as int.
- Parsed 4.2 as int.
- Parsed 0.3 as int.
- Parsed 97.5 as int.
- [SS Researchable Stat Upgrades] Patch operation Verse.PatchOperationReplace(/Defs/StatDef[defName="AnimalGatherYield"]/maxValue) failed
- file: E:\SteamLibrary\steamapps\workshop\content\294100\936594912\Patches\Patches_Building_Animals.xml
- [SS Researchable Stat Upgrades] Patch operation Verse.PatchOperationReplace(/Defs/StatDef[defName = "MiningYield"]/maxValue) failed
- file: E:\SteamLibrary\steamapps\workshop\content\294100\936594912\Patches\Patches_Mining.xml
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Coolant_Rod (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Charged_Coolant_Rod (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.ThingDef Supercharged_Coolant_Rod (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_chemLauncher (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named ShotIncendiaryLauncher found to give to Verse.VerbProperties VerbProperties(chemical launcher) (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_nanoLauncher (using undefined sound instead)
- Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
- Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
- d3d: failed to create 2D texture id=16925 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 72 errors. Generate translation report for more info.
- Variants found for Body/RK_Tail: 1
- Variants found for Body/RK_EarLeft: 1
- Variants found for Body/RK_EarRight: 1
- Variants found for Things/Pawn/Humanlike/Tails/OTail: 1
- Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1
- Variants found for EarLeft: 1
- Variants found for EarRight: 1
- Alien race successfully completed 144 patches with harmony.
- Medical Tab :: Capacity MagicManipulation does not have any bodyPartTags associated with it. This may be intentional.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Questionable Ethics checking for compatibility...
- Checking for compatibility for: Alien Race Framework...
- Is OK.
- Checking for compatibility for: Death Rattle...
- No compatibility.
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- Dynamic patching Boolean MoveNext()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- ImpassableMapMaker Harmony Patches:
- Postfix:
- GenStep_ElevationFertility.Generate
- WorldPathGrid.CalculatedCostAt
- TileFinder.IsValidTileForNewSettlement
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- [HarvestYieldPatch] loaded...
- Targeting Modes :: JecsTools detected as active in load order. Patching...
- Turret Extensions successfully completed 23 patches with harmony.
- Dubs Rimkit 1.4.652
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- Removed Log Error from Manhunter Job
- Removed Log Error from Manhunter Job
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- Skipping PreventSkillDecay
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Dynamic patching Boolean <>m__0()
- Attempting to load custom genSpawn
- Facial Stuff successfully completed 962 patches with harmony.
- RealRuins started patching at 1/11/2019 3:57:29 AM
- RealRuins finished patching at 1/11/2019 3:57:29 AM (46.0009 msec)
- C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loading some snapshots...
- Loaded list of elements with prefix 20181102...
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
- ResearchPal :: redundant prerequisites for Portable Power: Electricity
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Quantum stockpiles: Electricity
- ResearchPal :: redundant prerequisites for Orassan exoskeleton: Multi-analyzer
- ResearchPal :: redundant prerequisites for Orassan weaponry: Multi-analyzer
- ResearchPal :: PolarisDrugFormula has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisAntibioticProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisHealingPotionProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisReceptorAntagonistProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSurgicalProgram has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisTransGenderSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisCureScarsSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLongevityResearch has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisRemoveImplants has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisPsionwire has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSpecialDevice has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLyraeCurer has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisThermostat has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- Got names list
- Loaded list of 0 elements...
- Filtered down to list of 0 elements...
- Shuffled...
- Loading 0 files...
- [ModMetaDataCleaner] Removed 28 Metadata and cleaned 405 PreviewImage.
- Removed: RimCuisine 1.0, Outfitted, Genetic Rim, [1.0] Android tiers, Random Research, Research Tree, More Trade Ships, Rambo Weapons Pack, Parallel Power Grid (Parallel Conduits), Project Armory 1.2, [KV] Change Equipment Stats - 1.0, TY Female Body 改 for B19/1.0, TY Female Faces for B19/1.0, TY Female Body for B19/1.0, RimCuisine 1.0, Outfitted, Genetic Rim, [1.0] Android tiers, Random Research, Research Tree, More Trade Ships, Rambo Weapons Pack, Parallel Power Grid (Parallel Conduits), Project Armory 1.2, [KV] Change Equipment Stats - 1.0, TY Female Body 改 for B19/1.0, TY Female Faces for B19/1.0, TY Female Body for B19/1.0
- Cleaned: ED-CheatReactor, Matching Embrasures, Orassans, [SYR] Bullet Casings, MiningCo. ForceField, Pawn Rules, Statue of Colonist, [CP] Rimmu-Nation - Clothing (1.0), RIMMSqol, [KV] Change Dresser - 1.0, More Linkables, Sparkling Worlds - Full Mod, Hospitality, Glass+Lights, [CP] Red Horse Furniture (1.0), Wall Light, Animals Logic, Humanoid Alien Races 2.0, [KV] Weapon Storage - 1.0, Rimsenal, Rimsenal - Federation, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, A RimWorld of Magic, 4M Mehni's Misc Modifications, Apparello 2, Simple sidearms, Infused, [1.0] RPG Style Inventory, Facial Stuff 1.0, [RH] Faction: The Ghosts (1.0), Quantum Storage 1.0, Cremate Auto Strip, [1.0] Apparel Organizer, ChemicalPlant, Cleaning Priority, [1.0] Walking Problem, the Happening Storyteller 3.0, [1.0] No Infestation , Enhanced Battery, NewRatkinPlus, [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Girls' frontline Apparel Pack, Labels on Floor, 2- UN-Furniture [1.0], RuntimeGC, [CP] Chicken Mitchell - Hairstyles (1.0), [v1.0]-LinkableDoors, [KV] RimFridge - 1.0, JecsTools, Numbers, Expanded Woodworking, Harvest Organs Post Mortem - 4.1 [1.0], What the hack?!, VGL UNSC Weapon Pack, [KV] Show Hair With Hats or Hide All Hats - 1.0, MendAndRecycle, Dubs Mint Menus, FashionRIMsta, RimQuest, [KV] Configurable Maps - 1.0, Smokeleaf Industry, Better Pawn Control, [XND] Turret Extensions, Designator Shapes, Replace Stuff, Rimefeller, Rimatomics, Flommel [1.0], Polarisbloc - Core LAB, Polarisbloc - Security Force, Dubs Bad Hygiene, Polarisbloc - Storyteller incidents pack, [XND] Targeting Modes, Rim of Madness - Bones, VGP Garden Canning, Static Quality Plus 1.1, CustomDeathRandomness, Please Haul Perishables, Quarry 1.0, ActiveResponseTraining, Polarisbloc - Mechenemy, Regenerator Nanohive, Pick Up And Haul, Remote Tech, Loot Boxes, Questionable Ethics, More Harvest Designators!, RimHUD, Mod Manager, [XND] TE Turret Expansion, T-45b Power Armor (1.0), Rah's Bionics and Surgery Expansion, [FSF] No Default Shelf Storage, MiningCo. MMS, TD Enhancement Pack, Camera+, [XND] Proper Shotguns, Range Finder, Simple Stockpile Presets, Power Indicators, Stuffed Floors, [XND] Visible Pants, Faction Discovery, Achtung!, More Components, Pharmacist, Dubs Skylights, HugsLib, Blueprints, Dubs Rimkit, Therapy, Work Tab, QualityBuilder, Medical Tab, LED Lights, Relations Tab, What Is My Purpose, [XND] Simple Plastic, Shrink Corpse Buff 1.0, Mechanite Forge Reborn, Use Bedrolls, Room Food, Storage Solutions, Animal Tab, Predator Hunt Alert, [1.0] Material Filter, Androids, Call of Cthulhu - Cults, Call of Cthulhu - Factions, [KV] Trading Spot - 1.0, [KV] Impassable Map Maker - 1.0, [CP] Portable Power Generator (1.0), [SYR] Doormats, Rimsenal - Security pack, Rimsenal - Feral, GouRIMet, Rim of Madness - Vampires, [KV] Adjustable Trade Ships - 1.0, Share The Load, Search and Destroy, [SYR] Harvest Yield Patch, [KV] Faction Control - 1.0, Rim of Madness - Werewolves, RunAndGun, Doors Expanded, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, ImpassableFurniture, VGP Garden Medicine, VGP More Veggies, Expanded Woodworking for Vegetable Garden Project, Floored, Misc. MapGen FactionBase, Greyer morals mod., Fallout Traits, Combat Readiness Check, [1.0] Dire Raids, [1.0] Thanks For All The Fish, RimHair Styles Merged, Quality Cooldown, Draw a bead, Allow Tool, Locks, Locks (DoorsExpanded), [TWC]Cupro's Alloys 1.0, [TWC]Cupro's Stones 1.0, Glowstone, Stuffed Workbenches, Rimsenal Security - Turret Extensions Patch, Concrete Walls, 1- UN-Colony [1.0], [SYR] Individuality, More Furniture [1.0], Definitely More Cannons, [KIR]Playable Outlander Settlers [V1.0], Snap Out!, Centralized Climate Control, Defensive Positions, Better Workbench Management, Food Alert, Rimworld Search Agency, Damage Indicators, Conduit Deconstruct, Mass Graves, SS Researchable Stat Upgrades, Room Sense, HolyWasher, Avoid Friendly Fire, ED-EnhancedOptions, ResearchPal, [SS]Maid Project, Cryptorestore Caskets (1.0), Smart Medicine, Run and Hide, Real Ruins, Haul Explicitly, SF Materials Rebalanced, ED-CheatReactor, Matching Embrasures, Orassans, [SYR] Bullet Casings, MiningCo. ForceField, Pawn Rules, Statue of Colonist, [CP] Rimmu-Nation - Clothing (1.0), RIMMSqol, [KV] Change Dresser - 1.0, More Linkables, Sparkling Worlds - Full Mod, Hospitality, Glass+Lights, [CP] Red Horse Furniture (1.0), Wall Light, Animals Logic, Humanoid Alien Races 2.0, [KV] Weapon Storage - 1.0, Rimsenal, Rimsenal - Federation, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, A RimWorld of Magic, 4M Mehni's Misc Modifications, Apparello 2, Simple sidearms, Infused, [1.0] RPG Style Inventory, Facial Stuff 1.0, [RH] Faction: The Ghosts (1.0), Quantum Storage 1.0, Cremate Auto Strip, [1.0] Apparel Organizer, ChemicalPlant, Cleaning Priority, [1.0] Walking Problem, the Happening Storyteller 3.0, [1.0] No Infestation , Enhanced Battery, NewRatkinPlus, [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Girls' frontline Apparel Pack, Labels on Floor, 2- UN-Furniture [1.0], RuntimeGC, [CP] Chicken Mitchell - Hairstyles (1.0), [v1.0]-LinkableDoors, [KV] RimFridge - 1.0, JecsTools, Numbers, Expanded Woodworking, Harvest Organs Post Mortem - 4.1 [1.0], What the hack?!, VGL UNSC Weapon Pack, [KV] Show Hair With Hats or Hide All Hats - 1.0, MendAndRecycle, Dubs Mint Menus, FashionRIMsta, RimQuest, [KV] Configurable Maps - 1.0, Smokeleaf Industry, Better Pawn Control, [XND] Turret Extensions, Designator Shapes, Replace Stuff, Rimefeller, Rimatomics, Flommel [1.0], Polarisbloc - Core LAB, Polarisbloc - Security Force, Dubs Bad Hygiene, Polarisbloc - Storyteller incidents pack, [XND] Targeting Modes, Rim of Madness - Bones, VGP Garden Canning, Static Quality Plus 1.1, CustomDeathRandomness, Please Haul Perishables, Quarry 1.0, ActiveResponseTraining, Polarisbloc - Mechenemy, Regenerator Nanohive, Pick Up And Haul, Remote Tech, Loot Boxes, Questionable Ethics, More Harvest Designators!, RimHUD, Mod Manager, [XND] TE Turret Expansion, T-45b Power Armor (1.0), Rah's Bionics and Surgery Expansion, [FSF] No Default Shelf Storage, MiningCo. MMS, TD Enhancement Pack, Camera+, [XND] Proper Shotguns, Range Finder, Simple Stockpile Presets, Power Indicators, Stuffed Floors, [XND] Visible Pants, Faction Discovery, Achtung!, More Components, Pharmacist, Dubs Skylights, HugsLib, Blueprints, Dubs Rimkit, Therapy, Work Tab, QualityBuilder, Medical Tab, LED Lights, Relations Tab, What Is My Purpose, [XND] Simple Plastic, Shrink Corpse Buff 1.0, Mechanite Forge Reborn, Use Bedrolls, Room Food, Storage Solutions, Animal Tab, Predator Hunt Alert, [1.0] Material Filter, Androids, Call of Cthulhu - Cults, Call of Cthulhu - Factions, [KV] Trading Spot - 1.0, [KV] Impassable Map Maker - 1.0, [CP] Portable Power Generator (1.0), [SYR] Doormats, Rimsenal - Security pack, Rimsenal - Feral, GouRIMet, Rim of Madness - Vampires, [KV] Adjustable Trade Ships - 1.0, Share The Load, Search and Destroy, [SYR] Harvest Yield Patch, [KV] Faction Control - 1.0, Rim of Madness - Werewolves, RunAndGun, Doors Expanded, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, ImpassableFurniture, VGP Garden Medicine, VGP More Veggies, Expanded Woodworking for Vegetable Garden Project, Floored, Misc. MapGen FactionBase, Greyer morals mod., Fallout Traits, Combat Readiness Check, [1.0] Dire Raids, [1.0] Thanks For All The Fish, RimHair Styles Merged, Quality Cooldown, Draw a bead, Allow Tool, Locks, Locks (DoorsExpanded), [TWC]Cupro's Alloys 1.0, [TWC]Cupro's Stones 1.0, Glowstone, Stuffed Workbenches, Rimsenal Security - Turret Extensions Patch, Concrete Walls, 1- UN-Colony [1.0], [SYR] Individuality, More Furniture [1.0], Definitely More Cannons, [KIR]Playable Outlander Settlers [V1.0], Snap Out!, Centralized Climate Control, Defensive Positions, Better Workbench Management, Food Alert, Rimworld Search Agency, Damage Indicators, Conduit Deconstruct, Mass Graves, SS Researchable Stat Upgrades, Room Sense, HolyWasher, Avoid Friendly Fire, ED-EnhancedOptions, ResearchPal, [SS]Maid Project, Cryptorestore Caskets (1.0), Smart Medicine, Run and Hide, Real Ruins, Haul Explicitly, SF Materials Rebalanced, Core
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 182 DefInjectionPackages.
- Removed Languages: Template, SimplifiedChinese, Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, FactionDiscovery, Hospitality, RunAndGun, SearchAndDestroy, SimpleSidearms, Therapy, ARimWorldOfMagic, BetterPawnControl, DireRaids, AllTheFish, Autopsy, RemoteTech, MURWallLight, WhatTheHack, CentralizedClimateControl, DefensivePositions, ImprovedWorkbenches, AvoidFriendlyFire, RoomSense, MaterialFilter, RunandHide, LabelsOnFloor
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, CP_FootlockerSmall, CP_IVSupport, CP_InstrumentTable, CP_UltrasoundMachine, CP_VitalSigns, CP_MedicalVentilator, ChangeDresser, ChangeMirror, SadjuukFurnitureAA, SadjuukFurnitureAB, SadjuukFurnitureAC, SadjuukFurnitureBA, SadjuukFurnitureBB, SadjuukFurnitureBC, SadjuukSurgeryAA, SadjuukSurgeryAB, SadjuukSurgeryAC, SadjuukSurgeryAD, CCP_LEDMedLight, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, SurgicalLamp, SurgicalInstruments
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, CP_MilitaryCotBed, CP_DoubleMilitaryCotBed, CP_M81Bedroll, CP_M81MulticamBedroll, CP_DoubleCamoBedroll, CP_MedicalStretcher, CP_MedicalBed, SadjuukBedAA, SadjuukBedAB, SadjuukBedAC, SadjuukBedBA, SadjuukBedBB, SadjuukBedBC, SadjuukSurgeryBA, SadjuukSurgeryBB, SadjuukSurgeryBC, SadjuukSurgeryBD, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, GlitterworldHospitalBedSW, TempSleepSpot
- [MaterialFilter] Init
- FactionDef ROM_WerewolfClan must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' must be set to true. This is a misconfiguration in Rim of Madness - Werewolves.
- [DireRaids] Settings loaded:
- pointMultiplier: 3
- baseChange: 1.8
- minRefireDays: 60
- minThreatPoints: 2000
- minPopulation: 1
- [AllTheFish] Set fishingWorkCost: 1350
- [RemoteTech] Injected stock generators for 7 traders
- [RemoteTech] Injected 13 alternate explosives recipes.
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\SteamLibrary\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- [MaterialFilter] specialThingFilterDefs generated
- Apparel Stuff Color detours loaded, hopefully correct
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loading some snapshots...
- Loaded list of elements with prefix 20180963...
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 1000 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20180963-13592911301-jeluder.bp
- Loading snapshot 20180963-14955446850-jeluder.bp
- Loading snapshot 20180963-12173111971-jeluder.bp
- Loading snapshot 20180963-11551725180-jeluder.bp
- Loading snapshot 20180963-1346283520-jeluder.bp
- Loading snapshot 20180963-14439963801-jeluder.bp
- Loading snapshot 20180963-11388051461-jeluder.bp
- Loading snapshot 20180963-10267581800-jeluder.bp
- Loading snapshot 20180963-13283843991-jeluder.bp
- Loading snapshot 20180963-14768550460-jeluder.bp
- Loading snapshot 20180963-12868108718-jeluder.bp
- Loading snapshot 20180963-12234559930-jeluder.bp
- Loading snapshot 20180963-14798247050-jeluder.bp
- Loading snapshot 20180963-10999613360-jeluder.bp
- Loading snapshot 20180963-14607715350-jeluder.bp
- Loading snapshot 20180963-11264396700-jeluder.bp
- Loading snapshot 20180963-13302631470-jeluder.bp
- Loading snapshot 20180963-11851644970-jeluder.bp
- Loading snapshot 20180963-15175696901-jeluder.bp
- Loading snapshot 20180963-13309253260-jeluder.bp
- Loading snapshot 20180963-14636410391-jeluder.bp
- Loading snapshot 20180963-10223151800-jeluder.bp
- Loading snapshot 20180963-14980796121-jeluder.bp
- Loading snapshot 20180963-11567975730-jeluder.bp
- Loading snapshot 20180963-15064705740-jeluder.bp
- Failed to load database object for key "ICBM_Fission" into setting "projectiles".
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 33390.
- Total: 729.691101 ms (FindLiveObjects: 3.497200 ms CreateObjectMapping: 6.811100 ms MarkObjects: 718.192383 ms DeleteObjects: 1.189200 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
- [RimHUD v1.3.2] Integrated with Pawn Rules
- QualityBuilder added property to '677' things
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 44509.
- Total: 683.563843 ms (FindLiveObjects: 4.042200 ms CreateObjectMapping: 6.471000 ms MarkObjects: 672.776123 ms DeleteObjects: 0.273700 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Mod Manager, Miscellaneous 'CORE', 4M Mehni's Misc Modifications, Achtung!, Blueprints, Animal Tab, Medical Tab, Pharmacist, Relations Tab, Work Tab, [SYR] Individuality, Animals Logic, Camera+, Combat Readiness Check, Allow Tool, Replace Stuff, Designator Shapes, Draw a bead, Faction Discovery, Fallout Traits, Greyer morals mod., Hospitality, ImpassableFurniture, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. Incidents, More Harvest Designators!, Numbers, Pick Up And Haul, Please Haul Perishables, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Storyteller incidents pack, Polarisbloc - Mechenemy, Predator Hunt Alert, Power Indicators, Quality Cooldown, QualityBuilder, Questionable Ethics, Rah's Bionics and Surgery Expansion, Range Finder, RIMMSqol, RimHUD, RimQuest, Room Food, RunAndGun, Search and Destroy, Share The Load, Simple Stockpile Presets, Simple sidearms, TD Enhancement Pack, Therapy, Use Bedrolls, What Is My Purpose, [KV] Adjustable Trade Ships - 1.0, [KV] Configurable Maps - 1.0, [KV] Faction Control - 1.0, [KV] Impassable Map Maker - 1.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, [SYR] Harvest Yield Patch, [XND] Targeting Modes, [XND] Turret Extensions, [XND] TE Turret Expansion, [XND] Visible Pants, A RimWorld of Magic, ActiveResponseTraining, Better Pawn Control, CustomDeathRandomness, Dubs Mint Menus, Dubs Bad Hygiene, Dubs Rimkit, Dubs Skylights, Floored, Glowstone, [1.0] Dire Raids, [1.0] Thanks For All The Fish, [v1.0]-LinkableDoors, [CP] Chicken Mitchell - Hairstyles (1.0), [CP] Portable Power Generator (1.0), [CP] Red Horse Furniture (1.0), [CP] Rimmu-Nation - Clothing (1.0), [FSF] No Default Shelf Storage, [KV] Change Dresser - 1.0, [KV] RimFridge - 1.0, [KV] Trading Spot - 1.0, [KV] Weapon Storage - 1.0, [SYR] Doormats, [TWC]Cupro's Alloys 1.0, [TWC]Cupro's Stones 1.0, [XND] Simple Plastic, 1- UN-Colony [1.0], 2- UN-Furniture [1.0], [XND] Proper Shotguns, VGL UNSC Weapon Pack, Androids, Apparello 2, Call of Cthulhu - Cults, Call of Cthulhu - Factions, Concrete Walls, Doors Expanded, FashionRIMsta, Flommel [1.0], Glass+Lights, GouRIMet, Harvest Organs Post Mortem - 4.1 [1.0], LED Lights, Locks, Locks (DoorsExpanded), Mechanite Forge Reborn, MiningCo. MMS, More Components, More Furniture [1.0], More Linkables, Quarry 1.0, Remote Tech, Rim of Madness - Bones, Rim of Madness - Vampires, Rim of Madness - Werewolves, Rimatomics, Rimefeller, RimHair Styles Merged, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal Security - Turret Extensions Patch, Sparkling Worlds - Full Mod, Storage Solutions, Stuffed Workbenches, T-45b Power Armor (1.0), VGP Vegetable Garden, VGP More Veggies, VGP Garden Medicine, VGP Garden Gourmet, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Canning, VGP Garden Tools, Smokeleaf Industry, Wall Light, What the hack?!, Expanded Woodworking, Expanded Woodworking for Vegetable Garden Project, Shrink Corpse Buff 1.0, [KIR]Playable Outlander Settlers [V1.0], Definitely More Cannons, Snap Out!, Centralized Climate Control, Defensive Positions, Rimworld Search Agency, Food Alert, Better Workbench Management, Static Quality Plus 1.1, Damage Indicators, Mass Graves, Conduit Deconstruct, Avoid Friendly Fire, ED-EnhancedOptions, HolyWasher, Infused, [SS]Maid Project, Room Sense, SS Researchable Stat Upgrades, [1.0] Walking Problem, the Happening Storyteller 3.0, ResearchPal, MendAndRecycle, [1.0] Material Filter, Regenerator Nanohive, Smart Medicine, Stuffed Floors, Loot Boxes, [RH] Faction: The Ghosts (1.0), Cremate Auto Strip, ChemicalPlant, [1.0] RPG Style Inventory, Run and Hide, Haul Explicitly, NewRatkinPlus, [1.0] No Infestation , Enhanced Battery, [CP] Rimmu-Nation - Weapons (1.0), Quantum Storage 1.0, Cryptorestore Caskets (1.0), Facial Stuff 1.0, Girls' frontline Apparel Pack, Labels on Floor, [RH] Faction: Militaires Sans Frontieres (1.0), [1.0] Apparel Organizer, SF Materials Rebalanced, Real Ruins, RuntimeGC, Orassans, Pawn Rules, Statue of Colonist, Cleaning Priority, [SYR] Bullet Casings, ED-CheatReactor, Matching Embrasures, MiningCo. ForceField
- Overridden generate
- World Object on generation tile: Settlement (RimWorld.Planet.Settlement).
- Found object Settlement at distance of 9
- This is a settlement, proximity factor is now 0.3462963!
- Found object Settlement at distance of 11
- This is a settlement, proximity factor is now 0.5655773!
- total density: 1.107087, densityMultiplier: 1.024432, scaleMultiplier: 1.03956, new density: 2.00527. new radius: 12, new per10k: 0.88567~2.601655
- Spawning 13 ruin chunks
- Scattering ruins at (188, 217) of radius 9. scavengers activity: 2.36492, age: 5.521337
- files length: 198 count 198, selected: 50
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180963-11388051461-jeluder.bp for loading
- Unpacking...
- Items density: 0.04923423
- SKIPPED due to low density
- DELETING low quality file
- files length: 198 count 198, selected: 159
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181024-11703895670-jeluder.bp for loading
- Unpacking...
- Items density: 0.1258419
- Transferred blueprint of total cost of approximately 257.2999
- Added ruins for 0.5766972 seconds, total: 576 msec
- Scattering ruins at (28, 79) of radius 10. scavengers activity: 2.68171, age: 4.958285
- files length: 199 count 199, selected: 1
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180961-10530074090-jeluder.bp for loading
- Unpacking...
- Items density: 0.1406876
- Transferred blueprint of total cost of approximately 171
- Added ruins for 0.1939534 seconds, total: 769 msec
- Scattering ruins at (100, 243) of radius 12. scavengers activity: 1.600433, age: 7.392152
- files length: 200 count 200, selected: 132
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181008-10458799910-jeluder.bp for loading
- Unpacking...
- Items density: 0.2400898
- Transferred blueprint of total cost of approximately 655.5999
- Added ruins for 0.0819997 seconds, total: 850 msec
- Scattering ruins at (221, 206) of radius 9. scavengers activity: 0.9678555, age: 8.852742
- files length: 201 count 201, selected: 18
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180961-1440124530-jeluder.bp for loading
- Unpacking...
- Items density: 0.04454008
- SKIPPED due to low density
- DELETING low quality file
- files length: 201 count 201, selected: 73
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180969-10045393830-jeluder.bp.xml for loading
- Items density: 0.4061236
- Transferred blueprint of total cost of approximately 894.7996
- Added ruins for 0.4110788 seconds, total: 1261 msec
- Scattering ruins at (12, 15) of radius 13. scavengers activity: 1.794594, age: 9.508093
- files length: 201 count 201, selected: 45
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180962-15099398440-jeluder.bp for loading
- Unpacking...
- Items density: 0.3202201
- Transferred blueprint of total cost of approximately 579.6
- Added ruins for 0.1329992 seconds, total: 1393 msec
- Scattering ruins at (130, 137) of radius 13. scavengers activity: 1.257929, age: 8.93539
- files length: 202 count 202, selected: 193
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181028-12987876920-jeluder.bp for loading
- Unpacking...
- Items density: 0.1586271
- Transferred blueprint of total cost of approximately 1330.901
- Added ruins for 0.3740013 seconds, total: 1767 msec
- Scattering ruins at (260, 100) of radius 13. scavengers activity: 2.425669, age: 3.335859
- files length: 203 count 203, selected: 39
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180962-13426486440-jeluder.bp for loading
- Unpacking...
- Items density: 0.1671698
- Transferred blueprint of total cost of approximately 212.8999
- Added ruins for 0.4899999 seconds, total: 2256 msec
- Scattering ruins at (116, 284) of radius 10. scavengers activity: 2.472044, age: 8.775853
- files length: 204 count 204, selected: 154
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181008-9473883090-jeluder.bp for loading
- Unpacking...
- Items density: 0.4070013
- Transferred blueprint of total cost of approximately 160.9
- Added ruins for 0.5090174 seconds, total: 2765 msec
- Scattering ruins at (132, 138) of radius 10. scavengers activity: 0.7974012, age: 3.002732
- files length: 205 count 205, selected: 76
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180969-10328073541-jeluder.bp for loading
- Unpacking...
- Items density: 0.4573452
- Transferred blueprint of total cost of approximately 735.4999
- RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
- Gathering troops power of 7.566371 (max was 10.8)
- Adding combat power for VanyaPK_DroidBeta, total is 172
- Added ruins for 0.3349706 seconds, total: 3099 msec
- Scattering ruins at (238, 280) of radius 13. scavengers activity: 2.992627, age: 6.539587
- files length: 205 count 205, selected: 138
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181008-15288368130-jeluder.bp for loading
- Unpacking...
- Items density: 0.1954887
- Transferred blueprint of total cost of approximately 207.6
- Added ruins for 0.1679988 seconds, total: 3266 msec
- Scattering ruins at (21, 201) of radius 9. scavengers activity: 2.414812, age: 4.05955
- files length: 206 count 206, selected: 152
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181008-7089356050-jeluder.bp for loading
- Unpacking...
- Items density: 0.4096573
- Transferred blueprint of total cost of approximately 993.6989
- Added ruins for 0.5140651 seconds, total: 3780 msec
- Scattering ruins at (16, 293) of radius 9. scavengers activity: 0.9752792, age: 5.370724
- files length: 207 count 207, selected: 26
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180962-11003515760-jeluder.bp for loading
- Unpacking...
- Items density: 0.26028
- Transferred blueprint of total cost of approximately 3892.595
- Added ruins for 0.4990006 seconds, total: 4279 msec
- Scattering ruins at (180, 272) of radius 11. scavengers activity: 2.754584, age: 3.918868
- files length: 208 count 208, selected: 164
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181024-1069639920-jeluder.bp for loading
- Unpacking...
- Items density: 0.0625
- SKIPPED due to low density
- DELETING low quality file
- files length: 208 count 208, selected: 168
- Did select file C:/Users/bprim/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181024-11703895670-jeluder.bp.xml for loading
- Items density: 0.1258419
- Transferred blueprint of total cost of approximately 274.4997
- Added ruins for 0.1909556 seconds, total: 4469 msec
- Exception while generating thing set: System.NullReferenceException: Object reference not set to an instance of an object
- at CustomDeathRandomness.Main.CheckForStateChange_Patch (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00ceb>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch4 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000ac>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.HediffSet.AddDirect_Patch0 (object,Verse.Hediff,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x004ae>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c6>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch2 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x001e9>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x0030d>
- at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x000be>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at Verse.HealthUtility.DamageUntilDead (Verse.Pawn) <0x00257>
- at RimWorld.ThingSetMaker_MapGen_AncientPodContents.GenerateSlave () <0x00211>
- at RimWorld.ThingSetMaker_MapGen_AncientPodContents.Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List`1<Verse.Thing>) <0x0015e>
- at RimWorld.ThingSetMaker.Generate (RimWorld.ThingSetMakerParams) <0x0012f>
- Exception while generating thing set: System.NullReferenceException: Object reference not set to an instance of an object
- at CustomDeathRandomness.Main.CheckForStateChange_Patch (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00ceb>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch4 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000ac>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.HediffSet.AddDirect_Patch0 (object,Verse.Hediff,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x004ae>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c6>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch2 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x001e9>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x0030d>
- at (wrapper dynamic-method) Verse.DamageWorker_Blunt.ApplySpecialEffectsToPart_Patch0 (object,Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00259>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at Verse.HealthUtility.DamageUntilDead (Verse.Pawn) <0x00257>
- at RimWorld.ThingSetMaker_MapGen_AncientPodContents.GenerateSlave () <0x00211>
- at RimWorld.ThingSetMaker_MapGen_AncientPodContents.Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List`1<Verse.Thing>) <0x0015e>
- at RimWorld.ThingSetMaker.Generate (RimWorld.ThingSetMakerParams) <0x0012f>
- Tried to do explosion in a null map.
- Exception while generating thing set: System.NullReferenceException: Object reference not set to an instance of an object
- at CustomDeathRandomness.Main.CheckForStateChange_Patch (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00ceb>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch4 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000ac>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.HediffSet.AddDirect_Patch0 (object,Verse.Hediff,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x004ae>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c6>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch2 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x001e9>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x0030d>
- at (wrapper dynamic-method) Verse.DamageWorker_Blunt.ApplySpecialEffectsToPart_Patch0 (object,Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x00259>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at Verse.HealthUtility.DamageUntilDead (Verse.Pawn) <0x00257>
- at RimWorld.ThingSetMaker_MapGen_AncientPodContents.GenerateSlave () <0x00211>
- at RimWorld.ThingSetMaker_MapGen_AncientPodContents.Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List`1<Verse.Thing>) <0x0015e>
- at RimWorld.ThingSetMaker.Generate (RimWorld.ThingSetMakerParams) <0x0012f>
- Scatterer Verse.GenStep_ScatterThings could not find cell to generate at.
- [AllowTool] Injected 6 designators
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 57453.
- Total: 844.976013 ms (FindLiveObjects: 6.912700 ms CreateObjectMapping: 7.755700 ms MarkObjects: 829.929199 ms DeleteObjects: 0.377500 ms)
- [AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep
- [AllTheFish] Humans are here... so long and thanks for all the fish @ ((119, 0, 276))
- Kin League of Caxigo are coming after 12.40448 days.
- Witeria are coming after 28.30125 days.
- Militaires Sans Frontières are coming after 52.13601 days.
- Vampire settings applied.
- Vampire settings applied.
- Vampire settings applied.
- Exception ticking hediff (ROM_VampirismTremere ticksSinceCreation=1) for pawn Lachur. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Vampire.VampireRelationUtility.SetSireChildeRelations (Verse.Pawn,Vampire.CompVampire,int) <0x00286>
- at (wrapper dynamic-method) Vampire.CompVampire.InitializeVampirism_Patch1 (object,Verse.Pawn,Vampire.BloodlineDef,int,bool) <0x00111>
- at Vampire.HediffVampirism_VampGiver.PostTick () <0x000b6>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.HealthTick_Patch2 (object) <0x001ef>
- Exception ticking hediff (ROM_Vampirism ticksSinceCreation=0) for pawn Lachur. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Vampire.VampireRelationUtility.SetSireChildeRelations (Verse.Pawn,Vampire.CompVampire,int) <0x00286>
- at (wrapper dynamic-method) Vampire.CompVampire.InitializeVampirism_Patch1 (object,Verse.Pawn,Vampire.BloodlineDef,int,bool) <0x00111>
- at Vampire.HediffVampirism.PostTick () <0x0024a>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.HealthTick_Patch2 (object) <0x001ef>
- Exception translating 'Consume {1_labelShort}': System.FormatException: Input string was not in a correct format.
- at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0
- at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.Translator.Translate (System.String key, System.Object[] args) [0x00000] in <filename unknown>:0
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Home area bounds: (7, 122) - (149, 291)
- Origin: 7, 122
- Start capturing in area of: (7,122)-(148,290)
- Uploading file 20180958-16040774450-jeluder.bp
- Map upload completed
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=LayDown (Job_41050) A=Thing_TempSleepSpot100053
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Layout
- Event.Use() should not be called for events of type Repaint
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Reservation manager failed to clean up properly; Ferro still reserving Thing_FilthUrine100700
- Object with load ID Thing_Human101561 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID FoodRestriction_<Overridden>-1 is referenced (xml node name: foodPolicy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500PMCVest101562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt101563 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM101564 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Gshell101565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles101566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Dennis.
- Tried to discard a world pawn Freddie.
- Tried to discard a world pawn Naoki.
- Tried to discard a world pawn Maddams.
- Tried to discard a world pawn Vicente.
- [GC Log] GC() completed with 5 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 5 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 0 World Pawns disposed
- Object with load ID Thing_Human101561 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID FoodRestriction_<Overridden>-1 is referenced (xml node name: foodPolicy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101797 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101798 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101801 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked101799 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence101800 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500PMCVest101562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt101563 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM101564 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Gshell101565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles101566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt101806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants101807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus101808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- Somehow the undo stack is empty even though we've started building...
- JobDriver threw exception in initAction for pawn Lachur driver=JobDriver_CastAbilityVerb (toilIndex=1) driver.job=(CastAbilityVerb (Job_125546) A=Thing_Monkey98226) lastJobGiver=Verse.AI.ThinkNode_QueuedJob
- System.NullReferenceException: Object reference not set to an instance of an object
- at CPWeaponExt.HarmonyRailgun.CanHitCellFromCellIgnoringRange_Prefix (Verse.Verb,Verse.IntVec3,Verse.IntVec3,bool,bool&) <0x0002f>
- at (wrapper dynamic-method) Verse.Verb.CanHitCellFromCellIgnoringRange_Patch3 (object,Verse.IntVec3,Verse.IntVec3,bool) <0x00103>
- at Verse.Verb.CanHitFromCellIgnoringRange (Verse.IntVec3,Verse.LocalTargetInfo,Verse.IntVec3&) <0x00166>
- at (wrapper dynamic-method) Verse.Verb.TryFindShootLineFromTo_Patch1 (object,Verse.IntVec3,Verse.LocalTargetInfo,Verse.ShootLine&) <0x0062a>
- at (wrapper dynamic-method) Verse.Verb.CanHitTargetFrom_Patch1 (object,Verse.IntVec3,Verse.LocalTargetInfo) <0x00292>
- at Verse.Verb.CanHitTarget (Verse.LocalTargetInfo) <0x000a0>
- at RunAndGun.Harmony.Verb_TryStartCastOn.Prefix (Verse.Verb,Verse.LocalTargetInfo&,bool&,bool) <0x001b2>
- at (wrapper dynamic-method) Verse.Verb.TryStartCastOn_Patch2 (object,Verse.LocalTargetInfo,bool,bool) <0x00093>
- at Verse.AI.Toils_Combat/<CastVerb>c__AnonStorey2.<>m__0 () <0x000a7>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x00723>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
- at DubsBadHygiene.CompWaterInlet.<PostSpawnSetup>b__12_0 (Verse.IntVec3) <0x00055>
- at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.IntVec3>.MoveNext () <0x00139>
- at DubsBadHygiene.MapComponent_Hygiene.DeregisterUser (System.Collections.Generic.IEnumerable`1<Verse.IntVec3>) <0x000ce>
- at DubsBadHygiene.CompWaterInlet.PostDeSpawn (Verse.Map) <0x00086>
- at (wrapper dynamic-method) Verse.ThingWithComps.DeSpawn_Patch1 (object,Verse.DestroyMode) <0x000af>
- at Verse.Building.DeSpawn (Verse.DestroyMode) <0x00099>
- at Verse.Thing.Destroy (Verse.DestroyMode) <0x00138>
- at Verse.ThingWithComps.Destroy (Verse.DestroyMode) <0x0003e>
- at (wrapper dynamic-method) Verse.Building.Destroy_Patch1 (object,Verse.DestroyMode) <0x0009b>
- at Verse.Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__2C () <0x000e0>
- at Verse.DebugTool.DebugToolOnGUI () <0x00096>
- at Verse.DebugTools.DebugToolsOnGUI () <0x0002f>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x00287>
- at Verse.Root.OnGUI () <0x00112>
- Object with load ID Thing_Human101561 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID FoodRestriction_<Overridden>-1 is referenced (xml node name: foodPolicy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101797 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101798 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101801 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked101799 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence101800 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500PMCVest101562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt101563 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM101564 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Gshell101565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles101566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt101806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants101807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus101808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Could not resolve symbol "1_labelShort" for string "Force wear {1_labelShort}".
- D-DF-98 started 10 jobs in 10 ticks. List: (AttackStatic (Job_150101) A=Thing_Human107153) (AttackStatic (Job_150102) A=Thing_Human107153) , (AttackStatic (Job_150103) A=Thing_Human107153) , (AttackStatic (Job_150104) A=Thing_Human107153) , (AttackStatic (Job_150105) A=Thing_Human107153) , (AttackStatic (Job_150106) A=Thing_Human107153) , (AttackStatic (Job_150107) A=Thing_Human107153) , (AttackStatic (Job_150108) A=Thing_Human107153) , (AttackStatic (Job_150109) A=Thing_Human107153) , (AttackStatic (Job_150110) A=Thing_Human107153) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_150110) A=Thing_Human107153) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse
- D-DF-98 started 10 jobs in 10 ticks. List: (AttackStatic (Job_150114) A=Thing_Human107153) (AttackStatic (Job_150115) A=Thing_Human107153) , (AttackStatic (Job_150116) A=Thing_Human107153) , (AttackStatic (Job_150117) A=Thing_Human107153) , (AttackStatic (Job_150118) A=Thing_Human107153) , (AttackStatic (Job_150119) A=Thing_Human107153) , (AttackStatic (Job_150120) A=Thing_Human107153) , (AttackStatic (Job_150121) A=Thing_Human107153) , (AttackStatic (Job_150122) A=Thing_Human107153) , (AttackStatic (Job_150123) A=Thing_Human107153) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_150123) A=Thing_Human107153) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse
- D-DF-98 started 10 jobs in 10 ticks. List: (AttackStatic (Job_150132) A=Thing_Human107153) (AttackStatic (Job_150133) A=Thing_Human107153) , (AttackStatic (Job_150134) A=Thing_Human107153) , (AttackStatic (Job_150135) A=Thing_Human107153) , (AttackStatic (Job_150136) A=Thing_Human107153) , (AttackStatic (Job_150137) A=Thing_Human107153) , (AttackStatic (Job_150138) A=Thing_Human107153) , (AttackStatic (Job_150139) A=Thing_Human107153) , (AttackStatic (Job_150140) A=Thing_Human107153) , (AttackStatic (Job_150141) A=Thing_Human107153) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_150141) A=Thing_Human107153) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse
- D-DF-98 started 10 jobs in 10 ticks. List: (AttackStatic (Job_150153) A=Thing_Human107153) (AttackStatic (Job_150154) A=Thing_Human107153) , (AttackStatic (Job_150155) A=Thing_Human107153) , (AttackStatic (Job_150156) A=Thing_Human107153) , (AttackStatic (Job_150157) A=Thing_Human107153) , (AttackStatic (Job_150158) A=Thing_Human107153) , (AttackStatic (Job_150159) A=Thing_Human107153) , (AttackStatic (Job_150161) A=Thing_Human107153) , (AttackStatic (Job_150163) A=Thing_Human107153) , (AttackStatic (Job_150164) A=Thing_Human107153) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_150164) A=Thing_Human107153) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse
- D-DF-98 started 10 jobs in 10 ticks. List: (AttackStatic (Job_150169) A=Thing_Human107153) (AttackStatic (Job_150170) A=Thing_Human107153) , (AttackStatic (Job_150171) A=Thing_Human107153) , (AttackStatic (Job_150172) A=Thing_Human107153) , (AttackStatic (Job_150173) A=Thing_Human107153) , (AttackStatic (Job_150174) A=Thing_Human107153) , (AttackStatic (Job_150175) A=Thing_Human107153) , (AttackStatic (Job_150176) A=Thing_Human107153) , (AttackStatic (Job_150177) A=Thing_Human107153) , (AttackStatic (Job_150178) A=Thing_Human107153) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_150178) A=Thing_Human107153) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse
- D-DF-98 started 10 jobs in 10 ticks. List: (AttackStatic (Job_150184) A=Thing_Human107153) (AttackStatic (Job_150185) A=Thing_Human107153) , (AttackStatic (Job_150186) A=Thing_Human107153) , (AttackStatic (Job_150187) A=Thing_Human107153) , (AttackStatic (Job_150188) A=Thing_Human107153) , (AttackStatic (Job_150189) A=Thing_Human107153) , (AttackStatic (Job_150190) A=Thing_Human107153) , (AttackStatic (Job_150191) A=Thing_Human107153) , (AttackStatic (Job_150192) A=Thing_Human107153) , (AttackStatic (Job_150193) A=Thing_Human107153) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_150193) A=Thing_Human107153) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse
- D-DF-98 started 10 jobs in 10 ticks. List: (AttackStatic (Job_150195) A=Thing_Human107153) (AttackStatic (Job_150196) A=Thing_Human107153) , (AttackStatic (Job_150197) A=Thing_Human107153) , (AttackStatic (Job_150198) A=Thing_Human107153) , (AttackStatic (Job_150199) A=Thing_Human107153) , (AttackStatic (Job_150200) A=Thing_Human107153) , (AttackStatic (Job_150201) A=Thing_Human107153) , (AttackStatic (Job_150203) A=Thing_Human107153) , (AttackStatic (Job_150204) A=Thing_Human107153) , (AttackStatic (Job_150205) A=Thing_Human107153) curDriver=JobDriver_AttackStatic (toilIndex=1) curJob=(AttackStatic (Job_150205) A=Thing_Human107153) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse
- Object with load ID Thing_Human101561 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID FoodRestriction_<Overridden>-1 is referenced (xml node name: foodPolicy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107130 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM107131 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder107132 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt107133 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107136 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107137 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107124 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107125 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107129 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays107126 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101797 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101798 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101801 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked101799 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence101800 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500PMCVest101562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt101563 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM101564 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Gshell101565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles101566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt101806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants101807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus101808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Green107142 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107140 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE107144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet107143 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107141 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at WhatTheHack.Harmony.GenGrid_Standable.Postfix (bool&,Verse.IntVec3,Verse.Map) <0x0003a>
- at (wrapper dynamic-method) Verse.GenGrid.Standable_Patch2 (Verse.IntVec3,Verse.Map) <0x00175>
- at RimWorld.JobGiver_WanderColony.GetWanderRoot (Verse.Pawn) <0x0068e>
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn) <0x00031>
- at (wrapper dynamic-method) Verse.AI.JobGiver_Wander.TryGiveJob_Patch1 (object,Verse.Pawn) <0x001ac>
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00039>
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) <0x00130>
- Object with load ID Thing_Human101561 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID FoodRestriction_<Overridden>-1 is referenced (xml node name: foodPolicy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107130 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM107131 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder107132 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt107133 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107136 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107137 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107124 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107125 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107129 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays107126 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101797 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101798 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101801 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked101799 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence101800 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500PMCVest101562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt101563 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM101564 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Gshell101565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles101566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt101806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants101807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus101808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Green107142 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107140 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE107144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet107143 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107141 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- Home area bounds: (7, 65) - (195, 291)
- Origin: 7, 65
- Start capturing in area of: (7,65)-(194,290)
- Uploading file 20180957-16040774450-jeluder.bp
- Map upload completed
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- Exception drawing Hidari: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x00147>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00da5>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x000c7>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01f33>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch8 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x0016d>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,single,bool,Verse.RotDrawMode,bool) <0x000a9>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x0022d>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00111>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch4 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x005f5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081>
- at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0003a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b>
- at Verse.Thing.Draw () <0x00052>
- at Verse.ThingWithComps.Draw () <0x0001c>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494>
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Monkey98240.
- Tried to discard a world pawn Monkey103368.
- Tried to discard a world pawn Elephant98194.
- Tried to discard a world pawn Capybara98184.
- Tried to discard a world pawn Monkey103365.
- Tried to discard a world pawn Monkey98239.
- Tried to discard a world pawn Rat104302.
- Tried to discard a world pawn Rhinoceros102709.
- Tried to discard a world pawn Rhinoceros102710.
- Tried to discard a world pawn Rhinoceros102712.
- Tried to discard a world pawn Rat103131.
- Tried to discard a world pawn Rhinoceros102711.
- Tried to discard a world pawn Rhinoceros98229.
- Tried to discard a world pawn SpikeFlommel98212.
- Tried to discard a world pawn Rat98200.
- Tried to discard a world pawn Rat98232.
- Tried to discard a world pawn Rat98191.
- Tried to discard a world pawn SpikeFlommel98213.
- Tried to discard a world pawn SpikeFlommel98214.
- Tried to discard a world pawn SpikeFlommel98215.
- Tried to discard a world pawn Rhinoceros98230.
- Tried to discard a world pawn Rat98189.
- Tried to discard a world pawn Rhinoceros98227.
- Tried to discard a world pawn Rat98210.
- Tried to discard a world pawn Rhinoceros98228.
- [GC Log] GC() completed with 31 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 25 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 0 World Pawns disposed
- Object with load ID Thing_Human101561 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID FoodRestriction_<Overridden>-1 is referenced (xml node name: foodPolicy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107130 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM107131 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder107132 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt107133 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107136 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107137 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107124 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107125 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107129 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays107126 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101797 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101798 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101801 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked101799 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence101800 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500PMCVest101562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt101563 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM101564 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Gshell101565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles101566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt101806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants101807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus101808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Green107142 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107140 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE107144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet107143 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107141 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- Too many tries finding incident time. minSpacingDays is too high.
- Event.Use() should not be called for events of type Layout
- Tried to get pawn head at path Things/Orassan/Heads/Male_Average_Normal that was not found. Defaulting...
- Faction The Wild Mooncallers of def ROM_WerewolfClan has no usable PawnGroupMakers for parms groupKind=Peaceful, tile=96854, inhabitants=False, points=207.5815, faction=The Wild Mooncallers, traderKind=, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=, forceOneIncap=False, seed=
- Faction The Wild Mooncallers of def ROM_WerewolfClan has no usable PawnGroupMakers for parms groupKind=Peaceful, tile=96854, inhabitants=False, points=207.5815, faction=The Wild Mooncallers, traderKind=, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=, forceOneIncap=False, seed=
- Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThinkNode_TraitBehaviors.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThinkNode_TraitBehaviors.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThinkNode_TraitBehaviors.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Object with load ID Thing_Human111345 is referenced (xml node name: recipientPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111345 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human84320 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Alien_Orassan1776 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Alien_Orassan1786 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human113283 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111963 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111191 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111123 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111165 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human113291 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID FoodRestriction_<Overridden>-1 is referenced (xml node name: foodPolicy) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_PUBGRed112139 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Red112132 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakVest112133 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107130 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM107131 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder107132 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt107133 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107136 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107137 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112134 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107124 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112140 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112444 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Orkpad112443 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_511TacTecVest112441 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_FleeceBlack112442 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BowlerHat112440 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107125 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BowlerHat112131 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107129 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays107126 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt114238 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_FPV_MSF114239 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerWear84020 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat84021 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays84321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_OrderUniform85329 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RK_ExplorerHat85330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101805 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101797 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet101798 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101801 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform101804 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked101799 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence101800 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500PMCVest101562 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt101563 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM101564 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Gshell101565 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles101566 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE101567 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt101806 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants101807 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus101808 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Green107142 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIUniform107140 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE107144 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet107143 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_ApparelWWIHelmet107141 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Orkpad111075 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_FleeceBlack111057 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111058 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Cyninja111074 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Blue111073 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111076 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AceCap111080 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Parka111081 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Blue111082 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence111083 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111084 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_ShemaghOlive111087 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Blue111088 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111089 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Tophat111124 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Spy111125 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111126 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt111130 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays111131 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Cardshark111132 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster111133 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster111138 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500Vest111139 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111140 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Skull111156 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_IBAM81Vest111157 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Wick111155 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE111158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal111159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_M81C111162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Lecap111163 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_MoppSuitSnow111166 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111167 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt111168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked111173 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500Vest111174 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Bandit111176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_DPM111193 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_BeretSOG111192 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Jacket_LeatherBlank111198 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tracksuit_Blue111194 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt111195 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE111199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_PatchCap111200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Black111201 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt111204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Jacket_Division111205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants111206 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt111207 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE111208 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500Vest111223 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tank_Tenlyashka111224 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tracksuit_Blue111232 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111225 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Hoodie_Blank111233 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111234 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Balaclava_MSF114250 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_SmokepopBelt114247 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Balaclava_MSF114241 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_MSF114249 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_FPV_MSF114248 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_MSF114240 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112102 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112142 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_Fleece112100 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Wendywelder112141 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112101 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Parka_M65MSF114251 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_MulticamCap113678 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113680 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_NomadShirt113679 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111871 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_ScrapArmor111872 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111873 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_DPM111874 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111875 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Jeans111876 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111879 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111880 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Orkpad111881 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants111882 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111883 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500WarriorVest111884 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Longlylonglong111885 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111888 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_ScrapArmor111889 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111890 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TacticalJacket111891 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_square111892 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111895 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_ScrapArmor111896 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111897 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_DPM111898 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Pollypocket111899 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE111900 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111903 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_ScrapArmor111904 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111905 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_Multicam111906 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants111907 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111910 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111911 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Trypophobiaa111912 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt111913 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Holdem111914 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE111915 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111918 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111919 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_M81C111920 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants111921 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus111922 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE111923 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel111924 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111948 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111949 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Jacket_Division111950 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE111951 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_6B23Vest111952 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants111953 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111956 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111957 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TrenchCoat_Brown111958 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence111959 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakPants111960 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111961 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111964 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_ScrapArmor111965 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111966 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_MoppSuitDesert111967 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111968 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_PatchedShirt111987 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_HuskerHood111988 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_AR500WarriorVest111989 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel111990 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Parka111991 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder111992 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants111993 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_Fleece112147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112148 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112149 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence112153 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Medband112154 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakJacket112155 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Polo_Blank112156 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112157 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112161 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_PUBGNavy112162 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112163 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Bandit112164 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Blank112168 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112169 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Shadess112170 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112171 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112175 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Blank112176 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112177 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112178 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakJacket112198 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked112199 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade112200 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112201 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112202 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Trypophobiaa112206 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_OrassanPowerArmorHelmet112207 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Green112208 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade112210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_OrassanPowerArmorHelmet112214 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112215 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112216 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked112217 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112221 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles112222 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tank_ExplorerB112223 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112224 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants112228 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_PonPon112229 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_CollarShirt112230 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade112231 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112232 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112233 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112237 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays112238 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112239 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112240 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tank_ExplorerB112244 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112245 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112246 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112250 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Polo_Blank112251 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Hardhat112252 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112253 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112257 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Medband112258 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Green112259 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112260 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_OffDuty112264 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112295 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_M81C112296 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112297 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112298 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Pollypocket112303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112304 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt112305 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112306 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Medband112310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112311 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tank_Tenlyashka112312 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_OrassanPowerArmorHelmet112318 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade112319 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt112320 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_Olive112321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112322 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Pollypocket112323 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_Multicam112336 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112337 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112338 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112339 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112343 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Hardhat112344 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_LiteDDPM112345 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Hardhat112360 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakJacket112361 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_DCU112362 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade112363 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112364 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112368 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Wick112369 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112370 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112371 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Hardhat112375 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112376 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112377 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Pollypocket112378 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_CollarShirt112379 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112383 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Goggles112384 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Red112385 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder112386 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112390 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Hardhat112391 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_EllieShirt112392 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_KittyArmor112396 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Blue112397 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Shadess112398 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112399 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112403 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_CowboyHat112404 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Tan112405 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112406 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112410 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_square112411 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112412 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt112413 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Vandal112414 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_OrassanPowerArmorHelmet112434 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_LightKittyArmor112435 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_OffDuty112436 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE112437 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113042 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TacticalJacket_M81C113043 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Red113044 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Smithaprontosaurus113045 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113046 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113047 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113100 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_EllieShirt113101 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_Multicam113102 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet113103 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113104 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113105 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113109 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Hoodie_Ryan113110 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_M81C113111 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113112 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence113113 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113117 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Jacket_Leather113118 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_DPM113119 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113120 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113121 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113137 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113138 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_M81C113139 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TacticalJacket_Multicam113140 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113141 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113142 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113146 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Polo_Blank113147 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Jacket_Division113148 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence113149 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113150 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113151 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113155 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays113156 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tracksuit_Red113157 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade113158 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113159 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113160 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113178 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Polo_Blank113179 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Blazer_Blue113180 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113181 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113182 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113183 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113187 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Hoodie_Ryan113188 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence113189 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113190 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113194 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Skull113195 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tank_Tenlyashka113196 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113197 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113201 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_OffDuty113202 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_PonPon113203 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113204 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade113205 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113209 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Jacket_Bomber113210 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113211 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_M81C113212 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113213 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113217 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Spy113218 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster113219 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113220 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113221 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays113230 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113260 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Office113261 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TacticalJacket_Multicam113262 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade113263 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113264 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113268 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TacticalJacket_Multicam113269 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_PUBGGray113270 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113271 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113272 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade113273 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113277 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tank_ExplorerB113278 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Blazer_Black113279 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113284 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Duster113285 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Black113286 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113287 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence113288 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113301 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_PUBGRed113302 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_Multicam113303 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113304 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet113305 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuBowler113310 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113311 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Brocade113312 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Jacket_LeatherBlank113313 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Jeans113314 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113315 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt113316 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113320 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Armorpants113321 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TacticalJacket_M81C113322 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_CollarShirt113323 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113324 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet113325 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113330 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_EllieShirt113331 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_FlakJacket113332 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113333 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113334 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113335 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113339 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_DCU113340 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Armorpants113341 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Urbulence113342 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_BasicShirt113343 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Harness_MOLLE113344 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_ROM_Apparel_CallOfCthulhuNewsboyCap113348 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_CollarShirt113349 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_Olive113350 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Sheet113351 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Jodhpurs113352 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113353 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Chapel113354 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_DPM113681 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113682 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Wick113685 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Plaid_Black113689 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tracksuit_Blue113690 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_rxApparel_GasMask113691 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_UniPjays113694 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Furhat113697 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113698 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparel_Pants113699 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_GymOutfit_Blank113702 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TacticalJacket_M81C113703 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113704 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_Ammobelt113705 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Apparello_PonPon113708 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_EllieShirt113709 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Tank_Tenlyashka113712 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_TrenchCoat_PUBG113713 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Shirt_Tucked113717 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_MulticamBoonie113718 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_Holsters_Shoulder113719 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_combats_Multicam113722 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_RNApparel_CombatJacket_Olive113723 is referenced (xml node name: apparel) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111345 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111909 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111051 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human113276 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111231 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human113267 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human111222 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human113309 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Ratkin85328 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human101561 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human113099 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human113693 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Not a temp incident, ok
- System.NullReferenceException: Object reference not set to an instance of an object
- at TorannMagic.HarmonyPatches.Pawn_Gizmo_TogglePatch (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>&,Verse.Pawn&) <0x0011f>
- at (wrapper dynamic-method) Verse.Pawn.GetGizmos_Patch16 (object) <0x0012d>
- at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) <0x0024f>
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [mapPawn] Suttles [flag] RelationLvl1|RelationLvl2
- [mapPawn] Poppy [flag] RelationLvl1|RelationLvl2
- [mapPawn] D-DF-98 [flag] RelationLvl1|RelationLvl2
- [mapPawn] D-E2-63 [flag] RelationLvl1|RelationLvl2
- [mapPawn] D-58-C [flag] RelationLvl1|RelationLvl2
- [mapPawn] D-B2-4C [flag] RelationLvl1|RelationLvl2
- [mapPawn] Lachur [flag] RelationLvl1|RelationLvl2
- [mapPawn] Hidari [flag] RelationLvl1|RelationLvl2
- [mapPawn] Toad [flag] RelationLvl1|RelationLvl2
- [mapPawn] Eaton [flag] RelationLvl1|RelationLvl2
- [mapPawn] Carolynne [flag] RelationLvl1|RelationLvl2
- [mapPawn] Katten [flag] Prisoner|RelationLvl1|RelationLvl2
- [mapPawn] Ferro [flag] RelationLvl1|RelationLvl2
- [mapPawn] Traleca [flag] RelationLvl1
- [mapPawn] Spooky [flag] RelationLvl1
- [mapPawn] Pepper [flag] RelationLvl1
- [mapPawn] Shadow [flag] RelationLvl1
- [mapPawn] Princess [flag] RelationLvl1
- [mapPawn] Rascal [flag] RelationLvl1
- [mapPawn] Molly [flag] RelationLvl1
- [mapPawn] Sierra [flag] RelationLvl1
- [mapPawn] Charlie [flag] RelationLvl1
- [mapPawn] Tiger [flag] RelationLvl1
- [mapPawn] Persian [flag] RelationLvl1
- [mapPawn] Tabs [flag] RelationLvl1
- [mapPawn] Nala [flag] RelationLvl1
- [mapPawn] Zathine [flag] RelationLvl1
- [mapPawn] Calico [flag] RelationLvl1
- [mapPawn] Apricot [flag] RelationLvl1
- [mapPawn] Wirehair [flag] RelationLvl1
- [mapPawn] Solomon [flag] RelationLvl1
- [mapPawn] Tigress [flag] RelationLvl1
- [mapPawn] Blizzard [flag] RelationLvl1
- [mapPawn] O'Donnell [flag] RelationLvl1
- [mapPawn] Blackjack [flag] RelationLvl1
- [mapPawn] Jubilee [flag] RelationLvl1
- [mapPawn] Kees [flag] RelationLvl1
- [mapPawn] Reyes [flag] RelationLvl1
- [mapPawn] Yuki [flag] RelationLvl1
- [mapPawn] Parks [flag] RelationLvl1
- [mapPawn] Blue [flag] RelationLvl1
- [mapPawn] Simpson [flag] RelationLvl1
- [mapPawn] Futa [flag] RelationLvl1
- [mapPawn] Shen [flag] RelationLvl1
- [mapPawn] Marin [flag] RelationLvl1
- [mapPawn] Kazuko [flag] RelationLvl1
- [mapPawn] Raywolfen [flag] RelationLvl1
- [mapPawn] Aoi [flag] RelationLvl1
- [mapPawn] Dead [flag] RelationLvl1
- [mapPawn] Mellor [flag] RelationLvl1
- [mapPawn] Fabio [flag] RelationLvl1
- [mapPawn] Feng [flag] RelationLvl1
- [mapPawn] Perkins [flag] RelationLvl1
- [mapPawn] Aloxadara [flag] RelationLvl1
- [mapPawn] Mongoose [flag] RelationLvl1
- [mapPawn] Neban [flag] RelationLvl1
- [mapPawn] Rob [flag] RelationLvl1
- [mapPawn] Saga [flag] RelationLvl1
- [mapPawn] Dan [flag] RelationLvl1
- [mapPawn] Bouba [flag] RelationLvl1
- [mapPawn] Nathan [flag] RelationLvl1
- [mapPawn] Iain [flag] RelationLvl1
- [mapPawn] Olesya [flag] RelationLvl1
- [mapPawn] Kirill [flag] RelationLvl1
- [mapPawn] Ho [flag] RelationLvl1
- [mapPawn] Sweetpea [flag] RelationLvl1
- [mapPawn] Lucy [flag] RelationLvl1
- [mapPawn] Fuentes [flag] RelationLvl1
- [mapPawn] Tanya [flag] RelationLvl1
- [mapPawn] Justin [flag] RelationLvl1
- [mapPawn] Finley [flag] RelationLvl1
- [mapPawn] Adiemus [flag] RelationLvl1
- [mapPawn] Sautereau [flag] RelationLvl1
- [mapPawn] Watts [flag] RelationLvl1
- [mapPawn] Quartertooth [flag] RelationLvl1
- [mapPawn] Lopez [flag] RelationLvl1
- [mapPawn] Parker [flag] RelationLvl1
- [mapPawn] Woodward [flag] RelationLvl1
- [mapPawn] Lazy [flag] RelationLvl1
- [mapPawn] Gitta [flag] RelationLvl1
- [mapPawn] Sissy [flag] RelationLvl1
- [mapPawn] Kazuki [flag] RelationLvl1
- [mapPawn] Jackson [flag] RelationLvl1
- [mapPawn] Muse [flag] RelationLvl1
- [mapPawn] Frankie [flag] RelationLvl1
- [mapPawn] Nonna [flag] RelationLvl1
- [mapPawn] Sandra [flag] RelationLvl1
- [mapPawn] Thighs [flag] RelationLvl1
- [mapPawn] Squint [flag] RelationLvl1
- [mapPawn] Guts [flag] RelationLvl1
- [mapPawn] Tony [flag] RelationLvl1
- [mapPawn] Lui [flag] RelationLvl1
- [mapPawn] Sadako [flag] RelationLvl1
- [mapPawn] Dolores [flag] RelationLvl1
- [mapPawn] Tank [flag] RelationLvl1
- [mapPawn] Badluck [flag] RelationLvl1
- [mapPawn] Ledge [flag] RelationLvl1
- [mapPawn] Jones [flag] RelationLvl1
- [mapPawn] Nelson [flag] RelationLvl1
- [mapPawn] Gerador [flag] RelationLvl1
- [mapPawn] Young [flag] RelationLvl1
- [mapPawn] McGrath [flag] RelationLvl1
- [mapPawn] Rangel [flag] RelationLvl1
- [mapPawn] Shoaura [flag] RelationLvl1
- [mapPawn] Lithiea [flag] RelationLvl1
- [mapPawn] Sa [flag] RelationLvl1
- [mapPawn] Maddie [flag] RelationLvl1
- [mapPawn] Masahiro [flag] RelationLvl1
- [mapPawn] Jennifer [flag] RelationLvl1
- [mapPawn] Pena [flag] RelationLvl1
- [mapPawn] Klein [flag] RelationLvl1
- [mapPawn] Ali [flag] RelationLvl1
- [mapPawn] Archer [flag] RelationLvl1
- [mapPawn] Grim [flag] RelationLvl1
- [mapPawn] Perry [flag] RelationLvl1
- [mapPawn] Fernijen [flag] RelationLvl1
- [mapPawn] Tetsuya [flag] RelationLvl1
- [mapPawn] Superbass [flag] RelationLvl1
- [mapPawn] Dolly [flag] RelationLvl1
- [mapPawn] Devlin [flag] RelationLvl1
- [mapPawn] Ingrid [flag] RelationLvl1
- [mapPawn] Kenta [flag] RelationLvl1
- [mapPawn] Haakon [flag] RelationLvl1
- [mapPawn] Jiang [flag] RelationLvl1
- [mapPawn] Diver [flag] RelationLvl1
- [mapPawn] Rick [flag] RelationLvl1
- [mapPawn] Egan [flag] RelationLvl1
- [mapPawn] Mercer [flag] RelationLvl1
- [mapPawn] Flavor [flag] RelationLvl1
- [mapPawn] Toni [flag] RelationLvl1
- [mapPawn] Dean [flag] RelationLvl1
- [mapPawn] Lionel [flag] RelationLvl1
- [mapPawn] Kyle [flag] RelationLvl1
- [mapPawn] Taya [flag] RelationLvl1
- [mapPawn] Yuna [flag] RelationLvl1
- [mapPawn] Bowman [flag] RelationLvl1
- [mapPawn] Fox [flag] RelationLvl1
- [mapPawn] Antonina [flag] RelationLvl1
- [mapPawn] Mudgett [flag] RelationLvl1
- [mapPawn] Mal [flag] RelationLvl1
- [mapPawn] Nordgren [flag] RelationLvl1
- [mapPawn] Alex [flag] RelationLvl1
- [mapPawn] Calvin [flag] RelationLvl1
- [mapPawn] Mitsuya [flag] RelationLvl1
- [mapPawn] Langer [flag] RelationLvl1
- [mapPawn] Stench [flag] RelationLvl1
- [mapPawn] BB [flag] RelationLvl1
- [mapPawn] Cathy [flag] RelationLvl1
- [mapPawn] Denise [flag] RelationLvl1
- [mapPawn] Cheeseman [flag] RelationLvl1
- [GC Log][Verbose] 150 Map Pawns marked during diagnosis
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [worldPawn] Anarchist [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Trev [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Sammy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Zeiph [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Fedon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Yang [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Mena [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Linnea [flag] None
- [worldPawn] Reese [flag] None
- [worldPawn] Louis [flag] None
- [worldPawn] Breezy [flag] None
- [worldPawn] Burke [flag] None
- [worldPawn] Cody [flag] None
- [worldPawn] damned one [flag] None
- [worldPawn] Ruslan [flag] None
- [worldPawn] Cahuella [flag] None
- [worldPawn] Lucky [flag] None
- [worldPawn] Burmese [flag] None
- [worldPawn] Takeo [flag] None
- [worldPawn] Ginger [flag] None
- [worldPawn] Arkady [flag] None
- [worldPawn] Kasumi [flag] None
- [worldPawn] Yana [flag] None
- [worldPawn] Rogers [flag] None
- [worldPawn] Sentharia [flag] None
- [worldPawn] Dekker [flag] None
- [worldPawn] Huntsman [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Whale [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Grill [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jet [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Kiki [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Marjot [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Lady [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jay [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Brincom [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Géradon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Agatha [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Umeko [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Dalila [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Amber [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Peterbald [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] elephant [flag] None
- [worldPawn] Alvin [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Spike Flommel [flag] None
- [worldPawn] Naoki [flag] None
- [worldPawn] Lancer [flag] None
- [worldPawn] Jacobson [flag] None
- [worldPawn] Shorty [flag] None
- [worldPawn] Ivo [flag] None
- [worldPawn] Dalton [flag] None
- [worldPawn] Sana [flag] None
- [worldPawn] Alla [flag] None
- [worldPawn] Ichabod [flag] None
- [worldPawn] Sydor [flag] None
- [worldPawn] Trofim [flag] None
- [worldPawn] Fjellanger [flag] None
- [worldPawn] Cat [flag] None
- [worldPawn] Nestor [flag] None
- [worldPawn] Knight [flag] None
- [worldPawn] Toxcazogo [flag] None
- [worldPawn] Darklight [flag] None
- [worldPawn] Acevedo [flag] None
- [worldPawn] Fenwick [flag] None
- [worldPawn] Turtle [flag] None
- [worldPawn] Maddog [flag] None
- [worldPawn] Jon [flag] None
- [worldPawn] Spike Flommel [flag] None
- [worldPawn] Stumpy [flag] None
- [worldPawn] Red [flag] None
- [worldPawn] Nictis [flag] None
- [worldPawn] monkey [flag] None
- [worldPawn] Deppla [flag] None
- [worldPawn] Natalya [flag] None
- [worldPawn] Kirk [flag] None
- [worldPawn] Gilbert [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] Bucky [flag] None
- [worldPawn] Cocoa [flag] None
- [worldPawn] Toby [flag] None
- [worldPawn] Tuna [flag] None
- [worldPawn] Fortune [flag] None
- [worldPawn] Smokey [flag] None
- [worldPawn] Olaf [flag] None
- [worldPawn] Yoshiko [flag] None
- [worldPawn] Fluffball [flag] None
- [worldPawn] Sir [flag] None
- [worldPawn] Meadows [flag] CorpseOwner|RelationLvl1
- [worldPawn] Strapping [flag] CorpseOwner|RelationLvl1
- [worldPawn] Junior [flag] CorpseOwner|RelationLvl1
- [worldPawn] Panda [flag] CorpseOwner|RelationLvl1
- [worldPawn] Giggles [flag] CorpseOwner|RelationLvl1
- [worldPawn] Droid 2 [flag] RelationLvl2
- [worldPawn] panther [flag] CorpseOwner|RelationLvl1
- [worldPawn] Beta-Humanoid [flag] CorpseOwner|RelationLvl1
- [worldPawn] Beta-2-Heavy Armor Humanoid [flag] CorpseOwner|RelationLvl1
- [worldPawn] Larry [flag] CorpseOwner|RelationLvl1
- [worldPawn] Dani [flag] CorpseOwner|RelationLvl1
- [worldPawn] Shog [flag] CorpseOwner|RelationLvl1
- [worldPawn] Gordon [flag] CorpseOwner|RelationLvl1
- [worldPawn] Jenson [flag] CorpseOwner|RelationLvl1
- [worldPawn] Mummy [flag] CorpseOwner|RelationLvl1
- [worldPawn] Erin [flag] CorpseOwner|RelationLvl1
- [worldPawn] Rambo [flag] CorpseOwner|RelationLvl1
- [worldPawn] Doyle [flag] CorpseOwner|RelationLvl1
- [worldPawn] Fjellsmel [flag] CorpseOwner|RelationLvl1
- [worldPawn] The Nose [flag] CorpseOwner|RelationLvl1
- [worldPawn] McKnight [flag] CorpseOwner|RelationLvl1
- [worldPawn] Cohen [flag] CorpseOwner|RelationLvl1
- [worldPawn] Beta-Humanoid [flag] CorpseOwner|RelationLvl1
- [worldPawn] chinchilla [flag] CorpseOwner|RelationLvl1
- [worldPawn] capybara [flag] CorpseOwner|RelationLvl1
- [worldPawn] Beta-Humanoid [flag] CorpseOwner|RelationLvl1
- [worldPawn] Alpha-Self Explode Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] rat [flag] CorpseOwner|RelationLvl1
- [worldPawn] rat [flag] CorpseOwner|RelationLvl1
- [worldPawn] Canim [flag] CorpseOwner|RelationLvl1
- [worldPawn] cobra [flag] CorpseOwner|RelationLvl1
- [worldPawn] Tess [flag] CorpseOwner|RelationLvl1
- [worldPawn] Freckles [flag] CorpseOwner|RelationLvl1
- [worldPawn] Pickles [flag] CorpseOwner|RelationLvl1
- [worldPawn] Artyom [flag] CorpseOwner|RelationLvl1
- [worldPawn] Eleftherios [flag] CorpseOwner|RelationLvl1
- [worldPawn] chinchilla [flag] CorpseOwner|RelationLvl1
- [worldPawn] scyther [flag] CorpseOwner|RelationLvl1
- [worldPawn] capybara [flag] CorpseOwner|RelationLvl1
- [worldPawn] tortoise [flag] CorpseOwner|RelationLvl1
- [worldPawn] monkey [flag] CorpseOwner|RelationLvl1
- [worldPawn] monkey [flag] None
- [worldPawn] Iosif [flag] CorpseOwner|RelationLvl1
- [worldPawn] Beau [flag] CorpseOwner|RelationLvl1
- [worldPawn] cassowary [flag] CorpseOwner|RelationLvl1
- [worldPawn] chinchilla [flag] CorpseOwner|RelationLvl1
- [worldPawn] panther [flag] CorpseOwner|RelationLvl1
- [worldPawn] Zeppy [flag] CorpseOwner|RelationLvl1
- [worldPawn] rat [flag] CorpseOwner|RelationLvl1
- [worldPawn] chinchilla [flag] CorpseOwner|RelationLvl1
- [worldPawn] Montse [flag] CorpseOwner|RelationLvl1
- [worldPawn] Daichi [flag] CorpseOwner|RelationLvl1
- [worldPawn] Alpha-Self Explode Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] Irina [flag] CorpseOwner|RelationLvl1
- [worldPawn] Yyve [flag] CorpseOwner|RelationLvl1
- [worldPawn] Scarlet [flag] None
- [worldPawn] Lily [flag] CorpseOwner|RelationLvl1
- [worldPawn] Gamma-Wolf Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] arctic wolf [flag] CorpseOwner|RelationLvl1
- [worldPawn] Lilystrobe [flag] CorpseOwner|RelationLvl1
- [worldPawn] damned one [flag] CorpseOwner|RelationLvl1
- [worldPawn] Bastion [flag] CorpseOwner|RelationLvl1
- [worldPawn] Alpha-Self Explode Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] lancer [flag] CorpseOwner|RelationLvl1
- [worldPawn] Jerbear [flag] CorpseOwner|RelationLvl1
- [worldPawn] Alyas [flag] CorpseOwner|RelationLvl1
- [worldPawn] Woolly Flommel [flag] CorpseOwner|RelationLvl1
- [worldPawn] damned one [flag] CorpseOwner|RelationLvl1
- [worldPawn] damned one [flag] CorpseOwner|RelationLvl1
- [worldPawn] damned one [flag] CorpseOwner|RelationLvl1
- [worldPawn] Kali [flag] CorpseOwner|RelationLvl1
- [worldPawn] Alpha-Self Explode Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] Holmes [flag] CorpseOwner|RelationLvl1
- [worldPawn] monkey [flag] CorpseOwner|RelationLvl1
- [worldPawn] Grunt [flag] CorpseOwner|RelationLvl1
- [worldPawn] Smelly [flag] CorpseOwner|RelationLvl1
- [GC Log][Verbose] 96 World Pawns marked during diagnosis
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- (Relation) Toad <father> Alla
- (Relation) Toad <father> Ichabod
- (Relation) Poppy <father> Takeo
- (Reflexed) <Géradon,Calvin>
- (Relation) Mudgett <father> Shorty
- (Relation) Mudgett <father> Ivo
- (Relation) Yuna <father> Dalton
- (Relation) Yuna <father> Cahuella
- (Relation) Dean <father> Sana
- (Relation) Dean <father> Lucky
- (Relation) Egan <father> Gilbert
- (Relation) Egan <father> Kirk
- (Relation) Ingrid <father> Dalton
- (Relation) Ingrid <father> Cahuella
- (Relation) Dolly <husband> Daichi
- (Reflexed) <Daichi,Dolly>
- (Relation) Tetsuya <father> Sana
- (Relation) Tetsuya <father> Lucky
- (Reflexed) <Larry,Perry>
- (Relation) Archer <father> Stumpy
- (Relation) Archer <father> Maddog
- (Reflexed) <Grill,Jennifer>
- (Relation) Maddie <father> Yoshiko
- (Relation) Maddie <father> Olaf
- (Relation) Rangel <father> Yana
- (Relation) Rangel <father> Knight
- (Reflexed) <Sammy,Gerador>
- (Reflexed) <Jenson,Jones>
- (Relation) Badluck <father> Sentharia
- (Relation) Badluck <father> Rogers
- (Relation) Sadako <father> Sydor
- (Relation) Sadako <father> Trofim
- (Reflexed) <Alyas,Guts>
- (Reflexed) <Meadows,Squint>
- (Relation) Thighs <father> Fenwick
- (Relation) Thighs <father> Ruslan
- (Relation) Sandra <father> Fjellanger
- (Relation) Sandra <father> Arkady
- (Relation) Nonna <father> Cat
- (Relation) Nonna <father> Nestor
- (Relation) Tanya <father> Yana
- (Relation) Tanya <father> Knight
- (Relation) Sweetpea <father> Nictis
- (Relation) Sweetpea <father> Red
- (Relation) Nathan <lover> Meadows
- (Reflexed) <Cat,Nathan>
- (Reflexed) <Meadows,Nathan>
- (Relation) Bouba <ex-husband> Jenson
- (Reflexed) <Jenson,Bouba>
- (Relation) Kazuko <father> Sentharia
- (Relation) Kazuko <father> Rogers
- (Relation) Blue <husband> Smelly
- (Reflexed) <Smelly,Blue>
- (Relation) Rascal <father> Cocoa
- (Relation) Rascal <father> Breezy
- [GC Log] Expanding Relation networks on marked World Pawns...
- (Reflexed) <Lucky,Grunt>
- (Relation) Kali <father> Sydor
- (Relation) Kali <father> Trofim
- (Relation) Lilystrobe <father> Turtle
- (Relation) Lilystrobe <father> Iosif
- (Relation) Lily <father> Turtle
- (Relation) Lily <father> Iosif
- (Relation) Daichi <father> Bucky
- (Relation) Daichi <father> Reese
- (Relation) Iosif <husband> Turtle
- (Reflexed) <Turtle,Iosif>
- (Relation) Freckles <father> Jon
- (Relation) Fjellsmel <father> Fjellanger
- (Relation) Fjellsmel <father> Arkady
- (Relation) Rambo <ex-husband> Erin
- (Reflexed) <Erin,Rambo>
- (Relation) Dani <father> Natalya
- (Relation) Dani <father> Deppla
- (Relation) Ichabod <husband> Alla
- (Reflexed) <Alla,Ichabod>
- (Relation) Dalila <father> Lancer
- (Relation) Dalila <father> Jacobson
- (Relation) Huntsman <father> Toxcazogo
- (Relation) Huntsman <father> Darklight
- (Relation) Anarchist <father> Shorty
- (Relation) Anarchist <father> Ivo
- [GC Log][Verbose] 137 World Pawns marked during Expanding
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Sir.
- Tried to discard a world pawn Fluffball.
- Tried to discard a world pawn Smokey.
- Tried to discard a world pawn Fortune.
- Tried to discard a world pawn Tuna.
- Tried to discard a world pawn Toby.
- Tried to discard a world pawn YorkshireTerrier113065.
- Tried to discard a world pawn Muffalo113096.
- Tried to discard a world pawn Muffalo113097.
- Tried to discard a world pawn Monkey98178.
- Tried to discard a world pawn SpikeFlommel113239.
- Tried to discard a world pawn Acevedo.
- Tried to discard a world pawn Naoki.
- Tried to discard a world pawn SpikeFlommel113240.
- Tried to discard a world pawn Muffalo113245.
- Tried to discard a world pawn Alvin.
- Tried to discard a world pawn Elephant98192.
- Tried to discard a world pawn Dekker.
- Tried to discard a world pawn Kasumi.
- Tried to discard a world pawn Ginger.
- Tried to discard a world pawn Burmese.
- Tried to discard a world pawn Mutant_Twisted111995.
- Tried to discard a world pawn Cody.
- Tried to discard a world pawn Burke.
- Tried to discard a world pawn Louis.
- Tried to discard a world pawn Linnea.
- [GC Log][Verbose] Flag calls stat:
- Colonist : 0
- Prisoner : 0
- CorpseOwner : 73
- FactionLeader : 22
- KeptWorldPawn : 22
- RelationLvl0 : 78
- RelationLvl1 : 98
- RelationLvl2 : 1
- TaleEntryOwner : 0
- OnSale : 0
- Animal : 0
- [GC Log] GC() completed with 28 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 26 World Pawns disposed
- Trying to put player-sells price above player-buys price for SculptureGrand112469
- Exception ticking Bullet_OrassanRifle115775: System.NullReferenceException: Object reference not set to an instance of an object
- at CustomDeathRandomness.Main.CheckForStateChange_Patch (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00ceb>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch4 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000ac>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.HediffSet.AddDirect_Patch0 (object,Verse.Hediff,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x004ae>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x000c6>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch2 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x001e9>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x0030d>
- at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x000be>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplySmallPawnDamagePropagation_Patch0 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x002ca>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x003b0>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Bullet.Impact (Verse.Thing) <0x00354>
- at Verse.Projectile.ImpactSomething () <0x00635>
- at Verse.Projectile.Tick () <0x00453>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking Bullet_Shotgun115927: System.NullReferenceException: Object reference not set to an instance of an object
- at CustomDeathRandomness.Main.CheckForStateChange_Patch (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00ceb>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.CheckForStateChange_Patch4 (object,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x000ac>
- at (wrapper dynamic-method) Verse.Pawn_HealthTracker.AddHediff_Patch1 (object,Verse.Hediff,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00135>
- at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.FinalizeAndAddInjury_Patch2 (object,Verse.Pawn,Verse.Hediff_Injury,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x001e9>
- at Verse.DamageWorker_AddInjury.FinalizeAndAddInjury (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x0030d>
- at Verse.DamageWorker_AddInjury.ApplySpecialEffectsToPart (Verse.Pawn,single,Verse.DamageInfo,Verse.DamageWorker/DamageResult) <0x000be>
- at Verse.DamageWorker_AddInjury.ApplyDamageToPart (Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult) <0x004a9>
- at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0033e>
- at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000be>
- at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00324>
- at RimWorld.Bullet.Impact (Verse.Thing) <0x00354>
- at Verse.Projectile.CheckForFreeIntercept (Verse.IntVec3) <0x006b4>
- at Verse.Projectile.CheckForFreeInterceptBetween (UnityEngine.Vector3,UnityEngine.Vector3) <0x00279>
- at Verse.Projectile.Tick () <0x00216>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Lumpy set dead while already dead.
- Corpse_Human115995 spawned in bugged state.
- Facial Stuff: No texture for added part: Things/Pawn/Humanlike/AddedParts/Mouth_ROM_GlabroJaw - Graphic_Multi_NaturalHeadParts. This is not an error, just an info.
- Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThinkNode_TraitBehaviors.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Could not resolve symbol "1_label" for string "Cannot wear {1_label}".
- Pawn Poppy threw exception while executing toil's finish action (0), jobDriver=Verse.AI.JobDriver_DoBill, job=DoBill (Job_242320) A=Thing_ElectricStove110731, toilIndex=2: System.NullReferenceException: Object reference not set to an instance of an object
- at SmartMedicine.ExtractQueueDrop+<>c__DisplayClass0_0.<Postfix>b__0 () [0x00000] in <filename unknown>:0
- at Verse.AI.Toil.Cleanup (Int32 myIndex, Verse.AI.JobDriver jobDriver) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThinkNode_TraitBehaviors.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThinkNode_TraitBehaviors.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Overridden generate
- World Object on generation tile: Site (RimWorld.Planet.Site).
- Reached max messages limit. Stopping logging to avoid spam.
- Site core: Nothing
- World Object on generation tile: Caravan (RimWorld.Planet.Caravan).
- Overridden generate
- World Object on generation tile: Site (RimWorld.Planet.Site).
- Site core: ItemStash
- World Object on generation tile: Caravan (RimWorld.Planet.Caravan).
- Overridden generate
- World Object on generation tile: Site (RimWorld.Planet.Site).
- Site core: Nothing
- World Object on generation tile: Caravan (RimWorld.Planet.Caravan).
- Overridden generate
- World Object on generation tile: Site (RimWorld.Planet.Site).
- Site core: ShipCrashCoreSW
- World Object on generation tile: Caravan (RimWorld.Planet.Caravan).
- Overridden generate
- World Object on generation tile: Site (RimWorld.Planet.Site).
- Site core: Nothing
- World Object on generation tile: Caravan (RimWorld.Planet.Caravan).
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40884 unused Assets to reduce memory usage. Loaded Objects now: 126972.
- Total: 1389.815063 ms (FindLiveObjects: 14.756101 ms CreateObjectMapping: 26.751701 ms MarkObjects: 1237.027466 ms DeleteObjects: 111.278305 ms)
- Message logging is now once again on.
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
- Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo (Verse.Pawn) <0x002e6>
- at RimWorld.WorkGiver_Warden_DeliverFood.JobOnThing (Verse.Pawn,Verse.Thing,bool) <0x002b7>
- at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn,Verse.Thing,bool) <0x00031>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_Patch4 (Verse.IntVec3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool) <0x005d9>
- at RimWorld.FloatMenuMakerMap.AddUndraftedOrders (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x0036d>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x00337>
- at AchtungMod.MultiActions.AddColonist (AchtungMod.Colonist) <0x001ae>
- at AchtungMod.MultiActions.<.ctor>b__3_0 (AchtungMod.Colonist) <0x00020>
- at AchtungMod.Tools.Do<AchtungMod.Colonist> (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,System.Action`1<AchtungMod.Colonist>) <0x00097>
- at AchtungMod.MultiActions..ctor (System.Collections.Generic.IEnumerable`1<AchtungMod.Colonist>,UnityEngine.Vector3) <0x000d6>
- at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00182>
- at AchtungMod.Controller.HandleEvents () <0x000a6>
- at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00048>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch2 (object) <0x0001c>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00029>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x002a6>
- at Verse.Root.OnGUI () <0x00112>
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