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  1. 2019-10-10 12:41:42.187 16275-16326/? E/Unity: NullReferenceException: A null value was found where an object instance was required.
  2.       at GameController.GetCharacterGameObject (System.String characterPrefabName) [0x00000] in <filename unknown>:0
  3.       at GameController.CreateCharacterInScene (System.String characterPrefabName, Vector3 position, Vector3 rotation, Boolean idleEnabled) [0x00000] in <filename unknown>:0
  4.       at GameController.CreateCharacterInScene (System.String characterPrefabName, Vector3 position, Vector3 rotation, CharacterSystem.BaseCharacter& character, Boolean idleEnabled) [0x00000] in <filename unknown>:0
  5.       at Passers.PassersData.TrySpawnCharacter (CharacterSystem.BaseCharacter& character) [0x00000] in <filename unknown>:0
  6.       at PassersController.SpawnCharacter (Passers.PassersData data) [0x00000] in <filename unknown>:0
  7.       at InvokeHelper.Update () [0x00000] in <filename unknown>:0
  8.      
  9.     (Filename: currently not available on il2cpp Line: -1)
  10. 2019-10-10 12:41:43.087 16275-16326/? I/Unity: Download from server characters_chapter1
  11. 2019-10-10 12:41:43.611 16275-16326/? E/Unity: NullReferenceException: A null value was found where an object instance was required.
  12.       at GameController.GetCharacterGameObject (System.String characterPrefabName) [0x00000] in <filename unknown>:0
  13.       at GameController.CreateCharacterInScene (System.String characterPrefabName, Vector3 position, Vector3 rotation, Boolean idleEnabled) [0x00000] in <filename unknown>:0
  14.       at GameController.CreateCharacterInScene (System.String characterPrefabName, Vector3 position, Vector3 rotation, CharacterSystem.BaseCharacter& character, Boolean idleEnabled) [0x00000] in <filename unknown>:0
  15.       at Passers.PassersData.TrySpawnCharacter (CharacterSystem.BaseCharacter& character) [0x00000] in <filename unknown>:0
  16.       at PassersController.SpawnCharacter (Passers.PassersData data) [0x00000] in <filename unknown>:0
  17.       at InvokeHelper.Update () [0x00000] in <filename unknown>:0
  18.      
  19.     (Filename: currently not available on il2cpp Line: -1)
  20. 2019-10-10 12:41:43.927 16275-16326/? I/Unity: Download from server ui_main
  21. 2019-10-10 12:41:47.014 16275-16326/? I/Unity: GameController start 30.99768
  22. 2019-10-10 12:41:47.036 16275-16326/? I/Unity: Bundle[{_fbSourceApplicationHasBeenSet=true}]
  23. 2019-10-10 12:41:47.039 16275-16326/? I/Unity:  DATA FROM NOTIFICATION:  
  24. 2019-10-10 12:41:47.039 16275-16326/? I/Unity: Android notifications plugin loaded. Version: 1.4
  25. 2019-10-10 12:41:47.997 16275-16326/? E/Unity: NullReferenceException: A null value was found where an object instance was required.
  26.       at GameController.Reset () [0x00000] in <filename unknown>:0
  27.       at GameController.OnStart () [0x00000] in <filename unknown>:0
  28.       at InitialBundlesLoader.CheckAllBundlesLoaded () [0x00000] in <filename unknown>:0
  29.       at AssetBundlesLoader+<LoadAssetBundleWWW>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  30.       at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  31.      
  32.     (Filename: currently not available on il2cpp Line: -1)
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