Advertisement
Guest User

ChaosEngine.ini

a guest
Sep 14th, 2018
243
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
INI file 34.64 KB | None | 0 0
  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=LobbyMapV4_P
  5. LocalMap=LobbyMapV4_P
  6. LocalOptions=
  7. TransitionMap=Entry
  8. MapExt=tgm
  9. EXEName=unreal.exe
  10. DebugEXEName=DEBUG-unreal.exe
  11. SaveExt=usa
  12. Port=7000
  13. PeerPort=7778
  14. GameName=Paladins
  15. GameNameShort=Paladins
  16. MenuLevel=LobbyMapV4_P
  17.  
  18. [Engine.ScriptPackages]
  19. EngineNativePackages=Core
  20. EngineNativePackages=Engine
  21. EngineNativePackages=GFxUI
  22. EngineNativePackages=IpDrv
  23. EngineNativePackages=GameFramework
  24. NetNativePackages=IpDrv
  25. NetNativePackages=WinDrv
  26. EditorPackages=UnrealEd
  27. ScaleformEditorPackages=GFxUIEditor
  28. EngineNativePackages=PlatformCommon
  29. NativePackages=TgGame
  30. NativePackages=TgClient
  31. NativePackages=BattleGame
  32. NativePackages=BattleClient
  33. EditorPackages=TgEditor
  34. EditorPackages=BattleEditor
  35. NonNativePackages=TgGameContent
  36.  
  37. [Engine.Engine]
  38. NetworkDevice=PlatformCommon.PComNetDriver
  39. FallbackNetworkDevice=IpDrv.TcpNetDriver
  40. ConsoleClassName=Engine.Console
  41. GameViewportClientClassName=TgClient.TgGameViewportClient
  42. LocalPlayerClassName=Engine.LocalPlayer
  43. DataStoreClientClassName=Engine.DataStoreClient
  44. Language=INT
  45. bAllowMatureLanguage=FALSE
  46. GameEngine=TgGame.TgGameEngine
  47. EditorEngine=TgEditor.TgEditorEngine
  48. UnrealEdEngine=TgEditor.TgEditorEngine
  49. Client=WinDrv.WindowsClient
  50. Render=Render.Render
  51. Input=Engine.Input
  52. Canvas=Engine.Canvas
  53. TinyFontName=EngineFonts.TinyFont
  54. SmallFontName=EngineFonts.SmallFont
  55. MediumFontName=EngineFonts.SmallFont
  56. LargeFontName=EngineFonts.SmallFont
  57. SubtitleFontName=EngineFonts.SmallFont
  58. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  59. DefaultMaterialName=EngineMaterials.DefaultMaterial
  60. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  61. DefaultTextureName=EngineMaterials.DefaultDiffuse
  62. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  63. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  64. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  65. TickMaterialName=EditorMaterials.Tick_Mat
  66. CrossMaterialName=EditorMaterials.Cross_Mat
  67. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  68. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  69. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  70. ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
  71. ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
  72. RandomAngleTextureName=EngineMaterials.RandomAngles
  73. RandomNormalTextureName=EngineMaterials.RandomNormal2
  74. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  75. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  76. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  77. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  78. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  79. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  80. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  81. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  82. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  83. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  84. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  85. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  86. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  87. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  88. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  89. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  90. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  91. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  92. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  93. MobileEmulationMasterMaterialName=MobileEngineMaterials.MobileMasterMaterial
  94. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  95. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  96. LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial
  97. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  98. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  99. ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
  100. BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
  101. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  102. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  103. MaxProcBuildingLODColorTextureSize=128
  104. MaxProcBuildingLODLightingTextureSize=64
  105. UseProcBuildingLODTextureCropping=True
  106. ForcePowerOfTwoProcBuildingLODTextures=True
  107. bCombineSimilarMappings=True
  108. MaxRMSDForCombiningMappings=5.0
  109. ImageReflectionTextureSize=64
  110. TerrainMaterialMaxTextureCount=8
  111. TerrainTessellationCheckCount=99
  112. TerrainTessellationCheckBorder=0.0
  113. TerrainTessellationCheckDistance=4096.0
  114. BeginUPTryCount=200000
  115. bStaticDecalsEnabled=True
  116. bDynamicDecalsEnabled=True
  117. bForceStaticTerrain=False
  118. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  119. LightComplexityColors=(R=0,G=0,B=0,A=1)
  120. LightComplexityColors=(R=0,G=255,B=0,A=1)
  121. LightComplexityColors=(R=63,G=191,B=0,A=1)
  122. LightComplexityColors=(R=127,G=127,B=0,A=1)
  123. LightComplexityColors=(R=191,G=63,B=0,A=1)
  124. LightComplexityColors=(B=0,G=0,R=255,A=1)
  125. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  126. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  127. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  128. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  129. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  130. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  131. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  132. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  133. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  134. MaxPixelShaderAdditiveComplexityCount=256
  135. TimeBetweenPurgingPendingKillObjects=30.000000
  136. MaxTimeBetweenPurgingPendingKillObjects=1000
  137. GarbageCollectionDelayMinimumMemoryMB=512
  138. bUseTextureStreaming=True
  139. bUseBackgroundLevelStreaming=True
  140. bSubtitlesEnabled=True
  141. bSubtitlesForcedOff=FALSE
  142. ScoutClassName=TgGame.TgAIScout
  143. DefaultPostProcessName=TgPostProcess.PostProcess.PP_Hit
  144. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  145. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  146. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  147. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  148. DefaultSoundName=EngineSounds.WhiteNoise
  149. bOnScreenKismetWarnings=false
  150. bEnableKismetLogging=FALSE
  151. bUseRecastNavMesh=TRUE
  152. bAllowDebugViewmodesOnConsoles=FALSE
  153. CameraRotationThreshold=45.0
  154. CameraTranslationThreshold=10000
  155. PrimitiveProbablyVisibleTime=8.0
  156. PercentUnoccludedRequeries=0.125
  157. MaxOcclusionPixelsFraction=0.1
  158. MinTextureDensity=0.0
  159. IdealTextureDensity=13.0
  160. MaxTextureDensity=55.0
  161. MinLightMapDensity=0.0
  162. IdealLightMapDensity=0.05
  163. MaxLightMapDensity=0.2
  164. RenderLightMapDensityGrayscaleScale=1.0
  165. RenderLightMapDensityColorScale=1.0
  166. bRenderLightMapDensityGrayscale=false
  167. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  168. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  169. bDisablePhysXHardwareSupport=True
  170. DemoRecordingDevice=Engine.DemoRecDriver
  171. bPauseOnLossOfFocus=FALSE
  172. MaxFluidNumVerts=1048576
  173. FluidSimulationTimeLimit=30.0
  174. MaxParticleResize=532
  175. MaxParticleResizeWarn=0
  176. bCheckParticleRenderSize=True
  177. MaxParticleVertexMemory=904
  178. NetClientTicksPerSecond=200
  179. MaxTrackedOcclusionIncrement=0.10
  180. TrackedOcclusionStepSize=0.10
  181. MipFadeInSpeed0=0.3
  182. MipFadeOutSpeed0=0.1
  183. MipFadeInSpeed1=2.0
  184. MipFadeOutSpeed1=1.0
  185. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  186. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  187. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  188. PhysXGpuHeapSize=32
  189. PhysXMeshCacheSize=8
  190. bShouldGenerateSimpleLightmaps=FALSE
  191. bUseNormalMapsForSimpleLightMaps=TRUE
  192. bSmoothFrameRate=True
  193. MinSmoothedFrameRate=22
  194. MaxSmoothedFrameRate=62
  195. bCheckForMultiplePawnsSpawnedInAFrame=FALSE
  196. NumPawnsAllowedToBeSpawnedInAFrame=2
  197. DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
  198. DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)
  199. bEnableOnScreenDebugMessages=false
  200. AllowScreenDoorFade=true
  201. AllowScreenDoorLODFading=false
  202. AllowNvidiaStereo3d=False
  203. EnableMatineePostProcessMaterialParam=False
  204. IgnoreSimulatedFuncWarnings=Tick
  205. NearClipPlane=10.0
  206. bUseStreamingPause=false
  207. bKeepAllMaterialQualityLevelsLoaded=False
  208. ForceSeparateTranslucencyInForeground=True
  209. bUsePostProcessEffects=False
  210. bRenderTerrainCollisionAsOverlay=False
  211. AllowShadowVolumes=TRUE
  212. bEnableColorClear=False
  213. UseStreaming=True
  214. PeerNetworkDevice=PlatformCommon.PComNetDriver
  215. bSuppressMapWarnings=True
  216. bUseDestColorFix=FALSE
  217.  
  218. [PlatformInterface]
  219. CloudStorageInterfaceClassName=
  220. FacebookIntegrationClassName=
  221. InGameAdManagerClassName=
  222.  
  223. [Engine.SeqAct_Interp]
  224. RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True)
  225.  
  226. [Engine.StreamingMovies]
  227. RenderPriorityPS3=1001
  228. SuspendGameIO=True
  229.  
  230. [Engine.ISVHacks]
  231. bInitializeShadersOnDemand=True
  232. DisableATITextureFilterOptimizationChecks=True
  233. UseMinimalNVIDIADriverShaderOptimization=True
  234. PumpWindowMessagesWhenRenderThreadStalled=False
  235.  
  236. [Engine.GameEngine]
  237. MaxDeltaTime=0
  238. bSmoothFrameRate=True
  239. MinSmoothedFrameRate=22.000000
  240. MaxSmoothedFrameRate=175.000000
  241. bClearAnimSetLinkupCachesOnLoadMap=TRUE
  242. LocalPlayerClassName=TgGame.TgLocalPlayer
  243. bUseSound=True
  244. bUseTextureStreaming=True
  245. bUseBackgroundLevelStreaming=True
  246. bSubtitlesEnabled=True
  247. bSubtitlesForcedOff=False
  248. bForceStaticTerrain=False
  249. bForceCPUSkinning=False
  250. bUsePostProcessEffects=True
  251. bOnScreenKismetWarnings=True
  252. bEnableKismetLogging=False
  253. bAllowMatureLanguage=False
  254. bEnableVSMShadows=False
  255. bEnableBranchingPCFShadows=False
  256. bRenderTerrainCollisionAsOverlay=False
  257. bDisablePhysXHardwareSupport=True
  258. bPauseOnLossOfFocus=False
  259. DefaultPostProcessName=TgPostProcess.PostProcess.PP_Hit
  260. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  261. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  262. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  263. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  264. TimeBetweenPurgingPendingKillObjects=-1
  265. ScoutClassName=Engine.Scout
  266. ShadowFilterRadius=2.000000
  267. DepthBias=0.012000
  268. ModShadowFadeDistanceExponent=0.200000
  269. CameraRotationThreshold=45.000000
  270. CameraTranslationThreshold=1600.000000
  271. PrimitiveProbablyVisibleTime=8.000000
  272. PercentUnoccludedRequeries=0.125000
  273. ShadowVolumeLightRadiusThreshold=1000.000000
  274. ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000
  275. MaxParticleResize=532
  276. MaxParticleResizeWarn=0
  277. BeginUPTryCount=200000
  278.  
  279. [Engine.DemoRecDriver]
  280. AllowDownloads=True
  281. DemoSpectatorClass=TgGame.TgDemoRecSpectator
  282. MaxClientRate=25000
  283. ConnectionTimeout=15.0
  284. InitialConnectTimeout=30.0
  285. AckTimeout=1.0
  286. KeepAliveTime=1.0
  287. SimLatency=0
  288. RelevantTimeout=5.0
  289. SpawnPrioritySeconds=1.0
  290. ServerTravelPause=4.0
  291. NetServerMaxTickRate=27
  292. LanServerMaxTickRate=30
  293. MaxRewindPoints=400
  294. RewindPointInterval=30.0
  295. NumRecentRewindPoints=120
  296. ProtectedRewindPointInterval=1800
  297. MaxEventPoints=3
  298. EventPointInterval=3.0
  299. MinEventBuffer=3.0
  300.  
  301. [Engine.PackagesToAlwaysCook]
  302. SeekFreePackage=LoadingScreen
  303.  
  304. [Engine.StartupPackages]
  305. bSerializeStartupPackagesFromMemory=TRUE
  306. bFullyCompressStartupPackages=FALSE
  307. Package=EngineMaterials
  308. Package=EngineDebugMaterials
  309. Package=EngineSounds
  310. Package=EngineFonts
  311. Package=GOD_CommonAssets
  312. Package=TgPostProcess
  313. Package=StartupUIRefs
  314. Package=FX_Gen_Mat_Instances
  315. Package=FX_Gen_Materials
  316. Package=FX_Gen_Meshes
  317. Package=FX_Gen_Particles
  318. Package=FX_Gen_Textures
  319. Package=FX_Generic_Combat
  320. Package=FX_Generic_Skills
  321. Package=FX_Generic_Status
  322. Package=WW_UI_Default
  323.  
  324. [Engine.PackagesToForceCookPerMap]
  325. Map=LobbyMapV4_P
  326. Package=LoginUIRefs
  327.  
  328. [Engine.MobileShaderGroups]
  329.  
  330. [Core.System]
  331. MaxObjectsNotConsideredByGC=110000
  332. SizeOfPermanentObjectPool=0
  333. StaleCacheDays=1
  334. MaxStaleCacheSize=10
  335. MaxOverallCacheSize=30
  336. PackageSizeSoftLimit=800
  337. AsyncIOBandwidthLimit=0
  338. CachePath=..\Cache
  339. CacheExt=.uxx
  340. Paths=..\..\Engine\Content
  341. ScriptPaths=..\..\ChaosGame\Script
  342. FRScriptPaths=..\..\ChaosGame\ScriptFinalRelease
  343. CutdownPaths=..\..\ChaosGame\CutdownPackages
  344. CutdownPaths=..\..\ChaosGame\Script
  345. ScreenShotPath=..\..\ChaosGame\ScreenShots
  346. LocalizationPaths=..\..\Engine\Localization
  347. Extensions=upk
  348. Extensions=u
  349. Extensions=umap
  350. SaveLocalizedCookedPackagesInSubdirectories=FALSE
  351. TextureFileCacheExtension=tfc
  352. bDisablePromptToRebuildScripts=FALSE
  353. Suppress=Dev
  354. Suppress=DevAbsorbFuncs
  355. Suppress=DevAnim
  356. Suppress=DevAssetDataBase
  357. Suppress=DevAudio
  358. Suppress=DevAudioVerbose
  359. Suppress=DevBind
  360. Suppress=DevBsp
  361. Suppress=DevCamera
  362. Suppress=DevCollision
  363. Suppress=DevCompile
  364. Suppress=DevComponents
  365. Suppress=DevConfig
  366. Suppress=DevCooking
  367. Suppress=DevCrossLevel
  368. Suppress=DevDataStore
  369. Suppress=DevDecals
  370. Suppress=DevFaceFX
  371. Suppress=DevGFxUI
  372. Suppress=DevGFxUIWarning
  373. Suppress=DevGarbage
  374. Suppress=DevKill
  375. Suppress=DevLevelTools
  376. Suppress=DevLightmassSolver
  377. Suppress=DevLoad
  378. Suppress=DevMovie
  379. Suppress=DevNavMesh
  380. Suppress=DevNavMeshWarning
  381. Suppress=DevNetTraffic
  382. Suppress=DevNetTrafficDetail
  383. Suppress=DevOnline
  384. Suppress=DevPath
  385. Suppress=DevReplace
  386. Suppress=DevSHA
  387. Suppress=DevSave
  388. Suppress=DevShaders
  389. Suppress=DevShadersDetailed
  390. Suppress=DevSound
  391. Suppress=DevStats
  392. Suppress=DevStreaming
  393. Suppress=DevTick
  394. Suppress=DevUI
  395. Suppress=DevUIAnimation
  396. Suppress=DevUIFocus
  397. Suppress=DevUIStates
  398. Suppress=DevUIStyles
  399. Suppress=DevMCP
  400. Suppress=DevHTTP
  401. Suppress=DevHttpRequest
  402. Suppress=DevBeacon
  403. Suppress=DevBeaconGame
  404. Suppress=DevOnlineGame
  405. Suppress=DevMatchmaking
  406. Suppress=DevMovieCapture
  407. Suppress=GameStats
  408. Suppress=Init
  409. Suppress=Input
  410. Suppress=Inventory
  411. Suppress=Localization
  412. Suppress=LocalizationWarning
  413. Suppress=PlayerManagement
  414. Suppress=PlayerMove
  415. Suppress=DevReplication
  416. Suppress=TgDevGFxUIVerbose
  417. Suppress=AILog
  418. Extensions=tgm
  419. PurgeCacheDays=30
  420. SavePath=..\..\ChaosGame\Save
  421. SeekFreePCPaths=..\..\ChaosGame\CookedPC
  422. SeekFreePCExtensions=upk
  423. Paths=..\..\ChaosGame\Content
  424. Paths=..\..\ChaosGame\__Trashcan
  425. CutdownPaths=..\..\Engine\Content
  426. BakeMapPaths=..\..\ChaosGame\Content
  427. BakeMapPaths=..\..\ChaosGame\Baked
  428. RunBakedPaths=..\..\ChaosGame\Baked
  429. LocalizationPaths=..\..\ChaosGame\Localization
  430.  
  431. [Engine.Client]
  432. DisplayGamma=2.2
  433. MinDesiredFrameRate=35.000000
  434. InitialButtonRepeatDelay=0.2
  435. ButtonRepeatDelay=0.1
  436.  
  437. [WinDrv.WindowsClient]
  438. AudioDeviceClass=XAudio2.XAudio2Device
  439. MinAllowableResolutionX=800
  440. MinAllowableResolutionY=600
  441. MaxAllowableResolutionX=0
  442. MaxAllowableResolutionY=0
  443. MinAllowableRefreshRate=0
  444. MaxAllowableRefreshRate=0
  445. ParanoidDeviceLostChecking=1
  446. AllowJoystickInput=1
  447.  
  448. [WinDrv.HttpRequestWindowsMcp]
  449. AppID=UDK
  450. AppSecret=Your_app_secret_here
  451.  
  452. [XAudio2.XAudio2Device]
  453. MaxChannels=32
  454. CommonAudioPoolSize=0
  455. MinCompressedDurationGame=1.5
  456. MinCompressedDurationEditor=4
  457. LowPassFilterResonance=0.9
  458. DefaultAudioDevice=
  459.  
  460. [ALAudio.ALAudioDevice]
  461. MaxChannels=32
  462. CommonAudioPoolSize=0
  463. MinCompressedDurationGame=5
  464. MinCompressedDurationEditor=4
  465. LowPassFilterResonance=0.9
  466. UseEffectsProcessing=True
  467. TimeBetweenHWUpdates=15
  468. MinOggVorbisDurationGame=5
  469. MinOggVorbisDurationEditor=4
  470. DeviceName=Generic Software
  471.  
  472. [CoreAudio.CoreAudioDevice]
  473. MaxChannels=32
  474. CommonAudioPoolSize=0
  475. MinCompressedDurationGame=5
  476. MinCompressedDurationEditor=4
  477. LowPassFilterResonance=0.9
  478.  
  479. [Engine.Player]
  480. ConfiguredInternetSpeed=48000
  481. ConfiguredLanSpeed=50000
  482. PP_DesaturationMultiplier=1.0
  483. PP_HighlightsMultiplier=1.0
  484. PP_MidTonesMultiplier=1.0
  485. PP_ShadowsMultiplier=1.0
  486.  
  487. [IpDrv.TcpNetDriver]
  488. AllowDownloads=False
  489. AllowPeerConnections=False
  490. AllowPeerVoice=False
  491. ConnectionTimeout=25.0
  492. InitialConnectTimeout=500.0
  493. LoadingConnectionTimeout=200.0
  494. AckTimeout=1.0
  495. KeepAliveTime=0.2
  496. MaxClientRate=24000
  497. MaxInternetClientRate=24000
  498. RelevantTimeout=5.0
  499. SpawnPrioritySeconds=1.0
  500. ServerTravelPause=4.0
  501. NetServerMaxTickRate=27
  502. LanServerMaxTickRate=35
  503. DownloadManagers=IpDrv.HTTPDownload
  504. DownloadManagers=Engine.ChannelDownload
  505. NetConnectionClassName=PlatformCommon.PComNetConn
  506. InitialHandshakeTimeout=45.0
  507. P2PConnectionTimeout=10.0
  508. PeerNetConnectionClassName=PlatformCommon.PComNetConn
  509.  
  510. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  511. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  512. bSteamSocketsOnly=False
  513.  
  514. [IpServer.UdpServerQuery]
  515. GameName=ut
  516.  
  517. [IpDrv.UdpBeacon]
  518. DoBeacon=True
  519. BeaconTime=0.50
  520. BeaconTimeout=5.0
  521. BeaconProduct=ut
  522. ServerBeaconPort=8777
  523. BeaconPort=9777
  524.  
  525. [TextureStreaming]
  526. MinTextureResidentMipCount=7
  527. PoolSize=340
  528. MemoryMargin=20
  529. MemoryLoss=0
  530. HysteresisLimit=20
  531. DropMipLevelsLimit=16
  532. StopIncreasingLimit=12
  533. StopStreamingLimit=8
  534. MinEvictSize=10
  535. MinFudgeFactor=0.5
  536. FudgeFactorIncreaseRateOfChange=0.5
  537. FudgeFactorDecreaseRateOfChange=-0.4
  538. MinRequestedMipsToConsider=11
  539. MinTimeToGuaranteeMinMipCount=2
  540. MaxTimeToGuaranteeMinMipCount=12
  541. UseTextureFileCache=true
  542. LoadMapTimeLimit=20.0
  543. LightmapStreamingFactor=0.15
  544. ShadowmapStreamingFactor=0.15
  545. MaxLightmapRadius=2000.0
  546. AllowStreamingLightmaps=True
  547. TextureFileCacheBulkDataAlignment=1
  548. UsePriorityStreaming=False
  549. bAllowSwitchingStreamingSystem=True
  550. UseDynamicStreaming=False
  551. bEnableAsyncDefrag=False
  552. bEnableAsyncReallocation=False
  553. MaxDefragRelocations=256
  554. MaxDefragDownShift=128
  555. BoostPlayerTextures=2.0
  556. TemporalAAMemoryReserve=4.0
  557. MenuLevelPoolBoost=30
  558.  
  559. [StreamByURL]
  560. PostLoadPause=6.0
  561.  
  562. [UnrealEd.EditorEngine]
  563. LocalPlayerClassName=TgEditor.TgEditorPlayer
  564. bSubtitlesEnabled=True
  565. GridEnabled=True
  566. SnapScaleEnabled=True
  567. ScaleGridSize=5
  568. SnapVertices=False
  569. SnapDistance=10.000000
  570. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  571. RotGridEnabled=True
  572. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  573. GameCommandLine=-log
  574. FOVAngle=90.000000
  575. GodMode=True
  576. AutoSaveDir=..\..\ChaosGame\Content\Autosaves
  577. InvertwidgetZAxis=True
  578. UseAxisIndicator=True
  579. MatineeCurveDetail=0.1
  580. Client=WinDrv.WindowsClient
  581. CurrentGridSz=4
  582. bUseMayaCameraControls=True
  583. bPrefabsLocked=True
  584. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  585. EditorOnlyContentPackages=EditorMeshes
  586. EditorOnlyContentPackages=EditorMaterials
  587. EditorOnlyContentPackages=EditorResources
  588. EditorOnlyContentPackages=EditorLandscapeResources
  589. EditorOnlyContentPackages=EditorShellMaterials
  590. EditorOnlyContentPackages=MobileEngineMaterials
  591. EditPackagesInPath=..\..\Development\Src
  592. EditPackages=Core
  593. EditPackages=Engine
  594. EditPackages=IpDrv
  595. EditPackages=GFxUI
  596. EditPackages=AkAudio
  597. EditPackages=GameFramework
  598. EditPackages=UnrealEd
  599. EditPackages=GFxUIEditor
  600. EditPackages=WinDrv
  601. EditPackages=OnlineSubsystemPC
  602. EditPackages=OnlineSubsystemSteamworks
  603. EditPackages=OnlineSubsystemDingo
  604. EditPackages=OnlineSubsystemNP
  605. EditPackages=OnlineSubsystemNintendo
  606. bBuildReachSpecs=FALSE
  607. bGroupingActive=TRUE
  608. bCustomCameraAlignEmitter=TRUE
  609. CustomCameraAlignEmitterDistance=100.0
  610. bDrawSocketsInGMode=FALSE
  611. bSmoothFrameRate=TRUE
  612. MinSmoothedFrameRate=5
  613. MaxSmoothedFrameRate=120
  614. FarClippingPlane=0
  615. TemplateMapFolders=..\..\Engine\Content\Maps\Templates
  616. UseOldStyleMICEditorGroups=true
  617. EditPackagesOutPath=..\..\ChaosGame\Script
  618. FRScriptOutputPath=..\..\ChaosGame\ScriptFinalRelease
  619. EditPackages=PlatformCommon
  620. EditPackages=TgGame
  621. EditPackages=TgClient
  622. EditPackages=TgEditor
  623. EditPackages=BattleGame
  624. EditPackages=BattleClient
  625. EditPackages=BattleEditor
  626. EditPackages=TgGameContent
  627. InEditorGameURLOptions=?quickstart=1?numplay=1?Team=1?ReloadAssemblyFile=0?RunDBExport=0
  628. bOnScreenKismetWarnings=true
  629.  
  630. [UnrealEd.UnrealEdEngine]
  631. AutoSaveIndex=0
  632. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  633. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  634. PackagesToBeFullyLoadedAtStartup=EditorResources
  635. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  636. PackagesToBeFullyLoadedAtStartup=EngineFonts
  637. PackagesToBeFullyLoadedAtStartup=EngineResources
  638. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  639. PackagesToBeFullyLoadedAtStartup=MapTemplateIndex
  640.  
  641. [Engine.DataStoreClient]
  642. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  643. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  644. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  645. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  646.  
  647. [DevOptions.Shaders]
  648. AutoReloadChangedShaders=True
  649. bAllowMultiThreadedShaderCompile=true
  650. bAllowDistributedShaderCompile=False
  651. bAllowDistributedShaderCompileForBuildPCS=False
  652. NumUnusedShaderCompilingThreads=1
  653. ThreadedShaderCompileThreshold=1
  654. MaxShaderJobBatchSize=30
  655. PrecompileShadersJobThreshold=40000
  656. bDumpShaderPDBs=False
  657. bPromptToRetryFailedShaderCompiles=True
  658.  
  659. [DevOptions.Debug]
  660. ShowSelectedLightmap=False
  661.  
  662. [StatNotifyProviders]
  663. BinaryFileStatNotifyProvider=true
  664. XmlStatNotifyProvider=false
  665. CsvStatNotifyProvider=false
  666. StatsNotifyProvider_UDP=true
  667. PIXNamedCounterProvider=false
  668. StatsNotifyProvider_Windows=false
  669.  
  670. [StatNotifyProviders.StatNotifyProvider_UDP]
  671. ListenPort=13000
  672.  
  673. [RemoteControl]
  674. SuppressRemoteControlAtStartup=False
  675.  
  676. [LogFiles]
  677. PurgeLogsDays=3
  678. LogTimes=True
  679.  
  680. [AnimationCompression]
  681. CompressCommandletVersion=3 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  682. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
  683. TranslationCompressionFormat=0
  684. RotationCompressionFormat=1
  685. AlternativeCompressionThreshold=1.f
  686. ForceRecompression=False
  687. bOnlyCheckForMissingSkeletalMeshes=False
  688. KeyEndEffectorsMatchName=IK
  689. KeyEndEffectorsMatchName=eye
  690. KeyEndEffectorsMatchName=weapon
  691. KeyEndEffectorsMatchName=hand
  692. KeyEndEffectorsMatchName=attach
  693. KeyEndEffectorsMatchName=camera
  694.  
  695. [IpDrv.OnlineSubsystemCommonImpl]
  696. MaxLocalTalkers=1
  697. MaxRemoteTalkers=16
  698. bIsUsingSpeechRecognition=false
  699.  
  700. [IpDrv.OnlineGameInterfaceImpl]
  701. LanAnnouncePort=14001
  702. LanQueryTimeout=5.0
  703.  
  704. [OnlineSubsystemLive.OnlineSubsystemLive]
  705. LanAnnouncePort=14001
  706. VoiceNotificationDelta=0.2
  707.  
  708. [OnlineSubsystemDingo.OnlineSubsystemDingo]
  709. VoiceNotificationDelta=0.2
  710.  
  711. [Engine.StaticMeshCollectionActor]
  712. bCookOutStaticMeshActors=TRUE
  713. MaxStaticMeshComponents=100
  714.  
  715. [Engine.StaticLightCollectionActor]
  716. bCookOutStaticLightActors=TRUE
  717. MaxLightComponents=20
  718.  
  719. [LiveSock]
  720. bUseVDP=True
  721. bUseSecureConnections=true
  722. MaxDgramSockets=64
  723. MaxStreamSockets=16
  724. DefaultRecvBufsizeInK=256
  725. DefaultSendBufsizeInK=256
  726. SystemLinkPort=14000
  727.  
  728. [CustomStats]
  729. LD=Streaming fudge factor
  730. LD=FrameTime
  731. LD=Terrain Smooth Time
  732. LD=Terrain Render Time
  733. LD=Decal Render Time
  734. LD=Terrain Triangles
  735. LD=Decal Triangles
  736. LD=Decal Draw Calls
  737. LD=Static Mesh Tris
  738. LD=Skel Mesh Tris
  739. LD=Skel Verts CPU Skin
  740. LD=Skel Verts GPU Skin
  741. LD=30+ FPS
  742. LD=Total CPU rendering time
  743. LD=Total GPU rendering time
  744. LD=Occluded primitives
  745. LD=Projected shadows
  746. LD=Visible static mesh elements
  747. LD=Visible dynamic primitives
  748. LD=Texture Pool Size
  749. LD=Physical Memory Used
  750. LD=Virtual Memory Used
  751. LD=Audio Memory Used
  752. LD=Texture Memory Used
  753. LD=360 Texture Memory Used
  754. LD=Animation Memory
  755. LD=Vertex Lighting Memory
  756. LD=StaticMesh Vertex Memory
  757. LD=StaticMesh Index Memory
  758. LD=SkeletalMesh Vertex Memory
  759. LD=SkeletalMesh Index Memory
  760. LD=Decal Vertex Memory
  761. LD=Decal Index Memory
  762. LD=Decal Interaction Memory
  763. MEMLEAN=Virtual Memory Used
  764. MEMLEAN=Audio Memory Used
  765. MEMLEAN=Animation Memory
  766. MEMLEAN=FaceFX Cur Mem
  767. MEMLEAN=Vertex Lighting Memory
  768. MEMLEAN=StaticMesh Vertex Memory
  769. MEMLEAN=StaticMesh Index Memory
  770. MEMLEAN=SkeletalMesh Vertex Memory
  771. MEMLEAN=SkeletalMesh Index Memory
  772. MEMLEAN=Decal Vertex Memory
  773. MEMLEAN=Decal Index Memory
  774. MEMLEAN=Decal Interaction Memory
  775. MEMLEAN=VertexShader Memory
  776. MEMLEAN=PixelShader Memory
  777. GameThread=Async Loading Time
  778. GameThread=Audio Update Time
  779. GameThread=FrameTime
  780. GameThread=HUD Time
  781. GameThread=Input Time
  782. GameThread=Kismet Time
  783. GameThread=Move Actor Time
  784. GameThread=RHI Game Tick
  785. GameThread=RedrawViewports
  786. GameThread=Script time
  787. GameThread=Tick Time
  788. GameThread=Update Components Time
  789. GameThread=World Tick Time
  790. GameThread=Async Work Wait
  791. GameThread=PerFrameCapture
  792. GameThread=DynamicLightEnvComp Tick
  793. Mobile=ES2 Draw Calls
  794. Mobile=ES2 Draw Calls (UP)
  795. Mobile=ES2 Triangles Drawn
  796. Mobile=ES2 Triangles Drawn (UP)
  797. Mobile=ES2 Program Count
  798. Mobile=ES2 Program Count (PP)
  799. Mobile=ES2 Program Changes
  800. Mobile=ES2 Uniform Updates (Bytes)
  801. Mobile=ES2 Base Texture Binds
  802. Mobile=ES2 Detail Texture Binds
  803. Mobile=ES2 Lightmap Texture Binds
  804. Mobile=ES2 Environment Texture Binds
  805. Mobile=ES2 Bump Offset Texture Binds
  806. Mobile=Frustum Culled primitives
  807. Mobile=Statically occluded primitives
  808. SplitScreen=Processed primitives
  809. SplitScreen=Mesh draw calls
  810. SplitScreen=Mesh Particles
  811. SplitScreen=Particle Draw Calls
  812.  
  813. [MemorySplitClassesToTrack]
  814. Class=AnimSequence
  815. Class=AudioComponent
  816. Class=AudioDevice
  817. Class=BrushComponent
  818. Class=CylinderComponent
  819. Class=DecalComponent
  820. Class=DecalManager
  821. Class=DecalMaterial
  822. Class=Font
  823. Class=Level
  824. Class=Material
  825. Class=MaterialInstanceConstant
  826. Class=MaterialInstanceTimeVarying
  827. Class=Model
  828. Class=ModelComponent
  829. Class=MorphTarget
  830. Class=NavigationMeshBase
  831. Class=ParticleModule
  832. Class=ParticleSystemComponent
  833. Class=PathNode
  834. Class=ProcBuilding_SimpleLODActor
  835. Class=RB_BodyInstance
  836. Class=RB_BodySetup
  837. Class=ReachSpec
  838. Class=Sequence
  839. Class=SkeletalMesh
  840. Class=SkeletalMeshComponent
  841. Class=SoundCue
  842. Class=SoundNode
  843. Class=SoundNodeWave
  844. Class=StaticMesh
  845. Class=StaticMeshActor
  846. Class=StaticMeshCollectionActor
  847. Class=StaticMeshComponent
  848. Class=Terrain
  849. Class=TerrainComponent
  850. Class=Texture2D
  851. Class=UIRoot
  852.  
  853. [MemLeakCheckExtraExecsToRun]
  854. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  855. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  856. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  857. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  858. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  859. Cmd=lightenv list volumes
  860. Cmd=lightenv list transition
  861. Cmd=ListThreads
  862.  
  863. [ConfigCoalesceFilter]
  864. FilterOut=ChaosEngine.ini
  865. FilterOut=ChaosEditor.ini
  866. FilterOut=ChaosInput.ini
  867. FilterOut=ChaosLightmass.ini
  868. FilterOut=ChaosGame.ini
  869. FilterOut=ChaosGameDedicatedServer.ini
  870. FilterOut=ChaosUI.ini
  871. FilterOut=ChaosSystemSettings.ini
  872. FilterOut=ChaosEngineG4WLive.ini
  873. FilterOut=ChaosEngineG4WLiveDedicatedServer.ini
  874. FilterOut=ChaosEngineNoLive.ini
  875. FilterOut=ChaosEngineNoLiveDedicatedServer.ini
  876. FilterOut=ChaosEditorKeyBindings.ini
  877. FilterOut=ChaosEditorUserSettings.ini
  878. FilterOut=ChaosEngineGameSpy.ini
  879. FilterOut=ChaosEngineSteamworks.ini
  880. FilterOut=Descriptions.int
  881. FilterOut=Editor.int
  882. FilterOut=EditorTips.int
  883. FilterOut=UnrealEd.int
  884. FilterOut=WinDrv.int
  885. FilterOut=XWindow.int
  886. FilterOut=GfxUIEditor.int
  887. FilterOut=Properties.int
  888.  
  889. [TaskPerfTracking]
  890. bUseTaskPerfTracking=FALSE
  891. RemoteConnectionIP=10.1.10.83
  892. ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes
  893. RemoteConnectionStringOverride=Data Source=DB-02;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  894.  
  895. [FPSChartTracking]
  896. ShouldTrackFPSWhenNonInteractive=False
  897.  
  898. [TaskPerfMemDatabase]
  899. bUseTaskPerfMemDatabase=FALSE
  900. RemoteConnectionIP=10.1.10.83
  901. ConnectionString=Provider=sqloledb;Data Source=DEVDB-01;Initial Catalog=PerfMem;Trusted_Connection=Yes
  902. RemoteConnectionStringOverride=Data Source=DEVDB-01;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  903.  
  904. [MemoryPools]
  905. FLightPrimitiveInteractionInitialBlockSize=512
  906. FModShadowPrimitiveInteractionInitialBlockSize=512
  907.  
  908. [MobileMaterialCookSettings]
  909. SkinningOnlyMaterials=
  910. NoLightmapOnlyMaterials=
  911.  
  912. [Engine.PhysicsLODVerticalEmitter]
  913. ParticlePercentage=64
  914.  
  915. [Engine.OnlineSubsystem]
  916. NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  917. AsyncMinCompletionTime=0.0
  918.  
  919. [Engine.OnlineRecentPlayersList]
  920. MaxRecentPlayers=100
  921. MaxRecentParties=5
  922.  
  923. [VoIP]
  924. VolumeThreshold=0.2
  925. bHasVoiceEnabled=true
  926.  
  927. [FullScreenMovie]
  928. bForceNoMovies=FALSE
  929.  
  930. [IPDrv.WebConnection]
  931. MaxValueLength=512
  932. MaxLineLength=4096
  933.  
  934. [IPDrv.WebServer]
  935. ApplicationPaths[0]=/ServerAdmin
  936. ApplicationPaths[1]=/images
  937. ListenPort=80
  938. MaxConnections=18
  939. ExpirationSeconds=86400
  940. bEnabled=false
  941.  
  942. [IPDrv.WebResponse]
  943. IncludePath=/Web
  944. CharSet=iso-8859-1
  945.  
  946. [TextureTracking]
  947. #TextureName=T_GD_Traffic_Crosswalk_01
  948.  
  949. [AnimNotify]
  950. Trail_MaxSampleRate=200.0
  951.  
  952. [Engine.UIDataStore_OnlinePlayerData]
  953. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  954.  
  955. [Engine.LocalPlayer]
  956. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  957.  
  958. [MobileSupport]
  959. bShouldCachePVRTCTextures=False
  960. bShouldCacheATITCTextures=False
  961. bShouldCacheETCTextures=False
  962. bShouldCacheFlashTextures=False
  963. bShouldFlattenMaterials=True
  964. FlattenedTextureResolutionBias=0
  965. UDKRemotePort=41765
  966. UDKRemotePortPIE=41766
  967.  
  968. [Engine.GameViewportClient]
  969. bDebugNoGFxUI=FALSE
  970.  
  971. [ContentComparisonReferenceTypes]
  972. +Class=AnimSet
  973. +Class=SkeletalMesh
  974. +Class=SoundCue
  975. +Class=StaticMesh
  976. +Class=ParticleSystem
  977. +Class=Texture2D
  978.  
  979. [UnitTesting]
  980. UnitTestPath=..\..\Engine\UnitTests
  981. UnitTestPackageName=UnitTestPackage
  982.  
  983. [Engine.HttpFactory]
  984. HttpRequestClassName=WinDrv.HttpRequestWindows
  985.  
  986. [IpDrv.OnlineImageDownloaderWeb]
  987. MaxSimultaneousDownloads=8
  988.  
  989. [IpDrv.McpServiceConfig]
  990. Protocol=http
  991. Domain=localhost:8888
  992.  
  993. [IpDrv.McpServiceBase]
  994. McpConfigClassName=IpDrv.McpServiceConfig
  995.  
  996. [IpDrv.McpServerTimeBase]
  997. McpServerTimeClassName=IpDrv.McpServerTimeManager
  998.  
  999. [IpDrv.McpServerTimeManager]
  1000. TimeStampUrl=/timestamp
  1001.  
  1002. [IpDrv.McpGroupsBase]
  1003. McpGroupsManagerClassName=IpDrv.McpGroupsManager
  1004.  
  1005. [IpDrv.McpGroupsManager]
  1006. CreateGroupUrl=/groupcreate
  1007. DeleteGroupUrl=/groupdelete
  1008. QueryGroupsUrl=/grouplist
  1009. QueryGroupMembersUrl=/groupmembers
  1010. AddGroupMembersUrl=/groupmembers
  1011. RemoveGroupMembersUrl=/groupmembers
  1012. DeleteGroupUrl=/groupdelete
  1013. DeleteAllGroupsUrl=/groupdeletebyownerid
  1014. QueryGroupInvitesUrl=/groupinvite
  1015. AcceptGroupInviteUrl=/groupinvite
  1016. RejectGroupInviteUrl=/groupinvite
  1017.  
  1018. [IpDrv.McpMessageBase]
  1019. McpMessageManagerClassName=IpDrv.McpMessageManager
  1020.  
  1021. [IpDrv.McpMessageManager]
  1022. CompressionType=MMCT_LZO
  1023. CreateMessageUrl=/messagecreate
  1024. DeleteMessageUrl=/messagedelete
  1025. QueryMessagesUrl=/messagelist
  1026. QueryMessageContentsUrl=/messagecontents
  1027.  
  1028. [IpDrv.McpIdMappingBase]
  1029. McpIdMappingClassName=IpDrv.McpIdMappingManager
  1030.  
  1031. [IpDrv.McpIdMappingManager]
  1032. AddMappingUrl=/useraddaccountmapping
  1033. QueryMappingUrl=/userresolveaccountmappings
  1034.  
  1035. [IpDrv.McpUserManagerBase]
  1036. McpUserManagerClassName=IpDrv.McpUserManager
  1037.  
  1038. [IpDrv.McpUserManager]
  1039. RegisterUserMcpUrl=/registerusermcp
  1040. RegisterUserFacebookUrl=/registeruserfacebook
  1041. QueryUserUrl=/userstatus
  1042. QueryUsersUrl=/usermultiplestatus
  1043. DeleteUserUrl=/deleteuser
  1044. McpAuthUrl=/authenticateusermcp
  1045. FacebookAuthUrl=/authenticateuserfacebook
  1046.  
  1047. [IpDrv.McpUserCloudFileDownload]
  1048. EnumerateCloudFilesUrl=/cloudstoragelist
  1049. ReadCloudFileUrl=/cloudstoragecontents
  1050. WriteCloudFileUrl=/cloudstoragesave
  1051. DeleteCloudFileUrl=/cloudstoragedelete
  1052.  
  1053. [IpDrv.McpClashMobBase]
  1054. McpClashMobClassName=IpDrv.McpClashMobManager
  1055.  
  1056. [IpDrv.McpClashMobManager]
  1057. ChallengeListUrl=/challengelist
  1058. ChallengeStatusUrl=/challengestatus
  1059. ChallengeMultiStatusUrl=/challengemultiplestatus
  1060. AcceptChallengeUrl=/acceptchallenge
  1061. UpdateChallengeProgressUrl=/updatechallenge
  1062. UpdateRewardProgressUrl=/updatereward
  1063.  
  1064. [IpDrv.McpManagedValueManagerBase]
  1065. McpManagedValueManagerClassName=IpDrv.McpManagedValueManager
  1066.  
  1067. [IpDrv.McpManagedValueManager]
  1068. CreateSaveSlotUrl=/createvalues
  1069. ReadSaveSlotUrl=/listvalues
  1070. UpdateValueUrl=/updatevalue
  1071. DeleteValueUrl=/deletevalue
  1072.  
  1073. [IpDrv.McpUserInventoryBase]
  1074. McpUserInventoryClassName=IpDrv.McpUserInventoryManager
  1075.  
  1076. [IpDrv.McpUserInventoryManager]
  1077. CreateSaveSlotUrl=/createsaveslot
  1078. DeleteSaveSlotUrl=/deletesaveslot
  1079. ListSaveSlotUrl=/listsaveslot
  1080. ListItemsUrl=/listitems
  1081. PurchaseItemUrl=/purchaseitem
  1082. SellItemUrl=/sellitem
  1083. EarnItemUrl=/earnitem
  1084. ConsumeItemUrl=/consumeitem
  1085. DeleteItemUrl=/deleteitem
  1086. IapRecordUrl=/recordiap
  1087.  
  1088. [IpDrv.McpClashMobFileDownload]
  1089. RequestFileURL=/challengefile
  1090.  
  1091. [IpDrv.OnlineTitleFileDownloadWeb]
  1092. RequestFileURL=/downloadfile
  1093. RequestFileListURL=/listfiles
  1094. TimeOut=10.0
  1095.  
  1096. [OnlineSubsystem]
  1097. PollingIntervalInMs=50
  1098. bAllowAsyncBlocking=true
  1099. DebugTaskDelayInMs=0
  1100.  
  1101. [SubstanceAir]
  1102. MipCountAfterCooking=7
  1103. MemBudgetMb=2048
  1104. FreeCore=0
  1105. bForceTextureBaking=FALSE
  1106. bInstallTimeGeneration=FALSE
  1107.  
  1108. [Configuration]
  1109.  
  1110. [Engine.TimeLapseRecordingDriver]
  1111. DemoSpectatorClass=TgGame.TgDemoRecSpectator
  1112. DefaultRewindTime=14.0
  1113. NetServerMaxTickRate=27
  1114. ExcludeClasses=Engine.InventoryManager
  1115. ExcludeClasses=TgGame.TgDevice
  1116.  
  1117. [Rendering.ZPrepass]
  1118. DX9=TRUE
  1119. DX11=TRUE
  1120.  
  1121. [Rendering.General]
  1122. ScratchVertexBufferMb=5
  1123. ScratchIndexBufferMb=1
  1124.  
  1125. [Engine.SupportedShaderPlatforms]
  1126. DX9=TRUE
  1127. DX11=TRUE
  1128.  
  1129. [Cooker.GeneralOptions]
  1130. ShowTexturePackStatsInEditor=TRUE
  1131. HirezShaderStoragePlatforms=pc
  1132. HirezShaderStoragePlatforms=pcconsole
  1133. HirezShaderStoragePlatforms=mac
  1134. HirezShaderStoragePlatforms=macconsole
  1135. HirezShaderStoragePlatforms=dingo
  1136. HirezShaderStoragePlatforms=orbis
  1137. HirezShaderStoragePlatforms=switch
  1138.  
  1139. [Windows.StandardUser]
  1140. MyDocumentsSubDirName=Paladins
  1141.  
  1142. [Engine.AdditionalLaunchMaps]
  1143. Map=FT_P_v01
  1144. Map=Shootingrange_P
  1145.  
  1146. [Engine.AdditionalLaunchBots]
  1147. Bot=Cassie
  1148. Bot=Jenos
  1149. Bot=Lex
  1150. Bot=Ruckus
  1151. Bot=Viktor
  1152. Bot=Androxus
  1153. Bot=Fernando
  1154. Bot=Pip
  1155. Bot=Skye
  1156. Bot=Ying
  1157. Bot=Mount_Bot
  1158.  
  1159. [TgGame.TgDistributionFloatSoundAttenuation]
  1160. AttenuationGroups=(GroupName=Sm_foley,AttenuationDistance=1600.0)
  1161. AttenuationGroups=(GroupName=Lg_foley,AttenuationDistance=3200.0)
  1162. AttenuationGroups=(GroupName=Melee_hit,AttenuationDistance=6400.0)
  1163. AttenuationGroups=(GroupName=Sm_gun,AttenuationDistance=4800.0)
  1164. AttenuationGroups=(GroupName=Med_gun,AttenuationDistance=12800.0)
  1165. AttenuationGroups=(GroupName=Lg_gun,AttenuationDistance=48000.0)
  1166. AttenuationGroups=(GroupName=Sm_exp,AttenuationDistance=14400.0)
  1167. AttenuationGroups=(GroupName=Med_exp,AttenuationDistance=80000.0)
  1168. AttenuationGroups=(GroupName=Lg_exp,AttenuationDistance=144000.0)
  1169.  
  1170. [Engine.SeqAct_CrowdSpawner]
  1171. m_CrowdSpawnNumMultiplier=1.0
  1172. m_bCrowdShadows=true
  1173.  
  1174. [Engine.AudioDevice]
  1175. DefaultAudioComponentClassName=TgGame.TgAudioComponent
  1176.  
  1177. [Engine.FractureManager]
  1178. FSMPartPoolSize=0
  1179.  
  1180. [Engine.Scaleform]
  1181. NoInvisibleAdvance=TRUE
  1182.  
  1183. [IniVersion]
  1184. 0=1535140433.000000
  1185. 1=1536689312.000000
  1186.  
  1187. [Engine.AdditionalLaunchDeviceIds]
  1188. DeviceID=14127
  1189. DeviceID=14581
  1190. DeviceID=16530
  1191. DeviceID=17176
  1192. DeviceID=12489
  1193. DeviceID=10774
  1194. DeviceID=10773
  1195. DeviceID=10762
  1196. DeviceID=13279
  1197.  
  1198. [WinDrv.Accessibility]
  1199. StickyKeysHotkey=True
  1200. ToggleKeysHotkey=True
  1201. FilterKeysHotkey=True
  1202. StickyKeysConfirmation=True
  1203. ToggleKeysConfirmation=True
  1204. FilterKeysConfirmation=True
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement