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- "tf2rebalance_attributes"
- {
- //sm_cvar sv_maxvelocity 999999
- "classes"
- {
- "engineer"
- {
- "info" "Reduced build and upgrade cost of teleporters by 50%"
- "attribute1" //teleporter cost
- {
- "id" "790"
- "value" "0.5"
- }
- }
- // "medic"
- // {
- // "info" "Medic takes less crit damage"
- // "attribute1"
- // {
- // "id" "62"
- // "value" "0.90"
- // }
- // }
- // "spy"
- // {
- // "attribute1"
- // "id" "211"
- // "value" "10000"
- // }
- }
- /////////////// April Fools ///////////////////////////
- //Attribute 280;
- // 1 - Bullet
- // 2 - Rocket
- // 3 - Pipebomb
- // 4 - Stickybomb (Stickybomb Launcher)
- // 5 - Syringe
- // 6 - Flare
- // 8 - Arrow Huntsman
- // 11 - Arrow Crusader's Crossbow
- // 12 - Cow Mangler Particle
- // 13 - Righteous Bison Particle
- // 14 - Stickybomb (Sticky Jumper)
- // SCOUT
- //MELEE
- "349" //Sun on a stick
- {
- "keepattribs" "0"
- "info" "increased dmg to people on fire by 100%"
- "attribute1"//dmg bonus vs burning
- {
- "id" "795"
- "value" "2"
- }
- }
- //PYRO
- "21 ; 208 ; 659 ; 798 ; 807 ; 887 ; 896 ; 905 ; 914 ; 963 ; 972 30474" //Flamethrower
- {
- "keepattribs" "1"
- "info" "pyro"
- "attribute1" //life steal
- {
- "id" "16"
- "value" "10"
- }
- }
- ///SNIPER
- //MAIN WEAPONS
- "14 ; 201 ; 664 ; 792 ; 801 ; 851 ; 881 ; 890 ; 899 ; 908 ; 957 ; 966 ; 1098 ; 15000 ; 15007 ; 15019 ; 15023 ; 15033 ; 15059 ; 15070 ; 15071 ; 15072 ; 15111 ; 15112 ; 15135 ; 15136 ; 15154 ; 30665" //Sniper Rifles
- {
- "keepattribs" "1"
- "info" "now shoots rockets instead of bullets"
- "attribute1" //projectile overried
- {
- "id" "280"
- "value" "2"
- }
- "attribute2" //projectile speed
- {
- "id" "103"
- "value" "2.5"
- }
- }
- "230"//Sydney Sleeper
- {
- "keepattribs" "1"
- "info" "All shots penetrates"
- "attribute1"
- {
- "id" "266"
- "value" "1"
- }
- }
- "402" //Bazaar Bargaom
- {
- "keepattribs" "1"
- "info" "added 30% more headshot damage"
- "attribute1"//headshot damage
- {
- "id" "390"
- "value" "1.3"
- }
- }
- "752" //Hitman's heatmaker
- {
- "keepattribs" "1"
- "info" "Now drops arrows and you can jump real high and run real fast, giving Sniper an alternative playstyle"
- "attribute1" //firing speed
- {
- "id" "6"
- "value" "0.05"
- }
- "attribute2" //projectile overried
- {
- "id" "280"
- "value" "8"
- }
- "attribute3"//movespeed
- {
- "id" "851"
- "value" "10"
- }
- "attribute4" //Jump height
- {
- "id" "326"
- "value" "3"
- }
- "attribute5"//Clip size
- {
- "id" "37"
- "value" "10"
- }
- }
- "56 ; 1005 ; 1092" //Huntsman
- {
- "keepattribs" "1"
- "info" "arrows so fast they are bullets"
- "attribute1" //projectile overried
- {
- "id" "280"
- "value" "1"
- }
- }
- "526 ; 30665" //Machina
- {
- "keepattribs" "1"
- "info" "Increased fully charged damage bonus a little bit, but careful as it now HEALS ENEMY BUILDINGS!\nBecause NoFungineer figured out how to get heal with bullets"
- "attribute1"//faster firing speed
- {
- "id" "304"
- "value" "20.00222222222222"
- }
- "attribute2" //heal buildings
- {
- "id" "137"
- "value" "-1"
- }
- // "attribute3" //See enemy health
- // {
- // "id" "269"
- // "value" "1"
- // }
- }
- //SECONDARY
- "16 ; 1149 ; 203 ; 15001 ; 15022 ; 15032 ; 15037 ; 15058 ; 15076 ; 15110 ; 15134 ; 15153" //SMG
- {
- "keepattribs" "1"
- "info" "is now the minigun"
- "attribute1"//one clip
- {
- "id" "301"
- "value" "1"
- }
- "attribute2" //200 CLIP
- {
- "id" "4"
- "value" "8"
- }
- }
- "58 ; 1083 ; 1105 ; 222 ; 1121 ; 1180"//Jarate & Milk & Gas Passer
- {
- "keepattribs" "1"
- "info" "sniper has to piss a lot so recharge is fast and throws fast too"
- "attribute1" //instante refill
- {
- "id" "278"
- "value" "0.001"
- }
- "attribute2"//faster firing speed
- {
- "id" "6"
- "value" "0.25"
- }
- "attribute3"//recharge for gas passer
- {
- "id" "874"
- "value" "0.001"
- }
- }
- "57" //Razorback
- {
- "keepattribs" "1"
- "info" "can't get killed by backstabs unless the spy uses the fast knife"
- "attribute1" //recharge instant
- {
- "id" "874"
- "value" "0.001"
- }
- }
- "231"//Darwin danger shield
- {
- "keepattribs" "1"
- "info" "100% resistance to afterburn"
- // "attribute1" //fire retardant
- // {
- // "id" "53"
- // "value" "1"
- // }
- "attribute1" //Fire resist
- {
- "id" "60"
- "value" "0"
- }
- }
- "642" //Cozy Camper
- {
- "keepattribs" "1"
- "info" "self heal increased to 25 pr second"
- "attribute1" //regen
- {
- "id" "57"
- "value" "100"
- }
- }
- "751" //Cleaners carbine
- {
- "keepattribs" "1"
- "info" "increased minicrit duration to 60 seconds"
- "attribute1"
- {
- "id" "779"
- "value" "60"
- }
- }
- "171"//Tribalman's Shiv
- {
- "keepattribs" "1"
- "info" "on hit bleed for 30 seconds ya bloody bleeder!"
- "attribute1"//Bleed for 30
- {
- "id" "149"
- "value" "30"
- }
- }
- "232" //Bushwacka
- {
- "keepattribs" "1"
- "info" "speed boost on kill so its easier to chain"
- "attribute1"
- {
- "id" "736"
- "value" "3"
- }
- }
- "401" //Shanahsah
- {
- "keepattribs" "1"
- "info" "90% less dmg while half alife, 100% dmg bonus while half dead"
- "attribute1" //Half Alive
- {
- "id" "225"
- "value" "0.1"
- }
- "attribute2" //half dead
- {
- "id" "224"
- "value" "2"
- }
- }
- //HEAVY
- //PRIMARY
- "15 ; 202 ; 654 ; 793 ; 802 ; 882 ; 891 ; 900 ; 909 ; 958 ; 967 ; 298 ; 15004 ; 15020 ; 15026 ; 15031 ; 15040 ; 15055 ; 15086 ; 15087 ; 15088 ; 15098 ; 15099 ; 15123 ; 15124 ; 15125 ; 15147" //Miniguns
- {
- "keepattribs" "1"
- "info" "now heals on hit"
- "attribute1"//heal on hit
- {
- "id" "16"
- "value" "2"
- }
- // "attribute2" //projectile speed
- // {
- // "id" "103"
- // "value" "0.1"
- // }
- }
- "41"//Natascha
- {
- "keepattribs" "1"
- "info" "slows the enemy more"
- "attribute1"//slow enemy
- {
- "id" "32"
- "value" "10000"
- }
- }
- "312" //Brass Beast
- {
- "keepattribs" "1"
- "info" "more bullets, more spread"
- "attribute1" //more bullets
- {
- "id" "45"
- "value" "5"
- }
- "attribute2" //spread penalty
- {
- "id" "36"
- "value" "6"
- }
- }
- "424" //tomislav
- {
- "keepattribs" "1"
- "info" "more accurate and more faster"
- "attribute1" //faster movespeed while spun up
- {
- "id" "183"
- "value" "10"
- }
- // "attribute2" //accurate
- // {
- // "id" "106"
- // "value" "0"
- // }
- }
- " 811 ; 832" //huo-long heater
- {
- "keepattribs" "1"
- "info" "crits against dudeson fire"
- "attribute1"
- {
- "id" "20"
- "value" "1"
- }
- }
- //SECONDARY
- "42 ; 863 ; 1002" //Sandwiches
- {
- "keepattribs" "1"
- "info" "Healing increased while eating"
- "attribute1"//more heal from eating
- {
- "id" "876"
- "value" "1000"
- }
- }
- "159 ; 433 ; 1190"//Dalokohs , Fishcake, Second banana
- {
- "keepattribs" "1"
- "info" "now can switch to and throw faster"
- "attribute1"//recharge for meter
- {
- "id" "874"
- "value" "0.01"
- }
- "attribute2"//deploys faster
- {
- "id" "547"
- "value" "0.01"
- }
- }
- "311"//Steak
- {
- "keepattribs" "1"
- "info" "instead of taking more dmg, you take like 70% less"
- "attribute1"//less dmg when having eaten steak
- {
- "id" "798"
- "value" "0.3"
- }
- }
- "425"//Family Business
- {
- "keepattribs" "1"
- "info" "Is now scattergun and fat scout, you give up your primary for this"
- "attribute1"// More clip
- {
- "id" "4"
- "value" "1"
- }
- "attribute2" //Faster shooty
- {
- "id" "6"
- "value" "1"
- }
- "attribute3" //Less damage
- {
- "id" "2"
- "value" "1.4"
- }
- "attribute4" // Jump Height
- {
- "id" "326"
- "value" "1.4"
- }
- "attribute5" // Speedboost
- {
- "id" "107"
- "value" "1.739130434782609"
- }
- // "attribute6" //When weapon is active
- // {
- // "id" "128"
- // "value" "1"
- // }
- "attribute6" //Health
- {
- "id" "125"
- "value" "-175"
- }
- "attribute7" //increase air control
- {
- "id" "610"
- "value" "3"
- }
- "attribute8" //Max primary ammo reduced
- {
- "id" "77"
- "value" "0"
- }
- }
- "1153"//Panic Attack
- {
- "keepattribs" "1"
- "info" "Less damage, faster shooting, always accurate"
- "attribute1"//Successive shots less accurate
- {
- "id" "808"
- "value" "0"
- }
- "attribute2"//Firing speed
- {
- "id" "6"
- "value" "0.1"
- }
- "attribute3" //Less damage
- {
- "id" "2"
- "value" "0.6"
- }
- }
- //MELEE
- "43" //Killing gloves of boxing
- {
- "keepattribs" "1"
- "info" "Crits last 15 seconds longer"
- "attribute1"
- {
- "id" "31"
- "value" "15"
- }
- }
- "239 ; 1100" //GRU Bread bite
- {
- "keepattribs" "1"
- "info" "Run faster and drain health faster"
- "attribute1"//Max health drained
- {
- "id" "855"
- "value" "200"
- }
- }
- "426"//Eviction Notice
- {
- "keepattribs" "1"
- "info" "On hit gain 15 second speed bost"
- "attribute1"//Speedboost
- {
- "id" "737"
- "value" "15"
- }
- }
- "310" //Warrior's Spirit
- {
- "keepattribs" "1"
- "info" "Stronger punches makes enemies go bye bye"
- "attribute1" //Damage
- {
- "id" "215"
- "value" "500"
- }
- "attribute2" //Slower firing speed
- {
- "id" "216"
- "value" "1000"
- }
- }
- "656" //Holiday Punch
- {
- "keepattribs" "1"
- "info" ""
- "attribute1"//crits deal damage
- {
- "id" "363"
- "value" "0"
- }
- "attribute2"
- {
- "id" "869"
- "value" "1"
- }
- }
- ////DEMOMAN
- //PRIMARY
- "15077 ; 15079 ; 15091 ; 15092 ; 15116 ; 15117 ; 15142 ; 15158 ; 19 ; 206 ; 1007" //Grenade Launchers
- {
- "keepattribs" "1"
- "info" "Has 5 in clip"
- "attribute1" //Clip size
- {
- "id" "4"
- "value" "1.25"
- }
- }
- "308" //Loch-n-load
- {
- "keepattribs" "1"
- "info" "Only has 2 clip, shoots 2 at the time, no longer shatters"
- "attribute1"//Clip size
- {
- "id" "4"
- "value" "0.75"
- }
- "attribute2"//faster firing speed
- {
- "id" "5"
- "value" "0.25"
- }
- "attribute3" //Shatter
- {
- "id" "127"
- "value" "0"
- }
- }
- "996" //Loose cannon
- {
- "keepattribs" "1"
- "info" "Increased pushback slightly"
- "attribute1" //Pushback
- {
- "id" "791"
- "value" "3000"
- }
- }
- "1151" //Iron Bomber
- {
- "keepattribs" "1"
- "info" "Slightly shorter fuse time"
- "attribute1"
- {
- "id" "787"
- "value" "0.25"
- }
- }
- "405 ; 608" //Wee booties boot legger
- {
- "keepattribs" "0"
- "info" "More health, faster moving speed and better turn control and better refill"
- "attribute1"//More health
- {
- "id" "26"
- "value" "50"
- }
- "attribute2" //turn control
- {
- "id" "246"
- "value" "10"
- }
- "attribute3" //movespeed while shield
- {
- "id" "788"
- "value" "1.75"
- }
- }
- "1101" //BASE JUMPER
- {
- "keepattribs" "1"
- "info" "Jump height increased by 200%"
- "attribute1"//Air control
- {
- "id" "326"
- "value" "2"
- }
- }
- //SECONDARY
- "15009 ; 15012 ; 15024 ; 15038 ; 15045 ; 15048 ; 15082 ; 15083 ; 15084 ; 15113 ; 15137 ; 15138 ; 15155 ; 661 ; 797 ; 806 ; 886 ; 895 ; 904 ; 913 ; 962 ; 971 ; 20 ; 207"//Sticky bombs
- {
- "keepattribs" "1"
- "info" "Can have 24 bombs out"
- "attribute1" //More bombs out
- {
- "id" "88"
- "value" "24"
- }
- }
- "130" //Scottish
- {
- "keepattribs" "1"
- "info" "Can have 40 bombs out"
- "attribute1" //More bombs out
- {
- "id" "88"
- "value" "32"
- }
- }
- "1150" //Quickie Bomb Launcher
- {
- "keepattribs" "1"
- "info" "Instant arm time"
- "attribute1" //faster arm time
- {
- "id" "126"
- "value" "-100"
- }
- }
- "265"//Sticky Jumper
- {
- "keepattribs" "1"
- "info" "Faster firing speed, more bombs out, faster reload"
- "attribute1" //More bombs out
- {
- "id" "88"
- "value" "32"
- }
- "attribute2" //Faster firing speed
- {
- "id" "6"
- "value" "0.25"
- }
- "attribute3" //Reload speed
- {
- "id" "97"
- "value" "0.25"
- }
- }
- "131 ; 1144" //Chargin' Targe
- {
- "keepattribs" "1"
- "info" "3 seconds Longer charge duration"
- "attribute1"//Charge duration
- {
- "id" "202"
- "value" "3"
- }
- }
- "406" //Splendid Screen
- {
- "keepattribs" "1"
- "info" "6 seconds longer charge time"
- "attribute1" //Charge Damage
- {
- "id" "202" //longer charge time
- "value" "6"
- }
- }
- "1099" //Tide Turner
- {
- "keepattribs" "1"
- "info" "9 seconds longer charge time, taking damage no longer reduces charge time"
- "attribute1"
- {
- "id" "202" // longer charge time
- "value" "9"
- }
- "attribute2" // losing charge time on damage
- {
- "id" "676"
- "value" "0"
- }
- }
- //MELEE
- "132 ; 1082 ; 482 ; 266" //Eyelander
- {
- "keepattribs" "1"
- "info" "Longer deploy and holster time removed"
- "attribute1" //Is sword
- {
- "id" "781"
- "value" "0"
- }
- "attribute2"//Melee Range
- {
- "id" "246"
- "value" "1.37"
- }
- }
- "172 ; 327 ; 404 ; 357" //Skull cutter , Claid, Persian, Half Zatoichi
- {
- "keepattribs" "1"
- "info" "Longer deploy and holster time removed"
- "attribute1" //Is sword
- {
- "id" "781"
- "value" "0"
- }
- "attribute2"//Melee Range
- {
- "id" "246"
- "value" "1.37"
- }
- }
- "154" // Paintrain
- {
- "keepattribs" "1"
- "info" "You now capture at 3x"
- "attribute1" //Capture rate
- {
- "id" "68"
- "value" "2"
- }
- }
- "307" //Ullapool Caber
- {
- "keepattribs" "1"
- "info" "Always crits and kills yourself"
- "attribute1" //Always crit
- {
- "id" "15"
- "value" "100"
- }
- "attribute2" //self dmg increase
- {
- "id" "207"
- "value" "1000"
- }
- }
- //SOLDIER
- //PRIMARY
- "18 ; 205 ; 127 ; 228 ; 237 ; 414 ; 441 ; 513 ; 658 ; 730 ; 800 ; 809 ; 889 ; 898 ; 907 ; 916 ; 965 ; 974 ; 1085 ; 1104 ; 15006 ; 15014 ; 15028 ; 15043 ; 15052 ; 15057 ; 15081 ; 15104 ; 15105 ; 15129 ; 15130 ; 15150"
- {
- "keepattribs" "1"
- "info" "You can now rocketjump higher"
- "attribute1"//More self push force taken
- {
- "id" "58"
- "value" "2"
- }
- }
- //SECONDARY
- "415" //Reserve Shooter
- {
- "keepattribs" "1"
- "info" "Is now a anti aircraft rifle, crits instead of minicrit, 100% accurate, 1 clip size"
- "attribute1" //Crits when minicritting
- {
- "id" "179"
- "value" "1"
- }
- "attribute2" //accurate
- {
- "id" "106"
- "value" "0"
- }
- "attribute3"//clip size penalty
- {
- "id" "4"
- "value" "0.25"
- }
- }
- "442" // Righteous Bison
- {
- "keepattribs" "1"
- "info" "Faster lazers"
- "attribute1" //projectile overried
- {
- "id" "6"
- "value" "0.1"
- }
- }
- "129 ; 1001 ; 226 ; 354" //Buff Banner, Battalions Backup , Concheror
- {
- "keepattribs" "1"
- "info" "Now lasts 3 as long"
- "attribute1" //Damage
- {
- "id" "319"
- "value" "3"
- }
- }
- "133" //Gunboats
- {
- "keepattribs" "1"
- "info" "25% Faster move speed for faster and longer rocket jumps!"
- "attribute1"//More self push force taken
- {
- "id" "107"
- "value" "1.25"
- }
- }
- "444" //Mantreads
- {
- "keepattribs" "1"
- "info" "Better air control"
- "attribute1"
- {
- "id" "138"
- "value" "10000"
- }
- }
- //Melee
- "128" //Equalizer
- {
- "keepattribs" "1"
- "info" "You can get even more overheal as soldier!"
- "attribute1"
- {
- "id" "853"
- "value" "1.50"
- }
- }
- "775" //Escape plan
- {
- "keepattribs" "1"
- "info" "4 times the healing from medics when active!"
- "attribute1" //Provide on active off
- {
- "id" "740"
- "value" "4"
- }
- }
- "447"// Disciplinary Action
- {
- "keepattribs" "1"
- "info" "Faster whips, less dmg"
- "attribute1" //faster firing speed
- {
- "id" "6"
- "value" "0.25"
- }
- "attribute2" //less damage
- {
- "id" "1"
- "value" "0.25"
- }
- }
- "416" //Market Gardner
- {
- "keepattribs" "1"
- "info" "Melee Range Increased a bit"
- "attribute1" //Melee range
- {
- "id" "264"
- "value" "5"
- }
- "attribute2" //Laugh when you get the kill
- {
- "id" "409"
- "value" "1"
- }
- }
- //SCOUT
- //PRIMARY
- "13 ; 200 ; 669 ; 799 ; 808 ; 888 ; 897 ; 906 ; 915 ; 964 ; 973 ; 15002 ; 15015 ; 15021 ; 15029 ; 15036 ; 15053 ; 15065 ; 15069 ; 15106 ; 15107 ; 15108 ; 15151 ; 15157 ; 15131" //Scattergun;
- {
- "keepattribs" "1"
- "info" "Speedboost on hit!"
- "attribute1"
- {
- "id" "737"
- "value" "1"
- }
- }
- "45" //Force-a-nature
- {
- "keepattribs" "1"
- "info" "wowzers"
- "attribute1" //Pushback
- {
- "id" "791"
- "value" "4000"
- }
- }
- "220" //Shortstop
- {
- "keepattribs" "1"
- "info" "Increased damage, but take slightly more pushback"
- "attribute1" //more pushback
- {
- "id" "536"
- "value" "100"
- }
- "attribute2" //faster firing speed
- {
- "id" "6"
- "value" "0.25"
- }
- }
- "448" //Soda Popper
- {
- "keepattribs" "1"
- "info" "Less Clip, faster reload"
- "attribute1" //Clip size
- {
- "id" "3"
- "value" "0.1"
- }
- "attribute2" // Reload time
- {
- "id" "97"
- "value" "0.15"
- }
- }
- "1103" //Back Scatter
- {
- "keepattribs" "1"
- "info" "Crits when it would minicrit"
- "attribute1"
- {
- "id" "179"
- "value" "1"
- }
- }
- "772" //Baby face's blaster
- {
- "keepattribs" "1"
- "info" "No longer lose hype, build hype by jumping and keep it forever"
- "attribute1" //Hype reset on jump
- {
- "id" "419"
- "value" "-1"
- }
- "attribute2" //Hype reduced on hit
- {
- "id" "733"
- "value" "-1"
- }
- }
- ///////////////////////// STOCK WEAPONS /////////////////////////
- "2 ; 192" //fire axe
- {
- "info" "Added:Reveals disguised victim on hit\n10 max health added"
- "keepattribs" "0"
- "attribute1" //Reveal disguised victim on hit
- {
- "id" "340"
- "value" "1"
- }
- "attribute2" //max health
- {
- "id" "26"
- "value" "10"
- }
- }
- "5 ; 195; 587" // fists
- {
- "info" "20% faster weapon switch"
- "attribute1" //weapon switch
- {
- "id" "178"
- "value" "0.80"
- }
- }
- "8 ; 198; 1143" // bonesaw
- {
- "info" "Now adds 10 seconds of bleed"
- "attribute1" //bleed
- {
- "id" "149"
- "value" "10"
- }
- }
- "6 ; 196" //shovel
- {
- "Info" "Added: Mini-crits from the back"
- "attribute1" //hitting in back minicrits
- {
- "id" "619"
- "value" "1"
- }
- }
- ///////////////////////// NEW WEAPONS /////////////////////////
- // "513" //Original - suggested by Solar
- // {
- // "info" "New stats:\n No clip\n150% slower deploy speed\n No ammo from dispensers\n30% more damage falloff on explosion radius (meaning you do less damage on the edges of the explosion)\nDeals 20% less damage to buildings\n+35% damage to self"
- // "keepattribs" "1"
- // "attribute1" //no reload
- // {
- // "id" "303"
- // "value" "-1"
- // }
- // "attribute2" //damage fallof increased
- // {
- // "id" "117"
- // "value" "-0.3"
- // }
- // "attribute3" // no ammo from dispensers
- // {
- // "id" "421"
- // "value" "1"
- // }
- // }
- // "237" //Rocket jumper
- // {
- // "info" "inverted direct hit"
- // "keepattribs" "0"
- // "attribute1" //damage penalty
- // {
- // "id" "1"
- // "value" "0.75"
- // }
- // "attribute2" // projectile speed
- // {
- // "id" "104"
- // "value" "0.2"
- // }
- // "attribute3" //explotion radius
- // {
- // "id" "99"
- // "value" "1.7"
- // }
- // "attribute4" //damage from rocket jumps reduced
- // {
- // "id" "135"
- // "value" "0.75"
- // }
- // }
- }
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