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Job Code 25/5/18

May 26th, 2018
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  1. --[[---------------------------------------------------------------------------
  2. DarkRP custom jobs
  3. ---------------------------------------------------------------------------
  4.  
  5. This file contains your custom jobs.
  6. This file should also contain jobs from DarkRP that you edited.
  7.  
  8. Note: If you want to edit a default DarkRP job, first disable it in darkrp_config/disabled_defaults.lua
  9. Once you've done that, copy and paste the job to this file and edit it.
  10.  
  11. The default jobs can be found here:
  12. https://github.com/FPtje/DarkRP/blob/master/gamemode/config/jobrelated.lua
  13.  
  14. For examples and explanation please visit this wiki page:
  15. http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields
  16.  
  17.  
  18. Add jobs under the following line:
  19. ---------------------------------------------------------------------------]]
  20. TEAM_CLONECADET = DarkRP.createJob("Clone Cadet", {
  21. color = Color(196, 187, 187, 255),
  22. model = {"models/kalix/machine/clone_recruit/clone_recruit.mdl"},
  23. description = [[a clone trooper in training]],
  24. weapons = {"tfa_swch_dc15a_training", "climb_swep2"},
  25. command = "cadet",
  26. max = 0,
  27. salary = 100,
  28. admin = 0,
  29. vote = false,
  30. hasLicense = false,
  31. candemote = false,
  32. category = "Cadet",
  33. PlayerSpawn = function(ply)
  34. ply:SetMaxHealth(100)
  35. ply:SetHealth(100)
  36. end
  37. })
  38.  
  39. TEAM_CLONETROOPER = DarkRP.createJob("Clone Trooper", {
  40. color = Color(196, 187, 187, 255),
  41. model = {"models/reizer_cgi_p2/clone_trp/clone_trp.mdl"},
  42. description = [[a basic trooper]],
  43. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute"},
  44. command = "ct",
  45. max = 0,
  46. salary = 100,
  47. admin = 0,
  48. vote = false,
  49. hasLicense = false,
  50. candemote = false,
  51. category = "Clone Trooper",
  52. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("150") ply:SetGravity(1) return CLIENT end,
  53. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  54. })
  55.  
  56. TEAM_CLONETROOPER = DarkRP.createJob("Clone Heavy", {
  57. color = Color(196, 187, 187, 255),
  58. model = {"models/reizer_cgi_p2/clone_sgt/clone_sgt.mdl"},
  59. description = [[a basic trooper]],
  60. weapons = {"clone_card_c1", "climb_swep2", "bf2017_dc15a", "keys", "tfa_swch_z6_white", "salute"},
  61. command = "cth",
  62. max = 0,
  63. salary = 150,
  64. admin = 0,
  65. vote = false,
  66. hasLicense = false,
  67. candemote = false,
  68. category = "Clone Trooper",
  69. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  70. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  71. })
  72.  
  73. TEAM_CLONETROOPER = DarkRP.createJob("Clone Sniper", {
  74. color = Color(196, 187, 187, 255),
  75. model = {"models/reizer_cgi_p2/clone_trp2/clone_trp2.mdl"},
  76. description = [[a basic trooper]],
  77. weapons = {"climb_swep2", "bf2017_dc17", "keys", "tfa_sw_repsnip", "salute"},
  78. command = "cts",
  79. max = 0,
  80. salary = 150,
  81. admin = 0,
  82. vote = false,
  83. hasLicense = false,
  84. candemote = false,
  85. category = "Clone Trooper",
  86. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("150") ply:SetGravity(1) return CLIENT end,
  87. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  88. })
  89.  
  90. TEAM_CLONETROOPER = DarkRP.createJob("Clone Medic", {
  91. color = Color(196, 187, 187, 255),
  92. model = {"models/reizer_cgi_p2/clone_med/clone_med.mdl"},
  93. description = [[a basic trooper]],
  94. weapons = {"salute", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "weapon_bactanade", "weapon_bactainjector", "weapon_defibrillator"},
  95. command = "ctm",
  96. max = 0,
  97. salary = 150,
  98. admin = 0,
  99. vote = false,
  100. hasLicense = false,
  101. candemote = false,
  102. category = "Clone Trooper",
  103. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("150") ply:SetGravity(1) return CLIENT end,
  104. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  105. })
  106.  
  107. TEAM_CLONETROOPER = DarkRP.createJob("Clone Commander", {
  108. color = Color(196, 187, 187, 255),
  109. model = {"models/reizer_cgi_p2/clone_cmd/clone_cmd.mdl"},
  110. description = [[ the commander of the clone troopers]],
  111. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c3", "tfa_sw_dc17dual", "salute"},
  112. command = "ctcmdr",
  113. max = 0,
  114. salary = 200,
  115. admin = 0,
  116. vote = false,
  117. hasLicense = false,
  118. candemote = false,
  119. category = "Clone Trooper",
  120. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  121. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  122. })
  123.  
  124. TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Commander", {
  125. color = Color(34, 85, 85, 255),
  126. model = {"models/reizer_cgi_p2/doom_cmd/doom_cmd.mdl"},
  127. description = [[Commander of Doom Company]],
  128. weapons = {"tfa_swch_dc15s", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "salute"},
  129. command = "doomcmd",
  130. max = 1,
  131. salary = 300,
  132. admin = 0,
  133. vote = false,
  134. hasLicense = false,
  135. candemote = false,
  136. category = "Doom Company",
  137. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
  138. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  139. })
  140.  
  141. TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Officer", {
  142. color = Color(34, 85, 85, 255),
  143. model = {"models/reizer_cgi_p2/doom_maj/doom_maj.mdl"},
  144. description = [[Officer of Doom Company]],
  145. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "salute"},
  146. command = "doomofficer",
  147. max = 2,
  148. salary = 250,
  149. admin = 0,
  150. vote = false,
  151. hasLicense = false,
  152. candemote = false,
  153. category = "Doom Company",
  154. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  155. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  156. })
  157.  
  158. TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Heavy", {
  159. color = Color(34, 85, 85, 255),
  160. model = {"models/reizer_cgi_p2/doom_heavy/doom_heavy.mdl"},
  161. description = [[Heavy of Doom Company]],
  162. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute"},
  163. command = "doomheavy",
  164. max = 3,
  165. salary = 200,
  166. admin = 0,
  167. vote = false,
  168. hasLicense = false,
  169. candemote = false,
  170. category = "Doom Company",
  171. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  172. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  173. })
  174.  
  175. TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Medic", {
  176. color = Color(34, 85, 85, 255),
  177. model = {"models/reizer_cgi_p2/doom_med/doom_med.mdl"},
  178. description = [[Medic of Doom Company]],
  179. weapons = {"weapon_bactainjector", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute", "weapon_defibrillator", "weapon_bactanade"},
  180. command = "doommedic",
  181. max = 3,
  182. salary = 200,
  183. admin = 0,
  184. vote = false,
  185. hasLicense = false,
  186. candemote = false,
  187. category = "Doom Company",
  188. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  189. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  190. })
  191.  
  192. TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Specialist", {
  193. color = Color(34, 85, 85, 255),
  194. model = {"models/reizer_cgi_p2/doom_assault/doom_assault.mdl"},
  195. description = [[Medic of Doom Company]],
  196. weapons = {"tfa_swch_dc15s", "climb_swep2", "tfa_swch_clonelauncher_3", "keys", "tfa_swch_dc17", "salute"},
  197. command = "doomspec",
  198. max = 3,
  199. salary = 200,
  200. admin = 0,
  201. vote = false,
  202. hasLicense = false,
  203. candemote = false,
  204. category = "Doom Company",
  205. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  206. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  207. })
  208.  
  209. TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Trooper", {
  210. color = Color(34, 85, 85, 255),
  211. model = {"models/reizer_cgi_p2/doom_trp/doom_trp.mdl"},
  212. description = [[A Trooper of Doom Company]],
  213. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute"},
  214. command = "doomtrooper",
  215. max = 10,
  216. salary = 100,
  217. admin = 0,
  218. vote = false,
  219. hasLicense = false,
  220. candemote = false,
  221. category = "Doom Company",
  222. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  223. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  224. })
  225.  
  226. TEAM_FIRE = DarkRP.createJob("Fire Fly Commander", {
  227. color = Color(72, 72, 72, 255),
  228. model = {"models/gonzo/geetslyscgiclones/customred/customred.mdl"},
  229. description = [[Commander of Fire Fly Company]],
  230. weapons = {"bf2017_dc17", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "tfa_sw_repsnip", "example_lightsaber", "salute", "weapon_camo"},
  231. command = "ffcmd",
  232. max = 1,
  233. salary = 500,
  234. admin = 0,
  235. vote = false,
  236. hasLicense = false,
  237. candemote = false,
  238. category = "Fire Fly Company",
  239. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
  240. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  241. })
  242.  
  243. TEAM_FIRE = DarkRP.createJob("Fire Fly Officer", {
  244. color = Color(72, 72, 72, 255),
  245. model = {"models/gonzo/geetslyscgiclones/blueskull/blueskull.mdl"},
  246. description = [[Officer of Fire Fly Company]],
  247. weapons = {"bf2017_dc17", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "bf2017_dc15s", "salute", "weapon_camo"},
  248. command = "ffofficer",
  249. max = 2,
  250. salary = 300,
  251. admin = 0,
  252. vote = false,
  253. hasLicense = false,
  254. candemote = false,
  255. category = "Fire Fly Company",
  256. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("450") ply:SetGravity(1) return CLIENT end,
  257. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  258. })
  259.  
  260. TEAM_FIRE = DarkRP.createJob("Fire Fly Assassin", {
  261. color = Color(72, 72, 72, 255),
  262. model = {"models/gonzo/geetslyscgiclones/blueskull/blueskull.mdl"},
  263. description = [[Assassin of Fire Fly Company]],
  264. weapons = {"bf2017_dc17", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "bf2017_dc15s", "salute", "weapon_camo"},
  265. command = "ffassassin",
  266. max = 3,
  267. salary = 200,
  268. admin = 0,
  269. vote = false,
  270. hasLicense = false,
  271. candemote = false,
  272. category = "Fire Fly Company",
  273. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
  274. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  275. })
  276.  
  277. TEAM_FIRE = DarkRP.createJob("Fire Fly Heavy", {
  278. color = Color(72, 72, 72, 255),
  279. model = {"models/gonzo/geetslyscgiclones/104thblaze/104thblaze.mdl"},
  280. description = [[Heavy of Fire Fly Company]],
  281. weapons = {"tfa_swch_z6", "climb_swep2", "tfa_swch_dc15a", "keys", "bf2017_dc15s", "salute", "weapon_camo"},
  282. command = "ffheavy",
  283. max = 3,
  284. salary = 200,
  285. admin = 0,
  286. vote = false,
  287. hasLicense = false,
  288. candemote = false,
  289. category = "Fire Fly Company",
  290. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  291. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  292. })
  293.  
  294. TEAM_FIRE = DarkRP.createJob("Fire Fly Medic", {
  295. color = Color(72, 72, 72, 255),
  296. model = {"models/gonzo/geetslyscgiclones/darkshocktroopertrp/darkshocktroopertrp.mdl"},
  297. description = [[Medic of Fire Fly Company]],
  298. weapons = {"weapon_bactainjector", "climb_swep2", "keys", "tfa_752_dc15s_expanded", "salute", "weapon_camo", "weapon_defibrillator", "weapon_bactanade"},
  299. command = "ffmedic",
  300. max = 3,
  301. salary = 200,
  302. admin = 0,
  303. vote = false,
  304. hasLicense = false,
  305. candemote = false,
  306. category = "Fire Fly Company",
  307. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  308. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  309. })
  310.  
  311. TEAM_FIRE = DarkRP.createJob("Fire Fly Demolisionist", {
  312. color = Color(72, 72, 72, 255),
  313. model = {"models/gonzo/geetslyscgiclones/darkshocktrooperneyo/darkshocktrooperneyo.mdl"},
  314. description = [[Demolisionist of Fire Fly Company]],
  315. weapons = {"climb_swep2", "keys", "tfa_752_dc15s_expanded", "tfa_grenade", "weapon_swrc_det", "salute", "weapon_camo"},
  316. command = "ffdemo",
  317. max = 3,
  318. salary = 200,
  319. admin = 0,
  320. vote = false,
  321. hasLicense = false,
  322. candemote = false,
  323. category = "Fire Fly Company",
  324. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  325. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  326. })
  327.  
  328. TEAM_FIRE = DarkRP.createJob("Fire Fly Sniper", {
  329. color = Color(72, 72, 72, 255),
  330. model = {"models/gonzo/geetslyscgiclones/darkshocktroopercdr/darkshocktroopercdr.mdl"},
  331. description = [[Sniper of Fire Fly Company]],
  332. weapons = {"tfa_sw_repsnip", "climb_swep2", "keys", "tfa_752_dc15s_expanded", "salute", "weapon_camo"},
  333. command = "ffsniper",
  334. max = 3,
  335. salary = 200,
  336. admin = 0,
  337. vote = false,
  338. hasLicense = false,
  339. candemote = false,
  340. category = "Fire Fly Company",
  341. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  342. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  343. })
  344.  
  345. TEAM_FIRE = DarkRP.createJob("Fire Fly Trooper", {
  346. color = Color(72, 72, 72, 255),
  347. model = {"models/gonzo/geetslyscgiclones/darkshocktroopertrp/darkshocktroopertrp.mdl"},
  348. description = [[Trooper of Fire Fly Company]],
  349. weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "tfa_752_dc15s_expanded", "salute", "weapon_camo"},
  350. command = "fftrooper",
  351. max = 0,
  352. salary = 100,
  353. admin = 0,
  354. vote = false,
  355. hasLicense = false,
  356. candemote = false,
  357. category = "Fire Fly Company",
  358. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  359. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  360. })
  361.  
  362. TEAM_DRAGONCORPS = DarkRP.createJob("51st Commander", {
  363. color = Color(255, 0, 175, 255),
  364. model = {"models/gonzo/specialistcorps/sccombat/sccombat.mdl"},
  365. description = [[Commander of Dragon Corps]],
  366. weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute"},
  367. command = "51stcmd",
  368. max = 1,
  369. salary = 300,
  370. admin = 0,
  371. vote = false,
  372. hasLicense = false,
  373. candemote = false,
  374. category = "51st Battalion (Dragon Corps)",
  375. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
  376. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  377. })
  378.  
  379. TEAM_DRAGONCORPS = DarkRP.createJob("51st Officer", {
  380. color = Color(255, 0, 175, 255),
  381. model = {"models/gonzo/specialistcorps/scairborne/scairborne.mdl"},
  382. description = [[Officer of Dragon Corps]],
  383. weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute"},
  384. command = "51stofficer",
  385. max = 2,
  386. salary = 250,
  387. admin = 0,
  388. vote = false,
  389. hasLicense = false,
  390. candemote = false,
  391. category = "51st Battalion (Dragon Corps)",
  392. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  393. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  394. })
  395.  
  396. TEAM_DRAGONCORPS = DarkRP.createJob("51st Assassin", {
  397. color = Color(255, 0, 175, 255),
  398. model = {"models/gonzo/specialistcorps/scassassin/scassassin.mdl"},
  399. description = [[Assassin of Dragon Corps]],
  400. weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute", "tfa_sw_repsnip"},
  401. command = "51stassassin",
  402. max = 2,
  403. salary = 200,
  404. admin = 0,
  405. vote = false,
  406. hasLicense = false,
  407. candemote = false,
  408. category = "51st Battalion (Dragon Corps)",
  409. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  410. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  411. })
  412.  
  413. TEAM_DRAGONCORPS = DarkRP.createJob("51st Medic", {
  414. color = Color(255, 0, 175, 255),
  415. model = {"models/gonzo/specialistcorps/scelite/scelite.mdl"},
  416. description = [[A Medic of the Dragon Corps]],
  417. weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute","weapon_bactanade","weapon_bactainjector","weapon_defibrillator"},
  418. command = "51stmedic",
  419. max = 4,
  420. salary = 250,
  421. admin = 0,
  422. vote = false,
  423. hasLicense = false,
  424. candemote = false,
  425. category = "51st Battalion (Dragon Corps)",
  426. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  427. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  428. })
  429.  
  430. TEAM_DRAGONCORPS = DarkRP.createJob("51st Trooper", {
  431. color = Color(255, 0, 175, 255),
  432. model = {"models/gonzo/specialistcorps/scelite/scelite.mdl"},
  433. description = [[A Trooper of Dragon Corps]],
  434. weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute"},
  435. command = "51sttrooper",
  436. max = 0,
  437. salary = 200,
  438. admin = 0,
  439. vote = false,
  440. hasLicense = false,
  441. candemote = false,
  442. category = "51st Battalion (Dragon Corps)",
  443. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  444. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  445. })
  446.  
  447. TEAM_DRAGONCORPS = DarkRP.createJob("51st Flame Trooper", {
  448. color = Color(255, 0, 175, 255),
  449. model = {"models/gonzo/specialistcorps/scflame/scflame.mdl"},
  450. description = [[A Trooper of Dragon Corps]],
  451. weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "flamethrower_basic", "bf2017_dc15s", "salute"},
  452. command = "51stflame",
  453. max = 4,
  454. salary = 200,
  455. admin = 0,
  456. vote = false,
  457. hasLicense = false,
  458. candemote = false,
  459. category = "51st Battalion (Dragon Corps)",
  460. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  461. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  462. })
  463.  
  464.  
  465. TEAM_501ST = DarkRP.createJob("501st Commander Appo", {
  466. color = Color(24, 92, 232, 255),
  467. model = {"models/reizer_cgi_p2/501_appo/501_appo.mdl"},
  468. description = [[the commander of the 501st legion]],
  469. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c3", "tfa_sw_dc17dual", "salute"},
  470. command = "501cmdr",
  471. max = 0,
  472. salary = 300,
  473. admin = 0,
  474. vote = false,
  475. hasLicense = false,
  476. candemote = false,
  477. category = "501st Legion",
  478. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  479. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  480. })
  481.  
  482. TEAM_501ST = DarkRP.createJob("501st Captain Rex", {
  483. color = Color(24, 92, 232, 255),
  484. model = {"models/reizer_cgi_p2/501_rex/501_rex.mdl"},
  485. description = [[the captain of the 501st legion]],
  486. weapons = {"clone_card_c3", "keys", "tfa_swch_dc15a", "climb_swep2", "tfa_swch_dc15s", "tfa_sw_dc17dual", "salute"},
  487. command = "501strex",
  488. max = 0,
  489. salary = 250,
  490. admin = 0,
  491. vote = false,
  492. hasLicense = false,
  493. candemote = false,
  494. category = "501st Legion",
  495. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  496. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  497. })
  498.  
  499. TEAM_501ST = DarkRP.createJob("501st Officer", {
  500. color = Color(24, 92, 232, 255),
  501. model = {"models/reizer_cgi_p2/501_maj/501_maj.mdl"},
  502. description = [[an officer in the 501st legion]],
  503. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "clone_card_c2", "tfa_dc17chrome", "salute"},
  504. command = "501officer",
  505. max = 0,
  506. salary = 200,
  507. admin = 0,
  508. vote = false,
  509. hasLicense = false,
  510. candemote = false,
  511. category = "501st Legion",
  512. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  513. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  514. })
  515.  
  516. TEAM_501ST = DarkRP.createJob("501st Heavy", {
  517. color = Color(24, 92, 232, 255),
  518. model = {"models/reizer_cgi_p2/501_d7/501_d7.mdl"},
  519. description = [[a heavy in the 501st legion]],
  520. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c1", "tfa_swch_z6", "salute"},
  521. command = "501heavy",
  522. max = 0,
  523. salary = 200,
  524. admin = 0,
  525. vote = false,
  526. hasLicense = false,
  527. candemote = false,
  528. category = "501st Legion",
  529. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  530. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  531. })
  532.  
  533. TEAM_501ST = DarkRP.createJob("501st Medic", {
  534. color = Color(24, 92, 232, 255),
  535. model = {"models/reizer_cgi_p2/501_med/501_med.mdl"},
  536. description = [[a medic in the 501st legion]],
  537. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c1", "weapon_bactainjector", "weapon_bactanade", "salute", "weapon_defibrillator"},
  538. command = "501medic",
  539. max = 0,
  540. salary = 200,
  541. admin = 0,
  542. vote = false,
  543. hasLicense = false,
  544. candemote = false,
  545. category = "501st Legion",
  546. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  547. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  548. })
  549.  
  550. TEAM_501ST = DarkRP.createJob("501st Trooper", {
  551. color = Color(24, 92, 232, 255),
  552. model = {"models/reizer_cgi_p2/501_trp/501_trp.mdl"},
  553. description = [[a trooper in the 501st legion]],
  554. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c1", "salute"},
  555. command = "501trooper",
  556. max = 0,
  557. salary = 100,
  558. admin = 0,
  559. vote = false,
  560. hasLicense = false,
  561. candemote = false,
  562. category = "501st Legion",
  563. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  564. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  565. })
  566.  
  567. TEAM_187TH = DarkRP.createJob("187th Commander", {
  568. color = Color(158, 0, 255, 255),
  569. model = {"models/lbmodels/187thcommader/187thcommander.mdl"},
  570. description = [[the commander of the 187th legion]],
  571. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dual_de10", "tfa_sw_dc17dual", "salute"},
  572. command = "187cmdr",
  573. max = 0,
  574. salary = 300,
  575. admin = 0,
  576. vote = false,
  577. hasLicense = false,
  578. candemote = false,
  579. category = "187th Legion",
  580. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  581. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  582. })
  583.  
  584. TEAM_187TH = DarkRP.createJob("187th Officer", {
  585. color = Color(158, 0, 255, 255),
  586. model = {"models/player/vr_aps_187th/lt.mdl"},
  587. description = [[the officer of 187th legion]],
  588. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_dc17chrome", "salute"},
  589. command = "187officer",
  590. max = 0,
  591. salary = 250,
  592. admin = 0,
  593. vote = false,
  594. hasLicense = false,
  595. candemote = false,
  596. category = "187th Legion",
  597. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  598. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  599. })
  600.  
  601. TEAM_187TH = DarkRP.createJob("187th Specialist", {
  602. color = Color(158, 0, 255, 255),
  603. model = {"models/player/vr_aps_187th/engineer.mdl"},
  604. description = [[the airborne trooper of 187th legion]],
  605. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_de10", "tfa_sw_repshot","zeus_flashbang", "salute"},
  606. command = "187spec",
  607. max = 0,
  608. salary = 200,
  609. admin = 0,
  610. vote = false,
  611. hasLicense = false,
  612. candemote = false,
  613. category = "187th Legion",
  614. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  615. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  616. })
  617.  
  618. TEAM_187TH = DarkRP.createJob("187th Medic", {
  619. color = Color(158, 0, 255, 255),
  620. model = {"models/lbmodels/187medic/187medic.mdl"},
  621. description = [[the medic trooper of 187th legion]],
  622. weapons = {"climb_swep2", "bf2017_dc17", "keys", "weapon_bactainjector", "salute", "weapon_defibrillator", "weapon_bactanade"},
  623. command = "187AIRBORNE",
  624. max = 0,
  625. salary = 200,
  626. admin = 0,
  627. vote = false,
  628. hasLicense = false,
  629. candemote = false,
  630. category = "187th Legion",
  631. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  632. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  633. })
  634.  
  635. TEAM_187TH = DarkRP.createJob("187th Trooper", {
  636. color = Color(158, 0, 255, 255),
  637. model = {"models/player/vr_187th/trooper.mdl"},
  638. description = [[the trooper of 187th legion]],
  639. weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "salute"},
  640. command = "187trooper",
  641. max = 0,
  642. salary = 100,
  643. admin = 0,
  644. vote = false,
  645. hasLicense = false,
  646. candemote = false,
  647. category = "187th Legion",
  648. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  649. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  650. })
  651.  
  652. TEAM_SHOCK = DarkRP.createJob("Shock Commander", {
  653. color = Color(255, 0, 0, 255),
  654. model = {"models/reizer_cgi_p2/guard_reizer/guard_reizer.mdl"},
  655. description = [[shock commander]],
  656. weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "tfa_sw_dc17dual", "taser", "weapon_cuff_elastic", "salute", "weapon_stungun"},
  657. command = "shockcmd",
  658. max = 1,
  659. salary = 300,
  660. admin = 0,
  661. vote = false,
  662. hasLicense = false,
  663. candemote = false,
  664. category = "Shock Security Corps",
  665. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  666. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  667. })
  668.  
  669. TEAM_SHOCK = DarkRP.createJob("Shock Officer", {
  670. color = Color(255, 0, 0, 255),
  671. model = {"models/reizer_cgi_p2/guard_maj/guard_maj.mdl"},
  672. description = [[shock officer]],
  673. weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "tfa_dc17chrome", "taser", "weapon_cuff_elastic", "salute", "weapon_stungun"},
  674. command = "shockofficer",
  675. max = 4,
  676. salary = 250,
  677. admin = 0,
  678. vote = false,
  679. hasLicense = false,
  680. candemote = false,
  681. category = "Shock Security Corps",
  682. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  683. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  684. })
  685.  
  686. TEAM_SHOCK = DarkRP.createJob("Shock Riot", {
  687. color = Color(255, 0, 0, 255),
  688. model = {"models/reizer_cgi_p2/guard_d3/guard_d3.mdl"},
  689. description = [[shock riot trooper]],
  690. weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute", "riot_shield", "weapon_stungun"},
  691. command = "shockriot",
  692. max = 6,
  693. salary = 200,
  694. admin = 0,
  695. vote = false,
  696. hasLicense = false,
  697. candemote = false,
  698. category = "Shock Security Corps",
  699. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  700. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  701. })
  702.  
  703. TEAM_SHOCK = DarkRP.createJob("Shock Hound Unit", {
  704. color = Color(255, 0, 0, 255),
  705. model = {"models/reizer_cgi_p2/guard_hound/guard_hound.mdl"},
  706. description = [[Looks after the hounds of Shock]],
  707. weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "bf2017_dc17", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute", "weapon_leash_elastic", "weapon_policeshield", "weapon_stungun"},
  708. command = "shockhound",
  709. max = 1,
  710. salary = 500,
  711. admin = 0,
  712. vote = false,
  713. hasLicense = false,
  714. candemote = false,
  715. category = "Shock Security Corps",
  716. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.5) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  717. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  718. })
  719.  
  720. TEAM_SHOCK = DarkRP.createJob("Shock Medic", {
  721. color = Color(255, 0, 0, 255),
  722. model = {"models/reizer_cgi_p2/guard_med/guard_med.mdl"},
  723. description = [[shock medic]],
  724. weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "clone_card_c1", "weapon_bactainjector", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute", "weapon_defibrillator", "weapon_stungun", "weapon_bactanade"},
  725. command = "shockmedic",
  726. max = 5,
  727. salary = 200,
  728. admin = 0,
  729. vote = false,
  730. hasLicense = false,
  731. candemote = false,
  732. category = "Shock Security Corps",
  733. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  734. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  735. })
  736.  
  737. TEAM_SHOCK = DarkRP.createJob("Massif", {
  738. color = Color(99, 99, 99, 255),
  739. model = {"models/mrpounder1/player/massif.mdl"},
  740. description = [[]],
  741. weapons = {"weapon_fists", "keys", "weapon_pet"},
  742. command = "massif",
  743. max = 4,
  744. salary = 250,
  745. admin = 0,
  746. vote = false,
  747. modelScale = 1.3,
  748. hasLicense = false,
  749. candemote = false,
  750. category = "Shock Security Corps",
  751. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("1000") ply:SetGravity(1) return CLIENT end,
  752. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  753. })
  754.  
  755. TEAM_SHOCK = DarkRP.createJob("Shock Trooper", {
  756. color = Color(255, 0, 0, 255),
  757. model = {"models/reizer_cgi_p2/guard_trp/guard_trp.mdl"},
  758. description = [[shock trooper]],
  759. weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute", "weapon_stungun"},
  760. command = "shocktrooper",
  761. max = 10,
  762. salary = 100,
  763. admin = 0,
  764. vote = false,
  765. hasLicense = false,
  766. candemote = false,
  767. category = "Shock Security Corps",
  768. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  769. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  770. })
  771. TEAM_ARC = DarkRP.createJob("Arc Commander", {
  772. color = Color(160, 0, 0, 255),
  773. model = {"models/reizer_cgi_p2/rancor_colt/rancor_colt.mdl"},
  774. description = [[Arc Commander]],
  775. weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_valken", "tfa_sw_dc17dual", "tfa_swch_dc15a", "bf2017_dc15s", "salute", "weapon_jetpack"},
  776. command = "arccmd",
  777. max = 1,
  778. salary = 500,
  779. admin = 0,
  780. vote = false,
  781. hasLicense = false,
  782. candemote = false,
  783. category = "Advanced Recon Commandos",
  784. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
  785. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  786. })
  787.  
  788. TEAM_ARC = DarkRP.createJob("Arc Officer", {
  789. color = Color(160, 0, 0, 255),
  790. model = {"models/reizer_cgi_p2/rancor_havoc/rancor_havoc.mdl"},
  791. description = [[Arc Officer]],
  792. weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_valken", "tfa_sw_dc17dual", "tfa_swch_dc15a", "bf2017_dc15s", "salute", "weapon_jetpack"},
  793. command = "arcofficer",
  794. max = 2,
  795. salary = 450,
  796. admin = 0,
  797. vote = false,
  798. hasLicense = false,
  799. candemote = false,
  800. category = "Advanced Recon Commandos",
  801. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  802. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  803. })
  804.  
  805. TEAM_ARC = DarkRP.createJob("Arc Demolitionist", {
  806. color = Color(160, 0, 0, 255),
  807. model = {"models/reizer_cgi_p2/arc_cpt/arc_cpt.mdl"},
  808. description = [[arc demolitionist]],
  809. weapons = {"climb_swep2", "keys", "tfa_dc15a_expanded", "dc17grapple", "tfa_swch_alphablaster", "weapon_swrc_det", "clone_card_c1", "salute", "weapon_jetpack"},
  810. command = "arcdemo",
  811. max = 2,
  812. salary = 350,
  813. admin = 0,
  814. vote = false,
  815. hasLicense = false,
  816. candemote = false,
  817. category = "Advanced Recon Commandos",
  818. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  819. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  820. })
  821.  
  822. TEAM_ARC = DarkRP.createJob("Arc Medic", {
  823. color = Color(160, 0, 0, 255),
  824. model = {"models/reizer_cgi_p2/arc_med/arc_med.mdl"},
  825. description = [[arc medic]],
  826. weapons = {"climb_swep2", "keys", "bn_defib_admin", "weapon_bactanade", "weapon_bactainjector", "tfa_swch_alphablaster", "clone_card_c1", "salute", "weapon_jetpack", "weapon_defibrillator", "weapon_bactanade"},
  827. command = "arcmedic",
  828. max = 2,
  829. salary = 350,
  830. admin = 0,
  831. vote = false,
  832. hasLicense = false,
  833. candemote = false,
  834. category = "Advanced Recon Commandos",
  835. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  836. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  837. })
  838.  
  839. TEAM_ARC = DarkRP.createJob("Arc Marksman", {
  840. color = Color(160, 0, 0, 255),
  841. model = {"models/reizer_cgi_p2/arc_trooper/arc_trooper.mdl"},
  842. description = [[arc marksman]],
  843. weapons = {"climb_swep2", "keys", "tfa_dc15a_expanded", "dc17grapple", "tfa_sw_repsnip", "clone_card_c1", "salute", "weapon_jetpack"},
  844. command = "arcmarksman",
  845. max = 2,
  846. salary = 350,
  847. admin = 0,
  848. vote = false,
  849. hasLicense = false,
  850. candemote = false,
  851. category = "Advanced Recon Commandos",
  852. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  853. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  854. })
  855.  
  856. TEAM_ARC = DarkRP.createJob("Arc Trooper", {
  857. color = Color(160, 0, 0, 255),
  858. model = {"models/reizer_cgi_p2/clone_arc/clone_arc.mdl"},
  859. description = [[arc trooper]],
  860. weapons = {"climb_swep2", "keys", "tfa_swch_alphablaster", "tfa_dc15a_expanded", "clone_card_c1", "salute", "weapon_jetpack"},
  861. command = "arctrooper",
  862. max = 5,
  863. salary = 250,
  864. admin = 0,
  865. vote = false,
  866. hasLicense = false,
  867. candemote = false,
  868. category = "Advanced Recon Commandos",
  869. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  870. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  871. })
  872.  
  873. TEAM_FLEETADMIRAL = DarkRP.createJob("Fleet Grand Admiral", {
  874. color = Color(0, 151, 255, 255),
  875. model = {
  876. "models/player/scifi_male_07.mdl",
  877. "models/player/scifi_bill.mdl",
  878. "models/player/scifi_louis.mdl",
  879. "models/player/scifi_male_02.mdl",
  880. "models/player/scifi_male_03.mdl",
  881. "models/player/scifi_male_04.mdl",
  882. "models/player/scifi_male_05.mdl",
  883. "models/player/scifi_male_06.mdl",
  884. "models/player/scifi_male_07.mdl",
  885. "models/player/scifi_male_08.mdl",
  886. "models/player/scifi_male_09.mdl",
  887. "models/player/scifi_mp1.mdl",
  888. "models/player/scifi_mp2.mdl",
  889. "models/player/scifi_mp3.mdl",
  890. "models/player/scifi_plr.mdl",
  891. "models/player/scifi_plr2.mdl",
  892. "models/player/scifi_plr3.mdl"
  893. },
  894. description = [[fleet admiral]],
  895. weapons = {"climb_swep2", "keys", "tfa_swch_de10", "clone_card_c3navy", "salute"},
  896. command = "fleetadmiral",
  897. max = 1,
  898. salary = 400,
  899. admin = 0,
  900. vote = false,
  901. hasLicense = false,
  902. candemote = false,
  903. category = "Fleet",
  904. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
  905. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  906. })
  907.  
  908. TEAM_FLEET = DarkRP.createJob("Fleet Medical Officer", {
  909. color = Color(0, 151, 255, 255),
  910. model = {"models/player/medicalfleet/medicalfleet.mdl"},
  911. description = [[fleet medical officer]],
  912. weapons = {"climb_swep2", "keys", "bf2017_dc17", "clone_card_c3navy", "weapon_bactainjector", "weapon_bactanade", "salute", "weapon_defibrillator", "weapon_bactanade"},
  913. command = "fleetmedicalofficer",
  914. max = 5,
  915. salary = 300,
  916. admin = 0,
  917. vote = false,
  918. hasLicense = false,
  919. candemote = false,
  920. category = "Fleet",
  921. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  922. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  923. })
  924.  
  925. TEAM_FLEET = DarkRP.createJob("Fleet Officer", {
  926. color = Color(0, 151, 255, 255),
  927. model = {"models/player/blackfleet/blackfleet.mdl"},
  928. description = [[fleet officer]],
  929. weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_dc15s", "salute"},
  930. command = "fleetofficer",
  931. max = 5,
  932. salary = 300,
  933. admin = 0,
  934. vote = false,
  935. hasLicense = false,
  936. candemote = false,
  937. category = "Fleet",
  938. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  939. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  940. })
  941.  
  942. TEAM_FLEET = DarkRP.createJob("Fleet Crewman", {
  943. color = Color(0, 151, 255, 255),
  944. model = {"models/player/fleet/fleet.mdl"},
  945. description = [[fleet crewman]],
  946. weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_dc15s", "salute"},
  947. command = "fleetcrewman",
  948. max = 10,
  949. salary = 200,
  950. admin = 0,
  951. vote = false,
  952. hasLicense = false,
  953. candemote = false,
  954. category = "Fleet",
  955. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  956. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  957. })
  958.  
  959. TEAM_FLEET = DarkRP.createJob("5th Fleet Trooper", {
  960. color = Color(0, 151, 255, 255),
  961. model = {"models/joshbotts/5th_sgt/5th_sgt.mdl"},
  962. description = [[A Trooper of the 5th Fleet]],
  963. weapons = {"climb_swep2", "keys", "bf2017_dc17", "tfa_swch_alphablaster", "tfa_sw_repshot", "salute"},
  964. command = "5thfleettrooper",
  965. max = 10,
  966. salary = 200,
  967. admin = 0,
  968. vote = false,
  969. hasLicense = false,
  970. candemote = false,
  971. category = "Fleet",
  972. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  973. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  974. })
  975.  
  976. TEAM_FLEET = DarkRP.createJob("5th Fleet Medic ", {
  977. color = Color(0, 151, 255, 255),
  978. model = {"models/joshbotts/5th_med/5th_med.mdl"},
  979. description = [[5th Fleet Medic]],
  980. weapons = {"climb_swep2", "keys", "bf2017_dc17", "clone_card_c3navy", "weapon_bactainjector", "weapon_bactanade", "salute", "weapon_defibrillator"},
  981. command = "5thfleetmedic",
  982. max = 5,
  983. salary = 250,
  984. admin = 0,
  985. vote = false,
  986. hasLicense = false,
  987. candemote = false,
  988. category = "Fleet",
  989. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  990. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  991. })
  992.  
  993. TEAM_FLEET = DarkRP.createJob("5th Fleet Specialist", {
  994. color = Color(0, 151, 255, 255),
  995. model = {"models/joshbotts/5th_mp/5th_mp.mdl"},
  996. description = [[A Specialist of the 5th Fleet]],
  997. weapons = {"climb_swep2", "keys", "tfa_swch_alphablaster", "tfa_sw_repsnip", "bf2017_dc17", "zeus_smokegranade", "salute"},
  998. command = "5thfleetspec",
  999. max = 5,
  1000. salary = 250,
  1001. admin = 0,
  1002. vote = false,
  1003. hasLicense = false,
  1004. candemote = false,
  1005. category = "Fleet",
  1006. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1007. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1008. })
  1009.  
  1010. TEAM_FLEET = DarkRP.createJob("5th Fleet Officer", {
  1011. color = Color(0, 151, 255, 255),
  1012. model = {"models/joshbotts/5th_cc/5th_cc.mdl"},
  1013. description = [[A Specialist of the 5th Fleet]],
  1014. weapons = {"climb_swep2", "keys", "bf2017_dc17", "tfa_swch_alphablaster", "tfa_sw_dc17dual", "tfa_sw_repshot", "chaingun_servius", "salute"},
  1015. command = "5thfleetofficer",
  1016. max = 2,
  1017. salary = 250,
  1018. admin = 0,
  1019. vote = false,
  1020. hasLicense = false,
  1021. candemote = false,
  1022. category = "Fleet",
  1023. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1024. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1025. })
  1026.  
  1027. TEAM_212TH = DarkRP.createJob("212th Commander", {
  1028. color = Color(225, 161, 0, 255),
  1029. model = {"models/player/nn/starwars/212th/ducky/212thducky.mdl"},
  1030. description = [[the commander of the 212th]],
  1031. weapons = {"tfa_swch_dc15a", "clone_card_c3", "climb_swep2", "keys", "weapon_rpw_binoculars_nvg", "salute"},
  1032. command = "212thcmd",
  1033. max = 1,
  1034. salary = 300,
  1035. admin = 0,
  1036. vote = false,
  1037. hasLicense = false,
  1038. candemote = false,
  1039. category = "212th Attack Battalion",
  1040. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  1041. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1042. })
  1043.  
  1044. TEAM_212TH = DarkRP.createJob("212th Officer", {
  1045. color = Color(225, 161, 0, 255),
  1046. model = {"models/reizer_cgi_p2/212_cpt/212_cpt.mdl"},
  1047. description = [[an officer of the 212th]],
  1048. weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "clone_card_c2", "tfa_dc17chrome", "weapon_rpw_binoculars_nvg", "salute"},
  1049. command = "212thofficer",
  1050. max = 2,
  1051. salary = 250,
  1052. admin = 0,
  1053. vote = false,
  1054. hasLicense = false,
  1055. candemote = false,
  1056. category = "212th Attack Battalion",
  1057. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  1058. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1059. })
  1060.  
  1061. TEAM_212TH = DarkRP.createJob("212th Engineers", {
  1062. color = Color(225, 161, 0, 255),
  1063. model = {"models/reizer_cgi_p2/212_sgt/212_sgt.mdl"},
  1064. description = [[The Engineers of the 212th]],
  1065. weapons = {"bf2017_dc17", "climb_swep2", "keys", "clone_card_c1", "weapon_crowbar", "tfa_sw_repshot", "salute"},
  1066. command = "212thengineer",
  1067. max = 2,
  1068. salary = 200,
  1069. admin = 0,
  1070. vote = false,
  1071. hasLicense = false,
  1072. candemote = false,
  1073. category = "212th Attack Battalion",
  1074. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1075. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1076. })
  1077.  
  1078. TEAM_212TH = DarkRP.createJob("212th Assault", {
  1079. color = Color(225, 161, 0, 255),
  1080. model = {"models/reizer_cgi_p2/212_assault/212_assault.mdl"},
  1081. description = [[A frontline trooper of the 212th]],
  1082. weapons = {"bf2017_dc15le", "climb_swep2", "keys", "clone_card_c1", "zeus_thermaldet", "salute"},
  1083. command = "212thass",
  1084. max = 2,
  1085. salary = 200,
  1086. admin = 0,
  1087. vote = false,
  1088. hasLicense = false,
  1089. candemote = false,
  1090. category = "212th Attack Battalion",
  1091. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  1092. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1093. })
  1094.  
  1095. TEAM_212TH = DarkRP.createJob("212th Trooper", {
  1096. color = Color(225, 161, 0, 255),
  1097. model = {"models/reizer_cgi_p2/212_trp/212_trp.mdl"},
  1098. description = [[a trooper of the 212th]],
  1099. weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "clone_card_c1", "weapon_rpw_binoculars_nvg", "salute"},
  1100. command = "212thtrooper",
  1101. max = 10,
  1102. salary = 200,
  1103. admin = 0,
  1104. vote = false,
  1105. hasLicense = false,
  1106. candemote = false,
  1107. category = "212th Attack Battalion",
  1108. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1109. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1110. })
  1111.  
  1112. TEAM_212TH = DarkRP.createJob("212th Tank Operators", {
  1113. color = Color(225, 161, 0, 255),
  1114. model = {"models/reizer_cgi_p2/212_d1/212_d1.mdl"},
  1115. description = [[a trooper of the 212th]],
  1116. weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "tfa_swch_z6", "repair_tool", "salute"},
  1117. command = "212thtank",
  1118. max = 5,
  1119. salary = 200,
  1120. admin = 0,
  1121. vote = false,
  1122. hasLicense = false,
  1123. candemote = false,
  1124. category = "212th Attack Battalion",
  1125. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1126. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1127. })
  1128.  
  1129. TEAM_RC = DarkRP.createJob("Delta Squad Boss", {
  1130. color = Color(255, 0, 0, 255),
  1131. model = {"models/player/nn/starwars/commando/new/boss/bossnew.mdl"},
  1132. description = [[the leader of delta squad]],
  1133. weapons = {"realistic_hook", "climb_swep2", "keys", "zeus_flashbang", "tfa_swch_dc17m_br", "tfa_swch_dc17m_sn", "tfa_swch_dc17m_at","tfa_swch_dc15sa","weapon_swrc_det", "tfa_dc17m_shotgun", "salute"},
  1134. command = "BOSS",
  1135. max = 1,
  1136. salary = 400,
  1137. admin = 0,
  1138. vote = false,
  1139. hasLicense = false,
  1140. candemote = false,
  1141. category = "Delta Squad",
  1142. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1143. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1144. })
  1145.  
  1146. TEAM_RC = DarkRP.createJob("Delta Squad Sev", {
  1147. color = Color(255, 0, 0, 255),
  1148. model = {"models/player/nn/starwars/commando/new/sev/sevnew.mdl"},
  1149. description = [[the sniper of delta squad]],
  1150. weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_swch_dc17m_sn", "zeus_flashbang", "tfa_swch_dc15sa", "salute"},
  1151. command = "SEV",
  1152. max = 1,
  1153. salary = 400,
  1154. admin = 0,
  1155. vote = false,
  1156. hasLicense = false,
  1157. candemote = false,
  1158. category = "Delta Squad",
  1159. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1160. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1161. })
  1162.  
  1163. TEAM_RC = DarkRP.createJob("Delta Squad Fixer", {
  1164. color = Color(255, 0, 0, 255),
  1165. model = {"models/player/nn/starwars/commando/new/fixer/fixernew.mdl"},
  1166. description = [[the medic of delta squad]],
  1167. weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_dc17m_shotgun", "zeus_smokegranade", "weapon_bactaininjector", "salute", "weapon_defibrillator", "weapon_bactanade"},
  1168. command = "FIXER",
  1169. max = 1,
  1170. salary = 400,
  1171. admin = 0,
  1172. vote = false,
  1173. hasLicense = false,
  1174. candemote = false,
  1175. category = "Delta Squad",
  1176. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1177. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1178. })
  1179.  
  1180. TEAM_RC = DarkRP.createJob("Delta Squad Scorch", {
  1181. color = Color(255, 0, 0, 255),
  1182. model = {"models/player/nn/starwars/commando/new/scorch/scorchnew.mdl"},
  1183. description = [[the demo of delta squad]],
  1184. weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_swch_dc17m_at", "weapon_swrc_det", "tfa_swch_dc17m_at", "zeus_thermaldet", "salute"},
  1185. command = "SCORCH",
  1186. max = 1,
  1187. salary = 400,
  1188. admin = 0,
  1189. vote = false,
  1190. hasLicense = false,
  1191. candemote = false,
  1192. category = "Delta Squad",
  1193. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1194. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1195. })
  1196.  
  1197. TEAM_RC = DarkRP.createJob("Commando Trainee", {
  1198. color = Color(255, 0, 0, 255),
  1199. model = {"models/player/nn/starwars/commando/new/commandonew.mdl"},
  1200. description = [[Commando in training]],
  1201. weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_swch_dc15sa", "zeus_smokegranade", "salute"},
  1202. command = "trainee",
  1203. max = 3,
  1204. salary = 300,
  1205. admin = 0,
  1206. vote = false,
  1207. hasLicense = false,
  1208. candemote = false,
  1209. category = "Delta Squad",
  1210. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("450") ply:SetGravity(1) return CLIENT end,
  1211. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1212. })
  1213.  
  1214. TEAM_GM = DarkRP.createJob("GM Commander", {
  1215. color = Color(212, 0, 255, 255),
  1216. model = {"models/reizer_cgi_p2/21_bacara/21_bacara.mdl"},
  1217. description = [[GM commander]],
  1218. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute", "tfa_752_dlt19", "tfa_752_t21_servius"},
  1219. command = "gmcommander",
  1220. max = 1,
  1221. salary = 300,
  1222. admin = 0,
  1223. vote = false,
  1224. hasLicense = false,
  1225. candemote = false,
  1226. category = "Galactic Marines",
  1227. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  1228. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1229. })
  1230.  
  1231. TEAM_GM = DarkRP.createJob("GM Officer", {
  1232. color = Color(212, 0, 255, 255),
  1233. model = {"models/reizer_cgi_p2/gm_9/gm_9.mdl"},
  1234. description = [[A GM Officer]],
  1235. weapons = {"tfa_swch_dc15s", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "tfa_swch_dc15s", "tfa_sw_dc17dual", "salute", "tfa_752_dlt19", "tfa_752_t21_servius"},
  1236. command = "gmofficer",
  1237. max = 2,
  1238. salary = 200,
  1239. admin = 0,
  1240. vote = false,
  1241. hasLicense = false,
  1242. candemote = false,
  1243. category = "Galactic Marines",
  1244. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  1245. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1246. })
  1247.  
  1248. TEAM_GM = DarkRP.createJob("GM Trooper", {
  1249. color = Color(212, 0, 255, 255),
  1250. model = {"models/reizer_cgi_p2/21_assault/21_assault.mdl"},
  1251. description = [[A Galactic Marine]],
  1252. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc15s", "salute", "tfa_752_dlt19"},
  1253. command = "gmtrooper",
  1254. max = 0,
  1255. salary = 100,
  1256. admin = 0,
  1257. vote = false,
  1258. hasLicense = false,
  1259. candemote = false,
  1260. category = "Galactic Marines",
  1261. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1262. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1263. })
  1264.  
  1265. TEAM_GM = DarkRP.createJob("GM Flame Trooper", {
  1266. color = Color(212, 0, 255, 255),
  1267. model = {"models/reizer_cgi_p2/gm_6/gm_6.mdl"},
  1268. description = [[A Galactic Marine with a flame thrower]],
  1269. weapons = {"clone_card_c1", "climb_swep2", "keys", "flamethrower_basic", "tfa_swch_dc15s", "salute", "tfa_752_dlt19"},
  1270. command = "gmflame",
  1271. max = 0,
  1272. salary = 200,
  1273. admin = 0,
  1274. vote = false,
  1275. hasLicense = false,
  1276. candemote = false,
  1277. category = "Galactic Marines",
  1278. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1279. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1280. })
  1281.  
  1282. TEAM_ARF = DarkRP.createJob("ARF Commander Jawa", {
  1283. color = Color(225, 255, 0, 255),
  1284. model = {"models/player/clone/trauma.mdl"},
  1285. description = [[]],
  1286. weapons = {"salute", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc15s", "zeus_smokegranade", "realistic_hook", "tfa_sw_repshot" ,"chaingun_servius", "tfa_752_defenderoftruth"},
  1287. command = "arfjawa",
  1288. max = 1,
  1289. salary = 400,
  1290. admin = 0,
  1291. vote = false,
  1292. hasLicense = false,
  1293. candemote = false,
  1294. category = "Advanced Recon Force",
  1295. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
  1296. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1297. })
  1298.  
  1299. TEAM_ARF = DarkRP.createJob("ARF Officer", {
  1300. color = Color(225, 255, 0, 255),
  1301. model = {"models/player/vcmd/vcmd.mdl "},
  1302. description = [[]],
  1303. weapons = {"salute", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_repshot", "zeus_smokegranade", "realistic_hook", "tfa_752_dlt19", "tfa_752_defenderoftruth"},
  1304. command = "arfofficer",
  1305. max = 2,
  1306. salary = 300,
  1307. admin = 0,
  1308. vote = false,
  1309. hasLicense = false,
  1310. candemote = false,
  1311. category = "Advanced Recon Force",
  1312. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
  1313. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1314. })
  1315.  
  1316. TEAM_ARF = DarkRP.createJob("ARF Woodland", {
  1317. color = Color(225, 255, 0, 255),
  1318. model = {"models/player/ct_woodland/ct_woodland.mdl"},
  1319. description = [[]],
  1320. weapons = {"salute", "climb_swep2", "tfa_sw_repsnip", "keys", "tfa_swch_dc15a", "tfa_752_defenderoftruth" ,"weapon_tfa_dcs_wls"},
  1321. command = "arfwoodland",
  1322. max = 4,
  1323. salary = 250,
  1324. admin = 0,
  1325. vote = false,
  1326. hasLicense = false,
  1327. candemote = false,
  1328. category = "Advanced Recon Force",
  1329. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  1330. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1331. })
  1332.  
  1333. TEAM_ARF = DarkRP.createJob("ARF Dessert", {
  1334. color = Color(225, 255, 0, 255),
  1335. model = {"models/player/ct_desert/ct_desert.mdl"},
  1336. description = [[]],
  1337. weapons = {"salute", "climb_swep2", "tfa_sw_repsnip", "keys", "chaingun_servius", "tfa_752_defenderoftruth" ,"weapon_tfa_dcs_wls"},
  1338. command = "arfdessert",
  1339. max = 4,
  1340. salary = 250,
  1341. admin = 0,
  1342. vote = false,
  1343. hasLicense = false,
  1344. candemote = false,
  1345. category = "Advanced Recon Force",
  1346. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
  1347. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1348. })
  1349.  
  1350. TEAM_ARF = DarkRP.createJob("ARF Trooper", {
  1351. color = Color(225, 255, 0, 255),
  1352. model = {"models/player/ct/ct.mdl"},
  1353. description = [[]],
  1354. weapons = {"salute", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_dc15s_ashura", "tfa_752_defenderoftruth"},
  1355. command = "arftrooper",
  1356. max = 4,
  1357. salary = 200,
  1358. admin = 0,
  1359. vote = false,
  1360. hasLicense = false,
  1361. candemote = false,
  1362. category = "Advanced Recon Force",
  1363. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1364. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1365. })
  1366.  
  1367. TEAM_JEDI = DarkRP.createJob("Anakin Skywalker", {
  1368. color = Color(99, 99, 99, 255),
  1369. model = "models/tfa/comm/gg/pm_sw_anakin_v2.mdl",
  1370. description = [[]],
  1371. weapons = {"weapon_jedilightsaber", "keys" ,"salute"},
  1372. command = "anakin",
  1373. max = 1,
  1374. salary = 500,
  1375. admin = 0,
  1376. vote = false,
  1377. hasLicense = false,
  1378. candemote = false,
  1379. category = "Jedi",
  1380. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1381. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1382. })
  1383.  
  1384. TEAM_JEDI = DarkRP.createJob("Obiwan Kenobi", {
  1385. color = Color(99, 99, 99, 255),
  1386. model = {"models/tfa/comm/gg/pm_sw_obiwan_alt.mdl", "models/player/generalkenobi/cgikenobi.mdl"},
  1387. description = [[]],
  1388. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1389. command = "obiwan",
  1390. max = 1,
  1391. salary = 500,
  1392. admin = 0,
  1393. vote = false,
  1394. hasLicense = false,
  1395. candemote = false,
  1396. category = "Jedi",
  1397. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1398. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1399. })
  1400.  
  1401. TEAM_JEDI = DarkRP.createJob("Kit Fisto", {
  1402. color = Color(99, 99, 99, 255),
  1403. model = {"models/tfa/comm/gg/pm_sw_fisto.mdl",
  1404. "models/player/valley/lgn/kitfisto_diver/kitfisto_diver.mdl"},
  1405. description = [[]],
  1406. weapons = {"weapon_jedilightsaber", "weapon_dualjedilightsabers", "keys", "salute"},
  1407. command = "fisto",
  1408. max = 1,
  1409. salary = 500,
  1410. admin = 0,
  1411. vote = false,
  1412. hasLicense = false,
  1413. candemote = false,
  1414. category = "Jedi",
  1415. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1416. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1417. })
  1418.  
  1419. TEAM_JEDI = DarkRP.createJob("Ki Adi Mundi", {
  1420. color = Color(99, 99, 99, 255),
  1421. model = "models/tfa/comm/gg/pm_sw_mundi.mdl",
  1422. description = [[]],
  1423. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1424. command = "mundi",
  1425. max = 1,
  1426. salary = 500,
  1427. admin = 0,
  1428. vote = false,
  1429. hasLicense = false,
  1430. candemote = false,
  1431. category = "Jedi",
  1432. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1433. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1434. })
  1435.  
  1436. TEAM_JEDI = DarkRP.createJob("Plo Koon", {
  1437. color = Color(99, 99, 99, 255),
  1438. model = "models/player/plokoon/plokoon.mdl",
  1439. description = [[]],
  1440. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1441. command = "plo",
  1442. max = 1,
  1443. salary = 500,
  1444. admin = 0,
  1445. vote = false,
  1446. hasLicense = false,
  1447. candemote = false,
  1448. category = "Jedi",
  1449. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1450. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1451. })
  1452.  
  1453. TEAM_JEDI = DarkRP.createJob("Mace Windu", {
  1454. color = Color(99, 99, 99, 255),
  1455. model = "models/player/mace/mace.mdl",
  1456. description = [[]],
  1457. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1458. command = "windu",
  1459. max = 1,
  1460. salary = 500,
  1461. admin = 0,
  1462. vote = false,
  1463. hasLicense = false,
  1464. candemote = false,
  1465. category = "Jedi",
  1466. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1467. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1468. })
  1469.  
  1470. TEAM_JEDI = DarkRP.createJob("Ahsoka Tano", {
  1471. color = Color(99, 99, 99, 255),
  1472. model = {"models/tfa/comm/gg/pm_sw_ahsoka_v2.mdl", "models/tfa/comm/gg/pm_sw_ahsoka_v1.mdl"},
  1473. modelScale = 0.9,
  1474. description = [[]],
  1475. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1476. command = "tano",
  1477. max = 1,
  1478. salary = 500,
  1479. admin = 0,
  1480. vote = false,
  1481. hasLicense = false,
  1482. candemote = false,
  1483. category = "Jedi",
  1484. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1485. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1486. })
  1487.  
  1488. TEAM_JEDI = DarkRP.createJob("Aayla Secura", {
  1489. color = Color(99, 99, 99, 255),
  1490. model = "models/tfa/comm/gg/pm_sw_aayala.mdl",
  1491. description = [[]],
  1492. weapons = {"weapon_dualjedilightsabers", "keys", "salute"},
  1493. command = "aayla",
  1494. max = 1,
  1495. salary = 500,
  1496. admin = 0,
  1497. vote = false,
  1498. hasLicense = false,
  1499. candemote = false,
  1500. category = "Jedi",
  1501. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1502. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1503. })
  1504.  
  1505. TEAM_JEDI = DarkRP.createJob("Shaak Ti", {
  1506. color = Color(99, 99, 99, 255),
  1507. model = "models/tfa/comm/gg/pm_sw_shaakti.mdl",
  1508. description = [[]],
  1509. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1510. command = "ti",
  1511. max = 1,
  1512. salary = 500,
  1513. admin = 0,
  1514. vote = false,
  1515. hasLicense = false,
  1516. candemote = false,
  1517. category = "Jedi",
  1518. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1519. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1520. })
  1521.  
  1522. TEAM_JEDI = DarkRP.createJob("Yoda", {
  1523. color = Color(99, 99, 99, 255),
  1524. model = "models/tfa/comm/gg/pm_sw_yoda.mdl",
  1525. description = [[]],
  1526. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1527. command = "yoda",
  1528. max = 1,
  1529. salary = 500,
  1530. admin = 0,
  1531. vote = false,
  1532. modelScale = 0.6,
  1533. hasLicense = false,
  1534. candemote = false,
  1535. category = "Jedi",
  1536. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1537. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1538. })
  1539.  
  1540. TEAM_JEDI = DarkRP.createJob("Jedi Agent", {
  1541. color = Color(99, 99, 99, 255),
  1542. model = {
  1543. "models/player/jedi/bith.mdl",
  1544. "models/player/jedi/gotal.mdl",
  1545. "models/player/jedi/gungan.mdl",
  1546. "models/player/jedi/human.mdl",
  1547. "models/player/jedi/nautolan.mdl",
  1548. "models/player/jedi/pantoran.mdl",
  1549. "models/player/jedi/quarren.mdlq",
  1550. "models/player/jedi/rodian.mdl",
  1551. "models/player/jedi/togruta.mdl",
  1552. "models/player/jedi/trandoshan.mdl",
  1553. "models/player/jedi/twilek.mdl",
  1554. "models/player/jedi/twilek2.mdl",
  1555. "models/player/jedi/umbaran.mdl",
  1556. "models/player/jedi/zabrak.mdl"
  1557. },
  1558. description = [[]],
  1559. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1560. command = "agent",
  1561. max = 1,
  1562. salary = 500,
  1563. admin = 0,
  1564. vote = false,
  1565. modelScale = 1,
  1566. hasLicense = false,
  1567. candemote = false,
  1568. category = "Jedi",
  1569. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1570. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1571. })
  1572.  
  1573. TEAM_JEDI = DarkRP.createJob("Jedi Cat", {
  1574. color = Color(99, 99, 99, 255),
  1575. model = {"models/player/jedi/bith.mdl",
  1576. "models/player/jedi/gotal.mdl",
  1577. "models/player/jedi/gungan.mdl",
  1578. "models/player/jedi/human.mdl",
  1579. "models/player/jedi/nautolan.mdl",
  1580. "models/player/jedi/pantoran.mdl",
  1581. "models/player/jedi/quarren.mdlq",
  1582. "models/player/jedi/rodian.mdl",
  1583. "models/player/jedi/togruta.mdl",
  1584. "models/player/jedi/trandoshan.mdl",
  1585. "models/player/jedi/twilek.mdl",
  1586. "models/player/jedi/twilek2.mdl",
  1587. "models/player/jedi/umbaran.mdl",
  1588. "models/player/jedi/zabrak.mdl"},
  1589. description = [[]],
  1590. weapons = {"weapon_jedilightsaber", "keys", "salute"},
  1591. command = "cat",
  1592. max = 1,
  1593. salary = 500,
  1594. admin = 0,
  1595. vote = false,
  1596. modelScale = 1,
  1597. hasLicense = false,
  1598. candemote = false,
  1599. category = "Jedi",
  1600. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1601. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1602. })
  1603.  
  1604. TEAM_RC = DarkRP.createJob("Gregor", {
  1605. color = Color(225, 255, 0, 255),
  1606. model = {"models/player/nn/starwars/commando/new/gregor/gregornew.mdl"},
  1607. description = [[Leader of Foxtrot Squad]],
  1608. weapons = {"salute", "climb_swep2", "tfa_swch_dc17m_br", "keys", "tfa_swch_dc15sa", "realistic_hook", "tfa_swch_dc17m_sn", "tfa_dc17m_shotgun", "tfa_swch_dc15sa", "zeus_flashbang", "tfa_swch_dc17m_at", "weapon_swrc_det", "tfa_grenade", "tfa_swch_clonelauncher_3"},
  1609. command = "gregor",
  1610. max = 1,
  1611. salary = 400,
  1612. admin = 0,
  1613. vote = false,
  1614. hasLicense = false,
  1615. candemote = false,
  1616. category = "Foxtrot Squad",
  1617. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1618. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1619. })
  1620.  
  1621. TEAM_RC = DarkRP.createJob("Grip", {
  1622. color = Color(225, 255, 0, 255),
  1623. model = {"models/player/sono/starwars/grip.mdl"},
  1624. description = [[Medic of Foxtrot Squad]],
  1625. weapons = {"salute", "climb_swep2", "tfa_swch_dc17m_br", "keys", "tfa_swch_dc15sa", "realistic_hook”, “tfa_swch_dc17m_sn”, “tfa_swch_dc15sa", "weapon_bactanade", "weapon_bactainjector", "weapon_defibrillator"},
  1626. command = "grip",
  1627. max = 1,
  1628. salary = 400,
  1629. admin = 0,
  1630. vote = false,
  1631. hasLicense = false,
  1632. candemote = false,
  1633. category = "Foxtrot Squad",
  1634. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1635. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1636. })
  1637.  
  1638. TEAM_RC = DarkRP.createJob("Headshot", {
  1639. color = Color(225, 255, 0, 255),
  1640. model = {"models/player/sono/starwars/grip.mdl"},
  1641. description = [[Sniper of Foxtrot Squad]],
  1642. weapons = {"salute", "climb_swep2", "tfa_swch_dc17m_br", "keys", "tfa_swch_dc15sa", "realistic_hook”, “tfa_swch_dc17m_sn", "tfa_swch_dc15sa", "tfa_swch_dc17m_at", "zeus_thermaldet"},
  1643. command = "headshot",
  1644. max = 1,
  1645. salary = 400,
  1646. admin = 0,
  1647. vote = false,
  1648. hasLicense = false,
  1649. candemote = false,
  1650. category = "Foxtrot Squad",
  1651. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1652. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1653. })
  1654.  
  1655. TEAM_RC = DarkRP.createJob("Krutz", {
  1656. color = Color(225, 255, 0, 255),
  1657. model = {"models/player/sono/starwars/kruz.mdl"},
  1658. description = [[Demo of Foxtrot Squad]],
  1659. weapons = {"salute", "climb_swep2", "tfa_swch_dc17m_br", "keys", "tfa_swch_dc15sa", "realistic_hook", "tfa_swch_dc17m_sn", "tfa_swch_dc15sa", "tfa_grenade", "tfa_swch_clonelauncher_3"},
  1660. command = "krutz",
  1661. max = 1,
  1662. salary = 400,
  1663. admin = 0,
  1664. vote = false,
  1665. hasLicense = false,
  1666. candemote = false,
  1667. category = "Foxtrot Squad",
  1668. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1669. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1670. })
  1671.  
  1672. TEAM_RC = DarkRP.createJob("Foxtrot Trainee", {
  1673. color = Color(255, 0, 0, 255),
  1674. model = {"models/player/nn/starwars/commando/new/commandonew.mdl"},
  1675. description = [[Foxtrot Squad Trainee]],
  1676. weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_swch_dc15sa", "salute", "tfa_swch_dc15sa"},
  1677. command = "foxtrainee",
  1678. max = 3,
  1679. salary = 300,
  1680. admin = 0,
  1681. vote = false,
  1682. hasLicense = false,
  1683. candemote = false,
  1684. category = "Foxtrot Squad",
  1685. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.4) ply:SetHealth("450") ply:SetGravity(1) return CLIENT end,
  1686. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1687. })
  1688.  
  1689. TEAM_GREEN = DarkRP.createJob("Green Team Trooper", {
  1690. color = Color(225, 255, 0, 255),
  1691. model = {"models/reizer_cgi_p2/arc_2/arc_2.mdl"},
  1692. description = [[PVP Class]],
  1693. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17"},
  1694. command = "greenteam",
  1695. max = 0,
  1696. salary = 100,
  1697. admin = 0,
  1698. vote = false,
  1699. hasLicense = false,
  1700. candemote = false,
  1701. category = "Events",
  1702. PlayerSpawn = function(ply)
  1703. ply:SetMaxHealth(200)
  1704. ply:SetHealth(200)
  1705. end
  1706. })
  1707.  
  1708. TEAM_EVENT = DarkRP.createJob("B1 Battledroid", {
  1709. color = Color(225, 255, 0, 255),
  1710. model = {"models/tfa/comm/gg/pm_sw_droid_b1.mdl"},
  1711. description = [[A B1 Battledroid]],
  1712. weapons = {"tfa_swch_e5", "climb_swep2", "zeus_thermaldet", "keys"},
  1713. command = "B1",
  1714. max = 0,
  1715. salary = 100,
  1716. admin = 0,
  1717. vote = false,
  1718. hasLicense = false,
  1719. candemote = false,
  1720. category = "Events",
  1721. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1722. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1723. })
  1724.  
  1725. TEAM_EVENT = DarkRP.createJob("B2 Battledroid", {
  1726. color = Color(225, 255, 0, 255),
  1727. model = {"models/tfa/comm/gg/pm_sw_droid_b2_gunvariant.mdl"},
  1728. description = [[A B2 Battledroid]],
  1729. weapons = {"b2_gun", "climb_swep2", "b2_cannon", "keys"},
  1730. command = "B2",
  1731. max = 0,
  1732. salary = 100,
  1733. admin = 0,
  1734. vote = false,
  1735. hasLicense = false,
  1736. candemote = false,
  1737. category = "Events",
  1738. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("2000") ply:SetGravity(1) return CLIENT end,
  1739. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1740. })
  1741.  
  1742. TEAM_BLUE = DarkRP.createJob("Blue Team Trooper", {
  1743. color = Color(225, 255, 0, 255),
  1744. model = {"models/reizer_cgi_p2/arc_3/arc_3.mdl"},
  1745. description = [[PVP Class]],
  1746. weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17"},
  1747. command = "blueteam",
  1748. max = 0,
  1749. salary = 100,
  1750. admin = 0,
  1751. vote = false,
  1752. hasLicense = false,
  1753. candemote = false,
  1754. category = "Events",
  1755. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
  1756. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1757. })
  1758.  
  1759. TEAM_RC = DarkRP.createJob("NINER", {
  1760. color = Color(225, 255, 0, 255),
  1761. model = {"models/tfa/comm/gg/shadow_niner.mdl"},
  1762. description = [[Leader of Omega Squad]],
  1763. weapons = {"salute", "climb_swep2", "tfa_swch_dc17m_br", "keys", "tfa_swch_dc15sa", "weapon_camo", "tfa_dc17m_shotgun", "realistic_hook"},
  1764. command = "niner",
  1765. max = 1,
  1766. salary = 400,
  1767. admin = 0,
  1768. vote = false,
  1769. hasLicense = false,
  1770. candemote = false,
  1771. category = "Donator Jobs",
  1772. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1773. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1774. })
  1775.  
  1776. TEAM_EVENT = DarkRP.createJob("Dark Jedi", {
  1777. color = Color(99, 99, 99, 255),
  1778. model = {"models/grealms/characters/darkjedi/darkjedi.mdl"},
  1779. description = [[]],
  1780. weapons = {"example_lightsaber", "keys"},
  1781. command = "darkjedi",
  1782. max = 0,
  1783. salary = 0,
  1784. admin = 0,
  1785. vote = false,
  1786. modelScale = 1,
  1787. hasLicense = false,
  1788. candemote = false,
  1789. category = "Events",
  1790. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1791. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1792. })
  1793.  
  1794.  
  1795. TEAM_EVENT = DarkRP.createJob("Count Dooku", {
  1796. color = Color(99, 99, 99, 255),
  1797. model = {"models/tfa/comm/gg/pm_sw_dooku.mdl"},
  1798. description = [[]],
  1799. weapons = {"example_lightsaber", "keys"},
  1800. command = "countdooku",
  1801. max = 1,
  1802. salary = 0,
  1803. admin = 0,
  1804. vote = false,
  1805. modelScale = 1,
  1806. hasLicense = false,
  1807. candemote = false,
  1808. category = "Events",
  1809. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1810. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1811. })
  1812.  
  1813. TEAM_EVENT = DarkRP.createJob("General Grevious", {
  1814. color = Color(99, 99, 99, 255),
  1815. model = {"models/tfa/comm/gg/pm_sw_grievous_nocloak.mdl"},
  1816. description = [[]],
  1817. weapons = {"example_lightsaber", "keys"},
  1818. command = "grevious",
  1819. max = 1,
  1820. salary = 0,
  1821. admin = 0,
  1822. vote = false,
  1823. modelScale = 1,
  1824. hasLicense = false,
  1825. candemote = false,
  1826. category = "Events",
  1827. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1828. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1829. })
  1830.  
  1831. TEAM_EVENT = DarkRP.createJob("Tactical Droid", {
  1832. color = Color(225, 255, 0, 255),
  1833. model = {"models/tfa/comm/gg/pm_sw_droid_tactical.mdl"},
  1834. description = [[Tactical Droid]],
  1835. weapons = {"tfa_swch_e5", "climb_swep2", "zeus_thermaldet", "keys"},
  1836. command = "tactical",
  1837. max = 0,
  1838. salary = 100,
  1839. admin = 0,
  1840. vote = false,
  1841. hasLicense = false,
  1842. candemote = false,
  1843. category = "Events",
  1844. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1845. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1846. })
  1847.  
  1848. TEAM_EVENT = DarkRP.createJob("Republic Assault Droid", {
  1849. color = Color(255, 0, 0, 255),
  1850. model = {"models/player/legion/reaper.mdl"},
  1851. description = [[Republic Assault Droid]],
  1852. weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_sw_repsnip", "bf2017_dc15s", "salute", "tfa_dc17chrome"},
  1853. command = "RAD",
  1854. max = 1,
  1855. salary = 300,
  1856. admin = 0,
  1857. vote = false,
  1858. hasLicense = false,
  1859. candemote = false,
  1860. category = "Donator Jobs",
  1861. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.5) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
  1862. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1863. })
  1864.  
  1865. TEAM_EVENT = DarkRP.createJob("Commando Droid", {
  1866. color = Color(99, 99, 99, 255),
  1867. model = {"models/tfa/comm/gg/pm_sw_droid_commando.mdl"},
  1868. description = [[]],
  1869. weapons = {"tfa_swch_e5", "keys", "zeus_thermaldet", "tfa_sw_cissnip"},
  1870. command = "commandodroid",
  1871. max = 1,
  1872. salary = 0,
  1873. admin = 0,
  1874. vote = false,
  1875. modelScale = 1,
  1876. hasLicense = false,
  1877. candemote = false,
  1878. category = "Events",
  1879. PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
  1880. PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
  1881. })
  1882.  
  1883. --[[---------------------------------------------------------------------------
  1884. Define which team joining players spawn into and what team you change to if demoted
  1885. ---------------------------------------------------------------------------]]
  1886. GAMEMODE.DefaultTeam = TEAM_CLONECADET
  1887.  
  1888.  
  1889.  
  1890. --[[---------------------------------------------------------------------------
  1891. Define which teams belong to civil protection
  1892. Civil protection can set warrants, make people wanted and do some other police related things
  1893. ---------------------------------------------------------------------------]]
  1894. GAMEMODE.CivilProtection = {
  1895. [TEAM_POLICE] = true,
  1896. [TEAM_CHIEF] = true,
  1897. [TEAM_MAYOR] = true,
  1898. }
  1899.  
  1900. --[[---------------------------------------------------------------------------
  1901. Jobs that are hitmen (enables the hitman menu)
  1902. ---------------------------------------------------------------------------]]
  1903. DarkRP.addHitmanTeam(TEAM_MOB)
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