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- Muddy Water Field-
- "The Field is covered in mud!"
- -Created after two uses of Mud Sport
- General Effects-
- -Pokemon that aren't levitating, Water, or Ground Type have their speed lowered by 1 stage upon switchin. The speed stat is progressively lowered by 1 stage each turn until after 6 speed drops, the Mud will "drag" them in and faint the Pokemon.
- -Water Type Moves have the Ground Type added to them.
- -Water Type Moves are boosted by 1.3x
- -Special Ground Type Moves are boosted by 1.1x
- -Electric Type Moves decrease in base power by 0.5x
- -Whirlpool will turn this Field into a Water Surface Field
- -Sludge Wave will turn this field into a Swamp Field(edited)
- -Dig is 1 Turn and gets the same boost as Special Ground Type moves.
- Abilities Effected-
- -Sand Rush, Swift Swim, Sand veil, and Sand Force are activated.
- -Water Compaction activates every turn and additionally adds 1 special defense boost.
- -Water Absorb fails for any Pokemon that is not Water/Ground.
- -Storm Drain has the same effect as Water Absorb
- Moves Effected-
- -Muddy Water, Mud Shot, Surf, Mud Bomb, and Mud Slap all get a boost by 1.5x
- -Dig is 1 turn and is boosted by 1.5x
- -Mud Sport raises Defense and Special Defense if used by a Ground Type. This effect is doubled if the user has a "sand" ability
- -Nature Power becomes Muddy Water
- -Secret Power has a chance to lower speed
- Seed-
- -Telluric Seed applies Mud Sport to the user and raises Speed.
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