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  1. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009154dc
  2.     attempted to write memory at 0x45075e2b
  3.  
  4. Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
  5. Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /replay C:\ProgramData\FAForever\cache\temp.scfareplay /replayid 10842826
  6.  
  7. Callstack:
  8.     Unknown symbol (address 0x009154dc)
  9.     Unknown symbol (address 0x1141a7f3)
  10.  
  11. Last 100 lines of log...
  12.  
  13. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
  14. info: Exe Version: 1.0
  15. debug: Current gametime: 00:00:00
  16. info: Exe Version: 1.0
  17. debug: Loading module '\000/lua/sim/blip.lua\000'
  18. info: Exe Version: 1.0
  19. info: Exe Version: 1.0
  20. info: Exe Version: 1.0
  21. info: no clan
  22. info: no clan
  23. info: Exe Version: 1.0
  24. debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
  25. info: Exe Version: 1.0
  26. debug: Loading module '\000/lua/ui/game/zoompopper.lua\000'
  27. info: Hooked /lua/ui/game/zoompopper.lua with /mods/ui-party/hook/lua/ui/game/zoompopper.lua
  28. info: UIP:\000zoom pop - init cam
  29. info: Exe Version: 1.0
  30. info: Exe Version: 1.0
  31. debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
  32. info: Hooked /lua/ui/game/scoreaccum.lua with /mods/supremescoreboard/hook/lua/ui/game/scoreaccum.lua
  33. info: Hooked /lua/ui/game/scoreaccum.lua with /mods/em/hook/lua/ui/game/scoreaccum.lua
  34. info: Hooked /lua/ui/game/scoreaccum.lua with /mods/common/hook/lua/ui/game/scoreaccum.lua
  35. info: playable area coordinates are { 0, 0, 1024, 1024 }
  36. info: Offmapareas are {
  37. info:   { x0=-100, x1=1124, y0=-100, y1=0 },
  38. info:   { x0=-100, x1=1124, y0=1024, y1=1124 },
  39. info:   { x0=-100, x1=0, y0=0, y1=1024 },
  40. info:   { x0=1024, x1=1124, y0=0, y1=1024 }
  41. info: }
  42. info: creating high fidelity terrain
  43. info: creating high fidelity water
  44. debug: Loading module '\000/mods/ui-party/modules/test.lua\000'
  45. info: SSB >>> TRACE initialized
  46. info: SSB >>> TRACE SetLayout()...
  47. info: UIP:\000start?: false
  48. debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
  49. debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
  50. debug: Loading module '\000/lua/sim/projectile.lua\000'
  51. debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
  52. info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
  53. warning: SND: XACT3DApply failed.
  54.          Invalid arg
  55. debug: Loading module '\000/lua/simcallbacks.lua\000'
  56. debug: Loading module '\000/lua/simping.lua\000'
  57. debug: Loading module '\000/lua/selfdestruct.lua\000'
  58. debug: Loading module '\000/lua/simcameramarkers.lua\000'
  59. debug: Loading module '\000/lua/simdialogue.lua\000'
  60. debug: Loading module '\000/lua/simdiplomacy.lua\000'
  61. debug: Loading module '\000/lua/spreadattack.lua\000'
  62. debug: Loading module '\000/lua/weaponpriorities.lua\000'
  63. debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
  64. debug: Loading module '\000/lua/tarmacs.lua\000'
  65. debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
  66. debug: Loading module '\000/lua/aeonunits.lua\000'
  67. debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
  68. debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
  69. debug: Loading module '\000/lua/formations.lua\000'
  70. info: syncing max ping markers: \00015
  71. info: UIP:\000start?: false
  72. info: SSB >>> TRACE Sync.FocusArmyChanged 1
  73. info: creating high fidelity terrain
  74. info: creating high fidelity water
  75. info: UIP:\000start?: false
  76. info: syncing max ping markers: \00015
  77. info: UIP:\000start?: false
  78. info: SSB >>> TRACE Sync.FocusArmyChanged 2
  79. debug: Loading module '\000/lua/renderselectparams.lua\000'
  80. info: creating high fidelity terrain
  81. info: creating high fidelity water
  82. info: UIP:\000start?: true
  83. debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
  84. debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
  85. info: creating high fidelity terrain
  86. info: creating high fidelity water
  87. info: UIP:\000end?: true
  88. info: UIP:\000***** double click
  89. info: UIP:\000-- double click detected
  90. info: UIP:\000found a brother
  91. info: UIP:\000--changing
  92. info: UIP:\000end?: false
  93. info: UIP:\000start?: false
  94. info: UIP:\000start?: true
  95. debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
  96. debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
  97. debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
  98. info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
  99. info: UIP:\000end?: true
  100. info: UIP:\000***** double click
  101. info: UIP:\000-- double click detected
  102. info: UIP:\000found a brother
  103. info: UIP:\000--changing
  104. debug: Current gametime: 00:00:30
  105. debug: Loading module '\000/units/url0105/url0105_script.lua\000'
  106. debug: Loading module '\000/units/ual0105/ual0105_script.lua\000'
  107. debug: Loading module '\000/units/urb1103/urb1103_script.lua\000'
  108. debug: Loading module '\000/units/urb1101/urb1101_script.lua\000'
  109. debug: Current gametime: 00:01:00
  110. debug: Loading module '\000/units/uab1103/uab1103_script.lua\000'
  111. debug: Current gametime: 00:01:30
  112. info: UIP:\000end?: false
  113. info: UIP:\000start?: false
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